Gravity review

Touchy pointer controls make this an exercise in frustration

Pros

  • 100 puzzles
  • Cool gravity-based mechanic
  • An extra minigame over DS

Cons

  • Pointer controls don't work well
  • Gravity is unrealistically touchy
  • Tiny on-screen text

When we say that this is just like the DS version, we mean exactly like the DS version. Only it%26rsquo;s worse, so not exactly like it. It%26rsquo;s got the same 100 puzzles and the same minigames (there%26rsquo;s an extra one here, but it%26rsquo;s not much cop). If you bought the DS game, you%26rsquo;ve no reason to get this if you%26rsquo;re looking for fresh conundrums.

If you don%26rsquo;t own the DS version but still fancy trying some of Prof Wolff%26rsquo;s %26lsquo;place objects around a level and then watch gravity guide a ball to the exit%26rsquo; challenges, then, er, get the DS version. On Wii, the pointer controls make item-placement staggeringly frustrating, and when the %26lsquo;realistic%26rsquo; (ha!) gravity means objects fall over at the slightest nudge, even steady hands will give up on this before long. And what%26rsquo;s with the tiny on-screen text? It%26rsquo;s like reading through the wrong end of a pair of binoculars.

Apr 15, 2009

More Info

GenrePuzzle
DescriptionA slim set of gravity based puzzles that is sorely lacking in good physics.
PlatformPC, DS, Wii
US censor ratingEveryone
UK censor rating3+
Release date28 November 2008 (US), 28 November 2008 (UK)