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                            <title><![CDATA[ Latest from GamesRadar+ in Destiny ]]></title>
                <link>https://www.gamesradar.com/games/fps/destiny</link>
        <description><![CDATA[ All the latest destiny content from the GamesRadar+ team ]]></description>
                                    <lastBuildDate>Mon, 22 Jun 2026 16:34:53 +0000</lastBuildDate>
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                                                            <title><![CDATA[ Destiny 2's end is "earth-shattering," Warframe dev says, despite the competition between the 2 shooters: "To live in a reality where they're gone isn't a positive one" ]]></title>
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                            <![CDATA[ "No one is celebrating" ]]>
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                                                                        <pubDate>Mon, 22 Jun 2026 16:34:53 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:description>
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                                <p>Despite its status as a Destiny competitor, the devs behind Warframe are lamenting the news of Destiny 2's final update. </p><p>While speculation over <a href="https://www.gamesradar.com/uk/tag/bungie/"><u>Bungie</u></a>'s performance has been rampant for years, the seemingly out-of-nowhere announcement that development on <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>Destiny 2 would be coming to an end </u></a>was a massive shocker when it dropped a month ago. While the game had definitely seen better days, many expected it to remain a priority at Bungie, especially when Marathon isn't exactly lighting the world on fire in a way I'm sure Sony hoped it would. However, given Sony announced earlier that same month that it had reported <a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/"><u>a $765 million impairment loss on the studio</u></a> in the last financial year, drastic moves felt inevitable. </p><p>Speaking to <a href="https://www.eurogamer.net/warframe-destiny-2-shut-down" target="_blank"><u>Eurogamer</u></a>, Warframe community director and live ops lead Megan Everett talks about the end of Destiny 2, saying, "Truthfully, it's heartbreaking. It's earth-shattering. I never thought I'd ever see the day where I'd read an article from Bungie about Destiny 2 essentially shutting down." </p><p>Despite Warframe being somewhat of a competitor to Destiny, Everett stresses: "I'm speaking personally, but I know people would echo it as well. No one is celebrating the fact that this has happened to Destiny, and its players and that story."</p><p>She adds, "I know that people have obviously compared us in terms of being 'direct competitors' and stuff like that. But I think a game is healthy when you have competitors, and [Destiny's developers] have done such an amazing job at trying to grow that story regardless of whatever situation they were in." Furthermore, Everett says, "To live in a reality where they're gone isn't a positive one." </p><p>Everett also acknowledges the <a href="https://www.gamesradar.com/games/destiny/destiny-2-shoots-to-the-top-of-steams-top-sellers-as-fans-of-the-mmo-jump-in-for-the-final-update-hoping-sony-and-bungie-might-change-course/"><u>outpouring of support Destiny 2 received</u></a> following the announcement of its end of development, saying, "I think what's unfortunate and sad is they announced this was happening, and suddenly people are showing all this support for them. They've been getting a lot of negativity for all this time, and it's like, where was all this love!" She adds, "People need to put the hate away and show the love, because they could have really used that. I know it was there, but it wasn't as vocal as maybe some of the negativity."</p><p><em></em><a href="https://www.gamesradar.com/games/destiny/former-destiny-2-devs-say-working-at-bungie-was-a-toxic-dysfunctional-experience-describe-leaders-who-forgot-that-people-play-games-for-fun/"><u><em>Former Destiny 2 devs say working at Bungie was a "toxic, dysfunctional experience," describe leaders who "forgot that people play games for fun."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 players are dealing "near infinite damage" to bosses thanks to a new bug, but Bungie is letting it slide for now: "Have some fun" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-players-are-dealing-near-infinite-damage-to-bosses-thanks-to-a-new-bug-but-bungie-is-letting-it-slide-for-now-have-some-fun/</link>
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                            <![CDATA[ The more things change, the more things stay the same ]]>
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                                                                        <pubDate>Thu, 18 Jun 2026 11:49:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ iain.harris@futurenet.com (Iain Harris) ]]></author>                    <dc:creator><![CDATA[ Iain Harris ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg ]]></dc:description>
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                                <p>Bungie knows that Destiny 2 players have worked their magic once more to deal a lot of damage in ways they shouldn't, but is happy to let it ride for one week before fixing it.</p><p>Having played Destiny and its sequel for many, many years, there are a few things you get used to. One is players breaking things to make farming a gun or armor piece easier, and the other is breaking things to make beating an enemy easier – which sometimes leads to getting a gun or an armor piece, coincidentally.</p><p>That in mind, it feels somewhat fated that Destiny 2's final update has led to players breaking stuff. This time around, <a href="https://x.com/jcjekbfbfjekfn/status/2066808304127340775" target="_blank">a bug has been discovered</a> that allows players to stack multiples of the same seasonal Artifact perks to achieve near-infinite damage. </p><p>Something like this was always going to happen in an update as large as Destiny 2's final one, but Bungie is stepping in regardless – someone has to think of the many monsters in the space MMO that have been turned into mere punching bags. </p><p>Like a teacher dealing with class in the last week of the term, Bungie says to enjoy it while it lasts because things will go back to normal soon.</p><p>"So, we've been seeing some interesting videos where Guardians are doing near infinite damage to bosses thanks in part to unintended Artifact perk stacking," the developer writes on <a href="https://x.com/i/status/2066981368517558549" target="_blank">Twitter</a>. "Quite hilarious to watch, to be honest!</p><p>"While we're planning a fix (next week likely), we think this is a bit fun. Go ahead. Get out there, beat up on Atheon. Destroy some bosses. Do your thing."</p><p>Bungie goes on to note that Artifacts are being disabled in Crucible and Gambit to protect other players from, well, other players. But otherwise, developers are amused by the situation.</p><p>"All in all, it's Monument of Triumph," the post ends. "Do some crazy stuff. Send us your videos. Have some fun. Be Brave."</p><p>Funnily enough, speaking of Destiny 2 players doing what they do best, they have also managed to find a way to <a href="https://www.gamesradar.com/games/destiny/destiny-2-players-end-the-game-exactly-as-they-started-it-driving-bungie-mad-by-pushing-bosses-off-a-cliff/">push bosses off a cliff,</a> which means <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/">they're ending their time with the game</a> exactly as they started it. The more things change, the more they stay the same.</p><p><a href="https://www.gamesradar.com/games/destiny/destiny-2-and-bungie-as-a-whole-were-very-close-to-closing-before-sony-buyout-according-to-ex-community-lead-it-was-an-emergency-acquisition/"><em>Destiny 2 and Bungie as a whole were "very close" to closing before Sony buyout, according to ex-community lead: "It was an emergency acquisition."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 players end the game exactly as they started it: driving Bungie mad by pushing bosses off a cliff ]]></title>
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                            <![CDATA[ It's like we never left ]]>
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                                                                        <pubDate>Tue, 16 Jun 2026 21:10:51 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>As part of its final update, Destiny 2 rolled out an updated version of the Pantheon raid challenge, which drops players into a gauntlet of souped-up boss fights. Like poetry in motion, players quickly set about cheesing the new Pantheon with a time-honored tradition: hurling raid bosses into the void. </p><p>As trusted Destiny 2 grinder <a href="https://youtu.be/636y7WNhKa0" target="_blank"><u>Esoterickk</u></a> shows, the Pantheon version of the Last Wish raid boss Morgeth can easily be ejected from the world like a cassette tape. Hilariously enough, this is probably one of the simplest and most consistent exploits in Destiny history. </p><p>All you need is the updated Ward of Dawn Titan Super and one of the newly released heavy crossbows. Summon the Ward of Dawn orb, embed a few crossbow bolts into it, then pick it up and melee attack Morgeth to send him soaring like a fly ball. I guess something about this setup just confounds the physics of the game engine.  </p><p>"It sends them flying, and the encounter will complete. Can be farmed on 5 feats for loot and spoils," Esoterickk explains. </p><p>On Twitter, longtime Destiny 2 community manager dmg04 <a href="https://x.com/A_dmg04/status/2066615420963217751?s=20" target="_blank"><u>says</u></a>, "It wouldn't be a Destiny release if you couldn’t bump a boss off a ledge." </p><p>From the moment Bungie introduced Destiny players to raids with the Vault of Glass, those players have had but one goal: optimize the encounters out of the encounters. Like a fictional rogue AI deducing that humans are the problem, Guardians looked at all the mechanics thoughtfully prepared by Bungie and thought, "What if we ignored all of those?" </p><p>So began a long history of cheese strategies, many of which have reduced some of the most powerful beings in the universe to wet blankets, punching bags, or more pertinently, ping pong balls. For the noble cause of effortless loot, I have trimmed the nails of dream dragons, smuggled six extra Guardians into lobbies, terrified bosses with vortex grenades, and even tricked the game into forgetting my very existence like it's a Skyrim guard who just received his second arrow to the head this afternoon. And until Bungie patches this one out, which it probably will because this kind of destroys the raid loot economy, I support any and all Morgeth space exploration. </p><p><a href="https://www.gamesradar.com/games/destiny/inspired-by-dark-souls-former-destiny-lead-fought-to-add-super-tough-enemies-to-the-start-of-the-game/"><u><em>Inspired by Dark Souls, former Destiny lead fought to add super tough enemies to the start of the game</em></u></a><em>. </em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ How to find Strange Leftovers in Destiny 2 ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-strange-leftovers/</link>
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                            <![CDATA[ Here's where you need to go to grab Xur's Strange Leftovers in Destiny 2 for the Pieces of the Whole Triumph ]]>
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                                                                        <pubDate>Mon, 15 Jun 2026 16:31:29 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 all Strange Leftovers collected and Pieces of the Whole Triumph completed]]></media:description>                                                            <media:text><![CDATA[Destiny 2 all Strange Leftovers collected and Pieces of the Whole Triumph completed]]></media:text>
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                                <p>The Destiny 2 Strange Leftovers left behind by Xur are all found at locations the enigmatic vendor of the Nine used to appear at. Obviously, if you've not played Destiny 2 in a very long time or are a relatively new player, you might not have any idea where to start looking across the EDZ, Nessus, and the Tower. To help you get this easy Monument of Triumph challenge done quickly, I've detailed the three locations you need to visit in Destiny 2 to find these Strange Leftovers.</p><h2 class="article-body__section" id="section-destiny-2-edz-strange-leftovers"><span>Destiny 2 EDZ Strange Leftovers</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Zgx3a7dxMEXQojdqJs97rL" name="Destiny 2 Strange Leftovers EDZ cliff path" alt="Destiny 2 Strange Leftovers path up the cliff in the Winding Cover of the EDZ" src="https://cdn.mos.cms.futurecdn.net/Zgx3a7dxMEXQojdqJs97rL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Xur's Strange Leftovers in the EDZ are at the top of a cliff at the north end of the Winding Cove area. Head to the most northern point of the Winding Cove and you should spot a crashed Skiff at the top of a cliff. Use the climbable ledges to the right of the Skiff to ascend the cliff, then grab the leftovers at the top.</p><h2 class="article-body__section" id="section-destiny-2-tower-strange-leftovers"><span>Destiny 2 Tower Strange Leftovers</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="T9USiQkLY8phfAhv6ue3rL" name="Destiny 2 Strange Leftovers Tower stairwell" alt="Destiny 2 Strange Leftovers on a stairwell in the Tower" src="https://cdn.mos.cms.futurecdn.net/T9USiQkLY8phfAhv6ue3rL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>To find the Strange Leftovers in the Tower, head down to the Hangar, then go left and pass all old faction equipment until you reach the stairwell near the Tower's edge. Climb up the first set of stairs and you'll find the Strange Leftovers by a desk.<br><br>While you're in the Tower, make sure you head to the Bazaar on the other side and grab Hawthorne's Deepsight quest for the <a href="https://www.gamesradar.com/games/destiny/destiny-2-for-the-bird/">Destiny 2 For the Bird Triumph</a>, then go and find <a href="https://www.gamesradar.com/games/destiny/destiny-2-archie/">Archie's location in Destiny 2</a> and give him a pat for the Can You Pet the Dog? Triumph.</p><h2 class="article-body__section" id="section-destiny-2-nessus-strange-leftovers"><span>Destiny 2 Nessus Strange Leftovers</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8npx3XYvwvPCwRSnoHLouL" name="Destiny 2 Strange Leftovers Nessus tree" alt="Destiny 2 Strange Leftovers on a big red tree in the Watcher's Grave area of Nessus" src="https://cdn.mos.cms.futurecdn.net/8npx3XYvwvPCwRSnoHLouL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>The Nessus Strange Leftovers are found up the giant tree in the Watcher's Grave area – conveniently, this is the same area where you can summon the <a href="https://www.gamesradar.com/games/destiny/destiny-2-assimilated-demolishers/">Destiny 2 Assimilated Demolishers</a>. From the Watcher's Grave landing zone, head straight forward towards the large tree, climb up it, then walk along the branch that points roughly back towards the landing zone. You'll find the Strange Leftovers tucked in a small nook.</p><p>Despite the Pieces of the Whole Triumph that you need these leftovers for also mentioning returning them to Xur, you don't actually need to do that, and collecting all three meals is enough to complete the challenge. Once you've done that, you can collect your reward of 15 Legendary Marks from your Journal for completing Pieces of the Whole.</p><div class="product"><a data-dimension112="394d0556-7a00-48e8-bdcb-adba67c18948" data-action="Deal Block" data-label="Destiny 2 Cull's Shadow" data-dimension48="Destiny 2 Cull's Shadow" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8hx4ibcLUKiBKKEFM7nMYV" name="Destiny 2 square archie and guardian" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8hx4ibcLUKiBKKEFM7nMYV.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Elsewhere in Monument of Triumph:</strong><br><a href="https://www.gamesradar.com/games/destiny/destiny-2-oblation-culls-shadow-exotic-quest/" data-dimension112="394d0556-7a00-48e8-bdcb-adba67c18948" data-action="Deal Block" data-label="Destiny 2 Cull's Shadow" data-dimension48="Destiny 2 Cull's Shadow" data-dimension25=""><strong>Destiny 2 Cull's Shadow</strong></a>: How to get the Exotic Fusion Rifle from the Oblation: Bloodlines mission<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-signal-distortions-quest/"><strong>Destiny 2 Strange Signal</strong></a>: What to do for the Strange Signal step of the Distortions quest</p></div><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ How to find Assimilated Demolishers in Destiny 2 ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-assimilated-demolishers/</link>
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                            <![CDATA[ Here's where you find Assimilated Demolishers in Destiny 2 for the Forcible Disconnect Triumph ]]>
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                                                                        <pubDate>Mon, 15 Jun 2026 15:16:35 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Jun 2026 16:44:54 +0000</updated>
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                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 Assimilated Demolishers vex boss trio]]></media:description>                                                            <media:text><![CDATA[Destiny 2 Assimilated Demolishers vex boss trio]]></media:text>
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                                <p>Destiny 2 Assimilated Demolishers are Vex bosses that must be summoned on Nessus, and you must defeat all of them in the time limit to complete the Forcible Disconnect Triumph. It's a very simple challenge that will give you a good number of Legendary Marks upon completion, and all you need to know is how to actually get these bosses to appear. So, here's where you need to go to find and activate the Assimilated Demolishers.</p><h2 class="article-body__section" id="section-destiny-2-assimilated-demolishers-location"><span>Destiny 2 Assimilated Demolishers location</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rUwAKYSzkdoDCqfARpJZQP" name="Destiny 2 Assimilated Demolishers conflux" alt="Destiny 2 Assimilated Demolishers Vex conflux beacon in Watcher's Grave on Nessus" src="https://cdn.mos.cms.futurecdn.net/rUwAKYSzkdoDCqfARpJZQP.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>The trio of Assimilated Demolishers can be summoned by <strong>activating a Vex beacon in the Watcher's Grave area of Nessus</strong>. Travel to Watcher's Grave and <strong>go up the path to the Cabal land tank</strong>. On your right, you'll spot a white Vex conflux just beyond some Cabal machinery. Approach the conflux, then follow the button prompt to activate the Assimilated Demolisher Beacon.<br><br>This will immediately summon the three Destiny 2 Assimilated Demolisher bosses nearby and you'll have five minutes to defeat all three. There's nothing special about these Vex bosses other than that they have a lot of health. Killing all three in that time solo is very difficult but is much more achievable with even just one other person helping, so bring friends if you can! Otherwise, the only other advice I have is to fight the Wyvern first as it's the most aggressive and deadly of the bunch, then the Minotaur, then the Hydra.<br><br>If you do fail to kill the bosses in the time limit, you'll have to wait for the conflux beacon to recharge before you can activate it and try again. While you wait, make sure you collect the <a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-leftovers/">Destiny 2 Strange Leftovers</a> from Xur's old spot on the big tree nearby.<br><br>Once all three Assimilated Demolishers have been defeated, you'll complete the Forcible Disconnect Triumph if you haven't already… and that's it. As far as I can tell, there are no loot chests or drops from this patrol encounter, but you will at least get 20 Legendary Marks when you cross off Forcible Disconnect from your Triumph list. You can also complete the <a href="https://www.gamesradar.com/games/destiny/destiny-2-for-the-bird/">Destiny 2 For the Bird Triumph</a> and find out <a href="https://www.gamesradar.com/games/destiny/destiny-2-archie/">where Archie is in Destiny 2</a> for even more Marks that you can spend at the Monument of Triumph Tenet statues.</p><div class="product"><a data-dimension112="394d0556-7a00-48e8-bdcb-adba67c18948" data-action="Deal Block" data-label="Destiny 2 Cull's Shadow" data-dimension48="Destiny 2 Cull's Shadow" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8hx4ibcLUKiBKKEFM7nMYV" name="Destiny 2 square archie and guardian" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8hx4ibcLUKiBKKEFM7nMYV.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Elsewhere in Monument of Triumph:</strong><br><a href="https://www.gamesradar.com/games/destiny/destiny-2-oblation-culls-shadow-exotic-quest/" data-dimension112="394d0556-7a00-48e8-bdcb-adba67c18948" data-action="Deal Block" data-label="Destiny 2 Cull's Shadow" data-dimension48="Destiny 2 Cull's Shadow" data-dimension25=""><strong>Destiny 2 Cull's Shadow</strong></a>: How to get the Exotic Fusion Rifle from the Oblation: Bloodlines mission<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-signal-distortions-quest/"><strong>Destiny 2 Strange Signal</strong></a>: What to do for the Strange Signal step of the Distortions quest</p></div><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Inspired by Dark Souls, former Destiny lead fought to add super tough enemies to the start of the game ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/inspired-by-dark-souls-former-destiny-lead-fought-to-add-super-tough-enemies-to-the-start-of-the-game/</link>
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                            <![CDATA[ Enemies that made coworkers say "this must be a bug, delete them" ]]>
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                                                                        <pubDate>Fri, 12 Jun 2026 16:33:07 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:description>
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                                <p>Destiny world design lead Niles Sankey recalls that one of the game's early challenges was inspired by Dark Souls.</p><p>Maybe not as much in the modern era where we all know what a Souls game is, but the first Dark Souls was a magical moment. After the introduction boss area, you arrive in the Firelink Shrine, and I'd wager a lot of us didn't realize we had to go into the aqueduct behind us first thing, and instead ventured straight into the graveyard in front of us. In said graveyard, you'll inevitably have gotten rocked by a group of skeletons and pondered if the game was really this hard. But this was an important lesson in where not to go in this vast world. </p><p>Sankey recalls working on Destiny's Cosmodrome area and hiding mysterious areas behind high level enemies. After a fan mentioned the "skull health bar knights" (the Hollowed Knight enemy from the Destiny beta), Sankey reveals: "I specifically placed the 'skull health bar knights' in Cosmodrome for this reason. It was inspired from my experiences playing Dark Souls."</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Yea I specifically placed the "skull health bar knights" in Cosmodrome for this reason. It was inspired from my experiences playing Dark Souls.As a design lead, I had to ensure the 'skull knights' stayed in the game (we had A LOT of people working on these destinations). There… https://t.co/ZVtvj7MqOY pic.twitter.com/WLLqE4IFgZ<a href="https://twitter.com/cantworkitout/status/2065060936789201139">June 11, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>However, Sankey also says that he had to fight a lot to make sure these enemies stayed in the game. "There were situations where other devs would say 'These knights are too high level, this must be a bug. Delete them.' and I would say 'Nooo!!! Please leave them please, it's by design.'" But over ten years later, Sankey is "happy to know players still have fond memories of these guys." </p><p>He also teases a "really tragic but also funny development story about these Knights," but says it'll be saved for "another time." </p><p>Personally, I do have an appreciation for games that will let you get your ass kicked as a learning experience, but I am also ashamed to admit that those Dark Souls skeletons I mentioned earlier got around an hour or so of battering me before I realized what the game was trying to tell me. </p><p><em></em><a href="https://www.gamesradar.com/games/destiny/destiny-2-and-bungie-as-a-whole-were-very-close-to-closing-before-sony-buyout-according-to-ex-community-lead-it-was-an-emergency-acquisition/"><u><em>Destiny 2 and Bungie as a whole were "very close" to closing before Sony buyout, according to ex-community lead: "It was an emergency acquisition."</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 and Bungie as a whole were "very close" to closing before Sony buyout, according to ex-community lead: "It was an emergency acquisition" ]]></title>
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                            <![CDATA[ "Bungie was below the red line before the Sony acquisition" ]]>
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                                                                        <pubDate>Fri, 12 Jun 2026 10:09:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2&#039;s Zavala]]></media:description>                                                            <media:text><![CDATA[Destiny 2&#039;s Zavala]]></media:text>
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                                <p>Major updates for Destiny 2 are now officially over, but the game and Bungie in its entirety were allegedly close to shutting down for good years earlier. According to a former community lead who used to work at the storied Destiny developer, Sony's $3.6 billion buyout was the corporate equivalent of deploying a parachute seconds before hitting the ground.</p><p>"Bungie was below the red line before the Sony acquisition," ex-community manager, Liana Ruppert, <a href="https://x.com/DirtyEffinHippy/status/2065249079744164345?s=20" target="_blank">claims </a>on social media. "If it wasn't acquired right then, the studio was very close to shutting its doors at the very least on Destiny. It was an emergency acquisition."</p><p>The Destiny and Marathon maker had split from its ex-publishing partner Activision a few years before its eventual 2022 acquisition, and I imagine self-publishing an MMO that grand and expansive wasn't a cheap undertaking. However, Bungie being in such scorching hot water at the time is somewhat surprising. </p><p>Destiny 2: Beyond Light, the expansion that preceded Sony's acquisition, was seemingly a <a href="https://mein-mmo.de/en/the-launch-of-destiny-2-beyond-light-was-extremely-rocky-but-also-very-successful,615067/" target="_blank">huge boon</a> for the game, and pre-orders for its next expansion, The Witch Queen, hit <a href="https://x.com/destinythegame/status/1488520018170101760" target="_blank">record highs</a>. Player counts were also more or less consistent at the time, as well – or, at least, they were in comparison to how the game's been performing recently – according to <a href="https://steamdb.info/app/1085660/charts/#max" target="_blank">SteamDB</a>.</p><p>"Big shakeups are happening in the tech and gaming space – I'm not going to say what I think is going to happen because it really doesn't matter what I think to be honest, but I still see the community from the CM lens and the Marathon community is eating good," Ruppert adds. "Just remember how everything caught you by surprise, it's a humble reminder that the public really does have no idea what's going on (this applies to all studios).</p><p>"As somebody that knows exactly how that struggle can be  the best thing you can do is support the studio in a way that feels good for you and learn tools to help you catch yourself when you feel like you're getting a little in the heavy side of thinking about things that you can't see or control so you don't kill the player passion inside of you. We have a lot of players that the passion died and they kept only going because it was feasible to do so, but passionless discourse is just noise."</p><p>Sony gave the iconic hit maker independence for a while post-acquisition, seemingly in the hopes that Bungie could help the publisher push out more live-service success stories. The company <a href="https://www.gamesradar.com/games/fps/playstation-is-still-continuing-to-invest-in-new-live-services-and-has-reviewed-our-processes-following-concords-failure/">seemed a bit cooler</a> on Bungie a couple of years after, and has more recently <a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/">reported a $765 million impairment loss on the studio</a> in the last financial year following its Marathon launch.</p><p>Bungie is now apparently in the process of pitching a new game <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/">with no Destiny 3 in sight</a> and layoffs planned, according to a <a href="https://www.bloomberg.com/news/articles/2026-05-21/bungie-plans-layoffs-after-ending-destiny-2-development?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3OTQwNTI3OSwiZXhwIjoxNzgwMDEwMDc5LCJhcnRpY2xlSWQiOiJURkVUVjJLSUpIOTIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.atbS1PFknTC7XBSdrUHEMV1jz4pw1lfmIX0rGjUFbRs&leadSource=uverify%20wall" target="_blank">Bloomberg report</a>. Here's hoping the affected staff can land on their feet – especially since <a href="https://www.gamesradar.com/games/destiny/destiny-2-hasnt-had-this-many-players-in-years-fans-flood-the-servers-as-final-update-sends-bungies-mmo-off-into-the-sunset/">Destiny 2's final update has been a home run</a>.</p><p><em></em><a href="https://www.gamesradar.com/games/destiny/i-am-utterly-livid-destiny-2-lore-master-says-secret-scene-reveals-the-potential-that-was-ahead-before-the-game-abruptly-ended/"><em>"I am utterly livid": Destiny 2 lore master says secret scene reveals "the potential that was ahead" before the game abruptly ended.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ "I am utterly livid": Destiny 2 lore master says secret scene reveals "the potential that was ahead" before the game abruptly ended ]]></title>
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                            <![CDATA[ The Nine story that Edge of Fate kicked up could have been great ]]>
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                                                                        <pubDate>Thu, 11 Jun 2026 19:28:22 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 character Lodi in brown suit]]></media:description>                                                            <media:text><![CDATA[Destiny 2 character Lodi in brown suit]]></media:text>
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                                <p>Destiny 2's sendoff update, the Monument of Triumph, includes a hidden scene that seems to tee up what would have been the next big narrative saga had Bungie not ended development on the game. Resident lore scholar <a href="https://www.youtube.com/@MynameisByf/videos"><u>My Name is Byf</u></a>, a near-household name who's spent years collating and explaining the main stories and deeper lore of Destiny, <a href="https://x.com/MyNameIsByf/status/2064963823111475302" target="_blank"><u>argues</u></a> this plot thread indicates just how compelling Destiny 2 could have been if the game had been allowed to continue. </p><p><strong>Destiny 2 spoilers ahead. But also, the game is dead, so does it really count? </strong></p><p>In a moment shared online <a href="https://x.com/DestinyBulletn/status/2064811468323733560" target="_blank"><u>by Destiny Bulletin</u></a>, our Guardian approaches Edge of Fate keystone character Lodi, now the speaker of the nebulous Nine, and finds a very different being puppeting him. This is credibly believed to be our first proper interaction with the Winnower, the granddaddy cosmic threat of Destiny 2's Darkness, which is the primal force opposite to the Light gifted by the Traveler. I'm simplifying a little but, I kind of have to. </p><p>The unknown voice insists that the Nine need us, the Guardians, "because I exist," and threatens a conflict to come. "Don't worry. When it's over, I won't abandon you," the voice concludes. </p><p>Some players have also been reading into the voice's final lines with hopes of future Destiny releases in their hearts – whether we are just getting glimpses of now-dead ideas once thought up by Bungie, or if this could be the seed of an experience that may one day exist outside of Destiny 2, if that's how it has to be. </p><p>"Take a breather," it says. "Take your libations. Let that vigor seep back into your bones. Get hungry." Given the tone of the Monument of Triumph, and the many mixed emotions in the air amid this bittersweet finale, it's perhaps dangerously easy to favorably read this as a bit of a fourth wall break: enjoy your rest after defeating the Witness, but know that the Winnower is still out there. However, Bungie has made it abundantly clear that Destiny 2 is done. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kkjauaTdBxrzcjfvdgycMb" name="Destiny 2_ The Collection Trailer 1-35 screenshot" alt="Destiny 2 Cayde-6" src="https://cdn.mos.cms.futurecdn.net/kkjauaTdBxrzcjfvdgycMb.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Byf, who's spent more time poring over Destiny lore than almost anyone, says, "I have seen the cutscene in question. No spoilers in this thread. I am utterly livid.</p><p>"The devs who worked so hard on Destiny for years, who knew where things were going and the potential that was ahead," he continues. "They all deserved so much better."</p><p>The type and shape of the content in the Monument of Triumph makes it clear that a lot of this stuff was not originally planned as a sendoff for the game, to say nothing of the Nine plotline kindled in the last big expansion and now abruptly severed. We can only speculate as to when Bungie shifted from "get this stuff ready" to "get this stuff into the game before we turn the lights off," but it does feel like we've gotten a preview of what at least the next year or two might have covered. </p><p>Byf adds: "I love that the story has been told at all, but there were clearly greater plans. Magnificent, majestic plans. But all that potential has been squandered. The devs all deserved better than this. They deserved to tell this story."</p><p>Echoing hundreds of thousands of <a href="https://www.gamesradar.com/games/destiny/playstation-showcase-brigaded-by-destiny-3-hopefuls-as-petition-crosses-338-000-signatures-we-want-d3/"><u>players calling for Destiny 3 online</u></a>, he concludes, "Greenlight D3 already."</p><p><a href="https://www.gamesradar.com/games/bioshock/bioshock-2-team-nearly-made-destiny-before-destiny-existed-with-one-canceled-2k-game-ex-dev-says-i-wanted-to-make-that-game-so-badly/"><u><em>BioShock 2 team nearly made "Destiny before Destiny existed" with one canceled 2K game, ex-dev says: "I wanted to make that game so badly"</em></u></a><em>.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ How to unlock and complete the Destiny 2 Oblation Exotic Mission for Cull's Shadow ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-oblation-culls-shadow-exotic-quest/</link>
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                            <![CDATA[ Here's how you get the Cull's Shadow Exotic Fusion Rifle from the Oblation: Bloodline mission in Destiny 2 ]]>
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                                                                        <pubDate>Thu, 11 Jun 2026 15:17:06 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Jun 2026 16:36:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 Oblation Exotic mission collecting Cull&#039;s Shadow exotic weapon]]></media:description>                                                            <media:text><![CDATA[Destiny 2 Oblation Exotic mission collecting Cull&#039;s Shadow exotic weapon]]></media:text>
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                                <p>Complete the Destiny 2 Oblation: Bloodline mission and you'll get Cull's Shadow, an Exotic Fusion Rifle and Weapon of Sorrow. However, it's not a quest that's simply given to you. The steps you have to take to unlock the first Oblation mission can be more time-consuming than the mission itself as you need to investigate Hive objects all over the Moon first. Only after that can you begin the mission, which is thankfully quite straightforward and means unlocking Cull's Shadow isn't that difficult - it just takes a while. To help you get through the whole thing as smoothly as possible, here's a full guide on how to unlock and complete Oblation: Bloodline in Destiny 2 to get Cull's Shadow.</p><h2 class="article-body__section" id="section-how-to-unlock-destiny-2-oblation"><span>How to unlock Destiny 2 Oblation</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6toyFbxcesaV5RaXMor5QL" name="Destiny 2 Oblation unlock scarlet keep hive symbol" alt="Destiny 2 Hive Runes in the Scarlet Keep strike being shot by Osteo Striga weapon of sorrow" src="https://cdn.mos.cms.futurecdn.net/6toyFbxcesaV5RaXMor5QL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Before getting started with unlocking the Oblation mission in Destiny 2, <strong>you must have one of the four Weapons of Sorrow equipped – those are Thorn, Osteo Striga, Touch of Malice, and Necrochasm</strong>, with Thorn being the easiest to obtain as any player can get it from the Monument to Lost Light provided they have enough Glimmer and one Exotic Cipher.<br><br>So, with one of the above weapons in hand, here's what you need to do to unlock Oblation: Bloodline, the first in a series of Oblation missions:</p><ol class="recipe-instruction-list" class="recipe-instruction-list" start="1"><li><strong>Play through the Scarlet Keep Strike on the Moon as normal</strong> until you reach the Hashladun boss fight at the end. <strong>Draw your Weapon of Sorrow and shoot the three green Hive symbols</strong> around the arena to lower the main gate.</li><li><strong>Defeat Hashladun, then go through the gate and into the room on the right</strong> where you'll find a Hive crystal. Follow the button prompt to investigate it, which will reveal several locations on the Moon map you need to search.</li></ol><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Fq6BW72CgjEZ4wBoCrcRvL" name="Destiny 2 Oblation unlock scarlet keep secret room" alt="Destiny 2 secret room in Scarlet Keep strike for unlocking Oblation exotic mission" src="https://cdn.mos.cms.futurecdn.net/Fq6BW72CgjEZ4wBoCrcRvL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><ol class="recipe-instruction-list" class="recipe-instruction-list" start="3"><li><strong>Head to each marked location and use the Soulfire Network Frequency indicator to home in on a dead Syndicate trooper</strong> that you need to examine. This will then give you a vague clue to a different location, with a trail of dead Syndicate troopers roughly guiding you. Here's where to look for each location:</li></ol><ul><li><strong>Archer's Line: </strong>The trooper is in the crater in the middle of this area. Afterwards, head to the <strong>Shrine of Oryx</strong> via the Hive doorway on the east side of the area. You'll reach the Hall of Wisdom first, at which point you need to take the first left to find the tunnel to the Shrine of Oryx.</li><li><strong>Anchor of Light: </strong>Find the dead trooper on top of a small building that's part of the colony structure in the north of the area. Next, go down to the <strong>Temple of Crota</strong> using the path in the east.</li><li><strong>Hellmouth: </strong>Go to the main Hellmouth entrance to find the dead trooper, then descend to the <strong>Chamber of Night</strong>. To get there, follow the downward path and then bear right once you reach the Circle of Bones. Pass through the door to reach the World's Grave, then carry on down the dark tunnel to reach the Chamber of Night.</li><li><strong>Sorrow's Harbor: </strong>The dead trooper is on a raised area on the northern edge of the location and west of the bridge into the Scarlet Keep. After examining, you'll be directed to the <strong>K1 Revelations Lost Sector</strong>.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xDsAeYkuxwwkEhMnhxoNvL" name="Destiny 2 Oblation unlock dead troopers map" alt="Destiny 2 moon map of dead troopers and locations for unlocking the Oblation mission" src="https://cdn.mos.cms.futurecdn.net/xDsAeYkuxwwkEhMnhxoNvL.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xDsAeYkuxwwkEhMnhxoNvL.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><ol class="recipe-instruction-list" class="recipe-instruction-list" start="4"><li>Upon reaching the ends of these four trails, you'll find a small force of Cabal soldiers (or the Lost Sector boss in the case of K1 Revelations) guarding a doorway locked by Hive symbol seals. <strong>Draw your Weapon of Sorrow and green Hive symbols will appear</strong> in the surrounding area, as in the Scarlet Keep Strike.</li><li><strong>Following the door seal symbols from top to bottom, shoot the corresponding green symbols with your Weapon of Sorrow</strong> to unseal the door and reveal another Hive crystal to investigate.</li></ol><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RnRE2BpSQHYz6qGsTAmBTL" name="Destiny 2 Oblation unlock hive symbols" alt="Destiny 2 Hive runes in the Shrine of Oryx" src="https://cdn.mos.cms.futurecdn.net/RnRE2BpSQHYz6qGsTAmBTL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><ol class="recipe-instruction-list" class="recipe-instruction-list" start="6"><li><strong>Head back to Sorrow's Harbor and make your way inside the tunnel that runs under the bridge into the Scarlet Keep</strong>, which can be accessed below the east side of the bridge. In this tunnel you'll find a door from which you can begin the Oblation: Bloodline Exotic Mission, although you should now be able to launch it from the Moon map.</li></ol><p>Now that you've got the Oblation Exotic Mission unlocked in Destiny 2, you can complete it to get Cull's Shadow.</p><h2 class="article-body__section" id="section-how-to-get-cull-s-shadow-in-destiny-2"><span>How to get Cull's Shadow in Destiny 2</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dedsL29FPqCoKuQNjQu5WL" name="Destiny 2 Oblation mission start laser" alt="Destiny 2 Oblation Exotic mission start with Cabal mining laser" src="https://cdn.mos.cms.futurecdn.net/dedsL29FPqCoKuQNjQu5WL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>The Oblation: Bloodline mission in Destiny 2 isn't particularly long or difficult, which makes getting Cull's Shadow quite easy. Here's a walkthrough of everything you need to do:</p><ol class="recipe-instruction-list" class="recipe-instruction-list" start="1"><li><strong>Head downward through the Necropolis</strong>, then <strong>find the Cabal control panel and follow the 'Override Safety Protocols' button prompt</strong> to get started.</li><li><strong>Destroy the Cooling Tower Control Fuses and Cooling Pillars:</strong> Start by shooting the three glowing fuses in the large pipes near the control panel, then destroy the four heat vents on the nearby Cooling Pillar.</li></ol><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2xNofsi2MF5WgkdRSBG4EL" name="Destiny 2 Oblation cooling pillar heat vent" alt="Destiny 2 Oblation Exotic mission shooting cooling pillar orange heat vent" src="https://cdn.mos.cms.futurecdn.net/2xNofsi2MF5WgkdRSBG4EL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><ol class="recipe-instruction-list" class="recipe-instruction-list" start="3"><li><strong>Use the nearby cannon to get fired over to the next area, override another control panel, then repeat step 2 </strong>to destroy the remaining two Cooling Pillars.</li><li><strong>Head inside the nearby control room</strong> with the Totality Xenoexcavator miniboss and overload the mining laser using the console.</li><li><strong>Brave the Tunnels: </strong>For the first part carved out by the mining laser, you just need to head up. Use the tunnels to reach elevated areas that you can use to jump to other ledges, until you eventually go through a tunnel that leads to the Soulfire Crux area.</li><li><strong>Use the bridges, towers, and hanging coffin-like objects to traverse this chasm area until you reach an enclosed bridge going across</strong> with barred windows. Hop over to the other side of it to find an open window, then go left and down the stairs. There's a hole in the broken steps you can fit through, which leads down to the next area.</li><li><strong>Extinguish the Soulfire Barrier:</strong> Kill the three Pyre Matron Wizards then punch the Soulfire Vessel to death, giving you a timed effect called Soulfire Charge. Jump into any one of the three large bowls nearby to remove the effect and partly extinguish the barrier.</li></ol><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Au7VRECQwQFsesdMxanoLL" name="Destiny 2 Oblation soulfire bowls" alt="Destiny 2 Oblation Exotic mission large green bowls for Soulfire charges" src="https://cdn.mos.cms.futurecdn.net/Au7VRECQwQFsesdMxanoLL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><ol class="recipe-instruction-list" class="recipe-instruction-list" start="8"><li><strong>Repeat this twice using the Soulfire Vessels in the left and right rooms</strong> to fully extinguish the Soulfire Barrier, letting you move to the final boss arena.</li><li><strong>Defeat Tau'rig, the Corrupted: </strong>Shoot Valus Tau'rig until he transforms into Tau'rig, the Corrupted, then wait for him to go towards one of three large bowls. As in the previous step, find the Soulfire Vessel (it will be either in the left or right room or by the entrance to this arena), kill the nearby Wizards, punch the Vessel, then dunk the Soulfire Charge into the bowl that Tau'rig is next to. His shield will go down, letting you damage him.</li></ol><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iPzXFSZcDqftvH4V24RUXL" name="Destiny 2 Oblation taurig by soulfire bowl" alt="Destiny 2 Oblation Exotic mission final boss tau'rig absorbing soulfire from bowl" src="https://cdn.mos.cms.futurecdn.net/iPzXFSZcDqftvH4V24RUXL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><ol class="recipe-instruction-list" class="recipe-instruction-list" start="10"><li><strong>When his shield returns, he'll go to one of the other soulfire bowls</strong>, letting you repeat the process to break his shield again and kill him.</li></ol><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9UcxADvTgNMggz5MdbbevL" name="Destiny 2 Oblation Cull's Shadow claim weapon of sorrow" alt="Destiny 2 Oblation Exotic mission Cull's Shadow weapon dropped by final boss" src="https://cdn.mos.cms.futurecdn.net/9UcxADvTgNMggz5MdbbevL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>With Tau'rig defeated, Cull's Shadow is yours. It's an Exotic kinetic-damage Fusion Rifle that can be used to melee enemies and deal additional damage thanks to exploding crystals and viral corruption, like Thorn and Osteo Striga. </p><p>Now that you've completed Oblation: Bloodline, you'll also have access to the next Exotic Mission in the chain, Oblation: Soulfed, which takes you deeper into the Moon. When you select Oblation from the Moon map, select the 'customize' option and make sure you choose Soulfed from there. And that's not all as there's more after Soulfed too, letting you unlock all the Exotic Catalysts for Cull's Shadow.</p><div class="product"><a data-dimension112="38d34f11-e6db-4410-aaa1-c77a2e13cf0f" data-action="Deal Block" data-label="Destiny 2 Distortions" data-dimension48="Destiny 2 Distortions" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8hx4ibcLUKiBKKEFM7nMYV" name="Destiny 2 square archie and guardian" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8hx4ibcLUKiBKKEFM7nMYV.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Elsewhere in Destiny 2 Monument of Triumph:</strong><br><a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-signal-distortions-quest/" data-dimension112="38d34f11-e6db-4410-aaa1-c77a2e13cf0f" data-action="Deal Block" data-label="Destiny 2 Distortions" data-dimension48="Destiny 2 Distortions" data-dimension25=""><strong>Destiny 2 Distortions</strong></a>: How to use the Strange Signal<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-archie/"><strong>Destiny 2 Archie location</strong></a>: Where is Archie?<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-for-the-bird/"><strong>Destiny 2 For The Bird</strong></a>: Hawthorne's quest<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-assimilated-demolishers/"><strong>Destiny 2 Assimilated Demolishers</strong></a>: Vex bosses on Nessus<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-leftovers/"><strong>Destiny 2 Strange Leftovers</strong></a>: Reunite Xur with his food</p></div><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ What to do with the Destiny 2 Strange Signal and how to complete the Distortions quest ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-strange-signal-distortions-quest/</link>
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                            <![CDATA[ Here's what to do with the Strange Signal in Destiny 2 during the Distortions quest ]]>
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                                                                        <pubDate>Thu, 11 Jun 2026 11:37:38 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Jun 2026 16:40:33 +0000</updated>
                                                                                                                                            <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 player collecting Strange Signal item and getting a new quest step for the Distortions quest]]></media:description>                                                            <media:text><![CDATA[Destiny 2 player collecting Strange Signal item and getting a new quest step for the Distortions quest]]></media:text>
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                                <p>The Destiny 2 Strange Signal part of the Distortions quest isn't the most straightforward, tasking you with searching a vague area for some distorted foes. It's all part of the Distortions system added with the Monument of Triumph update where destinations can be affected by said distortions for a limited time, during which you loot Strange Matter. Gather enough of the stuff and it'll transform into a Strange Signal that can lead you to some admittedly quite good loot. To help you complete the Distortions quest and understand how Strange Signals work in Destiny 2, I've explained every quest step below.</p><h2 class="article-body__section" id="section-destiny-2-distortions-quest-walkthrough"><span>Destiny 2 Distortions quest walkthrough</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5kPwXtg85PGpjbmhFomVCb" name="Destiny 2 Strange Signal Distortions on cosmodrome" alt="Destiny 2 Director menu showing Cosmodrome as the current Distortions destination" src="https://cdn.mos.cms.futurecdn.net/5kPwXtg85PGpjbmhFomVCb.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Once you've grabbed the Destiny 2 Distortions quest from Ikora in the Tower, here's what you need to do to get and use the Strange Signal and complete the mission: </p><ol class="recipe-instruction-list" class="recipe-instruction-list" start="1"><li><strong>Speak to Lodi at the far end of the Tower Bazaar</strong>. If you're wondering <a href="https://www.gamesradar.com/games/destiny/destiny-2-archie/">where Archie is in Destiny 2</a>, he's right next to Lodi!</li><li><strong>Head to the destination that is currently affected by distortions</strong>. Look for the red icon on the Destinations menu and hove your cursor over the destination to see how much longer the distortions will last on that location as you may need to move mid-quest.</li><li><strong>Complete a </strong><a href="https://www.gamesradar.com/destiny-2-heroic-public-events-guide/"><strong>Destiny 2 Public Event</strong></a> on the distortions-affected destination. This will then activate a Distortion Breach event.</li><li><strong>Complete the Distortion Breach</strong> by destroying the red Distorted Corruption growths then defeating waves of distorted enemies before time runs out. Loot the chest at the end to move onto the next quest step.</li><li><strong>Collect 50 Strange Matter</strong>. This red crystalline resource can drop when defeating distortion-corrupted enemies, harvesting destination materials, and opening destination chests. Once you've got 50, they will combine into a Strange Signal.</li><li><strong>Check the map of the Distorted Destination for a circular search area icon called 'Strange Signal' and head over there.</strong> Make sure you check the <em>entire</em> map as this area may not be visible at first. For example, my Strange Signal led to The Breach area in the very south of the Cosmodrome.</li></ol><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VNKhLxaQth8sNoRXpLiq5b" name="Destiny 2 Strange Signal cosmodrome map" alt="Destiny 2 Strange Signal area for the Distortions quest leading to The Breach in the Cosmodrome" src="https://cdn.mos.cms.futurecdn.net/VNKhLxaQth8sNoRXpLiq5b.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><ol class="recipe-instruction-list" class="recipe-instruction-list" start="7"><li><strong>Defeat the Shield of the Distorted boss</strong> at the Strange Signal location, then <strong>loot the nearby chest</strong>. I got an Ascendant Alloy and a Tier-5 Legendary weapon from it, so hopefully you get something equally good too.</li></ol><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PAUo2wtcuahVd2DMyLp84b" name="Destiny 2 Distortions quest completed loot" alt="Destiny 2 Distortions quest completed after using Strange Signal to open loot chest in The Breach in the Cosmodrome" src="https://cdn.mos.cms.futurecdn.net/PAUo2wtcuahVd2DMyLp84b.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>And that's the end of the Distortions quest in Destiny 2, so now you know how distortions work and what you can do with Strange Matter and the Strange Signals they form into to get good loot!<br><br>Speaking of good loot, make sure you also unlock and complete the <a href="https://www.gamesradar.com/games/destiny/destiny-2-oblation-culls-shadow-exotic-quest/">Destiny 2 Oblation exotic mission</a> to get Cull's Shadow, a new Exotic Fusion Rifle for the Monument of Triumph update. There are plenty of other challenges to complete for this update, including the <a href="https://www.gamesradar.com/games/destiny/destiny-2-for-the-bird/">Destiny 2 For The Bird Triumph</a>, which requires you to complete a Raid-related quest from Hawthorne.</p><div class="product"><a data-dimension112="f93a1b56-3c68-47e9-9171-4b5f57b22b65" data-action="Deal Block" data-label="Destiny 2 Assimilated Demolishers" data-dimension48="Destiny 2 Assimilated Demolishers" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7ppuGcCoa2wUHf3rcj6EiV" name="Destiny 2 square starhorse and xur" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/7ppuGcCoa2wUHf3rcj6EiV.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Elsewhere in Destiny 2 Monument of Triumph:</strong><br><a href="https://www.gamesradar.com/games/destiny/destiny-2-assimilated-demolishers/" data-dimension112="f93a1b56-3c68-47e9-9171-4b5f57b22b65" data-action="Deal Block" data-label="Destiny 2 Assimilated Demolishers" data-dimension48="Destiny 2 Assimilated Demolishers" data-dimension25=""><strong>Destiny 2 Assimilated Demolishers</strong></a>: For the Forcible Disconnect Triumph<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-leftovers/"><strong>Destiny 2 Strange Leftovers</strong></a>: Visit Xur's old haunts</p></div><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ As Destiny 2 waves goodbye in its final update, Warframe commemorates the beloved Bungie MMO with an in-game reward ]]></title>
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                            <![CDATA[ "Love seeing communities sharing stories and love for their games," says Bungie's communications lead ]]>
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                                                                        <pubDate>Thu, 11 Jun 2026 10:49:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:description>
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                                <p>Warframe is commemorating Destiny 2 with an upcoming in-game reward made in honor of the MMO as Bungie releases its final big update.</p><p>Destiny 2 waved goodbye with its final update that dropped earlier this week. Although it'll remain playable, Monument of Triumph marks the long-running game's supposedly last piece of new content, and with <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/">no current plans for Destiny 3 at the studio</a>, the update could potentially be the entire series' last hurrah for years to come. </p><p>But Warframe's not letting Destiny 2 sail into the Undying Lands without throwing it some figurative flowers. In response to one fan asking for a commemorative player title, Warframe director Rebb Ford <a href="https://x.com/rebbford/status/2064716133010198700" target="_blank">tweeted </a>that the team would "figure something out as fast as we can" a few days ago.</p><p>Alas, a few days later, Ford has made good on her promise: "On June 17, players can play an Alert on Telesto to Make Their Own Fate in Warframe. More details to follow," she writes alongside a screenshot of a new Honoria, Make Your Own Fate.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">On June 17, players can play an Alert on Telesto to Make Their Own Fate in Warframe <3. More details to follow! https://t.co/ADMJc5MbAN pic.twitter.com/mE3SSG5uCj<a href="https://twitter.com/cantworkitout/status/2064751318330167380">June 10, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Fans also <a href="https://www.reddit.com/r/DestinyTheGame/comments/1u2aiek/in_honour_of_destiny_2_coming_to_an_end_warframe/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank">celebrate</a> the fact that the new alert would take place on Telesto, which is also a pivotal location in Destiny lore and is the Saturn moon the game's iconic fusion rifle is named after, making this an extra sweet tribute to Bungie's MMO FPS.</p><p>"Shout out to Warframe folks sending kind words and love to Guardians," Destiny's principal communications manager, Dylan 'dmg04' Gafner, also <a href="https://x.com/A_dmg04/status/2064542555149341160?s=20" target="_blank">writes</a>. "Love seeing communities sharing stories and love for their games."</p><p>This isn't the first time Warframe devs have honored Destiny 2 – the looter shooter developers themselves previously noted how <a href="https://www.gamesradar.com/games/destiny/warframe-leads-join-fans-mourning-destiny-2-there-is-no-warframe-without-the-legacy-of-bungie-games/">Bungie's shooter had an outsized impact on their work</a>. "There is no Warframe without the legacy of Bungie games," Ford wrote in response to the game's final update. "Destiny was and is a force of nature, loved and held in the hands of so many people who, for a moment, were part of the biggest thing in gaming."</p><p>While Destiny 2's sudden end is sad, at least the game is going out on top. Players turned up to say goodbye in <a href="https://www.gamesradar.com/games/destiny/destiny-2-hasnt-had-this-many-players-in-years-fans-flood-the-servers-as-final-update-sends-bungies-mmo-off-into-the-sunset/">numbers not seen since Destiny 2's The Final Shape expansion</a>, and the shooter even managed to <a href="https://www.gamesradar.com/games/destiny/destiny-2-shoots-to-the-top-of-steams-top-sellers-as-fans-of-the-mmo-jump-in-for-the-final-update-hoping-sony-and-bungie-might-change-course/">top Steam's top-sellers chart</a> for a while.</p><p>For now, Bungie's working on seasonal updates for Marathon and is reportedly pitching new projects. Layoffs are also planned, it's <a href="https://www.bloomberg.com/news/articles/2026-05-21/bungie-plans-layoffs-after-ending-destiny-2-development" target="_blank">claimed</a>.</p><p><em></em><a href="https://www.gamesradar.com/games/destiny/destiny-2-finally-has-the-all-in-one-collection-bungie-shouldve-released-years-ago-and-its-just-usd25-right-now/"><em>Destiny 2 finally has the all-in-one collection Bungie should've released years ago, and it's just $25 right now.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 finally has the all-in-one collection Bungie should've released years ago, and it's just $25 right now ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-finally-has-the-all-in-one-collection-bungie-shouldve-released-years-ago-and-its-just-usd25-right-now/</link>
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                            <![CDATA[ That's $25 for nearly a decade of a truly unique MMO ]]>
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                                                                        <pubDate>Wed, 10 Jun 2026 16:33:10 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 Cayde-6]]></media:description>                                                            <media:text><![CDATA[Destiny 2 Cayde-6]]></media:text>
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                                <p>Alongside <a href="https://www.gamesradar.com/games/destiny/destiny-2-hasnt-had-this-many-players-in-years-fans-flood-the-servers-as-final-update-sends-bungies-mmo-off-into-the-sunset/"><u>Destiny 2's final update</u></a>, Bungie has released an all-in-one bundle collecting every last piece of premium content for the MMO, and with a hefty discount, it's among the best ways you can spend $25 right now. </p><p>Destiny 2: The Collection is now available on all platforms (on Steam <a href="https://store.steampowered.com/bundle/72233/Destiny_2_The_Collection/" target="_blank">here</a>, for easy browsing). Even at $70, it offers reasonable savings and a ton of fantastic experiences. At $25, it's a steal – nearly a decade of fun for less than what I've paid for individual expansions. It's still confusing, with activities like dungeons and raids piecemealed out, but at least you can buy everything in one go. Here's what you get:</p><ul><li>Forsaken pack (20 Exotic weapons, some Exotic armor, Shattered Throne dungeon, Last Wish raid)</li><li>Shadowkeep pack (15 Exotic weapons, Scarlet Keep Nightfall Strike, Pit of Heresy dungeon, Garden of Salvation raid – Shadowkeep campaign not included as it's open to all players)</li><li>Beyond Light pack (over 15 Exotics, two Nightfalls, Deep Stone Crypt raid - campaign not included as it's likewise available to everyone)</li><li>Bungie 30th Anniversary Pack (Gjallarhorn Exotic rocket launcher, suite of cosmetics, Grasp of Avarice dungeon)</li><li>The Witch Queen expansion</li><li>Lightfall expansion</li><li>The Final Shape expansion</li><li>The Edge of Fate expansion</li><li>Star Wars-themed Renegades mini-expansion</li><li>Dungeon Key pack (lets you play the other dungeons in the game)</li></ul><p>This collection does come with caveats for new players, many of them at the root of the game's death. Also, that's the big one: development of Destiny 2 has ended, so the game is frozen in time. </p><p>Additionally, Destiny 2's original campaigns, up to and including the beloved Forsaken expansion, are no longer in the game. This obviously makes it more difficult to get into the story, all but requiring some help from YouTube summaries. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/qI-fxJM8rSM" allowfullscreen></iframe></div></div><p>Bungie deleted this paid content outright, or replaced it with those trimmed-down "packs" that basically just preserve some gear and activities, and shuffled it into the Destiny Content Vault, a technical half-measure so damning that it's a wonder the game survived it. </p><p>The DCV's release was a decision that frustrated everyone, including Bungie: hack off parts of the game, or run into enormous technical problems that seemingly could've killed the whole thing – and, arguably, <em>did </em>in the long run. Over the years, I spoke to several Destiny developers who expressed hopes that they'd find ways around the DCV through tech and engine upgrades made under the hood, but those never materialized and the game has been forever left with huge holes. I realize that every game and engine is unique, but it remains baffling to see Destiny 2 unable to stay content-complete in a world where the likes of Warframe and World of Warcraft exist. </p><p>The thin silver lining is that Destiny 2's Light and Darkness saga, which is basically just <em>the story of the game</em> now, was only truly codified in the Beyond Light expansion onward, so those are the key bits. </p><p>You may have deduced that I have my misgivings with how Destiny 2 was handled despite being a thousands-of-hours fan. Let's just rip the band-aid off: Destiny 2 may have the single worst new-player experience in the history of MMOs, and it's never going to get better now that the game is dead. </p><p>A big part of that is just how expensive and confusing it has been to <em>buy</em> the game, with high and unintuitive costs putting a big wall in front of would-be Kinderguardians. I was able to jump into Final Fantasy 14 without issue because all I had to do was press the "buy everything" button. Destiny 2 has never really had that – until now, of course. </p><p>"Better late than never" doesn't even begin to cover it, but Destiny 2 is too good to rot in perpetuity. Most of the campaigns and end-game activities are so fun that everyone with a passing interest in the history and future of shooters should give them a go, and frankly it still has the best gunplay ever crafted. Not bad for $25. </p><p><a href="https://www.gamesradar.com/games/destiny/destiny-2-shoots-to-the-top-of-steams-top-sellers-as-fans-of-the-mmo-jump-in-for-the-final-update-hoping-sony-and-bungie-might-change-course/"><u><em>Destiny 2 shoots to the top of Steam's top sellers as fans of the MMO jump in for the final update, hoping Sony and Bungie might change course</em></u></a><em>.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ How to complete the Destiny 2 For The Bird Triumph ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-for-the-bird/</link>
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                            <![CDATA[ Here's what you need to do to complete the 'For The Bird' Triumph in Destiny 2 ]]>
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                                                                        <pubDate>Wed, 10 Jun 2026 15:48:32 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Jun 2026 16:43:50 +0000</updated>
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                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 For the Bird triumph Fated Deepsight quest from Hawthorne]]></media:description>                                                            <media:text><![CDATA[Destiny 2 For the Bird triumph Fated Deepsight quest from Hawthorne]]></media:text>
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                                <p>The Destiny 2 For The Bird Triumph for the Monument of Triumph update is quite annoying as it requires a lot of work for not a whole lot in return. The work being completing a Deepsight quest you need from Hawthorne that tasks you with completing the entirety of the Vault of Glass. The rewards aren't especially spectacular at first, but compelting this Triumph will unlock the ability to purchase the previously time-limited Chatterwhite shader that was also tied to the Vault of Glass in Destiny 1. Below I've explained everything you need to know to complete For The Bird in Destiny 2.</p><h2 class="article-body__section" id="section-destiny-2-for-the-bird-triumph-walkthrough"><span>Destiny 2 For The Bird Triumph walkthrough</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ofM2roQECem9KgQs5atccP" name="Destiny 2 For the Bird fated deepsight steps" alt="Destiny 2 For the Bird triumph Fated Deepsight quest log steps" src="https://cdn.mos.cms.futurecdn.net/ofM2roQECem9KgQs5atccP.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>The 'For The Bird' Triumph in Destiny 2 requires you to complete a weekly Deepsight quest from Hawthorne. Start by <strong>speaking to her in the Tower Bazaar</strong>, then <strong>collect the 'Fated Deepsight' quest that requires you to complete all encounters in the Vault of Glass Raid</strong>. You may need to go to the next page of her vendor inventory to see this quest! While you're in the area, make sure you speak to Ikora and pick up the <a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-signal-distortions-quest/">Destiny 2 Distortions</a> quest too.<br><br>Hawthorne also has Deepsight weekly quests for other Raids, but since Vault of Glass is free for all players it's the most convenient one to complete (Last Wish and Garden of Salvation won't be available to you unless you have both the Forsaken Pack and Shadowkeep Pack respectively), and it's arguably the easiest of the bunch too.<br><br>After that, it's just a matter of completing all five encounters in Vault of Glass, as the quest says: Activate the confluxes to get inside the Vault; solve the Oracle sequence puzzle; defeat the Templar; reach the Glass Throne and defeat the Gatekeepers; then defeat Atheon to complete the Raid.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ejQqRJ8HtWmKjxjkBChvhP" name="Destiny 2 For the Bird chatterwhite shader" alt="Destiny 2 For the Bird triumph required for Chatterwhite shader in Tenet of Death vendor menu" src="https://cdn.mos.cms.futurecdn.net/ejQqRJ8HtWmKjxjkBChvhP.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>This will automatically complete the Fated Deepsight quest and remove it from your quest log, with your reward being a free Deepsight weapon (one with a red border around its icon) that you can use to gain progress for its weapon crafting pattern. Completing the quest also means you can claim the For The Bird Triumph to get 15 Legendary Marks and unlock the Chatterwhite shader (the one you could get from Vault of Glass back in Destiny 1) for purchase at the Tenet of Death in the Tower Courtyard. <br><br>Unfortunately, Chatterwhite costs 25 Legendary Marks, so you'll need an extra 10, which you can get easily by finding the <a href="https://www.gamesradar.com/games/destiny/destiny-2-archie">Destiny 2 Archie location</a> and giving him a pat for the 'Can You Pet the Dog?' Triumph. While you're in the Tower, head to the hangar and collect the <a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-leftovers/">Destiny 2 Strange Leftovers</a> in Xur's old spot for a different Triumph and more Marks.</p><div class="product"><a data-dimension112="e07c9f57-b355-455a-956f-638e95ae0f69" data-action="Deal Block" data-label="Destiny 2 Oblation" data-dimension48="Destiny 2 Oblation" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="DNDVFsxBM322LWs37Do2fV" name="Destiny 2 square void warlock" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/DNDVFsxBM322LWs37Do2fV.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Elsewhere in Destiny 2 Monument of Triumph:</strong><br><a href="https://www.gamesradar.com/games/destiny/destiny-2-oblation-culls-shadow-exotic-quest/" data-dimension112="e07c9f57-b355-455a-956f-638e95ae0f69" data-action="Deal Block" data-label="Destiny 2 Oblation" data-dimension48="Destiny 2 Oblation" data-dimension25=""><strong>Destiny 2 Oblation</strong></a>: Complete this Exotic mission for Cull's Shadow<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-assimilated-demolishers/"><strong>Destiny 2 Assimilated Demolishers</strong></a>: Find them in Watcher's Grave on Nessus</p></div><p><strong>© GamesRadar+. 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                                                            <title><![CDATA[ How to find Archie in Destiny 2 ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-archie/</link>
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                            <![CDATA[ How to find Archie in Destiny 2 ]]>
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                                                                        <pubDate>Wed, 10 Jun 2026 15:48:11 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Jun 2026 16:42:08 +0000</updated>
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                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 Can You Pet the Dog Triumph guardian sitting next to archie and Lodi in the tower bazaar]]></media:description>                                                            <media:text><![CDATA[Destiny 2 Can You Pet the Dog Triumph guardian sitting next to archie and Lodi in the tower bazaar]]></media:text>
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                                <p>If you're wondering where Archie is in Destiny 2, he's moved to a more comfortable location in west of the Tower for the Monument of Triumph update, so he won't be where you expect if you haven't played in a while – if you've not played Destiny 2 in several years, you might not even know who this cheerful robot dog is! The 'Can You Pet the Dog?' Triumph is a nice and easy one to complete for easy Legendary Marks, so here's where you need to look to find and pet Archie in Destiny 2.</p><h2 class="article-body__section" id="section-destiny-2-archie-location"><span>Destiny 2 Archie location</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="atSUgtUTeph5bVVG83hYeK" name="Destiny 2 Archie location map" alt="Destiny 2 Can You Pet the Dog Triumph Archie's location marked on Tower map" src="https://cdn.mos.cms.futurecdn.net/atSUgtUTeph5bVVG83hYeK.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Archie is found at the far end of the Tower Bazaar next to Lodi. From the Tower Courtyard, head right and follow the path down towards the Bazaar, then keep running straight until you go through a tall archway and reach a balcony area covered with red rugs and sheets. Atop the lounge decking in this area is where you'll find Archie and Lodi.<br><br>Approach Archie and follow the 'Activate Good Boy Protocol' button prompt to complete the 'Can You Pet the Dog?' Triumph. Make sure you claim the reward of 10 Legendary Marks by opening the Journey menu, then checking the Monument of Triumph page – it's found within the 'Tower' section of the 'Stories' tab.<br><br>10 Legendary Marks can't buy you much at the four Tenet statues in the Tower Courtyard, but cross off some of the other Triumphs from the list and you'll quickly be able to afford exclusive armor ornaments, weapons, and shaders. If you're after the Chatterwhite shader, you'll need to complete the <a href="https://www.gamesradar.com/games/destiny/destiny-2-for-the-bird">Destiny 2 For The Bird Triumph</a> first, which involves speaking to Hawthorne who is conveniently close to Archie. Head to the other side of the Tower and you can also find one of Xur's <a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-leftovers/">Destiny 2 Strange Leftovers</a> for a different Triumph.</p><div class="product"><a data-dimension112="16667010-0437-4c3a-bbfa-f3867a8ff2a6" data-action="Deal Block" data-label="Destiny 2 Distortions" data-dimension48="Destiny 2 Distortions" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7ppuGcCoa2wUHf3rcj6EiV" name="Destiny 2 square starhorse and xur" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/7ppuGcCoa2wUHf3rcj6EiV.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Elsewhere in Destiny 2 Monument of Triumph:</strong><br><a href="https://www.gamesradar.com/games/destiny/destiny-2-strange-signal-distortions-quest/" data-dimension112="16667010-0437-4c3a-bbfa-f3867a8ff2a6" data-action="Deal Block" data-label="Destiny 2 Distortions" data-dimension48="Destiny 2 Distortions" data-dimension25=""><strong>Destiny 2 Distortions</strong></a>: How to use the Strange Signal<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-oblation-culls-shadow-exotic-quest/"><strong>Destiny 2 Oblation</strong></a>: Get Cull's Shadow from this Exotic Mission<br><a href="https://www.gamesradar.com/games/destiny/destiny-2-assimilated-demolishers/"><strong>Destiny 2 Assimilated Demolishers</strong></a>: Destroy these Vex bosses on Nessus</p></div><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Destiny 2 shoots to the top of Steam's top sellers as fans of the MMO jump in for the final update, hoping Sony and Bungie might change course ]]></title>
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                            <![CDATA[ Players are making sure Sony knows there's still life here ]]>
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                                                                        <pubDate>Wed, 10 Jun 2026 11:09:51 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:description>
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                                <p>Players are making sure <a href="https://www.gamesradar.com/uk/destiny-2/">Destiny 2</a> goes out with a bang. As the final update rolls out on the shooter, it's had a sudden surge through the ranks of Steam, with fans hoping to send Sony a message about the first-person shooter's popularity.</p><p>Monument of Triumph, the <a href="https://www.gamesradar.com/games/destiny/destiny-2s-final-update-sounds-so-good-that-it-just-makes-the-games-death-hurt-even-more/">last major patch</a> for Destiny 2, is now out, capping off almost nine years of work for Bungie on the cosmic FPS. Intended as a swansong, it's drawn in lapsed members of the community as well the diehards, pushing the game through the charts of Valve's marketplace.</p><p>At time of writing, Destiny 2 is the <a href="https://store.steampowered.com/charts/topselling/US" target="_blank">number one top seller on Steam</a>, usurping the almighty <a href="https://www.gamesradar.com/uk/counter-strike-2/">Counter-Strike 2</a>. Not only that, it has two other spots in the top five as well, as the expansions Renegades and The Edge of Fate are in places third and fifth, respectively. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/-TWYj6sw2NQ" allowfullscreen></iframe></div></div><p>Even with heavy discounts on everything Destiny-related, those are some decent numbers, to say the least. <a href="https://www.gamesradar.com/games/destiny/destiny-2-hasnt-had-this-many-players-in-years-fans-flood-the-servers-as-final-update-sends-bungies-mmo-off-into-the-sunset/">The concurrent player count has shot up as well</a>, at 167,867 on Steam, which is over half of the MMO's all-time record. And, as fans were quick to point out, that's more than double <a href="https://www.gamesradar.com/marathon/">Marathon</a>'s peak concurrent player count on Steam since launch.</p><p>So many are trying to get in for one more go, there are reports of server problems. Again, these numbers are just for PC, too; include PlayStation 5 and Xbox Series X/S players and you've another stratosphere entirely. This kind of excitement does tend to be a double-edged sword for the infrastructure, as servers are stretched to capacity, and beyond.</p><p>There are sides of the fandom who're hoping this will all reverberate from Bungie up to Sony, and convince the corporation to invest more in the studio and Destiny as a whole. "The big thing is Sony is seeing that Destiny can still make money, something Marathon has failed to do," writes <a href="https://www.reddit.com/r/destiny2/comments/1u1qawl/this_is_more_important_than_player_count/" target="_blank">one player</a> on Reddit.</p><p>"This whole situation is extra baffling today seeing these numbers," another <a href="https://www.reddit.com/r/destiny2/comments/1u1qawl/comment/oqrq13l/" target="_blank">commenter says</a>. "Absolute buffoons for ceasing Destiny support," a third Redditor <a href="https://www.reddit.com/r/destiny2/comments/1u1qawl/comment/oqrth8l/" target="_blank">comments</a>.</p><p>I wouldn't hold my breath on any of this bringing us closer to <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/">Destiny 3</a>. But for now, it's clear the people who love Destiny 2 aren't going down quietly.</p><p><a href="https://www.gamesradar.com/games/destiny/destiny-2-bug-that-destroys-bosses-in-a-few-well-placed-shots-disabled-by-bungie-ahead-of-the-mmos-last-update-we-want-to-ensure-your-experiences-arent-trivialized/"><em>Destiny 2 bug that destroys bosses in "a few well-placed shots" disabled by Bungie ahead of the MMO's last update: "We want to ensure your experiences aren't trivialized."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 hasn't had this many players in years: fans flood the servers as final update sends Bungie's MMO off into the sunset ]]></title>
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                            <![CDATA[ The Monument of Triumph is here, and Destiny players are grief-celebrating ]]>
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                                                                        <pubDate>Tue, 09 Jun 2026 19:33:39 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>Destiny 2 is really ending, huh. Bungie's recently announced Monument of Triumph update, a caution-to-the-wind blowout marking <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>the end of active development</u></a> on one of the most influential games of the past decade, is out today, June 9. Destiny 2 players have answered the call, turning out in numbers not seen since the beloved Final Shape expansion.</p><p><a href="https://steamdb.info/app/1085660/charts/#max" target="_blank"><u>SteamDB</u></a> shows that Destiny 2's concurrent Steam player count has jumped to 165,856 at the time of writing (up 9,000 from when I started writing this article) following characteristic queue issues. This makes the Monument of Triumph the most active Destiny 2 update since summer 2024, which nearly matched the all-time player peak of 316,750. </p><p>Bear in mind, Destiny 2 was in such dire shape that, for nearly all of 2026, it's averaged well under 20,000 concurrent players on Steam. On May 4, it was sitting at roughly 12,851. The big sendoff – <a href="https://www.gamesradar.com/games/destiny/destiny-2s-final-update-has-71-pages-of-patch-notes-as-bungie-says-our-teams-have-worked-tirelessly-to-address-bugs-and-are-still-hunting-down-stragglers/"><u>packed with balance changes</u></a>, updated loot, new abilities, reprised activities, and a festive farewell – has clearly resonated. </p><p>This is, of course, bittersweet. To get Destiny 2 players to actually come back, all Bungie had to do was kill the game. That's a little harsh, but it's just plain true. The Monument of Triumph is packed with excellent changes and outright <em>corrections</em> that many players wanted well over a year ago, but it's demonstrably too late. </p><p>The Destiny 2 servers will stay on for the foreseeable future – heck, even Destiny 1 is still playable – but there are no more updates coming barring minor technical hotfixes. The aspirational element, the excitement and anticipation of summiting the next mountain, is gone. This is it. </p><p>In the background, Marathon, now Bungie's only active game, is once again in a slow decline following the start of Season 2, which peaked at under half of the game's launch boom (itself already smaller than the crowd that the free beta drew). Some fun new content, improved progression, and a free-to-play week have boosted the game, but increasingly it feels like Marathon just doesn't have the legs of an evergreen hit. It remains unmatched as a game for sickos, though. </p><p>Meanwhile, mourning Destiny 2 players are <a href="https://www.gamesradar.com/games/destiny/playstation-showcase-brigaded-by-destiny-3-hopefuls-as-petition-crosses-338-000-signatures-we-want-d3/"><u>desperately asking Bungie and owner Sony</u></a> to greenlight development of Destiny 3, which, to be completely and utterly clear, <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/"><u>is not in the works</u></a>. Bungie has not announced any new projects. All it has said is that it's begun incubating potential ideas. A related Destiny 3 <a href="https://www.change.org/p/petition-sony-to-develop-destiny-3?source_location=search" target="_blank"><u>petition</u></a> has over 373,000 signees, which is a solid turnout for this kind of movement, but given Bungie's position, we may as well ask the stars in the sky.  </p><p><a href="https://www.gamesradar.com/games/destiny/destiny-2-bug-that-destroys-bosses-in-a-few-well-placed-shots-disabled-by-bungie-ahead-of-the-mmos-last-update-we-want-to-ensure-your-experiences-arent-trivialized/"><u><em>Destiny 2 bug that destroys bosses in "a few well-placed shots" disabled by Bungie ahead of the MMO's last update: "We want to ensure your experiences aren't trivialized."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 bug that destroys bosses in "a few well-placed shots" disabled by Bungie ahead of the MMO's last update: "We want to ensure your experiences aren't trivialized" ]]></title>
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                            <![CDATA[ The devs want this moment to truly matter ]]>
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                                                                        <pubDate>Tue, 09 Jun 2026 11:04:28 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 The Edge of Fate reveal]]></media:description>                                                            <media:text><![CDATA[Destiny 2 The Edge of Fate reveal]]></media:text>
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                                <p>Just because <a href="https://www.gamesradar.com/uk/destiny-2/">Destiny 2</a> is ending its updates doesn't mean <a href="https://www.gamesradar.com/uk/tag/bungie/">Bungie</a> is going to let game-breaking exploits slide. A powerful combo that lets players decimate any bosses in the cosmic FPS is being dismantled as the dev team prepares for the game's final bow.</p><p>Members of the community have realized that using Howl of the Storm, a Titan Aspect, in conjunction with a Hunter's Golden Gun can take apart more or less every big encounter available in the shooter. "A few well-placed shots" is all it takes, according to Bungie, and the studio's putting an end to it.</p><p>"With Monument of Triumph launching" today, Bungie is "disabling Howl of the Storm," the studio <a href="https://x.com/Destiny2Team/status/2064117463797891576" target="_blank">says on Twitter</a>. "Even if we're not shipping a new raid, MoT invites you to visit a large slate of endgame content, the new Pantheon lineup, and even Gambit!"</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Hey all,Over the last few days we've been seeing some incredible videos where Guardians could down Raid bosses (well, any bosses) when combining Howl of the Storm (Titan Aspect) with a few well-placed shots from a Hunter's Golden Gun.With Monument of Triumph launching…<a href="https://twitter.com/cantworkitout/status/2064117463797891576">June 8, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>As the swan song for Destiny 2, Monument of Triumph is a huge moment for the game and its fanbase. Even without a raid, it sounds like there's going to be plenty to explore – the <a href="https://www.gamesradar.com/games/destiny/destiny-2s-final-update-has-71-pages-of-patch-notes-as-bungie-says-our-teams-have-worked-tirelessly-to-address-bugs-and-are-still-hunting-down-stragglers/">patch notes alone will take half a day to go through</a> – and the fun would be deflated if you can turn most of the enemies into Swiss cheese.</p><p>"We generally want to avoid disabling abilities or weapons," Bungie says, and "especially for days" like this, "but we want to ensure your experiences aren't trivialized by the bug.</p><p>"We'll get this fixed up as soon as possible," the company continues. "If anything comes up during testing or validation leading to a delay, or we're able to move the fix up to an earlier release date, we'll let you know."</p><p>Monument of Triumph goes live today, June 9. If you want a final hurrah with Destiny 2, now is the time, and then you can join the chorus <a href="https://www.gamesradar.com/games/destiny/playstation-showcase-brigaded-by-destiny-3-hopefuls-as-petition-crosses-338-000-signatures-we-want-d3/">hoping for Destiny 3</a>.</p><p><a href="https://www.gamesradar.com/games/destiny/destiny-2-lead-says-the-final-update-wont-just-fade-out-yes-theres-story-yes-we-get-to-say-goodbye/"><em>Destiny 2 lead says the final update won't just fade out: "Yes, there's story, yes, we get to say goodbye."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 lead says the final update won't just fade out: "Yes, there's story, yes, we get to say goodbye" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-lead-says-the-final-update-wont-just-fade-out-yes-theres-story-yes-we-get-to-say-goodbye/</link>
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                            <![CDATA[ New Monument of Triumph trailer is both heartwarming and a twist of the knife ]]>
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                                                                        <pubDate>Thu, 04 Jun 2026 16:07:20 +0000</pubDate>                                                                                                                                <updated>Thu, 04 Jun 2026 16:07:25 +0000</updated>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 Guardians in white armor]]></media:description>                                                            <media:text><![CDATA[Destiny 2 Guardians in white armor]]></media:text>
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                                <p>Destiny 2's final update, the Monument of Triumph, will send the game off in style with new narrative content. </p><p>Narrative director Alison Lührs shared a new trailer for Monument of Triumph <a href="https://bsky.app/profile/alisontheperson.bsky.social/post/3mnhvkkm2p22d" target="_blank"><u>on Bluesky</u></a> earlier today. "The Traveler has returned, the Earth may yet begin to heal, and we take one moment to look where we are, where we’ve been, and what could be," she says.</p><p>But I'm most interested in her assurances regarding the shape of the sendoff: "Yes, there's story, yes, we get to say goodbye." </p><p>It's become increasingly clear that a lot of the content in Monument of Triumph was not originally planned as part of the last update for Destiny 2, <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>which will end active development</u></a> as Bungie moves on to new projects. Rather, at some point a decision was made that the game cannot continue, so a whole lot of cool stuff had to be packed into one final blowout or cut. </p><p>A concern among the player base, then, is that a hasty end to Destiny 2 would leave a lot of story threads unresolved. And that is inevitable to some degree; the Nine storyline that was just getting off the ground post-Edge of Fate will be cut quite short, for example, and I can think of a Hive god or two still waiting in the wings. But Lührs suggests there's a real goodbye coming, and I don't think I'm ready. </p><p>That new trailer is as bittersweet as they come – at once a triumphant celebration and a gutting memorial, not to mention a stylish showcase of the new abilities coming in the update.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/-TWYj6sw2NQ" allowfullscreen></iframe></div></div><p>"Thank you, Guardian," begins Warlock Vanguard Ikora, whose voice actor Mara Junot <a href="https://x.com/MaraJunot/status/2057560908151599540" target="_blank"><u>said</u></a> it was "heartbreaking" to see Destiny 2 ending like this. "Because of you, what was unraveling is suddenly stabilizing. Earth may yet heal, and that's something worth celebrating. May this time be a moment of reflection, remembering what came before. Reassessing our present, and readying ourselves for the future. The Traveler has nestled above the Last City once again." </p><p><a href="https://www.gamesradar.com/games/destiny/destiny-2s-final-update-has-71-pages-of-patch-notes-as-bungie-says-our-teams-have-worked-tirelessly-to-address-bugs-and-are-still-hunting-down-stragglers/"><u><em>Destiny 2's final update has 71 pages of patch notes as Bungie says "our teams have worked tirelessly" to address bugs and are "still hunting down stragglers." </em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2's final update has 71 pages of patch notes as Bungie says "our teams have worked tirelessly" to address bugs and are "still hunting down stragglers" ]]></title>
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                            <![CDATA[ The Monument of Triumph is arriving imminently ]]>
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                                                                        <pubDate>Thu, 04 Jun 2026 11:07:16 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 The Final Shape cutscene screenshot shows a hooded individual pointing a gun.]]></media:description>                                                            <media:text><![CDATA[Destiny 2 The Final Shape cutscene screenshot shows a hooded individual pointing a gun.]]></media:text>
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                                <p>If you know you're making your last patch for a game, you might as well make it a big one. <a href="https://www.gamesradar.com/uk/tag/bungie/">Bungie</a>'s teased a little bit of what's coming in <a href="https://www.gamesradar.com/uk/destiny-2/">Destiny 2</a>'s last major update, and honestly, I've read shorter novellas.</p><p>The official Destiny 2 Twitter <a href="https://x.com/Destiny2Team/status/2062250717767930136" target="_blank">gives us</a> a peek behind the cosmic curtain. "71 pages of patch notes. 17k words - and we're still hunting down stragglers," reads the tweet.</p><p>"This is a big patch," the team adds. "Our teams have worked tirelessly to hit the highest priority/impacting bugs before launch, but there may be a few rough edges."</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">71 pages of patch notes. 17k words....and we're still hunting down stragglers.This is a big patch. Our teams have worked tirelessly to hit the highest priority/impacting bugs before launch, but there may be a few rough edges.We hope you find Monument of Triumph to be packed…<a href="https://twitter.com/cantworkitout/status/2062250717767930136">June 3, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>There are big patches, and then there are ones that'd take you a solid weekend to read through fully. For comparison, these notes are now longer than Stephen King's short stories The Monkey, 1408, and Children of the Corn. They're over twice as long as the average American comic book.</p><p>They're just shy of the famously long and in-depth manual for the original StarCraft. But when it's the last hurrah for a hugely popular and era-defining game, it's only right.</p><p>"We hope you find Monument of Triumph to be packed to the brim with fun. If you encounter any issues on launch day or beyond, never hesitate to send us the info," finishes the post.</p><p>That launch day is right around the corner, on June 9. There's been a lot of commiserating following the announcement of Destiny 2 being sunsetted. Including from voice actors, who've gotten behind <a href="https://www.gamesradar.com/games/destiny/playstation-showcase-brigaded-by-destiny-3-hopefuls-as-petition-crosses-338-000-signatures-we-want-d3/">growing calls for Destiny 3</a>.</p><p>Current reports point toward <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/">dark days at Bungie</a> once this horizon passes, with layoffs expected as the studio enters a new era under <a href="https://www.gamesradar.com/tag/sony/">Sony</a>'s ownership. The company released Marathon a couple of months ago, but according to analysts, the response so far hasn't been the strongest.</p><p>We'll see what arrives in the coming weeks and months. At least we know Monument of Triumph will give us plenty to pore over in the meantime.</p><p><a href="https://www.gamesradar.com/games/destiny/valve-veteran-worries-for-bungies-future-following-destiny-2s-final-update-i-dont-think-sony-cares-anymore/"><em>Valve veteran worries for Bungie's future following Destiny 2's final update: "I don't think Sony cares anymore"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ PlayStation showcase brigaded by Destiny 3 hopefuls as petition crosses 338,000 signatures: "We want D3" ]]></title>
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                            <![CDATA[ Destiny 3 cries flood the State of Play chat ]]>
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                                                                        <pubDate>Tue, 02 Jun 2026 21:17:03 +0000</pubDate>                                                                                                                                <updated>Wed, 03 Jun 2026 15:21:05 +0000</updated>
                                                                                                                                            <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>Realistically, nobody should ever read a YouTube stream chat. That's especially true during shows like today's <a href="https://www.gamesradar.com/news/live/sony-ps5-state-of-play-live-coverage-june-2026-everything-announced/"><u>PlayStation State of Play live</u></a> showcase, as these events are notorious for cultivating nonsense and memes in the chat. But I have to admit, right from the pre-show – give me that sweet, Sony-stamped, electronic music – today's State of Play chat did carry a pretty loud and consistent message: "We want Destiny 3." Not even Wolverine's extraordinarily hairy shoulders could distract Guardians in the chat. </p><p>This State of Play arrived one week ahead of June 9, which will see the final update for Destiny 2. <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>Bungie abruptly announced the end of the game</u></a>, and of active development, in May following well over a year of decline after the game's Final Shape expansion. Players have been in mourning ever since. But as they tumble down the stages of grief, fans have also clung to hopes that Bungie can turn it around, and they've aimed their fire hoses at Sony.</p><p>Simmering in the background of this State of Play chat – a river of chants like "Destiny 3," "#WeWantDestiny3," and so on – is <a href="https://www.change.org/p/petition-sony-to-develop-destiny-3?source_location=search" target="_blank"><u>a petition on change.org</u></a> begging "Sony to develop Destiny 3." Bungie is the developer, of course, but Sony owns the company now, and talk of Sony reducing Bungie's freedom amid financial hardship has redirected discussion toward the house of PlayStation.</p><p>At the time of writing, the Destiny 3 petition has 338,556 signatures – a commendable turnout for a new, rag-tag push. </p><p>"The desire for new adventures, fresh storylines, and innovative gameplay features is palpable among players everywhere," it reads. "Destiny 3 would not only meet these demands but also expand the horizons of what is possible within this universe." </p><p><a href="https://www.gamesradar.com/games/destiny/destiny-2-community-lead-whips-the-mmos-community-into-a-frenzy-with-a-series-of-posts-that-could-mean-anything-from-a-sequel-to-nothing-at-all-do-not-go-gentle-into-that-good-night/"><u><em>Destiny 2 community lead whips the MMO's community into a frenzy with a series of posts that could mean anything from a sequel to nothing at all: "Do not go gentle into that good night."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 community lead whips the MMO's community into a frenzy with a series of posts that could mean anything from a sequel to nothing at all: "Do not go gentle into that good night" ]]></title>
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                            <![CDATA[ Fans insist "it's not cope" ]]>
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                                                                        <pubDate>Mon, 01 Jun 2026 09:59:06 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:description>
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                                <p><a href="https://www.gamesradar.com/destiny-2-guide-walkthrough/"><u>Destiny 2</u></a> fans are convinced that Bungie's community lead is trying to encourage them not to give up on the game, the idea of Destiny 3, or perhaps both as a series of cryptic posts fuel hopium about… <em>something</em>.</p><p>After almost nine years with Destiny 2, it's understandable that fans aren't taking the news of <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>the game's final update</u></a> well. That update arrives next week, and although the game will remain playable after then, it's been reported that <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/"><u>Destiny 3 isn't in development</u></a>, making for an understandably pessimistic community. </p><p>In the face of adversity, however, others are choosing to believe. Believe in what, exactly, is up to interpretation, but something <em>good</em>. As highlighted across Reddit and ResetEra, Bungie's principal communications manager Dylan "dmg04" Gafner has been turning heads on Twitter over the last day, first taking to the platform <a href="https://x.com/A_dmg04/status/2061097906086760905?s=20" target="_blank"><u>to write</u></a>: "Guardians make their own fate." </p><p>This already had enough folks in his replies <a href="https://x.com/MacticsG1/status/2061106359102325052?s=20" target="_blank"><u>asking,</u></a> "IS THIS A SIGN," but things were then taken to the next level by his following posts.</p><p>"Do not go gentle into that good night," <a href="https://x.com/A_dmg04/status/2061151796090065171?s=20" target="_blank"><u>dmg04 says</u></a>, quoting the famous Dylan Thomas poem, before adding: "Wife walked down the aisle to Interstellar music. Top 3 movies of all time in this household."</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Wife walked down the aisle to Interstellar music.Top 3 movies of all time in this household. pic.twitter.com/z0tODc5neH<a href="https://twitter.com/cantworkitout/status/2061152025237393832">May 31, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>There are a few ways that fans are interpreting all this – the first is that dmg04 is quietly encouraging the fanbase to keep fighting back against Destiny 2's impending death. One <a href="https://www.reddit.com/r/DestinyTheGame/comments/1ttcdvk/dmgs_posts_are_a_battle_cry_they_hear_us_keep/?share_id=nMkQaKCsdLgp6EEdW4P1e&utm_content=1&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1" target="_blank"><u>Reddit user suggests</u></a>: "Dmg's posts are a battle cry. They hear us. Keep going. [...] A reference to one of the most famous poems ever about fighting death. It's from Dylan Thomas published in 1951. The poem follows: 'Rage rage against the dying of the light.' </p><p>"It's not cryptic and it's not cope. This is a message to the Destiny community that this movement is not falling on deaf ears. Save the Light. They are hearing us. [...] This is a clear signal from the people actually making and representing Destiny who love it as much as us. They want us to know that the movement over the past week is leading somewhere."</p><p>The alternative interpretation is a little more… creative. Though dmg04's explanation of him sharing the poem, which features in Interstellar, could well shut down any idea that he's hinting at <em>anything </em>to do with Destiny, others have been drawn to his apparently bold decision to include the number 3 in his tweet. </p><p>"Top 3 movies? That three seems very specific. Why not just, 'One of my favourite movies,' you're too smart for that to not be specific!" <a href="https://x.com/BradHahnYT/status/2061153835494629763?s=20" target="_blank"><u>one fan responds</u></a>. "This screams, 'how can I hint D3 without hinting D3.' Hahaha I don't even care if this is copium or hopium. Please let there be D3."</p><p>"WHY 3 HUH? WHY 3???? THE NUMBER DYLAN WHAT DOES IT MEANNNN," <a href="https://x.com/IAmAFEX_ttv/status/2061204523989758454?s=20" target="_blank"><u>another questions</u></a>. "WAIT a minute .... Interstellar ?  Top 3 ? You posted those posts 3 hours after you tweet that guardians make their own fate .... Destiny 3 will happen and we will leave Sol !!!!!!!" <a href="https://x.com/NicoXC0/status/2061156487318085644?s=20" target="_blank"><u>speculates another</u></a>. </p><p>Obviously, the million-dollar question is, will any of this end up meaning anything at all? Perhaps not, but at least it's giving everyone something to rally around in the meantime. Notably, he also shared someone else's post urging fans to log onto Destiny 2 on June 9, the day of its final update, which makes me wonder if he could be quietly encouraging the idea folks had about <a href="https://www.gamesradar.com/games/destiny/destiny-2-devs-confident-the-servers-wont-crash-for-its-final-update-though-the-players-planning-a-huge-rally-to-say-goodbye-to-the-mmo-might-have-other-plans/">overwhelming the game's servers one last time</a>. </p><p>As for the Destiny 3 theory, as one <a href="https://www.resetera.com/threads/the-destiny-community-is-in-turmoil-over-the-community-managers-cryptic-posts.1534912/#post-155661070" target="_blank"><u>ResetEra user writes</u></a>, it feels like it's up there with <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/what-is-conformity-gate-the-new-stranger-things-conspiracy-theory-that-has-fans-convinced-the-season-5-finale-was-fake-and-another-episode-is-on-the-way/"><u>Stranger Things Conformity Gate</u></a> as a theory that'd be really cool if it came true, but it's so off the wall that it's highly unlikely. Is that going to stop any believers from going all in on this idea, though? Of course not. </p><p><a href="https://www.gamesradar.com/games/destiny/valve-veteran-worries-for-bungies-future-following-destiny-2s-final-update-i-dont-think-sony-cares-anymore/"><u><em>Valve veteran worries for Bungie's future following Destiny 2's final update: "I don't think Sony cares anymore."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ Valve veteran worries for Bungie's future following Destiny 2's final update: "I don't think Sony cares anymore" ]]></title>
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                            <![CDATA[ "These games, once they find an audience, can live forever, and that's what these publishers are chasing." ]]>
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                                                                        <pubDate>Sat, 30 May 2026 10:12:29 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:description>
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                                <p>Valve veteran Chet Faliszek doesn't know where Bungie and corporate owner Sony can go from here as the developer's once-evergreen live-service game <a href="https://www.gamesradar.com/destiny-2-guide-walkthrough/">Destiny 2</a> prepares to walk into the sunset. </p><p>The storied studio earlier this month announced that <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/">Destiny 2's final update will drop on June 9</a>, at which point it'll remain playable and the company will begin incubating other projects, it said. Reports then claimed <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/">Destiny 3 isn't in active development</a> and layoffs were also expected for the devs who don't get moved onto Marathon. </p><p>In a new video reacting to the news, Portal and Left 4 Dead writer Chet Faliszek said he's "just super bummed out because closing Destiny 2 on June 9 means they don't need a whole bunch of people to keep Destiny 2 going and they're not doing a Destiny 3." He then laments, "Marathon was the big bet and that did not hit. Sony bought Bungie for their multiplayer games… I don't think Sony cares anymore, right?"</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/0XXgNDIv0eU" allowfullscreen></iframe></div></div><p>Faliszek also explains why there's no easy path forward for Bungie. On paper, Destiny 3 might be the company's safest bet, but Faliszek explains big publishers want to invest in live-service games that can live forever and Bungie's last stab at that wasn't exactly immortal. So Sony might be hesitant to drop hundreds of million of dollars on the threequel.</p><p>"Counter-Strike's been going on since 1997," he says. "These games, once they find an audience, can live forever, and that's what these publishers are chasing."</p><p>Toying with the idea of the studio spinning off to make multiple smaller projects, Faliszek also concludes that "it doesn't work, it doesn't scale inside of these companies that are this big because it's got a couple problems." The first is that it's really tough, and sometimes really expensive, to get anyone to care about something original. He points to how Valve apparently spent $35 million on TV ads for Left 4 Dead 2, a sequel to a beloved game, in the lead up to its launch, so an original, smaller project won't be any cheaper to market.</p><p>Elsewhere, a <a href="https://www.gamesradar.com/games/destiny/former-destiny-2-boss-wont-say-destiny-1-remaster-out-loud-but-suggests-it-might-not-be-a-good-idea-studios-can-only-afford-so-many-bets/">former Destiny lead suggested that a remaster of the first game wasn't a safe bet</a> either, leaving Bungie stuck between a rock and an endless abyss of risky possibilities. </p><p><em></em><a href="https://www.gamesradar.com/games/destiny/destiny-2s-final-update-sounds-so-good-that-it-just-makes-the-games-death-hurt-even-more/"><em>Destiny 2's final update sounds so good that it just makes the game's death hurt even more </em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Former Destiny 2 boss won't say "Destiny 1 remaster" out loud, but suggests it might not be a good idea: "Studios can only afford so many bets" ]]></title>
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                            <![CDATA[ "Opportunity costs are high if you are people or cash constrained" ]]>
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                                                                        <pubDate>Fri, 29 May 2026 20:12:15 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>How deeply shall we read into recent comments from former Destiny 2 lead and Bungie vice president Mark Noseworthy regarding "a certain remaster" which absolutely shall not be named? I probably should've asked this before I got up to my collarbone in Destiny 1 musings, but, well, here we go. </p><p>Twitter user Mikie, clearly a Destiny fan mourning <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>the end of the game</u></a>, <a href="https://x.com/Mikie42/status/2059688080215511140" target="_blank"><u>asked</u></a> Noseworthy whether he thinks "a certain remaster could be helpful in the same way during these trying times." This was in response to Noseworthy's <a href="https://x.com/knowsworthy/status/2059635306656395436" target="_blank"><u>remarks</u></a> on <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-songs-of-the-past-is-an-expansion-and-not-dlc-says-cd-projekt-red-teasing-a-major-release-with-lots-of-hours-of-gameplay/">The Witcher 3 getting a surprise DLC</a> ahead of <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-4-guide/">The Witcher 4</a>, but it's not too hard to read between the lines here. We sure ain't talking about Warhammer 40,000: Dawn of War II, for which Noseworthy was project lead back in the 2000s, or Halo Reach, which he also worked on but which is already part of the Master Chief Collection. </p><p>"I'm not going to comment on 'a certain remaster' but I'll share some general thoughts that I think apply when execs and teams consider the merits of remasters from a business perspective," Noseworthy <a href="https://x.com/knowsworthy/status/2059694155585167402" target="_blank"><u>says in response</u></a>.</p><p>The body of his post is a screenshot of notes which he's dubbed "Generic Video Game Remake Calculus." Again, you will notice that Noseworthy does not call out Destiny by name, but the target of this discussion seems about as well hidden as a horse behind a telephone pole. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZGjhiqM3SBdJFYsskxPPvd" name="destinyexostranger.jpg" alt="Destiny Stranger" src="https://cdn.mos.cms.futurecdn.net/ZGjhiqM3SBdJFYsskxPPvd.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Noseworthy examines three "core questions," starting with how costly remakes and remasters actually are. He reckons, "Remakes are often more expensive than you might imagine. Especially if the content and tech needs major updates." </p><p>This is a big reason that a Destiny 1 re-release has always sounded impractical to me. Bungie is already wrestling with a complex engine and a live service game. Digging up a generations-old project and fitting it for modern tech and player expectations, just to gussy up a deeply flawed game, simply ain't worth the squeeze in my mind. We're getting into remake versus remaster a bit, but I think some dogs should just stay sleeping. WoW Classic and Old School RuneScape are great, I agree, but I think that's because old WoW and RuneScape 2 are great and distinct in a way that Destiny 1 just is not. But I digress.</p><p>Noseworthy also looks at the "opportunity cost" of this kind of project. "If remastered, does that effort take away resources from a different project?" he wonders. In this purely hypothetical situation, those different projects would be Marathon and Bungie's incubation projects, which the studio will have to balance after sunsetting its longtime breadwinner as it looks to get something else off the ground. </p><p>"Opportunity costs are high if you are people or cash constrained," Noseworthy adds. "Studios can only afford so many bets at once. Outsourcing is not a silver bullet either (even less so for complex projects)." We obviously don't have exact numbers outside of <a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/">Sony's $765 million write-down on Bungie</a>, but even the most generous napkin math suggests the studio is, indeed, cash-strapped after Marathon's apparent underperformance and Destiny 2's decline. Which is to say nothing of its manpower after multiple layoff waves and <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/"><u>reported plans for additional cuts</u></a>. </p><p>Finally, Noseworthy interrogates whether there's even "a big enough market to justify those expenses and make a suitable return". Do people <em>actually</em> want that dreamed-up remaster? Would they stick to it long-term? Would they pay for it? Or are they, perhaps, flailing their way through the stages of grief and treating anything they collide with as a life preserver? </p><p>"Intelligent people can disagree here," Noseworthy concludes. "Case by case basis. Obviously lots of good examples exist like [the] Resident Evil series. But opportunity cost could be a big loser depending on situation." </p><p><a href="https://www.gamesradar.com/games/destiny/we-want-destiny-3-fans-respond-to-sony-sunsetting-destiny-2-with-a-sequel-petition-that-quickly-gets-220k-signatures-in-4-days-and-the-mmos-actors-are-on-board/"><u><em>"We want Destiny 3": Fans respond to Sony sunsetting Destiny 2 with a sequel petition that quickly gets 220k signatures in 4 days, and the MMO's actors are on board</em></u></a><em>.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2's final update sounds so good that it just makes the game's death hurt even more ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2s-final-update-sounds-so-good-that-it-just-makes-the-games-death-hurt-even-more/</link>
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                            <![CDATA[ All-new Distortion events brings welcome change to Destiny's open world ]]>
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                                                                        <pubDate>Thu, 28 May 2026 16:31:45 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>Bungie has released new details on Destiny 2's final update, Monument of Triumph, ahead of its June 9 launch, and boy, I would have been excited about these changes <em>before</em> <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>the end of the game was announced</u></a>. </p><p>Per a <a href="https://www.bungie.net/7/en/News/Article/dev_insights_return_of_the_director" target="_blank"><u>fresh blog post</u></a>, on June 9, Destiny 2's Director, the <em>entire view of the universe</em>, will be reinstated as the "center of your gameplay" following the disastrous rollout of the Portal activity hub, which has been partially sunset. </p><p>"It's your guide to the Destiny universe and the place to plan your adventures," Bungie seems to have realized. "It creates that feeling of wonder we all love. You see the Sol system before you, ready to be explored." </p><p>As Destiny 2 is frozen in time, with no more updates coming, the Director has also been updated for the last time. The Lawless Frontier and Kepler areas have been added, giving us our final view of Sol. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sU2V7pNYFE6XWaPuLDEgQ8" name="MOT_Director_1920x1080" alt="Destiny 2 updated Director menu" src="https://cdn.mos.cms.futurecdn.net/sU2V7pNYFE6XWaPuLDEgQ8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>The many destinations on the Director have been updated as well. "Pre-Edge of Fate" areas have gotten "loot with new perks, tiered weapons for non-craftable pools, and set bonuses that reflect their themes and stories," mostly earned through public events. Some of that loot will come with the new perk Eyes Up, a nod to one of Destiny's most iconic lines, which reads: "This weapon gains reload speed, range, and increased damage against combatants for a short time when combat begins. Final blows extend and enhance this bonus." </p><p>Destinations will also receive a new event of sorts called Distortions. This will appear on a new destination every hour, empowering enemies and unlocking a new event. "You'll also discover some familiar challenges in new places and some strange signals leading to hidden rewards," Bungie says. </p><p>The Portal will technically still be here, but "Portal, the tab, is gone." Bungie says "we've heard your feedback on the Portal loud and clear," so it's been reduced to a quick-access menu for playlists and activities. Reward and modifier scoring has been simplified, Gambit has been added as a category to go with its reward overhaul, and dungeons and raids will have quick-start nodes as well. "Dungeon Ops will be retired, and this space will simply be a space to quickly find and play full raid and dungeon content," Bungie clarifies. </p><p>"The overarching theme is less math, more playing Destiny," Bungie says of the revised Portal. </p><p>Loot is a focus throughout the update, with "exclusive weapon reward pools and an armor collection with a unique set bonus" coming to Crucible and competitive playlists, Trials of Osiris, Iron Banner, Gambit, and the now-permanent Sparrow Racing League.</p><p>Onslaught, perhaps the best grind mode Destiny 2 ever received, has also been punched up: expect a new difficulty curve, more defense resources, and no revive tokens. The Contest of Elders has gotten similar changes along with The Coil, one of the best seasonal modes in Destiny 2's history, to essentially make them more rewarding and easier to get into. </p><p>This is, of course, a whole bunch of good, highly requested stuff. The Director! Universal tiered loot! Less Portal cruft! Gambit, I guess, sure, why not, bring it in! But it's hard to get too excited about the update knowing this is the end. A selfish part of me almost wishes the Monument of Triumph was weaker just so uninstalling Destiny 2 would be less painful. This game has always been about aspirational content, and now there's nothing left to aspire to. The final update perfectly encapsulates the game's history of extreme ups and downs: simultaneously, we are so back <em>and </em>it is so over. </p><p><a href="https://www.gamesradar.com/games/destiny/destiny-2-community-manager-thanks-everyone-who-has-reached-out-as-bungie-ends-the-game-after-9-years-your-stories-mean-the-world-to-all-of-us/"><u><em>Destiny 2 community manager thanks "everyone who has reached out" as Bungie ends the game after 9 years: "Your stories mean the world to all of us."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 devs "confident the servers won't crash" for its final update, though the players planning a huge rally to say goodbye to the MMO might have other plans ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-devs-confident-the-servers-wont-crash-for-its-final-update-though-the-players-planning-a-huge-rally-to-say-goodbye-to-the-mmo-might-have-other-plans/</link>
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                            <![CDATA[ "We MUST crash the servers. One last time" ]]>
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                                                                        <pubDate>Thu, 28 May 2026 12:00:52 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:description>
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                                <p>The <a href="https://www.gamesradar.com/destiny-2-guide-walkthrough/"><u>Destiny 2</u></a> team is confident that the servers won't crash as players flock to mourn the game's final update on June 9. </p><p><a href="https://www.gamesradar.com/uk/tag/bungie/"><u>Bungie</u></a> confirmed last week that <a href="https://www.gamesradar.com/destiny-2-guide-walkthrough/"><u>Destiny 2</u></a>'s active <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>development is officially coming to a close</u></a> after nine years, and that the game's final update will be released on June 9. That update is the Monument of Triumph, which will introduce one final batch of content before the game enters a static event rotation for those who want to keep playing. </p><p>Naturally, Destiny fans aren't too happy, with a petition for Destiny 3 already amassing over 280,000 signatures. However, reports have emerged that <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/" target="_blank"><u>Destiny 3 isn't in active development, that Bungie has no greenlit projects, and that </u></a><a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/"><u>the studio is facing layoffs.</u></a> On top of that, fans are planning to flood the game with a massive player rally on the day of its final update to show Sony that its shooter still has a loyal community.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">I hope the servers crash not out of spite , but because that has happened with every dlc. One last time 😔<a href="https://twitter.com/cantworkitout/status/2059760826865561699">May 27, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Over on Twitter, the Destiny 2 team responded to an account saying they look forward to the final update and explained: "Many of us on the team will be on the Tower on June 9 to visit Monument of Triumph with you." And while Destiny 2's major updates have tended to cause the servers to crash in the past, the team adds, "While we're confident the servers won't crash, we've seen some posts floating around. Our Operations Center is prepared for the challenge."</p><p>Some, however, have taken this as a challenge, with <a href="https://x.com/7echArtist/status/2059762910860067297" target="_blank"><u>one user responding,</u></a> "So you are telling us to make your servers cry for mercy because so many people want on the game? Noted." <a href="https://x.com/ColeWal16265675/status/2059760466260263346?s=20" target="_blank"><u>While another says,</u></a> "We MUST crash the servers. One last time. I better be stuck on the title screen for like an hour." Although some are hoping it happens "not out of spite, but because that has happened with every DLC. One last time."</p><p><a href="https://www.gamesradar.com/games/destiny/warframe-leads-join-fans-mourning-destiny-2-there-is-no-warframe-without-the-legacy-of-bungie-games/"><em>Warframe leads join fans mourning Destiny 2: "There is no Warframe without the legacy of Bungie games."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ As Destiny 2 ends, what's next for Bungie? ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/destiny-2-ends-marathon-what-next-for-bungie/</link>
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                            <![CDATA[ Opinion | Putting the doom and gloom aside and looking at the facts and ground-level vibes after Destiny 2's demise ]]>
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                                                                        <pubDate>Thu, 28 May 2026 11:17:19 +0000</pubDate>                                                                                                                                <updated>Fri, 29 May 2026 09:29:39 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Fran Ruiz ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/eqC6vQRNZNdJUn9LRTh85C.png ]]></dc:description>
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                                <p><a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>Destiny 2's "death"</u></a> is arguably the biggest gaming news of the month. With Sony spending lots of money and resources on chasing (<a href="https://www.gamesradar.com/platforms/ps5/architect-of-sonys-disastrous-live-service-push-says-failures-are-good-actually-because-now-theres-more-rigorous-and-more-frequent-testing/"><u>and failing to capture</u></a>) the live-service dragon this generation, we all thought Bungie would be safe – yet the enduring MMO shooter is on its way out.</p><p>If a former behemoth like Destiny 2 won't get any more support, what are the chances of new live-service shooters being afforded the space and time to soar? Pretty low, I'd say, and I'd wager the next generation of consoles will be defined by a return to basics from both Sony and Microsoft. Regardless, Bungie's $3.6 billion price tag – Sony's flashiest acquisition in years – should give everyone pause before deeming it "dead" or "doomed" in the near future.</p><p>I'm no oracle, but having lived through bigger live-service debacles and being close to Destiny 2 and Marathon's communities, I've collected some thoughts below.</p><h2 id="destiny-isn-t-going-the-way-of-the-dodo">Destiny isn't going the way of the dodo</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NC3ufecTrD6pnELUeN2KyF" name="Destiny 2 ending" alt="Destiny 2 screenshot showing three Guardians standing in a desert with guns raised" src="https://cdn.mos.cms.futurecdn.net/NC3ufecTrD6pnELUeN2KyF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Tau Ceti IV (out of 5)</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbvYbVjaZZ5CByXUeihJNA" name="Marathon Thief" caption="" alt="A thief looking down a scope in Marathon" src="https://cdn.mos.cms.futurecdn.net/hbvYbVjaZZ5CByXUeihJNA.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/fps/marathon-review/">Marathon review</a>: "My favorite multiplayer shooter in years"</p></div></div><p>Destiny 2 may be "dying", but it's not going away. As hard as Bungie's leadership – <a href="https://www.gamesradar.com/games/destiny/former-destiny-2-writer-says-it-turns-out-the-real-destiny-killer-was-ceo-pete-parsons-as-players-pray-for-destiny-3/"><u>blamed time and again by former employees for the studio's struggles</u></a> – has tried to make things difficult for both the developers and players, it's abundantly clear people who actually played Destiny 2 and its predecessor are fond of the universe and the lives they've lived there.</p><p>Warframe might be cool as hell, but there's nothing out there like Destiny 2's approach to kooky but enchanting space opera. Whether you engage with its endgame content or not, the game has survived through its ups and downs – always related to the structure of its seasonal model and the awful onboarding – thanks to its unique universe, mostly relaxed vibes in spite of all the ongoing drama, and awesome-feeling gunplay. When you sit down and actually play Destiny 2, you're instantly reminded why Bungie is one of the best studios in the business and why closing the door on more space romps with Zavala, Ikora, and other Guardians is such a tragedy.</p><p>At the end of the day, Destiny 2 is hard to replace, which is why I'm not expecting its Light to vanish as soon as Bungie is done updating the game on June 9. Even the much derided Destiny 1 has retained a community over the years, so it's hard to see Guardians and curious new players moving on anytime soon. In fact, it might be the perfect time to jump in and experience a "finished" version of a game that had a longer journey in mind (vaulted content sadly excluded).</p><h2 id="marathon-deserves-to-grow">Marathon deserves to grow</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HRqA9dD7VVYjiS2kehTN9G" name="Destiny 2 ending" alt="Assassin holding a knife beneath a dark sky in Marathon" src="https://cdn.mos.cms.futurecdn.net/HRqA9dD7VVYjiS2kehTN9G.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>With Destiny 2 out of the way, all eyes are turning to Marathon, which is now seen as the only thing separating Bungie from oblivion. <a href="https://www.gamesradar.com/games/fps/bungie-doesnt-see-marathon-going-anywhere-we-know-where-we-want-to-take-the-story-over-the-next-few-years/"><u>There are big things on the horizon</u></a>... provided the developers can reach it.</p><p>As many veterans have pointed out already, <a href="https://www.gamesradar.com/games/fps/killing-marathon-would-be-self-sabotage-for-sony/"><u>killing Marathon would be self-sabotage</u></a> for everyone involved. That scenario is far less likely now, unless Bungie as a whole is shut down. Instead, layoffs are (unfortunately) <a href="https://www.bloomberg.com/news/articles/2026-05-21/bungie-plans-layoffs-after-ending-destiny-2-development" target="_blank"><u>expected to happen</u></a> once Destiny 2's final big content update is done. Beyond that, Sony is reportedly <a href="https://www.forbes.com/sites/paultassi/2026/05/23/more-details-about-the-end-of-destiny-2-from-inside-bungie/" target="_blank"><u>doubling down on Marathon</u></a> as the game tries to <a href="https://www.gamesradar.com/games/fps/marathon-is-getting-a-pve-only-mode-as-bungie-responds-to-the-state-of-the-game/"><u>entice PvE-first players with new modes</u></a> and a heavier focus on "live" narratives as seen in Destiny 2.</p><p>Considering the rumored production budget for Marathon was <a href="https://www.forbes.com/sites/paultassi/2026/04/09/checking-in-on-marathon-a-month-after-launch/" target="_blank"><u>over $200 million</u></a> and the game reportedly sold over <a href="https://wccftech.com/marathon-reportedly-had-2-2-million-players-in-launch-month/"><u>2.2 million copies during its debut month</u></a>, it could be some time before Sony sees a return on its investment. Microtransactions spending is unclear, and such a game isn't easy to run, develop, and maintain over time, so expect aggressive marketing and discounts in the coming months in an attempt to attract and retain new players, especially those who were initially scared of the game's ruthless PvPvE extraction shooter pitch.</p><p>Needless to say, <a href="https://www.gamesradar.com/games/destiny/marathon-steam-reviews-take-a-hit-as-destiny-2-fans-react-to-news-of-the-mmo-ending-updates-after-nearly-9-years-destiny-died-for-this/"><u>blaming Marathon for Destiny 2's struggles</u></a> and leadership failures won't help anyone, and if you care about Bungie's future, my first recommendation would be to give the extraction shooter a try, especially now that <a href="https://www.gamesradar.com/games/third-person-shooter/arc-raiders-is-getting-a-new-official-roadmap-soon-embark-ceo-says-and-itll-feature-even-more-details-than-weve-done-in-the-past/"><u>Arc Raiders will be slowing down</u></a> and adopting a more traditional approach to updates and that <a href="https://www.gamesradar.com/games/fps/marathon-season-2/">Marathon Season 2</a> is approaching. Tau Ceti IV is a scary place, but we Runners don't bite... as long as we're in the same party. Join the <del>bloodshed</del> fun!</p><h2 id="destiny-3-or-not-bungie-needs-a-new-project-fast">Destiny 3 or not, Bungie needs a new project fast</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Mp7zPTdeSKd9vuXQvrQ62G" name="Destiny 2 ending" alt="Destiny 2 screenshot showing a futuristic warrior charging forwards with a battle-axe" src="https://cdn.mos.cms.futurecdn.net/Mp7zPTdeSKd9vuXQvrQ62G.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Regardless of Marathon performing better or worse in the long run, Bungie not having another project going is a worrying sign. <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/"><u>Destiny 3 isn't a thing</u></a> at the time of writing even if a full refresh is exactly what fans have been wanting for quite some time, but other projects could take form in the near future. After all, the studio was promising "a new beginning" with its farewell to Destiny 2...</p><p>Money talks, of course, and we're expecting <a href="https://www.forbes.com/sites/paultassi/2026/05/23/after-destiny-2s-closure-playstations-live-service-push-is-officially-in-shambles/" target="_blank">PlayStation's live-service push</a> to dwindle even further now that even Bungie is downsizing its operations, but having all its talent focus exclusively on Marathon is a losing bet. While I believe in the extraction shooter if given enough time and resources to blossom, online games eventually die out. All things considered, Destiny 2 had a solid run of more than eight years which paid off the initial investment. We don't need forever games out of every online release.</p><p><a href="https://www.gamesradar.com/games/destiny/we-want-destiny-3-fans-respond-to-sony-sunsetting-destiny-2-with-a-sequel-petition-that-quickly-gets-220k-signatures-in-4-days-and-the-mmos-actors-are-on-board/"><u>As fans demand a third Destiny</u></a>, I'm of the opinion it might be time for Bungie to return to its Xbox era and work on a traditional premium package with a strong campaign and Halo-like multiplayer modes, something that's cheaper and faster to produce. New IP or old (what about a Bungie-developed Killzone?), now feels like the time to play things a bit safe for everyone's sake. I'll be there day one – no matter what.</p><p><a href="https://www.gamesradar.com/games/fps/as-someone-who-was-all-in-on-destiny-im-gutted-to-see-where-we-are-now/"><em>As someone who was all-in on Destiny from day one, I'm gutted to see where we are now</em></a></p>
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                                                            <title><![CDATA[ Destiny 2 community manager thanks "everyone who has reached out" as Bungie ends the game after 9 years: "Your stories mean the world to all of us" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-community-manager-thanks-everyone-who-has-reached-out-as-bungie-ends-the-game-after-9-years-your-stories-mean-the-world-to-all-of-us/</link>
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                            <![CDATA[ He'll be passing everything onto the developers ]]>
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                                                                        <pubDate>Wed, 27 May 2026 16:48:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 Episodes]]></media:description>                                                            <media:text><![CDATA[Destiny 2 Episodes]]></media:text>
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                                <p>The end is nigh for <a href="https://www.gamesradar.com/uk/destiny-2/">Destiny 2</a>. <a href="https://www.gamesradar.com/uk/tag/bungie/">Bungie</a> recently announced that, after nine years, the cosmic FPS MMO will receive its <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/">last update in June of this year</a>. Waves and waves of tributes have poured out since, across the game's vast community, prompting thanks from someone who very actively followed those players. </p><p>On Twitter, Dylan 'dmg04' Gafner, the principal communications manager for Destiny at Bungie and a rock for the game's community, <a href="https://x.com/A_dmg04/status/2059409752388690228" target="_blank">expressed his gratitude</a> for all the ways fans have shared their love for the series, and the heartache over its end. "Thank you to everyone who has reached out. Thank you to everyone who’s been sharing what Destiny means to them," he says.</p><p>He adds that he's "passing these along to the team as they roll in. Photos, videos, art pieces, everything." I'm sure all of the developers who worked on either or both of the Destiny entries and are still at the studio will be more than happy to see the impact their work has had on so many around the world.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Thank you to everyone who has reached out. Thank you to everyone who’s been sharing what Destiny means to them.Passing these along to the team as they roll in. Photos, videos, art pieces, everything.Your stories mean the world to all of us. Thank you.<a href="https://twitter.com/cantworkitout/status/2059409752388690228">May 26, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Among the thanks is a clear desire for <a href="https://www.gamesradar.com/games/destiny/we-want-destiny-3-fans-respond-to-sony-sunsetting-destiny-2-with-a-sequel-petition-that-quickly-gets-220k-signatures-in-4-days-and-the-mmos-actors-are-on-board/">Destiny 3</a>. There's quite a lot of sequel chatter overall, including a petition for a third installment that has hundreds of thousands of signatures. Multiple voice actors are behind the campaign, perhaps hoping to put a little pressure on Bungie's owner Sony to greenlight another game. </p><p>Right now, I don't fancy anyone's odds of that, unfortunately. As it spins up ideas for future games, Bungie's now solely working on <a href="https://www.gamesradar.com/marathon-guide/">Marathon</a>, an extraction that launched earlier this year, and it's been reported that <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/">considerable layoffs</a> are expected after Destiny 2 gets its final update. </p><p>That update is Monument of Triumph, and it really does feel like the end of the road for the galactic shooter, some 12 years after Destiny itself first launched. Quite a journey; at least we still have the stars.</p><p><a href="https://www.gamesradar.com/games/destiny/warframe-leads-join-fans-mourning-destiny-2-there-is-no-warframe-without-the-legacy-of-bungie-games/"><em>Warframe leads join fans mourning Destiny 2: "There is no Warframe without the legacy of Bungie games"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ Warframe leads join fans mourning Destiny 2: "There is no Warframe without the legacy of Bungie games" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/warframe-leads-join-fans-mourning-destiny-2-there-is-no-warframe-without-the-legacy-of-bungie-games/</link>
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                            <![CDATA[ "I am saying goodbye to the only lasting pillar I had to look up to." ]]>
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                                                                        <pubDate>Tue, 26 May 2026 21:07:18 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 Season of the Deep]]></media:description>                                                            <media:text><![CDATA[Destiny 2 Season of the Deep]]></media:text>
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                                <p>Warframe creative director Rebb Ford and design director Pablo Alonso joined Destiny 2 fans mourning the game following the <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>end of development announced</u></a> last week by Bungie. </p><p>Though Warframe actually predates Destiny, the two games have long been compared as giants of the loosely defined, live-service, looter-shooter space, and they have shared many players. Ford and Alonso, like many others at developer Digital Extremes, were clearly big fans of Destiny and are sad to see it go. </p><p>Rebb <a href="https://x.com/rebbford/status/2058177889485340850" target="_blank"><u>relates</u></a> her history with Bungie's work, going back to playing Halo 3 at 16. "There is no Warframe without the legacy of Bungie games," she says. </p><p>"Destiny was and is a force of nature, loved and held in the hands of so many people who, for a moment, were part of the biggest thing in gaming," she adds. "Then comes the words, summarized crudely: 'The End.'"</p><p>Destiny 2 will remain playable going forward, and Bungie and studio owner Sony have not openly killed off the IP, but the game will not get any additional updates and the franchise has no known new entries in the works. Bungie's only other release is Marathon, which is quite shy of a smash-hit, so the studio's waters are choppy. </p><p>Ford adds: "What a tempest! I am 16 again - I am 35. I am making Warframe, I am saying goodbye to the only lasting pillar I had to look up to. I am responsible for my own destiny. This is misery for so many people - and people are the only reason for the good and the bad of this." </p><p>Alonso likewise <a href="https://x.com/PabloMakes/status/2057797346746917055" target="_blank"><u>focuses</u></a> on how losing a game like this can feel as a player. In an indirect tip of his hat, he says, "When Heroes of the Storm ended development I was very sad, I loved that game. People kept saying 'play league or dota' most were trying to be helpful but they were just annoying. I was sad the game I liked was ending and didn’t need people telling me how their moba was better."</p><p>This is the quandary Destiny 2 players will face in the months and years ahead: there is no other game like Destiny. Many tried to make one and none succeeded, and many more were told not to even try because it would be impossible. There are games with guns and loot and space drama, but none of them look or feel or sound quite like this. </p><p>For me, the greatest losses lie in Destiny's unresolved narrative threads, and in knowing that we'll never get any more of those raids or dungeons. Destiny 2's pinnacle PvE encounters were peerless – an ingenious distillation of everything the sandbox could produce spliced with think-on-your-feet puzzles that pushed the entire FPS genre forward and turned fireteams into orchestras conducted by whoever actually learned the mechanics (usually with a <a href="https://www.youtube.com/watch?v=U3mW6gk9xRQ" target="_blank"><u>Datto</u></a> video playing in another window). </p><p><a href="https://www.gamesradar.com/games/fps/as-someone-who-was-all-in-on-destiny-im-gutted-to-see-where-we-are-now/"><u><em>As someone who was all-in on Destiny from day one, I'm gutted to see where we are now</em></u></a><em>. </em></p>
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                                                            <title><![CDATA[ "We want Destiny 3": Fans respond to Sony sunsetting Destiny 2 with a sequel petition that quickly gets 220k signatures in 4 days, and the MMO's actors are on board ]]></title>
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                            <![CDATA[ Bungie's last Destiny 2 update goes live in June ]]>
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                                                                        <pubDate>Tue, 26 May 2026 11:03:19 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Crow in Destiny 2]]></media:description>                                                            <media:text><![CDATA[Crow in Destiny 2]]></media:text>
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                                <p>It's the end of an era as <a href="https://www.gamesradar.com/uk/tag/bungie/">Bungie</a> is now sunsetting <a href="https://www.gamesradar.com/uk/destiny-2/">Destiny 2</a> after seven years. As players prepare for the FPS to finish, there's a growing campaign within the fanbase to get a third installment, and voice actors are now getting involved.</p><p>On June 9, the Monument of Triumph update will be the last significant patch released for Destiny 2. This has stirred up all sorts of mixed feelings across the community, including a push for Destiny 3 that's got Brandon O'Neill, the voice of Crow, Brian Villalobos, the performer behind Lodi, and more on the frontlines.</p><p>"If you're posting about Destiny, Destiny 2 in any way, how about a little #WeWantDestiny3," O'Neill says at the end of a <a href="https://x.com/Red_6250/status/2058441292669943874" target="_blank">Cameo message</a> to the broader player-base. "I wouldn't mind the employment. I hope to see you star side. All the best, Guardians."</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">The Vanguard Have Spoken. Big Thank you to @Brandon_ONei11 for the message I think the community needed #WeWantDestiny3 pic.twitter.com/OiJdsulr38<a href="https://twitter.com/cantworkitout/status/2058441292669943874">May 24, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>He <a href="https://thegamepost.com/destiny-2-voice-actor-fans-hashtag-destiny-3-the-games-final-update/" target="_blank">confirmed</a> to The Game Post that, although the Cameo was organized by a fan, he'd be "very happy to be involved" in a third Destiny. Villalobos is slightly more lowkey, <a href="https://x.com/lobrocop/status/2058691273037320686" target="_blank">retweeting a post</a> about how a <a href="https://www.change.org/p/petition-sony-to-develop-destiny-3" target="_blank">petition for Destiny 3</a> was then at 150,000 people, simply adding, "I mean." That petition has now accrued over 220,000 signatures in just four days of being live.</p><p>I imagine his feelings are much the same as O'Neill and many of the cast-members, in that they'd happily remain a part of this era-defining series and community. Sadly, these efforts may not yield much fruit for the time-being. According to <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/">reports</a>, Bungie's planning a hefty round of layoffs following the launch of Monument of Triumph, and as now, no further continuation of Destiny is planned.</p><p>But miraculous turnarounds can and do happen. Whatever comes, Joshua David King, who voiced Oryx, <a href="https://x.com/DestinyBulletn/status/2058558026382967169" target="_blank">sums up his feelings</a> in a way I think many can understand. "I didn't know much about Destiny, but when I learned about the Hive, and I learned about how story-rich and lore-rich and amazing the world of this was, I fell in love," he says in a video posted on social media.</p><p>"Instantly, Oryx became a role that I knew I always knew I would hold very near and dear to my heart," he adds. "So thank you all for accepting me."</p><p><a href="https://www.gamesradar.com/games/destiny/as-destiny-2-prepares-for-one-final-update-a-former-bungie-legal-chief-says-the-studio-is-now-becoming-what-i-feared-after-the-sony-acquisition/"><em>As Destiny 2 prepares for one final update, a former Bungie legal chief says the studio is "now becoming what I feared after the Sony acquisition"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORVAVO"></div>                            </div>                            <script src="https://kwizly.com/embed/ORVAVO.js" async></script>
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                                                            <title><![CDATA[ As Destiny 2 prepares for one final update, a former Bungie legal chief says the studio is "now becoming what I feared after the Sony acquisition" ]]></title>
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                            <![CDATA[ "I wish I could have done more to keep it alive" ]]>
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                                                                        <pubDate>Sun, 24 May 2026 10:54:35 +0000</pubDate>                                                                                                                                <updated>Sun, 24 May 2026 14:31:45 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 2023 reveal]]></media:description>                                                            <media:text><![CDATA[Destiny 2 2023 reveal]]></media:text>
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                                <p>As Destiny 2 gears up for the end of its live-service updates and as employees reportedly brace for layoffs, one former Bungie worker involved in its acquisition fears the storied developer is becoming a mere "publishing imprint" under Sony's ownership.</p><p>Sony Interactive Entertainment bought the iconic developer behind Destiny, Halo, and <a href="https://www.gamesradar.com/marathon-guide/">Marathon </a>in 2022, but things haven't been smooth sailing since then. The developer <a href="https://www.pcgamer.com/gaming-industry/bungie-lays-off-220-developers-in-shocking-bloodbath-as-it-aggressively-refocuses-on-destiny-and-marathon-we-were-overly-ambitious/" target="_blank">laid off around 200 staff members</a> in 2023 and Sony just reported a <a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/">$765 impairment</a> loss on the studio.</p><p>Things took a slightly bleaker turn this week as <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/">Bungie announced that "active development" on Destiny 2 will be over</a> once a final update drops on June 9, though the MMO FPS will remain playable after. A <a href="https://www.bloomberg.com/news/articles/2026-05-21/bungie-plans-layoffs-after-ending-destiny-2-development?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3OTQwNTI3OSwiZXhwIjoxNzgwMDEwMDc5LCJhcnRpY2xlSWQiOiJURkVUVjJLSUpIOTIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.atbS1PFknTC7XBSdrUHEMV1jz4pw1lfmIX0rGjUFbRs&leadSource=uverify%20wall" target="_blank">Bloomberg report</a> then claimed Destiny 3 isn't in active development and layoffs are expected for the devs who don't get moved on to Marathon.</p><p>Now, Bungie's former General Counsel, Don McGowan, who helped run the company's $3.6 billion buyout says everything he was worried about with the sale is coming true. "I'm not happy to see what has become of one of the most famous studios in gaming, and I wish I could have done more to keep it alive," he writes in a recent <a href="https://www.linkedin.com/feed/update/urn:li:activity:7463585702308392960/" target="_blank">LinkedIn post</a>. "It's now becoming what I feared after the Sony acquisition: a publishing imprint that may also make a game every now and then, but not a builder of worlds."</p><p>"Life goes on, but we can spare ourselves a moment to wish sometimes it didn't. I was never a huge fan of D2. I’m not a great fan of FPS gaming, and I found the lore needlessly complex and never properly explained for new players. But not everything is for everyone. For a lot of people D2 was their life. It helped a lot of people get through COVID lockdowns. And, of course, it changed the games industry in hundreds of ways that echo today and on into the future... on a more LI note, I really hope this doesn't mean a few thousand people lose their jobs…" Hear, hear.</p><p><em></em><a href="https://www.gamesradar.com/games/destiny/marathon-steam-reviews-take-a-hit-as-destiny-2-fans-react-to-news-of-the-mmo-ending-updates-after-nearly-9-years-destiny-died-for-this/"><em>Marathon Steam reviews take a hit as Destiny 2 fans react to news of the MMO ending updates after nearly 9 years: "Destiny died for this"</em></a></p>
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                                                            <title><![CDATA[ Marathon Steam reviews take a hit as Destiny 2 fans react to news of the MMO ending updates after nearly 9 years: "Destiny died for this" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/marathon-steam-reviews-take-a-hit-as-destiny-2-fans-react-to-news-of-the-mmo-ending-updates-after-nearly-9-years-destiny-died-for-this/</link>
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                            <![CDATA[ This is obviously going to help matters ]]>
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                                                                        <pubDate>Fri, 22 May 2026 11:24:44 +0000</pubDate>                                                                                                                                <updated>Fri, 29 May 2026 09:12:03 +0000</updated>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marathon Triage Shell cinematic trailer screenshot.]]></media:description>                                                            <media:text><![CDATA[Marathon Triage Shell cinematic trailer screenshot.]]></media:text>
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                                <p>Bungie has announced that <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/"><u>Destiny 2's final live-service update arrives next month</u></a>, and fans are taking out their frustrations… on poor <a href="https://www.gamesradar.com/marathon-guide/"><u>Marathon</u></a>. </p><p>Obviously, the news isn't good. After the final update, while Destiny 2 will remain playable, it won't be getting any new content or expansions, and that news is only made worse by a report that <a href="https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/"><u>Destiny 3 apparently isn't in development</u></a>, nor is Bungie currently planning on it in the immediate sense. With reportedly no other projects greenlit right now, attention is shifting to its latest FPS game, Marathon, which hasn't been a massive success for the studio since its March launch, and the studio's situation sounds shaky. </p><p>Sony recently reported <a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/"><u>"impairment losses" of around $765 million against Bungie's "intangible and other assets"</u></a> over its last financial year, and it's now been alleged that significant layoffs are planned at Bungie after the final Destiny 2 update. Needless to say, it sounds like the studio needs a win, so some players are being very understanding by… review bombing Marathon on Steam. </p><p>Looking at the <a href="https://store.steampowered.com/app/3065800/Marathon/" target="_blank"><u>game's recent negative reviews</u></a>, you can see a wave of complaints that, well, aren't really complaints about Marathon at all. "Destiny died for this lol," one reads, as another writes: "Slopathon. rip destiny 2 u were the realest."</p><p>One review – posted after only 0.3 hours on record (from a copy of the game that's since been refunded) – simply states, "D2 didn't die for this garbage," while another demands: "Make Destiny 3."</p><p>Now, the upset at the demise of Destiny 2 is – obviously – understandable. Many people have spent the best part of a decade playing the game, and its abrupt end was never going to go down well. But is taking out those frustrations on Marathon going to achieve anything positive? No. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sMTAiiUdyNLKd9tPesUVSL" name="Marathon triage shell" alt="Marathon Triage Shell cinematic trailer screenshot." src="https://cdn.mos.cms.futurecdn.net/sMTAiiUdyNLKd9tPesUVSL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Some fans are already pointing this out. "Love the D2 players review bombing rn," <a href="https://www.reddit.com/r/Marathon/comments/1tk3fzk/love_the_d2_players_review_bombing_rn/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank"><u>one Reddit user sarcastically writes</u></a>. "Great look guys! Blame Marathon for a game reaching its natural end of life, makes complete sense to me!"</p><p>Others are calling for others to counterbalance the wave of complaints, <a href="https://www.reddit.com/r/Marathon/comments/1tk68k0/leave_a_review_for_marathon_if_you_havent_already/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank"><u>asking</u></a>: "Positive or negative, leave a genuine review please. Not some parasocial comment." </p><p>Right now, it appears that those trying to give Marathon a positive boost are winning – while today is still the game's worst day for negative reviews in the last month (with 93 posted so far), it also has way more positive ones, with 179 shared today. Interestingly, the exact same thing is happening on <a href="https://store.steampowered.com/app/1085660/Destiny_2/" target="_blank"><u>Destiny 2's Steam reviews</u></a>, too, with the positive reviews coming out on top. </p><p>With both games, it helps that the review bomb hasn't become too widespread at the time of writing. Hopefully, it'll just fizzle out, as once again, it's really not going to achieve anything other than add some salt to the wounds of the already struggling devs. Perhaps <a href="https://www.gamesradar.com/games/fps/marathon-season-2/">Marathon Season 2</a> can turn things around at least a little too.</p><p><a href="https://www.gamesradar.com/games/destiny/former-destiny-2-writer-says-it-turns-out-the-real-destiny-killer-was-ceo-pete-parsons-as-players-pray-for-destiny-3/"><u><em>Former Destiny 2 writer says "it turns out the real Destiny killer" was CEO Pete Parsons as players pray for Destiny 3.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ Destiny 3 isn't in active development, report says, and Bungie has no greenlit projects with layoffs to come as attention shifts to Marathon ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-3-isnt-in-active-development-report-says-and-bungie-has-no-greenlit-projects-with-layoffs-to-come-as-attention-shifts-to-marathon/</link>
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                            <![CDATA[ There's reportedly no guarantee any new projects will go ahead ]]>
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                                                                        <pubDate>Fri, 22 May 2026 09:46:49 +0000</pubDate>                                                                                                                                <updated>Fri, 29 May 2026 09:10:21 +0000</updated>
                                                                                                                                            <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 The Final Shape cutscene screenshot shows a hooded individual pointing a gun.]]></media:description>                                                            <media:text><![CDATA[Destiny 2 The Final Shape cutscene screenshot shows a hooded individual pointing a gun.]]></media:text>
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                                <p><a href="https://www.gamesradar.com/destiny-2-guide-walkthrough/"><u>Destiny 2</u></a>'s active <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/">development is officially coming to a close</a>, and the news just gets worse as it's reported that Destiny 3 isn't in development, and layoffs are planned at Bungie after the game's final update next month.</p><p>That's according to a <a href="https://www.bloomberg.com/news/articles/2026-05-21/bungie-plans-layoffs-after-ending-destiny-2-development?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3OTQwNTI3OSwiZXhwIjoxNzgwMDEwMDc5LCJhcnRpY2xlSWQiOiJURkVUVjJLSUpIOTIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.atbS1PFknTC7XBSdrUHEMV1jz4pw1lfmIX0rGjUFbRs&leadSource=uverify%20wall" target="_blank"><u>Bloomberg report</u></a>, via individuals allegedly familiar with Bungie's plans. It's claimed that – aside from the ongoing support for its latest FPS game Marathon – Bungie doesn't have another new project currently lined up, with no plans to immediately start production on Destiny 3 (which, clearly, isn't already ongoing). It's claimed that Bungie devs are looking to both pitch and start developing new projects (apparently, projects in the Destiny franchise are included in this), but as of now, none have actually been approved, nor is it a certain thing that any will. </p><p>What's worse is the alleged layoffs being planned at Bungie as Destiny 2's development comes to an end. While it's reported that the number of layoffs planned isn't known, the number is described as significant. </p><p>Things haven't been looking fantastic for Bungie for a while now. Earlier this month, Sony's results for the last financial year (ended at the end of March) revealed that it had taken <a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/"><u>"impairment losses" of around $765 million against Bungie's "intangible and other assets"</u></a> over the course of the year. Obviously, that's not good, especially when Sony spent $3.6 billion to acquire it in 2022. At the time, <a href="https://www.gamesradar.com/games/destiny/destiny-2-players-pick-out-a-grave-as-bungie-confirms-its-got-nothing-to-say-and-sony-admits-its-down-usd765-million-on-the-studio-theres-no-way-this-game-keeps-getting-dlc/"><u>Destiny 2 fans were seriously worried about the future</u></a> of the game, and it's sad to see that their fears weren't unfounded.</p><p>It's fair to say that Bungie's latest game, <a href="https://www.gamesradar.com/games/fps/marathon-sold-just-1-2-million-copies-with-nearly-70-percent-on-steam-analyst-estimates-it-hasnt-exactly-made-the-splash-sony-and-bungie-wanted/"><u>Marathon, hasn't been an immediate hit</u></a>, either. While it'd be unfair to call it a Concord or Highguard situation, Bloomberg now reports that it hasn't met sales expectations, but claims that Bungie is looking to invest more into it, so the devs aren't giving up on it. Some Destiny 2 staffers have apparently already recently been shifted over to work on Marathon with <a href="https://www.gamesradar.com/games/fps/marathon-season-2/">Marathon Season 2</a> just around the corner as well.</p><p>For now, we'll just have to see how the situation unfolds, but there's no way to dress it up – it's pretty grim.</p><p><a href="https://www.gamesradar.com/games/destiny/former-destiny-2-writer-says-it-turns-out-the-real-destiny-killer-was-ceo-pete-parsons-as-players-pray-for-destiny-3/"><u><em>Former Destiny 2 writer says "it turns out the real Destiny killer" was CEO Pete Parsons as players pray for Destiny 3.</em></u></a></p>
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                                                            <title><![CDATA[ Former Destiny 2 writer says "it turns out the real Destiny killer" was CEO Pete Parsons as players pray for Destiny 3  ]]></title>
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                            <![CDATA[ Parsons departed Bungie last year following years of criticism ]]>
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                                                                        <pubDate>Thu, 21 May 2026 20:59:17 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>As fans sift through the ashes following Bungie's announcement that <a href="https://www.gamesradar.com/games/destiny/destiny-2-is-dead-active-development-ends-next-month-after-one-final-update-but-bungie-says-the-mmo-will-still-be-playable/">Destiny 2 is ending active development</a>, former Bungie writer Robert Brookes summarizes a sentiment percolating in the game's community: "It turns out the real Destiny killer was Pete Parsons." </p><p>Brookes was laid off from Bungie in July 2024 – one of hundreds of employees impacted as the studio made <a href="https://www.gamesradar.com/games/destiny/destiny-devs-blindsided-after-another-220-inexcusable-layoffs-are-announced-publicly-this-is-how-ive-found-out-im-laid-off/"><u>multiple deep cuts</u></a>. Previously, he <a href="https://x.com/Sphynxian/status/1818677295424717041" target="_blank"><u>wrote</u></a> at the time, he'd been "delivering seasonal story from Hunt all the way to Deep and sending home the most well-received expansion in our history in Final Shape." </p><p>Reacting to today's development shutdown, Brookes <a href="https://bsky.app/profile/sphynxian.bsky.social/post/3mmeyikmphs2g" target="_blank"><u>minces no words</u></a> on Parsons. The CEO <a href="https://www.gamesradar.com/games/destiny/bungie-ceo-pete-parsons-is-out-new-studio-head-steps-up-with-destiny-2-flailing-marathon-in-limbo-and-the-eye-of-sony-burning/#viafoura-comments"><u>departed Bungie last year</u></a> following the aforementioned layoffs and during a fraught time for the company, passing the role of studio head to Justin Truman. </p><p>Parsons previously championed plans to <a href="https://www.gamesradar.com/bungie-will-launch-other-franchises-and-totally-transform-destiny-by-2025-ceo-says/"><u>turn Bungie into a multi-franchise studio</u></a> positioned as "one of the world's best entertainment companies," though that plan was pitched at a much rosier time for Bungie. </p><p>As Bungie declined over the past few years, current leaders, former leaders, and especially Parsons faced mounting criticism – not just for how the studio's incubation projects and layoffs had been handled (disastrously, mostly), but also for the golden parachutes they rode out of the company following the Sony acquisition. Brookes touches on this in a separate Bluesky <a href="https://bsky.app/profile/sphynxian.bsky.social/post/3mmf26iuzvk2g" target="_blank"><u>post</u></a> today: "Don't worry they're suffering in their *checks note on hand* multi-million dollar payouts." </p><p>Even before his departure, Parsons was skewered for spending millions of dollars on vintage cars while developers were being laid off.   </p><p>Statements from Parsons drew fire as well. Fans and developers grilled <a href="https://x.com/pparsons/status/1719083847680459207" target="_blank"><u>his remarks</u></a> on the October 2023 layoffs, calling them tone-deaf. In 2021, <a href="https://www.gamesradar.com/bungie-ceo-apologizes-for-the-pain-caused-by-the-studios-culture-amid-internal-report/"><u>Parsons apologized for Bungie's work culture</u></a> following an IGN report alleging toxic and sexist behavior had been tolerated by leadership. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5tArJEnD3JJyasxgJ5BZuR" name="Destiny 2_ Renegades _ Launch Trailer 2-5 screenshot" alt="Destiny 2 Renegades trailer screenshot of aged Drifter" src="https://cdn.mos.cms.futurecdn.net/5tArJEnD3JJyasxgJ5BZuR.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Yet in some ways, Parsons is just a stand-in for Bungie leadership writ large. As one hot Reddit post <a href="https://www.reddit.com/r/DestinyTheGame/comments/1tjtkf4/thanks_to_the_devs/" target="_blank">argues </a>today: "As everyone knows, Bungie has terrible executives (maybe even some are still there) but the devs who do the actual work to make the game deserve a round of applause." </p><p>With Destiny 2 on the way out, players are trading memories, grasping at straws, and enjoying some gallows humor. Destiny 3, the unannounced sequel long held up as a necessary, clean-slate solution to all of Destiny 2's problems, is unsurprisingly <a href="https://www.reddit.com/r/DestinyTheGame/comments/1tjvtrf/if_we_ever_get_a_destiny_3_what_key_things_do_you/" target="_blank">the talk of the town</a>. Bungie suggested there's more Destiny to come as it dropped the axe on Destiny 2 – "Once we have more news to share on Destiny, you'll be the first to know," it says – but didn't commit to specific projects. </p><p>Another game dev, communications director Thomas Puha of Remedy, <a href="https://x.com/RiotRMD/status/2057512347317489680" target="_blank"><u>summarizes</u></a> the response well. "No. Just no," he says. "I've got 5000 hours in this game, lifelong friends from it, some enemies, and at Bungie so many friends over the years. This hurts, at least the game being quiet this year has enabled me to work day and night on Control Resonant, but...I'm literally in tears that the journey is over. I love this game like no other." </p><p><a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/"><em>Sony reports $765 million impairment loss on Marathon and Destiny 2 studio Bungie for the last financial year, after paying $3.6 billion for it in 2022.</em></a></p>
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                                                            <title><![CDATA[ Destiny 2 is dead: "active development" ends next month after one final update, but Bungie says the MMO will still be "playable" ]]></title>
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                            <![CDATA[ The Final Shape will remain final ]]>
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                                                                        <pubDate>Thu, 21 May 2026 17:13:42 +0000</pubDate>                                                                                                                                <updated>Thu, 21 May 2026 18:00:40 +0000</updated>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 Lightfall]]></media:description>                                                            <media:text><![CDATA[Destiny 2 Lightfall]]></media:text>
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                                <p>Active development on Destiny 2 will come to an end with a final update coming June 9, Bungie announced today, officially sunsetting the MMO following a few dire years. There are no more updates coming. This time, for real, Destiny 2 is dead.</p><p>"Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today," Bungie <a href="https://www.bungie.net/7/en/News/Article/d2_may_21_2026" target="_blank"><u>says</u></a>. "Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to."</p><p>In its announcement, Bungie acknowledges that "it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2." This echoes previous sentiments suggesting that The Final Shape was perhaps too good a finale. </p><p>The Edge of Fate expansion tried to set up a new story following the conclusion of the Light and Darkness saga that led up to The Final Shape, and it did deliver a pretty compelling campaign, but unpopular systemic changes, wobbling epilogue narratives, and a severe content drought brought Destiny 2 to a crawl in the past year and change. The vibe was that Bungie didn't know what to do with the game anymore, and perhaps it truly didn't. </p><p>While Bungie's post hints at more Destiny projects to come – something "beyond" Destiny 2 – it notably has not announced Destiny 3, a sequel that fans, long fearing that the end of days was nigh, hoped might take the sting off the bad news. </p><p>Players <a href="https://www.gamesradar.com/games/destiny/destiny-2-players-pick-out-a-grave-as-bungie-confirms-its-got-nothing-to-say-and-sony-admits-its-down-usd765-million-on-the-studio-theres-no-way-this-game-keeps-getting-dlc/">had also hoped</a> that recent, protracted silence from Bungie would soon give way to an update on the future of the game, and, well, I suppose they got their wish, just not the update they'd hoped for. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qvczNRmQtAHiYTz4gGNKvX" name="Destiny 2 The Final Shape ending traveler aurora.jpg" alt="Destiny 2 The Final Shape ending Guardian looking at the Traveler aurora" src="https://cdn.mos.cms.futurecdn.net/qvczNRmQtAHiYTz4gGNKvX.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Bungie says "we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio."</p><p>That bittersweet update is Monument of Triumph, billed as a celebration of all things Destiny. A new endgame Pantheon will pit players against souped-up raid bosses, dungeons and raids will have their loot updated for the new tier system, and destination-exclusive "memory lane" gear will be added to the tiered loot pool as well. </p><p>The Monument of Triumph reward pass also comes with a new Exotic hand cannon (one more, for old time's sake), and an "increased" number of cosmetic rewards compared to standard passes, Bungie says. </p><p>Tragically, we're getting new subclass abilities that sound very cool, including Aspects for all classes, more grenades, and various buffs to everyone. "Mindspun will interact with Threadling Grenade, Ward of Dawn is getting a complete rework, Trapper's Ambush has new capabilities, and more," Bungie says. </p><p>All of this suggests to me that more ambitious plans may have been repackaged as a final update after someone at Bungie – and/or owner Sony, <a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/"><u>who's written down $765 million on its purchase of the studio</u></a> – took stock of how much road the game really has left. It sounds like a buff blowout to cap off the sandbox updates, which ain't a bad way to go out. </p><p>Going forward, Destiny 2 will be sustained by a static event rotation and refreshed modes built for the big sunsetting. Expect an Iron Banner PvP event every four weeks, new PvP modes including "some old school Bungie PvP vibes" and "a throwback to Destiny 1 balancing," and a new collection of weapons tied to events like Festival of the Lost and The Dawning. </p><p>Festivities like the Sparrow Racing League will return as permanent additions, and every single Destiny 2 content pack will be packed into a play-it-all bundle also coming June 9 alongside "permanent markdowns." Bungie says it will share more details in the weeks ahead. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bHCmBvdubrGpHAp6x99Hji" name="s18-media-screenshot-8.jpg" alt="Destiny 2" src="https://cdn.mos.cms.futurecdn.net/bHCmBvdubrGpHAp6x99Hji.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Somewhat surprisingly, and I do mean <em>somewhat</em>, Destiny 2's Eververse cash shop will stay open. You'll still be able to earn Bright Dust to get cosmetics for free, but you'll also be able to spend real money on Silver. </p><p>The Portal introduced in Edge of Fate as a new activity and grind hub has also, effectively, been killed. "We have embraced the player feedback about the Director and Portal, and a newly refreshed Director returns to its rightful place as the center of activities in D2," Bungie says, finally making a hotly requested change in the same breath it ends the whole game. </p><p>You simply could not write a more Destiny 2 sendoff. Right at the literal end, Bungie says, "We want to remove choice paralysis; players should be able to sign in and find the fun quickly rather than being mired in stacking as many difficulty modifiers as possible to earn desirable rewards."</p><p>"Destiny 2 has been our home for many, many years," Bungie concludes. "The unknown can sometimes feel wild, even a bit scary at times, but these opportunities to explore the future are invigorating. As we look ahead, our commitment remains the same: to make games we, and you, are excited to play." </p><p>Come June 9, the only known Bungie game in active development will be Marathon, an excellent extraction shooter that has thus far failed to hold onto an audience beyond a devoted core base. Despite enormous post-launch challenges, Bungie's committed to growing the game, promising major changes in Season 2 on June 2, and <a href="https://www.gamesradar.com/games/fps/marathon-is-getting-a-pve-only-mode-as-bungie-responds-to-the-state-of-the-game/"><u>outlining a year of updates to come, including a PvE mode</u></a>. </p><p><a href="https://www.gamesradar.com/games/fps/killing-marathon-would-be-self-sabotage-for-sony/"><u><em>Killing Marathon would be self-sabotage for Sony</em></u></a><em>. </em></p>
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                                                            <title><![CDATA[ Destiny 2 players pick out a grave as Bungie confirms it's got nothing to say and Sony admits it's down $765 million on the studio: "There's no way this game keeps getting DLC"  ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-players-pick-out-a-grave-as-bungie-confirms-its-got-nothing-to-say-and-sony-admits-its-down-usd765-million-on-the-studio-theres-no-way-this-game-keeps-getting-dlc/</link>
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                            <![CDATA[ It really is not looking good ]]>
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                                                                        <pubDate>Fri, 08 May 2026 15:29:06 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>The one-two punch of Sony reporting <a href="https://www.gamesradar.com/games/fps/sony-reports-usd765-million-impairment-loss-on-marathon-and-destiny-2-studio-bungie-for-the-last-financial-year-after-paying-usd3-6-billion-for-it-in-2022/">a further impairment loss from buying Bungie</a> – now totaling $765 million in the last financial year, more than 21% of the $3.6 billion it spent on the studio – and Bungie itself admitting it still has nothing of note to say has sent Destiny 2 players deeper down the stages of grief. </p><p>On May 7, less than 24 hours before Sony released the earnings report revealing this staggering impairment loss, Destiny 2 communications manager dmg04 <a href="https://x.com/A_dmg04/status/2052419781828182020" target="_blank">addressed</a> the game's community on Twitter. </p><p>"Still have a few lighter TWIDs in the pipe," he says, setting expectations for the developer's weekly blog posts. For months, players have begged for updated details on Destiny 2's upcoming expansions and patches, not to mention a proper state of the game letter, but have seen very little of consequence. Clearly, such information won't be coming for at least several more weeks. </p><p>"Community focused, emblems and foundation details," dmg04 says of the coming blog posts. "Know y'all are chomping at the bit for news. Dotting i's, crossing t's. Looking to have game focused articles as soon as they're ready." </p><p>This is obviously out of the hands of people like dmg. The timing is just brutal, as the Destiny community could really use a pick-me-up, or even some clarity, in the wake of Sony's report. </p><p>Bungie has been on thin ice for a while, and with Sony very publicly quantifying its underperformance, fans of the studio's games fear the chilling depths have finally come. To be clear, the impairment loss means Bungie is now worth $765 million less than it was when Sony bought it, not that $765 million cash was lost through operational costs. But it's still very bad news, as this sort of loss wouldn't be tallied if Bungie's games were doing great. </p><p>Destiny 2's Edge of Fate expansion pushed many people away from the game with baffling systemic changes, and between Steam player counts and console analyst reports, it's clear that the MMO – Bungie's longtime breadwinner – is in the worst position it's ever been. </p><p>On top of that, Marathon <em>finally</em> got out the door – and ended up being really fun, per our <a href="https://www.gamesradar.com/games/fps/marathon-review/">Marathon review</a> – only to start hemorrhaging players within a few weeks, evidently failing to maintain long-term appeal. Marathon is rapidly approaching a fork in the road with its first seasonal transition threatening to either turn off more people by wiping their progress or, just maybe, bring new and lapsed players into the fold with exciting changes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gP7vp5RJDzXX8oiEETYmQf" name="Destiny 2_ Heresy _ Launch Trailer 1-11 screenshot" alt="Destiny 2 Episode 3 Heresy screenshot of Eris Morn" src="https://cdn.mos.cms.futurecdn.net/gP7vp5RJDzXX8oiEETYmQf.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>In the wake of this news, Destiny 2 players are doing what they do best: doomposting. </p><p>"There's no way this game keeps getting DLC post 2026," <a href="https://www.reddit.com/r/DestinyTheGame/comments/1t6yiym/theres_no_way_this_game_keeps_getting_dlc_post/" target="_blank">reads</a> a rising post on the main Destiny subreddit, which has also seen a falloff in user activity in the past year. A subreddit moderator <a href="https://www.reddit.com/r/DestinyTheGame/comments/1t6wcru/comment/okmnpw6/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank">sums up</a> the discussion in another thread about the Sony news: "If this is the end, it's been an honor playing with you, ladies and gentlemen." </p><p>Even users on the more optimistic Destiny 2 subreddit have their heads in their hands: "It doesn't look good," <a href="https://www.reddit.com/r/destiny2/comments/1t723hj/it_doesnt_look_good/" target="_blank">reads</a> today's top post, sharing The Game Awards host Geoff Keighley's aggregation of the Sony report. </p><p>With no word from Bungie and all visible numbers in the red, it's hard to dispute pessimism like this. Bungie has faced dire stakes and managed moonshot turnarounds multiple times before, but not as a Sony asset, and this situation really is something else. </p><p>What happens to Bungie going forward isn't entirely clear, but a feared shutdown, at least, does not seem imminent. There are many possibilities. Previous reports indicated the studio would face <a href="https://www.gamesradar.com/as-destiny-2-struggles-bungie-will-reportedly-face-a-total-sony-takeover-if-it-doesnt-hit-financial-goals/">a total Sony takeover if it didn't hit financial targets.</a> It's already been carved up to some extent, and with no turnaround in sight, it seems likely that Bungie's executive leadership will see some real musical chairs. Sony said just last year that <a href="https://www.gamesradar.com/games/fps/sony-says-bungies-independence-is-getting-lighter-as-it-aims-to-launch-the-destiny-2-studios-troubled-new-fps-marathon-before-april-2026-we-are-now-fixing-the-problems-so-we-believe-this-launch-will-happen/">Bungie's "independence is getting lighter,"</a> and the studio's only facing greater challenges today. </p><p>There are also understandable fears that the world-class artists, gunsmiths, audio wizards, and other developers at Bungie could face more cuts of their own, echoing <a href="https://www.gamesradar.com/games/destiny/destiny-devs-blindsided-after-another-220-inexcusable-layoffs-are-announced-publicly-this-is-how-ive-found-out-im-laid-off/">multiple waves of prior layoffs</a> that hit during hard times. And if you haven't heard, times <a href="https://www.gamesradar.com/games/former-playstation-boss-blames-really-sad-layoffs-on-misjudgment-of-companies-its-funny-to-see-the-companies-who-shut-down-lay-off-the-stock-price-goes-up/">have only gotten harder for the games industry at large</a>. </p><p>Sony's live service ambitions, once meant to draw on Bungie's experience in the genre, have largely flamed out, so how PlayStation Studios could theoretically leverage the studio through partial reallocation is also more uncertain. Sony does seem invested in Marathon, but it's still a minor portion of Bungie's portfolio. Likewise, Sony surely wants the Destiny IP it paid for to survive, but in what shape and under what leadership? One thing seems certain: Bungie as we know it will not be allowed to continue on its current trajectory. </p><p><a href="https://www.gamesradar.com/games/fps/bungie-doesnt-see-marathon-going-anywhere-we-know-where-we-want-to-take-the-story-over-the-next-few-years/"><em>Bungie doesn't see Marathon going anywhere: "We know where we want to take the story over the next few years." </em></a></p>
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                                                            <title><![CDATA[ Destiny 2's Star Wars-themed expansion pulls in series-low Steam numbers while fans debate if Renegades is "pretty great" or a "$10 season disguised as a $30 Campaign" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2s-star-wars-themed-expansion-pulls-in-series-low-steam-numbers-while-fans-debate-if-renegades-is-pretty-great-or-a-usd10-season-disguised-as-a-usd30-campaign/</link>
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                            <![CDATA[ Lower than any season, episode, or major expansion ]]>
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                                                                        <pubDate>Thu, 04 Dec 2025 13:00:12 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:description>
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                                <p>Destiny 2's latest expansion hasn't set the world on fire, as the Star Wars-themed update has had the worst launch numbers of any of <a href="https://www.gamesradar.com/uk/tag/bungie/" target="_blank">Bungie's</a> game expansions.</p><p>The <a href="https://steamdb.info/app/1085660/charts/#max" target="_blank"><u>SteamDB</u></a> numbers for the Destiny 2: Renegades launch peaked at 71,278, which is the lowest peak in the game's history of expansions, seasons, and episodes. The previous low was with Episode Heresy, which peaked at 77,399, but compared to the other major expansions, it isn't even close: Lightfall reached 316,750, and Shadowkeep was considered low at 214,100. </p><p>Alongside the playercounts, Renegades is currently getting a very mixed reception from Destiny 2 players, with one of the top posts on the<a href="https://www.reddit.com/r/DestinyTheGame/comments/1pcpesb/renegades_is_so_much_better_than_edge_of_fate/" target="_blank"><u> Destiny 2 subreddit</u></a> saying, "I can't fathom how Destiny's DLCs are either pretty great like Rise of Iron, Witch Queen, or Renegades, or absolutely atrocious like Lightfall, Shadowkeep, or Edge of Fate." </p><p>The user continues, "Now I know it's the first day, and I haven't even finished the campaign yet, but I am having a blast," while praising the new weapons, which are "super fun and not reskins for once," while saying "some bossfights feel innovative for Destiny Standards."</p><p>However, the Steam reviews tell a different story. The expansion currently sits at "Mixed" on Steam, with reviews calling it <a href="https://steamcommunity.com/id/NorrixLmao/recommended/3186540/" target="_blank"><u>"$10 season disguised as a $30 Campaign"</u></a>. </p><p>While <a href="https://steamcommunity.com/profiles/76561198802975130/recommended/3186540/" target="_blank"><u>another comments</u></a> on it being a disappointing year for the game alongside Edge of Fate earlier this year, saying, "It's fine with me if Bungie wants to scale down Destiny, that's alright. What isn't alright is charging full price for obviously way less. 80$ for this year of content, 40$ for Edge of Fate & 40$ for Renegades is not okay. These are not 40$ expansions. At least not to me. They are more like 20$ expansions."</p><p><a href="https://www.gamesradar.com/games/destiny/bungie-and-star-wars-owner-hashed-out-the-tone-of-new-destiny-2-expansion-renegades-together-realized-it-cant-feel-like-a-side-quest-whats-the-bad-version-of-this/"><u><em>Bungie and Star Wars owner hashed out the tone of new Destiny 2 expansion Renegades together, realized it can't "feel like a side quest": "What’s the bad version of this?"</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ Destiny 2 game director says "we don't want to be a dead live game" as Renegades arrives at a low for the MMO, admits "relatively few [new] people come" in and Edge of Fate pivot "didn't work" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-2-game-director-says-we-dont-want-to-be-a-dead-live-game-as-renegades-arrives-at-a-low-for-the-mmo-admits-relatively-few-new-people-come-in-and-edge-of-fate-pivot-didnt-work/</link>
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                            <![CDATA[ Tyson Green weighs in on the state of Destiny 2 ]]>
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                                                                        <pubDate>Wed, 26 Nov 2025 19:15:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>For years, Destiny 2 players have turned to hefty "State of the Game" blog posts during hard times; the current creatives at the game's helm would step up to lay out what's working, what isn't, and what's in the works. On this front, Bungie was uncharacteristically quiet after the difficult launch of The Edge of Fate, an expansion that actively soured many players on the game with a bland Portal activity hub and tedious Power grind, and which failed to give many more a reason stick around after The Final Shape. </p><p>Bungie did own up to taking the "wrong path for Destiny" in an apologetic blog post this month, but it is still nice to hear game director Tyson Green walk through the game's latest hardships and the next turn-around plan.</p><p>Speaking with <a href="https://www.ign.com/articles/we-dont-want-to-be-a-dead-game-destiny-2s-directors-on-reassessing-the-shooters-future" target="_blank">IGN</a>, Green acknowledges the dour state Destiny 2 finds itself in as Bungie prepares to launch the Star Wars-flavored expansion Renegades on December 2. The Edge of Fate, The Final Shape, and Renegades are the hottest topics, but Green also cuts through to an older, more foundational issue saddling Destiny 2. </p><p>"For years now, Destiny has been on this steady hardening of the core [audience]," he says. "More and more core players are staying and playing the game, but relatively few [new] people come into the game. There's a tightening and contraction, and this presents problems for a game that you're trying to maintain as a live service, especially when you want to keep serving those core players with great, compelling expansions."</p><p>This contraction owes a lot to Destiny 2 struggling to enact a clean onboarding process, and failing to <em>not delete huge chunks of the game</em>, and it only worsened after The Final Shape. Green says "the big [downwards] spike in population [came after]" the end of the Light and Darkness Saga, which created a natural exit point for folks who'd perhaps had enough Destiny after 10 years, or were at least considering a break. </p><p>"That wasn't the plan from the business perspective," Green adds. Seemingly having realized the corner it painted itself into by putting<em> Final</em> in a climactic expansion title, Bungie has been quite loud about the continued future of Destiny 2. Post-Final Shape, it worked to set up new plotlines that could carry future years, and The Edge of Fate <em>does</em> have a compelling story despite its systemic missteps. But "unfortunately," Green says of The Final Shape transition, "it was not gracefully managed, but we had to try something."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3UBYLU5ggnUhhk57AaT3qf" name="Destiny 2 The Final Shape Witness and Veil bungie image.jpg" alt="Destiny 2 The Final Shape The Witness and the Veil" src="https://cdn.mos.cms.futurecdn.net/3UBYLU5ggnUhhk57AaT3qf.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>All of this certainly hasn't helped, but The Edge of Fate's unpopular changes are largely to blame for the state of the game, with Bungie now working to walk back decisions <em>it just made</em> to appease players who've jumped ship. Renegades won't make sweeping changes here because Bungie hasn't had enough time for that kind of refactoring, but Green suggests the expansion does address some standout problems, and says the studio's new release model of two medium expansions a year enables greater reactivity in its planning. </p><p>"It sounds great on paper, but it didn't work," Green says of The Edge of Fate's Portal and Power pivot. Instead, "what our players are telling us is that they don't want to chase a simple number that goes up, they want real rewards." It's me, I'm players. </p><p>In what's probably the loadbearing line of IGN's interview, Green says, "I think we've been taught a bunch of hard lessons about what our players want, and there are really two kinds of live games: those that listen to the players and respond, and those that don't. And we don't want to be a dead live game, we want to keep building Destiny." </p><p><a href="https://www.gamesradar.com/games/destiny/bungie-and-star-wars-owner-hashed-out-the-tone-of-new-destiny-2-expansion-renegades-together-realized-it-cant-feel-like-a-side-quest-whats-the-bad-version-of-this/"><em>Bungie and Star Wars owner hashed out the tone of new Destiny 2 expansion Renegades together, realized it can't "feel like a side quest": "What’s the bad version of this?"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ Bungie and Star Wars owner hashed out the tone of new Destiny 2 expansion Renegades together, realized it can't "feel like a side quest": "What’s the bad version of this?" ]]></title>
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                            <![CDATA[ This isn't Fortnite, that's for sure ]]>
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                                                                        <pubDate>Wed, 26 Nov 2025 17:46:29 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:description>
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                                <p>While Destiny 2's upcoming Renegades expansion is <a href="https://www.gamesradar.com/games/destiny/bungie-reveals-whats-next-for-destiny-2-multiyear-fate-saga-starts-with-edge-of-fate-expansion-in-july-star-wars-inspired-renegades-expansion-with-lucasfilm-in-december/"><u>themed around Star Wars</u></a>, it's not a Star Wars crossover, as Bungie has assured fans it's <a href="https://www.gamesradar.com/games/destiny/destiny-2-lead-insists-divisive-star-wars-inspired-expansion-renegades-is-in-canon-for-the-destiny-universe-as-players-worry-the-mmo-is-pulling-a-fortnite/"><u>"in-canon for the Destiny universe"</u></a> despite bringing in elements from the film series. However, it isn't just a homage either, as <a href="https://www.gamesradar.com/uk/tag/bungie/"><u>Bungie</u></a> has worked directly with <a href="https://www.gamesradar.com/uk/tag/lucasfilm/">Lucasfilm</a> on the new expansion, although instead of Lightsabers you'll be wielding the "Praxic Sword" to keep it in the realm of Destiny. </p><p>In the <a href="https://www.youtube.com/watch?v=nrsypZ-P06o&t=3s" target="_blank"><u>"Destiny 2: Renegades Developer Livestream,"</u></a> narrative director Alison Lührs explains, "I remember the first time that we went down to San Francisco. We had this really big meeting where the Destiny narrative folks were on one side and the Star Wars narrative folks on the other. We broke the ice by just asking 'What's the bad version of this?' We had a really good laugh over what that looked like." (Thanks, <a href="https://www.pcgamer.com/games/fps/the-first-thing-bungie-asked-lucasfilm-about-its-star-wars-themed-destiny-2-expansion-was-what-is-the-bad-version-of-this/" target="_blank">PCGamer</a>.)</p><p>However, it was through those discussions that the teams "uncovered that this should be the aesthetic, the vibe of Star Wars" but be true to "Destiny's narrative that we knew needed to be there." While the video features another developer saying, "It can't feel like a one-off. This can't feel like a a side quest... this has to be a continuation of the Fate Saga."</p><p>Given that Star Wars' biggest impact on the gaming scene as of late has probably been the Fortnite crossovers, it makes total sense that Bungie has gone with its direction. Not only do you avoid the fatigue that we're seeing in other shooters like Call of Duty of everything trying to be Fortnite – especially when it comes to that precious Destiny lore – but Fortnite is also able to do loads of out-there stuff, and nobody bats an eye (as I'm writing this, a giant Homer Simpson is floating in the sky of Fortnite), which I don't think Destiny would click with in the same way.</p><p>Regardless, it is refreshing to see a game be given the crossover go-ahead, show restraint, and still stay true to what makes it unique, because I can definitely see a version of this where Darth Vader is a raid boss and you have C3PO as your Peter Dinklage companion for a few missions. </p><p><a href="https://www.gamesradar.com/games/destiny/as-destiny-2-faces-dwindling-player-counts-mia-roadmap-and-another-scrapped-in-game-currency-sony-admits-the-mmo-has-not-met-expectations-following-usd3-6bn-bungie-acquisition/"><u><em>As Destiny 2 faces dwindling player counts, MIA roadmap, and another scrapped in-game currency, Sony admits the MMO has not met expectations following $3.6bn Bungie acquisition.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQAGMW"></div>                            </div>                            <script src="https://kwizly.com/embed/WQAGMW.js" async></script>
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                                                            <title><![CDATA[ As Destiny 2 faces dwindling player counts, MIA roadmap, and another scrapped in-game currency, Sony admits the MMO has not met expectations following $3.6bn Bungie acquisition ]]></title>
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                            <![CDATA[ Destiny 2 has disappointed with both its sales and user engagement, according to Sony's CFO ]]>
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                                                                        <pubDate>Tue, 11 Nov 2025 12:32:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:description>
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                                <p>Destiny 2 hasn't been as successful as Sony hoped when it acquired developer Bungie, as the company's chief financial officer now admits that neither sales nor user engagement have "reached to the expectation we had" at the time of the $3.6 billion buyout in 2022.</p><p>In Sony's latest <a href="https://www.sony.com/en/SonyInfo/IR/library/presen/er/pdf/25q2_sonypre.pdf" target="_blank"><u>financial results presentation</u></a>, the company mentions recording "impairment losses against a portion of Bungie, Inc.'s intangible and other assets in connection with Destiny 2," for a total of 31.5 billion yen, or over $204 million at the current exchange rate. </p><p>Sony's chief financial officer Lin Tao elaborates on this further in the financial call. "Regarding Destiny 2, partially due to the changes in the competitive environment, the level of sales and user engagement have not reached the expectation we had at the time of the acquisition of Bungie," she explains. </p><p>"While we will continue to make improvements, we downwardly revised the business projection for the time being and recorded an impairment loss against a portion of the assets at Bungie."</p><p>It's fair to say that things haven't been great for Destiny 2 lately. Although a new expansion for the game is due out next month, third-party tools indicate that the shooter's <a href="https://www.gamesradar.com/games/destiny/remembering-its-mmo-has-an-expansion-out-soon-bungie-addresses-destiny-2s-missing-roadmap-as-player-counts-hit-a-new-low-on-steam/"><u>player count across PC has been steadily falling in recent months</u></a>, even reaching record-low peaks. That comes alongside complaints from fans about the game's missing, long-promised roadmap, not to mention the plans to <a href="https://www.gamesradar.com/games/destiny/facing-backlash-and-worst-ever-player-counts-on-steam-bungie-decides-to-remove-ill-conceived-destiny-2-currency-it-just-added-in-the-mmos-edge-of-fate-expansion/">remove the Edge of Fate expansion's Unstable Cores currency</a> following backlash.</p><p>Bungie also has a new shooter coming out, but things haven't been smooth sailing there, either. <a href="https://www.gamesradar.com/games/fps/playstation-delays-marathon-indefinitely-your-voice-has-been-strong-and-clear/"><u>Marathon was delayed earlier this year</u></a>, not long after public backlash when an indie artist <a href="https://www.gamesradar.com/games/fps/bungies-marathon-alpha-includes-designs-lifted-from-an-indie-artist-without-pay-clearly-my-work-was-good-enough-to-pillage-for-ideas/"><u>alleged that the shooter's alpha tests included assets lifted from her own work</u></a> without pay. Bungie soon confirmed that it was "conducting a thorough review of our in-game assets, specifically those done by the former Bungie artist."</p><p>In the same new earnings call, Sony confirms that "we're still working on" Marathon, and<a href="https://www.gamesradar.com/games/fps/sony-is-fully-dedicated-to-making-sure-destiny-2-studios-troubled-extraction-shooter-marathon-doesnt-face-another-delay-with-bungie-still-working-on-it-following-more-closed-testing/"><u> "we are fully dedicated to launching the title as scheduled.</u></a> Yes, we assume that we will launch this within this year, and that is included in the forecast."</p><p><em>In the meantime, be sure to check out our roundup of </em><a href="https://www.gamesradar.com/video-game-release-dates/"><u><em>new games</em></u></a><em> releasing this year and beyond.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj5VRO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj5VRO.js" async></script>
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                                                            <title><![CDATA[ Remembering its MMO has an expansion out soon, Bungie addresses Destiny 2's missing roadmap as player counts hit a new low on Steam  ]]></title>
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                            <![CDATA[ Third-party tools suggest Destiny 2 is down across the board as well ]]>
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                                                                        <pubDate>Wed, 05 Nov 2025 16:27:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>A month ahead of Destiny 2: Renegades, a Star Wars-flavored expansion due December 2, developer Bungie has begun pushing out more flashy trailers and still more familiar reassurances, but the latest one-two punch of marketing and communication hasn't exactly inspired confidence. </p><p>On November 4, Bungie released a short trailer showing off some new gear coming in Renegades, with particular emphasis on (genuinely cool) Exotics like a Titan jetpack, heavy sniper rifle, and various Star Wars lasers that go <em>voooom</em>. For reference, the previous Renegades bit on the official YouTube channel was a September 12 stream. </p><p>On the heels of this trailer, principal communications manager dmg04 waded into the increasingly feverish discussions around a long-promised roadmap for Destiny 2, which has looked to be rudderless and taking on water in the aftermath of a weak expansion defined by dramatic shifts to Bungie's business model and to the in-game gear economy. </p><p>"Cannot apologize enough for the delay here," dmg said to one concerned fan <a href="https://x.com/A_dmg04/status/1985744704886227117" target="_blank">on Twitter</a>. I haven't seen the official Destiny 2 Team social media accounts share similar sentiments in a more official or visible capacity, so for now, it really does feel like dmg is just solo tanking the meat shield role. </p><p>"Team's still jamming. Hope to have some comms out soon," he continues. "Please continue to yell at me directly, and I say this without any sarcasm. They're focused on our immediate and long-term future. I am happy to take 100% of the blame here in promising comms early that we could not execute on in the projected timeline."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/UB9XVfCrh6k" allowfullscreen></iframe></div></div><p>This wouldn't be the first time Bungie's jumped the gun or – whisper it – over-promised during hard times, but these times are <em>particularly</em> hard. 11 years into this MMO, Destiny 2 suddenly feels like a fairly different, noticeably worse game. Coupled with the natural climax of The Final Shape, which capped off the 10-year Light and Darkness Saga quite well, it's been easy for many players to exit the game. </p><p><a href="https://steamdb.info/app/1085660/charts/#max" target="_blank">SteamDB</a> reports that Destiny 2's player count has continued a slow decline for months, reaching record low peaks of well under 20,000 in recent weeks. November's barely begun and the game has already fallen below a previous, already alarming historic low. </p><p>A third-party tracker called <a href="https://popularity.report/" target="_blank">Popularity.report</a> has also gained traction during this slump. It shows an (unverified, but reasonably sourced and impressively detailed) breakdown of Destiny 2's player base by expansion, and yep, things are looking real bad for The Edge of Fate across all platforms, not just PC. There are several hundred thousand people playing, according to this tracker, but that's still below the near game-ending drought that was the Curse of Osiris arc in 2018. By all publicly available and estimated metrics, Destiny 2 has never been in a worse position. </p><p>Dmg continues in a separate <a href="https://x.com/A_dmg04/status/1985746096988307653" target="_blank">reply</a>: "We want to make Destiny the best game it can be. Not just game, but [a] place for people to make long lasting friendships and life long memories." </p><p>You'll be shocked to hear that <a href="https://www.reddit.com/r/DestinyTheGame/comments/1ooclsg/dmg_on_the_roadmap/" target="_blank">the Destiny subreddit's response</a> to dmg's comments – not-unreasonably interpreted as tacit admission that Bungie doesn't have a great plan here, or at least not one that's clear enough to share right now – has not been optimistic. </p><p>There is, as ever, ample chatter about the 'From the game director' community letters Bungie used to run, the still-missing roadmap, the low-key lead-up to Renegades, and silence from Bungie on the visibly dwindling pool of players that this expansion is about to high-dive into.</p><p>You've got to feel bad for community folks taking heat after very distinctly <em>not</em> bungling the loot and progression themselves, but it's hard to argue with the state of Destiny 2. Renegades has been positioned as "More Destiny, but it's Star Wars now," but it feels pretty clear that what Destiny 2 needs is triage. </p><p><a href="https://www.gamesradar.com/games/destiny/bungie-is-once-again-doing-what-we-can-to-rebuild-some-trust-as-it-amputates-destiny-2s-latest-terrible-currency-and-gives-the-mmo-a-pretty-generous-replacement/"><em>Bungie is once again "doing what we can to rebuild some trust" as it amputates Destiny 2's latest terrible currency and gives the MMO a pretty generous replacement</em></a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X1dxwO"></div>                            </div>                            <script src="https://kwizly.com/embed/X1dxwO.js" async></script>
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                                                            <title><![CDATA[ Bungie is once again "doing what we can to rebuild some trust" as it amputates Destiny 2's latest terrible currency and gives the MMO a pretty generous replacement  ]]></title>
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                            <![CDATA[ Well that was fast ]]>
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                                                                        <pubDate>Tue, 21 Oct 2025 21:05:55 +0000</pubDate>                                                                                                                                <updated>Tue, 21 Oct 2025 21:06:06 +0000</updated>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>Just a week after committing to the swift removal of Destiny 2's maligned Unstable Cores, Bungie has wheeled the MMO to the operating room and excised this particular cyst in a new update that brings a much more reasonable cost to the game's infusion economy.</p><p>Unstable Cores were added in the Edge of Fate expansion as the new means to grease the wheels of Power-boosting gear infusion, <a href="https://www.gamesradar.com/games/destiny/facing-backlash-and-worst-ever-player-counts-on-steam-bungie-decides-to-remove-ill-conceived-destiny-2-currency-it-just-added-in-the-mmos-edge-of-fate-expansion/">and to sum up months of player blowback</a>, they really, really sucked. Bungie was finally convinced that they sucked, and last week, said in its latest U-turn that it would be deleting Unstable Cores entirely. </p><p>Lo and behold, <a href="https://www.bungie.net/7/en/News/Article/destiny_update_9_1_5_2" target="_blank">the studio's latest blog post</a>, "the one about Infusion Costs," is headlined by good news. "Unstable Cores have been deprecated as the currency used for Infusion," Bungie writes. "They have been replaced with a flat cost of one Enhancement Core and 5,000 Glimmer across all Power levels." </p><p>Here lie Unstable Cores; they had it coming. </p><p><a href="https://www.reddit.com/r/DestinyTheGame/comments/1oci45n/destiny_2_update_9152/" target="_blank">On the Destiny subreddit</a>, in amongst a pile of players celebrating a rare economy win, Bungie says it made the change this quickly, <em>after</em> giving everyone 777,777 Unstable Cores to tide them over, because, "We wanted to make sure players could infuse without issue during the week where we made a bunch of rewards changes in the Portal. Didn't want folks getting power bumps and feeling too much friction with unstable cores."</p><p>I was also surprised the change arrived this early. As it happens, some of these changes were, indeed, meant to "land closer to Renegades," <a href="https://www.gamesradar.com/games/destiny/bungie-remembers-destiny-2-is-an-mmo-just-in-time-for-star-wars-expansion-renegades-destinys-feeling-lonely-right-now-because-all-you-do-is-spend-time-in-the-mines">Destiny 2's upcoming Star Wars expansion</a>. "Team found some smart solutions in the short term that helped bring the changes forward," Bungie says. "Hope it helps!" </p><p>Responding to one player cautiously hoping that the Destiny 2 metronome may be swinging to the "we're so back" portion, the Destiny 2 Team account says, "We have a lot more work to do." </p><p>When Bungie first announced that it would enact a new Infusion cost of Cores and Glimmer, players were understandably concerned that it would now cost an arm instead of an arm <em>and</em> a leg. </p><p>"Understand the anxiety," Bungie tells one relieved Redditor. "We're doing what we can to rebuild some trust here." </p><p>And if that ain't the crystallization of Destiny 2: genuinely good changes made with surprising speed in response to truly awful changes in order to earn back good will that is gained in drops and lost in buckets. I can't help but ask, how long can Bungie keep earning back trust? </p><p><a href="https://www.gamesradar.com/games/destiny/bungie-brings-in-a-new-destiny-2-global-franchise-director-as-its-mmo-bleeds-a-dragon-age-starfield-and-elder-scrolls-veteran-who-only-just-left-mass-effect-5/"><em>Bungie brings in a new Destiny 2 global franchise director as its MMO bleeds – a Dragon Age, Starfield, and Elder Scrolls veteran who only just left Mass Effect 5</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Facing backlash and worst-ever player counts on Steam, Bungie decides to remove ill-conceived Destiny 2 currency it just added in the MMO's Edge of Fate expansion  ]]></title>
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                            <![CDATA[ Destiny 2's unpopular Unstable Cores have been sunset in record time ]]>
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                                                                        <pubDate>Tue, 14 Oct 2025 17:08:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>Ever since the release of Destiny 2's Edge of Fate expansion, developer Bungie has been busy fixing the many problems created by this very expansion. Amid widespread community pushback and series-low player counts on Steam, the studio's just announced another major U-turn: Destiny 2's Unstable Cores are being removed entirely.</p><p>Unstable Cores were introduced in Edge of Fate as the new infusion fodder used to increase the Power level of a piece of gear. Bungie is physically incapable of not releasing new currencies, and this one proved particularly problematic. High infusion costs, difficult activity modifiers, and reward payouts based on equipped Power actively discouraged buildcrafting experimentation and added yet another tedious grind to the to-do list. You <em>had </em>to infuse stuff, but it would cost you an arm and a leg in cores, so it was extremely difficult to get multiple builds up to snuff. </p><p>In a stark demonstration of the system's failure and incongruity, high-level infusion would cost thousands of cores while the game's battle pass would hand out <em>dozens</em>. Virtually everyone hated this on sight, and Bungie has finally seen sense. </p><p>"We have landed on a plan to fully deprecate this currency," Bungie <a href="https://www.reddit.com/r/DestinyTheGame/comments/1o5zc2z/update_regarding_unstable_cores/" target="_blank">says in a new update</a>. "Once deprecated, infusion will cost an amount of Enhancement Cores and Glimmer."</p><p>Bungie admits "Unstable Cores have been too restrictive across power levels and fail to drive interesting buildcraft decisions, whether they be powering up through Campaign missions and wanting to try different weapons, or going into Endgame content and looking to infuse lower-level gear to higher power levels."</p><p>With that in mind, cores are being removed, though Bungie does not have a release timeline for this change just yet, and a one-time bonus of 777,777 cores is being handed out to smooth things over. A smaller update reducing infusion costs at "higher Power levels" is also coming ahead of the larger deprecation patch and economy rebalancing. Here's an idea: reduce all costs to one (1) core now that we're all openly in agreement that this system sucks and should not have happened. </p><p>Earlier this month, Bungie rushed to undo another unpopular change from the newest expansion. Power levels, which are in the crosshairs of many players after Destiny 2's abrupt pivot back to protracted level grinding in a half-baked system, will no longer reset in the upcoming Renegades update. Just as Bungie has recognized that Unstable Cores are anti-fun, so too has the studio acknowledged that redoing this new Power grind simply ain't gonna fly right now.  </p><p>This all comes as Destiny 2 is knocked out of Steam's top 100 games for daily active users, falling to an all-time low of 16,416 concurrent players earlier this month according to <a href="https://steamdb.info/app/1085660/charts/#3m" target="_blank">SteamDB</a>. At the time of writing, its 24-hour peak is barely any higher at 16,821. There's been plentiful chatter in the community about how these figures put the game below the previous lowest point around the maligned Curse of Osiris release. </p><p>Steam – that is, PC – is just one of Destiny 2's many platforms, but people have demonstrably exited the game in droves. With Bungie rolling back massive missteps two weeks in a row, not to mention countless necessary but futile changes to other damaging new systems, it's not hard to see why. The game is a mess, and I'm clearly not the only one who's decided that waiting out these inevitable fix-it updates is the way to go. </p><p><em>Andy writes – </em><a href="https://www.gamesradar.com/games/borderlands/borderlands-4-does-what-destiny-couldnt-im-finally-back-on-the-looter-shooter-train-and-it-feels-like-reliving-my-60-hours-in-borderlands-2/"><em>Borderlands 4 does what Destiny couldn't: I'm finally back on the looter shooter train, and it feels like reliving my 60 hours in Borderlands 2</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Bungie brings in a new Destiny 2 global franchise director as its MMO bleeds – a Dragon Age, Starfield, and Elder Scrolls veteran who only just left Mass Effect 5 ]]></title>
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                            <![CDATA[ Games vet Hilary Hidey joins Bungie ahead of Destiny 2: Renegades ]]>
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                                                                        <pubDate>Thu, 02 Oct 2025 15:36:38 +0000</pubDate>                                                                                                                                <updated>Thu, 02 Oct 2025 16:13:45 +0000</updated>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>As it works to correct some divisive changes made in Destiny 2: The Edge of Fate ahead of the big Star Wars expansion Renegades, developer Bungie has brought in new Destiny global franchise director Hilary Hidey.</p><p>Hidey shared the news <a href="https://x.com/hilaryheskett/status/1973464863298273619" target="_blank">on Twitter</a> at the start of the month. "I’ve loved this franchise for what seems like forever, and I’m so excited to work on its future," she writes. In response to a fan, she affirms that she has been a dedicated player since the Destiny 1 days. </p><p>Per the <a href="https://www.mobygames.com/person/512325/hilary-hidey/" target="_blank">Moby Games bio</a> linked in her Twitter profile, as well as her LinkedIn employment history, Hidey most recently left BioWare following a stint on <a href="https://www.gamesradar.com/games/dragon-age/dragon-age-veilguard-guide/">Dragon Age: The Veilguard</a>, specifically as part of the "Mass Effect strike team" brought in to get the long-struggling RPG over the line. <a href="https://www.bloomberg.com/news/articles/2025-06-11/inside-the-dragon-age-debacle-that-gutted-ea-s-bioware-studio" target="_blank">Bloomberg</a> previously reported that this Mass Effect team was responsible for essential overhauls and some of the most-loved segments of The Veilguard, including its finale. </p><p>Hidey had been lead producer on <a href="https://www.gamesradar.com/mass-effect-5-guide/">Mass Effect 5</a> – "The Next Mass Effect," as she puts it on LinkedIn – until just last month when she transitioned to Bungie. </p><p>Her previous roles include senior brand manager, product manager, and miscellaneous "additional contributions" across a range of games orbiting Bethesda, BioWare, and EA generally. </p><p>Hidey was senior brand manager on Starfield, contributed to the Bethesda-published games Hi-Fi Rush and Ghostwire: Tokyo, and worked on multiple expansions for The Elder Scrolls Online as well as the Elder Scrolls: Legends card game (RIP, sweet prince). The Evil Within 2 and Dishonored: Death of the Outsider also benefited from her work. </p><p>Her game dev career began with Mass Effect 3 in 2012, which then led her to Dragon Age: Inquisition and multiple DLCs. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gXQniMea8bmZwYiRZPV9mG" name="trials.jpg" alt="Destiny 2" src="https://cdn.mos.cms.futurecdn.net/gXQniMea8bmZwYiRZPV9mG.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>What's her role at Bungie? A position like global franchise director could take different forms depending on the attached studio, game, or IP. According to <a href="https://web.archive.org/web/20250803173947/https://careers.bungie.com/jobs/6832586/destiny-2-global-franchise-director">archived</a> and mirrored Bungie job listings for a Destiny 2 global franchise director – which specify global franchise <em>marketing</em> director in some sections – "this role is ultimately accountable for the publishing success of the Destiny IP. </p><p>"This role will also work as a key contributing member of the Destiny 2 Leadership team to champion vital consumer insights and analytics to maximize commercial and marketing impact, customer satisfaction, and franchise success," the job description reads. It sounds like a manager of managers overseeing big moving parts to keep the train moving in the right direction. </p><p>Hidey's recruitment comes at a pretty dire time for Destiny 2, with player counts down and player sentiment looking equally grim on most days (we only have good Steam player data as ever, and Destiny 2 has a humongous console audience, so at best we can loosely estimate based on SteamDB charts). Plenty of people are still having fun with the game, but a whole lot – including literally every Destiny fan I know and multiple high-profile content creators – are not. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Pi3TcpRKj64WDgseFdTnbd" name="Destiny 2 ViDoc _ Infiltrating The Lawless Frontier 0-33 screenshot" alt="Destiny 2 Renegades trailer with Warlock holding blue lightsaber" src="https://cdn.mos.cms.futurecdn.net/Pi3TcpRKj64WDgseFdTnbd.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>The 11-year-old MMO is no stranger to the "It's so over / We're so back" metronome, but this particular Over Arc, entrenched in seismic and half-baked systemic changes that simultaneously pruned most of the game's fun content and saddled the remainder with a tedious Power grind and a worse economy than the 1930s', has been one of the game's lowest points ever. </p><p>Bungie has made some good changes since The Edge of Fate's release, which saw some of the worst reviews Destiny has ever received, but it's mostly just fixed problems the game didn't have <em>before </em>this expansion. The real fix-it patch will fall to Destiny 2: Renegades, the December expansion – which is fighting fires of its own because its overt, somewhat jarring Star Wars veneer has come at a time where many players are already interrogating the identity of the game as a whole and searching for the fun they used to have and not, you know, light sabers. </p><p>It would be ridiculous and unfair to lay this at the feet of any one person, but I think the response to this high-level appointment from much of the Destiny 2 community speaks to the state of the game. There's hope that Hydey's role in the Veilguard 'closer' team at BioWare could signal a similar turnaround at Bungie, with <a href="https://www.reddit.com/r/destiny2/comments/1nvhum5/comment/nh8mrwb/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button">player sentiment essentially boiling down to cautious hopes and a hearty "good luck," </a>but let's not put too many eggs in the basket of one role.  </p><p><a href="https://www.gamesradar.com/games/destiny/bungie-remembers-destiny-2-is-an-mmo-just-in-time-for-star-wars-expansion-renegades-destinys-feeling-lonely-right-now-because-all-you-do-is-spend-time-in-the-mines/"><em>Bungie remembers Destiny 2 is an MMO just in time for Star Wars expansion Renegades: "Destiny's feeling lonely right now because all you do is spend time in the mines."</em></a></p>
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                                                            <title><![CDATA[ Destiny Rising weapon tier list with all guns ranked ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-rising-weapon-tier-list/</link>
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                            <![CDATA[ Our weapon tier list for Destiny Rising will help you to pick out the best guns for your characters ]]>
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                                                                        <pubDate>Fri, 19 Sep 2025 11:57:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ iain.wilson@futurenet.com (Iain Wilson) ]]></author>                    <dc:creator><![CDATA[ Iain Wilson ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/X9V9ZNnzDaXe7sEa8oHxMM.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny Rising weapon tier list]]></media:description>                                                            <media:text><![CDATA[Destiny Rising weapon tier list]]></media:text>
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                                <p>Having a Destiny Rising weapon tier list to hand can help you work out the best guns (or other arms) to try and add to your collection, so that you can get the upper hand in combat. While there's a randomized route to obtaining a lot of the weaponry in the game thanks to the series' engram system, it's still useful to know a ranking of where your current arsenal sits so you can prioritize what to equip. With that in mind, here is our weapon tier list for Destiny Rising.</p><p>Bear in mind that, unsurprisingly, a lot of the higher tier entries are <a href="https://www.gamesradar.com/games/destiny/destiny-rising-exotic-weapons/">Destiny Rising Exotic weapons</a>, so you'll need to follow the appropriate route for obtaining them. Also, each character can only equip certain types of weapons, so the items you can use may very depending on who is in your fireteam. Finally, this weapon tier list is based primarily on PVP activities, though it should broadly apply to the PVE areas as well.</p><p><em>Want some bonus rewards you can claim for free? Then check out the latest </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-codes-redeem/"><em>Destiny Rising codes</em></a><em> you can redeem in-game.</em></p><h2 class="article-body__section" id="section-destiny-rising-weapon-tier-list-primary-weapons"><span>Destiny Rising weapon tier list - Primary Weapons</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="B3AU6pRYPpGT6iRqgnmzKB" name="f20eadcd-2950-4f1e-bfad-5ac4a5b1bb30" alt="Destiny Rising codes" src="https://cdn.mos.cms.futurecdn.net/B3AU6pRYPpGT6iRqgnmzKB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>Here is our Primary weapon tier list for Destiny Rising, with <strong>bold entries denoting those that are Exotic weapons:</strong></p><ul><li>S Tier:<ul><li><strong>Concerto (Sidearm)</strong></li><li><strong>Crimson (Hand Cannon)</strong></li><li><strong>Furies III (Pulse Rifle)</strong></li><li><strong>The Huckleberry (SMG)</strong></li><li><strong>Jötunn (Fusion Rifle)</strong></li><li><strong>The Old Prefect (Hand Cannon)</strong></li><li><strong>Polaris Lance (Scout Rifle)</strong></li><li>Sworn Oath (Auto Rifle)</li></ul></li><li>A Tier:<ul><li>Chushingura (Sidearm)</li><li>DEL2 Sweet Ears (Pulse Rifle)</li><li>DEL3 Lassi (Scout Rifle)</li><li>DEL7 Simit (Hand Cannon)</li><li>IST1 Parantha (Fusion Rifle)</li><li>Present Fleet (Light Grenade Launcher)</li><li><strong>Riskrunner (SMG)</strong></li><li><strong>Sweet Business (Auto Rifle)</strong></li><li>Ultimatum (Pulse Rifle)</li><li>Wolfpack (SMG)</li></ul></li><li>B Tier:<ul><li>DEL6 Kokoretsi (Sidearm)</li><li>Total Lockdown (Scout Rifle)</li></ul></li><li>C Tier:<ul><li>DEL5 Kulfi (SMG)</li></ul></li></ul><p>For your Primary weapon, <strong>Concerto</strong> works well when combined with Heavy weapons that reload slowly, and is great at close range – especially if you've unlocked Catalyst Band 01. <strong>Crimson</strong> will refill ammo if you aim for Precision hits, and you can use Self Sustain to help stay alive. <strong>Furies III</strong> is one of the easier Exotics to obtain thanks to the Battle Pass, and repeated shots will increase the fire rate to deal more damage. <strong>The Huckleberry</strong> has a high rate of fire for a significant DPS, and kills can be chained against multiple enemies.</p><p><strong>Jötunn</strong> is another Primary that combines well with long releasing Heavy weapons, and its target tracking makes it hard to evade. <strong>The Old Prefect</strong> is powerful enough that accuracy is less of an issue, though combining consecutive hits will get the most from the Dragon Breath's passive. <strong>Polaris Lance</strong> is strongest when you're landing Precision hits as these return ammo to the mag, so you don't have to waste time reloading if you're accurate. <strong>Sworn Oath</strong> is generally simple to use and well balanced, but you'll need to make sure you aren't reloading early as the second half of the mag deals increased damage.</p><h2 class="article-body__section" id="section-destiny-rising-weapon-tier-list-heavy-weapons"><span>Destiny Rising weapon tier list - Heavy Weapons</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="a5FuUVrYGHxFjc5rKEM9JB" name="fa426643-f947-4a14-a131-59db1fb2ed2b" alt="Destiny Rising codes" src="https://cdn.mos.cms.futurecdn.net/a5FuUVrYGHxFjc5rKEM9JB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>The following is our Heavy weapon tier list for Destiny Rising, and again the <strong>bold entries mark which are Exotic weapons:</strong></p><ul><li>S Tier:<ul><li><strong>Borealis (Sniper Rifle)</strong></li><li><strong>Gallows (Machine Gun)</strong></li><li><strong>Mahamayuri (Auto Crossbow)</strong></li><li>Nobunaga (Sword)</li><li><strong>Octant Riot Disperser (Shotgun)</strong></li><li><strong>Partridge Sky (Sword)</strong></li><li><strong>Satiyaaliksni Smart Bomb (Grenade Launcher)</strong></li><li><strong>Two-Tailed Fox (Rocket Launcher)</strong></li></ul></li><li>A Tier:<ul><li><strong>The Chaperone (Shotgun)</strong></li><li>End of the Line (Linear Fusion Rifle)</li><li>Eternal Retribution (Shotgun)</li><li>HON2 Tutum'Alik (Rocker Launcher)</li><li>HON3 Eibellaks (Auto Crossbow)</li><li><strong>Izanagi's Burden (Sniper Rifle)</strong></li><li><strong>Royal Contravene (Linear Fusion Rifle)</strong></li><li>Saizo (Auto Crossbow)</li><li>Scorched Earth (Machine Gun)</li></ul></li><li>B Tier:<ul><li>40000 Sidereal Year (Sniper Rifle)</li><li><strong>Heir Apparent (Machine Gun)</strong></li><li>HON1 Khanom Khrok (Grenade Launcher)</li><li>IST2 Niaatiks (Shotgun)</li><li>Makeshift Ending (Sword)</li></ul></li><li>C Tier:<ul><li>BVD4 Akutaak (Machine Gun)</li><li>CLY2 Kakalik (Sword)</li><li>Magoichi (Sniper Rifle)</li></ul></li></ul><p>When it comes to Heavy weapons, <strong>Borealis</strong> has passives that make it great for breaking elemental shields, which also reloads and provides a damage boost. <strong>Gallows </strong>reloads quicker than most other Machine Guns, and its homing Void grenades can deal guaranteed damage to opponents. <strong>Mahamayuri</strong> has an extremely high DPS output comparted to other Auto Crossbows, and offers flexibility in different combat situations. <strong>Nobunaga</strong> has a Heavy Attack dash that offsets the weakness of being melee only, and final blows increase your move speed to close down on other enemies.</p><p><strong>Octant Riot Disperser</strong> has a secondary volley fire mode that can deal huge amounts of burst damage, but this can be risky if you're not accurate so conserve ammo by only using it when needed. <strong>Partridge Sky</strong> outstrips other swords by firing a ranged attack with its Heavy Attack, though be aware that the Battle Cry perk is significantly nerfed in PVP. <strong>Satiyaaliksni Smart Bomb</strong> is easy to obtain and upgrade through the main story, and will guarantee damaging opponents with its AoE shots. <strong>Two-Tailed Fox</strong> fires Void rockets that suppress enemies, while its auto tracking makes landing damage on opponents easier.</p><p><em>Unhappy with the outcome of your starting Draws? There is the option of a </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-reroll/"><em>Destiny Rising reroll</em></a><em>, so we explain how that works in our separate guide.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ All Destiny Rising Exotic weapons and how to get them ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-rising-exotic-weapons/</link>
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                            <![CDATA[ Exotics in Destiny Rising are the most powerful weapons, and you can get them from a number or sources ]]>
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                                                                        <pubDate>Thu, 18 Sep 2025 14:34:40 +0000</pubDate>                                                                                                                                <updated>Fri, 19 Sep 2025 11:59:36 +0000</updated>
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                                                                                                <author><![CDATA[ iain.wilson@futurenet.com (Iain Wilson) ]]></author>                    <dc:creator><![CDATA[ Iain Wilson ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/X9V9ZNnzDaXe7sEa8oHxMM.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny Rising codes]]></media:description>                                                            <media:text><![CDATA[Destiny Rising codes]]></media:text>
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                                <p>Destiny Rising Exotic weapons are in high demand, as they have always represented the pinnacle of weaponry across the series by providing high damage output and rare traits, as well as acting as a status symbol for the player wielding them. There are plenty of these 6 star rarity weapons available, but tracking them down can be a challenging process. To help you out with that, here are the different ways you can get Exotics in Destiny Rising, as well as a complete list of the Exotics available so far.</p><p><em>Want some free rewards to add to your account? Then check out the latest </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-codes-redeem/"><em>Destiny Rising codes</em></a><em> you can redeem in-game. You can also see how these Exotics stack up on our ranked </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-weapon-tier-list/"><em>Destiny Rising weapon tier list</em></a><em>.</em></p><h2 class="article-body__section" id="section-how-to-get-exotics-in-destiny-rising"><span>How to get Exotics in Destiny Rising</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2348px;"><p class="vanilla-image-block" style="padding-top:46.00%;"><img id="6kMfBKyqx7S2K7dxaG6J3K" name="Destiny-Rising-Exotics-14-Day-Sign-In" alt="Earning Destiny Rising Exotics via the 14-Day Log-In" src="https://cdn.mos.cms.futurecdn.net/6kMfBKyqx7S2K7dxaG6J3K.jpg" mos="" align="middle" fullscreen="" width="2348" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>There are three main routes for obtaining Exotic weapons in Destiny Rising, with the first (and easiest) being to complete the <strong>14-Day Sign In event</strong> by logging in each day. On both Day 7 and Day 14 you'll receive an Exotic Choice Engram, and each lets you pick one of three Exotics: <strong>Borealis</strong>, <strong>Crimson</strong>, or <strong>The Huckleberry</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2348px;"><p class="vanilla-image-block" style="padding-top:46.00%;"><img id="8QQbcqFQBN9FUeiMicj53K" name="Destiny-Rising-Exotics-Battle-Pass" alt="Earning Destiny Rising Exotics via the Seasonal Battle Pass" src="https://cdn.mos.cms.futurecdn.net/8QQbcqFQBN9FUeiMicj53K.jpg" mos="" align="middle" fullscreen="" width="2348" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>The second way to get Destiny Rising Exotics is to earn them through the seasonal <strong>Battle Pass</strong>, and while those who purchase the Premium Battle Pass will get them quicker (currently level 10) it's still possible to earn Exotics on the free-to-play track if you complete it all the way to level 50. In the opening season <strong>Furies III </strong>is available via this route, so do what you can to keep your progress moving before the pass expires on October 9.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="a5FuUVrYGHxFjc5rKEM9JB" name="fa426643-f947-4a14-a131-59db1fb2ed2b" alt="Destiny Rising codes" src="https://cdn.mos.cms.futurecdn.net/a5FuUVrYGHxFjc5rKEM9JB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>The third and final way to earn Exotics in Destiny Rising is to complete end-game activities to receive Exotic Weapon Engrams, though you'll need to finish most of the Main Story missions to reach that point. Once Chapter 4-2 and the Armageddon mission have been beaten, you'll have access to the <strong>Gauntlet Ops</strong> and <strong>Legendary Campaign</strong> modes where completed activities provide Exotic Weapon Engrams as rewards.</p><h2 class="article-body__section" id="section-all-destiny-rising-exotics"><span>All Destiny Rising Exotics</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="B3AU6pRYPpGT6iRqgnmzKB" name="f20eadcd-2950-4f1e-bfad-5ac4a5b1bb30" alt="Destiny Rising codes" src="https://cdn.mos.cms.futurecdn.net/B3AU6pRYPpGT6iRqgnmzKB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>In the table below, I've listed all of the Destiny Rising Exotics that have been discovered so far, along with details of the type of weapon they are, which characters are able to use them, and the source(s) they can be obtained from:</p><div ><table><thead><tr><th class="firstcol " ><p><strong>Exotic</strong></p></th><th  ><p><strong>Type</strong></p></th><th  ><p><strong>Element</strong></p></th><th  ><p><strong>DPS</strong></p></th><th  ><p><strong>Used By</strong></p></th><th  ><p><strong>Source</strong></p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Borealis</p></td><td  ><p>Sniper Rifle</p></td><td  ><p>Void</p></td><td  ><p>401</p></td><td  ><p>Tan-2, Umeko</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>The Chaperone</p></td><td  ><p>Shotgun</p></td><td  ><p>Void</p></td><td  ><p>737</p></td><td  ><p>Gwynn, Xuan Wei</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Concerto</p></td><td  ><p>Sidearm</p></td><td  ><p>Void</p></td><td  ><p>258</p></td><td  ><p>Gwynn</p></td><td  ><p>Exotic Weapon Engram, Store Bundle Purchase</p></td></tr><tr><td class="firstcol " ><p>Crimson</p></td><td  ><p>Hand Cannon</p></td><td  ><p>Arc</p></td><td  ><p>469</p></td><td  ><p>Attal</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Furies III</p></td><td  ><p>Pulse Rifle</p></td><td  ><p>Solar</p></td><td  ><p>302</p></td><td  ><p>Estela, Kabr</p></td><td  ><p>Battle Pass</p></td></tr><tr><td class="firstcol " ><p>Gallows</p></td><td  ><p>Machine Gun</p></td><td  ><p>Void</p></td><td  ><p>966</p></td><td  ><p>Estela, Kabr</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Heir Apparent</p></td><td  ><p>Machine Gun</p></td><td  ><p>Solar</p></td><td  ><p>963</p></td><td  ><p>Estela, Kabr</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>The Huckleberry</p></td><td  ><p>Submachine Gun</p></td><td  ><p>Void</p></td><td  ><p>394</p></td><td  ><p>Jolder, Ning Fei</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Izanagi's Burden</p></td><td  ><p>Sniper Rifle</p></td><td  ><p>Solar</p></td><td  ><p>334</p></td><td  ><p>Tan-2, Umeko</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Jötunn</p></td><td  ><p>Fusion Rifle</p></td><td  ><p>Solar</p></td><td  ><p>660</p></td><td  ><p>Xuan Wei</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Mahamayuri</p></td><td  ><p>Auto Crossbow</p></td><td  ><p>Arc</p></td><td  ><p>1046</p></td><td  ><p>Ning Fei</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Octant Riot Disperser</p></td><td  ><p>Shotgun</p></td><td  ><p>Arc</p></td><td  ><p>895</p></td><td  ><p>Gwynn, Xuan Wei</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>The Old Prefect</p></td><td  ><p>Hand Cannon</p></td><td  ><p>Solar</p></td><td  ><p>589</p></td><td  ><p>Attal</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Partridge Sky</p></td><td  ><p>Sword</p></td><td  ><p>Solar</p></td><td  ><p>1014</p></td><td  ><p>Finnala, Jolder</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Polaris Lance</p></td><td  ><p>Scout Rifle</p></td><td  ><p>Solar</p></td><td  ><p>338</p></td><td  ><p>Tan-2, Umeko</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Riskrunner</p></td><td  ><p>Submachine Gun</p></td><td  ><p>Arc</p></td><td  ><p>360</p></td><td  ><p>Jolder, Ning Fei</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Royal Contravene</p></td><td  ><p>Linear Fusion Rifle</p></td><td  ><p>Arc</p></td><td  ><p>454</p></td><td  ><p>Attal</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Satiyaaliksni Smart Bomb</p></td><td  ><p>Grenade Launcher</p></td><td  ><p>Arc</p></td><td  ><p>644</p></td><td  ><p>Wolf</p></td><td  ><p>Campaign Mission</p></td></tr><tr><td class="firstcol " ><p>Sweet Business</p></td><td  ><p>Auto Rifle</p></td><td  ><p>Solar</p></td><td  ><p>257</p></td><td  ><p>Finnala, Wolf</p></td><td  ><p>Exotic Weapon Engram</p></td></tr><tr><td class="firstcol " ><p>Two-Tailed Fox</p></td><td  ><p>Rocket Launcher</p></td><td  ><p>Void</p></td><td  ><p>680</p></td><td  ><p>Ikora</p></td><td  ><p>Exotic Weapon Engram</p></td></tr></tbody></table></div><p>Targeting specific Exotic weapons from this list can be tricky, as obtaining a majority of them involves getting lucky with an Exotic Weapon Engram <em>and</em> earning a character who can actually use it from the game's gacha system, but if you keep plugging away then you should get there eventually.</p><p><em>Not happy with your initial Draws for characters and other resources? Then there is a </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-reroll/"><em>Destiny Rising reroll</em></a><em> option available.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ How to reroll in Destiny Rising ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-rising-reroll/</link>
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                            <![CDATA[ A Destiny Rising reroll can help if you're not happy with your initial Draw pulls, and this is how to do it ]]>
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                                                                        <pubDate>Mon, 15 Sep 2025 12:04:02 +0000</pubDate>                                                                                                                                <updated>Fri, 19 Sep 2025 12:04:14 +0000</updated>
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                                                                                                <author><![CDATA[ iain.wilson@futurenet.com (Iain Wilson) ]]></author>                    <dc:creator><![CDATA[ Iain Wilson ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/X9V9ZNnzDaXe7sEa8oHxMM.jpg ]]></dc:description>
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                                <p>A Destiny Rising reroll is useful when you first unlock Draws, which is the gacha system for this mobile shooter that unlocks new characters, cosmetics, and more. Usually once you've spent your in-game currency to receive random rewards, you're stuck with the outcome and there's nothing more you can do, but by rerolling you get another chance to repeat those Draws for a different outcome – albeit after repeating a handful of missions to reach that stage. To find out more, here's a walkthrough for how you reroll in Destiny Rising.</p><p><em>Looking for more free rewards? Then check out the latest </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-codes-redeem/"><em>Destiny Rising codes</em></a><em> you can redeem in-game.</em></p><h2 class="article-body__section" id="section-how-to-get-a-destiny-rising-reroll"><span>How to get a Destiny Rising reroll</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2348px;"><p class="vanilla-image-block" style="padding-top:46.00%;"><img id="UATD47DEisxui3ZC3PsoQb" name="Destiny-Rising-Reroll-guest" alt="Logging in as a Guest is crucial to allow a Destiny Rising reroll" src="https://cdn.mos.cms.futurecdn.net/UATD47DEisxui3ZC3PsoQb.jpg" mos="" align="middle" fullscreen="" width="2348" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>The most important requirement for accessing a Destiny Rising reroll is that when you start the game <strong>you must log in as a Guest account, and not Bind it to any existing accounts.</strong> This will allow you to easily reset your progress later if needed, without affecting your main account.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2348px;"><p class="vanilla-image-block" style="padding-top:46.00%;"><img id="CoNmYhQ39SAnxQohvQ5ySb" name="Destiny-Rising-Reroll-Caravan" alt="Visiting the Caravan to set up a Destiny Rising reroll" src="https://cdn.mos.cms.futurecdn.net/CoNmYhQ39SAnxQohvQ5ySb.jpg" mos="" align="middle" fullscreen="" width="2348" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>Next, you need to play through the couple of Prologue missions then proceed through 1-1 until you reach the objective of <strong>Gathering a Fireteam</strong>. This will lead you to meet Kabr, and after completing a short flashback mission with them you'll be directed to go and speak with <strong>Pandora-7 the Caravanner</strong>. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2348px;"><p class="vanilla-image-block" style="padding-top:46.00%;"><img id="NwNhEaQyHs4y6RWFFWfzRb" name="Destiny-Rising-Reroll-draw" alt="Considering a Destiny Rising reroll after reviewing the Draw results" src="https://cdn.mos.cms.futurecdn.net/NwNhEaQyHs4y6RWFFWfzRb.jpg" mos="" align="middle" fullscreen="" width="2348" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>Pandora-7 will introduce you to the Draw system, which is the gacha process for randomly unlocking new characters and other rewards. Once this is available, go through all of the menus (rewards, mailbox, shop etc) and claim any in-game currencies you've earned so far, then spend them all on further Draws to receive the maximum number of items.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2622px;"><p class="vanilla-image-block" style="padding-top:46.00%;"><img id="igasUGgyHpn9LZTNkwkWFV" name="Destiny-Rising-Reroll-delete" alt="Using Account Deletion to get a Destiny Rising reroll" src="https://cdn.mos.cms.futurecdn.net/igasUGgyHpn9LZTNkwkWFV.jpg" mos="" align="middle" fullscreen="" width="2622" height="1206" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>If you didn't get the character(s) you wanted with your Draws, then open your profile and use the <strong>Account Deletion </strong>option to wipe your progress, so you can create a fresh guest account and repeat this process. However, if you <em>are</em> happy with the outcome of your initial Draws, then you can use the <strong>Bind Account </strong>option instead to connect the Guest account progress to your main profile, then continue on with the game from there.</p><p>Note that even with skipping all cutscenes and speedrunning the missions, this process may take up to an hour or more each time, and the percentage chance of pulling a high-level character during those initial Draws is extremely low. You should therefore temper your expectations accordingly, and be aware that even repeating this Destiny Rising reroll method dozens of times will not guarantee a better outcome in the long run.</p><p><em>Trying to get hold of some </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-exotic-weapons/"><em>Destiny Rising Exotic weapons</em></a><em> for your arsenal? We've got all the details for how to unlock them in our separate guide, and we also rank them in our </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-weapon-tier-list/"><em>Destiny Rising weapon tier list</em></a><em>.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ A new Destiny 2 event is giving players bugged 8-year-old loot from content so deleted that Bungie literally could not come up with it to show in court ]]></title>
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                            <![CDATA[ Year 1 guns are suddenly dropping in Destiny 2's new Heavy Metal event ]]>
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                                                                        <pubDate>Tue, 02 Sep 2025 19:50:34 +0000</pubDate>                                                                                                                                <updated>Tue, 02 Sep 2025 19:51:32 +0000</updated>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                <p>Destiny 2 players got a horrifying blast from the past today, as a new Heavy Metal PvP event dished out bugged loot straight from Year 1 of the 8-year-old MMO.</p><p>Players began reporting ancient, decrepit, repeatedly power crept loot shortly after Heavy Metal went live this afternoon. Destiny Bulletin <a href="https://x.com/destinybulletn/status/1962932907846098948?s=46&t=0LhCYqaWj06pjuMqpPwegw" target="_blank">received the Year 1 special</a>: a bunch of blues. Destiny 2 content creator <a href="https://x.com/rickkackis/status/1962926288186015941?s=46&t=0LhCYqaWj06pjuMqpPwegw" target="_blank">Rick Kackis was given</a> a Year 1 version of the notorious Better Devils hand cannon, which might be the funniest thing that has ever happened in a video game. </p><p>You may recall an old Destiny 2 development diary where then-game director Luke Smith, at a time where Bungie had inadvisedly abandoned random loot in a game about random loot, discussed how to make acquiring multiple copies of the same Better Devils feel exciting. Bungie never found an answer to this question, random rolls returned, and now, on the heels of an all new tiered gear system, the static Better Devils has returned like the ghost of Christmas past. </p><p><a href="https://x.com/Destiny2Team/status/1962956224841802109" target="_blank">Bungie confirmed</a> that it's investigating "issues where launching Heavy Metal from the Tower node drops blue gear and older legendary gear." Until a fix is found, you should launch the activity from the game's new Portal activity hub instead. </p><p>Firstly, I don't know how the same activity spits out such dramatically different loot based on how you launch it, but spaghetti code is nothing new for Destiny 2. What really throws me is how these Year 1 guns are dropping <em>at all</em>. </p><p>Bungie has famously deleted huge chunks of paid Destiny 2 content purportedly for the game's technical and design health, sweeping old campaigns, destinations, and gear into the so-called Destiny Content Vault. This includes almost every last trace of Year 1 content, right down to the MMO's foundational campaign. </p><p>The Year 1 earth is so scorched that, when pressed to prove its defense in court against author Matthew Kelsey Martineau, who claimed in a lawsuit that Bungie had stolen ideas from his old blog posts, the studio had to submit YouTube video evidence of old campaigns and storylines because it could not demonstrate that content in any other way (<a href="https://www.pcgamer.com/games/action/bungies-lawyers-have-to-use-fan-videos-of-old-destiny-2-content-in-court-because-well-it-doesnt-exist-in-game-anymore/" target="_blank">thanks, PC Gamer</a>). </p><p>I desperately need to know how near-decade-old guns tied to content that was wiped from existence can possibly be bleeding into a Tower-specific version of a new PvP mode. Seriously, I hope Bungie explains this in a nitty-gritty blog post, because this is one of the dooziest of doozies in the history of Destiny 2. </p><p><a href="https://www.gamesradar.com/games/destiny/bungie-ceo-pete-parsons-is-out-new-studio-head-steps-up-with-destiny-2-flailing-marathon-in-limbo-and-the-eye-of-sony-burning/"><em>Bungie CEO Pete Parsons is out, new studio head steps up with Destiny 2 flailing, Marathon in limbo, and the eye of Sony burning</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Destiny Rising codes and how to redeem them ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/destiny-rising-codes-redeem/</link>
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                            <![CDATA[ Destiny Rising Exchange Reward redemption codes are still available, but there aren't many of them around now ]]>
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                                                                        <pubDate>Thu, 28 Aug 2025 16:21:25 +0000</pubDate>                                                                                                                                <updated>Tue, 05 May 2026 13:19:04 +0000</updated>
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                                                                                                <author><![CDATA[ iain.wilson@futurenet.com (Iain Wilson) ]]></author>                    <dc:creator><![CDATA[ Iain Wilson ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/UxYnS3Sn5bs4fBafqPm9dL.jpg ]]></dc:description>
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                                <p>Destiny Rising codes are highly sought after, especially as they are currently quite rare and at the time of writing there is only a single active promo that can be redeemed to add some resources to your account. While there were a large number of codes revealed at launch that could be used with the Exchange Reward redemption system to unlock rewards, the majority of them were limited to a small number of uses and expired after a short time. To help you stay up to date with what's available, we've put together this list of all the current Destiny Rising codes alongside details on how to claim them.</p><p><em>Want another shot at your initial Draw rewards? Then we've got the lowdown on how to </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-reroll/"><em>Destiny Rising reroll</em></a><em> in our separate guide.</em></p><h2 class="article-body__section" id="section-all-destiny-rising-codes"><span>All Destiny Rising codes</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2348px;"><p class="vanilla-image-block" style="padding-top:46.00%;"><img id="hhAvje54uUWvtjtNFSne8i" name="Destiny-Rising-Codes-redeemed-2" alt="Redeeming one of the Destiny Rising codes for rewards" src="https://cdn.mos.cms.futurecdn.net/hhAvje54uUWvtjtNFSne8i.jpg" mos="" align="middle" fullscreen="" width="2348" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><ul><li><strong>RETURNDRS4</strong> – 100 Wishing Coins, 1 Incandescence Cluster <em><strong>new!</strong></em></li></ul><p>There is just one Destiny Rising code that is currently active, which we've listed above. There were a significant number of other redeem codes published to tie in with the release of the game, however many of those had a usage limit that could be as low as 1,000 so the "Serial number activation limit reached" message appeared very quickly as they'd already expired. <strong>Destiny Rising codes are not case-sensitive</strong>, so you can enter them however you see fit as long as the correct characters are used.</p><h2 class="article-body__section" id="section-how-to-redeem-codes-in-destiny-rising"><span>How to redeem codes in Destiny Rising</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2348px;"><p class="vanilla-image-block" style="padding-top:46.00%;"><img id="4YBP3Zwd2FXLRSpAvY9AZV" name="Destiny-Rising-Codes-menu" alt="The menu to access for redeeming Destiny Rising codes" src="https://cdn.mos.cms.futurecdn.net/4YBP3Zwd2FXLRSpAvY9AZV.jpg" mos="" align="middle" fullscreen="" width="2348" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><p>To redeem codes in Destiny Rising, you need to be in gameplay mode as there doesn't appear to be a way to do this from the main game menu, so if this is your first visit you'll need to watch/skip the opening cinematics until you can take control. Tap the cog icon we've highlighted in the bottom-left corner of the screen, then scroll down the settings menu to find 'Other' at the bottom of the list, before hitting REDEEM in the top right corner of the screen to bring up the Exchange Reward redemption code window. This is where you'll be able to type in Destiny Rising codes, to add them to your account.</p><h3 class="article-body__section" id="section-expired-destiny-rising-codes"><span>Expired Destiny Rising codes</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="B3AU6pRYPpGT6iRqgnmzKB" name="f20eadcd-2950-4f1e-bfad-5ac4a5b1bb30" alt="Destiny Rising codes" src="https://cdn.mos.cms.futurecdn.net/B3AU6pRYPpGT6iRqgnmzKB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NetEase Games)</span></figcaption></figure><ul><li><del>DESTINYR2025</del> – 60 Lumia Leaves</li><li><del>DESTRISEGUNS</del> – 5 Ascension Cells, 120 Lumia Leaves, 10 Mythic Infusion Core Choice Chests</li><li><del>DESTRISEHERO</del> – 60 Lumia Leaves, 10 Upgrade Cores, 10 Enhancement Prism Choice Chests</li><li><del>DESTINYRISING828</del> – Enhancements</li><li><del>DESRISINGCORE</del> – Enhancements</li><li><del>DESRISINGDECAL</del> – Random Decal Bundle</li><li><del>DESRISINGMYTHIC</del> – Enhancements</li><li><del>DESTRISEADAPT</del> – Random Decal Bundle</li><li><del>DESTRISECROSS</del> – Random Decal Bundle</li><li><del>DESTRISEDATTO</del> – Random Decal Bundle</li><li><del>DESTRISEEVANF</del> – Random Decal Bundle</li><li><del>DESTRISEFLATS</del> – Random Decal Bundle</li><li><del>DESTRISEHAL</del> – Random Decal Bundle</li><li><del>DESTRISEKARQ</del> – Random Decal Bundle</li><li><del>DESTRISEKAY</del> – Random Decal Bundle</li><li><del>DESTRISEKAYSAN</del> – Random Decal Bundle</li><li><del>DESTRISEMF</del> – Random Decal Bundle</li><li><del>DESTRISESHOT</del> – Random Decal Bundle</li><li><del>DESTRISESTABL</del> – Random Decal Bundle</li></ul><p>There are a lot of expired Destiny Rising codes, as a number of them were supplied to influencers and had a low redemption limit before they stop working. Promos that have made their way down to this section can no longer be used, but are listed here for reference.</p><p><em>Want some </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-exotic-weapons/"><em>Destiny Rising Exotic weapons</em></a><em> so you can stand out in combat? We've got the lowdown on how to get them, and we also rank them (along with other guns) in our </em><a href="https://www.gamesradar.com/games/destiny/destiny-rising-weapon-tier-list/"><em>Destiny Rising weapon tier list</em></a><em>.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Bungie CEO Pete Parsons is out, new studio head steps up with Destiny 2 flailing, Marathon in limbo, and the eye of Sony burning ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/bungie-ceo-pete-parsons-is-out-new-studio-head-steps-up-with-destiny-2-flailing-marathon-in-limbo-and-the-eye-of-sony-burning/</link>
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                            <![CDATA[ Parsons was with the company for over 20 years ]]>
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                                                                        <pubDate>Thu, 21 Aug 2025 21:02:52 +0000</pubDate>                                                                                                                                <updated>Thu, 21 May 2026 20:19:10 +0000</updated>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marathon game PS5 reveal screenshots]]></media:description>                                                            <media:text><![CDATA[Marathon game PS5 reveal screenshots]]></media:text>
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                                <p>Bungie CEO Pete Parsons is retiring from his position and new studio head Justin Truman, a Bungie and Destiny veteran of 15 years, is stepping up to the plate.</p><p>The studio announced the passing of the torch in <a href="https://www.bungie.net/7/en/News/Article/passing_the_torch" target="_blank">a new blog post</a> on its website. A <a href="https://bsky.app/profile/bungie.net/post/3lwwqrfgiuy2o" target="_blank">post from the studio's Bluesky account</a> reads: "We are proud to announce that Justin Truman will be stepping up as Bungie's new Studio Head as Pete Parsons retires from his position to pass the torch to a new generation of leaders."</p><p>Parsons, who joined Bungie over 20 years ago when the studio was still shepherd of the Halo series, became studio leader in 2015. "My goal was to grow us into a studio capable of creating and sustaining iconic, generation-spanning entertainment," Parsons says.</p><p>"We've been through so much together: we launched a bold new chapter for Destiny, built an enviable, independent live ops organization capable of creating and publishing its own games, and joined the incredible family at Sony Interactive Entertainment," he adds. </p><p>In 2019,<a href="https://www.gamesradar.com/bungie-will-launch-other-franchises-and-totally-transform-destiny-by-2025-ceo-says/"> Parsons laid out ambitious plans</a> for Bungie to become a multi-franchise studio by 2025. Destiny 2 remains the studio's biggest and only golden goose, with some other projects reportedly canceled in recent years and extraction shooter Marathon officially <a href="https://www.gamesradar.com/games/fps/playstation-delays-marathon-indefinitely-your-voice-has-been-strong-and-clear/">delayed to an unknown date</a>. Upcoming mobile spinoff Destiny Rising is in the works at a separate developer, NetEase. </p><p><a href="https://www.gamesradar.com/games/fps/bungie-runs-an-hour-long-marathon-playma-with-zero-gameplay-footage-while-scrubbing-the-art-for-plagiarism-as-the-games-art-director-offers-a-personal-apology-to-the-artist-whose-work-was-lifted/">Marathon's woes grew after a plagiarism scandal</a>, the fourth such case at Destiny-era Bungie, saw the studio rush to remove stolen art from the game. </p><p>When Sony acquired Bungie for $3.6 billion, the studio was given clear independence, even if Sony was openly eager to apply the Destiny maker's live service expertise to PlayStation Studios in some capacity.<a href="https://www.gamesradar.com/games/fps/playstation-is-still-continuing-to-invest-in-new-live-services-and-has-reviewed-our-processes-following-concords-failure/"> Sony is a bit cooler</a> on its once-feverish live service plans today, a bit blunted by <a href="https://www.gamesradar.com/games/fps/very-dead-sony-game-concord-is-offline-for-good-but-you-can-still-buy-this-commemorative-plaque-thats-already-soaring-past-usd3-000-at-auction">stumbles like Concord</a>, but is still investing heavily in the space. </p><p>Following the one-two punch of Marathon's delay and <a href="https://www.gamesradar.com/games/destiny/for-years-a-new-destiny-2-expansion-guaranteed-300k-concurrent-players-on-steam-but-edge-of-fate-is-struggling-to-hit-100k">a tepid launch</a> for Destiny 2 expansion The Edge of Fate, <a href="https://www.gamesradar.com/games/fps/sony-says-bungies-independence-is-getting-lighter-as-it-aims-to-launch-the-destiny-2-studios-troubled-new-fps-marathon-before-april-2026-we-are-now-fixing-the-problems-so-we-believe-this-launch-will-happen/">Sony has said Bungie's "independence is getting lighter"</a> as the company moves to get Marathon out the door. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gXQniMea8bmZwYiRZPV9mG" name="trials.jpg" alt="Destiny 2" src="https://cdn.mos.cms.futurecdn.net/gXQniMea8bmZwYiRZPV9mG.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>Parsons faced criticism last year after <a href="https://www.gamesradar.com/games/destiny/destiny-devs-blindsided-after-another-220-inexcusable-layoffs-are-announced-publicly-this-is-how-ive-found-out-im-laid-off/">Bungie saw multiple waves of heavy layoffs</a> amid less-than-stellar returns from Destiny 2 releases. Destiny fans, in particular, latched onto <a href="https://kotaku.com/bungie-pete-parsons-layoffs-classic-cars-sony-buyout-de-1851610196" target="_blank">reports citing auction receipts</a> indicating the CEO had recently spent several million dollars on vintage cars. </p><p>In 2024, alongside layoffs that affected 220 people, <a href="https://www.gamesradar.com/games/fps/destiny-2-and-marathon-plans-got-overly-ambitious-so-bungie-is-firing-220-people-and-spinning-out-a-sci-fi-action-game-to-form-a-new-studio-within-playstation/">Parsons laid out a "new path for Bungie"</a> and admitted plans for Destiny and Marathon "were overly ambitious, our financial safety margins were subsequently exceeded, and we began running in the red." A further 155 roles were absorbed by Sony. </p><p>In today's post, Parsons hands the baton off to Truman, saying "he has been instrumental in bringing some of the most memorable moments in Bungie's history to life. He lives and breathes this studio, and I have full confidence that he is the right person to lead Bungie forward."</p><p>For his part, Truman – who's been an engineer, producer, and general manager for Destiny, and chief development officer for Bungie – recommits to the studio's mission: "We create worlds that inspire friendship."</p><p>He also owns up to being "part of these efforts at Bungie when we've maybe not been at our best. When we've stumbled and realized through listening to our community that we had missed the mark. I know I've personally learned a lot over the years, as have all of us here, from those conversations."</p><p>In his new role as studio head, Truman says "I am committed to supporting and working alongside every member of the team here as we continue pouring our hearts and souls into these worlds. Worlds that we love, and that we hope have been worth your time and your passion. Because ultimately those worlds only exist, and thrive, with you in them. </p><p>"We are hard at work right now doing that – both with Marathon and Destiny. We're currently heads down, but we'll have more to show you in both of these worlds later this year."</p><p><a href="https://www.gamesradar.com/games/destiny/almost-11-years-since-launching-destiny-1-former-bungie-ceo-says-live-service-isnt-right-for-all-games-its-pretty-clear-that-we-cant-just-pick-a-business-model-and-say-thats-a-reason-to-make-a-game/"><em>Almost 11 years since launching Destiny 1, former Bungie CEO says live service isn't right for all games: "It's pretty clear that we can't just pick a business model and say that's a reason to make a game."</em></a></p>
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                                                            <title><![CDATA[ Almost 11 years since launching Destiny 1, former Bungie CEO says live service isn't right for all games: "It's pretty clear that we can't just pick a business model and say that's a reason to make a game" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/destiny/almost-11-years-since-launching-destiny-1-former-bungie-ceo-says-live-service-isnt-right-for-all-games-its-pretty-clear-that-we-cant-just-pick-a-business-model-and-say-thats-a-reason-to-make-a-game/</link>
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                            <![CDATA[ "I believe consumers are telling us it's not appropriate for all consumers" ]]>
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                                                                        <pubDate>Tue, 05 Aug 2025 16:26:11 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Destiny]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:description>
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                                <p>Nearly 11 years after the launch of Destiny 1, former Bungie CEO Harold Ryan believes the live-service game model isn't "appropriate for all games."</p><p>Ryan, who spent over 15 years at Bungie before eventually leaving in 2016 to found his own company, ProbablyMonsters, says in a <a href="https://www.gamesindustry.biz/weve-had-to-evolve-the-long-awaited-first-games-from-probablymonsters-indicate-a-surprise-change-of-tack" target="_blank">new interview with GamesIndustry.biz</a> that "I think that model is appropriate for some games, but I don't think it's appropriate for all games." He adds: "I believe consumers are telling us it's not appropriate for all consumers."</p><p>Looking at the games industry, the live-service fatigue is real. Many <a href="https://www.gamesradar.com/games/fps/concord-is-being-taken-offline-this-week-and-everyone-is-getting-refunds-as-playstation-tries-to-determine-the-best-path-ahead/">live-service games have sadly been shut down</a> after failing to meet expectations. <a href="https://www.gamesradar.com/games/fps/concord-is-officially-fully-permanently-dead-as-sony-announces-its-closing-the-failed-hero-shooters-studio-and-moving-on-we-will-take-the-lessons-learned/">Concord is perhaps the most famous recent example</a>, and a particularly appropriate one since developer Firewalk Studios once belonged to ProbablyMonsters before being acquired by Sony Interactive Entertainment in 2023. </p><p>Ryan continues: "Would I ever make another service-based game? Sure. If I see the right game idea and the right audience, am I happy to build that and bring that to market? I am. But I think [for] sustainable careers, I think for the industry, it's pretty clear that we can't just pick a business model and say that's a reason to make a game."</p><p>Elsewhere in the interview, Ryan explains that after finishing Destiny 1, he "wanted to try and have a bigger impact on the industry," noting he "believed that game developers deserve more predictability, more respect in the workplace." He adds: "The way, it seemed, to do that was to build teams and games to sign with major publishers." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="H2iiRmQiT9EH5rz7oapVwe" name="Bungie_Destiny.jpg" alt="Destiny" src="https://cdn.mos.cms.futurecdn.net/H2iiRmQiT9EH5rz7oapVwe.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bungie)</span></figcaption></figure><p>However, although "we did that," and "we did that successfully for a while," Ryan says "that's not the model that I think works today, and we've had to evolve." One of the ways that ProbablyMonsters has done so is in its approach to putting out games, with Ryan noting that "we have multiple short-, mid-, and long-term games in development in the company," with plans to ship new ones in different genres every year going forward.</p><p>This also follows multiple ProbablyMonsters-owned studios – Battle Barge, Cauldron, and Hidden Grove – being shut down. All three, Ryan says, were "built in our old model." Teams are now smaller and "more integrated with each other and with the central teams," with a focus on flexibility, since "if there's a north star for the structure, it's [that] there isn't a single right way to get a game into players hands."</p><p>Reflecting on his initial goal with ProbablyMonsters to develop "the next generation of AAA game development studios," Ryan says: "Signing triple-A games to publishers really was a means to an end of securing what I believe was a reliable, predictable path for securing funding for games. And today it's not. And so the goal is still to get to the point where we can have long-lasting, respectful careers for game developers, and I think the whole industry is trying to find the right path there."</p><p><a href="https://www.gamesradar.com/games/destiny/1-769-hours-into-destiny-2-on-steam-the-edge-of-fate-has-killed-my-interest-in-playing-with-one-of-the-worst-leveling-systems-ive-seen-in-an-mmo/"><em>1,769 hours into Destiny 2 on Steam, The Edge of Fate has killed my interest in playing with one of the worst leveling systems I've seen in an MMO.</em></a></p>
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