Max: The Curse of Brotherhood Mustachos Evil Eyes location guide

Chapter 5-2: Chamber of Fire

Mustacho’s Evil Eye Locations 58 to 61

Evil Eye #1:
Once you climb up a long vine and enter the next room through the small hole at the top of the shaft, the next will have you use the fire power to blow up the floor on the left side of the room. Do so and when you drop down, go to the right, and crawl through the passage there to find the eye at the end.

Evil Eye #2:
Once you crawl into the large room with the metal pipes, use the fire power to knock down the pipe section above you and then draw out a branch from the right angled down. Use it as a ramp to get up and then hit the branch with the fire. Shoot the fire across to the shining rock above to reveal a water spout. Draw the branch up and the water spout to the right and up so that you can reach it and then get tossed onto the very top pipe where the eye is.

Evil Eye #3:
Just as you reach the bottom of the metal pipe room, look to the left side and there will be a pillar that you can raise up. Hop down to stand on it and then raise it to the ladder above. Climb up and it will take you straight to the eye.

Evil Eye #4:
When you enter the room with the three henchmen on the ground, drop down and run to the far right. Kill the henchmen with the flame spot and then draw out the branch above. Drop it and hit it with flame and then drag it all the way back over to the left side, under the platform you entered on, where the eye is hanging out. Use the fire branch to hit the shining metal piece on the wall and another branch spot will appear, letting you jump on it to reach the eye.

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Jeff McAllister is a freelance journalist who has contributed to GamesRadar+ over the years. You'll typically find his byline associated with deep-dive guides that are designed to help you scoop up collectibles and find hidden treasures in some of the biggest action and RPG games out there. Be sure to give Jeff a thanks in the comments while you're completing all of those tricky Achievements and Trophies.