No one can accuse Red Alert 3’s graphics of not being bright and colorful enough, though it’s fair to say the gameplay may be too fast-paced for its own good. Why bother with notifications that your units are under attack when by the time you hear them and figure out where the attack happened, your troops are probably already dead? I also have the same problem here that I do with all C&C games: you can’t zoom out in any meaningful way. But any game in which a giant laser cannon pops out of Teddy Roosevelt’s head on Mt. Rushmore is a winner in my book.
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PC Gamer scores games on a percentage scale, which is rounded to the closest whole number to determine the GamesRadar score.
PCG Final Verdict: 92% (editors’ choice)
Oct 24, 2008