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                            <title><![CDATA[ Latest from GamesRadar+ AU in Retro ]]></title>
                <link>https://www.gamesradar.com/au/hardware/retro</link>
        <description><![CDATA[ All the latest retro content from the GamesRadar+  AU team ]]></description>
                                    <lastBuildDate>Wed, 07 Oct 2026 13:13:21 +0000</lastBuildDate>
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                                                            <title><![CDATA[ As a retro gaming expert, the biggest piece of Prime Day advice I can give is to focus on small setup improvements ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Okay, I'm going to say it: Prime Day isn't great for retro deals. You could argue the whole event is a bit of a damp squib this year, and that's almost certainly tied to the global cost of living crisis and AI data centres giving the hardware scene at large a kicking. </p><p>I don't want you to think I'm being defeatist, though, as I've been hard at work picking out the <a href="https://www.gamesradar.com/hardware/news/live/prime-day-retro-deals-october-2026/">best Prime Day retro deals live</a> all week. It's more that the very structure of the sale will dupe <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> collectors and classic gaming fans alike into thinking that remakes and emulation systems will be more affordable. That's not remotely the case, and if you want to get anything from the October Big Deal Days event, I'd focus on smaller setup improvements.</p><p>By that, I mean you should embrace discounts on lower-priced gadgets, like the best retro controllers and HDMI upscalers that'll help with <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">connecting your retro consoles to a modern TV or monitor</a>. By ignoring the faux hype around alleged "big deals", you'll be able to benefit from what could be described as a needless secondary sale, and if anything, most savings you'll find aren't even subscriber-exclusive.</p><h2 id="reach-for-retro-controllers">Reach for retro controllers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rKarnvk3MhgRATJTZTMj96" name="retro-controller-alternatives-under-50" alt="Retro controllers tested by GamesRadar+ editor Phil Hayton, including Retro-Bit Genesis controller, Sega Saturn Pro, 8Bitdo N64 controller, 8Bitdo Neo Geo, Gulikit Elves 2 Pro, and Retro receivers." src="https://cdn.mos.cms.futurecdn.net/rKarnvk3MhgRATJTZTMj96-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>One of the easiest ways to jazz up your authentic retro gaming setup is to arm your system with a new controller. There are a staggering number of modern retro gamepads out there that can hook straight up to your old machines either with an included dongle or a Retro Receiver, and they have the power to help your inputs feel new while cutting the cord.</p><p>No, I'm not saying you should replace all your original controllers with new gamepads, and the fact that I collect and restore accessories should make that obvious. However, I do think some of the top new sets of buttons, like the wonderful 8Bitdo N64 controller and the excellent Gulikit Elves 2 Pro are well worth a look, even if you simply use it as a wireless alternative for when the need arises. </p>        <div class="featured_product_block featured_block_hero" data-id="82408c54-c24c-11f1-a645-b72688dd4303">            <a href="https://www.amazon.com/Wireless-Controller-Switch-Joysticks-Protective-Nintendo/dp/B0DSPJTBQK" data-model-name="Elves 2 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Aw43UTrwH6kwLzEvgPLX6A.jpg" alt="Gulikit Elves 2 Pro Wireless Game Controller for Switch,pc,ios,android"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>GuliKit</div>                                        <div class="featured__title">Elves 2 Pro</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="82408ccc-c24c-11f1-80fb-574cc883d56f">            <a href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11?ref=w_cnt_lnd_cat_elec_14_4" data-model-name="8bitdo 64 Bluetooth Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/hPdusRPs5Q44VvqH6yrDfU.jpg" alt="8Bitdo N64 controller in gray with white backdrop."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo </div>                                        <div class="featured__title">8bitdo 64 Bluetooth Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="82408d3a-c24c-11f1-a5ee-619523dfa552">            <a href="https://www.amazon.com/8BitDo-Bluetooth-gamepad-Brooch-Nintendo-Switch/dp/B08FSGT34S/" data-model-name="M30 Wireless Bluetooth Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/LRj2tXhfFczdnCgLPuWFnH.jpg" alt="8bitdo M30 Wireless Bluetooth Controller Retro Gamepad - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">M30 Wireless Bluetooth Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="cbf0ee20-c24c-11f1-a365-5b1a07e9492a">            <a href="https://www.amazon.com/8Bitdo-Retro-Bluetooth-Receiver-Original-Genesis/dp/B07MSWGSJY" data-model-name="Sega Genesis Bluetooth Receiver" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/iowwqym5uJS6NK5mjAPbsE.jpg" alt="8bitdo Retro Bluetooth Receiver for the Original Sega Genesis and Mega Drive"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">Sega Genesis Bluetooth Receiver</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="cbf0ee98-c24c-11f1-b830-31829c151247">            <a href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PC/dp/B00TYA6RAY" data-model-name="Sega Saturn Bluetooth Retro Receiver" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/j7Uaj5KbfadUHkdg3k4Gjd.jpg" alt="8bitdo Bluetooth Retro Receiver for Saturn & Windows"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">Sega Saturn Bluetooth Retro Receiver</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="2c2a408e-c24d-11f1-bce3-5f6a459061a4">            <a href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller/dp/B0DB4NQNB7" data-model-name="GameCube Bluetooth Retro Receiver" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/E5UBDLMSH5UhvhuShDYMJ8.jpg" alt="8bitdo Bluetooth Retro Receiver for Ngc, Wii and Windows, Compatible With Xbox Series Controller, Xbox One Bluetooth Controller, Switch Pro and Ps5/ps4 Controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">GameCube Bluetooth Retro Receiver</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>Of course, Amazon being Amazon, not every option I'd love to recommend is cheaper for Prime Day. Therefore, your options will be limited if you're looking for specific retro console gadgets. There's room to argue that some gizmos are affordable already if you happen to need one right now, but otherwise, I'd just bide your time if you're on a budget. </p><h2 id="sensibly-priced-upscalers">Sensibly priced upscalers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9jBykRBcubocoXJ3HjBwhh" name="GBS-C-PS2" alt="GBS-C upscaler next to PS2 and Retro Fighters Defender controller on woodgrain desk." src="https://cdn.mos.cms.futurecdn.net/9jBykRBcubocoXJ3HjBwhh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you've ever looked into HDMI upscalers for your consoles, you'll know some are an eyewatering investment. No shade to the likes of RetroTINK since they make some pretty incredible options that'll ramp up your visuals to 4K, but I know from chatting with many readers that most players need something cheaper.</p><p>That's where sales like Prime Day can come in handy, as some of my go-to upscalers, like the OSSC and the GBS-C, normally get a price cut. That's absolutely the case this October since both are under $100 for the sale, and while you'll need an additional composite transcoder if you're planning on using systems without RGB output, they will make all the difference to your setup for less than you'd think.</p>        <div class="featured_product_block featured_block_versus" data-id="2fe920c2-c24e-11f1-b182-89e02865472c">            <a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" data-model-name="ODV GBS-C HDMI upscaler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CS3YZUscKTnKzjdtHfvKa3.jpg" alt="Mcbazel Odv-Gbs-C Rgbs/scart/ypbpr/vga to Hdmi/vga Scan Converter for Retro Gaming Console With Us Plug - No Av/composite/rca | Vga Max 60hz"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Mcbazel</div>                    <div class="featured__title">ODV GBS-C HDMI upscaler</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="2fe9213a-c24e-11f1-9988-59d94179604a">            <a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" data-model-name="OSSC HDMI Line Doubler " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/E9PtEqvKUqgXBSjgMSJsa8.jpg" alt="Mcbazel Ossc Scart Component Vga to Hdmi Open Source Scan Converter V1.6 for Retro Gaming Saturn Snes Ps1 Console Us Plug"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Mcbazel</div>                    <div class="featured__title">OSSC HDMI Line Doubler </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>I'd recommend diving into my wider thoughts on what the OSSC can do for your setup and check out how the GBS-C can eliminate PS2 jittery visuals. The short of it, though, is that the latter is great for systems with interlaced output thanks to its motion adaptive deinterlacing, while the former "line doubler" provides cleaner scaling with next to no input lag. Both are pretty great for under $100, and they could help you keep playing the oldies while new systems spiral out of control price-wise. </p><h2 id="helpful-hacks">Helpful hacks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fbF9aECqnAzVWeHNqbKmaj" name="summercart64-zelda-rom" alt="Nintendo 64 console with SummerCart64 inserted on desk with Panasonic CRT TV and Zelda: Nightmare ROM hack on screen." src="https://cdn.mos.cms.futurecdn.net/fbF9aECqnAzVWeHNqbKmaj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>Those of you who want to get more out of your original machines without resorting to emulation can also get something out of Prime Day. That's thanks to the fact that there are gadgets included in the sale that will let you run homebrews and backups on the likes of the PS1, PS2, and N64, and for the most part, the accessories are plug-and-play.</p><p>The specific gizmos on my mind right now are the Summercart64, <a href="https://www.gamesradar.com/hardware/ive-fallen-down-a-zelda-rom-hack-rabbit-hole-and-this-nifty-n64-flash-cart-is-to-blame/">a flash cart I use to play Zelda ROM hacks</a>, and the PSXMemcard Gen 2, a modern memory card that uses SD card storage. Both are technically different devices, with the Everdrive alternative spoofing the cartridge slot to run ROMs from storage and the latter using pre-installed Free Mcboot tricks to provide access to softmod your PlayStation 2. Nevertheless, I'd say they're both spiritually connected and serve the same role for both systems, and they'll well worth a look if you're into retro console tinkering.</p>        <div class="featured_product_block featured_block_versus" data-id="9d3bed66-c24f-11f1-b1d5-e3ae171cae34">            <a href="https://www.amazon.com/Kaico-Compatble-PlayStation-Firmware-Upgradeable/dp/B0F1V55SRM" data-model-name="SD2PSX Gen2 8GB" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tAmgLwK5tdFA7nzZsahaZS.jpg" alt="Kaico Sd2psx Gen2 Memory Card, 8gb Microsd"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Kaico</div>                    <div class="featured__title">SD2PSX Gen2 8GB</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="9d3bedfc-c24f-11f1-b962-836d3d0c17b6">            <a href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9" data-model-name="Summercart64" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/aqvrADio93J7fgXyhXqVAU.jpg" alt="Kaico Edition Summercart64 Open Source N64 Flash Cart With 64dd Support"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Kaico</div>                    <div class="featured__title">Summercart64</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>My hope is that by highlighting some of the more affordable retro gadgets, I'll help many of you focus on little discounts that add up to bigger savings. Ultimately, I do think Prime Day has really dropped the ball this year by virtually neglecting to include pricier devices like retro handhelds and consoles. I'd even say that if that puts you off giving the retailer your business for now, then that's completely acceptable, but if you have been waiting to work on your retro console setup, you can still make the most of the situation.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=UE6ST9XANHQW&sprefix=%2Caps%2C185&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro controllers </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=2E5D9RMQJO79U&sprefix=retro+controlle%2Caps%2C524&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>We've got you covered on </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/"><em>how to play N64 games</em></a><em> if you're looking to revisit Ninty's first 3D system in the big 26.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/as-a-retro-gaming-expert-the-biggest-piece-of-prime-day-advice-i-can-give-is-to-focus-on-small-setup-improvements/</link>
                                                                            <description>
                            <![CDATA[ Prime Day is proving to be disappointing for retro consoles and handhelds, so I'd focus on smaller gadgets and gizmos that will spruce up your setup. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 07 Oct 2026 13:13:21 +0000</pubDate>                                                                                                                                <updated>Wed, 07 Oct 2026 13:25:28 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[OSSC upscaler with Sir Dan MediEvil figure on top and screen illuminated with video information.]]></media:description>                                                            <media:text><![CDATA[OSSC upscaler with Sir Dan MediEvil figure on top and screen illuminated with video information.]]></media:text>
                                <media:title type="plain"><![CDATA[OSSC upscaler with Sir Dan MediEvil figure on top and screen illuminated with video information.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Okay, I'm going to say it: Prime Day isn't great for retro deals. You could argue the whole event is a bit of a damp squib this year, and that's almost certainly tied to the global cost of living crisis and AI data centres giving the hardware scene at large a kicking. </p><p>I don't want you to think I'm being defeatist, though, as I've been hard at work picking out the <a href="https://www.gamesradar.com/hardware/news/live/prime-day-retro-deals-october-2026/">best Prime Day retro deals live</a> all week. It's more that the very structure of the sale will dupe <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> collectors and classic gaming fans alike into thinking that remakes and emulation systems will be more affordable. That's not remotely the case, and if you want to get anything from the October Big Deal Days event, I'd focus on smaller setup improvements.</p><p>By that, I mean you should embrace discounts on lower-priced gadgets, like the best retro controllers and HDMI upscalers that'll help with <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">connecting your retro consoles to a modern TV or monitor</a>. By ignoring the faux hype around alleged "big deals", you'll be able to benefit from what could be described as a needless secondary sale, and if anything, most savings you'll find aren't even subscriber-exclusive.</p><h2 id="reach-for-retro-controllers">Reach for retro controllers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rKarnvk3MhgRATJTZTMj96" name="retro-controller-alternatives-under-50" alt="Retro controllers tested by GamesRadar+ editor Phil Hayton, including Retro-Bit Genesis controller, Sega Saturn Pro, 8Bitdo N64 controller, 8Bitdo Neo Geo, Gulikit Elves 2 Pro, and Retro receivers." src="https://cdn.mos.cms.futurecdn.net/rKarnvk3MhgRATJTZTMj96-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>One of the easiest ways to jazz up your authentic retro gaming setup is to arm your system with a new controller. There are a staggering number of modern retro gamepads out there that can hook straight up to your old machines either with an included dongle or a Retro Receiver, and they have the power to help your inputs feel new while cutting the cord.</p><p>No, I'm not saying you should replace all your original controllers with new gamepads, and the fact that I collect and restore accessories should make that obvious. However, I do think some of the top new sets of buttons, like the wonderful 8Bitdo N64 controller and the excellent Gulikit Elves 2 Pro are well worth a look, even if you simply use it as a wireless alternative for when the need arises. </p>        <div class="featured_product_block featured_block_hero" data-id="82408c54-c24c-11f1-a645-b72688dd4303">            <a href="https://www.amazon.com/Wireless-Controller-Switch-Joysticks-Protective-Nintendo/dp/B0DSPJTBQK" data-model-name="Elves 2 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Aw43UTrwH6kwLzEvgPLX6A.jpg" alt="Gulikit Elves 2 Pro Wireless Game Controller for Switch,pc,ios,android"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>GuliKit</div>                                        <div class="featured__title">Elves 2 Pro</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="82408ccc-c24c-11f1-80fb-574cc883d56f">            <a href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11?ref=w_cnt_lnd_cat_elec_14_4" data-model-name="8bitdo 64 Bluetooth Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/hPdusRPs5Q44VvqH6yrDfU.jpg" alt="8Bitdo N64 controller in gray with white backdrop."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo </div>                                        <div class="featured__title">8bitdo 64 Bluetooth Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="82408d3a-c24c-11f1-a5ee-619523dfa552">            <a href="https://www.amazon.com/8BitDo-Bluetooth-gamepad-Brooch-Nintendo-Switch/dp/B08FSGT34S/" data-model-name="M30 Wireless Bluetooth Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/LRj2tXhfFczdnCgLPuWFnH.jpg" alt="8bitdo M30 Wireless Bluetooth Controller Retro Gamepad - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">M30 Wireless Bluetooth Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="cbf0ee20-c24c-11f1-a365-5b1a07e9492a">            <a href="https://www.amazon.com/8Bitdo-Retro-Bluetooth-Receiver-Original-Genesis/dp/B07MSWGSJY" data-model-name="Sega Genesis Bluetooth Receiver" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/iowwqym5uJS6NK5mjAPbsE.jpg" alt="8bitdo Retro Bluetooth Receiver for the Original Sega Genesis and Mega Drive"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">Sega Genesis Bluetooth Receiver</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="cbf0ee98-c24c-11f1-b830-31829c151247">            <a href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PC/dp/B00TYA6RAY" data-model-name="Sega Saturn Bluetooth Retro Receiver" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/j7Uaj5KbfadUHkdg3k4Gjd.jpg" alt="8bitdo Bluetooth Retro Receiver for Saturn & Windows"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">Sega Saturn Bluetooth Retro Receiver</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="2c2a408e-c24d-11f1-bce3-5f6a459061a4">            <a href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller/dp/B0DB4NQNB7" data-model-name="GameCube Bluetooth Retro Receiver" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/E5UBDLMSH5UhvhuShDYMJ8.jpg" alt="8bitdo Bluetooth Retro Receiver for Ngc, Wii and Windows, Compatible With Xbox Series Controller, Xbox One Bluetooth Controller, Switch Pro and Ps5/ps4 Controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">GameCube Bluetooth Retro Receiver</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>Of course, Amazon being Amazon, not every option I'd love to recommend is cheaper for Prime Day. Therefore, your options will be limited if you're looking for specific retro console gadgets. There's room to argue that some gizmos are affordable already if you happen to need one right now, but otherwise, I'd just bide your time if you're on a budget. </p><h2 id="sensibly-priced-upscalers">Sensibly priced upscalers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9jBykRBcubocoXJ3HjBwhh" name="GBS-C-PS2" alt="GBS-C upscaler next to PS2 and Retro Fighters Defender controller on woodgrain desk." src="https://cdn.mos.cms.futurecdn.net/9jBykRBcubocoXJ3HjBwhh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you've ever looked into HDMI upscalers for your consoles, you'll know some are an eyewatering investment. No shade to the likes of RetroTINK since they make some pretty incredible options that'll ramp up your visuals to 4K, but I know from chatting with many readers that most players need something cheaper.</p><p>That's where sales like Prime Day can come in handy, as some of my go-to upscalers, like the OSSC and the GBS-C, normally get a price cut. That's absolutely the case this October since both are under $100 for the sale, and while you'll need an additional composite transcoder if you're planning on using systems without RGB output, they will make all the difference to your setup for less than you'd think.</p>        <div class="featured_product_block featured_block_versus" data-id="2fe920c2-c24e-11f1-b182-89e02865472c">            <a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" data-model-name="ODV GBS-C HDMI upscaler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CS3YZUscKTnKzjdtHfvKa3.jpg" alt="Mcbazel Odv-Gbs-C Rgbs/scart/ypbpr/vga to Hdmi/vga Scan Converter for Retro Gaming Console With Us Plug - No Av/composite/rca | Vga Max 60hz"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Mcbazel</div>                    <div class="featured__title">ODV GBS-C HDMI upscaler</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="2fe9213a-c24e-11f1-9988-59d94179604a">            <a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" data-model-name="OSSC HDMI Line Doubler " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/E9PtEqvKUqgXBSjgMSJsa8.jpg" alt="Mcbazel Ossc Scart Component Vga to Hdmi Open Source Scan Converter V1.6 for Retro Gaming Saturn Snes Ps1 Console Us Plug"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Mcbazel</div>                    <div class="featured__title">OSSC HDMI Line Doubler </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>I'd recommend diving into my wider thoughts on what the OSSC can do for your setup and check out how the GBS-C can eliminate PS2 jittery visuals. The short of it, though, is that the latter is great for systems with interlaced output thanks to its motion adaptive deinterlacing, while the former "line doubler" provides cleaner scaling with next to no input lag. Both are pretty great for under $100, and they could help you keep playing the oldies while new systems spiral out of control price-wise. </p><h2 id="helpful-hacks">Helpful hacks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fbF9aECqnAzVWeHNqbKmaj" name="summercart64-zelda-rom" alt="Nintendo 64 console with SummerCart64 inserted on desk with Panasonic CRT TV and Zelda: Nightmare ROM hack on screen." src="https://cdn.mos.cms.futurecdn.net/fbF9aECqnAzVWeHNqbKmaj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>Those of you who want to get more out of your original machines without resorting to emulation can also get something out of Prime Day. That's thanks to the fact that there are gadgets included in the sale that will let you run homebrews and backups on the likes of the PS1, PS2, and N64, and for the most part, the accessories are plug-and-play.</p><p>The specific gizmos on my mind right now are the Summercart64, <a href="https://www.gamesradar.com/hardware/ive-fallen-down-a-zelda-rom-hack-rabbit-hole-and-this-nifty-n64-flash-cart-is-to-blame/">a flash cart I use to play Zelda ROM hacks</a>, and the PSXMemcard Gen 2, a modern memory card that uses SD card storage. Both are technically different devices, with the Everdrive alternative spoofing the cartridge slot to run ROMs from storage and the latter using pre-installed Free Mcboot tricks to provide access to softmod your PlayStation 2. Nevertheless, I'd say they're both spiritually connected and serve the same role for both systems, and they'll well worth a look if you're into retro console tinkering.</p>        <div class="featured_product_block featured_block_versus" data-id="9d3bed66-c24f-11f1-b1d5-e3ae171cae34">            <a href="https://www.amazon.com/Kaico-Compatble-PlayStation-Firmware-Upgradeable/dp/B0F1V55SRM" data-model-name="SD2PSX Gen2 8GB" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tAmgLwK5tdFA7nzZsahaZS.jpg" alt="Kaico Sd2psx Gen2 Memory Card, 8gb Microsd"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Kaico</div>                    <div class="featured__title">SD2PSX Gen2 8GB</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="9d3bedfc-c24f-11f1-b962-836d3d0c17b6">            <a href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9" data-model-name="Summercart64" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/aqvrADio93J7fgXyhXqVAU.jpg" alt="Kaico Edition Summercart64 Open Source N64 Flash Cart With 64dd Support"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Kaico</div>                    <div class="featured__title">Summercart64</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>My hope is that by highlighting some of the more affordable retro gadgets, I'll help many of you focus on little discounts that add up to bigger savings. Ultimately, I do think Prime Day has really dropped the ball this year by virtually neglecting to include pricier devices like retro handhelds and consoles. I'd even say that if that puts you off giving the retailer your business for now, then that's completely acceptable, but if you have been waiting to work on your retro console setup, you can still make the most of the situation.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=UE6ST9XANHQW&sprefix=%2Caps%2C185&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro controllers </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=2E5D9RMQJO79U&sprefix=retro+controlle%2Caps%2C524&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>We've got you covered on </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/"><em>how to play N64 games</em></a><em> if you're looking to revisit Ninty's first 3D system in the big 26.</em></p>
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                                                            <title><![CDATA[ Prime Day retro deals live: consoles, handhelds, and accessories I'd grab before Big Deal Days ends ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="live-content"><div  class="fancy-box"><div class="fancy_box-title">Menu</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vdr6aU5QLHNUf5c7xB4kVH" name="prime-day-retro-deals-october-2026" caption="" alt="Spyro Plush sitting on top of Pac-Man dressed as a vampire and a "Prime Day deals" badge on right." src="https://cdn.mos.cms.futurecdn.net/vdr6aU5QLHNUf5c7xB4kVH-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text"><strong>1. </strong><a data-analytics-id="inline-link" href="#section-quick-links"><strong>Quick links</strong></a><br><strong>2. </strong><a data-analytics-id="inline-link" href="#section-today-s-best-prime-day-retro-gaming-deals"><strong>Today's best deals</strong></a><br><strong>3. </strong><a data-analytics-id="inline-link" href="#section-live-updates"><strong>Live updates</strong></a></p></div></div><p>Prime Day retro deals have been a mixed bag this year, but now that Big Deal Days is in its final stretch, we could see new discounts emerge. There's no guarantee that Amazon will price cut additional consoles, handhelds, controllers, and acessories today, but that is its pitch for this year's sale, and if it is giving us more to enhance our classic gaming setups with, it will be before midnight tonight.</p><p>I've actually been digging through Prime Day for anything tied to the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a> since Monday. The start of the week served as day zero, so we're technically on day two of Amazon's Prime Big Deal Days 2026, and I've already managed to pluck out <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handhelds</a> and some excellent <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controllers</a>. The trick here is to not get bogged down looking for massive savings, as with everything being ravaged by RAMageddon and AI data centre impact on components, finding pricer gadgets for less is tough.</p><p>I also wouldn't pay too much mind to those big shiny retro deals on Amazon's front page with red badges slapped on them. Yes, some of the gadgets and gizmos I'm looking for may pop up there, but you're more likely to have cheap pants thrown onto your screen than a worthwhile console or handheld. Simply put, you'll want to stick with me for the remainder of the sale, as I'll be showing you sneaky discounts and new-old-stock options that could soon be relegated to a collector's item on the second-hand market.</p><ul><li><strong>Accessories: </strong><a href="https://www.amazon.com/s?k=retro+console+accessory&rh=p_n_deal_type%3A23566064011&dc&crid=2H07D4TZT7IU9&qid=1782406919&rnid=23566063011&sprefix=retro+console+accessory%2Caps%2C199&ref=sr_nr_p_n_deal_type_1&ds=v1%3ALA28qihIyjLzapNeiC%2FKS6y728gd2EEIF39x%2BS10Y88" target="_blank">Replacement shells and cases from $10</a></li><li><strong>Handhelds: </strong><a href="https://www.amazon.com/My-Arcade-Atari-Pocket-Player/dp/B0BT3XY8XG" target="_blank">Portable systems from $40</a></li><li><strong>Consoles: </strong><a href="https://www.amazon.com/s?k=retro+console+atari&crid=LR3NKY154SBE&sprefix=retro+console+atar%2Caps%2C255&ref=nb_sb_noss_2" target="_blank">Atari remakes from $100</a></li><li><strong>Controllers: </strong><a href="https://www.amazon.com/s?k=retro+controllers&rh=p_n_deal_type%3A23566065011&dc&ds=v1%3A%2BnOeZrJCyAj9zezJKdvrysSAM1ELJCItb%2BfXWMEzbcQ&crid=8QJSUDV9HH3Y&qid=1782085058&rnid=23566063011&sprefix=retro+controller%2Caps%2C209&ref=sr_nr_p_n_deal_type_1" target="_blank">Gulikit Elves 2 Pro with an adapter</a></li></ul><h2 id="uk">UK</h2><ul><li><strong>Accessories: </strong><a href="https://www.amazon.co.uk/s?k=retro+console+accessory&crid=14MCEZWE2WWNP&sprefix=retro+console+accessory%2Caps%2C128&ref=nb_sb_noss" target="_blank">Storage and cables for under £10</a></li><li><strong>Handhelds: </strong><a href="https://www.amazon.co.uk/s?k=anbernic+handheld&crid=1PO56PB7KIG8S&sprefix=anbernic+handheld%2Caps%2C212&ref=nb_sb_noss_1" target="_blank">Emulation consoles for under £40</a></li><li><strong>Consoles: </strong><a href="https://www.amazon.co.uk/s?k=c64+mini&crid=JJX6NG4AH5O1&sprefix=c64+min%2Caps%2C193&ref=nb_sb_noss_2" target="_blank">Watch out for C64 Mini deals</a></li><li><strong>Controllers: </strong><a href="https://www.amazon.co.uk/s?k=retro+controllers&rh=p_n_deal_type%3A26901100031&dc&crid=2LXRFU42U8OW4&qid=1782085591&rnid=26901097031&sprefix=retro+controllers%2Caps%2C151&ref=sr_nr_p_n_deal_type_1&ds=v1%3ADE6ET0PsLVncpTwFNtsj1ech7PEzdjakHQOqX%2FAU0Rs" target="_blank">GameSir Pocket Taco now under £30</a></li></ul><h2 class="article-body__section" id="section-best-prime-day-retro-gaming-deals"><span>Best Prime Day retro gaming deals</span></h2><div class="product"><a data-dimension112="797b1e9e-c22f-11f1-96e7-df2fb7bb0fe2" data-action="Deal Block" data-label="Pocket Taco" data-dimension48="Pocket Taco" data-dimension25="$27.99" href="https://www.amazon.com/Vertical-Controller-Bluetooth-Portable-Pass-Through-Smartphone/dp/B0HCPB27FZ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9EJ4cpcSgeRXYarztzmBEG" name="gamesir-pocket-taco-vertical-mobile-gami-92c9ede2-f165-4f7b-a6d7-9c407ffcf915.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9EJ4cpcSgeRXYarztzmBEG-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Prime Day has finally knocked 20% off the <a href="https://www.gamesradar.com/hardware/retro/gamesir-pocket-taco-review/" data-dimension112="797b1e9e-c22f-11f1-96e7-df2fb7bb0fe2" data-action="Deal Block" data-label="Pocket Taco" data-dimension48="Pocket Taco" data-dimension25="$27.99">GameSir Pocket Taco</a>, and that brings the standalone Bluetooth controller down to its previous lowest price. This is the gamepad to grab if you want something that'll turn your phone into a chonkier Game Boy while also working with other devices wirelessly.<a class="view-deal button" href="https://www.amazon.com/Vertical-Controller-Bluetooth-Portable-Pass-Through-Smartphone/dp/B0HCPB27FZ" target="_blank" rel="nofollow" data-dimension112="797b1e9e-c22f-11f1-96e7-df2fb7bb0fe2" data-action="Deal Block" data-label="Pocket Taco" data-dimension48="Pocket Taco" data-dimension25="$27.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b1f02-c22f-11f1-9817-c797ec5cf081" data-action="Deal Block" data-label="FlipPad" data-dimension48="FlipPad" data-dimension25="$29.99" href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="gpvQKrLq8XnBAqpw3jRBVL" name="8bitdo-flippad-mobile-gaming-controller--f23be320-95e2-4c0b-98ba-002aa2562277.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/gpvQKrLq8XnBAqpw3jRBVL-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Just like with the Pocket Taco, I'm expecting some sort of discount from the 8Bitdo FlipPad once Prime Day properly kicks in. Ideally, we'll see it hit closer to the $20 mark, as that's what tends to happen with the brand's other controllers during the sales.<a class="view-deal button" href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6/" target="_blank" rel="nofollow" data-dimension112="797b1f02-c22f-11f1-9817-c797ec5cf081" data-action="Deal Block" data-label="FlipPad" data-dimension48="FlipPad" data-dimension25="$29.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b1f66-c22f-11f1-87d1-21c87abaa3a1" data-action="Deal Block" data-label="N64 Bluetooth controller" data-dimension48="N64 Bluetooth controller" data-dimension25="$34.99" href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="hPdusRPs5Q44VvqH6yrDfU" name="8bitdo-n64-controller-gray-block" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/hPdusRPs5Q44VvqH6yrDfU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11" target="_blank" rel="nofollow" data-dimension112="797b1f66-c22f-11f1-87d1-21c87abaa3a1" data-action="Deal Block" data-label="N64 Bluetooth controller" data-dimension48="N64 Bluetooth controller" data-dimension25="$34.99">N64 Bluetooth controller: was $44.99 now $34.99</a></strong><br>Amazon's sister site Woot has us covered with 22% off 8Bitdo's excellent N64 controller, and I suspect this will be the same discount eventually offered by Big Deal Days. I'd be surprised if it drops lower during Prime Day, but keep in mind you'll need a Retro Receiver to use this version with the OG console.<a class="view-deal button" href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11" target="_blank" rel="nofollow" data-dimension112="797b1f66-c22f-11f1-87d1-21c87abaa3a1" data-action="Deal Block" data-label="N64 Bluetooth controller" data-dimension48="N64 Bluetooth controller" data-dimension25="$34.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b1fca-c22f-11f1-999b-ed7fbd6743ca" data-action="Deal Block" data-label="Elves 2 Pro (black)" data-dimension48="Elves 2 Pro (black)" data-dimension25="$35.93" href="https://www.amazon.com/GuliKit-Elves-Wireless-Controller-Adapter-PC/dp/B0HFNF3RYW" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="fd8bb68GEiBsKzVxJhijY3" name="aknes-gulikit-elves-2-pro-wireless-gamin-668c3554-df80-4dde-a92d-f75bf5b7e5ba.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/fd8bb68GEiBsKzVxJhijY3-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/GuliKit-Elves-Wireless-Controller-Adapter-PC/dp/B0HFNF3RYW" target="_blank" rel="nofollow" data-dimension112="797b1fca-c22f-11f1-999b-ed7fbd6743ca" data-action="Deal Block" data-label="Elves 2 Pro (black)" data-dimension48="Elves 2 Pro (black)" data-dimension25="$35.93">Elves 2 Pro (black): was $49.89 now $35.93</a></strong><br>This Elves 2 Pro offer isn't too shabby, but the real value comes in the fact it includes a Goku 2 Wireless Adapter. That's going to let you sync straight up to your modern emulation systems with minimal latency, while its default Bluetooth functionality is still there for original consoles armed with Retro Receivers. <a class="view-deal button" href="https://www.amazon.com/GuliKit-Elves-Wireless-Controller-Adapter-PC/dp/B0HFNF3RYW" target="_blank" rel="nofollow" data-dimension112="797b1fca-c22f-11f1-999b-ed7fbd6743ca" data-action="Deal Block" data-label="Elves 2 Pro (black)" data-dimension48="Elves 2 Pro (black)" data-dimension25="$35.93">View Deal</a></p></div><div class="product"><a data-dimension112="797b2038-c22f-11f1-8285-bf38b786056d" data-action="Deal Block" data-label="M30 Bluetooth controller" data-dimension48="M30 Bluetooth controller" data-dimension25="$23.99" href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B08FSGT34S/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="a92eXFeYtW4aLhiATmfSgN" name="8bitdo-m30-block" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/a92eXFeYtW4aLhiATmfSgN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B08FSGT34S/" target="_blank" rel="nofollow" data-dimension112="797b2038-c22f-11f1-8285-bf38b786056d" data-action="Deal Block" data-label="M30 Bluetooth controller" data-dimension48="M30 Bluetooth controller" data-dimension25="$23.99">M30 Bluetooth controller: was $29.99 now $23.99</a></strong><br>The M30 is almost at its lowest ever price, but you shouldn't let a dollar's difference get in the way of getting the best wireless Sega Genesis/Mega Drive controller out there. This is the Bluetooth version, so you also will need a Retro Receiver to use it with the OG systems, but you could also use it with DIY emulation setups, your PC, and even the Switch if you prefer.<a class="view-deal button" href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B08FSGT34S/" target="_blank" rel="nofollow" data-dimension112="797b2038-c22f-11f1-8285-bf38b786056d" data-action="Deal Block" data-label="M30 Bluetooth controller" data-dimension48="M30 Bluetooth controller" data-dimension25="$23.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b209c-c22f-11f1-b9c9-9d523f0b0f0a" data-action="Deal Block" data-label="SN30 Pro" data-dimension48="SN30 Pro" data-dimension25="$33.74" href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B0CX4FC4M1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Hz52V3PfuJ3kJqJK5uihT8" name="8bitdo-sn30-pro-bluetooth-controller-wit-def58b50-a820-4568-87e9-597814b3a093.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Hz52V3PfuJ3kJqJK5uihT8-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B0CX4FC4M1" target="_blank" rel="nofollow" data-dimension112="797b209c-c22f-11f1-b9c9-9d523f0b0f0a" data-action="Deal Block" data-label="SN30 Pro" data-dimension48="SN30 Pro" data-dimension25="$33.74">SN30 Pro: was $44.99 now $33.74</a></strong><br>The SN30 is a pretty versatile all-in-one retro controller that looks like it belongs to the SNES, but includes dual thumbsticks for later systems like the PS1. My ideal price for this is under $30, but Prime Day has knocked 25% off compared to its typical price.<a class="view-deal button" href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B0CX4FC4M1" target="_blank" rel="nofollow" data-dimension112="797b209c-c22f-11f1-b9c9-9d523f0b0f0a" data-action="Deal Block" data-label="SN30 Pro" data-dimension48="SN30 Pro" data-dimension25="$33.74">View Deal</a></p></div><div class="product"><a data-dimension112="797b2100-c22f-11f1-b711-551d1bec3316" data-action="Deal Block" data-label="Atari Pocket Player Pro" data-dimension48="Atari Pocket Player Pro" data-dimension25="$39.99" href="https://www.amazon.com/My-Arcade-Atari-Pocket-Player/dp/B0BT3XY8XG/ref=sr_1_9?crid=16LV393R88Z98&dib=eyJ2IjoiMSJ9.WqOl0f_JP_fVq2qnaoiLNjJ-yHdqlT5iqF7QihGlwc17-8hB2k4ARV8p-He2-ptV_0AxjD-8hXTUQ7YxHPBHopcRBh1yYlLppOCsWQZXR6GoDAHFMqrTv_22bXiq5Ls_OfD6RI5EL9EpOwmzgPl_-P9Laz3knVCx6STQ-6MKQiBq9FofzEvlzKGAFaEv-BWbvr10V8OJvGxgH4QhfIJ4iF53kG-NF4nKPCaEeLZxeO2SiaWEtLug5lOq_KWoj13_RTlzXs9VksBZFJBA5PQeY8zC2Z-m9nMViP3V8u8xbCI.btXdFD4ym_E-8nENgcbsTGo9ibo7dLCcYH3bDB8PBvU&dib_tag=se&keywords=retro%2Bconsoles&qid=1782086346&sprefix=retro%2Bconsole%2Caps%2C232&sr=8-9&th=1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="5K7Ff8UphGzrgJYkQRhQUC" name="my-arcade-atari-pocket-player-pro-handhe-0addafe8-c815-4713-bd38-ad8442ac37f7.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/5K7Ff8UphGzrgJYkQRhQUC-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/My-Arcade-Atari-Pocket-Player/dp/B0BT3XY8XG/ref=sr_1_9?crid=16LV393R88Z98&dib=eyJ2IjoiMSJ9.WqOl0f_JP_fVq2qnaoiLNjJ-yHdqlT5iqF7QihGlwc17-8hB2k4ARV8p-He2-ptV_0AxjD-8hXTUQ7YxHPBHopcRBh1yYlLppOCsWQZXR6GoDAHFMqrTv_22bXiq5Ls_OfD6RI5EL9EpOwmzgPl_-P9Laz3knVCx6STQ-6MKQiBq9FofzEvlzKGAFaEv-BWbvr10V8OJvGxgH4QhfIJ4iF53kG-NF4nKPCaEeLZxeO2SiaWEtLug5lOq_KWoj13_RTlzXs9VksBZFJBA5PQeY8zC2Z-m9nMViP3V8u8xbCI.btXdFD4ym_E-8nENgcbsTGo9ibo7dLCcYH3bDB8PBvU&dib_tag=se&keywords=retro%2Bconsoles&qid=1782086346&sprefix=retro%2Bconsole%2Caps%2C232&sr=8-9&th=1" target="_blank" rel="nofollow" data-dimension112="797b2100-c22f-11f1-b711-551d1bec3316" data-action="Deal Block" data-label="Atari Pocket Player Pro" data-dimension48="Atari Pocket Player Pro" data-dimension25="$39.99">Atari Pocket Player Pro: was $44.99 now $39.99</a></strong><br>This cheap Atari handheld is actually pretty impressive, and it's a staple gadget to watch during the sales. Right now, it's under $40, but it can drop lower and will hopefully do so during Prime Day this time around.<a class="view-deal button" href="https://www.amazon.com/My-Arcade-Atari-Pocket-Player/dp/B0BT3XY8XG/ref=sr_1_9?crid=16LV393R88Z98&dib=eyJ2IjoiMSJ9.WqOl0f_JP_fVq2qnaoiLNjJ-yHdqlT5iqF7QihGlwc17-8hB2k4ARV8p-He2-ptV_0AxjD-8hXTUQ7YxHPBHopcRBh1yYlLppOCsWQZXR6GoDAHFMqrTv_22bXiq5Ls_OfD6RI5EL9EpOwmzgPl_-P9Laz3knVCx6STQ-6MKQiBq9FofzEvlzKGAFaEv-BWbvr10V8OJvGxgH4QhfIJ4iF53kG-NF4nKPCaEeLZxeO2SiaWEtLug5lOq_KWoj13_RTlzXs9VksBZFJBA5PQeY8zC2Z-m9nMViP3V8u8xbCI.btXdFD4ym_E-8nENgcbsTGo9ibo7dLCcYH3bDB8PBvU&dib_tag=se&keywords=retro%2Bconsoles&qid=1782086346&sprefix=retro%2Bconsole%2Caps%2C232&sr=8-9&th=1" target="_blank" rel="nofollow" data-dimension112="797b2100-c22f-11f1-b711-551d1bec3316" data-action="Deal Block" data-label="Atari Pocket Player Pro" data-dimension48="Atari Pocket Player Pro" data-dimension25="$39.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b2164-c22f-11f1-9f2f-a9ae8ebae8c3" data-action="Deal Block" data-label="The C64 Mini Black Edition" data-dimension48="The C64 Mini Black Edition" data-dimension25="$65.98" href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:753px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="vrQjTf52rHgHX7VoTXdoHo" name="The C64 Mini - Black Edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vrQjTf52rHgHX7VoTXdoHo-1920-80.jpg" mos="" align="middle" fullscreen="" width="753" height="753" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank" rel="nofollow" data-dimension112="797b2164-c22f-11f1-9f2f-a9ae8ebae8c3" data-action="Deal Block" data-label="The C64 Mini Black Edition" data-dimension48="The C64 Mini Black Edition" data-dimension25="$65.98">The C64 Mini Black Edition: was $69.99 now $65.98</a></strong><br>This listing is slightly sneaky since it isn't dressed as a deal. However, it is $5 cheaper than the Woot deal I plucked out during the summer Prime Day, and closer to the record lows set by the original beige version during previous sales (and just generally since no one seemed to want them for years).<a class="view-deal button" href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank" rel="nofollow" data-dimension112="797b2164-c22f-11f1-9f2f-a9ae8ebae8c3" data-action="Deal Block" data-label="The C64 Mini Black Edition" data-dimension48="The C64 Mini Black Edition" data-dimension25="$65.98">View Deal</a></p></div><div class="product"><a data-dimension112="797b21d2-c22f-11f1-bbae-d7f8ececa421" data-action="Deal Block" data-label="Atari GameStation Go" data-dimension48="Atari GameStation Go" data-dimension25="$119.00" href="https://electronics.woot.com/offers/my-arcade-atari-gamestation-go-13" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Qqz3e2K4zG4itL6tcGmhWm" name="my-arcade-atari-gamestation-go-200-prelo-5aed6ff4-e9f0-4b15-b5f8-989cf63d99df.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Qqz3e2K4zG4itL6tcGmhWm-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The full-fat Atari GameStation Go is down to its lowest price thanks to Woot. $120 might still feel like a lot for a handheld that plays archaic early '80s capers, but this handheld packs every control type you could possibly need and 200 classics, not to mention it also has HDMI output for your TV. <a class="view-deal button" href="https://electronics.woot.com/offers/my-arcade-atari-gamestation-go-13" target="_blank" rel="nofollow" data-dimension112="797b21d2-c22f-11f1-bbae-d7f8ececa421" data-action="Deal Block" data-label="Atari GameStation Go" data-dimension48="Atari GameStation Go" data-dimension25="$119.00">View Deal</a></p></div><div class="product"><a data-dimension112="797b25ce-c22f-11f1-a4aa-09751fec292d" data-action="Deal Block" data-label="Summercart64 for N64" data-dimension48="Summercart64 for N64" data-dimension25="$74.79" href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="HbtCQFFboFo4x4XhN5CVj" name="summercart64-setup" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/HbtCQFFboFo4x4XhN5CVj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9/" target="_blank" rel="nofollow" data-dimension112="797b25ce-c22f-11f1-a4aa-09751fec292d" data-action="Deal Block" data-label="Summercart64 for N64" data-dimension48="Summercart64 for N64" data-dimension25="$74.79">Summercart64 for N64: was $87.99 now $74.79</a></strong><br>If you've been itching to play ROM hacks or backups on your original N64 or even the fancy new Analogue 3D, the flash cart you need is now under $75. There are others out there, but this is one of the most affordable and reliable options that trades blows with models over twice its price.<a class="view-deal button" href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9/" target="_blank" rel="nofollow" data-dimension112="797b25ce-c22f-11f1-a4aa-09751fec292d" data-action="Deal Block" data-label="Summercart64 for N64" data-dimension48="Summercart64 for N64" data-dimension25="$74.79">View Deal</a></p></div><div class="product"><a data-dimension112="797b2236-c22f-11f1-9249-09882546edcb" data-action="Deal Block" data-label="ODV-GBS-C HDMI upscaler" data-dimension48="ODV-GBS-C HDMI upscaler" data-dimension25="$71.92" href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="FEfCkyz3Z2hMAhkLZXd3mB" name="ODV-GBS-C HDMI upscaler" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/FEfCkyz3Z2hMAhkLZXd3mB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank" rel="nofollow" data-dimension112="797b2236-c22f-11f1-9249-09882546edcb" data-action="Deal Block" data-label="ODV-GBS-C HDMI upscaler" data-dimension48="ODV-GBS-C HDMI upscaler" data-dimension25="$71.92">ODV-GBS-C HDMI upscaler: was $89.90 now $71.92</a></strong><br>The GBS-C is firmly on my watch list every Prime Day, and the retro upscaler just received its usual 20% discount. That will let you upgrade your PS2 setup and eliminate de-interlacing jitters for just over $70, and it's a small price to pay considering the results. It's also great for other systems with RGB output support too, even if it isn't quite as punchy as the OSSC when dealing with 16-bit machines.<a class="view-deal button" href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank" rel="nofollow" data-dimension112="797b2236-c22f-11f1-9249-09882546edcb" data-action="Deal Block" data-label="ODV-GBS-C HDMI upscaler" data-dimension48="ODV-GBS-C HDMI upscaler" data-dimension25="$71.92">View Deal</a></p></div><div class="product"><a data-dimension112="797b22a4-c22f-11f1-b759-cd68a6e317b6" data-action="Deal Block" data-label="OSSC" data-dimension48="OSSC" data-dimension25="$89.59" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="sD6Zvijh3yjrXkc9WiHfbd" name="ossc-upscaler" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/sD6Zvijh3yjrXkc9WiHfbd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The OSSC is back under $90 for Prime Day, and it remains my favorite way to <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/" data-dimension112="797b22a4-c22f-11f1-b759-cd68a6e317b6" data-action="Deal Block" data-label="OSSC" data-dimension48="OSSC" data-dimension25="$89.59">connect retro consoles to modern TVs and monitors</a>. While there are better options if you're using systems with heavy deinterlacing (see the GBS-C above for the PS2), this gadget uses line doubling to increase resolution with great sharpness and clarity and provides heaps of options for tweaking your visuals.<a class="view-deal button" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow" data-dimension112="797b22a4-c22f-11f1-b759-cd68a6e317b6" data-action="Deal Block" data-label="OSSC" data-dimension48="OSSC" data-dimension25="$89.59">View Deal</a></p></div><div class="product"><a data-dimension112="797b2308-c22f-11f1-951f-d582666f2b50" data-action="Deal Block" data-label="Pocket 5 (black)" data-dimension48="Pocket 5 (black)" data-dimension25="$219" href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="pQCVqvbYGu2RFBy45oZXPT" name="retroid-pocket-5-retro-handheld-game-con-e42b3b7c-5142-41f7-a7dd-b745adc6a373.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/pQCVqvbYGu2RFBy45oZXPT-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2" target="_blank" rel="nofollow" data-dimension112="797b2308-c22f-11f1-951f-d582666f2b50" data-action="Deal Block" data-label="Pocket 5 (black)" data-dimension48="Pocket 5 (black)" data-dimension25="$219">Pocket 5 (black): was $249 now $219</a></strong><br>The Pocket 5's clearance discounts line up nicely with Prime Day, as while the new Pocket 6 is around with enhanced specs, this handheld is easier to get hold of and provides largely the same experience in retro games. It remains one of my favorite portables to this day, and with an extra $30, it's one of the more affordable emulation machines right now.<a class="view-deal button" href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2" target="_blank" rel="nofollow" data-dimension112="797b2308-c22f-11f1-951f-d582666f2b50" data-action="Deal Block" data-label="Pocket 5 (black)" data-dimension48="Pocket 5 (black)" data-dimension25="$219">View Deal</a></p></div><div class="product"><a data-dimension112="797b236c-c22f-11f1-a6eb-1bb99cf31dd7" data-action="Deal Block" data-label="Zero 2" data-dimension48="Zero 2" data-dimension25="$15.99" href="https://www.amazon.com/Bluetooth-Gamepad-Keychain-Controller-Raspberry-Turquoise/dp/B081HML6MP/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="YXP59jAnQ9RFsRxn7YWx4C" name="8BitDo Zero 2.jpeg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/YXP59jAnQ9RFsRxn7YWx4C-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Yes, it's bananas how small 8Bitdo's Zero 2 controller actually is, but I like to keep gamepads like this clipped to my belt. What can I say? I'm very fashionable, but it's worth grabbing the pad while it's at its lowest price, as $15 isn't much to pay for an excellent feeling set of retro buttons that can live in your pocket.<a class="view-deal button" href="https://www.amazon.com/Bluetooth-Gamepad-Keychain-Controller-Raspberry-Turquoise/dp/B081HML6MP/" target="_blank" rel="nofollow" data-dimension112="797b236c-c22f-11f1-a6eb-1bb99cf31dd7" data-action="Deal Block" data-label="Zero 2" data-dimension48="Zero 2" data-dimension25="$15.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b23d0-c22f-11f1-9f8a-cf50bfe0716a" data-action="Deal Block" data-label="Bluetooth Retro Receiver for PS1/PS2" data-dimension48="Bluetooth Retro Receiver for PS1/PS2" data-dimension25="$19.99" href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PlayStation/dp/B0CCYML6M8" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Ufb5hMuqC6GLQCEbwmDfTh" name="8bitdo-retro-receiver.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Ufb5hMuqC6GLQCEbwmDfTh-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PlayStation/dp/B0CCYML6M8" target="_blank" rel="nofollow" data-dimension112="797b23d0-c22f-11f1-9f8a-cf50bfe0716a" data-action="Deal Block" data-label="Bluetooth Retro Receiver for PS1/PS2" data-dimension48="Bluetooth Retro Receiver for PS1/PS2" data-dimension25="$19.99">Bluetooth Retro Receiver for PS1/PS2: was $24.99 now $19.99</a></strong><br>If you're still rocking a PS1 or PS2, 8Bitdo's Retro Receiver is invaluable. Now under $20, the adapter will let you sync up everything from new retro controllers to even your DualSense, providing contempoary comfort and wirless connectivity. <a class="view-deal button" href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PlayStation/dp/B0CCYML6M8" target="_blank" rel="nofollow" data-dimension112="797b23d0-c22f-11f1-9f8a-cf50bfe0716a" data-action="Deal Block" data-label="Bluetooth Retro Receiver for PS1/PS2" data-dimension48="Bluetooth Retro Receiver for PS1/PS2" data-dimension25="$19.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b2434-c22f-11f1-af00-6dfff7d7710b" data-action="Deal Block" data-label="Pro 2 Bluetooth Controller" data-dimension48="Pro 2 Bluetooth Controller" data-dimension25="$30.69" href="https://www.amazon.com/Bluetooth-Controller-Joystick-Wireless-Gaming-Console/dp/B0CSPH1JYV" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="A2K77dp8xtynhM8M24i8hg" name="8bitdopro2deal (1)" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/A2K77dp8xtynhM8M24i8hg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Bluetooth-Controller-Joystick-Wireless-Gaming-Console/dp/B0CSPH1JYV" target="_blank" rel="nofollow" data-dimension112="797b2434-c22f-11f1-af00-6dfff7d7710b" data-action="Deal Block" data-label="Pro 2 Bluetooth Controller" data-dimension48="Pro 2 Bluetooth Controller" data-dimension25="$30.69">Pro 2 Bluetooth Controller: was $49.99 now $30.69</a></strong><br>8Bitdo's Pro 2 gives modern OG DualShock vibes, and it just so happens to be at its lowest price with 39% off. That's not too shabby if you're looking for a new PS1 pad that's got the right stick layout and will pair with a retro receiver, especially while it's just over $30.<a class="view-deal button" href="https://www.amazon.com/Bluetooth-Controller-Joystick-Wireless-Gaming-Console/dp/B0CSPH1JYV" target="_blank" rel="nofollow" data-dimension112="797b2434-c22f-11f1-af00-6dfff7d7710b" data-action="Deal Block" data-label="Pro 2 Bluetooth Controller" data-dimension48="Pro 2 Bluetooth Controller" data-dimension25="$30.69">View Deal</a></p></div><div class="product"><a data-dimension112="797b24a2-c22f-11f1-a8ee-a1b1178b2330" data-action="Deal Block" data-label="N64 Controller (Bluetooth)" data-dimension48="N64 Controller (Bluetooth)" data-dimension25="$38.24" href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B00LG0I9ZQ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="hPdusRPs5Q44VvqH6yrDfU" name="8bitdo-n64-controller-gray-block" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/hPdusRPs5Q44VvqH6yrDfU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B00LG0I9ZQ" target="_blank" rel="nofollow" data-dimension112="797b24a2-c22f-11f1-a8ee-a1b1178b2330" data-action="Deal Block" data-label="N64 Controller (Bluetooth)" data-dimension48="N64 Controller (Bluetooth)" data-dimension25="$38.24">N64 Controller (Bluetooth): was $44.99 now $38.24</a></strong><br>Whether you're playing N64 games on the Switch 2 or an authentic retro console setup, 8Bitdo's controller is a must-grab. You'll potentially want to check out the 2.4GHz version if you're in the latter camp, but I'm expecting to at least see some sort of price cut that makes the pad more affordable this Prime Day.<a class="view-deal button" href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B00LG0I9ZQ" target="_blank" rel="nofollow" data-dimension112="797b24a2-c22f-11f1-a8ee-a1b1178b2330" data-action="Deal Block" data-label="N64 Controller (Bluetooth)" data-dimension48="N64 Controller (Bluetooth)" data-dimension25="$38.24">View Deal</a></p></div><div class="product"><a data-dimension112="797b2506-c22f-11f1-9714-b57b4bc329fa" data-action="Deal Block" data-label="Retron GX" data-dimension48="Retron GX" data-dimension25="$49.99" href="https://www.amazon.com/Hyperkin-RetroN-TurboGrafx-16-Not-Machine-Specific/dp/B0F13JJLMM" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="2nR53MdABkJTzjzBCLAR53" name="RetroN-GX" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/2nR53MdABkJTzjzBCLAR53-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Retron GX and I didn't originally see eye to eye due to its fussy physical game compatibility. That said, it keeps naturally falling in price, and while it's technically not discounted, this HDMI PC Engine remake could help you break into a new console collection for under $50. It originally came in at closer to $100, so it does feel like a system worth considering if you're itching to fill another shelf.<a class="view-deal button" href="https://www.amazon.com/Hyperkin-RetroN-TurboGrafx-16-Not-Machine-Specific/dp/B0F13JJLMM" target="_blank" rel="nofollow" data-dimension112="797b2506-c22f-11f1-9714-b57b4bc329fa" data-action="Deal Block" data-label="Retron GX" data-dimension48="Retron GX" data-dimension25="$49.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b256a-c22f-11f1-ba52-379e49f66381" data-action="Deal Block" data-label="RG35XXSP" data-dimension48="RG35XXSP" data-dimension25="$55.99" href="https://www.amazon.com/RG35XXSP-Handheld-Clamshell-Consoles-Portable/dp/B0D5BHV7ND/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="i4C8pfiUub2zh7t5fp7MpV" name="anbernic-RG35XXSP-thumbnail.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/i4C8pfiUub2zh7t5fp7MpV-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/RG35XXSP-Handheld-Clamshell-Consoles-Portable/dp/B0D5BHV7ND/" target="_blank" rel="nofollow" data-dimension112="797b256a-c22f-11f1-ba52-379e49f66381" data-action="Deal Block" data-label="RG35XXSP" data-dimension48="RG35XXSP" data-dimension25="$55.99">RG35XXSP: was $69.99 now $55.99</a></strong><br>I'm always watching Anbernics excellent Game Boy Advance SP clone for discounts, and Prime Day has delivered with 20% off. The discount brings it under $60, which is a fair price to pay for a portable that'll emulate plenty of '90s and 2000s systems while providing clamshell goodness.<a class="view-deal button" href="https://www.amazon.com/RG35XXSP-Handheld-Clamshell-Consoles-Portable/dp/B0D5BHV7ND/" target="_blank" rel="nofollow" data-dimension112="797b256a-c22f-11f1-ba52-379e49f66381" data-action="Deal Block" data-label="RG35XXSP" data-dimension48="RG35XXSP" data-dimension25="$55.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b263c-c22f-11f1-88a4-8dae16d1def0" data-action="Deal Block" data-label="Smart Pro" data-dimension48="Smart Pro" data-dimension25="$71.99" href="https://www.amazon.com/Handheld-Console-4-96-Inches-Allwinner-Processor/dp/B0DCBZ3TVK" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yhtCTN54d8aK9vS7BYUeSS" name="trimui-smart-pro-game-console-496inches--135d9193-9720-4e9b-8ae3-7a96f2c01d47.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yhtCTN54d8aK9vS7BYUeSS-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Smart Pro is one of the few handhelds at Amazon worth considering, as it's actually under MSRP. Many other Linux retro portables are either sitting above default pricing, or below what they normally cost, so I wouldn't sleep on this one if you're itching to play everything up to the PSP.<a class="view-deal button" href="https://www.amazon.com/Handheld-Console-4-96-Inches-Allwinner-Processor/dp/B0DCBZ3TVK" target="_blank" rel="nofollow" data-dimension112="797b263c-c22f-11f1-88a4-8dae16d1def0" data-action="Deal Block" data-label="Smart Pro" data-dimension48="Smart Pro" data-dimension25="$71.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b26a0-c22f-11f1-b025-57ffbd7d88c5" data-action="Deal Block" data-label="Burger Time machine" data-dimension48="Burger Time machine" data-dimension25="$84.99" href="https://electronics.woot.com/offers/numskull-quarter-arcades-burger-time-collectors-edition-mini-arcade-8?ref=w_cnt_lnd_cat_elec_13_8" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:700px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rtGnSgqaBjmAaRqgRmXvXg" name="Numskull Quarter Arcades Burger Time Collector's Edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rtGnSgqaBjmAaRqgRmXvXg-1920-80.jpg" mos="" align="middle" fullscreen="" width="700" height="700" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://electronics.woot.com/offers/numskull-quarter-arcades-burger-time-collectors-edition-mini-arcade-8?ref=w_cnt_lnd_cat_elec_13_8" target="_blank" rel="nofollow" data-dimension112="797b26a0-c22f-11f1-b025-57ffbd7d88c5" data-action="Deal Block" data-label="Burger Time machine" data-dimension48="Burger Time machine" data-dimension25="$84.99">Burger Time machine: was $249.99 now $84.99</a></strong><br>This Burger Time version of Numskull's tiny arcade machine is a massive 66% cheaper at Woot, which puts Prime Day's discount to absolute shame. More often than not, you'll find this mini system doesn't budge past $160 at Amazon, so it'd get on this if you've been eyeing up the cabinet like me.<a class="view-deal button" href="https://electronics.woot.com/offers/numskull-quarter-arcades-burger-time-collectors-edition-mini-arcade-8?ref=w_cnt_lnd_cat_elec_13_8" target="_blank" rel="nofollow" data-dimension112="797b26a0-c22f-11f1-b025-57ffbd7d88c5" data-action="Deal Block" data-label="Burger Time machine" data-dimension48="Burger Time machine" data-dimension25="$84.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b270e-c22f-11f1-900d-dfee6ea8cb63" data-action="Deal Block" data-label="EXP-R + Tomb Raider Collection" data-dimension48="EXP-R + Tomb Raider Collection" data-dimension25="$89.99" href="https://www.amazon.com/Evercade-Gaming-Handheld-Console-Atari-2600/dp/B0D1VZQ2VL/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="kEZ2B5GNkXECKeNEoXfg3E" name="evercade-exp-r-handheld" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kEZ2B5GNkXECKeNEoXfg3E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Evercade-Gaming-Handheld-Console-Atari-2600/dp/B0D1VZQ2VL/" target="_blank" rel="nofollow" data-dimension112="797b270e-c22f-11f1-900d-dfee6ea8cb63" data-action="Deal Block" data-label="EXP-R + Tomb Raider Collection" data-dimension48="EXP-R + Tomb Raider Collection" data-dimension25="$89.99">EXP-R + Tomb Raider Collection: was $129.99 now $89.99</a></strong><br>If you've been eyeing up the full-fat Evercade EXP-R for a while, you'll want to grab the one with Tomb Raider for under $100. The white version without any pack-in games comes in at $130, so Prime Day is offering up a deal that might not show up again after stock deplenishes.  <a class="view-deal button" href="https://www.amazon.com/Evercade-Gaming-Handheld-Console-Atari-2600/dp/B0D1VZQ2VL/" target="_blank" rel="nofollow" data-dimension112="797b270e-c22f-11f1-900d-dfee6ea8cb63" data-action="Deal Block" data-label="EXP-R + Tomb Raider Collection" data-dimension48="EXP-R + Tomb Raider Collection" data-dimension25="$89.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b2772-c22f-11f1-afb1-99f1532c0d47" data-action="Deal Block" data-label="2600+ Pac-Man Edition" data-dimension48="2600+ Pac-Man Edition" data-dimension25="$139.99" href="https://www.amazon.com/PAC-MAN-Wireless-Joystick-Not-Machine-Specific/dp/B0FJPH3CFC" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rB5kXcG3QffGQTefmVhVe5" name="atari-2600-plus-pac-man (1)" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rB5kXcG3QffGQTefmVhVe5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/PAC-MAN-Wireless-Joystick-Not-Machine-Specific/dp/B0FJPH3CFC" target="_blank" rel="nofollow" data-dimension112="797b2772-c22f-11f1-afb1-99f1532c0d47" data-action="Deal Block" data-label="2600+ Pac-Man Edition" data-dimension48="2600+ Pac-Man Edition" data-dimension25="$139.99">2600+ Pac-Man Edition: was $169.99 now $139.99</a></strong><br>Typically speaking, I'd only recommend picking up the Atari 2600+ when it's a chunk under $100. The Pac-Man version is a different story, though, as it's liable to sell out faster and never return to virtual shelves. In those situations, I find that resellers start selling special editions of systems for well above MSRP, so it's worth keeping this collectable console on your radar over Prime Day.<a class="view-deal button" href="https://www.amazon.com/PAC-MAN-Wireless-Joystick-Not-Machine-Specific/dp/B0FJPH3CFC" target="_blank" rel="nofollow" data-dimension112="797b2772-c22f-11f1-afb1-99f1532c0d47" data-action="Deal Block" data-label="2600+ Pac-Man Edition" data-dimension48="2600+ Pac-Man Edition" data-dimension25="$139.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b27e0-c22f-11f1-999e-13767c3a04c5" data-action="Deal Block" data-label="Centipede bar top cabinet" data-dimension48="Centipede bar top cabinet" data-dimension25="$179.99" href="https://www.amazon.com/Arcade-Classics-Centipede-Countertop-Decoration/dp/B0FTJ396M4" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="2xfP9bJcfFExggTY6aMwzn" name="arcade-classics--atari-centipede-counter-b4d80a93-50b9-4957-aa78-6b8600994f3b.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/2xfP9bJcfFExggTY6aMwzn-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Arcade-Classics-Centipede-Countertop-Decoration/dp/B0FTJ396M4" target="_blank" rel="nofollow" data-dimension112="797b27e0-c22f-11f1-999e-13767c3a04c5" data-action="Deal Block" data-label="Centipede bar top cabinet" data-dimension48="Centipede bar top cabinet" data-dimension25="$179.99">Centipede bar top cabinet: was $199.99 now $179.99</a></strong><br>A 10% discount takes this unique trackball bartop Centepede cabinet down to a new record low for Prime Day, as it normally holds fast at $200. Back in February, this mini machine was closer to $250, and while its games are limited compared to some systems, it offers an authentic way to play a forgotten genre.<a class="view-deal button" href="https://www.amazon.com/Arcade-Classics-Centipede-Countertop-Decoration/dp/B0FTJ396M4" target="_blank" rel="nofollow" data-dimension112="797b27e0-c22f-11f1-999e-13767c3a04c5" data-action="Deal Block" data-label="Centipede bar top cabinet" data-dimension48="Centipede bar top cabinet" data-dimension25="$179.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b2844-c22f-11f1-aa01-f32f8701c40e" data-action="Deal Block" data-label="Pocket Max" data-dimension48="Pocket Max" data-dimension25="$279.99" href="https://www.amazon.com/Console-Android-8000mAh-Consoles-Wireless-Joystick/dp/B0GLX1C1TH" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CqVTKXwYdQeoPhiSoZ58MW" name="mangmi-pocket-max-game-console7-inch-ole-38bc833e-50d5-4371-978b-26309e36e776.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CqVTKXwYdQeoPhiSoZ58MW-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>There's a severe lack of higher-end Prime Day retro handheld deals this year, but the Mangmi Pocket Max is 20% cheaper than usual right now. That does bring it down to its typical price at AliExpress, but sticking with Amazon will result in speedier shipping.<a class="view-deal button" href="https://www.amazon.com/Console-Android-8000mAh-Consoles-Wireless-Joystick/dp/B0GLX1C1TH" target="_blank" rel="nofollow" data-dimension112="797b2844-c22f-11f1-aa01-f32f8701c40e" data-action="Deal Block" data-label="Pocket Max" data-dimension48="Pocket Max" data-dimension25="$279.99">View Deal</a></p></div><section class="article__schema-question"><h3>When does Amazon Prime Day start?</h3><article class="article__schema-answer"><p>Amazon Prime Day kicks off at midnight tonight, but discounts have already been popping up. In theory, the proper offers will be saved for tomorrow night, so make sure to check back in if you've not found the right price.</p></article></section><section class="article__schema-question"><h3>When does Amazon Prime Day end?</h3><article class="article__schema-answer"><p>This specific Prime Day kicks off on Tuesday October 6, and wraps up on Wednesday October 7, at midnight. You've basically got two days, which used to be the traditional timeframe before Amazon started having a zillion weekly sales a year, to pluck out event-specific savings. As always, though, many of the discounts won't be subscriber-exclusive, so you might be able to nab some after the event.</p></article></section><section class="article__schema-question"><h3>Do you need a Prime membership for Amazon Prime Day?</h3><article class="article__schema-answer"><p>Yes, you will need a Prime membership to grab Amazon's subscriber-exclusive offers. The age-old workaround to avoid immediately paying is to sign up for a free trial, but many discounts won't be officially tied to the sale. Simply put, you won't need a subscription for savings without the big red label, and plenty of retailers like Best Buy, Walmart, Newegg, and Woot will be running their own rival events.</p></article></section><h2 class="article-body__section" id="section-live-updates"><span>Live updates</span></h2></div><div class="live-content"><time datetime="2026-10-07T09:51:11+00:00">October 7, 2026 – 5:51 AM</time><h2 id="round-two-of-prime-day-retro-deals">Round two of Prime Day retro deals</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="a7YoqDcEGU8vqmVeYh7pB8" name="mm moon.jpg" alt="A screenshot of the moon in The Legend of Zelda: Majora's Mask." src="https://cdn.mos.cms.futurecdn.net/a7YoqDcEGU8vqmVeYh7pB8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Framing the last stretch of Amazon's Prime sale might sound like a giant moon is going to crash into us. Therefore, in the name of being less dramatic, I'll simply say that since Big Deal Days comes to a close at midnight tonight, you've got until then to settle on any sale-specific savings.</p><p>In any case, if you don't know me, I'm Phil, and I deal in all things retro in these parts. I've been sniffing around for consoles, controllers, and accessories you can play the classics with all week, so I'd love it if you joined me for the final chunk of this year's subscriber sale. It's certainly been a mixed bag, but there's a chance fresh discounts could drop today before it all turns back into a pumpkin. </p></div><div class="live-content"><time datetime="2026-10-07T10:08:39+00:00">October 7, 2026 – 6:08 AM</time><h2 id="this-wireless-sega-mega-drive-controller-got-me-out-a-bad-placed-metropolis-zone">This wireless Sega Mega Drive controller got me out a bad placed (Metropolis Zone)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5ykbDK55k94AasLfVUZ74H" name="8bitdo-m30-mega-drive-controller-spotlight" alt="Hand holding 8Bitdo M30 Sega Mega Drive/Genesis controller with Sonic the Hedgehog 2 title on Sony Trinitron CRT TV next to Japanese console." src="https://cdn.mos.cms.futurecdn.net/5ykbDK55k94AasLfVUZ74H-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'm pretty open about my mental health, and a few months back, I was trying to get faster at completing Sonic the Hedgehog 2 on the Mega Drive as a distraction from <em>life</em>. Originally, I was using my OG six-button pad, but while I regularly refurbish my gamepads, it admittedly needed a redo. Simply put, trying to make it through Metropolis Zone was absolute <em>hell, </em>so I decided to give a box-fresh 8Bitdo M30 a try.</p><p>To my absolute surprise, I felt like the M30 actually enhanced my skills in the blue blur's second outing. That's why I keep sending the Bluetooth version to my pals this Prime Day, as with 20% off, it's a must-grab for your Sega setup. I would have preferred it if the 2.4GHz version was discounted since that will save you using a Retro Receiver and technically features lower latency, but hey, I know most of you will be using modern emulation setups or your Switch anyway.</p><p><strong>8Bitdo M30 Bluetooth controller | </strong><a href="https://www.amazon.com/8BitDo-Bluetooth-gamepad-Brooch-Nintendo-Switch/dp/B08FSGT34S/" target="_blank"><del>$29.99</del><strong> $23.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T10:23:37+00:00">October 7, 2026 – 6:23 AM</time><h2 id="no-flippad-no-party">No FlipPad, no party</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbfENeQRuE2nUdpk5N5SHV" name="8bitdo-flippad-gameboy" alt="Razer Edge connected to 8Bitdo FlipPad lying next to Game Boy cartridges on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/hbfENeQRuE2nUdpk5N5SHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I really can't get my head around the lack of 8Bitdo FlipPad discounts right now. Prime Day feels like the perfect chance to entice players to turn their phones into Game Boys, yet the USB-C accessory stays firmly at full price. Its resistance to price cuts means its main rival, the GameSir Pocket Taco, is now cheaper; while that pad doesn't feel quite as premium, it offers standalone Bluetooth connectivity.</p><p><strong>8Bitdo FlipPad | </strong><a href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Portable-Smartphone/dp/B0HBBG8NS9" target="_blank"><strong>$29.99 at Amazon</strong></a><br><strong>GameSir Pocket Taco | </strong><a href="https://www.amazon.com/Vertical-Controller-Bluetooth-Portable-Pass-Through-Smartphone/dp/B0HCPB27FZ" target="_blank"><del>$34.99</del><strong> $27.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T10:40:16+00:00">October 7, 2026 – 6:40 AM</time><h2 id="retroid-pocket-5-stock-is-allegedly-depleting">Retroid Pocket 5 stock is allegedly depleting </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UEjn6VXRCzmmEW5VRUHjcV" name="retroid-pocket-5" alt="Retroid Pocket 5 on woodgrain desk." src="https://cdn.mos.cms.futurecdn.net/UEjn6VXRCzmmEW5VRUHjcV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'm not sure how much I buy into the "only 16 left in stock" red warning messages at Amazon, but given that the Retroid Pocket 5 is being reduced to clear, it could be dwindling. Its current 12% discount helps it serve as a more affordable premium handheld compared to its rivals and own Pocket 6 successor, and there's a chance that by the time Black Friday retro deals roll into town, this punchy portable will be long gone.</p><p><strong>Retroid Pocket 5 | </strong><a href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4CSB4V" target="_blank"><strong>$219 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T10:55:34+00:00">October 7, 2026 – 6:55 AM</time><h2 id="since-you-all-keep-asking-about-count-pac-man">Since you all keep asking about Count Pac-Man...</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2396px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="DfNrU2fuZfoF7LPgLqeFrN" name="1000096881 (1)" alt="Vampire Pac-Man plush sitting on Japanese Vectrex." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:0,l:0,cw:2396,ch:1348,q:80/DfNrU2fuZfoF7LPgLqeFrN.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I've got a lot of weird stuff in the office, and some of you have been asking about my spooky pie-shaped assistant. I actually picked up this adorable wee Vampire Pac-Man plush directly from the toy retailer Toynk last year and had him shipped from the US all the way to sunny Scotland. However, the plush seems to have now made its way to Amazon, so you can grab the coin-ops Count for far less than I did, and I can confirm he's an excellent lil guy for your game room.</p><p><strong>Toynk PAC-MAN Halloween Vampire plush | </strong><a href="https://www.amazon.com/Toynk-PAC-Man-Halloween-Vampire-Collector/dp/B0FWDDMYNG" target="_blank"><strong>$17.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T11:05:59+00:00">October 7, 2026 – 7:05 AM</time><h2 id="what-39-s-your-favorite-retro-console">What's your favorite retro console?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZSa7BKUwvHMBWmRCP2f4TW" name="PS1" alt="Close up of PS1 console on woodgrain TV bench next to OSSC with Sir Dan MediEvil figure on top." src="https://cdn.mos.cms.futurecdn.net/ZSa7BKUwvHMBWmRCP2f4TW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I know we're all here to dig for Prime Day deals, but I'm pretty sure many of you would rather just share your love for retro consoles and classic games. Therefore, I want to know what your personal favorite system from yesteryear is, as I love hearing from readers about their specific setups and experiences throughout the years. We've got a lovely comments section down below where you can share your own story, and I might even delve into some specific examples and look for gadgets that'll suit your needs.</p></div><div class="live-content"><time datetime="2026-10-07T11:31:10+00:00">October 7, 2026 – 7:31 AM</time><h2 id="i-need-more-people-to-know-about-the-ossc">I need more people to know about the OSSC</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GxcPWyrhNioZMNefNhPf83" name="croc-ps1-ossc" alt="Original PlayStation connected to Dough Spectrum Black monitor via OSSC upscaler playing Croc: Legend of the Gobbos." src="https://cdn.mos.cms.futurecdn.net/GxcPWyrhNioZMNefNhPf83-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The OSSC, or Open Source Scan Converter, is well known within retro gaming enthusiast circles. However, I'm not convinced players and readers at large are fully familiar with what it can do for your classic console setup. Yes, it will benefit systems that support RGB video output, like the SNES and Sega Genesis/Mega Drive the most, but it will take those old visuals, use line doubling to enhance the resolution, and give you a super clean and punchy signal with next to no lag.</p><p>Yes, it's an investment compared to cheap HDMI adapters, but the results speak for themselves. The OSSC is one of the few gadgets that I'd always recommend you pick up during Prime Day, as for under $100, it's going to provide you with top-tier 1080p visuals that will keep your old consoles feeling fresh and accessible if you've upgraded your TV.</p><p><strong>OSSC HDMI upscaler | </strong><a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank"><del>$111.99</del><strong> $89.59 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T11:45:39+00:00">October 7, 2026 – 7:45 AM</time><h2 id="my-go-to-ps2-upscaler-has-also-been-prime-day-39-d">My go-to PS2 upscaler has also been Prime Day'd</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uWA8jhXxLVZSmdrWSgyWbP" name="gbs-c-ps2-upscaler" alt="PS2 console with GBS-C upscaler connected via SCART and sitting on top with James from Silent Hill 2 on screen in backdrop." src="https://cdn.mos.cms.futurecdn.net/uWA8jhXxLVZSmdrWSgyWbP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I primarily use the OSSC for upscaling retro console visuals, but there's a specific reason I use a GBS-C with the PS2. Sony sequel system largely outputs 480i, and weaving "interlaced" lines of visuals into solid frames your modern screen understands can result in jittery, distracting visuals. While the Open Source Scan Converter sticks with Bob deinterlacing that specifically causes the shaky visuals, the GBS-C features motion adaptive de-interlacing that helps stabilize textures and background assets that would normally be jumping all over the place.</p><p><strong>GBS-C HDMI upscaler | </strong><a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank"><del>$89.90</del><strong> $71.92 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T12:05:04+00:00">October 7, 2026 – 8:05 AM</time><h2 id="one-of-these-days-i-39-ll-buy-this-tiny-burger-time-arcade-machine-for-my-kitchen">One of these days, I'll buy this tiny Burger Time arcade machine for my kitchen</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DUeMndAkNfHvVq8MRvwzm8" name="quarter-arcades-burger-time-deal" alt="Close up of Quarter Arcades Burger Time side art with hands using controls." src="https://cdn.mos.cms.futurecdn.net/DUeMndAkNfHvVq8MRvwzm8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Numskull)</span></figcaption></figure><p>Woot is hellbent on getting me to put a countertop Burger Time arcade machine in my kitchen. I would be all over this deal at Woot that brings the Quarter Arcades machine down under $100 if I actually had the space, but as things currently stand, there's barely enough room for my toaster in my shoebox-size space. Therefore, I need anyone who grabs this adorable cabinet to let me know so I can be jealous, as I know from my time with the Bubble Bobble version that this funny functional tiny machine hits all the right notes.</p><p><strong>Numskull Quarter Arcades Burger Time | </strong><a href="https://electronics.woot.com/offers/numskull-quarter-arcades-burger-time-collectors-edition-mini-arcade-13" target="_blank"><del>$249.99</del><strong> $84.99 at Woot</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T12:34:06+00:00">October 7, 2026 – 8:34 AM</time><h2 id="i-39-m-not-seeing-any-fresh-deals-on-day-two">I'm not seeing any fresh deals on day two</h2><p>Despite Amazon claiming new deals would drop each day during its October Prime event, I'm not seeing anything fresh on the retro gaming front. All the discounts I'm coming across were around yesterday, so I'm sceptical on whether the retailer will serve up anything new. That's no one's fault but the online giant, and given that we're in a cost of living crisis, I feel like it could be doing more to help players enhance their setups.</p></div><div class="live-content"><time datetime="2026-10-07T13:18:07+00:00">October 7, 2026 – 9:18 AM</time><h2 id="8bitdo-39-s-beautiful-n64-controller-is-still-hiding-at-woot">8Bitdo's beautiful N64 controller is still hiding at Woot</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aCtQvKBZ3dbRD4BRnrmtFU" name="n64-controller-buttons-close-up" alt="Close up of 8Bitdo n64 controller and original controller buttons side by side on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/aCtQvKBZ3dbRD4BRnrmtFU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you love the original N64 controller's vibe, but really can't stand the trident grips that seemingly require three hands, 8Bitdo has you covered. Its grey N64 Bluetooth controller is still available at Woot with a pretty respectable 22% off, and those colorful buttons really complement the contemporary, yet authentic, take on Ninty's OG gamepad design.</p><p><strong>8Bitdo N64 Bluetooth controller | </strong><a href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11?ref=w_cnt_lnd_cat_elec_14_4" target="_blank"><del>$44.99</del> <strong>$34.99 at Woot</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T13:25:44+00:00">October 7, 2026 – 9:25 AM</time><h2 id="i-39-m-pretty-salty-about-the-c64-mini">I'm pretty salty about the C64 Mini</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8YskjT5J4ze3tEaRd3NRG5" name="c64-mini-ultimate-comparison" alt="C64 Mini sitting on top of Commodore 64 Ultimate with purple RGB lighting enabled." src="https://cdn.mos.cms.futurecdn.net/8YskjT5J4ze3tEaRd3NRG5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>For years, the original C64 Mini was my go-to system for quick and easy access to the microcomputer's classics. The fact that it was under $50 for a pretty long time at Amazon helps, and the arrival of the brilliant but pricey Commodore 64 Ultimate reinforced my love for the tiny plug-and-play alternative.</p><p>I am a bit peeved that the OG beige version has been virtually replaced by the black version at Amazon, and the latter isn't getting any Prime Day discounts. It's admittedly cheaper than its full MSRP, but still sitting higher than the older version was in previous years. You'll still get largely the same emulation-based machine with some homebrew games included instead of commercial releases, but I'd rather the original was still available.</p><p><strong>C64 Mini Black Edition | </strong><a href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF/" target="_blank"><strong>$65.98 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T13:39:24+00:00">October 7, 2026 – 9:39 AM</time><h2 id="is-using-a-dualsense-with-the-ps2-blasphemy">Is using a DualSense with the PS2 blasphemy? </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kYZagniXhUYNgRQQMmKj8W" name="8bitdo-ps1-ps2-retro-receiver" alt="Hand holding PS5 DualSense in front of original PS2 connected to Sony PVM CRT TV on right with 8Bitdo Retro Receiver connected and Silent Hill 2 gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/kYZagniXhUYNgRQQMmKj8W-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Look, I reckon I'm something of a retro gaming purist, but I completely get the desire to play old games with a new controller. Luckily, you can pair new-fangled gamepads like the DualSense to the PS1 and PS2 using 8Bitdo's excellent Retro Receivers, and while the one of Sony's systems specifically has yet to receive a Prime Day discount (everyone say booo), there are versions for other consoles with discounts.</p><p><strong>8Bitdo Retro Receiver for PS1/PS2 | </strong><a href="https://www.amazon.com/s?k=8bitdo+retro+receiver&crid=26AXYJMIGGMRH&sprefix=8bitdo+retro+receiver%2Caps%2C222&ref=nb_sb_noss_1" target="_blank"><strong>$24.99 at Amazon</strong></a><br><strong>More Retro Receivers </strong><a href="https://www.amazon.com/s?k=8bitdo+retro+receiver&crid=26AXYJMIGGMRH&sprefix=8bitdo+retro+receiver%2Caps%2C222&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T14:19:16+00:00">October 7, 2026 – 10:19 AM</time><h2 id="all-the-retro-console-deals-are-waiting-for-black-friday">All the retro console deals are waiting for Black Friday</h2><p>With every October Prime Day that passes, it becomes increasingly clear that it's supposed to be a minor prelude to Black Friday. At least, that's the case now that margins on gadgets are slimmer, meaning brands are reluctant to consent to multiple big price cuts in a year. As a journalist who's been involved in this sort of thing for over a decade, I really think we need to approach Amazon's sale differently, but my tl;dr on that is that if you want <em>bigger</em> discounts, you'll want to wait for <a href="https://www.gamesradar.com/hardware/retro/best-early-black-friday-retro-deals-2026-consoles-handhelds-and-accessories-id-peek-at-ahead-of-the-sales/">Black Friday retro deals</a> to kick in at the end of November.</p></div><div class="live-content"><time datetime="2026-10-07T15:04:30+00:00">October 7, 2026 – 11:04 AM</time><h2 id="yes-you-can-use-the-new-gamecube-controller-with-a-real-gamecube">Yes, you can use the new GameCube controller with a real GameCube</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6NCWAhDd3dHrGUiGZbzWyV" name="billy-hatcher-and-the-giant-egg-gamecube-controller" alt="Hand holding Switch 2 GameCube controller with console and CRT in backdrop with Billy Hatcher and the Giant Egg gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/6NCWAhDd3dHrGUiGZbzWyV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>From the moment I clapped eyes on Nintendo's new GameCube controller, I was to <a href="https://www.gamesradar.com/hardware/retro/after-months-of-waiting-to-use-the-switch-2-gamecube-controller-with-an-actual-gamecube-ive-finally-found-a-dongle-that-works/">use it with a real GameCube</a>. Originally, I was planning to use 8Bitdo's Retro Receiver, but that was before I realised the Switch 2 has a screwy new protocol that blocks the pad from working. Thankfully, the open-source Blueretro Bluetooth adapter ended up saving the day with support, and it's still the dongle I use to this day.</p><p>For this one, you'll want to stick with AliExpress, as Amazon isn't very good at discounting Blueretro accessories. There are listings, but they are double the price, so I'd patch Prime Day and just grab it cheaper elsewhere.</p><p><strong>Blueretro GameCube controller adapter | </strong><a href="https://www.aliexpress.us/item/3256808573888104.html" target="_blank"><strong>$13.74 at AliExpress</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T15:16:19+00:00">October 7, 2026 – 11:16 AM</time><h2 id="this-isn-39-t-a-super-pocket-deal">This isn't a Super Pocket deal</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="joyrWiwrUhQcXzt6kqUxBj" name="super-pocket-price-increase-2026" alt="Super Pocket Capcom Edition on woodgrain desk surrounded by Evercade cartirdges." src="https://cdn.mos.cms.futurecdn.net/joyrWiwrUhQcXzt6kqUxBj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>No, really, that red deal badge on the Amazon listing might lead you to think the Super Pocket is discounted, but it really isn't. In fact, if you take into account previous price hikes, you're paying more compared to at launch, and the Capcom version has specifically dipped to $59.99 in the past.</p><p>This isn't really Blaze's fault, as Evercade US listings at Amazon are pretty scrappy. If you're after a Super Pocket and prices are stuck at MSRP, I'd suggest just going straight to the company's <a href="https://funstockusa.com/search?q=super+pocket" target="_blank">FunstocksUS storefront</a> since that'll cut out the middleman. In any case, I need you to ignore that "lowest price in 30 days" badge, as it's pretty misleading, to say the least.</p><p><strong>Super Pocket Capcom Edition | </strong><a href="https://www.amazon.com/Capcom-Super-Pocket-Atari-2600/dp/B0CB6DTMYL" target="_blank"><strong>$69.99 at Amazon (full price)</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T15:33:49+00:00">October 7, 2026 – 11:33 AM</time><h2 id="you-can-already-grab-hyperkin-39-s-upcoming-supaboy-handheld-for-10-less">You can already grab Hyperkin's upcoming SupaBoy handheld for $10 less</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="d5Ekchi9YjFSvCoiipc6Aa" name="hyperkin-supaboy" alt="Hyperkin SupaBoy Hyper Beach handheld with blue and pink split backdrop." src="https://cdn.mos.cms.futurecdn.net/d5Ekchi9YjFSvCoiipc6Aa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Hyperkin SupaBoy)</span></figcaption></figure><p>Hyperkin is set to release two new SupaBoy handhelds in what is effectively a relaunch of the old SNES portable. You'll need to wait until the end of the month for the two new flavors, but if you're not fussed about colorways, the previously released blue and pink "Hyper Beach" version is actually available now and $10 cheaper.</p><p>As far as I'm aware, the new handhelds will use the same design as the previous SupaBoy. Therefore, you shouldn't be losing any compatibility or features by going for the 2021 version. I'll hopefully be testing the new revision when it's available, but if you do fancy taking a punt on this portable, you can do so right now.</p><p><strong>Hyperkin SupaBoy Hyper Beach edition | </strong><a href="https://www.amazon.com/Hyperkin-SupaBoy-Portable-Console-Famicom-nintendo/dp/B09MMHJTPX" target="_blank"><strong>$119.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T15:54:13+00:00">October 7, 2026 – 11:54 AM</time><h2 id="will-retro-consoles-end-up-cheaper-after-prime-day">Will retro consoles end up cheaper AFTER Prime Day?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pPXbmP5f8zsNCiovWbnGWS" name="prime-day-retro-consoles-discontinued" alt="Neo Geo Mini on left, C64 mini on right, and Zelda: Game and Watch in centre on woodgrain desk with plant in backdrop next to Big Foot Squishmallow." src="https://cdn.mos.cms.futurecdn.net/pPXbmP5f8zsNCiovWbnGWS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>It sounds absurd, but there's every chance that Prime Day will wrap up and some retro consoles, handhelds, and accessories will show up for less. Not every brand or seller is working to Amazon's schedule, and while you <em>should</em> be getting the deepest discounts during the event, I've absolutely witnessed rogue deals in previous years after things wrap up.</p><p>What I will say is that any current discounts that are explicitly tied to the sale will likely go back up in price, but they shouldn't get cheaper. If that happened, it would completely defeat the point in the event at all, and even as things currently stand, it's purpose is a little questionable.</p></div><div class="live-content"><time datetime="2026-10-07T16:11:43+00:00">October 7, 2026 – 12:11 PM</time><h2 id="i-39-ve-been-eyeing-up-this-snes-controller-for-a-while-and-prime-day-might-give-me-a-push">I've been eyeing up this SNES controller for a while, and Prime Day might give me a push</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tpGU6yT6xBvDY9F4L64PxE" name="8bitdo-sn30" alt="Hands holding green 8Bitdo SN30 controller controller over woodgrain desk." src="https://cdn.mos.cms.futurecdn.net/tpGU6yT6xBvDY9F4L64PxE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 8Bitdo)</span></figcaption></figure><p>I either use a real SNES controller, some cursed third-party job from my collection, or the 8Bitdo Retro Receiver and <a href="https://www.gamesradar.com/hardware/retro/gulikit-elves-2-pro-review/">Gulikit Elves 2 Pro</a>. Things are <em>fine</em> that way, but I have been thinking about introducing a dedicated SN30 wireless controller into my setup just to change things up. Availability is sometimes spotty on these, but you can actually grab 20% off the transparent black and green versions thanks to Prime Day, bringing them down to a nicer sub-$25 price. </p><p><strong>8Bitdo SN30 SNES controller | </strong><a href="https://www.amazon.com/8Bitdo-Wireless-Gamepad-Original-Transparent-nintendo/dp/B092DXQYDK" target="_blank"><del>$29.99</del><strong> $23.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T16:29:26+00:00">October 7, 2026 – 12:29 PM</time><h2 id="side-note-thank-you-for-reading-my-retro-ramblings">Side note: thank you for reading my retro ramblings</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RwftpJXkaTwFVDj3EgK94W" name="atari-400-mini-deal-2025" alt="Atari 400 Mini console with Samus figure on right and Dragon from Dig-Dug on left sitting on woodgrain desk" src="https://cdn.mos.cms.futurecdn.net/RwftpJXkaTwFVDj3EgK94W-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>In between scrolling for retro-related deals, I just wanted to say a massive thank you to any of you who regularly read our classic consoles and handhelds coverage here at GamesRadar+. The internet is a bit of a weird place right now, and it's harder than ever to get all the right reviews, news, features, and even sale-related live blogs like this to the right players.</p><p>Your support is valued, and while it feels like Skynet is about to do its thing, I'll continue to provide your feeds with in-depth retro console coverage, ramblings about old games, and everything in between. For now, though, let's see out Prime Day and keep an eye out for any unexpected discounts that are actually worthwhile.</p><p><strong>See more retro gaming gadgets </strong><a href="https://www.amazon.com/s?k=retro+gaming&ref=nb_sb_noss" target="_blank"><strong>at Amazon</strong></a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/news/live/prime-day-retro-deals-2026-day-2/</link>
                                                                            <description>
                            <![CDATA[ Here are the best Prime Day retro deals and offers to look for during October Big Deal Days, including consoles, handhelds, controllers, and accessories. ]]>
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                                                                        <pubDate>Wed, 07 Oct 2026 09:44:11 +0000</pubDate>                                                                                                                                <updated>Wed, 07 Oct 2026 16:29:27 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Spyro Plush sitting on top of Pac-Man dressed as a vampire and a &quot;Prime Day deals&quot; badge on right.]]></media:description>                                                            <media:text><![CDATA[Spyro Plush sitting on top of Pac-Man dressed as a vampire and a &quot;Prime Day deals&quot; badge on right.]]></media:text>
                                <media:title type="plain"><![CDATA[Spyro Plush sitting on top of Pac-Man dressed as a vampire and a &quot;Prime Day deals&quot; badge on right.]]></media:title>
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                                <div class="live-content"><div  class="fancy-box"><div class="fancy_box-title">Menu</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vdr6aU5QLHNUf5c7xB4kVH" name="prime-day-retro-deals-october-2026" caption="" alt="Spyro Plush sitting on top of Pac-Man dressed as a vampire and a "Prime Day deals" badge on right." src="https://cdn.mos.cms.futurecdn.net/vdr6aU5QLHNUf5c7xB4kVH-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text"><strong>1. </strong><a data-analytics-id="inline-link" href="#section-quick-links"><strong>Quick links</strong></a><br><strong>2. </strong><a data-analytics-id="inline-link" href="#section-today-s-best-prime-day-retro-gaming-deals"><strong>Today's best deals</strong></a><br><strong>3. </strong><a data-analytics-id="inline-link" href="#section-live-updates"><strong>Live updates</strong></a></p></div></div><p>Prime Day retro deals have been a mixed bag this year, but now that Big Deal Days is in its final stretch, we could see new discounts emerge. There's no guarantee that Amazon will price cut additional consoles, handhelds, controllers, and acessories today, but that is its pitch for this year's sale, and if it is giving us more to enhance our classic gaming setups with, it will be before midnight tonight.</p><p>I've actually been digging through Prime Day for anything tied to the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a> since Monday. The start of the week served as day zero, so we're technically on day two of Amazon's Prime Big Deal Days 2026, and I've already managed to pluck out <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handhelds</a> and some excellent <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controllers</a>. The trick here is to not get bogged down looking for massive savings, as with everything being ravaged by RAMageddon and AI data centre impact on components, finding pricer gadgets for less is tough.</p><p>I also wouldn't pay too much mind to those big shiny retro deals on Amazon's front page with red badges slapped on them. Yes, some of the gadgets and gizmos I'm looking for may pop up there, but you're more likely to have cheap pants thrown onto your screen than a worthwhile console or handheld. Simply put, you'll want to stick with me for the remainder of the sale, as I'll be showing you sneaky discounts and new-old-stock options that could soon be relegated to a collector's item on the second-hand market.</p><ul><li><strong>Accessories: </strong><a href="https://www.amazon.com/s?k=retro+console+accessory&rh=p_n_deal_type%3A23566064011&dc&crid=2H07D4TZT7IU9&qid=1782406919&rnid=23566063011&sprefix=retro+console+accessory%2Caps%2C199&ref=sr_nr_p_n_deal_type_1&ds=v1%3ALA28qihIyjLzapNeiC%2FKS6y728gd2EEIF39x%2BS10Y88" target="_blank">Replacement shells and cases from $10</a></li><li><strong>Handhelds: </strong><a href="https://www.amazon.com/My-Arcade-Atari-Pocket-Player/dp/B0BT3XY8XG" target="_blank">Portable systems from $40</a></li><li><strong>Consoles: </strong><a href="https://www.amazon.com/s?k=retro+console+atari&crid=LR3NKY154SBE&sprefix=retro+console+atar%2Caps%2C255&ref=nb_sb_noss_2" target="_blank">Atari remakes from $100</a></li><li><strong>Controllers: </strong><a href="https://www.amazon.com/s?k=retro+controllers&rh=p_n_deal_type%3A23566065011&dc&ds=v1%3A%2BnOeZrJCyAj9zezJKdvrysSAM1ELJCItb%2BfXWMEzbcQ&crid=8QJSUDV9HH3Y&qid=1782085058&rnid=23566063011&sprefix=retro+controller%2Caps%2C209&ref=sr_nr_p_n_deal_type_1" target="_blank">Gulikit Elves 2 Pro with an adapter</a></li></ul><h2 id="uk">UK</h2><ul><li><strong>Accessories: </strong><a href="https://www.amazon.co.uk/s?k=retro+console+accessory&crid=14MCEZWE2WWNP&sprefix=retro+console+accessory%2Caps%2C128&ref=nb_sb_noss" target="_blank">Storage and cables for under £10</a></li><li><strong>Handhelds: </strong><a href="https://www.amazon.co.uk/s?k=anbernic+handheld&crid=1PO56PB7KIG8S&sprefix=anbernic+handheld%2Caps%2C212&ref=nb_sb_noss_1" target="_blank">Emulation consoles for under £40</a></li><li><strong>Consoles: </strong><a href="https://www.amazon.co.uk/s?k=c64+mini&crid=JJX6NG4AH5O1&sprefix=c64+min%2Caps%2C193&ref=nb_sb_noss_2" target="_blank">Watch out for C64 Mini deals</a></li><li><strong>Controllers: </strong><a href="https://www.amazon.co.uk/s?k=retro+controllers&rh=p_n_deal_type%3A26901100031&dc&crid=2LXRFU42U8OW4&qid=1782085591&rnid=26901097031&sprefix=retro+controllers%2Caps%2C151&ref=sr_nr_p_n_deal_type_1&ds=v1%3ADE6ET0PsLVncpTwFNtsj1ech7PEzdjakHQOqX%2FAU0Rs" target="_blank">GameSir Pocket Taco now under £30</a></li></ul><h2 class="article-body__section" id="section-best-prime-day-retro-gaming-deals"><span>Best Prime Day retro gaming deals</span></h2><div class="product"><a data-dimension112="797b1e9e-c22f-11f1-96e7-df2fb7bb0fe2" data-action="Deal Block" data-label="Pocket Taco" data-dimension48="Pocket Taco" data-dimension25="$27.99" href="https://www.amazon.com/Vertical-Controller-Bluetooth-Portable-Pass-Through-Smartphone/dp/B0HCPB27FZ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9EJ4cpcSgeRXYarztzmBEG" name="gamesir-pocket-taco-vertical-mobile-gami-92c9ede2-f165-4f7b-a6d7-9c407ffcf915.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9EJ4cpcSgeRXYarztzmBEG-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Prime Day has finally knocked 20% off the <a href="https://www.gamesradar.com/hardware/retro/gamesir-pocket-taco-review/" data-dimension112="797b1e9e-c22f-11f1-96e7-df2fb7bb0fe2" data-action="Deal Block" data-label="Pocket Taco" data-dimension48="Pocket Taco" data-dimension25="$27.99">GameSir Pocket Taco</a>, and that brings the standalone Bluetooth controller down to its previous lowest price. This is the gamepad to grab if you want something that'll turn your phone into a chonkier Game Boy while also working with other devices wirelessly.<a class="view-deal button" href="https://www.amazon.com/Vertical-Controller-Bluetooth-Portable-Pass-Through-Smartphone/dp/B0HCPB27FZ" target="_blank" rel="nofollow" data-dimension112="797b1e9e-c22f-11f1-96e7-df2fb7bb0fe2" data-action="Deal Block" data-label="Pocket Taco" data-dimension48="Pocket Taco" data-dimension25="$27.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b1f02-c22f-11f1-9817-c797ec5cf081" data-action="Deal Block" data-label="FlipPad" data-dimension48="FlipPad" data-dimension25="$29.99" href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="gpvQKrLq8XnBAqpw3jRBVL" name="8bitdo-flippad-mobile-gaming-controller--f23be320-95e2-4c0b-98ba-002aa2562277.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/gpvQKrLq8XnBAqpw3jRBVL-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Just like with the Pocket Taco, I'm expecting some sort of discount from the 8Bitdo FlipPad once Prime Day properly kicks in. Ideally, we'll see it hit closer to the $20 mark, as that's what tends to happen with the brand's other controllers during the sales.<a class="view-deal button" href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6/" target="_blank" rel="nofollow" data-dimension112="797b1f02-c22f-11f1-9817-c797ec5cf081" data-action="Deal Block" data-label="FlipPad" data-dimension48="FlipPad" data-dimension25="$29.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b1f66-c22f-11f1-87d1-21c87abaa3a1" data-action="Deal Block" data-label="N64 Bluetooth controller" data-dimension48="N64 Bluetooth controller" data-dimension25="$34.99" href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="hPdusRPs5Q44VvqH6yrDfU" name="8bitdo-n64-controller-gray-block" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/hPdusRPs5Q44VvqH6yrDfU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11" target="_blank" rel="nofollow" data-dimension112="797b1f66-c22f-11f1-87d1-21c87abaa3a1" data-action="Deal Block" data-label="N64 Bluetooth controller" data-dimension48="N64 Bluetooth controller" data-dimension25="$34.99">N64 Bluetooth controller: was $44.99 now $34.99</a></strong><br>Amazon's sister site Woot has us covered with 22% off 8Bitdo's excellent N64 controller, and I suspect this will be the same discount eventually offered by Big Deal Days. I'd be surprised if it drops lower during Prime Day, but keep in mind you'll need a Retro Receiver to use this version with the OG console.<a class="view-deal button" href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11" target="_blank" rel="nofollow" data-dimension112="797b1f66-c22f-11f1-87d1-21c87abaa3a1" data-action="Deal Block" data-label="N64 Bluetooth controller" data-dimension48="N64 Bluetooth controller" data-dimension25="$34.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b1fca-c22f-11f1-999b-ed7fbd6743ca" data-action="Deal Block" data-label="Elves 2 Pro (black)" data-dimension48="Elves 2 Pro (black)" data-dimension25="$35.93" href="https://www.amazon.com/GuliKit-Elves-Wireless-Controller-Adapter-PC/dp/B0HFNF3RYW" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="fd8bb68GEiBsKzVxJhijY3" name="aknes-gulikit-elves-2-pro-wireless-gamin-668c3554-df80-4dde-a92d-f75bf5b7e5ba.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/fd8bb68GEiBsKzVxJhijY3-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/GuliKit-Elves-Wireless-Controller-Adapter-PC/dp/B0HFNF3RYW" target="_blank" rel="nofollow" data-dimension112="797b1fca-c22f-11f1-999b-ed7fbd6743ca" data-action="Deal Block" data-label="Elves 2 Pro (black)" data-dimension48="Elves 2 Pro (black)" data-dimension25="$35.93">Elves 2 Pro (black): was $49.89 now $35.93</a></strong><br>This Elves 2 Pro offer isn't too shabby, but the real value comes in the fact it includes a Goku 2 Wireless Adapter. That's going to let you sync straight up to your modern emulation systems with minimal latency, while its default Bluetooth functionality is still there for original consoles armed with Retro Receivers. <a class="view-deal button" href="https://www.amazon.com/GuliKit-Elves-Wireless-Controller-Adapter-PC/dp/B0HFNF3RYW" target="_blank" rel="nofollow" data-dimension112="797b1fca-c22f-11f1-999b-ed7fbd6743ca" data-action="Deal Block" data-label="Elves 2 Pro (black)" data-dimension48="Elves 2 Pro (black)" data-dimension25="$35.93">View Deal</a></p></div><div class="product"><a data-dimension112="797b2038-c22f-11f1-8285-bf38b786056d" data-action="Deal Block" data-label="M30 Bluetooth controller" data-dimension48="M30 Bluetooth controller" data-dimension25="$23.99" href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B08FSGT34S/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="a92eXFeYtW4aLhiATmfSgN" name="8bitdo-m30-block" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/a92eXFeYtW4aLhiATmfSgN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B08FSGT34S/" target="_blank" rel="nofollow" data-dimension112="797b2038-c22f-11f1-8285-bf38b786056d" data-action="Deal Block" data-label="M30 Bluetooth controller" data-dimension48="M30 Bluetooth controller" data-dimension25="$23.99">M30 Bluetooth controller: was $29.99 now $23.99</a></strong><br>The M30 is almost at its lowest ever price, but you shouldn't let a dollar's difference get in the way of getting the best wireless Sega Genesis/Mega Drive controller out there. This is the Bluetooth version, so you also will need a Retro Receiver to use it with the OG systems, but you could also use it with DIY emulation setups, your PC, and even the Switch if you prefer.<a class="view-deal button" href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B08FSGT34S/" target="_blank" rel="nofollow" data-dimension112="797b2038-c22f-11f1-8285-bf38b786056d" data-action="Deal Block" data-label="M30 Bluetooth controller" data-dimension48="M30 Bluetooth controller" data-dimension25="$23.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b209c-c22f-11f1-b9c9-9d523f0b0f0a" data-action="Deal Block" data-label="SN30 Pro" data-dimension48="SN30 Pro" data-dimension25="$33.74" href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B0CX4FC4M1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Hz52V3PfuJ3kJqJK5uihT8" name="8bitdo-sn30-pro-bluetooth-controller-wit-def58b50-a820-4568-87e9-597814b3a093.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Hz52V3PfuJ3kJqJK5uihT8-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B0CX4FC4M1" target="_blank" rel="nofollow" data-dimension112="797b209c-c22f-11f1-b9c9-9d523f0b0f0a" data-action="Deal Block" data-label="SN30 Pro" data-dimension48="SN30 Pro" data-dimension25="$33.74">SN30 Pro: was $44.99 now $33.74</a></strong><br>The SN30 is a pretty versatile all-in-one retro controller that looks like it belongs to the SNES, but includes dual thumbsticks for later systems like the PS1. My ideal price for this is under $30, but Prime Day has knocked 25% off compared to its typical price.<a class="view-deal button" href="https://www.amazon.com/Wireless-Bluetooth-Controller-Switch-Raspberry-Nintendo/dp/B0CX4FC4M1" target="_blank" rel="nofollow" data-dimension112="797b209c-c22f-11f1-b9c9-9d523f0b0f0a" data-action="Deal Block" data-label="SN30 Pro" data-dimension48="SN30 Pro" data-dimension25="$33.74">View Deal</a></p></div><div class="product"><a data-dimension112="797b2100-c22f-11f1-b711-551d1bec3316" data-action="Deal Block" data-label="Atari Pocket Player Pro" data-dimension48="Atari Pocket Player Pro" data-dimension25="$39.99" href="https://www.amazon.com/My-Arcade-Atari-Pocket-Player/dp/B0BT3XY8XG/ref=sr_1_9?crid=16LV393R88Z98&dib=eyJ2IjoiMSJ9.WqOl0f_JP_fVq2qnaoiLNjJ-yHdqlT5iqF7QihGlwc17-8hB2k4ARV8p-He2-ptV_0AxjD-8hXTUQ7YxHPBHopcRBh1yYlLppOCsWQZXR6GoDAHFMqrTv_22bXiq5Ls_OfD6RI5EL9EpOwmzgPl_-P9Laz3knVCx6STQ-6MKQiBq9FofzEvlzKGAFaEv-BWbvr10V8OJvGxgH4QhfIJ4iF53kG-NF4nKPCaEeLZxeO2SiaWEtLug5lOq_KWoj13_RTlzXs9VksBZFJBA5PQeY8zC2Z-m9nMViP3V8u8xbCI.btXdFD4ym_E-8nENgcbsTGo9ibo7dLCcYH3bDB8PBvU&dib_tag=se&keywords=retro%2Bconsoles&qid=1782086346&sprefix=retro%2Bconsole%2Caps%2C232&sr=8-9&th=1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="5K7Ff8UphGzrgJYkQRhQUC" name="my-arcade-atari-pocket-player-pro-handhe-0addafe8-c815-4713-bd38-ad8442ac37f7.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/5K7Ff8UphGzrgJYkQRhQUC-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/My-Arcade-Atari-Pocket-Player/dp/B0BT3XY8XG/ref=sr_1_9?crid=16LV393R88Z98&dib=eyJ2IjoiMSJ9.WqOl0f_JP_fVq2qnaoiLNjJ-yHdqlT5iqF7QihGlwc17-8hB2k4ARV8p-He2-ptV_0AxjD-8hXTUQ7YxHPBHopcRBh1yYlLppOCsWQZXR6GoDAHFMqrTv_22bXiq5Ls_OfD6RI5EL9EpOwmzgPl_-P9Laz3knVCx6STQ-6MKQiBq9FofzEvlzKGAFaEv-BWbvr10V8OJvGxgH4QhfIJ4iF53kG-NF4nKPCaEeLZxeO2SiaWEtLug5lOq_KWoj13_RTlzXs9VksBZFJBA5PQeY8zC2Z-m9nMViP3V8u8xbCI.btXdFD4ym_E-8nENgcbsTGo9ibo7dLCcYH3bDB8PBvU&dib_tag=se&keywords=retro%2Bconsoles&qid=1782086346&sprefix=retro%2Bconsole%2Caps%2C232&sr=8-9&th=1" target="_blank" rel="nofollow" data-dimension112="797b2100-c22f-11f1-b711-551d1bec3316" data-action="Deal Block" data-label="Atari Pocket Player Pro" data-dimension48="Atari Pocket Player Pro" data-dimension25="$39.99">Atari Pocket Player Pro: was $44.99 now $39.99</a></strong><br>This cheap Atari handheld is actually pretty impressive, and it's a staple gadget to watch during the sales. Right now, it's under $40, but it can drop lower and will hopefully do so during Prime Day this time around.<a class="view-deal button" href="https://www.amazon.com/My-Arcade-Atari-Pocket-Player/dp/B0BT3XY8XG/ref=sr_1_9?crid=16LV393R88Z98&dib=eyJ2IjoiMSJ9.WqOl0f_JP_fVq2qnaoiLNjJ-yHdqlT5iqF7QihGlwc17-8hB2k4ARV8p-He2-ptV_0AxjD-8hXTUQ7YxHPBHopcRBh1yYlLppOCsWQZXR6GoDAHFMqrTv_22bXiq5Ls_OfD6RI5EL9EpOwmzgPl_-P9Laz3knVCx6STQ-6MKQiBq9FofzEvlzKGAFaEv-BWbvr10V8OJvGxgH4QhfIJ4iF53kG-NF4nKPCaEeLZxeO2SiaWEtLug5lOq_KWoj13_RTlzXs9VksBZFJBA5PQeY8zC2Z-m9nMViP3V8u8xbCI.btXdFD4ym_E-8nENgcbsTGo9ibo7dLCcYH3bDB8PBvU&dib_tag=se&keywords=retro%2Bconsoles&qid=1782086346&sprefix=retro%2Bconsole%2Caps%2C232&sr=8-9&th=1" target="_blank" rel="nofollow" data-dimension112="797b2100-c22f-11f1-b711-551d1bec3316" data-action="Deal Block" data-label="Atari Pocket Player Pro" data-dimension48="Atari Pocket Player Pro" data-dimension25="$39.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b2164-c22f-11f1-9f2f-a9ae8ebae8c3" data-action="Deal Block" data-label="The C64 Mini Black Edition" data-dimension48="The C64 Mini Black Edition" data-dimension25="$65.98" href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:753px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="vrQjTf52rHgHX7VoTXdoHo" name="The C64 Mini - Black Edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vrQjTf52rHgHX7VoTXdoHo-1920-80.jpg" mos="" align="middle" fullscreen="" width="753" height="753" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank" rel="nofollow" data-dimension112="797b2164-c22f-11f1-9f2f-a9ae8ebae8c3" data-action="Deal Block" data-label="The C64 Mini Black Edition" data-dimension48="The C64 Mini Black Edition" data-dimension25="$65.98">The C64 Mini Black Edition: was $69.99 now $65.98</a></strong><br>This listing is slightly sneaky since it isn't dressed as a deal. However, it is $5 cheaper than the Woot deal I plucked out during the summer Prime Day, and closer to the record lows set by the original beige version during previous sales (and just generally since no one seemed to want them for years).<a class="view-deal button" href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank" rel="nofollow" data-dimension112="797b2164-c22f-11f1-9f2f-a9ae8ebae8c3" data-action="Deal Block" data-label="The C64 Mini Black Edition" data-dimension48="The C64 Mini Black Edition" data-dimension25="$65.98">View Deal</a></p></div><div class="product"><a data-dimension112="797b21d2-c22f-11f1-bbae-d7f8ececa421" data-action="Deal Block" data-label="Atari GameStation Go" data-dimension48="Atari GameStation Go" data-dimension25="$119.00" href="https://electronics.woot.com/offers/my-arcade-atari-gamestation-go-13" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Qqz3e2K4zG4itL6tcGmhWm" name="my-arcade-atari-gamestation-go-200-prelo-5aed6ff4-e9f0-4b15-b5f8-989cf63d99df.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Qqz3e2K4zG4itL6tcGmhWm-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The full-fat Atari GameStation Go is down to its lowest price thanks to Woot. $120 might still feel like a lot for a handheld that plays archaic early '80s capers, but this handheld packs every control type you could possibly need and 200 classics, not to mention it also has HDMI output for your TV. <a class="view-deal button" href="https://electronics.woot.com/offers/my-arcade-atari-gamestation-go-13" target="_blank" rel="nofollow" data-dimension112="797b21d2-c22f-11f1-bbae-d7f8ececa421" data-action="Deal Block" data-label="Atari GameStation Go" data-dimension48="Atari GameStation Go" data-dimension25="$119.00">View Deal</a></p></div><div class="product"><a data-dimension112="797b25ce-c22f-11f1-a4aa-09751fec292d" data-action="Deal Block" data-label="Summercart64 for N64" data-dimension48="Summercart64 for N64" data-dimension25="$74.79" href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="HbtCQFFboFo4x4XhN5CVj" name="summercart64-setup" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/HbtCQFFboFo4x4XhN5CVj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9/" target="_blank" rel="nofollow" data-dimension112="797b25ce-c22f-11f1-a4aa-09751fec292d" data-action="Deal Block" data-label="Summercart64 for N64" data-dimension48="Summercart64 for N64" data-dimension25="$74.79">Summercart64 for N64: was $87.99 now $74.79</a></strong><br>If you've been itching to play ROM hacks or backups on your original N64 or even the fancy new Analogue 3D, the flash cart you need is now under $75. There are others out there, but this is one of the most affordable and reliable options that trades blows with models over twice its price.<a class="view-deal button" href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9/" target="_blank" rel="nofollow" data-dimension112="797b25ce-c22f-11f1-a4aa-09751fec292d" data-action="Deal Block" data-label="Summercart64 for N64" data-dimension48="Summercart64 for N64" data-dimension25="$74.79">View Deal</a></p></div><div class="product"><a data-dimension112="797b2236-c22f-11f1-9249-09882546edcb" data-action="Deal Block" data-label="ODV-GBS-C HDMI upscaler" data-dimension48="ODV-GBS-C HDMI upscaler" data-dimension25="$71.92" href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="FEfCkyz3Z2hMAhkLZXd3mB" name="ODV-GBS-C HDMI upscaler" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/FEfCkyz3Z2hMAhkLZXd3mB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank" rel="nofollow" data-dimension112="797b2236-c22f-11f1-9249-09882546edcb" data-action="Deal Block" data-label="ODV-GBS-C HDMI upscaler" data-dimension48="ODV-GBS-C HDMI upscaler" data-dimension25="$71.92">ODV-GBS-C HDMI upscaler: was $89.90 now $71.92</a></strong><br>The GBS-C is firmly on my watch list every Prime Day, and the retro upscaler just received its usual 20% discount. That will let you upgrade your PS2 setup and eliminate de-interlacing jitters for just over $70, and it's a small price to pay considering the results. It's also great for other systems with RGB output support too, even if it isn't quite as punchy as the OSSC when dealing with 16-bit machines.<a class="view-deal button" href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank" rel="nofollow" data-dimension112="797b2236-c22f-11f1-9249-09882546edcb" data-action="Deal Block" data-label="ODV-GBS-C HDMI upscaler" data-dimension48="ODV-GBS-C HDMI upscaler" data-dimension25="$71.92">View Deal</a></p></div><div class="product"><a data-dimension112="797b22a4-c22f-11f1-b759-cd68a6e317b6" data-action="Deal Block" data-label="OSSC" data-dimension48="OSSC" data-dimension25="$89.59" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="sD6Zvijh3yjrXkc9WiHfbd" name="ossc-upscaler" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/sD6Zvijh3yjrXkc9WiHfbd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The OSSC is back under $90 for Prime Day, and it remains my favorite way to <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/" data-dimension112="797b22a4-c22f-11f1-b759-cd68a6e317b6" data-action="Deal Block" data-label="OSSC" data-dimension48="OSSC" data-dimension25="$89.59">connect retro consoles to modern TVs and monitors</a>. While there are better options if you're using systems with heavy deinterlacing (see the GBS-C above for the PS2), this gadget uses line doubling to increase resolution with great sharpness and clarity and provides heaps of options for tweaking your visuals.<a class="view-deal button" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow" data-dimension112="797b22a4-c22f-11f1-b759-cd68a6e317b6" data-action="Deal Block" data-label="OSSC" data-dimension48="OSSC" data-dimension25="$89.59">View Deal</a></p></div><div class="product"><a data-dimension112="797b2308-c22f-11f1-951f-d582666f2b50" data-action="Deal Block" data-label="Pocket 5 (black)" data-dimension48="Pocket 5 (black)" data-dimension25="$219" href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="pQCVqvbYGu2RFBy45oZXPT" name="retroid-pocket-5-retro-handheld-game-con-e42b3b7c-5142-41f7-a7dd-b745adc6a373.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/pQCVqvbYGu2RFBy45oZXPT-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2" target="_blank" rel="nofollow" data-dimension112="797b2308-c22f-11f1-951f-d582666f2b50" data-action="Deal Block" data-label="Pocket 5 (black)" data-dimension48="Pocket 5 (black)" data-dimension25="$219">Pocket 5 (black): was $249 now $219</a></strong><br>The Pocket 5's clearance discounts line up nicely with Prime Day, as while the new Pocket 6 is around with enhanced specs, this handheld is easier to get hold of and provides largely the same experience in retro games. It remains one of my favorite portables to this day, and with an extra $30, it's one of the more affordable emulation machines right now.<a class="view-deal button" href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2" target="_blank" rel="nofollow" data-dimension112="797b2308-c22f-11f1-951f-d582666f2b50" data-action="Deal Block" data-label="Pocket 5 (black)" data-dimension48="Pocket 5 (black)" data-dimension25="$219">View Deal</a></p></div><div class="product"><a data-dimension112="797b236c-c22f-11f1-a6eb-1bb99cf31dd7" data-action="Deal Block" data-label="Zero 2" data-dimension48="Zero 2" data-dimension25="$15.99" href="https://www.amazon.com/Bluetooth-Gamepad-Keychain-Controller-Raspberry-Turquoise/dp/B081HML6MP/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="YXP59jAnQ9RFsRxn7YWx4C" name="8BitDo Zero 2.jpeg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/YXP59jAnQ9RFsRxn7YWx4C-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Yes, it's bananas how small 8Bitdo's Zero 2 controller actually is, but I like to keep gamepads like this clipped to my belt. What can I say? I'm very fashionable, but it's worth grabbing the pad while it's at its lowest price, as $15 isn't much to pay for an excellent feeling set of retro buttons that can live in your pocket.<a class="view-deal button" href="https://www.amazon.com/Bluetooth-Gamepad-Keychain-Controller-Raspberry-Turquoise/dp/B081HML6MP/" target="_blank" rel="nofollow" data-dimension112="797b236c-c22f-11f1-a6eb-1bb99cf31dd7" data-action="Deal Block" data-label="Zero 2" data-dimension48="Zero 2" data-dimension25="$15.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b23d0-c22f-11f1-9f8a-cf50bfe0716a" data-action="Deal Block" data-label="Bluetooth Retro Receiver for PS1/PS2" data-dimension48="Bluetooth Retro Receiver for PS1/PS2" data-dimension25="$19.99" href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PlayStation/dp/B0CCYML6M8" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Ufb5hMuqC6GLQCEbwmDfTh" name="8bitdo-retro-receiver.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Ufb5hMuqC6GLQCEbwmDfTh-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PlayStation/dp/B0CCYML6M8" target="_blank" rel="nofollow" data-dimension112="797b23d0-c22f-11f1-9f8a-cf50bfe0716a" data-action="Deal Block" data-label="Bluetooth Retro Receiver for PS1/PS2" data-dimension48="Bluetooth Retro Receiver for PS1/PS2" data-dimension25="$19.99">Bluetooth Retro Receiver for PS1/PS2: was $24.99 now $19.99</a></strong><br>If you're still rocking a PS1 or PS2, 8Bitdo's Retro Receiver is invaluable. Now under $20, the adapter will let you sync up everything from new retro controllers to even your DualSense, providing contempoary comfort and wirless connectivity. <a class="view-deal button" href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PlayStation/dp/B0CCYML6M8" target="_blank" rel="nofollow" data-dimension112="797b23d0-c22f-11f1-9f8a-cf50bfe0716a" data-action="Deal Block" data-label="Bluetooth Retro Receiver for PS1/PS2" data-dimension48="Bluetooth Retro Receiver for PS1/PS2" data-dimension25="$19.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b2434-c22f-11f1-af00-6dfff7d7710b" data-action="Deal Block" data-label="Pro 2 Bluetooth Controller" data-dimension48="Pro 2 Bluetooth Controller" data-dimension25="$30.69" href="https://www.amazon.com/Bluetooth-Controller-Joystick-Wireless-Gaming-Console/dp/B0CSPH1JYV" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="A2K77dp8xtynhM8M24i8hg" name="8bitdopro2deal (1)" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/A2K77dp8xtynhM8M24i8hg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Bluetooth-Controller-Joystick-Wireless-Gaming-Console/dp/B0CSPH1JYV" target="_blank" rel="nofollow" data-dimension112="797b2434-c22f-11f1-af00-6dfff7d7710b" data-action="Deal Block" data-label="Pro 2 Bluetooth Controller" data-dimension48="Pro 2 Bluetooth Controller" data-dimension25="$30.69">Pro 2 Bluetooth Controller: was $49.99 now $30.69</a></strong><br>8Bitdo's Pro 2 gives modern OG DualShock vibes, and it just so happens to be at its lowest price with 39% off. That's not too shabby if you're looking for a new PS1 pad that's got the right stick layout and will pair with a retro receiver, especially while it's just over $30.<a class="view-deal button" href="https://www.amazon.com/Bluetooth-Controller-Joystick-Wireless-Gaming-Console/dp/B0CSPH1JYV" target="_blank" rel="nofollow" data-dimension112="797b2434-c22f-11f1-af00-6dfff7d7710b" data-action="Deal Block" data-label="Pro 2 Bluetooth Controller" data-dimension48="Pro 2 Bluetooth Controller" data-dimension25="$30.69">View Deal</a></p></div><div class="product"><a data-dimension112="797b24a2-c22f-11f1-a8ee-a1b1178b2330" data-action="Deal Block" data-label="N64 Controller (Bluetooth)" data-dimension48="N64 Controller (Bluetooth)" data-dimension25="$38.24" href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B00LG0I9ZQ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="hPdusRPs5Q44VvqH6yrDfU" name="8bitdo-n64-controller-gray-block" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/hPdusRPs5Q44VvqH6yrDfU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B00LG0I9ZQ" target="_blank" rel="nofollow" data-dimension112="797b24a2-c22f-11f1-a8ee-a1b1178b2330" data-action="Deal Block" data-label="N64 Controller (Bluetooth)" data-dimension48="N64 Controller (Bluetooth)" data-dimension25="$38.24">N64 Controller (Bluetooth): was $44.99 now $38.24</a></strong><br>Whether you're playing N64 games on the Switch 2 or an authentic retro console setup, 8Bitdo's controller is a must-grab. You'll potentially want to check out the 2.4GHz version if you're in the latter camp, but I'm expecting to at least see some sort of price cut that makes the pad more affordable this Prime Day.<a class="view-deal button" href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B00LG0I9ZQ" target="_blank" rel="nofollow" data-dimension112="797b24a2-c22f-11f1-a8ee-a1b1178b2330" data-action="Deal Block" data-label="N64 Controller (Bluetooth)" data-dimension48="N64 Controller (Bluetooth)" data-dimension25="$38.24">View Deal</a></p></div><div class="product"><a data-dimension112="797b2506-c22f-11f1-9714-b57b4bc329fa" data-action="Deal Block" data-label="Retron GX" data-dimension48="Retron GX" data-dimension25="$49.99" href="https://www.amazon.com/Hyperkin-RetroN-TurboGrafx-16-Not-Machine-Specific/dp/B0F13JJLMM" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="2nR53MdABkJTzjzBCLAR53" name="RetroN-GX" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/2nR53MdABkJTzjzBCLAR53-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Retron GX and I didn't originally see eye to eye due to its fussy physical game compatibility. That said, it keeps naturally falling in price, and while it's technically not discounted, this HDMI PC Engine remake could help you break into a new console collection for under $50. It originally came in at closer to $100, so it does feel like a system worth considering if you're itching to fill another shelf.<a class="view-deal button" href="https://www.amazon.com/Hyperkin-RetroN-TurboGrafx-16-Not-Machine-Specific/dp/B0F13JJLMM" target="_blank" rel="nofollow" data-dimension112="797b2506-c22f-11f1-9714-b57b4bc329fa" data-action="Deal Block" data-label="Retron GX" data-dimension48="Retron GX" data-dimension25="$49.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b256a-c22f-11f1-ba52-379e49f66381" data-action="Deal Block" data-label="RG35XXSP" data-dimension48="RG35XXSP" data-dimension25="$55.99" href="https://www.amazon.com/RG35XXSP-Handheld-Clamshell-Consoles-Portable/dp/B0D5BHV7ND/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="i4C8pfiUub2zh7t5fp7MpV" name="anbernic-RG35XXSP-thumbnail.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/i4C8pfiUub2zh7t5fp7MpV-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/RG35XXSP-Handheld-Clamshell-Consoles-Portable/dp/B0D5BHV7ND/" target="_blank" rel="nofollow" data-dimension112="797b256a-c22f-11f1-ba52-379e49f66381" data-action="Deal Block" data-label="RG35XXSP" data-dimension48="RG35XXSP" data-dimension25="$55.99">RG35XXSP: was $69.99 now $55.99</a></strong><br>I'm always watching Anbernics excellent Game Boy Advance SP clone for discounts, and Prime Day has delivered with 20% off. The discount brings it under $60, which is a fair price to pay for a portable that'll emulate plenty of '90s and 2000s systems while providing clamshell goodness.<a class="view-deal button" href="https://www.amazon.com/RG35XXSP-Handheld-Clamshell-Consoles-Portable/dp/B0D5BHV7ND/" target="_blank" rel="nofollow" data-dimension112="797b256a-c22f-11f1-ba52-379e49f66381" data-action="Deal Block" data-label="RG35XXSP" data-dimension48="RG35XXSP" data-dimension25="$55.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b263c-c22f-11f1-88a4-8dae16d1def0" data-action="Deal Block" data-label="Smart Pro" data-dimension48="Smart Pro" data-dimension25="$71.99" href="https://www.amazon.com/Handheld-Console-4-96-Inches-Allwinner-Processor/dp/B0DCBZ3TVK" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yhtCTN54d8aK9vS7BYUeSS" name="trimui-smart-pro-game-console-496inches--135d9193-9720-4e9b-8ae3-7a96f2c01d47.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yhtCTN54d8aK9vS7BYUeSS-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Smart Pro is one of the few handhelds at Amazon worth considering, as it's actually under MSRP. Many other Linux retro portables are either sitting above default pricing, or below what they normally cost, so I wouldn't sleep on this one if you're itching to play everything up to the PSP.<a class="view-deal button" href="https://www.amazon.com/Handheld-Console-4-96-Inches-Allwinner-Processor/dp/B0DCBZ3TVK" target="_blank" rel="nofollow" data-dimension112="797b263c-c22f-11f1-88a4-8dae16d1def0" data-action="Deal Block" data-label="Smart Pro" data-dimension48="Smart Pro" data-dimension25="$71.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b26a0-c22f-11f1-b025-57ffbd7d88c5" data-action="Deal Block" data-label="Burger Time machine" data-dimension48="Burger Time machine" data-dimension25="$84.99" href="https://electronics.woot.com/offers/numskull-quarter-arcades-burger-time-collectors-edition-mini-arcade-8?ref=w_cnt_lnd_cat_elec_13_8" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:700px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rtGnSgqaBjmAaRqgRmXvXg" name="Numskull Quarter Arcades Burger Time Collector's Edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rtGnSgqaBjmAaRqgRmXvXg-1920-80.jpg" mos="" align="middle" fullscreen="" width="700" height="700" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://electronics.woot.com/offers/numskull-quarter-arcades-burger-time-collectors-edition-mini-arcade-8?ref=w_cnt_lnd_cat_elec_13_8" target="_blank" rel="nofollow" data-dimension112="797b26a0-c22f-11f1-b025-57ffbd7d88c5" data-action="Deal Block" data-label="Burger Time machine" data-dimension48="Burger Time machine" data-dimension25="$84.99">Burger Time machine: was $249.99 now $84.99</a></strong><br>This Burger Time version of Numskull's tiny arcade machine is a massive 66% cheaper at Woot, which puts Prime Day's discount to absolute shame. More often than not, you'll find this mini system doesn't budge past $160 at Amazon, so it'd get on this if you've been eyeing up the cabinet like me.<a class="view-deal button" href="https://electronics.woot.com/offers/numskull-quarter-arcades-burger-time-collectors-edition-mini-arcade-8?ref=w_cnt_lnd_cat_elec_13_8" target="_blank" rel="nofollow" data-dimension112="797b26a0-c22f-11f1-b025-57ffbd7d88c5" data-action="Deal Block" data-label="Burger Time machine" data-dimension48="Burger Time machine" data-dimension25="$84.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b270e-c22f-11f1-900d-dfee6ea8cb63" data-action="Deal Block" data-label="EXP-R + Tomb Raider Collection" data-dimension48="EXP-R + Tomb Raider Collection" data-dimension25="$89.99" href="https://www.amazon.com/Evercade-Gaming-Handheld-Console-Atari-2600/dp/B0D1VZQ2VL/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="kEZ2B5GNkXECKeNEoXfg3E" name="evercade-exp-r-handheld" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kEZ2B5GNkXECKeNEoXfg3E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Evercade-Gaming-Handheld-Console-Atari-2600/dp/B0D1VZQ2VL/" target="_blank" rel="nofollow" data-dimension112="797b270e-c22f-11f1-900d-dfee6ea8cb63" data-action="Deal Block" data-label="EXP-R + Tomb Raider Collection" data-dimension48="EXP-R + Tomb Raider Collection" data-dimension25="$89.99">EXP-R + Tomb Raider Collection: was $129.99 now $89.99</a></strong><br>If you've been eyeing up the full-fat Evercade EXP-R for a while, you'll want to grab the one with Tomb Raider for under $100. The white version without any pack-in games comes in at $130, so Prime Day is offering up a deal that might not show up again after stock deplenishes.  <a class="view-deal button" href="https://www.amazon.com/Evercade-Gaming-Handheld-Console-Atari-2600/dp/B0D1VZQ2VL/" target="_blank" rel="nofollow" data-dimension112="797b270e-c22f-11f1-900d-dfee6ea8cb63" data-action="Deal Block" data-label="EXP-R + Tomb Raider Collection" data-dimension48="EXP-R + Tomb Raider Collection" data-dimension25="$89.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b2772-c22f-11f1-afb1-99f1532c0d47" data-action="Deal Block" data-label="2600+ Pac-Man Edition" data-dimension48="2600+ Pac-Man Edition" data-dimension25="$139.99" href="https://www.amazon.com/PAC-MAN-Wireless-Joystick-Not-Machine-Specific/dp/B0FJPH3CFC" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rB5kXcG3QffGQTefmVhVe5" name="atari-2600-plus-pac-man (1)" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rB5kXcG3QffGQTefmVhVe5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/PAC-MAN-Wireless-Joystick-Not-Machine-Specific/dp/B0FJPH3CFC" target="_blank" rel="nofollow" data-dimension112="797b2772-c22f-11f1-afb1-99f1532c0d47" data-action="Deal Block" data-label="2600+ Pac-Man Edition" data-dimension48="2600+ Pac-Man Edition" data-dimension25="$139.99">2600+ Pac-Man Edition: was $169.99 now $139.99</a></strong><br>Typically speaking, I'd only recommend picking up the Atari 2600+ when it's a chunk under $100. The Pac-Man version is a different story, though, as it's liable to sell out faster and never return to virtual shelves. In those situations, I find that resellers start selling special editions of systems for well above MSRP, so it's worth keeping this collectable console on your radar over Prime Day.<a class="view-deal button" href="https://www.amazon.com/PAC-MAN-Wireless-Joystick-Not-Machine-Specific/dp/B0FJPH3CFC" target="_blank" rel="nofollow" data-dimension112="797b2772-c22f-11f1-afb1-99f1532c0d47" data-action="Deal Block" data-label="2600+ Pac-Man Edition" data-dimension48="2600+ Pac-Man Edition" data-dimension25="$139.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b27e0-c22f-11f1-999e-13767c3a04c5" data-action="Deal Block" data-label="Centipede bar top cabinet" data-dimension48="Centipede bar top cabinet" data-dimension25="$179.99" href="https://www.amazon.com/Arcade-Classics-Centipede-Countertop-Decoration/dp/B0FTJ396M4" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="2xfP9bJcfFExggTY6aMwzn" name="arcade-classics--atari-centipede-counter-b4d80a93-50b9-4957-aa78-6b8600994f3b.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/2xfP9bJcfFExggTY6aMwzn-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Arcade-Classics-Centipede-Countertop-Decoration/dp/B0FTJ396M4" target="_blank" rel="nofollow" data-dimension112="797b27e0-c22f-11f1-999e-13767c3a04c5" data-action="Deal Block" data-label="Centipede bar top cabinet" data-dimension48="Centipede bar top cabinet" data-dimension25="$179.99">Centipede bar top cabinet: was $199.99 now $179.99</a></strong><br>A 10% discount takes this unique trackball bartop Centepede cabinet down to a new record low for Prime Day, as it normally holds fast at $200. Back in February, this mini machine was closer to $250, and while its games are limited compared to some systems, it offers an authentic way to play a forgotten genre.<a class="view-deal button" href="https://www.amazon.com/Arcade-Classics-Centipede-Countertop-Decoration/dp/B0FTJ396M4" target="_blank" rel="nofollow" data-dimension112="797b27e0-c22f-11f1-999e-13767c3a04c5" data-action="Deal Block" data-label="Centipede bar top cabinet" data-dimension48="Centipede bar top cabinet" data-dimension25="$179.99">View Deal</a></p></div><div class="product"><a data-dimension112="797b2844-c22f-11f1-aa01-f32f8701c40e" data-action="Deal Block" data-label="Pocket Max" data-dimension48="Pocket Max" data-dimension25="$279.99" href="https://www.amazon.com/Console-Android-8000mAh-Consoles-Wireless-Joystick/dp/B0GLX1C1TH" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CqVTKXwYdQeoPhiSoZ58MW" name="mangmi-pocket-max-game-console7-inch-ole-38bc833e-50d5-4371-978b-26309e36e776.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CqVTKXwYdQeoPhiSoZ58MW-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>There's a severe lack of higher-end Prime Day retro handheld deals this year, but the Mangmi Pocket Max is 20% cheaper than usual right now. That does bring it down to its typical price at AliExpress, but sticking with Amazon will result in speedier shipping.<a class="view-deal button" href="https://www.amazon.com/Console-Android-8000mAh-Consoles-Wireless-Joystick/dp/B0GLX1C1TH" target="_blank" rel="nofollow" data-dimension112="797b2844-c22f-11f1-aa01-f32f8701c40e" data-action="Deal Block" data-label="Pocket Max" data-dimension48="Pocket Max" data-dimension25="$279.99">View Deal</a></p></div><section class="article__schema-question"><h3>When does Amazon Prime Day start?</h3><article class="article__schema-answer"><p>Amazon Prime Day kicks off at midnight tonight, but discounts have already been popping up. In theory, the proper offers will be saved for tomorrow night, so make sure to check back in if you've not found the right price.</p></article></section><section class="article__schema-question"><h3>When does Amazon Prime Day end?</h3><article class="article__schema-answer"><p>This specific Prime Day kicks off on Tuesday October 6, and wraps up on Wednesday October 7, at midnight. You've basically got two days, which used to be the traditional timeframe before Amazon started having a zillion weekly sales a year, to pluck out event-specific savings. As always, though, many of the discounts won't be subscriber-exclusive, so you might be able to nab some after the event.</p></article></section><section class="article__schema-question"><h3>Do you need a Prime membership for Amazon Prime Day?</h3><article class="article__schema-answer"><p>Yes, you will need a Prime membership to grab Amazon's subscriber-exclusive offers. The age-old workaround to avoid immediately paying is to sign up for a free trial, but many discounts won't be officially tied to the sale. Simply put, you won't need a subscription for savings without the big red label, and plenty of retailers like Best Buy, Walmart, Newegg, and Woot will be running their own rival events.</p></article></section><h2 class="article-body__section" id="section-live-updates"><span>Live updates</span></h2></div><div class="live-content"><time datetime="2026-10-07T09:51:11+00:00">October 7, 2026 – 5:51 AM</time><h2 id="round-two-of-prime-day-retro-deals">Round two of Prime Day retro deals</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="a7YoqDcEGU8vqmVeYh7pB8" name="mm moon.jpg" alt="A screenshot of the moon in The Legend of Zelda: Majora's Mask." src="https://cdn.mos.cms.futurecdn.net/a7YoqDcEGU8vqmVeYh7pB8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Framing the last stretch of Amazon's Prime sale might sound like a giant moon is going to crash into us. Therefore, in the name of being less dramatic, I'll simply say that since Big Deal Days comes to a close at midnight tonight, you've got until then to settle on any sale-specific savings.</p><p>In any case, if you don't know me, I'm Phil, and I deal in all things retro in these parts. I've been sniffing around for consoles, controllers, and accessories you can play the classics with all week, so I'd love it if you joined me for the final chunk of this year's subscriber sale. It's certainly been a mixed bag, but there's a chance fresh discounts could drop today before it all turns back into a pumpkin. </p></div><div class="live-content"><time datetime="2026-10-07T10:08:39+00:00">October 7, 2026 – 6:08 AM</time><h2 id="this-wireless-sega-mega-drive-controller-got-me-out-a-bad-placed-metropolis-zone">This wireless Sega Mega Drive controller got me out a bad placed (Metropolis Zone)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5ykbDK55k94AasLfVUZ74H" name="8bitdo-m30-mega-drive-controller-spotlight" alt="Hand holding 8Bitdo M30 Sega Mega Drive/Genesis controller with Sonic the Hedgehog 2 title on Sony Trinitron CRT TV next to Japanese console." src="https://cdn.mos.cms.futurecdn.net/5ykbDK55k94AasLfVUZ74H-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'm pretty open about my mental health, and a few months back, I was trying to get faster at completing Sonic the Hedgehog 2 on the Mega Drive as a distraction from <em>life</em>. Originally, I was using my OG six-button pad, but while I regularly refurbish my gamepads, it admittedly needed a redo. Simply put, trying to make it through Metropolis Zone was absolute <em>hell, </em>so I decided to give a box-fresh 8Bitdo M30 a try.</p><p>To my absolute surprise, I felt like the M30 actually enhanced my skills in the blue blur's second outing. That's why I keep sending the Bluetooth version to my pals this Prime Day, as with 20% off, it's a must-grab for your Sega setup. I would have preferred it if the 2.4GHz version was discounted since that will save you using a Retro Receiver and technically features lower latency, but hey, I know most of you will be using modern emulation setups or your Switch anyway.</p><p><strong>8Bitdo M30 Bluetooth controller | </strong><a href="https://www.amazon.com/8BitDo-Bluetooth-gamepad-Brooch-Nintendo-Switch/dp/B08FSGT34S/" target="_blank"><del>$29.99</del><strong> $23.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T10:23:37+00:00">October 7, 2026 – 6:23 AM</time><h2 id="no-flippad-no-party">No FlipPad, no party</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbfENeQRuE2nUdpk5N5SHV" name="8bitdo-flippad-gameboy" alt="Razer Edge connected to 8Bitdo FlipPad lying next to Game Boy cartridges on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/hbfENeQRuE2nUdpk5N5SHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I really can't get my head around the lack of 8Bitdo FlipPad discounts right now. Prime Day feels like the perfect chance to entice players to turn their phones into Game Boys, yet the USB-C accessory stays firmly at full price. Its resistance to price cuts means its main rival, the GameSir Pocket Taco, is now cheaper; while that pad doesn't feel quite as premium, it offers standalone Bluetooth connectivity.</p><p><strong>8Bitdo FlipPad | </strong><a href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Portable-Smartphone/dp/B0HBBG8NS9" target="_blank"><strong>$29.99 at Amazon</strong></a><br><strong>GameSir Pocket Taco | </strong><a href="https://www.amazon.com/Vertical-Controller-Bluetooth-Portable-Pass-Through-Smartphone/dp/B0HCPB27FZ" target="_blank"><del>$34.99</del><strong> $27.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T10:40:16+00:00">October 7, 2026 – 6:40 AM</time><h2 id="retroid-pocket-5-stock-is-allegedly-depleting">Retroid Pocket 5 stock is allegedly depleting </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UEjn6VXRCzmmEW5VRUHjcV" name="retroid-pocket-5" alt="Retroid Pocket 5 on woodgrain desk." src="https://cdn.mos.cms.futurecdn.net/UEjn6VXRCzmmEW5VRUHjcV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'm not sure how much I buy into the "only 16 left in stock" red warning messages at Amazon, but given that the Retroid Pocket 5 is being reduced to clear, it could be dwindling. Its current 12% discount helps it serve as a more affordable premium handheld compared to its rivals and own Pocket 6 successor, and there's a chance that by the time Black Friday retro deals roll into town, this punchy portable will be long gone.</p><p><strong>Retroid Pocket 5 | </strong><a href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4CSB4V" target="_blank"><strong>$219 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T10:55:34+00:00">October 7, 2026 – 6:55 AM</time><h2 id="since-you-all-keep-asking-about-count-pac-man">Since you all keep asking about Count Pac-Man...</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2396px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="DfNrU2fuZfoF7LPgLqeFrN" name="1000096881 (1)" alt="Vampire Pac-Man plush sitting on Japanese Vectrex." src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:0,l:0,cw:2396,ch:1348,q:80/DfNrU2fuZfoF7LPgLqeFrN.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I've got a lot of weird stuff in the office, and some of you have been asking about my spooky pie-shaped assistant. I actually picked up this adorable wee Vampire Pac-Man plush directly from the toy retailer Toynk last year and had him shipped from the US all the way to sunny Scotland. However, the plush seems to have now made its way to Amazon, so you can grab the coin-ops Count for far less than I did, and I can confirm he's an excellent lil guy for your game room.</p><p><strong>Toynk PAC-MAN Halloween Vampire plush | </strong><a href="https://www.amazon.com/Toynk-PAC-Man-Halloween-Vampire-Collector/dp/B0FWDDMYNG" target="_blank"><strong>$17.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T11:05:59+00:00">October 7, 2026 – 7:05 AM</time><h2 id="what-39-s-your-favorite-retro-console">What's your favorite retro console?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZSa7BKUwvHMBWmRCP2f4TW" name="PS1" alt="Close up of PS1 console on woodgrain TV bench next to OSSC with Sir Dan MediEvil figure on top." src="https://cdn.mos.cms.futurecdn.net/ZSa7BKUwvHMBWmRCP2f4TW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I know we're all here to dig for Prime Day deals, but I'm pretty sure many of you would rather just share your love for retro consoles and classic games. Therefore, I want to know what your personal favorite system from yesteryear is, as I love hearing from readers about their specific setups and experiences throughout the years. We've got a lovely comments section down below where you can share your own story, and I might even delve into some specific examples and look for gadgets that'll suit your needs.</p></div><div class="live-content"><time datetime="2026-10-07T11:31:10+00:00">October 7, 2026 – 7:31 AM</time><h2 id="i-need-more-people-to-know-about-the-ossc">I need more people to know about the OSSC</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GxcPWyrhNioZMNefNhPf83" name="croc-ps1-ossc" alt="Original PlayStation connected to Dough Spectrum Black monitor via OSSC upscaler playing Croc: Legend of the Gobbos." src="https://cdn.mos.cms.futurecdn.net/GxcPWyrhNioZMNefNhPf83-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The OSSC, or Open Source Scan Converter, is well known within retro gaming enthusiast circles. However, I'm not convinced players and readers at large are fully familiar with what it can do for your classic console setup. Yes, it will benefit systems that support RGB video output, like the SNES and Sega Genesis/Mega Drive the most, but it will take those old visuals, use line doubling to enhance the resolution, and give you a super clean and punchy signal with next to no lag.</p><p>Yes, it's an investment compared to cheap HDMI adapters, but the results speak for themselves. The OSSC is one of the few gadgets that I'd always recommend you pick up during Prime Day, as for under $100, it's going to provide you with top-tier 1080p visuals that will keep your old consoles feeling fresh and accessible if you've upgraded your TV.</p><p><strong>OSSC HDMI upscaler | </strong><a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank"><del>$111.99</del><strong> $89.59 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T11:45:39+00:00">October 7, 2026 – 7:45 AM</time><h2 id="my-go-to-ps2-upscaler-has-also-been-prime-day-39-d">My go-to PS2 upscaler has also been Prime Day'd</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uWA8jhXxLVZSmdrWSgyWbP" name="gbs-c-ps2-upscaler" alt="PS2 console with GBS-C upscaler connected via SCART and sitting on top with James from Silent Hill 2 on screen in backdrop." src="https://cdn.mos.cms.futurecdn.net/uWA8jhXxLVZSmdrWSgyWbP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I primarily use the OSSC for upscaling retro console visuals, but there's a specific reason I use a GBS-C with the PS2. Sony sequel system largely outputs 480i, and weaving "interlaced" lines of visuals into solid frames your modern screen understands can result in jittery, distracting visuals. While the Open Source Scan Converter sticks with Bob deinterlacing that specifically causes the shaky visuals, the GBS-C features motion adaptive de-interlacing that helps stabilize textures and background assets that would normally be jumping all over the place.</p><p><strong>GBS-C HDMI upscaler | </strong><a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank"><del>$89.90</del><strong> $71.92 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T12:05:04+00:00">October 7, 2026 – 8:05 AM</time><h2 id="one-of-these-days-i-39-ll-buy-this-tiny-burger-time-arcade-machine-for-my-kitchen">One of these days, I'll buy this tiny Burger Time arcade machine for my kitchen</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DUeMndAkNfHvVq8MRvwzm8" name="quarter-arcades-burger-time-deal" alt="Close up of Quarter Arcades Burger Time side art with hands using controls." src="https://cdn.mos.cms.futurecdn.net/DUeMndAkNfHvVq8MRvwzm8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Numskull)</span></figcaption></figure><p>Woot is hellbent on getting me to put a countertop Burger Time arcade machine in my kitchen. I would be all over this deal at Woot that brings the Quarter Arcades machine down under $100 if I actually had the space, but as things currently stand, there's barely enough room for my toaster in my shoebox-size space. Therefore, I need anyone who grabs this adorable cabinet to let me know so I can be jealous, as I know from my time with the Bubble Bobble version that this funny functional tiny machine hits all the right notes.</p><p><strong>Numskull Quarter Arcades Burger Time | </strong><a href="https://electronics.woot.com/offers/numskull-quarter-arcades-burger-time-collectors-edition-mini-arcade-13" target="_blank"><del>$249.99</del><strong> $84.99 at Woot</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T12:34:06+00:00">October 7, 2026 – 8:34 AM</time><h2 id="i-39-m-not-seeing-any-fresh-deals-on-day-two">I'm not seeing any fresh deals on day two</h2><p>Despite Amazon claiming new deals would drop each day during its October Prime event, I'm not seeing anything fresh on the retro gaming front. All the discounts I'm coming across were around yesterday, so I'm sceptical on whether the retailer will serve up anything new. That's no one's fault but the online giant, and given that we're in a cost of living crisis, I feel like it could be doing more to help players enhance their setups.</p></div><div class="live-content"><time datetime="2026-10-07T13:18:07+00:00">October 7, 2026 – 9:18 AM</time><h2 id="8bitdo-39-s-beautiful-n64-controller-is-still-hiding-at-woot">8Bitdo's beautiful N64 controller is still hiding at Woot</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aCtQvKBZ3dbRD4BRnrmtFU" name="n64-controller-buttons-close-up" alt="Close up of 8Bitdo n64 controller and original controller buttons side by side on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/aCtQvKBZ3dbRD4BRnrmtFU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you love the original N64 controller's vibe, but really can't stand the trident grips that seemingly require three hands, 8Bitdo has you covered. Its grey N64 Bluetooth controller is still available at Woot with a pretty respectable 22% off, and those colorful buttons really complement the contemporary, yet authentic, take on Ninty's OG gamepad design.</p><p><strong>8Bitdo N64 Bluetooth controller | </strong><a href="https://electronics.woot.com/offers/8bitdo-64-bluetooth-controller-11?ref=w_cnt_lnd_cat_elec_14_4" target="_blank"><del>$44.99</del> <strong>$34.99 at Woot</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T13:25:44+00:00">October 7, 2026 – 9:25 AM</time><h2 id="i-39-m-pretty-salty-about-the-c64-mini">I'm pretty salty about the C64 Mini</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8YskjT5J4ze3tEaRd3NRG5" name="c64-mini-ultimate-comparison" alt="C64 Mini sitting on top of Commodore 64 Ultimate with purple RGB lighting enabled." src="https://cdn.mos.cms.futurecdn.net/8YskjT5J4ze3tEaRd3NRG5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>For years, the original C64 Mini was my go-to system for quick and easy access to the microcomputer's classics. The fact that it was under $50 for a pretty long time at Amazon helps, and the arrival of the brilliant but pricey Commodore 64 Ultimate reinforced my love for the tiny plug-and-play alternative.</p><p>I am a bit peeved that the OG beige version has been virtually replaced by the black version at Amazon, and the latter isn't getting any Prime Day discounts. It's admittedly cheaper than its full MSRP, but still sitting higher than the older version was in previous years. You'll still get largely the same emulation-based machine with some homebrew games included instead of commercial releases, but I'd rather the original was still available.</p><p><strong>C64 Mini Black Edition | </strong><a href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF/" target="_blank"><strong>$65.98 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T13:39:24+00:00">October 7, 2026 – 9:39 AM</time><h2 id="is-using-a-dualsense-with-the-ps2-blasphemy">Is using a DualSense with the PS2 blasphemy? </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kYZagniXhUYNgRQQMmKj8W" name="8bitdo-ps1-ps2-retro-receiver" alt="Hand holding PS5 DualSense in front of original PS2 connected to Sony PVM CRT TV on right with 8Bitdo Retro Receiver connected and Silent Hill 2 gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/kYZagniXhUYNgRQQMmKj8W-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Look, I reckon I'm something of a retro gaming purist, but I completely get the desire to play old games with a new controller. Luckily, you can pair new-fangled gamepads like the DualSense to the PS1 and PS2 using 8Bitdo's excellent Retro Receivers, and while the one of Sony's systems specifically has yet to receive a Prime Day discount (everyone say booo), there are versions for other consoles with discounts.</p><p><strong>8Bitdo Retro Receiver for PS1/PS2 | </strong><a href="https://www.amazon.com/s?k=8bitdo+retro+receiver&crid=26AXYJMIGGMRH&sprefix=8bitdo+retro+receiver%2Caps%2C222&ref=nb_sb_noss_1" target="_blank"><strong>$24.99 at Amazon</strong></a><br><strong>More Retro Receivers </strong><a href="https://www.amazon.com/s?k=8bitdo+retro+receiver&crid=26AXYJMIGGMRH&sprefix=8bitdo+retro+receiver%2Caps%2C222&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T14:19:16+00:00">October 7, 2026 – 10:19 AM</time><h2 id="all-the-retro-console-deals-are-waiting-for-black-friday">All the retro console deals are waiting for Black Friday</h2><p>With every October Prime Day that passes, it becomes increasingly clear that it's supposed to be a minor prelude to Black Friday. At least, that's the case now that margins on gadgets are slimmer, meaning brands are reluctant to consent to multiple big price cuts in a year. As a journalist who's been involved in this sort of thing for over a decade, I really think we need to approach Amazon's sale differently, but my tl;dr on that is that if you want <em>bigger</em> discounts, you'll want to wait for <a href="https://www.gamesradar.com/hardware/retro/best-early-black-friday-retro-deals-2026-consoles-handhelds-and-accessories-id-peek-at-ahead-of-the-sales/">Black Friday retro deals</a> to kick in at the end of November.</p></div><div class="live-content"><time datetime="2026-10-07T15:04:30+00:00">October 7, 2026 – 11:04 AM</time><h2 id="yes-you-can-use-the-new-gamecube-controller-with-a-real-gamecube">Yes, you can use the new GameCube controller with a real GameCube</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6NCWAhDd3dHrGUiGZbzWyV" name="billy-hatcher-and-the-giant-egg-gamecube-controller" alt="Hand holding Switch 2 GameCube controller with console and CRT in backdrop with Billy Hatcher and the Giant Egg gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/6NCWAhDd3dHrGUiGZbzWyV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>From the moment I clapped eyes on Nintendo's new GameCube controller, I was to <a href="https://www.gamesradar.com/hardware/retro/after-months-of-waiting-to-use-the-switch-2-gamecube-controller-with-an-actual-gamecube-ive-finally-found-a-dongle-that-works/">use it with a real GameCube</a>. Originally, I was planning to use 8Bitdo's Retro Receiver, but that was before I realised the Switch 2 has a screwy new protocol that blocks the pad from working. Thankfully, the open-source Blueretro Bluetooth adapter ended up saving the day with support, and it's still the dongle I use to this day.</p><p>For this one, you'll want to stick with AliExpress, as Amazon isn't very good at discounting Blueretro accessories. There are listings, but they are double the price, so I'd patch Prime Day and just grab it cheaper elsewhere.</p><p><strong>Blueretro GameCube controller adapter | </strong><a href="https://www.aliexpress.us/item/3256808573888104.html" target="_blank"><strong>$13.74 at AliExpress</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T15:16:19+00:00">October 7, 2026 – 11:16 AM</time><h2 id="this-isn-39-t-a-super-pocket-deal">This isn't a Super Pocket deal</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="joyrWiwrUhQcXzt6kqUxBj" name="super-pocket-price-increase-2026" alt="Super Pocket Capcom Edition on woodgrain desk surrounded by Evercade cartirdges." src="https://cdn.mos.cms.futurecdn.net/joyrWiwrUhQcXzt6kqUxBj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>No, really, that red deal badge on the Amazon listing might lead you to think the Super Pocket is discounted, but it really isn't. In fact, if you take into account previous price hikes, you're paying more compared to at launch, and the Capcom version has specifically dipped to $59.99 in the past.</p><p>This isn't really Blaze's fault, as Evercade US listings at Amazon are pretty scrappy. If you're after a Super Pocket and prices are stuck at MSRP, I'd suggest just going straight to the company's <a href="https://funstockusa.com/search?q=super+pocket" target="_blank">FunstocksUS storefront</a> since that'll cut out the middleman. In any case, I need you to ignore that "lowest price in 30 days" badge, as it's pretty misleading, to say the least.</p><p><strong>Super Pocket Capcom Edition | </strong><a href="https://www.amazon.com/Capcom-Super-Pocket-Atari-2600/dp/B0CB6DTMYL" target="_blank"><strong>$69.99 at Amazon (full price)</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T15:33:49+00:00">October 7, 2026 – 11:33 AM</time><h2 id="you-can-already-grab-hyperkin-39-s-upcoming-supaboy-handheld-for-10-less">You can already grab Hyperkin's upcoming SupaBoy handheld for $10 less</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="d5Ekchi9YjFSvCoiipc6Aa" name="hyperkin-supaboy" alt="Hyperkin SupaBoy Hyper Beach handheld with blue and pink split backdrop." src="https://cdn.mos.cms.futurecdn.net/d5Ekchi9YjFSvCoiipc6Aa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Hyperkin SupaBoy)</span></figcaption></figure><p>Hyperkin is set to release two new SupaBoy handhelds in what is effectively a relaunch of the old SNES portable. You'll need to wait until the end of the month for the two new flavors, but if you're not fussed about colorways, the previously released blue and pink "Hyper Beach" version is actually available now and $10 cheaper.</p><p>As far as I'm aware, the new handhelds will use the same design as the previous SupaBoy. Therefore, you shouldn't be losing any compatibility or features by going for the 2021 version. I'll hopefully be testing the new revision when it's available, but if you do fancy taking a punt on this portable, you can do so right now.</p><p><strong>Hyperkin SupaBoy Hyper Beach edition | </strong><a href="https://www.amazon.com/Hyperkin-SupaBoy-Portable-Console-Famicom-nintendo/dp/B09MMHJTPX" target="_blank"><strong>$119.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T15:54:13+00:00">October 7, 2026 – 11:54 AM</time><h2 id="will-retro-consoles-end-up-cheaper-after-prime-day">Will retro consoles end up cheaper AFTER Prime Day?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pPXbmP5f8zsNCiovWbnGWS" name="prime-day-retro-consoles-discontinued" alt="Neo Geo Mini on left, C64 mini on right, and Zelda: Game and Watch in centre on woodgrain desk with plant in backdrop next to Big Foot Squishmallow." src="https://cdn.mos.cms.futurecdn.net/pPXbmP5f8zsNCiovWbnGWS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>It sounds absurd, but there's every chance that Prime Day will wrap up and some retro consoles, handhelds, and accessories will show up for less. Not every brand or seller is working to Amazon's schedule, and while you <em>should</em> be getting the deepest discounts during the event, I've absolutely witnessed rogue deals in previous years after things wrap up.</p><p>What I will say is that any current discounts that are explicitly tied to the sale will likely go back up in price, but they shouldn't get cheaper. If that happened, it would completely defeat the point in the event at all, and even as things currently stand, it's purpose is a little questionable.</p></div><div class="live-content"><time datetime="2026-10-07T16:11:43+00:00">October 7, 2026 – 12:11 PM</time><h2 id="i-39-ve-been-eyeing-up-this-snes-controller-for-a-while-and-prime-day-might-give-me-a-push">I've been eyeing up this SNES controller for a while, and Prime Day might give me a push</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tpGU6yT6xBvDY9F4L64PxE" name="8bitdo-sn30" alt="Hands holding green 8Bitdo SN30 controller controller over woodgrain desk." src="https://cdn.mos.cms.futurecdn.net/tpGU6yT6xBvDY9F4L64PxE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 8Bitdo)</span></figcaption></figure><p>I either use a real SNES controller, some cursed third-party job from my collection, or the 8Bitdo Retro Receiver and <a href="https://www.gamesradar.com/hardware/retro/gulikit-elves-2-pro-review/">Gulikit Elves 2 Pro</a>. Things are <em>fine</em> that way, but I have been thinking about introducing a dedicated SN30 wireless controller into my setup just to change things up. Availability is sometimes spotty on these, but you can actually grab 20% off the transparent black and green versions thanks to Prime Day, bringing them down to a nicer sub-$25 price. </p><p><strong>8Bitdo SN30 SNES controller | </strong><a href="https://www.amazon.com/8Bitdo-Wireless-Gamepad-Original-Transparent-nintendo/dp/B092DXQYDK" target="_blank"><del>$29.99</del><strong> $23.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-07T16:29:26+00:00">October 7, 2026 – 12:29 PM</time><h2 id="side-note-thank-you-for-reading-my-retro-ramblings">Side note: thank you for reading my retro ramblings</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RwftpJXkaTwFVDj3EgK94W" name="atari-400-mini-deal-2025" alt="Atari 400 Mini console with Samus figure on right and Dragon from Dig-Dug on left sitting on woodgrain desk" src="https://cdn.mos.cms.futurecdn.net/RwftpJXkaTwFVDj3EgK94W-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>In between scrolling for retro-related deals, I just wanted to say a massive thank you to any of you who regularly read our classic consoles and handhelds coverage here at GamesRadar+. The internet is a bit of a weird place right now, and it's harder than ever to get all the right reviews, news, features, and even sale-related live blogs like this to the right players.</p><p>Your support is valued, and while it feels like Skynet is about to do its thing, I'll continue to provide your feeds with in-depth retro console coverage, ramblings about old games, and everything in between. For now, though, let's see out Prime Day and keep an eye out for any unexpected discounts that are actually worthwhile.</p><p><strong>See more retro gaming gadgets </strong><a href="https://www.amazon.com/s?k=retro+gaming&ref=nb_sb_noss" target="_blank"><strong>at Amazon</strong></a></p></div>
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                                                            <title><![CDATA[ System Shock 2 is now free on Epic, but thankfully we have far better controllers to play it with these days ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Epic Games Store has been offering two free games per week for a while now, and alongside Korean narrative adventure game Buried Stars, you can currently claim the System Shock 2: 25th Anniversary Remaster for absolutely nothing. This is, as the title suggests, a reworked version of the classic RPG which birthed the BioShock franchise, and I've already set it up to download.</p><p>One of the upgrades on the System Shock 2 remaster is the introduction of controller support, so if you own a PC controller, you'll have more ways to play. Amazon's <a href="https://www.gamesradar.com/hardware/news/live/prime-day-retro-deals-october-2026/">Prime Day retro deals</a> are taking a trip down memory lane this week, with <a href="https://www.amazon.com/Logitech-Wireless-Nano-Receiver-Controller-Vibration/dp/B0041RR0TW" target="_blank">40% off</a> the controller you'd likely have used to play back in the day. I'd swerve hard left on that one, though, there are plenty of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> that will give you a far better experience. </p><p>At the top is the <a href="https://www.gamesradar.com/hardware/retro/gulikit-elves-2-pro-review/">GuliKit Elves 2 Pro</a>. While it doesn't offer advanced features like 8K polling, customization or modularity, it has all the buttons you'd hope for including face keys and triggers.</p><p>You might need to indulge in some key mapping if you want the Elves 2 Pro to work with System Shock 2, but it's designed with a range of compatibility options in mind.</p><p>While they're not discounted currently, there are several other retro gaming controllers which we recommend, and you can find some here:</p>        <div class="featured_product_block featured_block_versus" data-id="ed473368-c166-11f1-a272-453ad3522ebe">            <a href="https://www.amazon.com/Wireless-Controller-Switch-Joysticks-Protective-Nintendo/dp/B0DSPHFTFL" data-model-name="Elves 2 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/sjMCLDKHzyWoy9KLQXQUvm.jpg" alt="Gulikit Elves 2 Pro controller in white."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Gulikit</div>                    <div class="featured__title">Elves 2 Pro</div>                                    </div>                <div class="subtitle__description">                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                                        <p><p><a href="https://www.gamesradar.com/hardware/retro/gulikit-elves-2-pro-review/">Read the full review</a></p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Fantastic Sega-inspired design</li><li class='list-item list-item-pros'>Great build quality</li><li class='list-item list-item-pros'>Tactile face buttons</li><li class='list-item list-item-pros'>One of the best d-pads around</li><li class='list-item list-item-pros'>Heaps of on-board features</li><li class='list-item list-item-pros'>Long battery life</li><li class='list-item list-item-pros'>Travel-friendly design</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>Old school flat ergonomics</li><li class='list-item list-item-cons'>Bluetooth only</li><li class='list-item list-item-cons'>You'll need additonal adapters for retro consoles</li><li class='list-item list-item-cons'>digital-only triggers</li></ul></div></div>            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="ed4733cc-c166-11f1-a613-6bfccdae789a">            <a href="https://www.amazon.com/8Bitdo-Bluetooth-Gamepad-Nintendo-Android-Genesis/dp/B07MSN1NPC" data-model-name="M30" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/a92eXFeYtW4aLhiATmfSgN.jpg" alt="8Bitdo M30 2.4g controller in black with white backdrop."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>8BitDo</div>                    <div class="featured__title">M30</div>                                    </div>                <div class="subtitle__description">                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                                        <p><p><a href="https://www.gamesradar.com/hardware/retro/8bitdo-m30-2-4g-wireless-gamepad-for-sega-mega-drive-review/">Read the full review</a></p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Affordable price point</li><li class='list-item list-item-pros'>Compatible with original Mega Drive / Genesis</li><li class='list-item list-item-pros'>Bluetooth and 2.4GHz USB version available too</li><li class='list-item list-item-pros'>Excellent build quality and authentic feel</li><li class='list-item list-item-pros'>Solid connectivity with minimal latency</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>Each version only includes either Sega or USB dongle</li><li class='list-item list-item-cons'>Bluetooth version requires separate receivers for retro consoles</li></ul></div></div>            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="ed47343a-c166-11f1-8321-f91cb0cea3e5">            <a href="https://www.amazon.com/Retro-Bit-Saturn%C2%AE-Wireless-Controller-Genesis-PC/dp/B0CL961BHB/" data-model-name="Sega Saturn Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/iBEF5L7J3HiriCiq5jAGH5.jpg" alt="Retro-Bit Sega Saturn Pro controller in white with white backdrop."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Retro-Bit</div>                    <div class="featured__title">Sega Saturn Pro</div>                                    </div>                <div class="subtitle__description">                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                                        <p><p><a href="https://www.gamesradar.com/hardware/retro/retro-bit-sega-saturn-pro-controller-review/">Read the full review</a></p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Compatible with original Sega Saturn and USB devices</li><li class='list-item list-item-pros'>2.4Ghz Saturn and USB dongles included</li><li class='list-item list-item-pros'>Authentic six-button layout</li><li class='list-item list-item-pros'>Thumbsticks work with 3D Saturn games</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>Slightly rattly build quality</li><li class='list-item list-item-cons'>Dual thumb sticks compromise original design</li><li class='list-item list-item-cons'>Sticks feel cramped at bottom</li></ul></div></div>            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="ed473494-c166-11f1-afa9-6ffab74caa88">            <a href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B00LG0I9ZQ" data-model-name="N64 Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/df3pME72Yb6C93ggni4ewi.jpg" alt="8BitDo 64 Bluetooth controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>8BitDo</div>                    <div class="featured__title">N64 Controller</div>                                    </div>                <div class="subtitle__description">                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="100" /></span></div>                                        <p><p><a href="https://www.gamesradar.com/hardware/retro/8bitdo-64-bluetooth-controller-for-analogue-3d-review/">Read the full review</a></p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Fantastic build quality</li><li class='list-item list-item-pros'>Authentic N64 layout</li><li class='list-item list-item-pros'>Switch Pro controller levels of comfort</li><li class='list-item list-item-pros'>Compatible with Switch 2, Android, and PC</li><li class='list-item list-item-pros'>Sensible price point</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>You'll need a wireless adapter to use it with the original N64</li></ul></div></div>            </div>        </div><h2 id="should-you-buy-a-retro-gaming-controller">Should you buy a retro gaming controller?</h2><p>You can play the System Shock 2 remaster without a controller like the GuliKit. If you have a mouse and a keyboard, you're sorted, and will in fact be playing the game as it was originally created (it was PC-only, with no controller support).</p><p>But some prefer a controller for gaming, and it <em>is</em>, after all, one of the perks of playing the remastered edition. Reportedly, segments of the tutorial were rewritten to fit with the controller support.</p><p>Many praised how well the remaster adapts the original game to work with controllers. so it's well worth picking one up to enjoy the free title.</p><p>Most retro controllers are designed around older consoles, as you can probably tell from their design. The GuliKit is more of a jack of all trades though, so it works on PC as well as Switch and phones, and its retro appeal comes more in its design.</p><p>Of course, you shouldn't buy a retro controller <em>just </em>for System Shock 2. But if you think you'll use it on more titles — and don't need an advanced one for intensive online gaming — this deal is a great opportunity to buy one.</p><p><em>We're also rounding up all the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> and the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> on the market right now. </em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/desktop-pc/system-shock-2-is-now-free-on-epic-but-thankfully-we-have-far-better-controllers-to-play-it-with-these-days/</link>
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                            <![CDATA[ Amazon has a 40% discount on the kind of controller you'd be playing System Shock 2 on back in the day, but we've got plenty of better options in 2026. ]]>
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                                                                        <pubDate>Tue, 06 Oct 2026 09:18:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Desktop PCs]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tom Bedford ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6xTE5ArEXkAyyqZoEW9yXH-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Close up of Gulikit Elves 2 Pro leaning against white Sega Saturn next to Sony PVM CRT TV.]]></media:description>                                                            <media:text><![CDATA[Close up of Gulikit Elves 2 Pro leaning against white Sega Saturn next to Sony PVM CRT TV.]]></media:text>
                                <media:title type="plain"><![CDATA[Close up of Gulikit Elves 2 Pro leaning against white Sega Saturn next to Sony PVM CRT TV.]]></media:title>
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                            <article>
                                <p>The Epic Games Store has been offering two free games per week for a while now, and alongside Korean narrative adventure game Buried Stars, you can currently claim the System Shock 2: 25th Anniversary Remaster for absolutely nothing. This is, as the title suggests, a reworked version of the classic RPG which birthed the BioShock franchise, and I've already set it up to download.</p><p>One of the upgrades on the System Shock 2 remaster is the introduction of controller support, so if you own a PC controller, you'll have more ways to play. Amazon's <a href="https://www.gamesradar.com/hardware/news/live/prime-day-retro-deals-october-2026/">Prime Day retro deals</a> are taking a trip down memory lane this week, with <a href="https://www.amazon.com/Logitech-Wireless-Nano-Receiver-Controller-Vibration/dp/B0041RR0TW" target="_blank">40% off</a> the controller you'd likely have used to play back in the day. I'd swerve hard left on that one, though, there are plenty of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> that will give you a far better experience. </p><p>At the top is the <a href="https://www.gamesradar.com/hardware/retro/gulikit-elves-2-pro-review/">GuliKit Elves 2 Pro</a>. While it doesn't offer advanced features like 8K polling, customization or modularity, it has all the buttons you'd hope for including face keys and triggers.</p><p>You might need to indulge in some key mapping if you want the Elves 2 Pro to work with System Shock 2, but it's designed with a range of compatibility options in mind.</p><p>While they're not discounted currently, there are several other retro gaming controllers which we recommend, and you can find some here:</p>        <div class="featured_product_block featured_block_versus" data-id="ed473368-c166-11f1-a272-453ad3522ebe">            <a href="https://www.amazon.com/Wireless-Controller-Switch-Joysticks-Protective-Nintendo/dp/B0DSPHFTFL" data-model-name="Elves 2 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/sjMCLDKHzyWoy9KLQXQUvm.jpg" alt="Gulikit Elves 2 Pro controller in white."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Gulikit</div>                    <div class="featured__title">Elves 2 Pro</div>                                    </div>                <div class="subtitle__description">                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                                        <p><p><a href="https://www.gamesradar.com/hardware/retro/gulikit-elves-2-pro-review/">Read the full review</a></p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Fantastic Sega-inspired design</li><li class='list-item list-item-pros'>Great build quality</li><li class='list-item list-item-pros'>Tactile face buttons</li><li class='list-item list-item-pros'>One of the best d-pads around</li><li class='list-item list-item-pros'>Heaps of on-board features</li><li class='list-item list-item-pros'>Long battery life</li><li class='list-item list-item-pros'>Travel-friendly design</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>Old school flat ergonomics</li><li class='list-item list-item-cons'>Bluetooth only</li><li class='list-item list-item-cons'>You'll need additonal adapters for retro consoles</li><li class='list-item list-item-cons'>digital-only triggers</li></ul></div></div>            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="ed4733cc-c166-11f1-a613-6bfccdae789a">            <a href="https://www.amazon.com/8Bitdo-Bluetooth-Gamepad-Nintendo-Android-Genesis/dp/B07MSN1NPC" data-model-name="M30" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/a92eXFeYtW4aLhiATmfSgN.jpg" alt="8Bitdo M30 2.4g controller in black with white backdrop."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>8BitDo</div>                    <div class="featured__title">M30</div>                                    </div>                <div class="subtitle__description">                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                                        <p><p><a href="https://www.gamesradar.com/hardware/retro/8bitdo-m30-2-4g-wireless-gamepad-for-sega-mega-drive-review/">Read the full review</a></p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Affordable price point</li><li class='list-item list-item-pros'>Compatible with original Mega Drive / Genesis</li><li class='list-item list-item-pros'>Bluetooth and 2.4GHz USB version available too</li><li class='list-item list-item-pros'>Excellent build quality and authentic feel</li><li class='list-item list-item-pros'>Solid connectivity with minimal latency</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>Each version only includes either Sega or USB dongle</li><li class='list-item list-item-cons'>Bluetooth version requires separate receivers for retro consoles</li></ul></div></div>            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="ed47343a-c166-11f1-8321-f91cb0cea3e5">            <a href="https://www.amazon.com/Retro-Bit-Saturn%C2%AE-Wireless-Controller-Genesis-PC/dp/B0CL961BHB/" data-model-name="Sega Saturn Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/iBEF5L7J3HiriCiq5jAGH5.jpg" alt="Retro-Bit Sega Saturn Pro controller in white with white backdrop."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>Retro-Bit</div>                    <div class="featured__title">Sega Saturn Pro</div>                                    </div>                <div class="subtitle__description">                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                                        <p><p><a href="https://www.gamesradar.com/hardware/retro/retro-bit-sega-saturn-pro-controller-review/">Read the full review</a></p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Compatible with original Sega Saturn and USB devices</li><li class='list-item list-item-pros'>2.4Ghz Saturn and USB dongles included</li><li class='list-item list-item-pros'>Authentic six-button layout</li><li class='list-item list-item-pros'>Thumbsticks work with 3D Saturn games</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>Slightly rattly build quality</li><li class='list-item list-item-cons'>Dual thumb sticks compromise original design</li><li class='list-item list-item-cons'>Sticks feel cramped at bottom</li></ul></div></div>            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="ed473494-c166-11f1-afa9-6ffab74caa88">            <a href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B00LG0I9ZQ" data-model-name="N64 Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/df3pME72Yb6C93ggni4ewi.jpg" alt="8BitDo 64 Bluetooth controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>8BitDo</div>                    <div class="featured__title">N64 Controller</div>                                    </div>                <div class="subtitle__description">                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="100" /></span></div>                                        <p><p><a href="https://www.gamesradar.com/hardware/retro/8bitdo-64-bluetooth-controller-for-analogue-3d-review/">Read the full review</a></p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Fantastic build quality</li><li class='list-item list-item-pros'>Authentic N64 layout</li><li class='list-item list-item-pros'>Switch Pro controller levels of comfort</li><li class='list-item list-item-pros'>Compatible with Switch 2, Android, and PC</li><li class='list-item list-item-pros'>Sensible price point</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>You'll need a wireless adapter to use it with the original N64</li></ul></div></div>            </div>        </div><h2 id="should-you-buy-a-retro-gaming-controller">Should you buy a retro gaming controller?</h2><p>You can play the System Shock 2 remaster without a controller like the GuliKit. If you have a mouse and a keyboard, you're sorted, and will in fact be playing the game as it was originally created (it was PC-only, with no controller support).</p><p>But some prefer a controller for gaming, and it <em>is</em>, after all, one of the perks of playing the remastered edition. Reportedly, segments of the tutorial were rewritten to fit with the controller support.</p><p>Many praised how well the remaster adapts the original game to work with controllers. so it's well worth picking one up to enjoy the free title.</p><p>Most retro controllers are designed around older consoles, as you can probably tell from their design. The GuliKit is more of a jack of all trades though, so it works on PC as well as Switch and phones, and its retro appeal comes more in its design.</p><p>Of course, you shouldn't buy a retro controller <em>just </em>for System Shock 2. But if you think you'll use it on more titles — and don't need an advanced one for intensive online gaming — this deal is a great opportunity to buy one.</p><p><em>We're also rounding up all the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> and the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> on the market right now. </em></p>
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                                                            <title><![CDATA[ My favorite PS1 creepy comedy caper now has a PC recomp, and it's thankfully not vibe coded ]]></title>
                                                                                                <dc:content><![CDATA[ <p>MediEvil, the iconic gothic PS1 platformer, is the latest classic to get the PC recompilation treatment, and I'm thrilled to confirm AI isn't involved. I'll admit that my heart initially sank given that the retro recomp scene is currently plagued with vibe-coded projects, and while the artist and voice behind Sir Dan has appropriate words for anyone who's thinking of doing that to the classic caper, this specific project is officially made with "human hands."</p><p>Highlighted by <a href="https://bsky.app/profile/medievil.wiki/post/3mwsxrp765e26" target="_blank">Gallowpedia</a>, the MediEvil Recomp project by <a href="https://github.com/BlackLabelHQ/MediEvilRecomp" target="_blank">BlackLabelHQ</a> takes the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> classic and resurrects it with a bunch of modern tricks. The project effectively adds perks like widescreen support, scaling aspect ratio, increased draw distance/render distance, a frame rate boost, improved textures, Frame Interpolation, and elements that'll let you bring Sir Dan back on your PC with improved performance and visuals.</p><p>There's certainly room to argue over whether you should take an "of its time" gem like MediEvil and spruce it up. The platformer's visuals are a wonderful blend of PS1-specific limitations tied to draw distance and texture size and its wonderful Tim Burton-inspired art direction. That said, the fact that the project's creator outright condemns AI being used for such purposes, saying, "we value human work; PRs made with AI will be closed," means you can enjoy the revamp without destructive tech weighing on your mind. </p><blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:jf5dv5jmcgrkkwic3aw5q3e3/app.bsky.feed.post/3mwsxrp765e26" data-bluesky-cid="bafyreicaw7zfws44kf35zc4v5twl34s76lyq5umvlkxhmhfzbxyoya26dq" cite="https://bsky.app/profile/did:plc:jf5dv5jmcgrkkwic3aw5q3e3/post/3mwsxrp765e26?ref_src=embed"><p lang="en">The first beta release of the MediEvil Recomp project is out now! This lets you play MediEvil with widescreen support, scaling aspect ratio, increased draw distance/render distance, increase FPS support, PGXP, Better Terrain, Frame Interpolation, and other things all natively running on your PC.</p>— @medievil.wiki (<a href="https://bsky.app/profile/did:plc:jf5dv5jmcgrkkwic3aw5q3e3?ref_src=embed">@medievil.wiki.bsky.social</a>) <a href="https://bsky.app/profile/did:plc:jf5dv5jmcgrkkwic3aw5q3e3/post/3mwsxrp765e26?ref_src=embed">2026-10-02T11:32:09.362Z</a></blockquote><p>With the way things are going right now, it's extremely refreshing to see a recomp project emerge that doesn't leverage AI. Thrown-together, vibe-coded ports are swamping the internet right now, and I've already been let down multiple times this week alone. If you love MediEvil and are remotely thinking about using AI to make a PC version, though, the original game's legendary co-creator and lead designer, Jay Wilson, has an appropriate warning for you. </p><p>In <a href="https://bsky.app/profile/gunnwriter.bsky.social/post/3mwv4wchmyc27" target="_blank">response</a> to the MediEvil Recomp and conversations about it not being vibe coded, Wilson (AKA Jay Gunn) says, "I have no idea about what this is other than what I see posted here. But I agree with what the comments are saying - keep GenAI the fuck away from MediEvil… now and in the future! The charm of those days of dev’ was that everything was handmade with barely any premade tools or shortcuts."</p><p>I naturally wholeheartedly agree with Jay's take here and the fact that its '90s limitations are what make it special. I routinely still play the first romp and its underappreciated sequel, MediEvil 2, on original hardware, and while I normally even stick to a CRT, you can absolutely use OG hardware to revisit the classic in time for the spooky season.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="t8ntYZrBZ7njSxe32MwKjD" name="ossc-medievil" alt="Original PlayStation console connected to Dough Spectrum Black monitor via OSSC upscaler with MediEvil gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/t8ntYZrBZ7njSxe32MwKjD-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you're looking to replay MediEvil this Halloween, I've got you covered on <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs and monitors</a>. If you invest in an upscaler like the OSSC <a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank">for $111.99</a> or even the GBS-C <a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F/" target="_blank">for $89.90</a> you'll be able to experience the platformer on your new display while maintaining the original visuals. You don't even need to stick with an OG PlayStation system specifically; if you've been looking into how to play PS2 games, you'll be able to take the same approach to play the older PS1 disc. </p><p>On the emulation front, you can also play your backup on a retro handheld if you'd rather take Sir Dan on a trip outside. Circling back to the Recomp project, you could even play it on swanky handhelds like the <a href="https://www.gamesradar.com/hardware/handhelds/rog-xbox-ally-x-review/">ROG Xbox Ally X</a> or <a href="https://www.gamesradar.com/steam-deck-oled-review/">Steam Deck OLED</a> if you want to embrace fancy frills like widescreen support. Ultimately, the takeaway is this: if you fancy playing MediEvil this October, try to avoid any AI-related projects that may creep out of the ground.</p><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for authentic feeling gamepads with modern tricks.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/keep-genai-the-f-ck-away-from-medievil-my-favorite-ps1-creepy-comedy-caper-now-has-a-pc-recomp-and-its-thankfully-not-vibe-coded/</link>
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                            <![CDATA[ The creep PS1 comedy classic MediEvil just arrived on PC thanks to a recompilation project, and its creators have confirmed it wasn't made using AI. ]]>
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                                                                        <pubDate>Fri, 02 Oct 2026 11:33:11 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[MediEvil Recomp for PC screenshot with Sir Dan looking back at camera.]]></media:description>                                                            <media:text><![CDATA[MediEvil Recomp for PC screenshot with Sir Dan looking back at camera.]]></media:text>
                                <media:title type="plain"><![CDATA[MediEvil Recomp for PC screenshot with Sir Dan looking back at camera.]]></media:title>
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                                <p>MediEvil, the iconic gothic PS1 platformer, is the latest classic to get the PC recompilation treatment, and I'm thrilled to confirm AI isn't involved. I'll admit that my heart initially sank given that the retro recomp scene is currently plagued with vibe-coded projects, and while the artist and voice behind Sir Dan has appropriate words for anyone who's thinking of doing that to the classic caper, this specific project is officially made with "human hands."</p><p>Highlighted by <a href="https://bsky.app/profile/medievil.wiki/post/3mwsxrp765e26" target="_blank">Gallowpedia</a>, the MediEvil Recomp project by <a href="https://github.com/BlackLabelHQ/MediEvilRecomp" target="_blank">BlackLabelHQ</a> takes the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> classic and resurrects it with a bunch of modern tricks. The project effectively adds perks like widescreen support, scaling aspect ratio, increased draw distance/render distance, a frame rate boost, improved textures, Frame Interpolation, and elements that'll let you bring Sir Dan back on your PC with improved performance and visuals.</p><p>There's certainly room to argue over whether you should take an "of its time" gem like MediEvil and spruce it up. The platformer's visuals are a wonderful blend of PS1-specific limitations tied to draw distance and texture size and its wonderful Tim Burton-inspired art direction. That said, the fact that the project's creator outright condemns AI being used for such purposes, saying, "we value human work; PRs made with AI will be closed," means you can enjoy the revamp without destructive tech weighing on your mind. </p><blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:jf5dv5jmcgrkkwic3aw5q3e3/app.bsky.feed.post/3mwsxrp765e26" data-bluesky-cid="bafyreicaw7zfws44kf35zc4v5twl34s76lyq5umvlkxhmhfzbxyoya26dq" cite="https://bsky.app/profile/did:plc:jf5dv5jmcgrkkwic3aw5q3e3/post/3mwsxrp765e26?ref_src=embed"><p lang="en">The first beta release of the MediEvil Recomp project is out now! This lets you play MediEvil with widescreen support, scaling aspect ratio, increased draw distance/render distance, increase FPS support, PGXP, Better Terrain, Frame Interpolation, and other things all natively running on your PC.</p>— @medievil.wiki (<a href="https://bsky.app/profile/did:plc:jf5dv5jmcgrkkwic3aw5q3e3?ref_src=embed">@medievil.wiki.bsky.social</a>) <a href="https://bsky.app/profile/did:plc:jf5dv5jmcgrkkwic3aw5q3e3/post/3mwsxrp765e26?ref_src=embed">2026-10-02T11:32:09.362Z</a></blockquote><p>With the way things are going right now, it's extremely refreshing to see a recomp project emerge that doesn't leverage AI. Thrown-together, vibe-coded ports are swamping the internet right now, and I've already been let down multiple times this week alone. If you love MediEvil and are remotely thinking about using AI to make a PC version, though, the original game's legendary co-creator and lead designer, Jay Wilson, has an appropriate warning for you. </p><p>In <a href="https://bsky.app/profile/gunnwriter.bsky.social/post/3mwv4wchmyc27" target="_blank">response</a> to the MediEvil Recomp and conversations about it not being vibe coded, Wilson (AKA Jay Gunn) says, "I have no idea about what this is other than what I see posted here. But I agree with what the comments are saying - keep GenAI the fuck away from MediEvil… now and in the future! The charm of those days of dev’ was that everything was handmade with barely any premade tools or shortcuts."</p><p>I naturally wholeheartedly agree with Jay's take here and the fact that its '90s limitations are what make it special. I routinely still play the first romp and its underappreciated sequel, MediEvil 2, on original hardware, and while I normally even stick to a CRT, you can absolutely use OG hardware to revisit the classic in time for the spooky season.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="t8ntYZrBZ7njSxe32MwKjD" name="ossc-medievil" alt="Original PlayStation console connected to Dough Spectrum Black monitor via OSSC upscaler with MediEvil gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/t8ntYZrBZ7njSxe32MwKjD-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you're looking to replay MediEvil this Halloween, I've got you covered on <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs and monitors</a>. If you invest in an upscaler like the OSSC <a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank">for $111.99</a> or even the GBS-C <a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F/" target="_blank">for $89.90</a> you'll be able to experience the platformer on your new display while maintaining the original visuals. You don't even need to stick with an OG PlayStation system specifically; if you've been looking into how to play PS2 games, you'll be able to take the same approach to play the older PS1 disc. </p><p>On the emulation front, you can also play your backup on a retro handheld if you'd rather take Sir Dan on a trip outside. Circling back to the Recomp project, you could even play it on swanky handhelds like the <a href="https://www.gamesradar.com/hardware/handhelds/rog-xbox-ally-x-review/">ROG Xbox Ally X</a> or <a href="https://www.gamesradar.com/steam-deck-oled-review/">Steam Deck OLED</a> if you want to embrace fancy frills like widescreen support. Ultimately, the takeaway is this: if you fancy playing MediEvil this October, try to avoid any AI-related projects that may creep out of the ground.</p><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for authentic feeling gamepads with modern tricks.</em></p>
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                                                            <title><![CDATA[ The 8Bitdo FlipPad isn't my absolute favorite way to play Game Boy games, but it could win me over this time next week ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Off the back of my full <a href="https://www.gamesradar.com/hardware/retro/8bitdo-flippad-review/">8Bitdo FlipPad review</a>, I've been weighing up whether a discount could help it thrive. It's already one of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> for Game Boy games on your phone in my eyes, but with Prime Day sneaking up fast, it could end up at a no-brainer price, especially if you're not into buying a standalone handheld in 2026.</p><p>There's room to argue that the 8Bitdo FlipPad is already pretty good value <a href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6" target="_blank">at $29.99</a>, as it's $5 cheaper than its main rival, the GameSir Pocket Taco. That latter, chunkier controller usually goes <a href="https://www.amazon.com/Vertical-Controller-Bluetooth-Portable-Pass-Through-Smartphone/dp/B0HCPB27FZ" target="_blank">for $34.99</a> on an ordinary day, although it does pack Bluetooth connectivity and shoulder buttons into its bulkier shell.</p>        <div class="featured_product_block featured_block_horizontal" data-id="c9e6a0dc-bd7b-11f1-9492-9dfe7e0ddd76">            <a href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6" data-model-name="FlipPad Mobile Gaming Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/n8mDgP6bbnR96My75354VM.jpg" alt="8bitdo Flippad Mobile Gaming Controller for Iphone and Android, G Classic"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">FlipPad Mobile Gaming Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Ideally, you'll want to wait for the 8Bitdo FlipPad to hit around the $20 mark during Prime Day this October. That price feels in line with the controller maker's typical discounts during the sales, and it also places it in small gift price territory ahead of the holidays. That's not to say you shouldn't just buy yourself this tiny set of buttons, as it really does make for an excellent way to play Game Boy games on your phone, providing you've got a compatible USB-C device.</p></p>                </div>                            </div>        </div><p>The short of it is that the 8Bitdo FlipPad is a sleeker, less obtrusive set of buttons for your phone for quick, casual sessions. Its excellent hinge mechanism lets your modern-day doomscroller almost cosplay as a 2000s flip phone, all while letting you flick the panel out of the way for when you actually have to do things on your phone. It also hooks up directly via USB-C, so you'll never need to worry about battery life or power issues getting in the way of your Pokemon sessions. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/jQFsJt6L3ZhQBqDadvLpaV-1920-80.jpg" alt="Hand holding 8Bitdo FlipPad mobile controller with Game Child knock off Game Boy in backdrop." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/AkcPeNLHqcA3PWkigx3Qff-1920-80.jpg" alt="Close up of 8Bitdo FlipPad D-pad" /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kXLDgfGDS82Z6k73K7Fkpb-1920-80.jpg" alt="Close up of 8Bitdo FlipPad buttons" /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mcvepyUEot357Mx98v2GK3-1920-80.jpg" alt="Close up of 8Bitdo FlipPad connector" /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yroEzPVCas7WZMG67rtYWb-1920-80.jpg" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening above wicker table cover." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>In contrast, the Pocket Taco turns your phone into its namesake, clamping onto your device at the bottom. Again, it's Bluetooth, so it will actually work with your Switch or even a docked Analogue Pocket should you prefer your Game Boy games on a bigger screen, but it's main goal is to give you something that feels like Ninty's brick to grip onto on your travels. </p><p>Both <a href="https://www.gamesradar.com/best-mobile-controller/">mobile controllers</a> serve pretty similar roles, and both take opposite approaches in doing so. The Pocket Taco is for those of you who want a fully fledged Game Boy controller that doesn't rely on your phone and will be suited to all games across the Game Boy's expansive library, including GBA games that rely on shoulder buttons. On the <em>flip</em> side, the FlipPad feels more geared towards players with a very standard phone setup, as it'll fit best to a handset with iPhone dimensions and a case that's 2mm in thickness.</p><p>The Pocket Taco is for those of you who want a fully fledged Game Boy controller that doesn't rely on your phone and will be suited to all games across the Game Boy's expansive library, including GBA games that rely on shoulder buttons. On the <em>flip</em> side, the FlipPad feels more geared towards players with a very standard phone setup, as it'll fit best to a handset with iPhone dimensions and a case that's 2mm in thickness.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Sq8aTP5ZgDG39X7Gj7xgcK-1920-80.jpg" alt="Hand holding Razer Edge with 8Bitdo FlipPad connected with Pokemon Blue start screen displayed." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vHGAj6bHsBMdwGPWY7fMfW-1920-80.jpg" alt="8Bitdo FlipPad controller with hinge flipped down." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>I would crown the FlipPad as the better-feeling controller thanks to its clicky dome buttons and solid feel. The Pocket Taco comparatively feels a bit cheaper, but it does mimic the plastics of an OG Game Boy in a more authentic way while packing more features than just plain USB-C connectivity. </p><p>Ultimately, I'd keep an eye out for both during Prime Day on October 6 and 7 (don't you dare say it), but I have a funny feeling 8Bitdo will include the FlipPad in its usual wave of nifty discounts, and failing that, <a href="https://www.gamesradar.com/hardware/retro/best-early-black-friday-retro-deals-2026-consoles-handhelds-and-accessories-id-peek-at-ahead-of-the-sales/">Black Friday retro deals</a> are set to arrive in November as a backup.</p><ul><li><strong>Retro controllers </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=1FESLQRM6MKS0&sprefix=retro+controlle%2Caps%2C278&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Game Boy clones </strong><a href="https://www.amazon.com/s?k=game+boy+clones&crid=D6RWK2XO7KQO&sprefix=game+boy+clone%2Caps%2C281&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for remakes, emulation systems, and collectable mini systems.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/the-8bitdo-flippad-isnt-my-absolute-favorite-way-to-play-game-boy-games-but-it-could-win-me-over-this-time-next-week/</link>
                                                                            <description>
                            <![CDATA[ With October Prime Day on the horizon, I'd keep an eye out for 8Bitdo FlipPad discounts that bring the sleek Game Boy controller down to around the $20 mark. ]]>
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                                                                        <pubDate>Thu, 01 Oct 2026 09:50:23 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Gaming Controllers]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Hands using 8Bitdo FlipPad to play Zelda: Link&#039;s Awakening.]]></media:description>                                                            <media:text><![CDATA[Hands using 8Bitdo FlipPad to play Zelda: Link&#039;s Awakening.]]></media:text>
                                <media:title type="plain"><![CDATA[Hands using 8Bitdo FlipPad to play Zelda: Link&#039;s Awakening.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Off the back of my full <a href="https://www.gamesradar.com/hardware/retro/8bitdo-flippad-review/">8Bitdo FlipPad review</a>, I've been weighing up whether a discount could help it thrive. It's already one of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> for Game Boy games on your phone in my eyes, but with Prime Day sneaking up fast, it could end up at a no-brainer price, especially if you're not into buying a standalone handheld in 2026.</p><p>There's room to argue that the 8Bitdo FlipPad is already pretty good value <a href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6" target="_blank">at $29.99</a>, as it's $5 cheaper than its main rival, the GameSir Pocket Taco. That latter, chunkier controller usually goes <a href="https://www.amazon.com/Vertical-Controller-Bluetooth-Portable-Pass-Through-Smartphone/dp/B0HCPB27FZ" target="_blank">for $34.99</a> on an ordinary day, although it does pack Bluetooth connectivity and shoulder buttons into its bulkier shell.</p>        <div class="featured_product_block featured_block_horizontal" data-id="c9e6a0dc-bd7b-11f1-9492-9dfe7e0ddd76">            <a href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6" data-model-name="FlipPad Mobile Gaming Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/n8mDgP6bbnR96My75354VM.jpg" alt="8bitdo Flippad Mobile Gaming Controller for Iphone and Android, G Classic"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">FlipPad Mobile Gaming Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Ideally, you'll want to wait for the 8Bitdo FlipPad to hit around the $20 mark during Prime Day this October. That price feels in line with the controller maker's typical discounts during the sales, and it also places it in small gift price territory ahead of the holidays. That's not to say you shouldn't just buy yourself this tiny set of buttons, as it really does make for an excellent way to play Game Boy games on your phone, providing you've got a compatible USB-C device.</p></p>                </div>                            </div>        </div><p>The short of it is that the 8Bitdo FlipPad is a sleeker, less obtrusive set of buttons for your phone for quick, casual sessions. Its excellent hinge mechanism lets your modern-day doomscroller almost cosplay as a 2000s flip phone, all while letting you flick the panel out of the way for when you actually have to do things on your phone. It also hooks up directly via USB-C, so you'll never need to worry about battery life or power issues getting in the way of your Pokemon sessions. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/jQFsJt6L3ZhQBqDadvLpaV-1920-80.jpg" alt="Hand holding 8Bitdo FlipPad mobile controller with Game Child knock off Game Boy in backdrop." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/AkcPeNLHqcA3PWkigx3Qff-1920-80.jpg" alt="Close up of 8Bitdo FlipPad D-pad" /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kXLDgfGDS82Z6k73K7Fkpb-1920-80.jpg" alt="Close up of 8Bitdo FlipPad buttons" /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mcvepyUEot357Mx98v2GK3-1920-80.jpg" alt="Close up of 8Bitdo FlipPad connector" /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yroEzPVCas7WZMG67rtYWb-1920-80.jpg" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening above wicker table cover." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>In contrast, the Pocket Taco turns your phone into its namesake, clamping onto your device at the bottom. Again, it's Bluetooth, so it will actually work with your Switch or even a docked Analogue Pocket should you prefer your Game Boy games on a bigger screen, but it's main goal is to give you something that feels like Ninty's brick to grip onto on your travels. </p><p>Both <a href="https://www.gamesradar.com/best-mobile-controller/">mobile controllers</a> serve pretty similar roles, and both take opposite approaches in doing so. The Pocket Taco is for those of you who want a fully fledged Game Boy controller that doesn't rely on your phone and will be suited to all games across the Game Boy's expansive library, including GBA games that rely on shoulder buttons. On the <em>flip</em> side, the FlipPad feels more geared towards players with a very standard phone setup, as it'll fit best to a handset with iPhone dimensions and a case that's 2mm in thickness.</p><p>The Pocket Taco is for those of you who want a fully fledged Game Boy controller that doesn't rely on your phone and will be suited to all games across the Game Boy's expansive library, including GBA games that rely on shoulder buttons. On the <em>flip</em> side, the FlipPad feels more geared towards players with a very standard phone setup, as it'll fit best to a handset with iPhone dimensions and a case that's 2mm in thickness.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Sq8aTP5ZgDG39X7Gj7xgcK-1920-80.jpg" alt="Hand holding Razer Edge with 8Bitdo FlipPad connected with Pokemon Blue start screen displayed." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vHGAj6bHsBMdwGPWY7fMfW-1920-80.jpg" alt="8Bitdo FlipPad controller with hinge flipped down." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>I would crown the FlipPad as the better-feeling controller thanks to its clicky dome buttons and solid feel. The Pocket Taco comparatively feels a bit cheaper, but it does mimic the plastics of an OG Game Boy in a more authentic way while packing more features than just plain USB-C connectivity. </p><p>Ultimately, I'd keep an eye out for both during Prime Day on October 6 and 7 (don't you dare say it), but I have a funny feeling 8Bitdo will include the FlipPad in its usual wave of nifty discounts, and failing that, <a href="https://www.gamesradar.com/hardware/retro/best-early-black-friday-retro-deals-2026-consoles-handhelds-and-accessories-id-peek-at-ahead-of-the-sales/">Black Friday retro deals</a> are set to arrive in November as a backup.</p><ul><li><strong>Retro controllers </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=1FESLQRM6MKS0&sprefix=retro+controlle%2Caps%2C278&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Game Boy clones </strong><a href="https://www.amazon.com/s?k=game+boy+clones&crid=D6RWK2XO7KQO&sprefix=game+boy+clone%2Caps%2C281&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for remakes, emulation systems, and collectable mini systems.</em></p>
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                                                            <title><![CDATA[ The Lego PlayStation is now available for Insiders, and that free Astro Bot figure is sealing the deal ]]></title>
                                                                                                <dc:content><![CDATA[ <p>We may still be a few days away from the official Lego PlayStation release date, but Insiders can order the set with early access starting from today. The PlayStation replica (complete with original controller) is now available <a href="https://www.lego.com/en-us/product/playstation-72306" target="_blank"><strong>for $179.99 / £139.99</strong></a> for those with early access. The best part? Well there's two. </p><p>First up the Lego Insiders program is completely free,<a href="https://www.lego.com/en-us/insiders" target="_blank"> just sign up</a> and you'll be able to buy the Lego PlayStation today. Secondly, like most of the <a href="https://www.gamesradar.com/best-lego-sets-and-kits/">best Lego sets</a>, this build qualifies for a free 'gift with purchase' only this time, it's themed particularly well. That little Astro Bot statue that's been doing the round on socials? It's yours. </p><p>Coincidence? I think not. Pair up a retro builder's dream set and one of the most adorable mascots in the industry right now and you've got yourself a pretty solid bundle. </p>        <div class="featured_product_block featured_block_horizontal" data-id="5a38e464-bd78-11f1-9728-6b4cfb0dd2cc">            <a href="https://www.lego.com/en-gb/product/playstation-72306" data-model-name="Lego PlayStation" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3JqX2cBepQipV8wfeY6UMR.jpg" alt="Lego PlayStation"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Lego PlayStation</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>The Lego PlayStation is comprised of 1,911 pieces, with several set-specific prints (and yes, the only stickers you'll find here pertain to some smaller side builds). A functioning 'Open' button you say? Game-specific dioramas designed to fit neatly into the disc tray? Now we're in trouble. </p><p><strong>UK: </strong><a href="https://www.lego.com/en-gb/product/playstation-72306" target="_blank"><strong>£139.99 at Lego</strong></a></p></p>                </div>                            </div>        </div><p>This is Lego, so there are already heaps of smaller details fans are picking out. That hidden internal PlayStation logo has to be a highlight, built entirely out of flat tiles and sitting inside the disc tray itself, it's going to be a particularly satisfying part of the build. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="mvvsSxgQuvLDNghXudFyET" name="Lego PlayStation logo" alt="Close up on a page in the Lego PlayStation build instructions showing tiles forming the PlayStation logo" src="https://cdn.mos.cms.futurecdn.net/mvvsSxgQuvLDNghXudFyET-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1441" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Meanwhile, Gran Turismo and Ape Escape scenes can be slotted inside the console for a surprise when flipping the lid and the OG controller and connect and disconnect from the slots on the front as well. </p><p>Resident Lego wizard Benj is already hard at work building this one out for us, so we'll report back with a full review once we've reached the end of the instructions. </p><p>Just remember you'll need to place your order before October 7 to receive the free Astro Bot statue alongside it. This little robo buddy is formed of 276 pieces, with a $19.99 value, in a fully posable statue and even swappable eyes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Dzb8vZRT4NG8PVWyS9Lym" name="Lego Astro Bot" alt="Lego Astro Bot posable figure on a white background" src="https://cdn.mos.cms.futurecdn.net/7Dzb8vZRT4NG8PVWyS9Lym-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lego)</span></figcaption></figure><p>October 1 doesn't just bring Lego PlayStation tidings, a whole host of sets also went up for Insider Early Access today. TV fans can opt instead for the Downton Abbey set (<a href="https://www.lego.com/en-us/product/downton-abbey-21373" target="_blank">$349.99 at Lego</a>) and the whopping 6,130-piece Star Wars Executor Super Star Destroyer has also landed in early access <a href="https://www.lego.com/en-us/product/executor-super-star-destroyer-75457" target="_blank">for $799.99</a> - you can <a href="https://www.gamesradar.com/toys-collectibles/lego-star-wars-executor-super-star-destroyer-75457-review/">read our full review here</a> before taking the plunge. </p><ul><li><strong>See all new sets </strong><a href="https://www.lego.com/en-us/categories/new-sets-and-products" target="_blank"><strong>at Lego</strong></a></li></ul><p><em>We're getting you prepped and ready for this year's </em><a href="https://www.gamesradar.com/black-friday-lego-deals/"><em>Black Friday Lego deals</em></a><em>, but in the meantime check out all the </em><a href="https://www.gamesradar.com/toys-collectibles/the-best-new-lego-sets-in-september-2026-from-spongebob-to-batman/"><em>Lego sets released in September 2026</em></a><em>.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/toys-collectibles/the-lego-playstation-is-now-available-for-insiders-and-that-free-astro-bot-figure-is-sealing-the-deal/</link>
                                                                            <description>
                            <![CDATA[ The Lego PlayStation has just dropped into stock, but you'll need to be an Insider to get early access to this and that adorable free Astro Bot figure. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 01 Oct 2026 09:20:23 +0000</pubDate>                                                                                                                                <updated>Thu, 01 Oct 2026 13:08:35 +0000</updated>
                                                                                                                                            <category><![CDATA[Toys & Collectibles]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tabitha Baker ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Pdm5hN2zwhdQpL8Amr4bW9-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lego PlayStation box on a wooden table]]></media:description>                                                            <media:text><![CDATA[Lego PlayStation box on a wooden table]]></media:text>
                                <media:title type="plain"><![CDATA[Lego PlayStation box on a wooden table]]></media:title>
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                                <p>We may still be a few days away from the official Lego PlayStation release date, but Insiders can order the set with early access starting from today. The PlayStation replica (complete with original controller) is now available <a href="https://www.lego.com/en-us/product/playstation-72306" target="_blank"><strong>for $179.99 / £139.99</strong></a> for those with early access. The best part? Well there's two. </p><p>First up the Lego Insiders program is completely free,<a href="https://www.lego.com/en-us/insiders" target="_blank"> just sign up</a> and you'll be able to buy the Lego PlayStation today. Secondly, like most of the <a href="https://www.gamesradar.com/best-lego-sets-and-kits/">best Lego sets</a>, this build qualifies for a free 'gift with purchase' only this time, it's themed particularly well. That little Astro Bot statue that's been doing the round on socials? It's yours. </p><p>Coincidence? I think not. Pair up a retro builder's dream set and one of the most adorable mascots in the industry right now and you've got yourself a pretty solid bundle. </p>        <div class="featured_product_block featured_block_horizontal" data-id="5a38e464-bd78-11f1-9728-6b4cfb0dd2cc">            <a href="https://www.lego.com/en-gb/product/playstation-72306" data-model-name="Lego PlayStation" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3JqX2cBepQipV8wfeY6UMR.jpg" alt="Lego PlayStation"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Lego PlayStation</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>The Lego PlayStation is comprised of 1,911 pieces, with several set-specific prints (and yes, the only stickers you'll find here pertain to some smaller side builds). A functioning 'Open' button you say? Game-specific dioramas designed to fit neatly into the disc tray? Now we're in trouble. </p><p><strong>UK: </strong><a href="https://www.lego.com/en-gb/product/playstation-72306" target="_blank"><strong>£139.99 at Lego</strong></a></p></p>                </div>                            </div>        </div><p>This is Lego, so there are already heaps of smaller details fans are picking out. That hidden internal PlayStation logo has to be a highlight, built entirely out of flat tiles and sitting inside the disc tray itself, it's going to be a particularly satisfying part of the build. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="mvvsSxgQuvLDNghXudFyET" name="Lego PlayStation logo" alt="Close up on a page in the Lego PlayStation build instructions showing tiles forming the PlayStation logo" src="https://cdn.mos.cms.futurecdn.net/mvvsSxgQuvLDNghXudFyET-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1441" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Meanwhile, Gran Turismo and Ape Escape scenes can be slotted inside the console for a surprise when flipping the lid and the OG controller and connect and disconnect from the slots on the front as well. </p><p>Resident Lego wizard Benj is already hard at work building this one out for us, so we'll report back with a full review once we've reached the end of the instructions. </p><p>Just remember you'll need to place your order before October 7 to receive the free Astro Bot statue alongside it. This little robo buddy is formed of 276 pieces, with a $19.99 value, in a fully posable statue and even swappable eyes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Dzb8vZRT4NG8PVWyS9Lym" name="Lego Astro Bot" alt="Lego Astro Bot posable figure on a white background" src="https://cdn.mos.cms.futurecdn.net/7Dzb8vZRT4NG8PVWyS9Lym-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lego)</span></figcaption></figure><p>October 1 doesn't just bring Lego PlayStation tidings, a whole host of sets also went up for Insider Early Access today. TV fans can opt instead for the Downton Abbey set (<a href="https://www.lego.com/en-us/product/downton-abbey-21373" target="_blank">$349.99 at Lego</a>) and the whopping 6,130-piece Star Wars Executor Super Star Destroyer has also landed in early access <a href="https://www.lego.com/en-us/product/executor-super-star-destroyer-75457" target="_blank">for $799.99</a> - you can <a href="https://www.gamesradar.com/toys-collectibles/lego-star-wars-executor-super-star-destroyer-75457-review/">read our full review here</a> before taking the plunge. </p><ul><li><strong>See all new sets </strong><a href="https://www.lego.com/en-us/categories/new-sets-and-products" target="_blank"><strong>at Lego</strong></a></li></ul><p><em>We're getting you prepped and ready for this year's </em><a href="https://www.gamesradar.com/black-friday-lego-deals/"><em>Black Friday Lego deals</em></a><em>, but in the meantime check out all the </em><a href="https://www.gamesradar.com/toys-collectibles/the-best-new-lego-sets-in-september-2026-from-spongebob-to-batman/"><em>Lego sets released in September 2026</em></a><em>.</em></p>
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                                                            <title><![CDATA[ 8Bitdo FlipPad review ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I firmly believe you need to be a specific type of player for the 8Bitdo FlipPad to win you over. The idea of quickly turning your doomscroller cell phone into a Game Boy with physical buttons is alluring, yes, but when you weigh up the quirks compared to just, well, grabbing one of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handhelds</a> out there designed to run classic capers, the appeal slightly falls apart.</p><p>None of that stops the 8Bitdo FlipPad from excelling as one of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> for Game Boy games, though, as it's one of the nicest pads I've tested yet. For $29.99, you're getting an accessory that offers satisfyingly clicky buttons, a hinge that'll make even your iPhone feel like a '90s flip phone, and an extremely low-profile design.</p><p>That sadly all comes at a pretty high cost for the FlipPad, as its direct USB-C design means that, unlike the <a href="https://www.gamesradar.com/hardware/retro/gamesir-pocket-taco-review/">GameSir Pocket Taco</a>, it's fully dependent on your phone. For your 30 bucks, you're basically getting an, admittedly nice-feeling, set-up buttons hooked up to a direct USB connection, and when you consider that alongside some really unfortunate design limitations things get a little tricky.</p><h2 id="flippin-slick">Flippin slick</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbfENeQRuE2nUdpk5N5SHV" name="8bitdo-flippad-gameboy" alt="Razer Edge connected to 8Bitdo FlipPad lying next to Game Boy cartridges on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/hbfENeQRuE2nUdpk5N5SHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'll admit that I've spent more time with this gamepad than I'd usually give to a Game Boy controller. I even specifically placed the <a href="https://www.gamesradar.com/hardware/retro/i-placed-two-game-boy-controllers-in-the-hands-of-a-casual-retro-gamer-but-the-winner-comes-with-caveats/">8Bitdo FlipPad in the hands of a casual retro gamer</a> to conduct some further A/B testing.</p><p>The reason is simple: I wanted to absolutely confirm whether stripping back a Game Boy-style controller like this to a sleek "pad" is worth it. The FlipPad is undeniably the sleekest of its kind out there, and its 19.7mm profile makes the GameSir Pocket Taco look like a bulky plastic monster by comparison, not to mention it weighs in at only 31.5 grams.</p><p>But, that sleekness comes at the cost of useful innards. Again, you're only getting USB-C with the FlipPad and, in reality, that means it's confined to either the bottom of your phone or slightly larger compatible devices (I've already experimented using the Razer Edge).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Sq8aTP5ZgDG39X7Gj7xgcK" name="8bitdo-flippad-pokemon" alt="Hand holding Razer Edge with 8Bitdo FlipPad connected with Pokemon Blue start screen displayed." src="https://cdn.mos.cms.futurecdn.net/Sq8aTP5ZgDG39X7Gj7xgcK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Cramming everything into a small rectangle designed to rest on the bottom of a phone screen also eliminates good junk in the trunk. The Pocket Taco uses this asset to stow away a battery and give its shoulder buttons somewhere to hang, whereas 8Bitdo has opted to stick four left and right "back" buttons on its face.</p><p>I'll admit there aren't too many games suited to a Game Boy layout that make use of proper shoulder buttons anyway. However, if you did fancy strafing in the likes of DOOM for the GBA, you'll probably get your fingers in a bit of a twist trying to press the top toggles while shooting via the face buttons and using the D-pad.</p><p>And yet, part of me does buy into the idea of trimming everything back to make the slickest Game Boy mobile controller possible. The idea here is that by containing everything to the bottom centre of your screen, it'll merely feel like your phone has physical clicky buttons, rather than feeling like it's wedged between a gamepad. It's exactly how you'd want an accessory you'll be sneaking in Pokemon sessions with on the go, and that plays into its strengths as a casual controller.</p><h2 id="case-by-case-basis">Case by case basis</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8yu3fTFBQYsZGzZosvWGhW" name="flip-pad-buttons" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening." src="https://cdn.mos.cms.futurecdn.net/8yu3fTFBQYsZGzZosvWGhW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If there's one thing 8Bitdo has really dropped the ball on with the FlipPad, it's accommodations for specific phone cases and non-standard handsets. As a gadget that connects straight into your doomscroller, it relies on you using a "standard" protective shell that's around 2mm thick. That will specifically ensure the controller fits flush to the base of your device, but through my own testing, I've rarely found that to be the case.</p><p>Had I only tested the FlipPad with the latest iPhone and the apparent 2mm case the FlipPad is designed around, I'd be saying the controller fits perfectly. You'll no doubt see plenty of videos and articles claiming there are no issues in that department, but I unfortunately wasn't treated to that Goldilocks "just right" scenario. Yes, my proverbial porridge was either too cold or too hot, representing the woe of the pad wiggling side to side or not fitting at all.</p><p>I specifically tested the FlipPad with a Google Pixel 7 and a protective shell, and while I could plug it into the USB-C port, it still suffered from an air-gap pivot. I suspect that's because the phone's cheaper silicone shell was out by a fraction of a millimeter, but it's more or less the sort of generic accessory you'll get at Amazon.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yroEzPVCas7WZMG67rtYWb" name="8bitdo-flippad" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening above wicker table cover." src="https://cdn.mos.cms.futurecdn.net/yroEzPVCas7WZMG67rtYWb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>In contrast, I wasn't able to plug the FlipPad into an <a href="https://www.gamesradar.com/asus-rog-phone-8-pro-review/">Asus ROG Phone 8 Pro</a> with a Devil Case attached at all. I should note that I wouldn't have been able to use the controller with the handset anyway since it has a very silly offset USB-C port, but even if it were centered, thicker protective cases are going to be too deep and prevent the pad from reaching your port. </p><p>I don't want to tell 8Bitdo how to suck design eggs here, but I do reckon the FlipPad could have avoided fit issues with some tweaks. While I get that the controller maker was trying to keep connectivity faff free, some plastic adapters to suit different phones and case thicknesses could have made a meaningful difference. Since the gamepad relies on USB-C, I reckon going the extra mile with a system that helps adjust things specifically for your phone would have made a lot of sense, and ultimately would have helped it achieve a near-perfect score. </p><h2 id="it-all-hinges-on-the-pivot">It all hinges on the pivot</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vHGAj6bHsBMdwGPWY7fMfW" name="8bitdo-hinge" alt="8Bitdo FlipPad controller with hinge flipped down." src="https://cdn.mos.cms.futurecdn.net/vHGAj6bHsBMdwGPWY7fMfW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>It's in the name, but one of the FlipPad's biggest draws lies in the fact it "flips." The mechanical hinge absolutely plays into forgotten hardware mechanics that were once harnessed by phones and handhelds like the Game Boy Advance SP. In both those cases, the folding elements were designed to stand in the way of unwanted interaction, say, a bunch of keys in your pocket, but with 8Bitdo's Game Boy controller, the role is reversed.</p><p>The FlipPad's hinge exists to throw the controller out of the way when you need screen access. Like it or not, Android emulation suites and apps, like RetroArch, will require tweaking by touch, and interacting with settings menus, or even just taking a call in between games, is a pain when you have to revert things back to a vanilla cell phone. By way of flipping, 8Bitdo's design lets you flick the buttons out of the way with a solid snap that keeps it in place.</p><p>The hinge mechanism itself is extremely satisfying, providing a more solid, mechanical feel than something like a GBA SP. The swivel mechanism will apparently withstand over 6,000 flicks, and I genuinely reckon I'm halfway there since I've been using mine as a fidget toy. I should note that I'm doing that without it plugged into anything, as I'd be slightly paranoid about putting stress on a device's USB port through the force of the pivot.</p><p>If you use the perfect-size case without an air gap, your port should be safe. In normal circumstances, even slight movement shouldn't pose a threat, but I know better than to put needless stress on USB-C ports. I don't really think the FlipPad is committing any real sins here, but I do want to illustrate how 8Bitdo's design feels to use in practice. </p><h2 id="cromulent-clicks">Cromulent clicks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kXLDgfGDS82Z6k73K7Fkpb" name="8bitdo-flippad-buttons" alt="Close up of 8Bitdo FlipPad buttons" src="https://cdn.mos.cms.futurecdn.net/kXLDgfGDS82Z6k73K7Fkpb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The 8Bitdo FlipPad's buttons don't really feel like an actual Game Boy, but in this instance, that's a good thing. Instead of opting for traditional membranes, this mobile controller uses click dome contacts that provide pleasingly tactile inputs that are closer to microswitches in feel. That means less travel and a more definitive input confirmation that's confirmed through ASMR-tier sounds, and that helps reinforce the overall design.</p><p>Had the FlipPad gone with the same arguably more authentic-feeling membranes of the GameSir Pocket Taco, its whole feel would have potentially been compromised. The fact that the controller will pivot if you don't use the right case ties into this, as the shorter travel of the dome buttons means less surface pressure that could potentially cause the unit to shift around even with the rubber pad gripping the screen.</p><p>You will absolutely still feel a bit of movement with the wrong case, particularly if you're playing something more frantic like a shoot-em-up or hectic NES platformer. But, in many calmer situations, the travel means the gamepad will largely stay put, in turn helping mask some of the connector's shortcomings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AkcPeNLHqcA3PWkigx3Qff" name="8bitdo-flippad-d-pad" alt="Close up of 8Bitdo FlipPad D-pad" src="https://cdn.mos.cms.futurecdn.net/AkcPeNLHqcA3PWkigx3Qff-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The physical feel of the buttons lives up to 8Bitdo's usual quality levels, with a soft-touch matte finish on the face buttons accompanied by embossed A,B,X,Y symbols. The D-pad is the one element that feels like it's trying to emulate a Game Boy, as it's virtually a 3/4 replica of Nintendo's original, complete with those iconic ridges (for performance, naturally).</p><p>I still stand by the idea that the FlipPad is better suited to quick plug-and-play casual experiences. You can expect nice precision and minimal latency since we're talking about direct USB-C, which does lend itself to trickier platformers. That said, You're not getting as full a layout here since the shoulders are on the front, and it will limit your scope for playing games from across the console generations that use more buttons. </p><h2 id="less-isn-39-t-always-more">Less isn't always more</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mcvepyUEot357Mx98v2GK3" name="8bitdo-flippad-connector" alt="Close up of 8Bitdo FlipPad connector" src="https://cdn.mos.cms.futurecdn.net/mcvepyUEot357Mx98v2GK3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>8Bitdo's FlipPad scores major points for sleekness and feel, but it really sacrifices additional features to make it happen. Even if it increased the price to the same as the Pocket Taco, a way to connect the controller to other devices and consoles via Bluetooth would have helped it excel, and that could have been achieved with some sort of plugin puck.</p><p>Using an additional back unit with some guts inside could have also provided a place for optional shoulder buttons, again, providing opportunity for an additional hardware feature. These are admittedly all plans 8Bitdo could have in the works for a Pro version (if not, then feel free to steal), but the current version feels a bit bare bones otherwise.</p><p>The streamlined nature of the FlipPad will work for some players, largely those of you who want something extremely discrete on the front of your phone. Adding in the above extras would have captured an additional slice of the market pie by providing external Game Boy buttons for everything from your Switch to something more niche like a docked Analogue Pocket. Perhaps there's room for that still, and while it keeps the gamepad from perfection, it's not a complete dealbreaker.</p><h2 id="should-you-pick-up-the-8bitdo-flippad">Should you pick up the 8Bitdo FlipPad?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3A82hrNWLYcyHsdoq9RAnJ" name="8bitdo-flippad-vs-gamesir-pocket-taco" alt="Women with red hair wearing Pennywise dress holding GameSir Pocket Taco in left hand and 8Bitdo FlipPad in right." src="https://cdn.mos.cms.futurecdn.net/3A82hrNWLYcyHsdoq9RAnJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>As a mobile controller geared towards 8 and 16-bit era games, the 8Bitdo FlipPad is one of the best around. It's sleek, unobtrusive, and provides excellent clicky buttons that will bring you a lot of tactile joy. The hinge mechanism also makes for a phenomenal solution to retaining cell phone functionality while having buttons smacked on the front that feel like a natural part of the device, but its commitment to the compact bit is what keeps it from being the ultimate Game Boy controller.</p><p>Quirks with the connector requiring a specific 2mm-thick case act as part of the roadblock to a perfect score. But, I ultimately think ditching elements like Bluetooth connectivity for wider compatibility is the FlipPad's real Achilles' heel. It might reach the same heights as the Pocket Taco by way of a sleeker approach, but by not matching it on its wireless capabilities and physical shoulder buttons, it can't soar past its competitor. </p><p>Deciding between the FlipPad and Pocket Taco really comes down to your gameplay preferences. If you can pluck out games you know will use physical shoulder buttons, you're largely better off with the latter, whereas if you're really just looking for a nicer way to play OG Game Boy romps like Pokemon, 8Bitdo's buttons will provide a much nicer feel and less bulk. Both are solid options, but I can't help but feel I'm still waiting for an elevated accessory that really pays tribute to Ninty's iconic brick.</p><h2 id="how-i-tested-the-8bitdo-flippad">How I tested the 8Bitdo FlipPad</h2><p>Over the course of a month, I put the 8Bitdo FlipPad to the test using various USB-C phones and devices, including the Google Pixel 7, Asus ROG Phone, and Razer Edge gaming handheld. To assess its functionality, build quality, and overall feel, I used RetroArch to emulate suitable arcade and Game Boy games, evaluating whether the design aspects make the gamepad a better fit for 8 and 16-bit games compared to rivals like the GameSir Pocket Taco.</p><p>For more information on how we test retro console and accessories, swing by our full GamesRadar+ Hardware Policy for extra deets.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/8bitdo-flippad-review/</link>
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                            <![CDATA[ The 8Bitdo FlipPad has some minor flaws, but it ultimately achieves its goal of turning your phone into a Game Boy using sleek buttons and a handy hinge. ]]>
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                                                                        <pubDate>Wed, 30 Sep 2026 16:15:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Gaming Controllers]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Hand holding 8Bitdo FlipPad mobile controller with Game Child knock off Game Boy in backdrop.]]></media:description>                                                            <media:text><![CDATA[Hand holding 8Bitdo FlipPad mobile controller with Game Child knock off Game Boy in backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[Hand holding 8Bitdo FlipPad mobile controller with Game Child knock off Game Boy in backdrop.]]></media:title>
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                                <p>I firmly believe you need to be a specific type of player for the 8Bitdo FlipPad to win you over. The idea of quickly turning your doomscroller cell phone into a Game Boy with physical buttons is alluring, yes, but when you weigh up the quirks compared to just, well, grabbing one of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handhelds</a> out there designed to run classic capers, the appeal slightly falls apart.</p><p>None of that stops the 8Bitdo FlipPad from excelling as one of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> for Game Boy games, though, as it's one of the nicest pads I've tested yet. For $29.99, you're getting an accessory that offers satisfyingly clicky buttons, a hinge that'll make even your iPhone feel like a '90s flip phone, and an extremely low-profile design.</p><p>That sadly all comes at a pretty high cost for the FlipPad, as its direct USB-C design means that, unlike the <a href="https://www.gamesradar.com/hardware/retro/gamesir-pocket-taco-review/">GameSir Pocket Taco</a>, it's fully dependent on your phone. For your 30 bucks, you're basically getting an, admittedly nice-feeling, set-up buttons hooked up to a direct USB connection, and when you consider that alongside some really unfortunate design limitations things get a little tricky.</p><h2 id="flippin-slick">Flippin slick</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbfENeQRuE2nUdpk5N5SHV" name="8bitdo-flippad-gameboy" alt="Razer Edge connected to 8Bitdo FlipPad lying next to Game Boy cartridges on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/hbfENeQRuE2nUdpk5N5SHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'll admit that I've spent more time with this gamepad than I'd usually give to a Game Boy controller. I even specifically placed the <a href="https://www.gamesradar.com/hardware/retro/i-placed-two-game-boy-controllers-in-the-hands-of-a-casual-retro-gamer-but-the-winner-comes-with-caveats/">8Bitdo FlipPad in the hands of a casual retro gamer</a> to conduct some further A/B testing.</p><p>The reason is simple: I wanted to absolutely confirm whether stripping back a Game Boy-style controller like this to a sleek "pad" is worth it. The FlipPad is undeniably the sleekest of its kind out there, and its 19.7mm profile makes the GameSir Pocket Taco look like a bulky plastic monster by comparison, not to mention it weighs in at only 31.5 grams.</p><p>But, that sleekness comes at the cost of useful innards. Again, you're only getting USB-C with the FlipPad and, in reality, that means it's confined to either the bottom of your phone or slightly larger compatible devices (I've already experimented using the Razer Edge).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Sq8aTP5ZgDG39X7Gj7xgcK" name="8bitdo-flippad-pokemon" alt="Hand holding Razer Edge with 8Bitdo FlipPad connected with Pokemon Blue start screen displayed." src="https://cdn.mos.cms.futurecdn.net/Sq8aTP5ZgDG39X7Gj7xgcK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Cramming everything into a small rectangle designed to rest on the bottom of a phone screen also eliminates good junk in the trunk. The Pocket Taco uses this asset to stow away a battery and give its shoulder buttons somewhere to hang, whereas 8Bitdo has opted to stick four left and right "back" buttons on its face.</p><p>I'll admit there aren't too many games suited to a Game Boy layout that make use of proper shoulder buttons anyway. However, if you did fancy strafing in the likes of DOOM for the GBA, you'll probably get your fingers in a bit of a twist trying to press the top toggles while shooting via the face buttons and using the D-pad.</p><p>And yet, part of me does buy into the idea of trimming everything back to make the slickest Game Boy mobile controller possible. The idea here is that by containing everything to the bottom centre of your screen, it'll merely feel like your phone has physical clicky buttons, rather than feeling like it's wedged between a gamepad. It's exactly how you'd want an accessory you'll be sneaking in Pokemon sessions with on the go, and that plays into its strengths as a casual controller.</p><h2 id="case-by-case-basis">Case by case basis</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8yu3fTFBQYsZGzZosvWGhW" name="flip-pad-buttons" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening." src="https://cdn.mos.cms.futurecdn.net/8yu3fTFBQYsZGzZosvWGhW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If there's one thing 8Bitdo has really dropped the ball on with the FlipPad, it's accommodations for specific phone cases and non-standard handsets. As a gadget that connects straight into your doomscroller, it relies on you using a "standard" protective shell that's around 2mm thick. That will specifically ensure the controller fits flush to the base of your device, but through my own testing, I've rarely found that to be the case.</p><p>Had I only tested the FlipPad with the latest iPhone and the apparent 2mm case the FlipPad is designed around, I'd be saying the controller fits perfectly. You'll no doubt see plenty of videos and articles claiming there are no issues in that department, but I unfortunately wasn't treated to that Goldilocks "just right" scenario. Yes, my proverbial porridge was either too cold or too hot, representing the woe of the pad wiggling side to side or not fitting at all.</p><p>I specifically tested the FlipPad with a Google Pixel 7 and a protective shell, and while I could plug it into the USB-C port, it still suffered from an air-gap pivot. I suspect that's because the phone's cheaper silicone shell was out by a fraction of a millimeter, but it's more or less the sort of generic accessory you'll get at Amazon.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yroEzPVCas7WZMG67rtYWb" name="8bitdo-flippad" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening above wicker table cover." src="https://cdn.mos.cms.futurecdn.net/yroEzPVCas7WZMG67rtYWb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>In contrast, I wasn't able to plug the FlipPad into an <a href="https://www.gamesradar.com/asus-rog-phone-8-pro-review/">Asus ROG Phone 8 Pro</a> with a Devil Case attached at all. I should note that I wouldn't have been able to use the controller with the handset anyway since it has a very silly offset USB-C port, but even if it were centered, thicker protective cases are going to be too deep and prevent the pad from reaching your port. </p><p>I don't want to tell 8Bitdo how to suck design eggs here, but I do reckon the FlipPad could have avoided fit issues with some tweaks. While I get that the controller maker was trying to keep connectivity faff free, some plastic adapters to suit different phones and case thicknesses could have made a meaningful difference. Since the gamepad relies on USB-C, I reckon going the extra mile with a system that helps adjust things specifically for your phone would have made a lot of sense, and ultimately would have helped it achieve a near-perfect score. </p><h2 id="it-all-hinges-on-the-pivot">It all hinges on the pivot</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vHGAj6bHsBMdwGPWY7fMfW" name="8bitdo-hinge" alt="8Bitdo FlipPad controller with hinge flipped down." src="https://cdn.mos.cms.futurecdn.net/vHGAj6bHsBMdwGPWY7fMfW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>It's in the name, but one of the FlipPad's biggest draws lies in the fact it "flips." The mechanical hinge absolutely plays into forgotten hardware mechanics that were once harnessed by phones and handhelds like the Game Boy Advance SP. In both those cases, the folding elements were designed to stand in the way of unwanted interaction, say, a bunch of keys in your pocket, but with 8Bitdo's Game Boy controller, the role is reversed.</p><p>The FlipPad's hinge exists to throw the controller out of the way when you need screen access. Like it or not, Android emulation suites and apps, like RetroArch, will require tweaking by touch, and interacting with settings menus, or even just taking a call in between games, is a pain when you have to revert things back to a vanilla cell phone. By way of flipping, 8Bitdo's design lets you flick the buttons out of the way with a solid snap that keeps it in place.</p><p>The hinge mechanism itself is extremely satisfying, providing a more solid, mechanical feel than something like a GBA SP. The swivel mechanism will apparently withstand over 6,000 flicks, and I genuinely reckon I'm halfway there since I've been using mine as a fidget toy. I should note that I'm doing that without it plugged into anything, as I'd be slightly paranoid about putting stress on a device's USB port through the force of the pivot.</p><p>If you use the perfect-size case without an air gap, your port should be safe. In normal circumstances, even slight movement shouldn't pose a threat, but I know better than to put needless stress on USB-C ports. I don't really think the FlipPad is committing any real sins here, but I do want to illustrate how 8Bitdo's design feels to use in practice. </p><h2 id="cromulent-clicks">Cromulent clicks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kXLDgfGDS82Z6k73K7Fkpb" name="8bitdo-flippad-buttons" alt="Close up of 8Bitdo FlipPad buttons" src="https://cdn.mos.cms.futurecdn.net/kXLDgfGDS82Z6k73K7Fkpb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The 8Bitdo FlipPad's buttons don't really feel like an actual Game Boy, but in this instance, that's a good thing. Instead of opting for traditional membranes, this mobile controller uses click dome contacts that provide pleasingly tactile inputs that are closer to microswitches in feel. That means less travel and a more definitive input confirmation that's confirmed through ASMR-tier sounds, and that helps reinforce the overall design.</p><p>Had the FlipPad gone with the same arguably more authentic-feeling membranes of the GameSir Pocket Taco, its whole feel would have potentially been compromised. The fact that the controller will pivot if you don't use the right case ties into this, as the shorter travel of the dome buttons means less surface pressure that could potentially cause the unit to shift around even with the rubber pad gripping the screen.</p><p>You will absolutely still feel a bit of movement with the wrong case, particularly if you're playing something more frantic like a shoot-em-up or hectic NES platformer. But, in many calmer situations, the travel means the gamepad will largely stay put, in turn helping mask some of the connector's shortcomings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AkcPeNLHqcA3PWkigx3Qff" name="8bitdo-flippad-d-pad" alt="Close up of 8Bitdo FlipPad D-pad" src="https://cdn.mos.cms.futurecdn.net/AkcPeNLHqcA3PWkigx3Qff-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The physical feel of the buttons lives up to 8Bitdo's usual quality levels, with a soft-touch matte finish on the face buttons accompanied by embossed A,B,X,Y symbols. The D-pad is the one element that feels like it's trying to emulate a Game Boy, as it's virtually a 3/4 replica of Nintendo's original, complete with those iconic ridges (for performance, naturally).</p><p>I still stand by the idea that the FlipPad is better suited to quick plug-and-play casual experiences. You can expect nice precision and minimal latency since we're talking about direct USB-C, which does lend itself to trickier platformers. That said, You're not getting as full a layout here since the shoulders are on the front, and it will limit your scope for playing games from across the console generations that use more buttons. </p><h2 id="less-isn-39-t-always-more">Less isn't always more</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mcvepyUEot357Mx98v2GK3" name="8bitdo-flippad-connector" alt="Close up of 8Bitdo FlipPad connector" src="https://cdn.mos.cms.futurecdn.net/mcvepyUEot357Mx98v2GK3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>8Bitdo's FlipPad scores major points for sleekness and feel, but it really sacrifices additional features to make it happen. Even if it increased the price to the same as the Pocket Taco, a way to connect the controller to other devices and consoles via Bluetooth would have helped it excel, and that could have been achieved with some sort of plugin puck.</p><p>Using an additional back unit with some guts inside could have also provided a place for optional shoulder buttons, again, providing opportunity for an additional hardware feature. These are admittedly all plans 8Bitdo could have in the works for a Pro version (if not, then feel free to steal), but the current version feels a bit bare bones otherwise.</p><p>The streamlined nature of the FlipPad will work for some players, largely those of you who want something extremely discrete on the front of your phone. Adding in the above extras would have captured an additional slice of the market pie by providing external Game Boy buttons for everything from your Switch to something more niche like a docked Analogue Pocket. Perhaps there's room for that still, and while it keeps the gamepad from perfection, it's not a complete dealbreaker.</p><h2 id="should-you-pick-up-the-8bitdo-flippad">Should you pick up the 8Bitdo FlipPad?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3A82hrNWLYcyHsdoq9RAnJ" name="8bitdo-flippad-vs-gamesir-pocket-taco" alt="Women with red hair wearing Pennywise dress holding GameSir Pocket Taco in left hand and 8Bitdo FlipPad in right." src="https://cdn.mos.cms.futurecdn.net/3A82hrNWLYcyHsdoq9RAnJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>As a mobile controller geared towards 8 and 16-bit era games, the 8Bitdo FlipPad is one of the best around. It's sleek, unobtrusive, and provides excellent clicky buttons that will bring you a lot of tactile joy. The hinge mechanism also makes for a phenomenal solution to retaining cell phone functionality while having buttons smacked on the front that feel like a natural part of the device, but its commitment to the compact bit is what keeps it from being the ultimate Game Boy controller.</p><p>Quirks with the connector requiring a specific 2mm-thick case act as part of the roadblock to a perfect score. But, I ultimately think ditching elements like Bluetooth connectivity for wider compatibility is the FlipPad's real Achilles' heel. It might reach the same heights as the Pocket Taco by way of a sleeker approach, but by not matching it on its wireless capabilities and physical shoulder buttons, it can't soar past its competitor. </p><p>Deciding between the FlipPad and Pocket Taco really comes down to your gameplay preferences. If you can pluck out games you know will use physical shoulder buttons, you're largely better off with the latter, whereas if you're really just looking for a nicer way to play OG Game Boy romps like Pokemon, 8Bitdo's buttons will provide a much nicer feel and less bulk. Both are solid options, but I can't help but feel I'm still waiting for an elevated accessory that really pays tribute to Ninty's iconic brick.</p><h2 id="how-i-tested-the-8bitdo-flippad">How I tested the 8Bitdo FlipPad</h2><p>Over the course of a month, I put the 8Bitdo FlipPad to the test using various USB-C phones and devices, including the Google Pixel 7, Asus ROG Phone, and Razer Edge gaming handheld. To assess its functionality, build quality, and overall feel, I used RetroArch to emulate suitable arcade and Game Boy games, evaluating whether the design aspects make the gamepad a better fit for 8 and 16-bit games compared to rivals like the GameSir Pocket Taco.</p><p>For more information on how we test retro console and accessories, swing by our full GamesRadar+ Hardware Policy for extra deets.</p>
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                                                            <title><![CDATA[ The upcoming C64 and ZX Spectrum handheld just got hit with a six-month delay due to quality issues ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Sorry, '80s microcomputer crowd, the clamshell C64 and ZX Spectrum handhelds have been delayed until April 2027. The Retro Games Ltd and Blaze collab portables were originally meant to launch in just over two weeks' time, on October 15, but the duo of devices has been pushed back by six months due to production not meeting "high standards."</p><p>In a statement shared on Blaze's HyperMegaTech <a href="https://www.hypermegatech.com/thec64-handheld-and-the-spectrum-handheld-now-releasing-april-22-2027/" target="_blank">website</a>, the Evercade and <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a> creators say The C64 and The Spectrum handhelds now won't land until April 22, 2027. Spotted by <a href="https://www.videogameschronicle.com/news/the-clamshell-c64-and-zx-spectrum-handhelds-have-been-delayed-by-six-months-because-of-production-quality/" target="_blank">VGC</a>, the company confirms, "after careful consideration, we have made the decision to move the release date from 15th October 2026 to 22nd April 2027. This date change applies to both standard and collector’s editions."</p><p>Given that plenty of <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> and handheld projects have already been delayed due to component costs, I figured RAMageddon has merely claimed another victim. However, Blaze says, "During production, we identified areas where the product construction was not meeting our high standards. While we could address some issues quickly and release the products in 2026, we believe taking this additional time is the right decision to give you the best experience possible."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/TY-V0INbaR0" allowfullscreen></iframe></div></div><p>Blaze acknowledges that the news is disappointing while thanking players for their "patience and continued support." While it will be of little comfort to those of you wanting to play Chucky Egg on the train, the company says its upcoming flagship retro handheld, the Evercade Nexus, is unaffected. That makes sense given that the issues tie to quality concerns with the Retro Games Ltd collab specifically, but it's still worth saying it out loud given the overarching disruption by AI data centres.</p><p>The delay is undeniably a bummer, but while the idea of a clamshell, almost Cyberdeck-like C64 or ZX Spectrum, is right up my street, we're not short of ways to play old microcomputer games. If you'd rather just plug in a doohickey and start playing, the <a href="https://www.gamesradar.com/hardware/8-years-later-the-c64-mini-is-still-my-favorite-way-to-play-a-chunk-of-retro-microcomputer-classics-youve-probably-never-heard-of/">C64 Mini</a> and <a href="https://www.gamesradar.com/hardware/retro/the-spectrum-white-edition-review/">The Spectrum</a> can provide you with quick HDMI goodness, and while the latter is a little pricey <a href="https://www.amazon.com/Retro-Games-Spectrum-White-Edition/dp/B0GL1QPBDK" target="_blank">at $154</a> in the US, the latter tiny Black Edition breadbin <a href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank">is $59.98</a>, although the original is now AWOL at Amazon.</p><p>Those of you microcomputing enthusiasts out there will likely already have a real C64 or a ZX Spectrum pitched up at a desk. The handheld versions, just like Blaze and Retro Games Ltd's other endeavours, are all about convenience, with some releases like the upcoming Amiga A1200 remake blurring the lines. If you're really looking for hardware perfection, you'll want to invest in something like the <a href="https://www.gamesradar.com/hardware/retro/commodore-64-ultimate-review/">Commodore 64 Ultimate</a> or ZX Spectrum Next, with both leveraging FPGA tech to replicate the original innards.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5yvrVffUvq9oHcFt8mhuK3" name="commodore-64-ultimate-firmware-lockdown" alt="Commodore 64 Ultimate with purple RGB lighting next to CRT PVM and portable monitor with blue Basic screen displayed." src="https://cdn.mos.cms.futurecdn.net/5yvrVffUvq9oHcFt8mhuK3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Of course, none of these options are by the original minds who pioneered the video game industry as we know it via microcomputers. If you're looking for something that feels like a true successor, I'd highly recommend checking out the <a href="https://www.gamesradar.com/hardware/handhelds/gamercard-review/">Gamercard</a>, as it's a Raspberry Pi portable by Grant Sinclair, nephew of the late ZX Spectrum creator Clive Sinclair, that manages to embody the essence of the OG machine while running everything from Quake to PICO-8 fantasy console games.</p><ul><li><strong>C64 consoles </strong><a href="https://www.amazon.com/s?k=C64+console&crid=2MK1AZSU20KUK&sprefix=c64+console%2Caps%2C2583&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=1F6TDTQ5AOIBI&sprefix=c64+console%2Caps%2C2128&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for new gamepads that will work with your classic consoles.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/handhelds/the-upcoming-c64-and-zx-spectrum-handheld-just-got-hit-with-a-six-month-delay-due-to-quality-issues/</link>
                                                                            <description>
                            <![CDATA[ Blaze has announced that The C64 and The Spectrum handhelds will now launch in April 2077 due to quality concerns identified during production. ]]>
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                                                                        <pubDate>Tue, 29 Sep 2026 11:44:19 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                                                            <media:credit><![CDATA[Blaze]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Spectrum handheld on left and C64 handheld on right with hand moving clamshell screen.]]></media:description>                                                            <media:text><![CDATA[The Spectrum handheld on left and C64 handheld on right with hand moving clamshell screen.]]></media:text>
                                <media:title type="plain"><![CDATA[The Spectrum handheld on left and C64 handheld on right with hand moving clamshell screen.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Sorry, '80s microcomputer crowd, the clamshell C64 and ZX Spectrum handhelds have been delayed until April 2027. The Retro Games Ltd and Blaze collab portables were originally meant to launch in just over two weeks' time, on October 15, but the duo of devices has been pushed back by six months due to production not meeting "high standards."</p><p>In a statement shared on Blaze's HyperMegaTech <a href="https://www.hypermegatech.com/thec64-handheld-and-the-spectrum-handheld-now-releasing-april-22-2027/" target="_blank">website</a>, the Evercade and <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a> creators say The C64 and The Spectrum handhelds now won't land until April 22, 2027. Spotted by <a href="https://www.videogameschronicle.com/news/the-clamshell-c64-and-zx-spectrum-handhelds-have-been-delayed-by-six-months-because-of-production-quality/" target="_blank">VGC</a>, the company confirms, "after careful consideration, we have made the decision to move the release date from 15th October 2026 to 22nd April 2027. This date change applies to both standard and collector’s editions."</p><p>Given that plenty of <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> and handheld projects have already been delayed due to component costs, I figured RAMageddon has merely claimed another victim. However, Blaze says, "During production, we identified areas where the product construction was not meeting our high standards. While we could address some issues quickly and release the products in 2026, we believe taking this additional time is the right decision to give you the best experience possible."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/TY-V0INbaR0" allowfullscreen></iframe></div></div><p>Blaze acknowledges that the news is disappointing while thanking players for their "patience and continued support." While it will be of little comfort to those of you wanting to play Chucky Egg on the train, the company says its upcoming flagship retro handheld, the Evercade Nexus, is unaffected. That makes sense given that the issues tie to quality concerns with the Retro Games Ltd collab specifically, but it's still worth saying it out loud given the overarching disruption by AI data centres.</p><p>The delay is undeniably a bummer, but while the idea of a clamshell, almost Cyberdeck-like C64 or ZX Spectrum, is right up my street, we're not short of ways to play old microcomputer games. If you'd rather just plug in a doohickey and start playing, the <a href="https://www.gamesradar.com/hardware/8-years-later-the-c64-mini-is-still-my-favorite-way-to-play-a-chunk-of-retro-microcomputer-classics-youve-probably-never-heard-of/">C64 Mini</a> and <a href="https://www.gamesradar.com/hardware/retro/the-spectrum-white-edition-review/">The Spectrum</a> can provide you with quick HDMI goodness, and while the latter is a little pricey <a href="https://www.amazon.com/Retro-Games-Spectrum-White-Edition/dp/B0GL1QPBDK" target="_blank">at $154</a> in the US, the latter tiny Black Edition breadbin <a href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank">is $59.98</a>, although the original is now AWOL at Amazon.</p><p>Those of you microcomputing enthusiasts out there will likely already have a real C64 or a ZX Spectrum pitched up at a desk. The handheld versions, just like Blaze and Retro Games Ltd's other endeavours, are all about convenience, with some releases like the upcoming Amiga A1200 remake blurring the lines. If you're really looking for hardware perfection, you'll want to invest in something like the <a href="https://www.gamesradar.com/hardware/retro/commodore-64-ultimate-review/">Commodore 64 Ultimate</a> or ZX Spectrum Next, with both leveraging FPGA tech to replicate the original innards.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5yvrVffUvq9oHcFt8mhuK3" name="commodore-64-ultimate-firmware-lockdown" alt="Commodore 64 Ultimate with purple RGB lighting next to CRT PVM and portable monitor with blue Basic screen displayed." src="https://cdn.mos.cms.futurecdn.net/5yvrVffUvq9oHcFt8mhuK3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Of course, none of these options are by the original minds who pioneered the video game industry as we know it via microcomputers. If you're looking for something that feels like a true successor, I'd highly recommend checking out the <a href="https://www.gamesradar.com/hardware/handhelds/gamercard-review/">Gamercard</a>, as it's a Raspberry Pi portable by Grant Sinclair, nephew of the late ZX Spectrum creator Clive Sinclair, that manages to embody the essence of the OG machine while running everything from Quake to PICO-8 fantasy console games.</p><ul><li><strong>C64 consoles </strong><a href="https://www.amazon.com/s?k=C64+console&crid=2MK1AZSU20KUK&sprefix=c64+console%2Caps%2C2583&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=1F6TDTQ5AOIBI&sprefix=c64+console%2Caps%2C2128&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for new gamepads that will work with your classic consoles.</em></p>
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                                                            <title><![CDATA[ Ayaneo launches its Pocket Block for $79, and I'm glad the Game Boy clone has ditched the AI pitch ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Less than a month after its last launch, Ayaneo's Konkr Pocket Block is now available. The good news is that the Game Boy clone starts at just $79, and the arguably even better news is that it seems to have ditched all the AI marketing that haunted its unveiling back in May.</p><p>In an announcement <a href="https://x.com/AYANEO__/status/2104847557105201486?s=20" target="_blank">post</a> marking the launch, Ayaneo describes the Konkr Pocket Block as "a premium vertical pocket Android handheld for gamers." (shock, horror). It also adds a nod to its "retro cyber design," a reference I can only assume to the fact that it looks like a Game Boy Pocket with a much larger screen-to-body ratio and some two-tone panelling.</p><p>Yes, we're all familiar with Game Boy clones; they have been occupying the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handheld</a> battlefield since the <a href="https://www.gamesradar.com/the-gameboy-inspired-bittboy-sparked-a-handheld-revolution-in-2019-heres-how-it-holds-up-five-years-later/">Bittboy</a> in 2019, after all. What I reckon makes the Konkr Pocket Block stand out is what it's offering <a href="https://shop.ayaneo.com/products/konkr-pocket-block?variant=67587303014645" target="_blank">for $79</a> compared to the <a href="https://www.gamesradar.com/anbernic-rg35xx-plus-review/">Anbernic RG35XX Plus</a> (arguably its closest rival <a href="https://www.amazon.com/Handheld-Console-Classic-2600mAh-Battery/dp/B0FR3MYDQX" target="_blank">at $59.97</a>), as its Helio G85 CPU should cover a lot of <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> emulation ground in a 113.2 x 77.4mm. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ollx_wr8Hck" allowfullscreen></iframe></div></div><p>The base model pairs the MediaTek chip with 2GB RAM and 32GB storage, but you can soup things up to 3GB and 64GB <a href="https://shop.ayaneo.com/products/konkr-pocket-block?variant=67587302916341" target="_blank">for $99</a>. I'd argue that probably isn't necessary if you're sticking to emulating the OG Game Boy, GBA, and even some PS1 games. That's already something some of the absolute cheapest handhelds, like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg28xx-review/">Anbernic RG28XX</a>, can pull off using a Dual-core Mali-G31, but I suspect you'll be doing <em>more</em> on this device's 960 x 720 3.33-inch display.</p><p>I'd prefer to test the Pocket Block myself before speculating about performance bars, but Ayaneo CEO Arthur Zhang claims it can play PSP games in his usual <a href="https://www.youtube.com/watch?v=GBkt0ZCx074" target="_blank">launch livestream</a>. Sony's 2000s handheld isn't <em>that</em> hard to emulate, and the Block's MediaTek chipset should be able to handle games at native resolution. But, mentioning the portable is still pretty ambitious, and if it can pull off most of the library at full speed, we could be looking at a new budget champion. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="p2U3Ki2SRvrHMoWNRHjR7H" name="The all-new premium vertical pocket Android handheld — KONKR Pocket BLOCK — is officially launched! 0-42 screenshot" alt="Konkr Pocket Block in white facing forward next to to others on left at an angle." src="https://cdn.mos.cms.futurecdn.net/p2U3Ki2SRvrHMoWNRHjR7H-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ayaneo)</span></figcaption></figure><p>Ayaneo originally unveiled the Konkr Pocket Block in May, with a heavy emphasis on it being "the world’s first AI-powered handheld." I personally found this tagline extremely off-putting, as a chunk of the retro community is currently fighting back against tech seeping into decomp projects, not to mention I'm consistently seeing fake AI-generated CRT setups on social media (real retro gaming setups are my whole jam).</p><p>That's exactly why I was delighted to see no mention of AI in the Pocket Block's latest marketing materials, but sadly, Zhang says there will be a "live broadcast" specifically for that this October. I'm really not sure how the tech could really enhance the experience of a sub-$100 handheld, and while I'm pretty down with everything else this newcomer stands for, associating itself with the tech could harm its reputation from the get-go.</p><p>It's already been a pretty busy year for affordable handhelds, with all the main portable players launching specific use-case models. The Ayaneo's <a href="https://www.gamesradar.com/hardware/handhelds/you-can-now-pre-order-ayaneos-gba-clone-and-its-sub-usd100-price-tag-is-giving-me-hope/">Konkr Pocket Advance</a> is targeting GBA fans, while Anbernic has Nintendo DS players in its crosshairs with its revamped <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-demos-its-nintendo-ds-clone-and-it-punches-hard-in-ps1-n64-and-even-dreamcast-games/">RG DS Plus</a>. Retroid is also fighting in that ring with its dual-screen Pocket Duo, so if you'd rather not pick up something that claims to use the very tech that's driving up the prices of said handhelds, you've got more than a few options.</p><ul><li><strong>Game Boy clones </strong><a href="https://www.amazon.com/s?k=game+boy+clone&crid=PHOGYJHUA6X4&sprefix=game+boy+clo%2Caps%2C193&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=2DP94GXMXYHCM&sprefix=retro+handhel%2Caps%2C233&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> if you want authentic console buttons with modern tricks.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/handhelds/ayaneo-launches-its-pocket-block-for-usd79-and-im-glad-the-game-boy-clone-has-ditched-the-ai-pitch/</link>
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                            <![CDATA[ Ayaneo has launched its Pocket Block handheld with prices starting at $79, and the promising Game Boy clone seems to be free from previous AI marketing for now. ]]>
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                                                                        <pubDate>Tue, 29 Sep 2026 10:20:44 +0000</pubDate>                                                                                                                                <updated>Tue, 29 Sep 2026 10:27:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Hand holding Konkr Pocket Block in purple between fingers and thumb.]]></media:description>                                                            <media:text><![CDATA[Hand holding Konkr Pocket Block in purple between fingers and thumb.]]></media:text>
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                                <p>Less than a month after its last launch, Ayaneo's Konkr Pocket Block is now available. The good news is that the Game Boy clone starts at just $79, and the arguably even better news is that it seems to have ditched all the AI marketing that haunted its unveiling back in May.</p><p>In an announcement <a href="https://x.com/AYANEO__/status/2104847557105201486?s=20" target="_blank">post</a> marking the launch, Ayaneo describes the Konkr Pocket Block as "a premium vertical pocket Android handheld for gamers." (shock, horror). It also adds a nod to its "retro cyber design," a reference I can only assume to the fact that it looks like a Game Boy Pocket with a much larger screen-to-body ratio and some two-tone panelling.</p><p>Yes, we're all familiar with Game Boy clones; they have been occupying the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handheld</a> battlefield since the <a href="https://www.gamesradar.com/the-gameboy-inspired-bittboy-sparked-a-handheld-revolution-in-2019-heres-how-it-holds-up-five-years-later/">Bittboy</a> in 2019, after all. What I reckon makes the Konkr Pocket Block stand out is what it's offering <a href="https://shop.ayaneo.com/products/konkr-pocket-block?variant=67587303014645" target="_blank">for $79</a> compared to the <a href="https://www.gamesradar.com/anbernic-rg35xx-plus-review/">Anbernic RG35XX Plus</a> (arguably its closest rival <a href="https://www.amazon.com/Handheld-Console-Classic-2600mAh-Battery/dp/B0FR3MYDQX" target="_blank">at $59.97</a>), as its Helio G85 CPU should cover a lot of <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> emulation ground in a 113.2 x 77.4mm. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ollx_wr8Hck" allowfullscreen></iframe></div></div><p>The base model pairs the MediaTek chip with 2GB RAM and 32GB storage, but you can soup things up to 3GB and 64GB <a href="https://shop.ayaneo.com/products/konkr-pocket-block?variant=67587302916341" target="_blank">for $99</a>. I'd argue that probably isn't necessary if you're sticking to emulating the OG Game Boy, GBA, and even some PS1 games. That's already something some of the absolute cheapest handhelds, like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg28xx-review/">Anbernic RG28XX</a>, can pull off using a Dual-core Mali-G31, but I suspect you'll be doing <em>more</em> on this device's 960 x 720 3.33-inch display.</p><p>I'd prefer to test the Pocket Block myself before speculating about performance bars, but Ayaneo CEO Arthur Zhang claims it can play PSP games in his usual <a href="https://www.youtube.com/watch?v=GBkt0ZCx074" target="_blank">launch livestream</a>. Sony's 2000s handheld isn't <em>that</em> hard to emulate, and the Block's MediaTek chipset should be able to handle games at native resolution. But, mentioning the portable is still pretty ambitious, and if it can pull off most of the library at full speed, we could be looking at a new budget champion. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="p2U3Ki2SRvrHMoWNRHjR7H" name="The all-new premium vertical pocket Android handheld — KONKR Pocket BLOCK — is officially launched! 0-42 screenshot" alt="Konkr Pocket Block in white facing forward next to to others on left at an angle." src="https://cdn.mos.cms.futurecdn.net/p2U3Ki2SRvrHMoWNRHjR7H-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ayaneo)</span></figcaption></figure><p>Ayaneo originally unveiled the Konkr Pocket Block in May, with a heavy emphasis on it being "the world’s first AI-powered handheld." I personally found this tagline extremely off-putting, as a chunk of the retro community is currently fighting back against tech seeping into decomp projects, not to mention I'm consistently seeing fake AI-generated CRT setups on social media (real retro gaming setups are my whole jam).</p><p>That's exactly why I was delighted to see no mention of AI in the Pocket Block's latest marketing materials, but sadly, Zhang says there will be a "live broadcast" specifically for that this October. I'm really not sure how the tech could really enhance the experience of a sub-$100 handheld, and while I'm pretty down with everything else this newcomer stands for, associating itself with the tech could harm its reputation from the get-go.</p><p>It's already been a pretty busy year for affordable handhelds, with all the main portable players launching specific use-case models. The Ayaneo's <a href="https://www.gamesradar.com/hardware/handhelds/you-can-now-pre-order-ayaneos-gba-clone-and-its-sub-usd100-price-tag-is-giving-me-hope/">Konkr Pocket Advance</a> is targeting GBA fans, while Anbernic has Nintendo DS players in its crosshairs with its revamped <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-demos-its-nintendo-ds-clone-and-it-punches-hard-in-ps1-n64-and-even-dreamcast-games/">RG DS Plus</a>. Retroid is also fighting in that ring with its dual-screen Pocket Duo, so if you'd rather not pick up something that claims to use the very tech that's driving up the prices of said handhelds, you've got more than a few options.</p><ul><li><strong>Game Boy clones </strong><a href="https://www.amazon.com/s?k=game+boy+clone&crid=PHOGYJHUA6X4&sprefix=game+boy+clo%2Caps%2C193&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=2DP94GXMXYHCM&sprefix=retro+handhel%2Caps%2C233&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> if you want authentic console buttons with modern tricks.</em></p>
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                                                            <title><![CDATA[ 8BitDo celebrates Tomb Raider's 30th anniversary by  transforming its Ultimate 3 and Pro 3 controllers into stunning gaming artifacts ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Tomb Raider is celebrating its 30th Anniversary this year, which is hard to believe, as it feels like my love of Lara Croft and trapping butlers in freezers has been with me since birth. Alas, the iconic game series originally began in 1996, and 8BitDo is paying homage by launching two official Tomb Raider reskins of its <a href="https://www.gamesradar.com/best-pc-controller-for-gaming">best PC controllers</a>.</p><p>Much like the way the upcoming <a href="https://www.gamesradar.com/games/tomb-raider-legacy-of-atlantis-pre-orders-have-arrived-on-the-switch-2-and-i-want-that-carnivorous-collectors-edition/">Tomb Raider Legacy of Atlantis</a> is the original game with a new coat of paint, the Tomb Raider controllers aren't entirely new. With this collab, 8BitDo has taken the Ultimate 3 and Pro 3 and coated them in gold details and designs that celebrate the series' legacy, but that's not what draws me to these special edition pads. Instead, it's the fact that the chassis of the Ultimate 3 celebrates Lara, while the Pro 3 harkens back to the original game - which feels perfectly on theme for a <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> of its calibre. </p>        <div class="featured_product_block featured_block_versus" data-id="8dad6d7e-b8eb-11f1-a551-c9b15920057c">            <a href="https://shop.8bitdo.com/products/8bitdo-ultimate-3-controller-for-xbox-tr30th" data-model-name="8Bitdo Ultimate 3 Controller for Xbox - Tomb Raider 30th Anniversary Edition " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/XE9g3QaqjGanZWkBPro6LP.jpg" alt="8bitdo Ultimate 3 Controller for Xbox - Tomb Raider 30th Anniversary Edition (ships on Oct 24. 2026)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>8BitDo</div>                    <div class="featured__title">8Bitdo Ultimate 3 Controller for Xbox - Tomb Raider 30th Anniversary Edition </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="8dad6df6-b8eb-11f1-8a7f-01370b31c40a">            <a href="https://www.amazon.com/dp/B0HFZD87LB?" data-model-name="8Bitdo Pro 3 Bluetooth Controller, Tomb Raider 30th Anniversary Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/UL2Jkv5ueDQ646ZbqQWRiS.jpg" alt="8bitdo Pro 3 Bluetooth Controller, Tomb Raider 30th Anniversary Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>8Bitdo</div>                    <div class="featured__title">8Bitdo Pro 3 Bluetooth Controller, Tomb Raider 30th Anniversary Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>If Lara Croft is your favorite takeaway from the three-decade-old game franchise, then the 8BitDo Ultimate 3 is going to be more your style. Expected to ship on October 24, this <a href="https://www.gamesradar.com/best-xbox-series-x-controller/" target="_blank">Xbox controller</a> features an assortment of Lara's on the left side of its face. The brand-new Legacy of Atlantis version of the dual-pistol-wielding heroine takes center stage, but my favorites, including the Tomb Raider Survivor Lara and even the polygonal OG, are all there.<br><br>The Laras are spread out as dark golden silhouettes across the gamepad, which looks pretty fantastic when paired with the 30th Anniversary charging stand. 8BitDo even made sure to coat the zinc alloy D-pad in a golden metal colorway, which helps tie into the theming and makes the entire pad look like something that the British Museum should have handed back centuries ago.</p><p>As an 8BitDo Ultimate 3, it's pretty much a standard affair where the rest of its features are considered. You've got the <a href="https://www.gamesradar.com/hardware/gaming-controllers/what-are-tmr-thumbsticks/">TMR sticks</a>, hall-effect trigger buttons, remappable bumper buttons and back buttons, alongside Bluetooth and 2.4GHz wireless support. All of this can be found in a traditional Ultimate 3, which will also be $10 cheaper than this <a href="https://shop.8bitdo.com/products/8bitdo-ultimate-3-controller-for-xbox-tr30th" target="_blank">$119.99 (via 8BitDo)</a> controller. It's a similar case to the 8BitDo Pro 3, which is <a href="https://www.amazon.com/dp/B0HFZD87LB?" target="_blank">$79.99 at Amazon</a> rather than its other colorways' $69.99 MSRP, but these collabs are usually about looks, and the Pro 3 more than looks the part.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/cGZwM5FLSs3ZyWNFYxwWJQ-1920-80.jpg" alt="Photo of the 8BitDo Pro 3 Tomb Raider controller surrounded by handhelds." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6ybJQ8VFuCuKkj6EHk28KQ-1920-80.jpg" alt="Photo of the 8BitDo Pro 3 Tomb Raider controller." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ArCSNLubp23rBJj5TpfztP-1920-80.jpg" alt="Close up of the 8BitDo Pro 3 Tomb Raider controller." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tr7enTaGcpLseZwa7rK92Q-1920-80.jpg" alt="Photo of the 8BitDo Ultimate 3 Tomb Raider controller." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/7sQhvsDmWUKb2LuBAWZWHQ-1920-80.jpg" alt="Photo of the 8BitDo Pro 3 Tomb Raider controller." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure></figure><p>8BitDo aptly takes the <a href="https://www.gamesradar.com/hardware/gaming-controllers/8bitdo-pro-3-review/">Pro 3</a> and uses it to pay "tribute to the Lost Valley", one of the most iconic areas of the original game. What 90s kid doesn't remember that fearsome T-Rex fight?</p><p>The charging stand for this peripheral is even more eye-catching than the Ultimate 3's as it features a stone-texture print that makes it look like a plinth holding up a valuable artifact. With this release, 8BitDo has also included interchangeable ball-top joystick caps that perfectly replicate the turquoise coloring of Lara's OG outfit, and there's a set of grips that match the ancient relic design of the faceplate included too.</p><p>The Pro 3 is definitely my preferred pick of these two upcoming 8BitDo releases. Not just for these Tomb Raider-y design choices, but because it captures a similar shape to the original PlayStation SCPH-1080 controller, with plenty of modern benefits - from its TMR sticks, back buttons, and magnetic ABXY buttons. </p><p>The Tomb Raider 8BitDo Pro 3 is expected to launch on October 24, the same date as the new Ultimate 3. Sadly, that means there's a long wait until Tomb Raider Legacy of Atlantis's February 12, 2027 release date. However, with the wealth of Lara Croft adventures available today, you shouldn't have an issue finding the perfect game to pair with these stunning anniversary edition accessories.</p><ul><li><strong>View all 8BitDo gaming controllers </strong><a href="https://www.amazon.com/s?k=8bitdo+controllers&crid=17IIF6IO2DT3F&sprefix=8bitdo+controlle%2Caps%2C199&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>You don't need to be an expert tomb raider to unearth the </em><a href="https://www.gamesradar.com/best-pc-controller-for-gaming/"><em>best PC controllers for gaming</em></a><em>, the </em><a href="https://www.gamesradar.com/best-ps5-controller/"><em>best PS5 controllers</em></a><em>, or the </em><a href="https://www.gamesradar.com/best-xbox-series-x-controller/"><em>best Xbox Series X controllers</em></a><em> on the market, as we've tested the lot.</em></p><div data-widget-type="multimodelreview" data-widget-title="Today's best gaming controller deals..." data-model-name="Flydigi Apex 5,Victrix Pro BFG,EasySMX X10 gaming controller,Razer Wolverine V3 Pro,Victrix Pro BFG for Xbox,GameSir G7 Pro,8BitDo Ultimate 2 Wireless"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/gaming-controllers/8bitdo-celebrates-tomb-raiders-30th-anniversary-by-transforming-its-ultimate-3-and-pro-3-controllers-into-stunning-gaming-artifacts/</link>
                                                                            <description>
                            <![CDATA[ 8BitDo has transformed two of its iconic wireless controllers to celebrate 30 years of Tomb Raider. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 15:45:04 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Controllers]]></category>
                                                    <category><![CDATA[Xbox]]></category>
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                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[8BitDo/ Crystal Dynamics]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Photo of the Photo of the 8BitDo Ultimate 3 and Pro 3 Tomb Raider controllers.]]></media:description>                                                            <media:text><![CDATA[Photo of the Photo of the 8BitDo Ultimate 3 and Pro 3 Tomb Raider controllers.]]></media:text>
                                <media:title type="plain"><![CDATA[Photo of the Photo of the 8BitDo Ultimate 3 and Pro 3 Tomb Raider controllers.]]></media:title>
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                                <p>Tomb Raider is celebrating its 30th Anniversary this year, which is hard to believe, as it feels like my love of Lara Croft and trapping butlers in freezers has been with me since birth. Alas, the iconic game series originally began in 1996, and 8BitDo is paying homage by launching two official Tomb Raider reskins of its <a href="https://www.gamesradar.com/best-pc-controller-for-gaming">best PC controllers</a>.</p><p>Much like the way the upcoming <a href="https://www.gamesradar.com/games/tomb-raider-legacy-of-atlantis-pre-orders-have-arrived-on-the-switch-2-and-i-want-that-carnivorous-collectors-edition/">Tomb Raider Legacy of Atlantis</a> is the original game with a new coat of paint, the Tomb Raider controllers aren't entirely new. With this collab, 8BitDo has taken the Ultimate 3 and Pro 3 and coated them in gold details and designs that celebrate the series' legacy, but that's not what draws me to these special edition pads. Instead, it's the fact that the chassis of the Ultimate 3 celebrates Lara, while the Pro 3 harkens back to the original game - which feels perfectly on theme for a <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> of its calibre. </p>        <div class="featured_product_block featured_block_versus" data-id="8dad6d7e-b8eb-11f1-a551-c9b15920057c">            <a href="https://shop.8bitdo.com/products/8bitdo-ultimate-3-controller-for-xbox-tr30th" data-model-name="8Bitdo Ultimate 3 Controller for Xbox - Tomb Raider 30th Anniversary Edition " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/XE9g3QaqjGanZWkBPro6LP.jpg" alt="8bitdo Ultimate 3 Controller for Xbox - Tomb Raider 30th Anniversary Edition (ships on Oct 24. 2026)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>8BitDo</div>                    <div class="featured__title">8Bitdo Ultimate 3 Controller for Xbox - Tomb Raider 30th Anniversary Edition </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_versus" data-id="8dad6df6-b8eb-11f1-8a7f-01370b31c40a">            <a href="https://www.amazon.com/dp/B0HFZD87LB?" data-model-name="8Bitdo Pro 3 Bluetooth Controller, Tomb Raider 30th Anniversary Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/UL2Jkv5ueDQ646ZbqQWRiS.jpg" alt="8bitdo Pro 3 Bluetooth Controller, Tomb Raider 30th Anniversary Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                            <div class='featured__brand'>8Bitdo</div>                    <div class="featured__title">8Bitdo Pro 3 Bluetooth Controller, Tomb Raider 30th Anniversary Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>If Lara Croft is your favorite takeaway from the three-decade-old game franchise, then the 8BitDo Ultimate 3 is going to be more your style. Expected to ship on October 24, this <a href="https://www.gamesradar.com/best-xbox-series-x-controller/" target="_blank">Xbox controller</a> features an assortment of Lara's on the left side of its face. The brand-new Legacy of Atlantis version of the dual-pistol-wielding heroine takes center stage, but my favorites, including the Tomb Raider Survivor Lara and even the polygonal OG, are all there.<br><br>The Laras are spread out as dark golden silhouettes across the gamepad, which looks pretty fantastic when paired with the 30th Anniversary charging stand. 8BitDo even made sure to coat the zinc alloy D-pad in a golden metal colorway, which helps tie into the theming and makes the entire pad look like something that the British Museum should have handed back centuries ago.</p><p>As an 8BitDo Ultimate 3, it's pretty much a standard affair where the rest of its features are considered. You've got the <a href="https://www.gamesradar.com/hardware/gaming-controllers/what-are-tmr-thumbsticks/">TMR sticks</a>, hall-effect trigger buttons, remappable bumper buttons and back buttons, alongside Bluetooth and 2.4GHz wireless support. All of this can be found in a traditional Ultimate 3, which will also be $10 cheaper than this <a href="https://shop.8bitdo.com/products/8bitdo-ultimate-3-controller-for-xbox-tr30th" target="_blank">$119.99 (via 8BitDo)</a> controller. It's a similar case to the 8BitDo Pro 3, which is <a href="https://www.amazon.com/dp/B0HFZD87LB?" target="_blank">$79.99 at Amazon</a> rather than its other colorways' $69.99 MSRP, but these collabs are usually about looks, and the Pro 3 more than looks the part.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/cGZwM5FLSs3ZyWNFYxwWJQ-1920-80.jpg" alt="Photo of the 8BitDo Pro 3 Tomb Raider controller surrounded by handhelds." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6ybJQ8VFuCuKkj6EHk28KQ-1920-80.jpg" alt="Photo of the 8BitDo Pro 3 Tomb Raider controller." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ArCSNLubp23rBJj5TpfztP-1920-80.jpg" alt="Close up of the 8BitDo Pro 3 Tomb Raider controller." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tr7enTaGcpLseZwa7rK92Q-1920-80.jpg" alt="Photo of the 8BitDo Ultimate 3 Tomb Raider controller." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/7sQhvsDmWUKb2LuBAWZWHQ-1920-80.jpg" alt="Photo of the 8BitDo Pro 3 Tomb Raider controller." /><figcaption><small role="credit">8BitDo/ Crystal Dynamics</small></figcaption></figure></figure><p>8BitDo aptly takes the <a href="https://www.gamesradar.com/hardware/gaming-controllers/8bitdo-pro-3-review/">Pro 3</a> and uses it to pay "tribute to the Lost Valley", one of the most iconic areas of the original game. What 90s kid doesn't remember that fearsome T-Rex fight?</p><p>The charging stand for this peripheral is even more eye-catching than the Ultimate 3's as it features a stone-texture print that makes it look like a plinth holding up a valuable artifact. With this release, 8BitDo has also included interchangeable ball-top joystick caps that perfectly replicate the turquoise coloring of Lara's OG outfit, and there's a set of grips that match the ancient relic design of the faceplate included too.</p><p>The Pro 3 is definitely my preferred pick of these two upcoming 8BitDo releases. Not just for these Tomb Raider-y design choices, but because it captures a similar shape to the original PlayStation SCPH-1080 controller, with plenty of modern benefits - from its TMR sticks, back buttons, and magnetic ABXY buttons. </p><p>The Tomb Raider 8BitDo Pro 3 is expected to launch on October 24, the same date as the new Ultimate 3. Sadly, that means there's a long wait until Tomb Raider Legacy of Atlantis's February 12, 2027 release date. However, with the wealth of Lara Croft adventures available today, you shouldn't have an issue finding the perfect game to pair with these stunning anniversary edition accessories.</p><ul><li><strong>View all 8BitDo gaming controllers </strong><a href="https://www.amazon.com/s?k=8bitdo+controllers&crid=17IIF6IO2DT3F&sprefix=8bitdo+controlle%2Caps%2C199&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>You don't need to be an expert tomb raider to unearth the </em><a href="https://www.gamesradar.com/best-pc-controller-for-gaming/"><em>best PC controllers for gaming</em></a><em>, the </em><a href="https://www.gamesradar.com/best-ps5-controller/"><em>best PS5 controllers</em></a><em>, or the </em><a href="https://www.gamesradar.com/best-xbox-series-x-controller/"><em>best Xbox Series X controllers</em></a><em> on the market, as we've tested the lot.</em></p><div data-widget-type="multimodelreview" data-widget-title="Today's best gaming controller deals..." data-model-name="Flydigi Apex 5,Victrix Pro BFG,EasySMX X10 gaming controller,Razer Wolverine V3 Pro,Victrix Pro BFG for Xbox,GameSir G7 Pro,8BitDo Ultimate 2 Wireless"></div>
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                                                            <title><![CDATA[ Gamercard review ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I’ve tested enough handhelds at this stage to know most device makers like to play it safe. The Gamercard isn’t remotely one of those handhelds, and that’s hardly surprising considering it shares a lineage with the very man who pioneered the microcomputer that arguably kicked off a whole gaming industry in the UK. That inventor is none other than the legendary Sir Clive Sinclair of ZX Spectrum fame, and his nephew, Grant Sinclair, is carrying the mantle within the portable console space.</p><p>Objectively speaking, the Gamecard doesn’t trade blows with the <a href="https://www.gamesradar.com/best-gaming-handheld/">best gaming handhelds</a> out there. I almost feel like that’s intentional by design, as comparing it to the majority of emulation devices and consoles out there effectively feels the same to placing the ZX Spectrum next to other microcomputers like the Commodore 64 and the MSX. By that, I mean there are elements of the Gamercard that absolutely put it at a disadvantage, and while that will be an automatic turn-off for some, I’m drawn in by this gadget’s odd design choices and inherent limitations. </p><p>Starting <a href="https://www.grantsinclair.com/gamercard" target="_blank">at £99</a>, the Gamercard feels very much like the same genre of handheld as the <a href="https://www.gamesradar.com/playdate-review-tiny-mighty-unfussy-fun/">Playdate</a>. Yes, I could slate it for its strange rubber pads, aversion to any sort of ergonomics, and odd-shaped screen, just like you could dunk on Panic for releasing something with a monochrome, non-backlit screen in 2022. Doing that completely overlooks the beauty of making a unique platform where indie games and tinkering can flourish, though, and if I’m being real, I’d take that over a conventionally “good” portable any day.</p><h2 id="card-by-name-card-by-nature">Card by name, card by nature</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dYEmj2qLzfTV32RHeG6Buh" name="gamercard-front" alt="Top down view of Gamercard on wicker table cover." src="https://cdn.mos.cms.futurecdn.net/dYEmj2qLzfTV32RHeG6Buh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The Gamercard’s whole design philosophy is that it’s meant to resemble a gift card. It fully commits to this idea in almost every way, even going as far as to feature a built-in hang tag. That’s pretty funny since it’s unlikely to be on any standees or shop ends out of its box, but it's going for the same vibes as something like a Teenage Engineering Rhythm Synthesizer, and it’s doing so in more ways than one.</p><div  class="fancy-box"><div class="fancy_box-title">Gamercard specs</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Price:</strong> From $99 / £99<br><strong>Display:</strong> 4-inch 1:1 IPS<br><strong>Resolution: </strong>720 x 720<br><strong>Refresh rate</strong>: 60Hz<br><strong>CPU: </strong>ARM Cortex-A5 (Raspberry Pi Zero)<br><strong>GPU: </strong>Videocore IV<br><strong>RAM: </strong>512GB <br><strong>Connectivity: </strong>USB-C, Wi-Fi, Bluetooth<br><strong>Storage: </strong>MicroSD</p></div></div><p>You see, upon freeing the Gamercard from its minimalist cardboard packaging, you’ll swiftly realise this handheld’s guts aren’t in a shell. In fact, its guts <em>are </em>the shell, as this device is made up of stacked PCBs with Raspberry Pi innards sandwiched between what are virtually etched circuit boards. That’s how this portable manages to measure in at just 6.5mm thick, despite packing a 720 x 720 IPS screen and 13 buttons in there.</p><p>I’m not quite sure describing the Gamercard is minimalist does the handheld justice, and it disregards the unique blend of rough and refined. The black and gold PCB mask coating evokes a sense of elegance that makes the portable almost feel high-end, while elements like the etched back-of-box blurb at the rear keep it grounded as a substance-over-style DIY device.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Ei9PYH3UbL3NjoooAvAZWD-1920-80.jpg" alt="Side view of Gamercard with side ports in view." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4qkGKBUakc6Ei3E95RtYVD-1920-80.jpg" alt="Back view of Gamercard with back blurb text and QR code in view." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>The whole approach of making a Raspberry Pi handheld that’s virtually just a PCB sandwich means caveats are unavoidable. Your hands aren’t going to be too happy with you spending hours with the Gamercard since there are zero ergonomic curves or accommodations. My personal counterargument there is that we’re all too happy to doomscroll on heavier phones for hours at a time, so while it’s okay to moan a little about crampy claws, keep your complaints in mind the next time you reach for your rectangle of despair.</p><h2 id="return-of-the-living-dead-flesh-keys">Return of the living dead(flesh keys)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tQ5Z6eS4BFNKdZKehwqP5J" name="gamercard-rubber-pads" alt="Close up of Gamercard rubber pads." src="https://cdn.mos.cms.futurecdn.net/tQ5Z6eS4BFNKdZKehwqP5J-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Love it or hate it, the ZX Spectrum’s “dead flesh” rubber keyboard is part of the microcomputer’s legacy. While Sir Clive’s choice of keeb was integral to affordability, Grant Sinclair has effectively emulated the spirit of the controversial buttons with the Gamercard’s strange circular disks. </p><p>Originally, I’d assumed the front pads would feel more like Valve’s OG Steam Controller. Instead, they feel almost like the ZX Spectrum had clicky microswitches under its squishy rubber instead of membranes, and the result is something that feels eerily similar but with enhanced tactility. It makes for a pretty clever way to keep things super low-profile while still providing 4 directional inputs and four face buttons, but I’d be lying if I said I was in love with the setup.</p><p>I pretty much feel the same way about the ZX Spectrum keyboard in that while I’ll happily use it to embrace the overarching ethos of the microcomputer and handheld alike, it’s hard to push desires for full controls down. In the case of the Gamercard, adding a proper D-pad and raised buttons would disrupt the whole low-profile vibe the device is going for, so I’m happy with classing the buttons as a necessary con. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pb27y6mQRticCUCYwAzvtK" name="gamercard-saboteur-2" alt="Hands using Gamercard to play Saboteur 2." src="https://cdn.mos.cms.futurecdn.net/pb27y6mQRticCUCYwAzvtK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Perhaps I’m being a bit too much of a backseat handheld designer without an awareness of costings, but some customization on the buttons front could have fixed my gripes. Being able to swap out the rubber pads for something more like a raised D-pad would have made a massive difference to the feel, all while not permanently disrupting the core feel of the device. </p><p>The solution there could be to utilize the Gamercard’s Bluetooth connectivity, which is present alongside mini HDMI at the side to allow for big-screen gaming. I wasn’t able to actually sync up any gamepads yet, which could be because the feature is coming in a later OS update, but I’m keen on the idea of experimenting with hooking up a GameSir Pocket Taco or even 8Bitdo’s FlipPad as an overlay alternative. </p><p>You could call trying to add controllers to the handheld as blasphemy, and I’ll take that on the chin. At the same time, the experimental nature of the Gamercard means I’m keen to put together a setup that works for <em>me, </em>and that feels very much in the same spirit as bolting joystick interfaces and other gizmos to a ZX Spectrum back in the ‘80s. </p><h2 id="a-punchy-slice-of-pi">A punchy slice of Pi</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8ziZGB4xsCJcruVfq8bWgN" name="gamercard-side" alt="Side view of Gamercard lying on wicker table cover." src="https://cdn.mos.cms.futurecdn.net/8ziZGB4xsCJcruVfq8bWgN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>As someone who first tinkered with a Raspberry Pi Model B back in 2015, it’s hard to get my head around the Gamercard being one. What do you mean this handheld, with the same thickness as a coaster, is a tiny Linux-based computer? Even when I do stare at a bare Raspberry Pi Zero 2 W, the very board this portable is using, and fully comprehend its size, I’m still baffled that it’s living inside this device.</p><p>There’s something charming about the nephew of a microcomputer pioneer using a literal <em>micro </em>computer to make a new gaming device. It’s not like it compromises on specs, as the Pi Zero 2 is packing an ARM Cortex-A53, 512MB RAM, and room for a microSD card. Effectively, while the Pi is impossibly tiny, it can actually keep up with sub-$100 portables by the likes of Anbernic, like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg28xx-review/">RG28XX</a>, while boasting a much bigger, higher-res square screen not unlike the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg-cube-review/">RG Cube</a>.</p><p>It should be becoming clearer that the Gamercard isn’t hoping to sail on the success of its ZX Spectrum ancestor. If anything, you should be thinking more about what the Sinclair name means in this scenario, as this handheld is all about providing the right amount of power to fuel creativity and run everything you’re meant to on something with this form factor.</p><p>While the Gamercard knocks on your door with promises of impressive emulation abilities, and really delivers on that front, its underlying goal is to introduce you to Pi gaming. The Zero 2’s specs are integral to that mission, as it means you can dive into the pre-installed Store and the separate PICO-8 store app.</p><p>What is PICO-8? It’s actually an emulator for a fictional console. Yes, I know that sounds bizarre, but the idea is that it gives developers a 8-bit platform and a place to make creative capers within a restrictive environment. The idea isn’t unlike the Playdate in that encourages low-spec innovation, placing all the attention on gameplay loops and clever mechanics rather than shiny visuals.</p><p>If you really just want to emulate a bunch of retro consoles, the Gamercard will deliver. In 2026, running even PS1 games on the dinkiest of devices isn’t really that impressive, though, and I fully believe this Pi Zero 2 portable’s specs pack the biggest punch when running Pi-specific ports and classics that never existed in the first place.</p><h2 id="down-the-raspberry-pi-rabbit-hole">Down the Raspberry Pi rabbit hole</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wyh9y4VwkyZwPeiwKHTpQk" name="gamercard-krispy-kreme-pico-8" alt="Close up of Gamercard with PICO-8 app open and Krispy Kreme game selected." src="https://cdn.mos.cms.futurecdn.net/wyh9y4VwkyZwPeiwKHTpQk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I know I keep comparing the Gamercard to the Playdate, but it’s the closest handheld I can think of when it comes to fuelling pure curiosity. The device’s OS really isn’t the slickest frontend out there, and I’d be lying if I said I wasn’t continually muddled by which clicky switch under the rubber pads was the right button. Yet, between scrolling through the device’s own store and the PICO-8 App’s separate collection, I found that I was too intrigued to focus on the questionable controls and absence of ergonomics.</p><p>Even before you get to the fantasy console emulator, the Gamercard really has you covered on the Pi gaming front. It comes with a bunch of full games pre-loaded, like the platformer Bloo Kid 2, rhythm shooter AstroBlaze DX, and Clive Townsend’s Saboteur trilogy for all the Speccy fans drawn by the Sinclair name. The excellent thing here is that this collection has been custom tuned for the square screen and the handheld’s specific Pi hardware, which means while you can play them on something like the Switch, their presence feels natural on the portable. </p><p>At least, they feel as natural as they can when played with single momentary switches under rubber pads. I’ll admit that I could feel frustration surfacing when timing jumps in Bloo Kid 2, only to either not directly press the button under in a way that registers as an input. As someone that likes to roll their thumb across D-pads, it really took several sessions to get used to the individual directionals too. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iY9pprHXMSNem3Wpkajmg" name="gamercard-bloo-kid-2" alt="Hands using Gamercard to play Bloo Kid 2." src="https://cdn.mos.cms.futurecdn.net/iY9pprHXMSNem3Wpkajmg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>But, I did manage to eventually zone out enough to put the controls out of mind, allowing me to enjoy (or in the case of Saboteur, be extremely bad at) playing games on the Gamercard. I’d really advise against wanting to be good at anything on this handheld, as it’s not really geared towards anyone looking to hone their skills. The same could be said for trying to play games using the ZX Spectrum keyboard rather than a proper joystick, but my point is that this portable should be used as a portal to games to spark your intrigue, rather than a definitive way to play.</p><p>Once you’re done with the freebies, you’re free to grab anything going at the Gamercard store, fetch RetroPi to revisit your own collection, or venture into the world of PICO-8. Before I get to the latter, I’d like to express how excited I was to see a Quake port on the store, as the idea of playing the shooter on something that’s the same profile as my wallet is simply bananas. Again, the controls are less than ideal, but playing the shooter using little clicky switches is worth it for pure novelty factor alone.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FUnBAyodjrNjttpZHSdwxb" name="gamercard-quake" alt="Hand holding Gamercard with Quake running on screen." src="https://cdn.mos.cms.futurecdn.net/FUnBAyodjrNjttpZHSdwxb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>On to the PICO-8 parts, and I really do think the Gamercard shines at giving the fantasy console a host body. While I do thing the big thumbnail grid of the main interface works well, I was pretty captivated by the app’s specific “SPLORE” lo-fi cartridge browser, and clicking through to list felt like a more magical experience thanks to the handheld’s crispy square 4-inch IPS screen and those clicky pads.</p><p>Again, you’re not meant to feel like you're good at any of this. The joy in playing PICO-8 games is diving into the unexpected with less-than-ideal tools. Before you know it, you’ll be lobbing things at birds in “we fed seagulls last week” or playing a Krispy Kreme version of Flappy Bird. The carts out there for the platform range from silly arcade fun to more in-depth, impressive tower defence games like Necromancer TD. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/K8tKwAFuA6cJCwcysCrujR-1920-80.jpg" alt="Hands using Gamercard to play PICO-8 "We fed seagulls last week" game." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YUBhHoJVaEAcF3jpABAukR-1920-80.jpg" alt="Gamercard on wicker table cover with PICO-8 Necromancer TD game on screen." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>The whole experience is undeniably delightful, and it absolutely scratches the same itch as the Playdate or even full-blown, deliberately low-spec consoles like the 8-bit Gametank. PICO-8 support is absolutely a main reason to pick the Gametank up, and while the app will virtually run on anything, the fact it looks so sharp on the handheld’s square screen and sounds excellent on its surprisingly serviceable built-in speakers mean I’d pick the portable deliberately for the platform.</p><h2 id="gamercard-gripes-and-grumbles">Gamercard gripes and grumbles</h2><p>I want to take a second to outline some Gamercard elements that keep creeping up on me, just on the off-chance that they’re a deal-breaker for you personally. One of the first ties once again to buttons, as there’s no real dedicated home button to get you back to the main screen. There are Start and Select buttons on the top right, but whether they’ll give you the option to quit out fully depends on the game you’ve got open.</p><p>There are also no dedicated on-board volume controls, meaning you have to go into the settings menu on the home page. Some apps may take a different approach to hot keys and button combos, but as far as I can tell, there’s no universal way to toggle. On the subject of audio, there’s also no room for a headphone jack on this handheld, meaning you’ll need to stick with USB-C or Bluetooth when the latter is available to use. That’s a bit of a shame seeing as there are two music apps on the storefront, and I’d love to use this thing as a weird MP3 player hooked onto a carabiner. </p><p>My only other gripe is admittedly half-hearted, as it stems to battery life. During testing, I found that I was only able to get around two hours out of the Gamercard, but I suspect that was due to having the screen brightness cranked up pretty high. If you’re conservative with the 1,600mAh cells, you should be able to stretch their runtime, but I really shouldn’t be grumbling considering the thinness of this handheld.</p><h2 id="should-you-pick-up-the-gamercard">Should you pick up the Gamercard?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sEgSZTCYFGWuAnYr8LTbmc" name="gamercard-logo" alt="Close up of Gamercard logo on top of handheld." src="https://cdn.mos.cms.futurecdn.net/sEgSZTCYFGWuAnYr8LTbmc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>You arguably have to be a specific type of curious cat to let the Gamercard kill your thumbs with its strange rubber pad controls and no grips. I for one am certainly that kind of cat, and while there are drawbacks with using a handheld this thin, the entire setup provides a unique on the go gaming experience, warts and all. </p><p>It’s easy to simply brand the Gamercard as a ZX Spectrum based on its creator’s family name. For what it’s worth, Grant Sinclair is absolutely living up to his uncle’s legacy here with this handheld, innovating with a specific portable vision rather than just going with the flow. There are clear callbacks to the microcomputer weaved into this device’s design, but at the same time, I reckon the Raspberry Pi-based system deserves to be celebrated in its own right as something different play games on while RAMageddon wreaks havoc with higher spec options. </p><p>If you’re looking for portable perfection, you really shouldn’t be immediately reaching for the Gamercard. You won’t struggle to find another handheld that’ll provide your mitts with something conventional for console emulation, but they won’t quite feel as weird and exciting as this ultra-thin device. The idea here is that you’re getting a fresh platform to try that’s free from the old rhythm of installing Android apps, all while still having access to many of the same games as typical options.</p><p>This is arguably just the beginning for the Gamercard, and that personally helps me look past some of its flaws. The main storefront is still in beta, and as more developers are drawn to the platform, I suspect we’ll see hardware revisions and upgrades as the scene expands. I can’t wait to see what ends up on the Gamercard and how it evolves over time, and I’ve got a fully feeling we could be looking at the next big Indie powerhouse portable.</p><h2 id="how-i-tested-the-gamercard">How I tested the Gamercard</h2><p>For a month, I used the Gamercard as a handheld at home and while travelling to play its built-in games, experiment with RetroPi, and dive into PICO-8 releases using the app. Throughout that time, I assessed the portable console’s ergonomics and controls alongside its screen quality and clarity to weigh up whether it offers up a great way to play games compared to other options around the same price.</p><p>For more information on how we test handhelds and retro gadgets, swing by our full <a href="https://www.gamesradar.com/gamesradar-hardware-policy/">GamesRadar+ Hardware Policy</a> for a full rundown.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/handhelds/gamercard-review/</link>
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                            <![CDATA[ The Gamercard is a compact handheld with ZX Spectrum roots, but while it lives up to the Sinclair name, it finds its own success as a retro indie handheld. ]]>
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                                                                        <pubDate>Thu, 24 Sep 2026 15:45:17 +0000</pubDate>                                                                                                                                <updated>Thu, 24 Sep 2026 15:53:29 +0000</updated>
                                                                                                                                            <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Hand holding Gamercard with Quake gameplay on screen.]]></media:description>                                                            <media:text><![CDATA[Hand holding Gamercard with Quake gameplay on screen.]]></media:text>
                                <media:title type="plain"><![CDATA[Hand holding Gamercard with Quake gameplay on screen.]]></media:title>
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                                <p>I’ve tested enough handhelds at this stage to know most device makers like to play it safe. The Gamercard isn’t remotely one of those handhelds, and that’s hardly surprising considering it shares a lineage with the very man who pioneered the microcomputer that arguably kicked off a whole gaming industry in the UK. That inventor is none other than the legendary Sir Clive Sinclair of ZX Spectrum fame, and his nephew, Grant Sinclair, is carrying the mantle within the portable console space.</p><p>Objectively speaking, the Gamecard doesn’t trade blows with the <a href="https://www.gamesradar.com/best-gaming-handheld/">best gaming handhelds</a> out there. I almost feel like that’s intentional by design, as comparing it to the majority of emulation devices and consoles out there effectively feels the same to placing the ZX Spectrum next to other microcomputers like the Commodore 64 and the MSX. By that, I mean there are elements of the Gamercard that absolutely put it at a disadvantage, and while that will be an automatic turn-off for some, I’m drawn in by this gadget’s odd design choices and inherent limitations. </p><p>Starting <a href="https://www.grantsinclair.com/gamercard" target="_blank">at £99</a>, the Gamercard feels very much like the same genre of handheld as the <a href="https://www.gamesradar.com/playdate-review-tiny-mighty-unfussy-fun/">Playdate</a>. Yes, I could slate it for its strange rubber pads, aversion to any sort of ergonomics, and odd-shaped screen, just like you could dunk on Panic for releasing something with a monochrome, non-backlit screen in 2022. Doing that completely overlooks the beauty of making a unique platform where indie games and tinkering can flourish, though, and if I’m being real, I’d take that over a conventionally “good” portable any day.</p><h2 id="card-by-name-card-by-nature">Card by name, card by nature</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dYEmj2qLzfTV32RHeG6Buh" name="gamercard-front" alt="Top down view of Gamercard on wicker table cover." src="https://cdn.mos.cms.futurecdn.net/dYEmj2qLzfTV32RHeG6Buh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The Gamercard’s whole design philosophy is that it’s meant to resemble a gift card. It fully commits to this idea in almost every way, even going as far as to feature a built-in hang tag. That’s pretty funny since it’s unlikely to be on any standees or shop ends out of its box, but it's going for the same vibes as something like a Teenage Engineering Rhythm Synthesizer, and it’s doing so in more ways than one.</p><div  class="fancy-box"><div class="fancy_box-title">Gamercard specs</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Price:</strong> From $99 / £99<br><strong>Display:</strong> 4-inch 1:1 IPS<br><strong>Resolution: </strong>720 x 720<br><strong>Refresh rate</strong>: 60Hz<br><strong>CPU: </strong>ARM Cortex-A5 (Raspberry Pi Zero)<br><strong>GPU: </strong>Videocore IV<br><strong>RAM: </strong>512GB <br><strong>Connectivity: </strong>USB-C, Wi-Fi, Bluetooth<br><strong>Storage: </strong>MicroSD</p></div></div><p>You see, upon freeing the Gamercard from its minimalist cardboard packaging, you’ll swiftly realise this handheld’s guts aren’t in a shell. In fact, its guts <em>are </em>the shell, as this device is made up of stacked PCBs with Raspberry Pi innards sandwiched between what are virtually etched circuit boards. That’s how this portable manages to measure in at just 6.5mm thick, despite packing a 720 x 720 IPS screen and 13 buttons in there.</p><p>I’m not quite sure describing the Gamercard is minimalist does the handheld justice, and it disregards the unique blend of rough and refined. The black and gold PCB mask coating evokes a sense of elegance that makes the portable almost feel high-end, while elements like the etched back-of-box blurb at the rear keep it grounded as a substance-over-style DIY device.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Ei9PYH3UbL3NjoooAvAZWD-1920-80.jpg" alt="Side view of Gamercard with side ports in view." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4qkGKBUakc6Ei3E95RtYVD-1920-80.jpg" alt="Back view of Gamercard with back blurb text and QR code in view." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>The whole approach of making a Raspberry Pi handheld that’s virtually just a PCB sandwich means caveats are unavoidable. Your hands aren’t going to be too happy with you spending hours with the Gamercard since there are zero ergonomic curves or accommodations. My personal counterargument there is that we’re all too happy to doomscroll on heavier phones for hours at a time, so while it’s okay to moan a little about crampy claws, keep your complaints in mind the next time you reach for your rectangle of despair.</p><h2 id="return-of-the-living-dead-flesh-keys">Return of the living dead(flesh keys)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tQ5Z6eS4BFNKdZKehwqP5J" name="gamercard-rubber-pads" alt="Close up of Gamercard rubber pads." src="https://cdn.mos.cms.futurecdn.net/tQ5Z6eS4BFNKdZKehwqP5J-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Love it or hate it, the ZX Spectrum’s “dead flesh” rubber keyboard is part of the microcomputer’s legacy. While Sir Clive’s choice of keeb was integral to affordability, Grant Sinclair has effectively emulated the spirit of the controversial buttons with the Gamercard’s strange circular disks. </p><p>Originally, I’d assumed the front pads would feel more like Valve’s OG Steam Controller. Instead, they feel almost like the ZX Spectrum had clicky microswitches under its squishy rubber instead of membranes, and the result is something that feels eerily similar but with enhanced tactility. It makes for a pretty clever way to keep things super low-profile while still providing 4 directional inputs and four face buttons, but I’d be lying if I said I was in love with the setup.</p><p>I pretty much feel the same way about the ZX Spectrum keyboard in that while I’ll happily use it to embrace the overarching ethos of the microcomputer and handheld alike, it’s hard to push desires for full controls down. In the case of the Gamercard, adding a proper D-pad and raised buttons would disrupt the whole low-profile vibe the device is going for, so I’m happy with classing the buttons as a necessary con. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pb27y6mQRticCUCYwAzvtK" name="gamercard-saboteur-2" alt="Hands using Gamercard to play Saboteur 2." src="https://cdn.mos.cms.futurecdn.net/pb27y6mQRticCUCYwAzvtK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Perhaps I’m being a bit too much of a backseat handheld designer without an awareness of costings, but some customization on the buttons front could have fixed my gripes. Being able to swap out the rubber pads for something more like a raised D-pad would have made a massive difference to the feel, all while not permanently disrupting the core feel of the device. </p><p>The solution there could be to utilize the Gamercard’s Bluetooth connectivity, which is present alongside mini HDMI at the side to allow for big-screen gaming. I wasn’t able to actually sync up any gamepads yet, which could be because the feature is coming in a later OS update, but I’m keen on the idea of experimenting with hooking up a GameSir Pocket Taco or even 8Bitdo’s FlipPad as an overlay alternative. </p><p>You could call trying to add controllers to the handheld as blasphemy, and I’ll take that on the chin. At the same time, the experimental nature of the Gamercard means I’m keen to put together a setup that works for <em>me, </em>and that feels very much in the same spirit as bolting joystick interfaces and other gizmos to a ZX Spectrum back in the ‘80s. </p><h2 id="a-punchy-slice-of-pi">A punchy slice of Pi</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8ziZGB4xsCJcruVfq8bWgN" name="gamercard-side" alt="Side view of Gamercard lying on wicker table cover." src="https://cdn.mos.cms.futurecdn.net/8ziZGB4xsCJcruVfq8bWgN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>As someone who first tinkered with a Raspberry Pi Model B back in 2015, it’s hard to get my head around the Gamercard being one. What do you mean this handheld, with the same thickness as a coaster, is a tiny Linux-based computer? Even when I do stare at a bare Raspberry Pi Zero 2 W, the very board this portable is using, and fully comprehend its size, I’m still baffled that it’s living inside this device.</p><p>There’s something charming about the nephew of a microcomputer pioneer using a literal <em>micro </em>computer to make a new gaming device. It’s not like it compromises on specs, as the Pi Zero 2 is packing an ARM Cortex-A53, 512MB RAM, and room for a microSD card. Effectively, while the Pi is impossibly tiny, it can actually keep up with sub-$100 portables by the likes of Anbernic, like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg28xx-review/">RG28XX</a>, while boasting a much bigger, higher-res square screen not unlike the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg-cube-review/">RG Cube</a>.</p><p>It should be becoming clearer that the Gamercard isn’t hoping to sail on the success of its ZX Spectrum ancestor. If anything, you should be thinking more about what the Sinclair name means in this scenario, as this handheld is all about providing the right amount of power to fuel creativity and run everything you’re meant to on something with this form factor.</p><p>While the Gamercard knocks on your door with promises of impressive emulation abilities, and really delivers on that front, its underlying goal is to introduce you to Pi gaming. The Zero 2’s specs are integral to that mission, as it means you can dive into the pre-installed Store and the separate PICO-8 store app.</p><p>What is PICO-8? It’s actually an emulator for a fictional console. Yes, I know that sounds bizarre, but the idea is that it gives developers a 8-bit platform and a place to make creative capers within a restrictive environment. The idea isn’t unlike the Playdate in that encourages low-spec innovation, placing all the attention on gameplay loops and clever mechanics rather than shiny visuals.</p><p>If you really just want to emulate a bunch of retro consoles, the Gamercard will deliver. In 2026, running even PS1 games on the dinkiest of devices isn’t really that impressive, though, and I fully believe this Pi Zero 2 portable’s specs pack the biggest punch when running Pi-specific ports and classics that never existed in the first place.</p><h2 id="down-the-raspberry-pi-rabbit-hole">Down the Raspberry Pi rabbit hole</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wyh9y4VwkyZwPeiwKHTpQk" name="gamercard-krispy-kreme-pico-8" alt="Close up of Gamercard with PICO-8 app open and Krispy Kreme game selected." src="https://cdn.mos.cms.futurecdn.net/wyh9y4VwkyZwPeiwKHTpQk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I know I keep comparing the Gamercard to the Playdate, but it’s the closest handheld I can think of when it comes to fuelling pure curiosity. The device’s OS really isn’t the slickest frontend out there, and I’d be lying if I said I wasn’t continually muddled by which clicky switch under the rubber pads was the right button. Yet, between scrolling through the device’s own store and the PICO-8 App’s separate collection, I found that I was too intrigued to focus on the questionable controls and absence of ergonomics.</p><p>Even before you get to the fantasy console emulator, the Gamercard really has you covered on the Pi gaming front. It comes with a bunch of full games pre-loaded, like the platformer Bloo Kid 2, rhythm shooter AstroBlaze DX, and Clive Townsend’s Saboteur trilogy for all the Speccy fans drawn by the Sinclair name. The excellent thing here is that this collection has been custom tuned for the square screen and the handheld’s specific Pi hardware, which means while you can play them on something like the Switch, their presence feels natural on the portable. </p><p>At least, they feel as natural as they can when played with single momentary switches under rubber pads. I’ll admit that I could feel frustration surfacing when timing jumps in Bloo Kid 2, only to either not directly press the button under in a way that registers as an input. As someone that likes to roll their thumb across D-pads, it really took several sessions to get used to the individual directionals too. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iY9pprHXMSNem3Wpkajmg" name="gamercard-bloo-kid-2" alt="Hands using Gamercard to play Bloo Kid 2." src="https://cdn.mos.cms.futurecdn.net/iY9pprHXMSNem3Wpkajmg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>But, I did manage to eventually zone out enough to put the controls out of mind, allowing me to enjoy (or in the case of Saboteur, be extremely bad at) playing games on the Gamercard. I’d really advise against wanting to be good at anything on this handheld, as it’s not really geared towards anyone looking to hone their skills. The same could be said for trying to play games using the ZX Spectrum keyboard rather than a proper joystick, but my point is that this portable should be used as a portal to games to spark your intrigue, rather than a definitive way to play.</p><p>Once you’re done with the freebies, you’re free to grab anything going at the Gamercard store, fetch RetroPi to revisit your own collection, or venture into the world of PICO-8. Before I get to the latter, I’d like to express how excited I was to see a Quake port on the store, as the idea of playing the shooter on something that’s the same profile as my wallet is simply bananas. Again, the controls are less than ideal, but playing the shooter using little clicky switches is worth it for pure novelty factor alone.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FUnBAyodjrNjttpZHSdwxb" name="gamercard-quake" alt="Hand holding Gamercard with Quake running on screen." src="https://cdn.mos.cms.futurecdn.net/FUnBAyodjrNjttpZHSdwxb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>On to the PICO-8 parts, and I really do think the Gamercard shines at giving the fantasy console a host body. While I do thing the big thumbnail grid of the main interface works well, I was pretty captivated by the app’s specific “SPLORE” lo-fi cartridge browser, and clicking through to list felt like a more magical experience thanks to the handheld’s crispy square 4-inch IPS screen and those clicky pads.</p><p>Again, you’re not meant to feel like you're good at any of this. The joy in playing PICO-8 games is diving into the unexpected with less-than-ideal tools. Before you know it, you’ll be lobbing things at birds in “we fed seagulls last week” or playing a Krispy Kreme version of Flappy Bird. The carts out there for the platform range from silly arcade fun to more in-depth, impressive tower defence games like Necromancer TD. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/K8tKwAFuA6cJCwcysCrujR-1920-80.jpg" alt="Hands using Gamercard to play PICO-8 "We fed seagulls last week" game." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YUBhHoJVaEAcF3jpABAukR-1920-80.jpg" alt="Gamercard on wicker table cover with PICO-8 Necromancer TD game on screen." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>The whole experience is undeniably delightful, and it absolutely scratches the same itch as the Playdate or even full-blown, deliberately low-spec consoles like the 8-bit Gametank. PICO-8 support is absolutely a main reason to pick the Gametank up, and while the app will virtually run on anything, the fact it looks so sharp on the handheld’s square screen and sounds excellent on its surprisingly serviceable built-in speakers mean I’d pick the portable deliberately for the platform.</p><h2 id="gamercard-gripes-and-grumbles">Gamercard gripes and grumbles</h2><p>I want to take a second to outline some Gamercard elements that keep creeping up on me, just on the off-chance that they’re a deal-breaker for you personally. One of the first ties once again to buttons, as there’s no real dedicated home button to get you back to the main screen. There are Start and Select buttons on the top right, but whether they’ll give you the option to quit out fully depends on the game you’ve got open.</p><p>There are also no dedicated on-board volume controls, meaning you have to go into the settings menu on the home page. Some apps may take a different approach to hot keys and button combos, but as far as I can tell, there’s no universal way to toggle. On the subject of audio, there’s also no room for a headphone jack on this handheld, meaning you’ll need to stick with USB-C or Bluetooth when the latter is available to use. That’s a bit of a shame seeing as there are two music apps on the storefront, and I’d love to use this thing as a weird MP3 player hooked onto a carabiner. </p><p>My only other gripe is admittedly half-hearted, as it stems to battery life. During testing, I found that I was only able to get around two hours out of the Gamercard, but I suspect that was due to having the screen brightness cranked up pretty high. If you’re conservative with the 1,600mAh cells, you should be able to stretch their runtime, but I really shouldn’t be grumbling considering the thinness of this handheld.</p><h2 id="should-you-pick-up-the-gamercard">Should you pick up the Gamercard?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sEgSZTCYFGWuAnYr8LTbmc" name="gamercard-logo" alt="Close up of Gamercard logo on top of handheld." src="https://cdn.mos.cms.futurecdn.net/sEgSZTCYFGWuAnYr8LTbmc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>You arguably have to be a specific type of curious cat to let the Gamercard kill your thumbs with its strange rubber pad controls and no grips. I for one am certainly that kind of cat, and while there are drawbacks with using a handheld this thin, the entire setup provides a unique on the go gaming experience, warts and all. </p><p>It’s easy to simply brand the Gamercard as a ZX Spectrum based on its creator’s family name. For what it’s worth, Grant Sinclair is absolutely living up to his uncle’s legacy here with this handheld, innovating with a specific portable vision rather than just going with the flow. There are clear callbacks to the microcomputer weaved into this device’s design, but at the same time, I reckon the Raspberry Pi-based system deserves to be celebrated in its own right as something different play games on while RAMageddon wreaks havoc with higher spec options. </p><p>If you’re looking for portable perfection, you really shouldn’t be immediately reaching for the Gamercard. You won’t struggle to find another handheld that’ll provide your mitts with something conventional for console emulation, but they won’t quite feel as weird and exciting as this ultra-thin device. The idea here is that you’re getting a fresh platform to try that’s free from the old rhythm of installing Android apps, all while still having access to many of the same games as typical options.</p><p>This is arguably just the beginning for the Gamercard, and that personally helps me look past some of its flaws. The main storefront is still in beta, and as more developers are drawn to the platform, I suspect we’ll see hardware revisions and upgrades as the scene expands. I can’t wait to see what ends up on the Gamercard and how it evolves over time, and I’ve got a fully feeling we could be looking at the next big Indie powerhouse portable.</p><h2 id="how-i-tested-the-gamercard">How I tested the Gamercard</h2><p>For a month, I used the Gamercard as a handheld at home and while travelling to play its built-in games, experiment with RetroPi, and dive into PICO-8 releases using the app. Throughout that time, I assessed the portable console’s ergonomics and controls alongside its screen quality and clarity to weigh up whether it offers up a great way to play games compared to other options around the same price.</p><p>For more information on how we test handhelds and retro gadgets, swing by our full <a href="https://www.gamesradar.com/gamesradar-hardware-policy/">GamesRadar+ Hardware Policy</a> for a full rundown.</p>
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                                                            <title><![CDATA[ Best early Black Friday retro deals 2026 ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Menu</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rGUNSHpCx76Er7WMPZaJo4" name="black-friday-retro-deals-2026" caption="" alt="Black Friday deals GamesRadar+ badge on left and Godzilla holding a tiny Atari 2600+ on right." src="https://cdn.mos.cms.futurecdn.net/rGUNSHpCx76Er7WMPZaJo4-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text"><strong>1. </strong><a data-analytics-id="inline-link" href="#section-reliable-retro-retailers"><strong>Retailers to watch</strong></a><br><strong>2. </strong><a data-analytics-id="inline-link" href="#section-today-s-best-retro-deals-ahead-of-black-friday"><strong>Today's best deals</strong></a></p></div></div><p>Black Friday retro deals won't always make the rounds, but I see that as a challenge. Rather than waiting for discounts on handhelds, consoles, and accessories like controllers to fall on my lap, I like to dive into the murky waters of the modern-tech-focused sale and emerge with a big classic system salmon in my mouth. That is to say, if you're really only interested in playing the oldies this year, I more than have you covered.</p><p>Many of the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a>, including modern remakes like the <a href="https://www.gamesradar.com/atari-2600-plus-review/">Atari 2600+</a> and retro handhelds like the Super Pocket, will undoubtedly pop up this Black Friday. Whether the prices will actually hit record lows remains to be seen, as even hardware for playing the classics hasn't been safe from RAMageddon this year. But, if there is a time to grab gadgets for playing old games, it's during the sale season, and if you're savvy, you can find savings ahead of time.</p><p>My personal strategy involves focusing on the Black Friday deals that will make a difference to your classic gaming experience, rather than gunning for the biggest discounts. For instance, if you've already got your OG systems, but just want to freshen up your setup, catching new <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controllers</a> or even an HDMI upscaler at the right price will make a difference. With that in mind, here are some early deals to check out before Black Friday hits and some tips for when the big day comes too.</p><h2 class="article-body__section" id="section-reliable-retro-retailers"><span>Reliable retro retailers</span></h2><ul><li><strong>Amazon: </strong><a href="https://www.amazon.com/s?k=retro+consoles&rh=p_n_deal_type%3A23566065011&dc&crid=7TD1BHI2XYBE&qid=1790246380&rnid=23566063011&sprefix=retro+console%2Caps%2C190&ref=sr_nr_p_n_deal_type_1&ds=v1%3A6QM4%2B0lw7y6W3XDjHVkgnwt5KB2VwwD2vlQQ0MFMkdI" target="_blank">handhelds for under $40</a></li><li><strong>AliExpress: </strong><a href="https://www.aliexpress.us/item/3256810384179277.html" target="_blank">Lower Reroid Pocket 5 prices</a></li><li><strong>Woot:</strong> <a href="https://www.woot.com/" target="_blank">Keep an eye out for Atari deals</a></li></ul><h3 class="article-body__section" id="section-today-s-best-retro-deals-ahead-of-black-friday"><span>Today's best retro deals ahead of Black Friday</span></h3><div class="product"><a data-dimension112="41c049f6-b808-11f1-9b78-4f45952c1a5c" data-action="Deal Block" data-label="NES Retro Receiver" data-dimension48="NES Retro Receiver" data-dimension25="$19.99" href="https://www.amazon.com/8Bitdo-Retro-Receiver-nintendo-entertainment-system/dp/B01DJB43R2" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="PTR77pMeKd5HReiP4E8pZ" name="8bitdo-bluetooth-retro-receiver-for-orig-8a95dae2-fb23-46d8-ab1d-57d9f228d153.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/PTR77pMeKd5HReiP4E8pZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>More often than not, 8Bitdo's older controller adapters tend to vanish from storefronts. The NES Retro Receiver is still around ahead of Black Friday, though, and I'd grab it while it's under $20 if you're looking to use new wireless gamepads with Nintendo's legendary console.<a class="view-deal button" href="https://www.amazon.com/8Bitdo-Retro-Receiver-nintendo-entertainment-system/dp/B01DJB43R2" target="_blank" rel="nofollow" data-dimension112="41c049f6-b808-11f1-9b78-4f45952c1a5c" data-action="Deal Block" data-label="NES Retro Receiver" data-dimension48="NES Retro Receiver" data-dimension25="$19.99">View Deal</a></p></div><div class="product"><a data-dimension112="01b1e8d4-b807-11f1-8a2d-b7b72aa92a71" data-action="Deal Block" data-label="Elves 2 Pro + Adapter" data-dimension48="Elves 2 Pro + Adapter" data-dimension25="$34.18" href="https://www.amazon.com/GuliKit-Wireless-Controller-Hyperlink-Gaming-Console/dp/B0G39FD7CG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EFNFH25BM9RfmSEoew5cYX" name="gulikit-elves-2-pro-wireless-game-contro-a2d3f75e-9d09-45a5-9c5c-b7d02636bd22.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EFNFH25BM9RfmSEoew5cYX-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/GuliKit-Wireless-Controller-Hyperlink-Gaming-Console/dp/B0G39FD7CG" target="_blank" rel="nofollow" data-dimension112="01b1e8d4-b807-11f1-8a2d-b7b72aa92a71" data-action="Deal Block" data-label="Elves 2 Pro + Adapter" data-dimension48="Elves 2 Pro + Adapter" data-dimension25="$34.18">Elves 2 Pro + Adapter: was $46.98 now $34.18</a></strong><br>The Bluetooth <a href="https://www.gamesradar.com/hardware/retro/gulikit-elves-2-pro-review/">Gulikit Elves 2 Pro</a> is a phenomenal retro controller that covers a lot of bases, but this sneaky Amazon bundle throws in a Hyperlink 2 Fastest Wireless Adapter so that you can also use 2.4GHz on USB devices. Better still, you're paying less than the first listing that comes up at Amazon, so I'd absolutely consider this for your OG systems and DIY emulation setups.<a class="view-deal button" href="https://www.amazon.com/GuliKit-Wireless-Controller-Hyperlink-Gaming-Console/dp/B0G39FD7CG" target="_blank" rel="nofollow" data-dimension112="01b1e8d4-b807-11f1-8a2d-b7b72aa92a71" data-action="Deal Block" data-label="Elves 2 Pro + Adapter" data-dimension48="Elves 2 Pro + Adapter" data-dimension25="$34.18">View Deal</a></p></div><div class="product"><a data-dimension112="a501b99c-b807-11f1-bfe9-0da64561f21b" data-action="Deal Block" data-label="Neo Geo Mini" data-dimension48="Neo Geo Mini" data-dimension25="$59.99" href="https://www.amazon.com/Anniversary-Console-Classic-Compatible-Controller-Collectors/dp/B0DRHYR931" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="vWePod75esqeo2tjw2xBYg" name="neo-geo-mini-square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vWePod75esqeo2tjw2xBYg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Okay, technically, this <a href="https://www.gamesradar.com/hardware/retro/the-neo-geo-mini-is-one-of-my-favorite-tiny-arcade-machines-and-its-keeping-my-friday-night-fighting-game-sessions-alive/" data-dimension112="a501b99c-b807-11f1-bfe9-0da64561f21b" data-action="Deal Block" data-label="Neo Geo Mini" data-dimension48="Neo Geo Mini" data-dimension25="$59.99">Neo Geo Mini</a> arcade machine isn't discounted, but I genuinely think you should consider it sooner rather than later. It's far cheaper than when it launched way back in 2018, but with the upcoming Neo Geo AES+ experiencing delays, players seeking an affordable way to play Metal Slug and King of Fighters could snatch these up before Black Friday.<a class="view-deal button" href="https://www.amazon.com/Anniversary-Console-Classic-Compatible-Controller-Collectors/dp/B0DRHYR931" target="_blank" rel="nofollow" data-dimension112="a501b99c-b807-11f1-bfe9-0da64561f21b" data-action="Deal Block" data-label="Neo Geo Mini" data-dimension48="Neo Geo Mini" data-dimension25="$59.99">View Deal</a></p></div><div class="product"><a data-dimension112="cacb2d1a-bd80-11f1-8785-e17b0eccc585" data-action="Deal Block" data-label="Retron 5" data-dimension48="Retron 5" data-dimension25="$156.89" href="https://www.amazon.com/Hyperkin-RetroN-Console-Famicom-Genesis-nintendo/dp/B08T1CBW4X" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="o5MUjGge4r4ixrhPdEt36A" name="hyperkin-retron-5-hd-retro-gaming-consol-1d8c7ebe-8b33-4f5c-aac4-21bb0331cb89.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/o5MUjGge4r4ixrhPdEt36A-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Retron 5 has been around for over a decade now, and while it's perhaps not the best way to play NES, SNES, and Mega Drive games, it's still a comprehensive all-in-one way to run your physical carts. The console did manage to dip under $150 in 2025, but given the situation with components right now, this might be this year's equivalent discount.<a class="view-deal button" href="https://www.amazon.com/Hyperkin-RetroN-Console-Famicom-Genesis-nintendo/dp/B08T1CBW4X" target="_blank" rel="nofollow" data-dimension112="cacb2d1a-bd80-11f1-8785-e17b0eccc585" data-action="Deal Block" data-label="Retron 5" data-dimension48="Retron 5" data-dimension25="$156.89">View Deal</a></p></div><div class="product"><a data-dimension112="212ff3aa-b806-11f1-aac1-ff26b8d06f05" data-action="Deal Block" data-label="Pocket 5" data-dimension48="Pocket 5" data-dimension25="$206.75" href="https://www.aliexpress.us/item/3256812969020484.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zTpF27GgD49SWe3XTraS5M" name="retroid-pocket-5-retro-handheld-game-con-41dba628-5425-4555-8955-2d531348ea29.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zTpF27GgD49SWe3XTraS5M-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Pocket 5 is already cheaper than usual since it's getting discontinued, but Aliexpress has chopped a little extra off Retroid's excellent high-end handheld. There's a chance the portable won't be around this November, so it might be worth considering before the actual events kick off.<a class="view-deal button" href="https://www.aliexpress.us/item/3256812969020484.html" target="_blank" rel="nofollow" data-dimension112="212ff3aa-b806-11f1-aac1-ff26b8d06f05" data-action="Deal Block" data-label="Pocket 5" data-dimension48="Pocket 5" data-dimension25="$206.75">View Deal</a></p></div><div class="product"><a data-dimension112="212ff42c-b806-11f1-bf20-138edb4f2204" data-action="Deal Block" data-label="OSSC HDMI upscaler" data-dimension48="OSSC HDMI upscaler" data-dimension25="$106.39" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="GieDGD3ZNCcKvKaZgzQuoe" name="ossc.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/GieDGD3ZNCcKvKaZgzQuoe-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow" data-dimension112="212ff42c-b806-11f1-bf20-138edb4f2204" data-action="Deal Block" data-label="OSSC HDMI upscaler" data-dimension48="OSSC HDMI upscaler" data-dimension25="$106.39">OSSC HDMI upscaler: was $111.99 now $106.39</a></strong><br>If you're looking for a way to connect your retro console to a modern TV or monitor, the OSSC is one of my go-to upscalers. It's technically a line doubler that uses RGB signals from your old systems to enhance resolution, and the technique results in pretty sharp visuals compared to traditional methods. It's currently sitting at the sort of price I expect to see during Black Friday, so it is worth checking out ahead of time.<a class="view-deal button" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow" data-dimension112="212ff42c-b806-11f1-bf20-138edb4f2204" data-action="Deal Block" data-label="OSSC HDMI upscaler" data-dimension48="OSSC HDMI upscaler" data-dimension25="$106.39">View Deal</a></p></div><h3 class="article-body__section" id="section-are-retro-deals-really-a-thing-during-black-friday"><span>Are retro deals really a thing during Black Friday?</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RwftpJXkaTwFVDj3EgK94W" name="atari-400-mini-deal-2025" alt="Atari 400 Mini console with Samus figure on right and Dragon from Dig-Dug on left sitting on woodgrain desk" src="https://cdn.mos.cms.futurecdn.net/RwftpJXkaTwFVDj3EgK94W-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>As a retro gaming journalist and enthusiast who's also experienced more than a few Black Friday events in my lifetime, I'm always wary of the sales event. Yes, you can find new console contraptions, emulation handhelds, and accessories for less, but there's no guarantee you'll either find exactly what you're looking for or be able to grab gizmos for their rock-bottom prices.</p><p>I also want to stress that you shouldn't go hunting for original retro consoles from decades ago this Black Friday. That will only lead to either disappointment or potentially being scammed by third-party sellers who are pretending to discount vintage tech in line with the event to make out like you're getting a deal. If you're just starting your classic console journey, your best bet is to look for your desired platform second-hand and weigh up going rates, and the sale will be there for when you need accessories and add-ons. </p><p>Ultimately, even retro console remake deals are becoming a rarity during Black Friday, and even when I do see systems like the <a href="https://www.gamesradar.com/hardware/atari-7800-plus-review/">Atari 7800+</a> discounted, you're not getting a lowest-ever price. It's for that reason that I usually advise friends, family, and readers to focus on the smaller buys that add up to a bigger overall discount, with retro controllers, adapters, and cheaper handhelds usually serving up the more meaningful savings.</p><h3 class="article-body__section" id="section-what-retro-gadgets-are-worth-seeking-out-this-black-friday"><span>What retro gadgets are worth seeking out this Black Friday?</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uWA8jhXxLVZSmdrWSgyWbP" name="gbs-c-ps2-upscaler" alt="PS2 console with GBS-C upscaler connected via SCART and sitting on top with James from Silent Hill 2 on screen in backdrop." src="https://cdn.mos.cms.futurecdn.net/uWA8jhXxLVZSmdrWSgyWbP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>When Black Friday does kick off on November 27, 2026, I'd have a good think about improvements to your retro console setup. For instance, if you've been looking for a way to enhance old visuals on a modern display, the sale could be an ideal time to consider an HDMI upscaler, and my go-to options like the OSSC and the <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C</a> (an absolute must if you're looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a>), usually get meaningful discounts. If you'd rather stick to an even tighter budget, passthrough HDMI adapters will be in abundance too, but I'd check back here for advice on which dongles to go for.</p><p>While I've already highlighted retro controllers as a Black Friday highlight, you'd be surprised how a simple gamepad swap can freshen up your setup. If you're looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">how to play N64 games</a>, the <a href="https://www.gamesradar.com/hardware/retro/8bitdos-gray-n64-controller-pays-a-perfect-tribute-to-nintys-colorful-90s-gamepad-but-i-really-wish-it-came-with-a-dongle/">8Bitdo N64 controller</a> can help you cut the cord and make things feel that bit closer to the pricey 4K <a href="https://www.gamesradar.com/hardware/retro/analogue-3d-review/">Analogue 3D</a>, while brands like Retro Fighters have you covered with their StrikerDC, the Xbox-inspired Hunter, and the Defender, if you're looking into Sega Dreamcast, PlayStation, or Xbox pads, respectively.</p><p>If you'd rather use a modern pad you already own, you can absolutely do that by picking up an 8Bitdo Retro Receiver or BlueRetro adapter for less during the sales. I tend to find them at their lowest during Black Friday, and having even used the latter to pair a Switch 2 GameCube controller to the OG system wirelessly, I'd say it's one of the best purchases you could make this season.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Z52TVKqDkenSBa2MuSdxRS" name="blueretro-gamecube-adapter-switch-2-controller" alt="Original GameCube with Blueretro Wireless Adapter in port next to Sony PVM CRT displaying Zelda Majora's Mask gameplay and hand holding Switch 2 GameCube controller in front." src="https://cdn.mos.cms.futurecdn.net/Z52TVKqDkenSBa2MuSdxRS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>There are absolutely other odds and ends that'll help you get the most out your old consoles too. I'd personally keep an eye out for more niche gadgets like the Summercart64, especially if you fancy playing Zelda ROM hacks to get you in the mood for the Ocarina of Time Switch 2 remake.</p><p>While that's a specific homebrew solution for N64 players, there are plenty of similar gizmos for consoles across all generations. Recently, I picked up a PSxMemCard Gen2 for my PS2, and not only does it have the power to act like 8,000 virtual memory cards (no, really), it comes with FreeMcBoot all set up and ready to go, just in case you fancy running DIY projects or bypassing pesky region locking.</p><p>As a sort of "nice if it's there", I'd also keep an eye out for HDMI plug-and-play systems and mini arcade machines. There's a chance they won't show up for the <em>right</em> price thanks to inflated component costs, but at the same time, legacy systems like the <a href="https://www.gamesradar.com/hardware/retro/after-five-years-longing-for-segas-astro-city-mini-arcade-machine-i-finally-picked-one-up-just-to-play-a-forgotten-sequel/">Sega Astro City Mini</a> cabinets can end up discounted by resellers who are tired of holding onto stock. Again, your milage will vary, but I'll have you covered on what to buy and when as we sail into November.</p><p><em>Swing by </em><a href="https://www.gamesradar.com/black-friday-nintendo-switch-deals/" target="_blank"><em>Black Friday Nintendo Switch deals</em></a><em> if you're looking to play classics using Nintendo's Online Subscription on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/best-early-black-friday-retro-deals-2026-consoles-handhelds-and-accessories-id-peek-at-ahead-of-the-sales/</link>
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                            <![CDATA[ Here are the best early retro gaming deals out there ahead of Black Friday, including console remakes, emulation handhelds, controllers, and accessories. ]]>
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                                                                        <pubDate>Thu, 24 Sep 2026 11:57:13 +0000</pubDate>                                                                                                                                <updated>Thu, 01 Oct 2026 10:13:48 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Black Friday deals GamesRadar+ badge on left and Godzilla holding a tiny Atari 2600+ on right.]]></media:description>                                                            <media:text><![CDATA[Black Friday deals GamesRadar+ badge on left and Godzilla holding a tiny Atari 2600+ on right.]]></media:text>
                                <media:title type="plain"><![CDATA[Black Friday deals GamesRadar+ badge on left and Godzilla holding a tiny Atari 2600+ on right.]]></media:title>
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                                <div  class="fancy-box"><div class="fancy_box-title">Menu</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rGUNSHpCx76Er7WMPZaJo4" name="black-friday-retro-deals-2026" caption="" alt="Black Friday deals GamesRadar+ badge on left and Godzilla holding a tiny Atari 2600+ on right." src="https://cdn.mos.cms.futurecdn.net/rGUNSHpCx76Er7WMPZaJo4-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text"><strong>1. </strong><a data-analytics-id="inline-link" href="#section-reliable-retro-retailers"><strong>Retailers to watch</strong></a><br><strong>2. </strong><a data-analytics-id="inline-link" href="#section-today-s-best-retro-deals-ahead-of-black-friday"><strong>Today's best deals</strong></a></p></div></div><p>Black Friday retro deals won't always make the rounds, but I see that as a challenge. Rather than waiting for discounts on handhelds, consoles, and accessories like controllers to fall on my lap, I like to dive into the murky waters of the modern-tech-focused sale and emerge with a big classic system salmon in my mouth. That is to say, if you're really only interested in playing the oldies this year, I more than have you covered.</p><p>Many of the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a>, including modern remakes like the <a href="https://www.gamesradar.com/atari-2600-plus-review/">Atari 2600+</a> and retro handhelds like the Super Pocket, will undoubtedly pop up this Black Friday. Whether the prices will actually hit record lows remains to be seen, as even hardware for playing the classics hasn't been safe from RAMageddon this year. But, if there is a time to grab gadgets for playing old games, it's during the sale season, and if you're savvy, you can find savings ahead of time.</p><p>My personal strategy involves focusing on the Black Friday deals that will make a difference to your classic gaming experience, rather than gunning for the biggest discounts. For instance, if you've already got your OG systems, but just want to freshen up your setup, catching new <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controllers</a> or even an HDMI upscaler at the right price will make a difference. With that in mind, here are some early deals to check out before Black Friday hits and some tips for when the big day comes too.</p><h2 class="article-body__section" id="section-reliable-retro-retailers"><span>Reliable retro retailers</span></h2><ul><li><strong>Amazon: </strong><a href="https://www.amazon.com/s?k=retro+consoles&rh=p_n_deal_type%3A23566065011&dc&crid=7TD1BHI2XYBE&qid=1790246380&rnid=23566063011&sprefix=retro+console%2Caps%2C190&ref=sr_nr_p_n_deal_type_1&ds=v1%3A6QM4%2B0lw7y6W3XDjHVkgnwt5KB2VwwD2vlQQ0MFMkdI" target="_blank">handhelds for under $40</a></li><li><strong>AliExpress: </strong><a href="https://www.aliexpress.us/item/3256810384179277.html" target="_blank">Lower Reroid Pocket 5 prices</a></li><li><strong>Woot:</strong> <a href="https://www.woot.com/" target="_blank">Keep an eye out for Atari deals</a></li></ul><h3 class="article-body__section" id="section-today-s-best-retro-deals-ahead-of-black-friday"><span>Today's best retro deals ahead of Black Friday</span></h3><div class="product"><a data-dimension112="41c049f6-b808-11f1-9b78-4f45952c1a5c" data-action="Deal Block" data-label="NES Retro Receiver" data-dimension48="NES Retro Receiver" data-dimension25="$19.99" href="https://www.amazon.com/8Bitdo-Retro-Receiver-nintendo-entertainment-system/dp/B01DJB43R2" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="PTR77pMeKd5HReiP4E8pZ" name="8bitdo-bluetooth-retro-receiver-for-orig-8a95dae2-fb23-46d8-ab1d-57d9f228d153.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/PTR77pMeKd5HReiP4E8pZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>More often than not, 8Bitdo's older controller adapters tend to vanish from storefronts. The NES Retro Receiver is still around ahead of Black Friday, though, and I'd grab it while it's under $20 if you're looking to use new wireless gamepads with Nintendo's legendary console.<a class="view-deal button" href="https://www.amazon.com/8Bitdo-Retro-Receiver-nintendo-entertainment-system/dp/B01DJB43R2" target="_blank" rel="nofollow" data-dimension112="41c049f6-b808-11f1-9b78-4f45952c1a5c" data-action="Deal Block" data-label="NES Retro Receiver" data-dimension48="NES Retro Receiver" data-dimension25="$19.99">View Deal</a></p></div><div class="product"><a data-dimension112="01b1e8d4-b807-11f1-8a2d-b7b72aa92a71" data-action="Deal Block" data-label="Elves 2 Pro + Adapter" data-dimension48="Elves 2 Pro + Adapter" data-dimension25="$34.18" href="https://www.amazon.com/GuliKit-Wireless-Controller-Hyperlink-Gaming-Console/dp/B0G39FD7CG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EFNFH25BM9RfmSEoew5cYX" name="gulikit-elves-2-pro-wireless-game-contro-a2d3f75e-9d09-45a5-9c5c-b7d02636bd22.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EFNFH25BM9RfmSEoew5cYX-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/GuliKit-Wireless-Controller-Hyperlink-Gaming-Console/dp/B0G39FD7CG" target="_blank" rel="nofollow" data-dimension112="01b1e8d4-b807-11f1-8a2d-b7b72aa92a71" data-action="Deal Block" data-label="Elves 2 Pro + Adapter" data-dimension48="Elves 2 Pro + Adapter" data-dimension25="$34.18">Elves 2 Pro + Adapter: was $46.98 now $34.18</a></strong><br>The Bluetooth <a href="https://www.gamesradar.com/hardware/retro/gulikit-elves-2-pro-review/">Gulikit Elves 2 Pro</a> is a phenomenal retro controller that covers a lot of bases, but this sneaky Amazon bundle throws in a Hyperlink 2 Fastest Wireless Adapter so that you can also use 2.4GHz on USB devices. Better still, you're paying less than the first listing that comes up at Amazon, so I'd absolutely consider this for your OG systems and DIY emulation setups.<a class="view-deal button" href="https://www.amazon.com/GuliKit-Wireless-Controller-Hyperlink-Gaming-Console/dp/B0G39FD7CG" target="_blank" rel="nofollow" data-dimension112="01b1e8d4-b807-11f1-8a2d-b7b72aa92a71" data-action="Deal Block" data-label="Elves 2 Pro + Adapter" data-dimension48="Elves 2 Pro + Adapter" data-dimension25="$34.18">View Deal</a></p></div><div class="product"><a data-dimension112="a501b99c-b807-11f1-bfe9-0da64561f21b" data-action="Deal Block" data-label="Neo Geo Mini" data-dimension48="Neo Geo Mini" data-dimension25="$59.99" href="https://www.amazon.com/Anniversary-Console-Classic-Compatible-Controller-Collectors/dp/B0DRHYR931" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="vWePod75esqeo2tjw2xBYg" name="neo-geo-mini-square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vWePod75esqeo2tjw2xBYg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Okay, technically, this <a href="https://www.gamesradar.com/hardware/retro/the-neo-geo-mini-is-one-of-my-favorite-tiny-arcade-machines-and-its-keeping-my-friday-night-fighting-game-sessions-alive/" data-dimension112="a501b99c-b807-11f1-bfe9-0da64561f21b" data-action="Deal Block" data-label="Neo Geo Mini" data-dimension48="Neo Geo Mini" data-dimension25="$59.99">Neo Geo Mini</a> arcade machine isn't discounted, but I genuinely think you should consider it sooner rather than later. It's far cheaper than when it launched way back in 2018, but with the upcoming Neo Geo AES+ experiencing delays, players seeking an affordable way to play Metal Slug and King of Fighters could snatch these up before Black Friday.<a class="view-deal button" href="https://www.amazon.com/Anniversary-Console-Classic-Compatible-Controller-Collectors/dp/B0DRHYR931" target="_blank" rel="nofollow" data-dimension112="a501b99c-b807-11f1-bfe9-0da64561f21b" data-action="Deal Block" data-label="Neo Geo Mini" data-dimension48="Neo Geo Mini" data-dimension25="$59.99">View Deal</a></p></div><div class="product"><a data-dimension112="cacb2d1a-bd80-11f1-8785-e17b0eccc585" data-action="Deal Block" data-label="Retron 5" data-dimension48="Retron 5" data-dimension25="$156.89" href="https://www.amazon.com/Hyperkin-RetroN-Console-Famicom-Genesis-nintendo/dp/B08T1CBW4X" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="o5MUjGge4r4ixrhPdEt36A" name="hyperkin-retron-5-hd-retro-gaming-consol-1d8c7ebe-8b33-4f5c-aac4-21bb0331cb89.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/o5MUjGge4r4ixrhPdEt36A-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Retron 5 has been around for over a decade now, and while it's perhaps not the best way to play NES, SNES, and Mega Drive games, it's still a comprehensive all-in-one way to run your physical carts. The console did manage to dip under $150 in 2025, but given the situation with components right now, this might be this year's equivalent discount.<a class="view-deal button" href="https://www.amazon.com/Hyperkin-RetroN-Console-Famicom-Genesis-nintendo/dp/B08T1CBW4X" target="_blank" rel="nofollow" data-dimension112="cacb2d1a-bd80-11f1-8785-e17b0eccc585" data-action="Deal Block" data-label="Retron 5" data-dimension48="Retron 5" data-dimension25="$156.89">View Deal</a></p></div><div class="product"><a data-dimension112="212ff3aa-b806-11f1-aac1-ff26b8d06f05" data-action="Deal Block" data-label="Pocket 5" data-dimension48="Pocket 5" data-dimension25="$206.75" href="https://www.aliexpress.us/item/3256812969020484.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zTpF27GgD49SWe3XTraS5M" name="retroid-pocket-5-retro-handheld-game-con-41dba628-5425-4555-8955-2d531348ea29.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zTpF27GgD49SWe3XTraS5M-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Pocket 5 is already cheaper than usual since it's getting discontinued, but Aliexpress has chopped a little extra off Retroid's excellent high-end handheld. There's a chance the portable won't be around this November, so it might be worth considering before the actual events kick off.<a class="view-deal button" href="https://www.aliexpress.us/item/3256812969020484.html" target="_blank" rel="nofollow" data-dimension112="212ff3aa-b806-11f1-aac1-ff26b8d06f05" data-action="Deal Block" data-label="Pocket 5" data-dimension48="Pocket 5" data-dimension25="$206.75">View Deal</a></p></div><div class="product"><a data-dimension112="212ff42c-b806-11f1-bf20-138edb4f2204" data-action="Deal Block" data-label="OSSC HDMI upscaler" data-dimension48="OSSC HDMI upscaler" data-dimension25="$106.39" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="GieDGD3ZNCcKvKaZgzQuoe" name="ossc.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/GieDGD3ZNCcKvKaZgzQuoe-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow" data-dimension112="212ff42c-b806-11f1-bf20-138edb4f2204" data-action="Deal Block" data-label="OSSC HDMI upscaler" data-dimension48="OSSC HDMI upscaler" data-dimension25="$106.39">OSSC HDMI upscaler: was $111.99 now $106.39</a></strong><br>If you're looking for a way to connect your retro console to a modern TV or monitor, the OSSC is one of my go-to upscalers. It's technically a line doubler that uses RGB signals from your old systems to enhance resolution, and the technique results in pretty sharp visuals compared to traditional methods. It's currently sitting at the sort of price I expect to see during Black Friday, so it is worth checking out ahead of time.<a class="view-deal button" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank" rel="nofollow" data-dimension112="212ff42c-b806-11f1-bf20-138edb4f2204" data-action="Deal Block" data-label="OSSC HDMI upscaler" data-dimension48="OSSC HDMI upscaler" data-dimension25="$106.39">View Deal</a></p></div><h3 class="article-body__section" id="section-are-retro-deals-really-a-thing-during-black-friday"><span>Are retro deals really a thing during Black Friday?</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RwftpJXkaTwFVDj3EgK94W" name="atari-400-mini-deal-2025" alt="Atari 400 Mini console with Samus figure on right and Dragon from Dig-Dug on left sitting on woodgrain desk" src="https://cdn.mos.cms.futurecdn.net/RwftpJXkaTwFVDj3EgK94W-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>As a retro gaming journalist and enthusiast who's also experienced more than a few Black Friday events in my lifetime, I'm always wary of the sales event. Yes, you can find new console contraptions, emulation handhelds, and accessories for less, but there's no guarantee you'll either find exactly what you're looking for or be able to grab gizmos for their rock-bottom prices.</p><p>I also want to stress that you shouldn't go hunting for original retro consoles from decades ago this Black Friday. That will only lead to either disappointment or potentially being scammed by third-party sellers who are pretending to discount vintage tech in line with the event to make out like you're getting a deal. If you're just starting your classic console journey, your best bet is to look for your desired platform second-hand and weigh up going rates, and the sale will be there for when you need accessories and add-ons. </p><p>Ultimately, even retro console remake deals are becoming a rarity during Black Friday, and even when I do see systems like the <a href="https://www.gamesradar.com/hardware/atari-7800-plus-review/">Atari 7800+</a> discounted, you're not getting a lowest-ever price. It's for that reason that I usually advise friends, family, and readers to focus on the smaller buys that add up to a bigger overall discount, with retro controllers, adapters, and cheaper handhelds usually serving up the more meaningful savings.</p><h3 class="article-body__section" id="section-what-retro-gadgets-are-worth-seeking-out-this-black-friday"><span>What retro gadgets are worth seeking out this Black Friday?</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uWA8jhXxLVZSmdrWSgyWbP" name="gbs-c-ps2-upscaler" alt="PS2 console with GBS-C upscaler connected via SCART and sitting on top with James from Silent Hill 2 on screen in backdrop." src="https://cdn.mos.cms.futurecdn.net/uWA8jhXxLVZSmdrWSgyWbP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>When Black Friday does kick off on November 27, 2026, I'd have a good think about improvements to your retro console setup. For instance, if you've been looking for a way to enhance old visuals on a modern display, the sale could be an ideal time to consider an HDMI upscaler, and my go-to options like the OSSC and the <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C</a> (an absolute must if you're looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a>), usually get meaningful discounts. If you'd rather stick to an even tighter budget, passthrough HDMI adapters will be in abundance too, but I'd check back here for advice on which dongles to go for.</p><p>While I've already highlighted retro controllers as a Black Friday highlight, you'd be surprised how a simple gamepad swap can freshen up your setup. If you're looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">how to play N64 games</a>, the <a href="https://www.gamesradar.com/hardware/retro/8bitdos-gray-n64-controller-pays-a-perfect-tribute-to-nintys-colorful-90s-gamepad-but-i-really-wish-it-came-with-a-dongle/">8Bitdo N64 controller</a> can help you cut the cord and make things feel that bit closer to the pricey 4K <a href="https://www.gamesradar.com/hardware/retro/analogue-3d-review/">Analogue 3D</a>, while brands like Retro Fighters have you covered with their StrikerDC, the Xbox-inspired Hunter, and the Defender, if you're looking into Sega Dreamcast, PlayStation, or Xbox pads, respectively.</p><p>If you'd rather use a modern pad you already own, you can absolutely do that by picking up an 8Bitdo Retro Receiver or BlueRetro adapter for less during the sales. I tend to find them at their lowest during Black Friday, and having even used the latter to pair a Switch 2 GameCube controller to the OG system wirelessly, I'd say it's one of the best purchases you could make this season.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Z52TVKqDkenSBa2MuSdxRS" name="blueretro-gamecube-adapter-switch-2-controller" alt="Original GameCube with Blueretro Wireless Adapter in port next to Sony PVM CRT displaying Zelda Majora's Mask gameplay and hand holding Switch 2 GameCube controller in front." src="https://cdn.mos.cms.futurecdn.net/Z52TVKqDkenSBa2MuSdxRS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>There are absolutely other odds and ends that'll help you get the most out your old consoles too. I'd personally keep an eye out for more niche gadgets like the Summercart64, especially if you fancy playing Zelda ROM hacks to get you in the mood for the Ocarina of Time Switch 2 remake.</p><p>While that's a specific homebrew solution for N64 players, there are plenty of similar gizmos for consoles across all generations. Recently, I picked up a PSxMemCard Gen2 for my PS2, and not only does it have the power to act like 8,000 virtual memory cards (no, really), it comes with FreeMcBoot all set up and ready to go, just in case you fancy running DIY projects or bypassing pesky region locking.</p><p>As a sort of "nice if it's there", I'd also keep an eye out for HDMI plug-and-play systems and mini arcade machines. There's a chance they won't show up for the <em>right</em> price thanks to inflated component costs, but at the same time, legacy systems like the <a href="https://www.gamesradar.com/hardware/retro/after-five-years-longing-for-segas-astro-city-mini-arcade-machine-i-finally-picked-one-up-just-to-play-a-forgotten-sequel/">Sega Astro City Mini</a> cabinets can end up discounted by resellers who are tired of holding onto stock. Again, your milage will vary, but I'll have you covered on what to buy and when as we sail into November.</p><p><em>Swing by </em><a href="https://www.gamesradar.com/black-friday-nintendo-switch-deals/" target="_blank"><em>Black Friday Nintendo Switch deals</em></a><em> if you're looking to play classics using Nintendo's Online Subscription on the go.</em></p>
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                                                            <title><![CDATA[ CRKD is finally shipping the upgrade to my favorite teeny tiny controller, and I can't wait to get my hands on the Atom+ ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The CRKD Atom+ controller has begun to ship globally. That means if you pre-ordered your tiny, retro-style pad in March earlier this year, you should expect it to arrive at your door sooner rather than later.<br><br>The <a href="https://www.amazon.com/CRKD-ATOM-Wireless-Controller-Gaming-Console/dp/B0GTWQK5VJ?th=1" target="_blank"><strong>$29.99 (Amazon)</strong></a> pad, much like <a href="https://www.gamesradar.com/hardware/accessories/crkd-has-finally-begun-shipping-the-nitro-deck-2-and-my-handheld-mode-induced-wrist-pain-has-never-been-happier/">CRKD's Nitro Deck 2</a>, was subject to delays and was originally expected to begin shipping from late June 2026, but as you're likely well aware, the summer is officially over and June it is not. The shipping window was then moved to August 17-31 2026, but it wasn't until today that the brand confirmed that its four models were shipping out to customers. Better late than never, particularly as its late arrival has brought an introductory discount along with it.</p>        <div class="featured_product_block featured_block_horizontal" data-id="025098e0-b748-11f1-b79a-65603a31f1bf">            <a href="https://www.amazon.com/CRKD-ATOM-Wireless-Controller-Gaming-Console/dp/B0GTWQK5VJ?th=1" data-model-name="Atom+ Wireless Mini Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/EemExV6AKKPVQcmVg4MjB9.jpg" alt="Crkd Atom+ Wireless Mini Controller - Compatible With Nintendo Switch 2, Switch Oled, Ios, Android, Pc & Smart Tv - Smoke Black Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>CRKD</div>                                        <div class="featured__title">Atom+ Wireless Mini Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>The $29.99 CRKD+ Atom controller is compatible with the Nintendo Switch 2, Switch OLED, iOS and Android-based smartphones, gaming PC platforms, and even smart TVs. All of its designs are also now shipping from Amazon, but you can now save $5 / £5 off its launch price.<br><br><strong>UK: </strong><a href="https://www.amazon.co.uk/CRKD-ATOM-Wireless-Mini-Controller/dp/B0GTWQK5VJ/" target="_blank"><strong>£24.99 at Amazon</strong></a></p></p>                </div>                            </div>        </div><p>While CRKD has given official word that the impeccably cute <a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/">Nintendo Switch 2 controller</a> is shipping out, some people got theirs weeks ago, like <a href="https://www.reddit.com/r/Controller/comments/1w20l7s/crkd_atom_finally_arrived/" target="_blank">r/Controller Reddit user TheLoFiPunk</a>, who picked up the 'Retro Purple' pad.</p><p>They also waited through the many delays to grab theirs, but shared it was "worth it", which makes me more eager than ever to try the new one out for size. I have four of the older Atom controllers in my setup, and their small stature makes them absolutely ideal for playing the Switch 2 on the go, as it takes up little to no space in my bag. However, the adorably petite controller was missing an important feature that made it awkward to play anything beyond Nintendo Switch Online's NES and SNES library - a pair of thumbsticks.</p><p>The Atom+ has that covered with the inclusion of not just two precision thumbsticks, but <a href="https://www.gamesradar.com/hardware/gaming-controllers/what-are-tmr-thumbsticks/">TMR sticks </a>which can help prevent any drift issues from rearing their ugly head. It also includes digital bumper and trigger buttons to offer a more tactile gaming experience, which sounds ideal for some Mario Kart World action, as do the new built-in vibration feedback and motion controls.  </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/kRuB49YPxLqvBAaH38AnzJ-1920-80.jpg" alt="Image of the Smoke Black CRKD Atom+ controller." /><figcaption><small role="credit">CRKD</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/QniqNsPLqSU5keiduHNWzJ-1920-80.jpg" alt="Image of the Retro Purple CRKD Atom+ controller." /><figcaption><small role="credit">CRKD</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3CCbPCnPgqyBP8S3rdXjzJ-1920-80.jpg" alt="Image of the Glacier Blue CRKD Atom+ controller." /><figcaption><small role="credit">CRKD</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/s4f92GXw4jrSvJwFc5AM4K-1920-80.jpg" alt="Image of the Pal Grey CRKD Atom+ controller." /><figcaption><small role="credit">CRKD</small></figcaption></figure></figure><p>While CRKD has piled on plenty of new features, it still keeps what I loved about the previous Atom pad - its compact size and cute designs.</p><p>Like the version before it, the Atom+ plays into the nostalgia with its retro-fueled colorways. Instead of a plain all-black design, you've got transparent Smoke Black and Glacier Blue models, which harken back to the see-through tech of the early 2000s.  My personal favorite is the Pal Grey design, which was kept over from the previous incarnation. It replicates the colors of the PAL SNES and, as a Scottish kid who grew up obsessed with Nintendo in the 90s, I'm a little bit obsessed.<br><br>All of these <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> designs are covered by the same $29.99 / £27.99 MSRP too, so you don't have to pay any extra. In fact, as of September 25, you get to pay less as CRKD has dropped <a href="https://www.amazon.com/s?k=atom%2B&crid=17CSO3WF0S34W&sprefix=atom%2B%2Caps%2C191&ref=nb_sb_noss_1" target="_blank">$5</a> / <a href="https://www.amazon.co.uk/s?k=atom%2B&crid=1JDFCTKN9YSY9&sprefix=atom%2B%2Caps%2C116&ref=nb_sb_noss_1" target="_blank">£5 off</a> all four designs at Amazon. Meanwhile, you can stick with the older <a href="https://www.amazon.com/CRKD-ATOM-Collectible-Keychain-Controller-Nintendo/dp/B0DCZY6P5D/" target="_blank">$19.99 (via Amazon)</a> Atom (which is also Switch 2 compatible) if you want more colors and are happy sticking with just a d-pad.</p><ul><li><strong>View all CRKD gaming accessories </strong><a href="https://www.amazon.com/s?k=CRKD&crid=1RTY8Y1TEJR80&sprefix=cr%2Caps%2C375&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>View the CRKD Nitro Deck 2 </strong><a href="https://www.amazon.com/CRKD-Nitro-Deck-Controller-Gaming-Console/dp/B0G6MNCNSG/" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Creating the ultimate Switch 2 setup? Check out our guides to the </em><a href="https://www.gamesradar.com/hardware/headsets-headphones/the-best-nintendo-switch-headset-tested/"><em>best Nintendo Switch headsets</em></a><em>, the </em><a href="https://www.gamesradar.com/hardware/best-nintendo-switch-2-cases/"><em>best Nintendo Switch 2 cases</em></a><em>, and the </em><a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/"><em>best Nintendo Switch 2 controllers</em></a><em> while you're here.</em></p><div data-widget-type="multimodelreview" data-widget-title="Today's best Switch controller deals..." data-model-name="Nintendo Switch 2 Pro Wireless Controller,8bitdo ultimate 2,Nintendo Switch 2 Joy-Con 2 (L) and Joy-Con 2 (R) Controller Set,GameSir Tarantula Pro,GameSir Cyclone 2"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/gaming-controllers/crkd-is-finally-shipping-the-upgrade-to-my-favorite-teeny-tiny-controller-and-i-cant-wait-to-get-my-hands-on-the-atom/</link>
                                                                            <description>
                            <![CDATA[ CRKD has announced that the Atom+ keychain controller is finally ready to ship after multiple delays. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 23 Sep 2026 14:56:30 +0000</pubDate>                                                                                                                                <updated>Fri, 25 Sep 2026 13:28:16 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Controllers]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                                                            <media:credit><![CDATA[CRKD]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Image of all four CRKD Atom+ controller designs on a black background.]]></media:description>                                                            <media:text><![CDATA[Image of all four CRKD Atom+ controller designs on a black background.]]></media:text>
                                <media:title type="plain"><![CDATA[Image of all four CRKD Atom+ controller designs on a black background.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/Aq26M5CMxXdWVoAcPpcjzJ-1920-80.jpg" />
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                            <![CDATA[
                            <article>
                                <p>The CRKD Atom+ controller has begun to ship globally. That means if you pre-ordered your tiny, retro-style pad in March earlier this year, you should expect it to arrive at your door sooner rather than later.<br><br>The <a href="https://www.amazon.com/CRKD-ATOM-Wireless-Controller-Gaming-Console/dp/B0GTWQK5VJ?th=1" target="_blank"><strong>$29.99 (Amazon)</strong></a> pad, much like <a href="https://www.gamesradar.com/hardware/accessories/crkd-has-finally-begun-shipping-the-nitro-deck-2-and-my-handheld-mode-induced-wrist-pain-has-never-been-happier/">CRKD's Nitro Deck 2</a>, was subject to delays and was originally expected to begin shipping from late June 2026, but as you're likely well aware, the summer is officially over and June it is not. The shipping window was then moved to August 17-31 2026, but it wasn't until today that the brand confirmed that its four models were shipping out to customers. Better late than never, particularly as its late arrival has brought an introductory discount along with it.</p>        <div class="featured_product_block featured_block_horizontal" data-id="025098e0-b748-11f1-b79a-65603a31f1bf">            <a href="https://www.amazon.com/CRKD-ATOM-Wireless-Controller-Gaming-Console/dp/B0GTWQK5VJ?th=1" data-model-name="Atom+ Wireless Mini Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/EemExV6AKKPVQcmVg4MjB9.jpg" alt="Crkd Atom+ Wireless Mini Controller - Compatible With Nintendo Switch 2, Switch Oled, Ios, Android, Pc & Smart Tv - Smoke Black Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>CRKD</div>                                        <div class="featured__title">Atom+ Wireless Mini Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>The $29.99 CRKD+ Atom controller is compatible with the Nintendo Switch 2, Switch OLED, iOS and Android-based smartphones, gaming PC platforms, and even smart TVs. All of its designs are also now shipping from Amazon, but you can now save $5 / £5 off its launch price.<br><br><strong>UK: </strong><a href="https://www.amazon.co.uk/CRKD-ATOM-Wireless-Mini-Controller/dp/B0GTWQK5VJ/" target="_blank"><strong>£24.99 at Amazon</strong></a></p></p>                </div>                            </div>        </div><p>While CRKD has given official word that the impeccably cute <a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/">Nintendo Switch 2 controller</a> is shipping out, some people got theirs weeks ago, like <a href="https://www.reddit.com/r/Controller/comments/1w20l7s/crkd_atom_finally_arrived/" target="_blank">r/Controller Reddit user TheLoFiPunk</a>, who picked up the 'Retro Purple' pad.</p><p>They also waited through the many delays to grab theirs, but shared it was "worth it", which makes me more eager than ever to try the new one out for size. I have four of the older Atom controllers in my setup, and their small stature makes them absolutely ideal for playing the Switch 2 on the go, as it takes up little to no space in my bag. However, the adorably petite controller was missing an important feature that made it awkward to play anything beyond Nintendo Switch Online's NES and SNES library - a pair of thumbsticks.</p><p>The Atom+ has that covered with the inclusion of not just two precision thumbsticks, but <a href="https://www.gamesradar.com/hardware/gaming-controllers/what-are-tmr-thumbsticks/">TMR sticks </a>which can help prevent any drift issues from rearing their ugly head. It also includes digital bumper and trigger buttons to offer a more tactile gaming experience, which sounds ideal for some Mario Kart World action, as do the new built-in vibration feedback and motion controls.  </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/kRuB49YPxLqvBAaH38AnzJ-1920-80.jpg" alt="Image of the Smoke Black CRKD Atom+ controller." /><figcaption><small role="credit">CRKD</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/QniqNsPLqSU5keiduHNWzJ-1920-80.jpg" alt="Image of the Retro Purple CRKD Atom+ controller." /><figcaption><small role="credit">CRKD</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3CCbPCnPgqyBP8S3rdXjzJ-1920-80.jpg" alt="Image of the Glacier Blue CRKD Atom+ controller." /><figcaption><small role="credit">CRKD</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/s4f92GXw4jrSvJwFc5AM4K-1920-80.jpg" alt="Image of the Pal Grey CRKD Atom+ controller." /><figcaption><small role="credit">CRKD</small></figcaption></figure></figure><p>While CRKD has piled on plenty of new features, it still keeps what I loved about the previous Atom pad - its compact size and cute designs.</p><p>Like the version before it, the Atom+ plays into the nostalgia with its retro-fueled colorways. Instead of a plain all-black design, you've got transparent Smoke Black and Glacier Blue models, which harken back to the see-through tech of the early 2000s.  My personal favorite is the Pal Grey design, which was kept over from the previous incarnation. It replicates the colors of the PAL SNES and, as a Scottish kid who grew up obsessed with Nintendo in the 90s, I'm a little bit obsessed.<br><br>All of these <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> designs are covered by the same $29.99 / £27.99 MSRP too, so you don't have to pay any extra. In fact, as of September 25, you get to pay less as CRKD has dropped <a href="https://www.amazon.com/s?k=atom%2B&crid=17CSO3WF0S34W&sprefix=atom%2B%2Caps%2C191&ref=nb_sb_noss_1" target="_blank">$5</a> / <a href="https://www.amazon.co.uk/s?k=atom%2B&crid=1JDFCTKN9YSY9&sprefix=atom%2B%2Caps%2C116&ref=nb_sb_noss_1" target="_blank">£5 off</a> all four designs at Amazon. Meanwhile, you can stick with the older <a href="https://www.amazon.com/CRKD-ATOM-Collectible-Keychain-Controller-Nintendo/dp/B0DCZY6P5D/" target="_blank">$19.99 (via Amazon)</a> Atom (which is also Switch 2 compatible) if you want more colors and are happy sticking with just a d-pad.</p><ul><li><strong>View all CRKD gaming accessories </strong><a href="https://www.amazon.com/s?k=CRKD&crid=1RTY8Y1TEJR80&sprefix=cr%2Caps%2C375&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>View the CRKD Nitro Deck 2 </strong><a href="https://www.amazon.com/CRKD-Nitro-Deck-Controller-Gaming-Console/dp/B0G6MNCNSG/" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Creating the ultimate Switch 2 setup? Check out our guides to the </em><a href="https://www.gamesradar.com/hardware/headsets-headphones/the-best-nintendo-switch-headset-tested/"><em>best Nintendo Switch headsets</em></a><em>, the </em><a href="https://www.gamesradar.com/hardware/best-nintendo-switch-2-cases/"><em>best Nintendo Switch 2 cases</em></a><em>, and the </em><a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/"><em>best Nintendo Switch 2 controllers</em></a><em> while you're here.</em></p><div data-widget-type="multimodelreview" data-widget-title="Today's best Switch controller deals..." data-model-name="Nintendo Switch 2 Pro Wireless Controller,8bitdo ultimate 2,Nintendo Switch 2 Joy-Con 2 (L) and Joy-Con 2 (R) Controller Set,GameSir Tarantula Pro,GameSir Cyclone 2"></div>
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                                                            <title><![CDATA[ The Neo Geo AES+ almost didn't happen thanks to AI, but a chip workaround saved the day ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Neo Geo AES+, a remake of SNK's '90s home arcade console, is currently <a href="https://www.gamesradar.com/hardware/retro/the-neo-geo-aes-now-isnt-arriving-until-september-2027-and-shock-horror-its-thanks-to-component-supply-constraints/">delayed until September 2027</a>, but it almost didn't happen at all. While you'd be forgiven for thinking AI data centre demand exclusively ties to GPUs, RAM, and high-spec components, it's also hogging up the very flash chips the system will rely on, and creators Plaion say the project was "almost dead." </p><p>In a <a href="https://www.videogameschronicle.com/news/we-were-almost-dead-neogeo-boss-reveals-forced-redesign-behind-aes-delay/" target="_blank">conversation</a> with VGC, Plaion's hardware & software director Ben Jones dives into the AI-driven predicament that almost cancelled the Neo Geo AES+. The main <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> remake rigmarole stems from procuring the aforementioned flash chips, following an extremely successful launch.</p><p>“After we announced AES+, we received an overwhelming response and really significant levels of preorders,” explains Jones. “So I straight away went into the procurement phase, and advised our partners in the Far East what our requirements were, and it’s the first time I’ve ever been refused ordering chips, and I’ve worked with Plaion for nearly 20 years in this field. I was like, ‘What do you mean you can’t get these chips? Oh, AI.’”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kXEPhfNBphBkFFXhfpWMKQ" name="SNK-NEO-GEO-AES-PLUS" alt="Neo Geo AES+ console in back of new arcade stick and gamepad with box of new cartridges on right that are included with Ultimate edition." src="https://cdn.mos.cms.futurecdn.net/kXEPhfNBphBkFFXhfpWMKQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PLAION / SNK)</span></figcaption></figure><p>The chip rejection ties to the exact same shortages, ramping up the price of gaming PC components, <a href="https://www.gamesradar.com/best-gaming-handheld/">gaming handhelds</a> like the <a href="https://www.gamesradar.com/steam-deck-oled-review/">Steam Deck OLED</a>, and just about anything that uses memory. However, this specific instance of RAMageddon highlights just how much datacentres are choking hardware production as we know it, as it suggests that if you're not dealing in AI, you're at the back of the fabrication queue, even if you're using chips designed to mimic '90s tech.</p><p>Effectively, the Neo Geo AES+ was at risk of being cancelled completely. But, having already obtained chips for the console's iconically huge cartridges, Jones reveals that a workaround is now being put into action.</p><p>“We had already made the two ASIC chips in the cartridges that kind of deal with the memory chips, and then send the message to the machine itself. We had thousands of these chips ready for the cartridges," explains the Plaion director. "With that in mind, we tasked ourselves to try and see if there was some kind of a workaround with using what’s called Serial NOR flash, which is basically the same as parallel, but because the NeoGeo only uses parallel flash, you have to do a conversion that lets you use serial flash, which is in easier demand and you can basically get them."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n8nvDupC2YCACk4U9y3AgA" name="neo-geo-aes-plus-fpga-cores" alt="Neo Geo AES+ console in black sitting on fragmented surface made of black cubes." src="https://cdn.mos.cms.futurecdn.net/n8nvDupC2YCACk4U9y3AgA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Plaion)</span></figcaption></figure><p>The workaround of converting signals from parallel to serial has delayed the Neo Geo AES+ to 2027, but the company's Chief Technical Officer Bruno Steux says it "didn't have a choice" given the circumstances. Otherwise, the wait for chips would have caused the retro console maker to "wait too much time, and probably spend too much money."</p><p>Praising Steux, Jones remarks, “If you hadn’t had the solution for the flash, I think everything was dead. But that’s the journey. And remember, we’ve been working on this for years as well, so it was a bit of a ‘nothing stops this train’ moment. I had to go to Taiwan, I had to speak to everyone, we just had to exhaust all options and be 100% focused. We had to deliver.”</p><p>The story here is that the wider AI-driven shortages and chip fab priorities almost buried what is effectively a new way to remake retro consoles. The Neo Geo AES+ is pricey <a href="https://www.amazon.com/NEOGEO-AES-Not-Machine-Specific/dp/B0GXCGLBYX" target="_blank">at $249.99</a> with no cartridges included, but it will mimic the OG system on a hardware level without using FPGA chips or emulation. The machine is also accompanied by the very recreated cartridges that saved the project from being canned, and with those coming in <a href="https://www.amazon.co.uk/Koch-Media-Metal-Slug-NEOGEO/dp/B0GXB8NNHV" target="_blank">at $69.95</a> a pop, this is undeniably a remake for players with cash.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/sJUFyC7YDY8" allowfullscreen></iframe></div></div><p>Of course, cancellation risks and supply constraints are the least of the Neo Geo AES+'s worries. Enthusiasts are already questioning whether this remake is truly a 1:1 replica or if its chips will hit the same notes as existing tech. There's also cause not to pick up the resurrected arcade system due to SNK's ties to Saudi Arabia and its human rights issues, including LGBTQIA+ criminalisation.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=11NI145TZN754&sprefix=retro+console%2Caps%2C205&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Neo Geo AES+ games </strong><a href="https://www.amazon.com/s?k=neo+geo+aes%2B+games&crid=OL5I90K3J2HM&sprefix=neo+geo+aes%2B+game%2Caps%2C239&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather play Neo Geo games on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/it-was-a-bit-of-a-nothing-stops-this-train-moment-the-neo-geo-aes-almost-didnt-happen-thanks-to-ai-but-a-chip-workaround-saved-the-day/</link>
                                                                            <description>
                            <![CDATA[ Plaion has revealed that its Neo Geo AES+ remake was almost cancelled thanks to AI data centre demand, but found a workaround involving the physical carts. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 22 Sep 2026 10:08:30 +0000</pubDate>                                                                                                                                <updated>Tue, 22 Sep 2026 10:11:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                                                            <media:credit><![CDATA[Plaion / SNK]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Neo Geo AES+ with gameplay footage from trailer blurred in backdrop.]]></media:description>                                                            <media:text><![CDATA[Neo Geo AES+ with gameplay footage from trailer blurred in backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[Neo Geo AES+ with gameplay footage from trailer blurred in backdrop.]]></media:title>
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                                <p>The Neo Geo AES+, a remake of SNK's '90s home arcade console, is currently <a href="https://www.gamesradar.com/hardware/retro/the-neo-geo-aes-now-isnt-arriving-until-september-2027-and-shock-horror-its-thanks-to-component-supply-constraints/">delayed until September 2027</a>, but it almost didn't happen at all. While you'd be forgiven for thinking AI data centre demand exclusively ties to GPUs, RAM, and high-spec components, it's also hogging up the very flash chips the system will rely on, and creators Plaion say the project was "almost dead." </p><p>In a <a href="https://www.videogameschronicle.com/news/we-were-almost-dead-neogeo-boss-reveals-forced-redesign-behind-aes-delay/" target="_blank">conversation</a> with VGC, Plaion's hardware & software director Ben Jones dives into the AI-driven predicament that almost cancelled the Neo Geo AES+. The main <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> remake rigmarole stems from procuring the aforementioned flash chips, following an extremely successful launch.</p><p>“After we announced AES+, we received an overwhelming response and really significant levels of preorders,” explains Jones. “So I straight away went into the procurement phase, and advised our partners in the Far East what our requirements were, and it’s the first time I’ve ever been refused ordering chips, and I’ve worked with Plaion for nearly 20 years in this field. I was like, ‘What do you mean you can’t get these chips? Oh, AI.’”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kXEPhfNBphBkFFXhfpWMKQ" name="SNK-NEO-GEO-AES-PLUS" alt="Neo Geo AES+ console in back of new arcade stick and gamepad with box of new cartridges on right that are included with Ultimate edition." src="https://cdn.mos.cms.futurecdn.net/kXEPhfNBphBkFFXhfpWMKQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PLAION / SNK)</span></figcaption></figure><p>The chip rejection ties to the exact same shortages, ramping up the price of gaming PC components, <a href="https://www.gamesradar.com/best-gaming-handheld/">gaming handhelds</a> like the <a href="https://www.gamesradar.com/steam-deck-oled-review/">Steam Deck OLED</a>, and just about anything that uses memory. However, this specific instance of RAMageddon highlights just how much datacentres are choking hardware production as we know it, as it suggests that if you're not dealing in AI, you're at the back of the fabrication queue, even if you're using chips designed to mimic '90s tech.</p><p>Effectively, the Neo Geo AES+ was at risk of being cancelled completely. But, having already obtained chips for the console's iconically huge cartridges, Jones reveals that a workaround is now being put into action.</p><p>“We had already made the two ASIC chips in the cartridges that kind of deal with the memory chips, and then send the message to the machine itself. We had thousands of these chips ready for the cartridges," explains the Plaion director. "With that in mind, we tasked ourselves to try and see if there was some kind of a workaround with using what’s called Serial NOR flash, which is basically the same as parallel, but because the NeoGeo only uses parallel flash, you have to do a conversion that lets you use serial flash, which is in easier demand and you can basically get them."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n8nvDupC2YCACk4U9y3AgA" name="neo-geo-aes-plus-fpga-cores" alt="Neo Geo AES+ console in black sitting on fragmented surface made of black cubes." src="https://cdn.mos.cms.futurecdn.net/n8nvDupC2YCACk4U9y3AgA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Plaion)</span></figcaption></figure><p>The workaround of converting signals from parallel to serial has delayed the Neo Geo AES+ to 2027, but the company's Chief Technical Officer Bruno Steux says it "didn't have a choice" given the circumstances. Otherwise, the wait for chips would have caused the retro console maker to "wait too much time, and probably spend too much money."</p><p>Praising Steux, Jones remarks, “If you hadn’t had the solution for the flash, I think everything was dead. But that’s the journey. And remember, we’ve been working on this for years as well, so it was a bit of a ‘nothing stops this train’ moment. I had to go to Taiwan, I had to speak to everyone, we just had to exhaust all options and be 100% focused. We had to deliver.”</p><p>The story here is that the wider AI-driven shortages and chip fab priorities almost buried what is effectively a new way to remake retro consoles. The Neo Geo AES+ is pricey <a href="https://www.amazon.com/NEOGEO-AES-Not-Machine-Specific/dp/B0GXCGLBYX" target="_blank">at $249.99</a> with no cartridges included, but it will mimic the OG system on a hardware level without using FPGA chips or emulation. The machine is also accompanied by the very recreated cartridges that saved the project from being canned, and with those coming in <a href="https://www.amazon.co.uk/Koch-Media-Metal-Slug-NEOGEO/dp/B0GXB8NNHV" target="_blank">at $69.95</a> a pop, this is undeniably a remake for players with cash.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/sJUFyC7YDY8" allowfullscreen></iframe></div></div><p>Of course, cancellation risks and supply constraints are the least of the Neo Geo AES+'s worries. Enthusiasts are already questioning whether this remake is truly a 1:1 replica or if its chips will hit the same notes as existing tech. There's also cause not to pick up the resurrected arcade system due to SNK's ties to Saudi Arabia and its human rights issues, including LGBTQIA+ criminalisation.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=11NI145TZN754&sprefix=retro+console%2Caps%2C205&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Neo Geo AES+ games </strong><a href="https://www.amazon.com/s?k=neo+geo+aes%2B+games&crid=OL5I90K3J2HM&sprefix=neo+geo+aes%2B+game%2Caps%2C239&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather play Neo Geo games on the go.</em></p>
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                                                            <title><![CDATA[ If you wish the PlayStation Portal looked more like a PS2 controller, this handheld has you covered ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've certainly come across more than a few PlayStation-inspired handhelds in my time, but portable maker Yoniq is taking PS2 DualShock 2 liberties. It effectively has a direct clone of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> in the pipeline with what appears to be a 4.5-inch screen smashed in the middle, and there's a reason why Sony might be specifically upset.</p><p>Creatively dubbed the Yoniq Portal Handheld Gaming Console, the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> is clearly taking cues from both the OG PS2 DualShock controller and the PlayStation Portal. It will supposedly launch with what looks like an "early bird" <a href="https://www.yoniq.games/products/yoniq-portal-handheld-gaming-console" target="_blank">$199.99 / £148.99</a> price tag, and while that isn't completely unreasonable if it can actually emulate the console it's drawing influence from, the page features zero specs.</p><div  class="fancy-box"><div class="fancy_box-title">Portable PS2 emulators</div><div class="fancy_box_body"><p class="fancy-box__body-text">The PlayStation 2 can be a tricky console to emulate on handhelds, but you can dive into 2000s classics on the go with handhelds like the Anbernic RG Cube. That specific portable comes in <a data-analytics-id="inline-link" href="https://www.amazon.com/RGCube-Handheld-Console-Android-Lighting/dp/B0DJ6N2LMX/ref=sr_1_2_sspa?crid=365WRDHTU3DX1&dib=eyJ2IjoiMSJ9.VxwER0iia-NBaI3B6tXIYxUujlmKDuDYdUqw9piQQnLz6c7zDziZD8NIQFdHZlCH9ZvaW2q9gdEMFRo54lvIyGdJ7Lm7nVv5rwgw1DkHHNvs_yyaEmc5yxDV3UIby_6Vp3gBoMPjnlQwjMIdITd3YfwQaj_iqbcgGohT4XxpsI9gajmm9yZrubUxXUZa6b4nfvNI9xel44VWdoWm86bvoC1PUHNYQ4DY9YDQbUuoJoVmg0HCmwS-3WmoACVAwgfRdndJUHeuVeIN782LjmQNNrewxeXBtAZw2XMKEkd9ZYY.aMApm5RzVLY08nA9JO6PrQ7Xbcnedn0xV4dHnLQcsMc&dib_tag=se&keywords=anbernic%2Brg%2Bcube&qid=1789983812&sprefix=anbernic%2Brg%2Bcu%2Caps%2C301&sr=8-2-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9hdGY&th=1" target="_blank">at $169</a>, but if you're not into the funky square screen and smaller size, you can splash out <a data-analytics-id="inline-link" href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2" target="_blank">$219</a> for a punchy Retroid Pocket 5.</p></div></div><p>Weirder still, instead of even including a light list of features, Yoniq includes instructions on how to use its Gamepatch membrane touchscreen button overlay. Yes, the whole page screams placeholder, and while it might almost feel like it's one of the usual "too good to be true" handheld scams, the company was allegedly showing off a Dual-Screen DS clone at Gamescom just last month.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/yMrhwHrTgav5sagFjjdgCR-1920-80.jpg" alt="Tilted front view of Yoniq Portal PS2 handheld." /><figcaption><small role="credit">Yoniq</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/rPv4w9AFCkd58YXdw3kx9R-1920-80.jpg" alt="View of Yoniq Portal PS2 handheld top with blue power button in view." /><figcaption><small role="credit">Yoniq</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/P5iq2dzGrfAHptHcwArxAR-1920-80.jpg" alt="Top view of Yoniq Portal PS2 handheld." /><figcaption><small role="credit">Yoniq</small></figcaption></figure></figure><p>For what it's worth, I like the idea of the Yoniq Portal. If you've been specifically thinking about how to play PS2 games on the go, it makes sense to use something modelled exactly after the legendary <a href="https://www.gamesradar.com/best-retro-consoles/">retro console's</a> controller, and the render looks almost exactly like the 2000s gamepad too. The devil is absolutely in the detail here, and by that I mean Sony could unleash legal hell on the portable maker over its button symbols.</p><p>For 30 years now, Sony has maintained pretty strict PlayStation controller licensing terms, and that extends to the iconic symbols. While the rules for modern <a href="https://www.gamesradar.com/best-ps5-controller/">PS5 controllers</a> have evolved to cover more elements, the general guidelines have always revolved around specific dimensions, button layouts, and placement for logos. Naturally, you also have to pay a fee, and I'd be dumbfounded if that's happening here, given the emulation-based nature of the device.</p><p>If or when the Yoniq Portal launches, I suspect we'll get the usual slightly altered circle, cross, square, and triangle buttons to keep Sony at bay. That's not going to really cramp the handheld's PlayStation 2-inspired style, and additional touches like a "Memory Card" flap covering the microSD slot, headphone jack, and USB-C are pretty nice nods to Sony's original console design. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WatAfz8qrXXrVtESnk8PGC" name="yoniq-portal-bottom" alt="Close up of Yoniq Portal PS2 handheld microSD, headphone jack, and USB-C ports with "Memory card" cover slid down." src="https://cdn.mos.cms.futurecdn.net/WatAfz8qrXXrVtESnk8PGC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Yoniq)</span></figcaption></figure><p>That said, I'd curb your enthusiasm for the Yoniq Portal until reviews emerge for the PS2-style handheld. I'll happily check it out if I get the chance, but I'm pretty sceptical about whether it can hit the same emulation notes as the Retroid Pocket 5 or the <a href="https://www.gamesradar.com/ayn-odin-2-review/">Ayn Odin 2</a>, as it will really need the same oomph to get away with a $200 price tag. I'm not writing the portable off just yet, at least not until I see proper specs, though I have a funny feeling it won't be a powerhouse.</p><ul><li><strong>Retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=2B92549HWU1VK&sprefix=retro+handheld%2Caps%2C225&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>PS2 controllers </strong><a href="https://www.amazon.com/s?k=ps2+controllers&crid=2FE34Z4R7SNGK&sprefix=ps2+controller%2Caps%2C215&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/"><em>how to play N64 games </em></a><em>if you'd rather explore Ninty's early 3D outings.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/this-retro-handheld-asks-what-if-the-ps-portal-looked-like-a-ps2-dualshock-controller-but-i-doubt-sony-will-let-it-fly/</link>
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                            <![CDATA[ The Yoniq Portal looks exactly like a PS2 DualShock with a screen in the middle, but Sony probably has something to say about its PlayStation symbols. ]]>
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                                                                        <pubDate>Mon, 21 Sep 2026 09:55:15 +0000</pubDate>                                                                                                                                <updated>Mon, 21 Sep 2026 11:51:18 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Yoniq / Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Yoniq Portal PS2 handheld in front of blurred PS2 games on shelf.]]></media:description>                                                            <media:text><![CDATA[Yoniq Portal PS2 handheld in front of blurred PS2 games on shelf.]]></media:text>
                                <media:title type="plain"><![CDATA[Yoniq Portal PS2 handheld in front of blurred PS2 games on shelf.]]></media:title>
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                                <p>I've certainly come across more than a few PlayStation-inspired handhelds in my time, but portable maker Yoniq is taking PS2 DualShock 2 liberties. It effectively has a direct clone of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> in the pipeline with what appears to be a 4.5-inch screen smashed in the middle, and there's a reason why Sony might be specifically upset.</p><p>Creatively dubbed the Yoniq Portal Handheld Gaming Console, the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> is clearly taking cues from both the OG PS2 DualShock controller and the PlayStation Portal. It will supposedly launch with what looks like an "early bird" <a href="https://www.yoniq.games/products/yoniq-portal-handheld-gaming-console" target="_blank">$199.99 / £148.99</a> price tag, and while that isn't completely unreasonable if it can actually emulate the console it's drawing influence from, the page features zero specs.</p><div  class="fancy-box"><div class="fancy_box-title">Portable PS2 emulators</div><div class="fancy_box_body"><p class="fancy-box__body-text">The PlayStation 2 can be a tricky console to emulate on handhelds, but you can dive into 2000s classics on the go with handhelds like the Anbernic RG Cube. That specific portable comes in <a data-analytics-id="inline-link" href="https://www.amazon.com/RGCube-Handheld-Console-Android-Lighting/dp/B0DJ6N2LMX/ref=sr_1_2_sspa?crid=365WRDHTU3DX1&dib=eyJ2IjoiMSJ9.VxwER0iia-NBaI3B6tXIYxUujlmKDuDYdUqw9piQQnLz6c7zDziZD8NIQFdHZlCH9ZvaW2q9gdEMFRo54lvIyGdJ7Lm7nVv5rwgw1DkHHNvs_yyaEmc5yxDV3UIby_6Vp3gBoMPjnlQwjMIdITd3YfwQaj_iqbcgGohT4XxpsI9gajmm9yZrubUxXUZa6b4nfvNI9xel44VWdoWm86bvoC1PUHNYQ4DY9YDQbUuoJoVmg0HCmwS-3WmoACVAwgfRdndJUHeuVeIN782LjmQNNrewxeXBtAZw2XMKEkd9ZYY.aMApm5RzVLY08nA9JO6PrQ7Xbcnedn0xV4dHnLQcsMc&dib_tag=se&keywords=anbernic%2Brg%2Bcube&qid=1789983812&sprefix=anbernic%2Brg%2Bcu%2Caps%2C301&sr=8-2-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9hdGY&th=1" target="_blank">at $169</a>, but if you're not into the funky square screen and smaller size, you can splash out <a data-analytics-id="inline-link" href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2" target="_blank">$219</a> for a punchy Retroid Pocket 5.</p></div></div><p>Weirder still, instead of even including a light list of features, Yoniq includes instructions on how to use its Gamepatch membrane touchscreen button overlay. Yes, the whole page screams placeholder, and while it might almost feel like it's one of the usual "too good to be true" handheld scams, the company was allegedly showing off a Dual-Screen DS clone at Gamescom just last month.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/yMrhwHrTgav5sagFjjdgCR-1920-80.jpg" alt="Tilted front view of Yoniq Portal PS2 handheld." /><figcaption><small role="credit">Yoniq</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/rPv4w9AFCkd58YXdw3kx9R-1920-80.jpg" alt="View of Yoniq Portal PS2 handheld top with blue power button in view." /><figcaption><small role="credit">Yoniq</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/P5iq2dzGrfAHptHcwArxAR-1920-80.jpg" alt="Top view of Yoniq Portal PS2 handheld." /><figcaption><small role="credit">Yoniq</small></figcaption></figure></figure><p>For what it's worth, I like the idea of the Yoniq Portal. If you've been specifically thinking about how to play PS2 games on the go, it makes sense to use something modelled exactly after the legendary <a href="https://www.gamesradar.com/best-retro-consoles/">retro console's</a> controller, and the render looks almost exactly like the 2000s gamepad too. The devil is absolutely in the detail here, and by that I mean Sony could unleash legal hell on the portable maker over its button symbols.</p><p>For 30 years now, Sony has maintained pretty strict PlayStation controller licensing terms, and that extends to the iconic symbols. While the rules for modern <a href="https://www.gamesradar.com/best-ps5-controller/">PS5 controllers</a> have evolved to cover more elements, the general guidelines have always revolved around specific dimensions, button layouts, and placement for logos. Naturally, you also have to pay a fee, and I'd be dumbfounded if that's happening here, given the emulation-based nature of the device.</p><p>If or when the Yoniq Portal launches, I suspect we'll get the usual slightly altered circle, cross, square, and triangle buttons to keep Sony at bay. That's not going to really cramp the handheld's PlayStation 2-inspired style, and additional touches like a "Memory Card" flap covering the microSD slot, headphone jack, and USB-C are pretty nice nods to Sony's original console design. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WatAfz8qrXXrVtESnk8PGC" name="yoniq-portal-bottom" alt="Close up of Yoniq Portal PS2 handheld microSD, headphone jack, and USB-C ports with "Memory card" cover slid down." src="https://cdn.mos.cms.futurecdn.net/WatAfz8qrXXrVtESnk8PGC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Yoniq)</span></figcaption></figure><p>That said, I'd curb your enthusiasm for the Yoniq Portal until reviews emerge for the PS2-style handheld. I'll happily check it out if I get the chance, but I'm pretty sceptical about whether it can hit the same emulation notes as the Retroid Pocket 5 or the <a href="https://www.gamesradar.com/ayn-odin-2-review/">Ayn Odin 2</a>, as it will really need the same oomph to get away with a $200 price tag. I'm not writing the portable off just yet, at least not until I see proper specs, though I have a funny feeling it won't be a powerhouse.</p><ul><li><strong>Retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=2B92549HWU1VK&sprefix=retro+handheld%2Caps%2C225&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>PS2 controllers </strong><a href="https://www.amazon.com/s?k=ps2+controllers&crid=2FE34Z4R7SNGK&sprefix=ps2+controller%2Caps%2C215&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/"><em>how to play N64 games </em></a><em>if you'd rather explore Ninty's early 3D outings.</em></p>
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                                                            <title><![CDATA[ Evercade Dual Thumbstick Wireless Controller review ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Some may accuse the Evercade Dual Thumbstick Wireless Controller of being late. I’d argue it has arrived exactly when it means to, as the evolving cartridge-wielding ecosystem has only just found a need for 3D controls. Yes, the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> maker first started venturing into three dimensions with glover in 2024, but now that it’s firmly in its fifth-generation territory, you’ve a reason to want to sticks if you own a VS or Alpha.</p><p>I’m going to say this up front: the Evercade Dual Thumbstick pad isn’t the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controller</a> out there. That’s not to say it isn’t a good gamepad that builds upon the staple gamepad feel first supplied by the VS console pad, nor does it fail in adding nice-feeling 3D controls to a tried and tested formula. It’s just that it doesn’t quite nail the ergonomic side of things or build upon some of the greatest designs out there.</p><p>You shouldn’t really pick up the Dual Thumbstick Wireless Controller expecting it to be an amazingly authentic pad for your custom emulation station. What Blaze does with this accessory does further provide the Evercade ecosystem with its own unique hardware feel as it expands its library to 3D. Not unlike the N64 controller, this gamepad is far from perfect, but it feels like it’s made with purpose and is anything but generic. </p><h2 id="it-s-hip-to-be-square">It’s hip to be square</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NUcLwQE2q8AaKC7as6m8SM" name="evercade-dual-thumbstick-wireless-controller" alt="Evercade Dual Thumbstick Wireless Controller on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/NUcLwQE2q8AaKC7as6m8SM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you were expecting the Evercade Dual Thumbstick Wireless Controller to do the usual SNES knock-off thing, or even try and emulate the look of a PS1 gamepad, then you probably aren’t familiar with Blaze’s whole vibe. Since releasing its first cartridge-based handheld back in 2021, it’s stuck to a glossy, blocky philosophy that evokes the feeling of arcade perspex and ‘80s cabinet designs, and the console maker will be damned if ergonomic needs disrupt that energy.</p><p>Really, though, at a glance, the Dual Thumbstick Wireless Controller looks like an ergonomic nightmare. Big, flat sides make up a bold square (technically rectangular) shell that, from the front, doesn’t contour to your hands, and the pads going to get up close and personal with your bottom finger joints. </p><p>The gamepad’s saving grace is found around the rear, as Blaze’s experience in the world of handhelds is fully present. Very subtle contours on the back help form grips for your ring and pinky fingers, while space under the shoulders provides refuge for your middle digits. That leaves your index fingers resting on top, which works thanks to the low-profile nature of the digital shoulder buttons.</p><p>Evercade’s analogue controller isn’t outright uncomfortable, but it will feel pretty angular if you’re used to modern gamepad ergonomics. In fact, it feels especially bulky compared to Sony’s original designs, which is probably a symptom of me having spent extra time with the company’s early systems while crafting my guide on how to play PS2 games. My point here is that as a cursec controller collector, I’ve encountered pads that commit far worse ergonomic crimes, but just like with the NES, you’ll feel like you’ve been holding a rectangle after a few hours.</p><h2 id="now-with-added-sticks">Now with added sticks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9WnCGxwCfrhVzrww4ggye9" name="evercade-dual-thumbsticks-close-up" alt="Close up of Evercade controller thumbsticks." src="https://cdn.mos.cms.futurecdn.net/9WnCGxwCfrhVzrww4ggye9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Yes, I know you came here for the sticks. Rest assured, the Dual Thumbstick Wireless Controller has what you’re looking for right on the front, squeezed in just below the same D-pad and button layout as the VS pad. If you’re all about that PlayStation symmetrical life, you’ll be pleased as punch to see the analogue sticks sitting side by side, meaning the tips of your thumbs can have a smooch while you’re running around as a sentient mitt, an anthropomorphic bear, or a Shakespearean vampire. </p><p>If you prefer asymmetrical sticks, you will absolutely find this layout cramped like usual. I wouldn’t say it’s any worse than a PlayStation controller, but if you’ve got tall thumbs, you might have to play using your tips rather than the ball. The concave, rubberized grips mean you’ll have a good hold on them no matter where you position your digits, and the fact they’re full-sized is commendable given the temptation to use those smaller (subjectively horrid) mini Joy-Con alternatives as a space saver. </p><p>The controller’s titular feature does hit the spot for analogue movement, but there’s one massive caveat: these are traditional potentiometer sticks. It almost feels outlandish not to opt for at least Hall effect sensors in 2026, so as not to fall prey to the blight of stick drift, but alas, I’m guessing opting for magnetic parts wasn’t cost-friendly on the manufacturing side of things. </p><p>It’s still something I’m sure many players will raise an eyebrow at, purely based on the hysteria around stick drift alone. What I will say is that as someone who’s been fixing controllers for virtually decades now, and owns a shameful number of pads with sticks, drifting isn’t always a guarantee, and there’s every chance Blaze has accounted for wear and tear with some internal design provisions. </p><p>There’s perhaps a case to be made for a sub-$40 controller not having hall effect sticks. The issue is that brands like 8Bitdo and GameSir have already normalized the tech in that specific price band. Keep in mind that other USB gamepads are often compatible with the Evercade Alpha and VS, meaning you can also use something like the Gulikit Elves 2 Pro that boasts pretty lofty specs compared to Blaze’s own Dual Analogue.</p><h2 id="branded-button-bashing">Branded button bashing</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HCF5waZdyDUoKJZnkmniJM" name="evercade-dual-thumbstick-wireless-controller-buttons" alt="Close up of Evercade Dual Thumbstick Wireless Controller right side with face buttons in view." src="https://cdn.mos.cms.futurecdn.net/HCF5waZdyDUoKJZnkmniJM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>It might feel like Evercade already shot itself in the foot by enabling wide USB controller support before releasing the Dual Thumbstick controller. In my eyes, a gamepad has an equal role in establishing a console’s brand and unique feel, and it’s the reason why the big dogs like Sony will restrict you to using a DualSense with the PS5.</p><p>It’s for that reason I think the Evercade Dual Thumbstick’s main reason for being on this planet is brand identity, and I don’t mean that as an insult. In the hands, there’s no mistaking which console range this pad belongs to, and it feeds into the idea of Blaze’s machine being a fully fledged platform with its own hardware and cartridge ecosystem.</p><p>Sure, you could just pop in a compatible gamepad to your Alpha or Nexus and get by, but this dedicated Bluetooth controller is tailored for Evercade. No button mapping or sussing out layouts is required with this pad, as you’d perhaps expect from any purpose-made set of buttons, and while the right analogue stick will feel redundant across a chunk of the console’s 2D library, it will equip your setup to deal with the new 3D editions that should be ushered in with the Nexus.</p><p>Outside of providing the Evercade home console with a clutchable controller identity, the Dual Thumbstick is serviceable. The membrane buttons are tactile enough, not ever so slightly shallower than I like, while the floating D-pad avoids any major pivoting issues (rolling out moves in Street Fighter is not an issue). The four shoulder buttons, while digital and perhaps limited outside of older games, are pleasantly clicky and within comfortable reach.</p><p>I’m hesitant to say the thing I’d change with the Evercade Dual Thumbstick Controller is the shape, as the blocky design feels like part of the brand’s DNA. That said, as the proud(?) owner of many of Blaze’s old third-party PS1 controllers before it was revitalized into a retro console maker in 2018, I know it could have made something with proper grips and perhaps a less slippery body, while creating something that still feels unique </p><h2 id="connectivity-caveats">Connectivity caveats</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mtVZC2JFw8WUqVGa2T4LSM" name="evercade-dual-thumbstick-wireless-controller-dongle" alt="Back view of Evercade Dual Thumbstick Wireless Controller with dongle attached to back." src="https://cdn.mos.cms.futurecdn.net/mtVZC2JFw8WUqVGa2T4LSM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The Evercade Dual Thumbstick controller comes with a wireless dongle, but instead of using 2.4 GHz, it uses a Bluetooth receiver. I know for a fact that isn’t going to go down well with latency-sensitive purists, as while I’m almost certain most players won’t feel any meaningful lag, it’s still one for the caveat list.</p><p>It might feel weird opting for Bluetooth over 2.4 GHz if you have to include a dongle anyway, but I suspect the decision will make sense in the future. For now, it’s a workaround to enable support for existing Evercade systems, although not the handhelds, since the company has decided hybrid functionality isn’t its jam, but I’m fully expecting to see a VS-R successor in the future that will sync straight up to the new wireless controller.</p><p>Of course, one main reason to opt for Bluetooth connectivity outside of that is better battery life efficiency. It’s part of the reason why the Evercade Dual Thumbstick Controller can keep going for 15 hours on a single charge, as having tested plenty of 2.4 GHz pads like the Retro Fighters StrikerDC, I know too well that you’re milage on that tech is closer to 11 hours. </p><p>Naturally, you can plug the pad straight into Evercade consoles or your PC using USB, and the latter will assume it’s an Xbox 360 controller. That’s incredibly handy in a pinch if, like me, you forgot to stick the dongle back on the back magnet, subsequently misplaced it, then ended up in a tizzy trying to find it for further testing (I really don’t get on with adapters).</p><h2 id="should-you-pick-up-the-evercade-dual-thumbstick-controller">Should you pick up the Evercade Dual Thumbstick Controller?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xMKy3nfvGCtVHxyffbJXEM" name="evercade-dual-thumbstick-wireless-controller-console" alt="Evercade Dual Thumbstick Wireless Controller sitting on top of VS-R console." src="https://cdn.mos.cms.futurecdn.net/xMKy3nfvGCtVHxyffbJXEM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Picking up the Evercade Dual Thumbstick Controller is a no-brainer if you’re already invested in Blaze’s cartridge-based ecosystem. You could say there are gamepads out there that provide better bang for buck, but Blaze’s accessory is designed to feel like it’s made for its console line-up rather than outshine some of the best options for specific consoles or Jack-of-all-trades accessories. </p><p>What I will say is that this is a mighty fine first attempt at a proper analogue controller by Blaze. I’ve certainly used gamepads that are gnarlier than the Evercade’s new accessory, and it does a nice job providing your thumbs with the necessities for playing early 3D games. I’m also giving the blocky, ergonomically questionable shell a pass too since it makes sense design-wise for the brand and actually helps the gamepad travel slightly better than something with elongated grips (although I’d be careful with the protruding sticks since they’re not hall effect and are more susceptible to pressure damage).</p><p>In truth, most of my Evercade Dual Thumbstick Controller “cons” tie back to Blaze's approach to console hardware so far. There’s no point in me ranting about the lack of rumble support since that’s not a thing with Evercade ports, and while I do think 2.4 GHz would have been a nice addition, sticking with just Bluetooth will make sense down the road. </p><p>The bottom line is that picking up Evercade Dual Thumbstick controller will make your machine and games feel like a comprehensive alternative to the PS5, Xbox, or Switch. I wouldn’t say Blaze hasn’t achieved those vibes before now, but the gamepad does help reinforce the idea that it’s a main player in the console scene today, one that could snatch retro players from the big three as they sail to their all-digital doom.</p><h2 id="how-i-tested-the-evercade-dual-thumbstick-controller">How I tested the Evercade Dual Thumbstick Controller</h2><p>For two weeks, I tested the Dual Thumbstick Controller with Blaze’s own Evercade Alpha, VS-R, and my PC. During that time, I compared the gamepad’s ergonomics, buttons, analogue sticks, and general performance to modern controllers and pads designed for specific retro consoles, weighing up whether it offers enough to justify its price tag.</p><p>For more information on <a href="https://www.gamesradar.com/how-we-test-controllers-on-gamesradar/">how we test controllers</a> and retro gadgets, swing by our full <a href="https://www.gamesradar.com/gamesradar-hardware-policy/">GamesRadar+ Hardware Policy</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/evercade-dual-thumbstick-wireless-controller-review/</link>
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                            <![CDATA[ The Evercade Dual Thumbstick Wireless Controllers help the retro console lineup transition to early 3D gaming via full-sized analogue sticks and Bluetooth, ]]>
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                                                                        <pubDate>Fri, 18 Sep 2026 14:44:30 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Face down view of Evercade Dual Thumbstick Wireless controller on woodgrain desk.]]></media:description>                                                            <media:text><![CDATA[Face down view of Evercade Dual Thumbstick Wireless controller on woodgrain desk.]]></media:text>
                                <media:title type="plain"><![CDATA[Face down view of Evercade Dual Thumbstick Wireless controller on woodgrain desk.]]></media:title>
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                                <p>Some may accuse the Evercade Dual Thumbstick Wireless Controller of being late. I’d argue it has arrived exactly when it means to, as the evolving cartridge-wielding ecosystem has only just found a need for 3D controls. Yes, the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> maker first started venturing into three dimensions with glover in 2024, but now that it’s firmly in its fifth-generation territory, you’ve a reason to want to sticks if you own a VS or Alpha.</p><p>I’m going to say this up front: the Evercade Dual Thumbstick pad isn’t the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controller</a> out there. That’s not to say it isn’t a good gamepad that builds upon the staple gamepad feel first supplied by the VS console pad, nor does it fail in adding nice-feeling 3D controls to a tried and tested formula. It’s just that it doesn’t quite nail the ergonomic side of things or build upon some of the greatest designs out there.</p><p>You shouldn’t really pick up the Dual Thumbstick Wireless Controller expecting it to be an amazingly authentic pad for your custom emulation station. What Blaze does with this accessory does further provide the Evercade ecosystem with its own unique hardware feel as it expands its library to 3D. Not unlike the N64 controller, this gamepad is far from perfect, but it feels like it’s made with purpose and is anything but generic. </p><h2 id="it-s-hip-to-be-square">It’s hip to be square</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NUcLwQE2q8AaKC7as6m8SM" name="evercade-dual-thumbstick-wireless-controller" alt="Evercade Dual Thumbstick Wireless Controller on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/NUcLwQE2q8AaKC7as6m8SM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you were expecting the Evercade Dual Thumbstick Wireless Controller to do the usual SNES knock-off thing, or even try and emulate the look of a PS1 gamepad, then you probably aren’t familiar with Blaze’s whole vibe. Since releasing its first cartridge-based handheld back in 2021, it’s stuck to a glossy, blocky philosophy that evokes the feeling of arcade perspex and ‘80s cabinet designs, and the console maker will be damned if ergonomic needs disrupt that energy.</p><p>Really, though, at a glance, the Dual Thumbstick Wireless Controller looks like an ergonomic nightmare. Big, flat sides make up a bold square (technically rectangular) shell that, from the front, doesn’t contour to your hands, and the pads going to get up close and personal with your bottom finger joints. </p><p>The gamepad’s saving grace is found around the rear, as Blaze’s experience in the world of handhelds is fully present. Very subtle contours on the back help form grips for your ring and pinky fingers, while space under the shoulders provides refuge for your middle digits. That leaves your index fingers resting on top, which works thanks to the low-profile nature of the digital shoulder buttons.</p><p>Evercade’s analogue controller isn’t outright uncomfortable, but it will feel pretty angular if you’re used to modern gamepad ergonomics. In fact, it feels especially bulky compared to Sony’s original designs, which is probably a symptom of me having spent extra time with the company’s early systems while crafting my guide on how to play PS2 games. My point here is that as a cursec controller collector, I’ve encountered pads that commit far worse ergonomic crimes, but just like with the NES, you’ll feel like you’ve been holding a rectangle after a few hours.</p><h2 id="now-with-added-sticks">Now with added sticks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9WnCGxwCfrhVzrww4ggye9" name="evercade-dual-thumbsticks-close-up" alt="Close up of Evercade controller thumbsticks." src="https://cdn.mos.cms.futurecdn.net/9WnCGxwCfrhVzrww4ggye9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Yes, I know you came here for the sticks. Rest assured, the Dual Thumbstick Wireless Controller has what you’re looking for right on the front, squeezed in just below the same D-pad and button layout as the VS pad. If you’re all about that PlayStation symmetrical life, you’ll be pleased as punch to see the analogue sticks sitting side by side, meaning the tips of your thumbs can have a smooch while you’re running around as a sentient mitt, an anthropomorphic bear, or a Shakespearean vampire. </p><p>If you prefer asymmetrical sticks, you will absolutely find this layout cramped like usual. I wouldn’t say it’s any worse than a PlayStation controller, but if you’ve got tall thumbs, you might have to play using your tips rather than the ball. The concave, rubberized grips mean you’ll have a good hold on them no matter where you position your digits, and the fact they’re full-sized is commendable given the temptation to use those smaller (subjectively horrid) mini Joy-Con alternatives as a space saver. </p><p>The controller’s titular feature does hit the spot for analogue movement, but there’s one massive caveat: these are traditional potentiometer sticks. It almost feels outlandish not to opt for at least Hall effect sensors in 2026, so as not to fall prey to the blight of stick drift, but alas, I’m guessing opting for magnetic parts wasn’t cost-friendly on the manufacturing side of things. </p><p>It’s still something I’m sure many players will raise an eyebrow at, purely based on the hysteria around stick drift alone. What I will say is that as someone who’s been fixing controllers for virtually decades now, and owns a shameful number of pads with sticks, drifting isn’t always a guarantee, and there’s every chance Blaze has accounted for wear and tear with some internal design provisions. </p><p>There’s perhaps a case to be made for a sub-$40 controller not having hall effect sticks. The issue is that brands like 8Bitdo and GameSir have already normalized the tech in that specific price band. Keep in mind that other USB gamepads are often compatible with the Evercade Alpha and VS, meaning you can also use something like the Gulikit Elves 2 Pro that boasts pretty lofty specs compared to Blaze’s own Dual Analogue.</p><h2 id="branded-button-bashing">Branded button bashing</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HCF5waZdyDUoKJZnkmniJM" name="evercade-dual-thumbstick-wireless-controller-buttons" alt="Close up of Evercade Dual Thumbstick Wireless Controller right side with face buttons in view." src="https://cdn.mos.cms.futurecdn.net/HCF5waZdyDUoKJZnkmniJM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>It might feel like Evercade already shot itself in the foot by enabling wide USB controller support before releasing the Dual Thumbstick controller. In my eyes, a gamepad has an equal role in establishing a console’s brand and unique feel, and it’s the reason why the big dogs like Sony will restrict you to using a DualSense with the PS5.</p><p>It’s for that reason I think the Evercade Dual Thumbstick’s main reason for being on this planet is brand identity, and I don’t mean that as an insult. In the hands, there’s no mistaking which console range this pad belongs to, and it feeds into the idea of Blaze’s machine being a fully fledged platform with its own hardware and cartridge ecosystem.</p><p>Sure, you could just pop in a compatible gamepad to your Alpha or Nexus and get by, but this dedicated Bluetooth controller is tailored for Evercade. No button mapping or sussing out layouts is required with this pad, as you’d perhaps expect from any purpose-made set of buttons, and while the right analogue stick will feel redundant across a chunk of the console’s 2D library, it will equip your setup to deal with the new 3D editions that should be ushered in with the Nexus.</p><p>Outside of providing the Evercade home console with a clutchable controller identity, the Dual Thumbstick is serviceable. The membrane buttons are tactile enough, not ever so slightly shallower than I like, while the floating D-pad avoids any major pivoting issues (rolling out moves in Street Fighter is not an issue). The four shoulder buttons, while digital and perhaps limited outside of older games, are pleasantly clicky and within comfortable reach.</p><p>I’m hesitant to say the thing I’d change with the Evercade Dual Thumbstick Controller is the shape, as the blocky design feels like part of the brand’s DNA. That said, as the proud(?) owner of many of Blaze’s old third-party PS1 controllers before it was revitalized into a retro console maker in 2018, I know it could have made something with proper grips and perhaps a less slippery body, while creating something that still feels unique </p><h2 id="connectivity-caveats">Connectivity caveats</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mtVZC2JFw8WUqVGa2T4LSM" name="evercade-dual-thumbstick-wireless-controller-dongle" alt="Back view of Evercade Dual Thumbstick Wireless Controller with dongle attached to back." src="https://cdn.mos.cms.futurecdn.net/mtVZC2JFw8WUqVGa2T4LSM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The Evercade Dual Thumbstick controller comes with a wireless dongle, but instead of using 2.4 GHz, it uses a Bluetooth receiver. I know for a fact that isn’t going to go down well with latency-sensitive purists, as while I’m almost certain most players won’t feel any meaningful lag, it’s still one for the caveat list.</p><p>It might feel weird opting for Bluetooth over 2.4 GHz if you have to include a dongle anyway, but I suspect the decision will make sense in the future. For now, it’s a workaround to enable support for existing Evercade systems, although not the handhelds, since the company has decided hybrid functionality isn’t its jam, but I’m fully expecting to see a VS-R successor in the future that will sync straight up to the new wireless controller.</p><p>Of course, one main reason to opt for Bluetooth connectivity outside of that is better battery life efficiency. It’s part of the reason why the Evercade Dual Thumbstick Controller can keep going for 15 hours on a single charge, as having tested plenty of 2.4 GHz pads like the Retro Fighters StrikerDC, I know too well that you’re milage on that tech is closer to 11 hours. </p><p>Naturally, you can plug the pad straight into Evercade consoles or your PC using USB, and the latter will assume it’s an Xbox 360 controller. That’s incredibly handy in a pinch if, like me, you forgot to stick the dongle back on the back magnet, subsequently misplaced it, then ended up in a tizzy trying to find it for further testing (I really don’t get on with adapters).</p><h2 id="should-you-pick-up-the-evercade-dual-thumbstick-controller">Should you pick up the Evercade Dual Thumbstick Controller?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xMKy3nfvGCtVHxyffbJXEM" name="evercade-dual-thumbstick-wireless-controller-console" alt="Evercade Dual Thumbstick Wireless Controller sitting on top of VS-R console." src="https://cdn.mos.cms.futurecdn.net/xMKy3nfvGCtVHxyffbJXEM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Picking up the Evercade Dual Thumbstick Controller is a no-brainer if you’re already invested in Blaze’s cartridge-based ecosystem. You could say there are gamepads out there that provide better bang for buck, but Blaze’s accessory is designed to feel like it’s made for its console line-up rather than outshine some of the best options for specific consoles or Jack-of-all-trades accessories. </p><p>What I will say is that this is a mighty fine first attempt at a proper analogue controller by Blaze. I’ve certainly used gamepads that are gnarlier than the Evercade’s new accessory, and it does a nice job providing your thumbs with the necessities for playing early 3D games. I’m also giving the blocky, ergonomically questionable shell a pass too since it makes sense design-wise for the brand and actually helps the gamepad travel slightly better than something with elongated grips (although I’d be careful with the protruding sticks since they’re not hall effect and are more susceptible to pressure damage).</p><p>In truth, most of my Evercade Dual Thumbstick Controller “cons” tie back to Blaze's approach to console hardware so far. There’s no point in me ranting about the lack of rumble support since that’s not a thing with Evercade ports, and while I do think 2.4 GHz would have been a nice addition, sticking with just Bluetooth will make sense down the road. </p><p>The bottom line is that picking up Evercade Dual Thumbstick controller will make your machine and games feel like a comprehensive alternative to the PS5, Xbox, or Switch. I wouldn’t say Blaze hasn’t achieved those vibes before now, but the gamepad does help reinforce the idea that it’s a main player in the console scene today, one that could snatch retro players from the big three as they sail to their all-digital doom.</p><h2 id="how-i-tested-the-evercade-dual-thumbstick-controller">How I tested the Evercade Dual Thumbstick Controller</h2><p>For two weeks, I tested the Dual Thumbstick Controller with Blaze’s own Evercade Alpha, VS-R, and my PC. During that time, I compared the gamepad’s ergonomics, buttons, analogue sticks, and general performance to modern controllers and pads designed for specific retro consoles, weighing up whether it offers enough to justify its price tag.</p><p>For more information on <a href="https://www.gamesradar.com/how-we-test-controllers-on-gamesradar/">how we test controllers</a> and retro gadgets, swing by our full <a href="https://www.gamesradar.com/gamesradar-hardware-policy/">GamesRadar+ Hardware Policy</a>.</p>
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                                                            <title><![CDATA[ G'AIM'E is back with new Time Crisis Lightgun prototypes at Tokyo Game Show that ditch AI for gyro ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nine months after the arrival of the <a href="https://www.gamesradar.com/hardware/retro/gaime-time-crisis-lightgun-console-review/">G'AIME Time Crisis Lightgun console</a>, Tassei Denki is back with new prototypes at Tokyo Game Show. This time around, it's pitching "Pro" and "Lite" plastic firearms that will still work with your modern TV, but swap out the AI-assisted camera for more traditional gyro and wireless capabilities.</p><p>First <a href="https://game.watch.impress.co.jp/docs/preview/2141605.html" target="_blank">spotted</a> by Japanese publication Game Watch, the duo of G'AIM'E Time Crisis Lightguns seems to use the same <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> box as before (cheers, <a href="https://www.timeextension.com/news/2026/09/gaime-light-gun-appears-in-new-pro-and-lite-hardware-variants" target="_blank">Time Extension</a>). At least, that's the case for these prototypes, but since both accessories are "part of a technology demonstration" and apparently won't be released in their current form, there's every chance the base system will change too. </p><p>The hands-on preview describes the "Lite" G'AIM'E Lightgun as using gyro "just like a typical PlayStation controller," and despite dropping the AI-powered camera, Tassei Denki's prototype setup doesn't need workarounds like a Wii-style light bar sensor. Better still, the Lite version also cuts the cord, swapping out the integrated orange USB-C cable for what is likely 2.4Ghz connectivity. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2100389442804679072"><p lang="en" dir="ltr">AIガンコン「G’AIM’E」がさらに進化。新技術搭載で超低遅延「ガンバレット」が遊べるように【TGS2026】　達成電器、開発中の試作ガンを出展 https://t.co/jbWhFogBJ6 pic.twitter.com/UiQbE6JvYP<a href="https://twitter.com/cantworkitout/status/2100389442804679072">September 17, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>If I'm being real, this G'AIM'E prototype coverage does raise more questions than answers. For instance, while the redesigned lite light gun drops the AI-powered eyeball inside the barrel, it's not clear which type of sensor for screen edge detection it's using instead.</p><p>The article does dive into the gyro functionality specifically, revealing that if it becomes "misaligned", you'll have to press a reset button on the gun to recentre your aim. It could be the case that it relies solely on gyroscopic positioning to keep the target on screen, meaning if you drop your weapon during play, you have to press that button to start shooting again.</p><p>The Pro admittedly feels more in line with the 2025 version, especially since it sticks with the USB-C cable. Signage at the TGS booth implies the light gun caters more to high-score chasers looking for improved accuracy and low latency, but it will seemingly leverage the open-source <a href="https://openfirelightgun.org/" target="_blank">OpenFIRE Light Gun project</a> to achieve that rather than fully using in-house tech. That same display also alludes to potential current-gen PC support, but again, this is a technical pitch rather than an unveiling.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/WYygWTJBk3beLScaRwLVTN-1920-80.jpg" alt="G'AIM'E Lightgun Lite prototype being used at Tokyo Game Show featuring no USB cable." /><figcaption><small role="credit">Game Watch</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/C8cHJw9Fu6DSZMxKqGXBeb-1920-80.jpg" alt="G'AIM'E Lightgun Pro prototype at Tokyo Game Show with USB-C cable connected to console." /><figcaption><small role="credit">Game Watch</small></figcaption></figure></figure><p>I find it curious that Tassei Denki has opted to completely rethink its light gun tech for these new versions. I'll admit that I always found the term "AI-powered" off-putting, but at the same time, I always pegged that as just a buzzword for a sensor that can intelligently detect your screen. Yes, the approach wasn't as pinpoint accurate as the <a href="https://www.gamesradar.com/sinden-lightgun-review/">Sinden Lightgun</a>, and the calibration process was a little finicky, but the camera did help provide authentic-feeling Time Crisis gameplay.</p><p>Ditching the AI tech could be a way of ensuring the G'AIM'E name isn't linked to a disruptive industry. But, having just tested the <a href="https://www.gamesradar.com/hardware/retro/intec-time-breaker-lightgun-for-ps1-ps2-review/">Intec Time Breaker Lightgun</a>, an alternative that uses a light bar not unlike a Wii-mote and hooks straight up to the PS1 and PS2, I reckon Tassei Denki wants to evolve past being a plug-and-play maker. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/kur4H44c6KZQ3zyZoQb4yf-1920-80.jpg" alt="Intec Time Breaker Lightgun facing monitor with Time Crisis cutscene playing featuring Jacob Kinisky." /><figcaption>The Intec Time Breaker Lightgun with a light bar sensor for tracking<small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DeXMf74nYC9VbwCmkmr3Hk-1920-80.jpg" alt="G'AIM'E console running Time Crisis on TV with hand using lightgun to shoot enemies." /><figcaption>The G'AIM'E Time Crisis Console with an AI-powered light gun camera sensor.<small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ivP6RnDA4WgWicQ6xcVgCS-1920-80.jpg" alt="Sinden Liightgun being used to play The House of the Dead Remake" /><figcaption>The Sinden Lightgun connected to a handheld PC with built-in camera detecting screen boundaries using a white border.<small role="credit">Future / Phil Hayton</small></figcaption></figure></figure><p>My biggest gripe with the Time Crisis console was that the light guns are tethered to just four games with no way to add more. If the light gun maker can find alternative tech that gets the accessories working as standalone devices without the need for specific firmware and ports, it could really shake things up in the at-home arcade scene. </p><p>While the Lite G'AIM'E lightgun will likely maintain the company's current easy, plug-and-play vibes while refining things by adding wireless tech and a simpler calibration process, that Pro model feels more ambitious. Effectively, it could find a way to make light gun games mainstream again on console and PC, rather than competing in the same DIY ring as Sinden and Intec.</p><ul><li><strong>Retro light guns </strong><a href="https://www.amazon.com/s?k=lightguns&crid=2BIY6BDD4QF9E&sprefix=lightgu%2Caps%2C276&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=3Q54BJMNQDQN5&sprefix=retro+conso%2Caps%2C337&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Dive into </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/"><em>how to play PS2 games</em></a><em> using the original console or handhelds if you're craving 2000s classics.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/gaime-shows-off-fresh-pro-and-lite-lightgun-prototypes-that-ditch-the-ai-camera-and-they-could-feel-more-like-my-favorite-ps2-gun-for-modern-screens/</link>
                                                                            <description>
                            <![CDATA[ Tassei Denki has two new G'AIM'E Time Crisis Lightgun prototypes at Tokyo Game Show 2026, and they both drop the AI sensor for gyro and open-source tech. ]]>
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                                                                        <pubDate>Thu, 17 Sep 2026 10:52:21 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Close up of G&#039;AIM&#039;E Time Crisis Lightgun AI-powered camera lens on woodgrain table.]]></media:description>                                                            <media:text><![CDATA[Close up of G&#039;AIM&#039;E Time Crisis Lightgun AI-powered camera lens on woodgrain table.]]></media:text>
                                <media:title type="plain"><![CDATA[Close up of G&#039;AIM&#039;E Time Crisis Lightgun AI-powered camera lens on woodgrain table.]]></media:title>
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                                <p>Nine months after the arrival of the <a href="https://www.gamesradar.com/hardware/retro/gaime-time-crisis-lightgun-console-review/">G'AIME Time Crisis Lightgun console</a>, Tassei Denki is back with new prototypes at Tokyo Game Show. This time around, it's pitching "Pro" and "Lite" plastic firearms that will still work with your modern TV, but swap out the AI-assisted camera for more traditional gyro and wireless capabilities.</p><p>First <a href="https://game.watch.impress.co.jp/docs/preview/2141605.html" target="_blank">spotted</a> by Japanese publication Game Watch, the duo of G'AIM'E Time Crisis Lightguns seems to use the same <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> box as before (cheers, <a href="https://www.timeextension.com/news/2026/09/gaime-light-gun-appears-in-new-pro-and-lite-hardware-variants" target="_blank">Time Extension</a>). At least, that's the case for these prototypes, but since both accessories are "part of a technology demonstration" and apparently won't be released in their current form, there's every chance the base system will change too. </p><p>The hands-on preview describes the "Lite" G'AIM'E Lightgun as using gyro "just like a typical PlayStation controller," and despite dropping the AI-powered camera, Tassei Denki's prototype setup doesn't need workarounds like a Wii-style light bar sensor. Better still, the Lite version also cuts the cord, swapping out the integrated orange USB-C cable for what is likely 2.4Ghz connectivity. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2100389442804679072"><p lang="en" dir="ltr">AIガンコン「G’AIM’E」がさらに進化。新技術搭載で超低遅延「ガンバレット」が遊べるように【TGS2026】　達成電器、開発中の試作ガンを出展 https://t.co/jbWhFogBJ6 pic.twitter.com/UiQbE6JvYP<a href="https://twitter.com/cantworkitout/status/2100389442804679072">September 17, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>If I'm being real, this G'AIM'E prototype coverage does raise more questions than answers. For instance, while the redesigned lite light gun drops the AI-powered eyeball inside the barrel, it's not clear which type of sensor for screen edge detection it's using instead.</p><p>The article does dive into the gyro functionality specifically, revealing that if it becomes "misaligned", you'll have to press a reset button on the gun to recentre your aim. It could be the case that it relies solely on gyroscopic positioning to keep the target on screen, meaning if you drop your weapon during play, you have to press that button to start shooting again.</p><p>The Pro admittedly feels more in line with the 2025 version, especially since it sticks with the USB-C cable. Signage at the TGS booth implies the light gun caters more to high-score chasers looking for improved accuracy and low latency, but it will seemingly leverage the open-source <a href="https://openfirelightgun.org/" target="_blank">OpenFIRE Light Gun project</a> to achieve that rather than fully using in-house tech. That same display also alludes to potential current-gen PC support, but again, this is a technical pitch rather than an unveiling.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/WYygWTJBk3beLScaRwLVTN-1920-80.jpg" alt="G'AIM'E Lightgun Lite prototype being used at Tokyo Game Show featuring no USB cable." /><figcaption><small role="credit">Game Watch</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/C8cHJw9Fu6DSZMxKqGXBeb-1920-80.jpg" alt="G'AIM'E Lightgun Pro prototype at Tokyo Game Show with USB-C cable connected to console." /><figcaption><small role="credit">Game Watch</small></figcaption></figure></figure><p>I find it curious that Tassei Denki has opted to completely rethink its light gun tech for these new versions. I'll admit that I always found the term "AI-powered" off-putting, but at the same time, I always pegged that as just a buzzword for a sensor that can intelligently detect your screen. Yes, the approach wasn't as pinpoint accurate as the <a href="https://www.gamesradar.com/sinden-lightgun-review/">Sinden Lightgun</a>, and the calibration process was a little finicky, but the camera did help provide authentic-feeling Time Crisis gameplay.</p><p>Ditching the AI tech could be a way of ensuring the G'AIM'E name isn't linked to a disruptive industry. But, having just tested the <a href="https://www.gamesradar.com/hardware/retro/intec-time-breaker-lightgun-for-ps1-ps2-review/">Intec Time Breaker Lightgun</a>, an alternative that uses a light bar not unlike a Wii-mote and hooks straight up to the PS1 and PS2, I reckon Tassei Denki wants to evolve past being a plug-and-play maker. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/kur4H44c6KZQ3zyZoQb4yf-1920-80.jpg" alt="Intec Time Breaker Lightgun facing monitor with Time Crisis cutscene playing featuring Jacob Kinisky." /><figcaption>The Intec Time Breaker Lightgun with a light bar sensor for tracking<small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DeXMf74nYC9VbwCmkmr3Hk-1920-80.jpg" alt="G'AIM'E console running Time Crisis on TV with hand using lightgun to shoot enemies." /><figcaption>The G'AIM'E Time Crisis Console with an AI-powered light gun camera sensor.<small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ivP6RnDA4WgWicQ6xcVgCS-1920-80.jpg" alt="Sinden Liightgun being used to play The House of the Dead Remake" /><figcaption>The Sinden Lightgun connected to a handheld PC with built-in camera detecting screen boundaries using a white border.<small role="credit">Future / Phil Hayton</small></figcaption></figure></figure><p>My biggest gripe with the Time Crisis console was that the light guns are tethered to just four games with no way to add more. If the light gun maker can find alternative tech that gets the accessories working as standalone devices without the need for specific firmware and ports, it could really shake things up in the at-home arcade scene. </p><p>While the Lite G'AIM'E lightgun will likely maintain the company's current easy, plug-and-play vibes while refining things by adding wireless tech and a simpler calibration process, that Pro model feels more ambitious. Effectively, it could find a way to make light gun games mainstream again on console and PC, rather than competing in the same DIY ring as Sinden and Intec.</p><ul><li><strong>Retro light guns </strong><a href="https://www.amazon.com/s?k=lightguns&crid=2BIY6BDD4QF9E&sprefix=lightgu%2Caps%2C276&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=3Q54BJMNQDQN5&sprefix=retro+conso%2Caps%2C337&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Dive into </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/"><em>how to play PS2 games</em></a><em> using the original console or handhelds if you're craving 2000s classics.</em></p>
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                                                            <title><![CDATA[ Smash Bros creator warns "an industry that loses its originality will simply die a slow death" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Kirby and Super Smash Bros. creator Masahiro Sakurai announced that his Game Designers Award will be discontinued due to his inability to find a successor. </p><p>Since 2010, Sakurai has presented the award at the Japan Game Awards, and at 2026's event – where Pokemon Pokopia took home the grand prize (its version of game of the year) – the prize went to Word Game by Team9. The award is presented by Sakurai, who is also the head judge and responsible for inviting other judges, with the criteria being those who have made innovative games; these have included the likes of Ico designer Fumito Ueda, Resident Evil creator Shinji Mikami, and Undertale's Toby Fox. </p><p>Upon presenting the 2026 award, Sakurai confirmed he would discontinue it, claiming he was unable to find anyone to replace him as its leader. Granted, this may sound harsh – as if no one is worthy of taking on the role – but the reality seems to be no one else was able to take on the time-consuming responsibility. Sakurai also spoke about creativity in games (translation from <a href="https://automaton-media.com/en/news/masahiro-sakurai-discontinues-game-designers-award-after-16-years-after-failing-to-find-successor-warns-fellow-devs-that-an-industry-without-originality-will-die-a-slow-death/" target="_blank">Automaton</a>) – something that is central to this award – noting that while "originality doesn’t really have much impact on sales," it's still crucial, as "an industry that loses its originality will simply die a slow death."</p><p>In an era when budgets are getting even bigger for every game, it's becoming rarer to see that kind of originality on the AAA scale. A perfect example is given to us by Sony over this last week, where <a href="https://www.gamesradar.com/games/action/marvels-wolverine-metacritic-shows-the-worst-reviewed-insomniac-game-in-years-and-not-the-smash-hit-sony-needed-for-the-dire-ps5-exclusive-lineup/" target="_blank">Marvel's Wolverine has caught flak</a> for feeling very homogenous – especially with other Sony first-party games – while the publisher <a href="https://www.gamesradar.com/games/action/physint-goes-from-playstation-to-xbox-as-sony-unexpectedly-drops-hideo-kojimas-metal-gear-solid-spiritual-successor/" target="_blank">dropped Hideo Kojima's next game, Physint</a>; reportedly <a href="https://www.gamesradar.com/games/action/after-death-stranding-missed-expectations-sony-reportedly-axed-physint-because-hideo-kojimas-metal-gear-successor-is-over-budget-years-away-missing-deadlines-and-not-a-true-exclusive/" target="_blank">due to budget issues</a>. </p><p>Opinions on Kojima and his games aside, he is one of the few creators left in AAA whose creativity still shines through. You know when you are playing a Kojima game, just like when I booted up Kirby Air Riders last year I felt the Sakurai shine through; the same goes for a Hideki Kamiya or a Yoko Taro game. Thankfully, indie games have creativity to spare, meaning that even as AAA is forced to be safer than ever, we'll still have people pushing boundaries. </p><p><a href="https://www.gamesradar.com/games/super-smash-bros/super-smash-bros-creator-masahiro-sakurai-sometimes-sounds-exactly-like-goku-ex-tekken-boss-says-a-saiyan-who-genuinely-believes-hes-just-another-ordinary-human/"><em>Super Smash Bros creator Masahiro Sakurai sometimes "sounds exactly like Goku," ex-Tekken boss says: "A Saiyan who genuinely believes he's just another ordinary human"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbBGnX"></div>                            </div>                            <script src="https://kwizly.com/embed/XbBGnX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/kirby/smash-bros-and-kirby-creator-masahiro-sakurai-warns-an-industry-that-loses-its-originality-will-simply-die-a-slow-death-as-he-retires-his-game-designers-award-after-16-years/</link>
                                                                            <description>
                            <![CDATA[ The awards recipients have included Inscryption, Baba is You, and Journey ]]>
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                                                                        <pubDate>Wed, 16 Sep 2026 10:28:20 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Kirby]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Kirby and the World Beyond]]></media:description>                                                            <media:text><![CDATA[Kirby and the World Beyond]]></media:text>
                                <media:title type="plain"><![CDATA[Kirby and the World Beyond]]></media:title>
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                                <p>Kirby and Super Smash Bros. creator Masahiro Sakurai announced that his Game Designers Award will be discontinued due to his inability to find a successor. </p><p>Since 2010, Sakurai has presented the award at the Japan Game Awards, and at 2026's event – where Pokemon Pokopia took home the grand prize (its version of game of the year) – the prize went to Word Game by Team9. The award is presented by Sakurai, who is also the head judge and responsible for inviting other judges, with the criteria being those who have made innovative games; these have included the likes of Ico designer Fumito Ueda, Resident Evil creator Shinji Mikami, and Undertale's Toby Fox. </p><p>Upon presenting the 2026 award, Sakurai confirmed he would discontinue it, claiming he was unable to find anyone to replace him as its leader. Granted, this may sound harsh – as if no one is worthy of taking on the role – but the reality seems to be no one else was able to take on the time-consuming responsibility. Sakurai also spoke about creativity in games (translation from <a href="https://automaton-media.com/en/news/masahiro-sakurai-discontinues-game-designers-award-after-16-years-after-failing-to-find-successor-warns-fellow-devs-that-an-industry-without-originality-will-die-a-slow-death/" target="_blank">Automaton</a>) – something that is central to this award – noting that while "originality doesn’t really have much impact on sales," it's still crucial, as "an industry that loses its originality will simply die a slow death."</p><p>In an era when budgets are getting even bigger for every game, it's becoming rarer to see that kind of originality on the AAA scale. A perfect example is given to us by Sony over this last week, where <a href="https://www.gamesradar.com/games/action/marvels-wolverine-metacritic-shows-the-worst-reviewed-insomniac-game-in-years-and-not-the-smash-hit-sony-needed-for-the-dire-ps5-exclusive-lineup/" target="_blank">Marvel's Wolverine has caught flak</a> for feeling very homogenous – especially with other Sony first-party games – while the publisher <a href="https://www.gamesradar.com/games/action/physint-goes-from-playstation-to-xbox-as-sony-unexpectedly-drops-hideo-kojimas-metal-gear-solid-spiritual-successor/" target="_blank">dropped Hideo Kojima's next game, Physint</a>; reportedly <a href="https://www.gamesradar.com/games/action/after-death-stranding-missed-expectations-sony-reportedly-axed-physint-because-hideo-kojimas-metal-gear-successor-is-over-budget-years-away-missing-deadlines-and-not-a-true-exclusive/" target="_blank">due to budget issues</a>. </p><p>Opinions on Kojima and his games aside, he is one of the few creators left in AAA whose creativity still shines through. You know when you are playing a Kojima game, just like when I booted up Kirby Air Riders last year I felt the Sakurai shine through; the same goes for a Hideki Kamiya or a Yoko Taro game. Thankfully, indie games have creativity to spare, meaning that even as AAA is forced to be safer than ever, we'll still have people pushing boundaries. </p><p><a href="https://www.gamesradar.com/games/super-smash-bros/super-smash-bros-creator-masahiro-sakurai-sometimes-sounds-exactly-like-goku-ex-tekken-boss-says-a-saiyan-who-genuinely-believes-hes-just-another-ordinary-human/"><em>Super Smash Bros creator Masahiro Sakurai sometimes "sounds exactly like Goku," ex-Tekken boss says: "A Saiyan who genuinely believes he's just another ordinary human"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbBGnX"></div>                            </div>                            <script src="https://kwizly.com/embed/XbBGnX.js" async></script>
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                                                            <title><![CDATA[ Peeking inside the Unico's faux CRT TV  has put some of my fears to rest, but the lag is absurd ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It turns out Unico Traveller ULW10, a <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> LCD monitor that looks like a CRT, is already in the hands of creators. That may come as a surprise, especially since its Kickstarter campaign previously used AI imagery in place of product photos. However, there's now a video out there that reveals the prototype's innards all while highlighting a pretty nasty lag issue. </p><p>The early look comes courtesy of RetroRGB, as fellow CRT lover Robert Neal was sent a Unico Traveller ULW10 to review ahead of the Kickstarter campaign. In the <a href="https://www.youtube.com/watch?v=Z7H7jg94Grk" target="_blank">video</a>, the creator and website founder says that while he "loves the idea" of the faux PVM, the company put him in a "pretty bad situation" by going ahead with the launch despite various issues with the prototype.</p><p>One of the biggest flaws with the Traveller ULW10 lies in lag, as Neil measured over 100ms of delay, which translates to 6-9 frames. Those stats apply to both the HDMI and RGB outputs at 1080p, 720p, 480p, and 480i, and it turns out the screen both lacks 240p support and doesn't actually have composite input. RetroRGB has summed up the situation in a Shorts video, but the bottom line is that it's impossible to recommend the display in its current form.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/D85LqiGOV0Y" allowfullscreen></iframe></div></div><p>Effectively, the Traveller ULW10 prototype is currently miles away from the same latency levels as a good-quality upscaler connector to a <a href="https://www.gamesradar.com/best-gaming-monitors-compared/">gaming monitor</a>. It's certainly miles away from being a CRT alternative, but Unico claims the issues will either be remedied through firmware or using a completely different panel. </p><p>After catching RetroRGB's video and included teardown, I am relieved to see that there's not a cheap security camera LCD stowed away in the shell. While the prototype is 3D printed, the box also seems to be pretty sturdy and physically well designed. At the same time, it's extremely clear that the accompanying innards, the part that you'll ultimately be playing games on, aren't fit for purpose.</p><p>In a harsh early verdict, RetroRGB says Unico has "taken about $250,000 of your money for a product that's not finished and was never properly tested." That much is clear from the absurd lag measurements, but I'm also scratching my head at the fact that there's no composite connection, which you'll need for the NES or if you're looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">how to play N64 games</a>, and the fact that it converts 240p signals to 480i, jitters and all.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u2RqsUn2qRVLHiJiqWiPHZ" name="TRAVELLER-ULW10" alt="TRAVELLER ULW10 4:3 TV on glass table next to manual with masc presenting person behind." src="https://cdn.mos.cms.futurecdn.net/u2RqsUn2qRVLHiJiqWiPHZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unico)</span></figcaption></figure><p>That said, I want to join RetroRGB in saying I don't remotely think Unico intentended to decieve anyone with its faux CRT. The issues seem to be down to a lack of testing or awareness of what is required to make a screen like this. I also fully believe the company is listening to feedback, as it previously promised to <a href="https://www.gamesradar.com/hardware/retro/faux-crt-tv-makers-unico-say-theyre-swapping-out-the-questionable-ai-imagery-for-real-product-photos/">purge all the AI images from its marketing</a> and will avoid the tech in the future.</p><p>I also think that the Traveller ULW10 has lots of potential as a retro gaming panel. It's never going to be a replacement for an actual CRT, but features like scanline emulation, having flat sides so you can flip it vertical for TATE arcade shooters, and the internal storage for systems like the MiSTer are pretty appealing. The issue is that for $300, minimal latency and full connectivity are a bare minimum, and Unico has fallen at the first hurdle.</p><ul><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=2R3UST2J2F3PA&sprefix=retro+upscaler%2Caps%2C206&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=3V9QN90BYA3K0&sprefix=retro+consol%2Caps%2C215&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather take your classic console collection on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/theyve-taken-about-usd250-000-of-your-money-for-a-product-thats-not-finished-unicos-faux-crt-tv-commits-retro-gaming-cardinal-sins-during-early-testing/</link>
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                            <![CDATA[ Early tests reveal that Unico's faux CRT Traveller ULW10 display has a serious lag issue, and it also seems to lack composite input and 240p resolution support. ]]>
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                                                                        <pubDate>Mon, 14 Sep 2026 15:49:57 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Three Traveller ULW10 with member of Unico team interacting with buttons.]]></media:description>                                                            <media:text><![CDATA[Three Traveller ULW10 with member of Unico team interacting with buttons.]]></media:text>
                                <media:title type="plain"><![CDATA[Three Traveller ULW10 with member of Unico team interacting with buttons.]]></media:title>
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                                <p>It turns out Unico Traveller ULW10, a <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> LCD monitor that looks like a CRT, is already in the hands of creators. That may come as a surprise, especially since its Kickstarter campaign previously used AI imagery in place of product photos. However, there's now a video out there that reveals the prototype's innards all while highlighting a pretty nasty lag issue. </p><p>The early look comes courtesy of RetroRGB, as fellow CRT lover Robert Neal was sent a Unico Traveller ULW10 to review ahead of the Kickstarter campaign. In the <a href="https://www.youtube.com/watch?v=Z7H7jg94Grk" target="_blank">video</a>, the creator and website founder says that while he "loves the idea" of the faux PVM, the company put him in a "pretty bad situation" by going ahead with the launch despite various issues with the prototype.</p><p>One of the biggest flaws with the Traveller ULW10 lies in lag, as Neil measured over 100ms of delay, which translates to 6-9 frames. Those stats apply to both the HDMI and RGB outputs at 1080p, 720p, 480p, and 480i, and it turns out the screen both lacks 240p support and doesn't actually have composite input. RetroRGB has summed up the situation in a Shorts video, but the bottom line is that it's impossible to recommend the display in its current form.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/D85LqiGOV0Y" allowfullscreen></iframe></div></div><p>Effectively, the Traveller ULW10 prototype is currently miles away from the same latency levels as a good-quality upscaler connector to a <a href="https://www.gamesradar.com/best-gaming-monitors-compared/">gaming monitor</a>. It's certainly miles away from being a CRT alternative, but Unico claims the issues will either be remedied through firmware or using a completely different panel. </p><p>After catching RetroRGB's video and included teardown, I am relieved to see that there's not a cheap security camera LCD stowed away in the shell. While the prototype is 3D printed, the box also seems to be pretty sturdy and physically well designed. At the same time, it's extremely clear that the accompanying innards, the part that you'll ultimately be playing games on, aren't fit for purpose.</p><p>In a harsh early verdict, RetroRGB says Unico has "taken about $250,000 of your money for a product that's not finished and was never properly tested." That much is clear from the absurd lag measurements, but I'm also scratching my head at the fact that there's no composite connection, which you'll need for the NES or if you're looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">how to play N64 games</a>, and the fact that it converts 240p signals to 480i, jitters and all.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u2RqsUn2qRVLHiJiqWiPHZ" name="TRAVELLER-ULW10" alt="TRAVELLER ULW10 4:3 TV on glass table next to manual with masc presenting person behind." src="https://cdn.mos.cms.futurecdn.net/u2RqsUn2qRVLHiJiqWiPHZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unico)</span></figcaption></figure><p>That said, I want to join RetroRGB in saying I don't remotely think Unico intentended to decieve anyone with its faux CRT. The issues seem to be down to a lack of testing or awareness of what is required to make a screen like this. I also fully believe the company is listening to feedback, as it previously promised to <a href="https://www.gamesradar.com/hardware/retro/faux-crt-tv-makers-unico-say-theyre-swapping-out-the-questionable-ai-imagery-for-real-product-photos/">purge all the AI images from its marketing</a> and will avoid the tech in the future.</p><p>I also think that the Traveller ULW10 has lots of potential as a retro gaming panel. It's never going to be a replacement for an actual CRT, but features like scanline emulation, having flat sides so you can flip it vertical for TATE arcade shooters, and the internal storage for systems like the MiSTer are pretty appealing. The issue is that for $300, minimal latency and full connectivity are a bare minimum, and Unico has fallen at the first hurdle.</p><ul><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=2R3UST2J2F3PA&sprefix=retro+upscaler%2Caps%2C206&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=3V9QN90BYA3K0&sprefix=retro+consol%2Caps%2C215&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather take your classic console collection on the go.</em></p>
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                                                            <title><![CDATA[ $2 billion later, I'm not convinced GTA 6 will do more for me than a PS2 and San Andreas ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It'd be silly of me to deny the hype for <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>, as like it or not, it'll likely be the game of the decade. The thing I'm struggling to process is the fact that, in the grand scheme of things, the sandbox formula hasn't really changed <em>that</em> much. In fact, Rockstar is gearing up to bring back some of its more realistic features, which has me wondering why I wouldn't just stick with my PS2 and the biggest GTA game from the 2000s.</p><p>I'm naturally talking about Grand Theft Auto: San Andreas, an open-world romp that has players scrambling for <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> to this very day. It's easy to see why once you get a feel for what the GTA Vice City sequel is all about, as it trades the glitz and neon glimmer for the institutionally corrupt Los Santos and CJ's struggle to clear his family name and take on rival gangs.</p><p>Here's my big confession: I've never been that big into GTA as a franchise. Therefore, when it became clear that the latest entry would take us back to modern-day Vice City, I really wasn't too enthused. If anything, the fact that it's set to drop the '80s vibes that enticed me to drop into Leonida adds to that, and while my ears perked up upon hearing it will bring back a fan-favorite San Andreas mechanic, I reckon many of us should still just plug back in our PS2.</p><h2 id="play-a-gta-you-actually-own">Play a GTA you actually own</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8DQSt7Rs8tJnVFVn5K55zZ" name="gta-san-andreas-ps2-hdmi" alt="Hand holding DualShock 4 controller in front of PS2 connected to an LG OLED TV with GTA San Andreas load screen." src="https://cdn.mos.cms.futurecdn.net/8DQSt7Rs8tJnVFVn5K55zZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Before you rush to the comments, I know full well a <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> from 26 years ago won't remotely provide the same absurd GTA experience as a new system. That is to say, if you're financially barred from playing the new sandbox, which is exclusive to the PS5 and Xbox Series X, you'll naturally want to reach for good old GTA V as a modern-day alternative.</p><p>At this stage, though, anyone who's hyped for GTA V has likely drained it for every piece of open-world novelty it can provide. It's for that reason that I reckon it's high time we pitched back up the PlayStation 2 in our living rooms, and not even just because I reckon fresher-faced players probably missed out on the third 3D entry. </p><p>Here's the thing: GTA 6 is arriving during one of the worst periods in history to buy new video games. Sony is rightfully coming under fire for choosing to end physical PS5 disc support in 2028, and Rockstar has already chosen to shove its sandbox in an empty box. This has prompted some anger from fans, with a rather unorganised collective attempting a "blackout" last month, but I reckon if you really want to make a punch via a protest, you should go completely offline just as GTA 6 lands.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h4RZyMimha3s78MEcvqSFg" name="PS2-26th-anniversary" alt="Close up of original PS2 switched on with green reset and blue eject button lights illuminated." src="https://cdn.mos.cms.futurecdn.net/h4RZyMimha3s78MEcvqSFg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I know there's no talking anyone who's got GTA 6 pre-ordered into passing it up for an offline PS2 experience. Therefore, I'm largely speaking to those of you who can't afford it or are choosing not to play, as if everyone who's not venturing into the sandbox switches back to the PS2, it could be enough to catch Sony's attention this time around.</p><p>As for how you're going to do that, there are really cheap ways to get the old PlayStation 2 up and running today. It largely becomes a question of <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs and monitors</a>, and having spent the weekend testing a pretty cheap HDMI adapter, I can confirm it's a decent place to start.</p><p>For context, I usually use a dedicated upscaler like the GBS Control, as it takes an RGB signal via SCART, upscales things to 1080p, and deals with any funky, wobbly deinterlacing nonsense. However, I decided to give an adapter similar to the versions you see for <a href="https://www.amazon.com/Mcbazel-HDMI-Adapter-Converter-Support/dp/B0BPBFBPHV" target="_blank">$13.99 at Amazon</a> a shot, and it got the job done with zero visual nonsense. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9jBykRBcubocoXJ3HjBwhh" name="GBS-C-PS2" alt="GBS-C upscaler next to PS2 and Retro Fighters Defender controller on woodgrain desk." src="https://cdn.mos.cms.futurecdn.net/9jBykRBcubocoXJ3HjBwhh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you really want your consoles to look the part, you'll want to invest in either a GBS-C or an OSSC, as that will provide you with upscaling, <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">retro scanline</a> settings, and other perks that'll help things look crispier. But, I get that the whole deal here is acquiring an old GTA game to play in protest to the industry at large when you potentially don't have any gear already, so a passive HDMI adapter is a perfectly acceptable way to play.</p><p>On that note, you can pick up GTA San Andreas on PS2 <a href="https://www.ebay.com/sch/i.html?_nkw=gta+san+andreas+ps2&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank">for around $20</a> these days, and if you've not got an old console to play it on, you can grab one for under $80. Effectively, you can grab an old Grand Theft Auto and the hardware to play it on for potentially less than GTA 6 Ultimate Edition, which Sony claims you won't actually own. </p><p>You could say statements like that are fuelling my decision to revisit San Andreas rather than think about GTA 6. I get that it's completely cynical of me to say both games feature the same core mechanics of automobile theft, gunplay, and law-breaking missions, but really, Rockstar's whole shtick has remained the same for 30 years.</p><h2 id="old-crime-caper-new-controller">Old crime caper, new controller</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3nEb2ojAfnsMYnqBPeZ36a" name="8bitdo-controller-adapter" alt="Close up of 8Bitdo Retro Receiver for PS1 and PS2 inserted into controller port with red memory card lying below on black desk." src="https://cdn.mos.cms.futurecdn.net/3nEb2ojAfnsMYnqBPeZ36a-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I recently had the same conversation of "you should just re-play San Andreas on the PS2" with a friend. They initially fought me on the basis that they didn't want to use a wired DualShock 2 in the living room, so like some sort of spiv, I opened my metaphorical jacket to reveal a bunch of relevant gadgets. </p><p>I know for a fact some of you will be scrambling to say "just play the Definitive Edition on PC." Okay, yes, you can do that for a quick fix, but if you also want this project to double up as a light protest over the state of things, you should stick with an OG PS2. You can still help the old system feel nice and fresh by learning <a href="https://www.gamesradar.com/hardware/retro/how-to-use-new-controllers-with-retro-consoles/">how to use new controllers with retro consoles</a>, as if you grab an 8Bitdo Retro Receiver <a href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PlayStation/dp/B0CCYML6M8" target="_blank">for $24.99</a>, you can sync up a DualShock 4 or even the DualSense to your 26-year-old machine.</p><p>Will using a PS5 controller to play San Andreas feel authentic? Nah. Will it help cut the cord and make the setup feel discrete and slick? Absolutely. I absolutely understand that not everyone wants janky old ensembles cluttering their play spaces, and while I'll normally choose an OG pad as an enthusiast, I also test the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> made today in an effort to put together modern-feeling setups. </p><h2 id="a-bit-of-san-andreas-inspiration">A bit of San Andreas inspiration</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FWS9P2SD9AGPuFFgyJ8Yy" name="SS-GTA-San-Andreas" alt="GTA San Andreas" src="https://cdn.mos.cms.futurecdn.net/FWS9P2SD9AGPuFFgyJ8Yy-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>The initial reason San Andreas ended up on my mind amid GTA 6 is admittedly the mechanical links. The new sandbox is set to borrow the realistic lifestyle routine elements of the PS2 caper, with weight fluctuation and sleep requirements ready to become a part of the formula again. Both of those features were first introduced in 2004, and if it's part of the reason to buy the latest entry, then I'll choose to go backwards.</p><p>I should note that you don't have to specifically replay San Andreas to protest by playing other GTA games. Now is a pretty good time to revisit the OG romps like GTA 3, Vice City, or even some of the spin-offs like Liberty City Stories. If you get a base PS2 setup in place, you'll have access to those outings while the modern industry has its very expensive moment, and if you really have no interest in Grand Theft Auto, there are over 4,000 OG PlayStation 2 games that'll save you paying for anything new.</p><ul><li><strong>PS2 adapters </strong><a href="https://www.amazon.com/s?k=PS2+upscaler&crid=FA60IMUMSIIA&sprefix=ps2+upscale%2Caps%2C254&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>PS2 controllers </strong><a href="https://www.amazon.com/s?k=PS2+controller&crid=1QS4EC0C63KJN&sprefix=ps2+controlle%2Caps%2C241&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather play classic GTA on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/usd2-billion-later-im-not-convinced-gta-6-will-do-more-for-me-than-a-ps2-and-san-andreas/</link>
                                                                            <description>
                            <![CDATA[ I'll be playing GTA San Andreas on an original PS2 while everyone tucks in GTA 6, and you'd be surprised how easy it is to get the retro console up and running. ]]>
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                                                                        <pubDate>Fri, 11 Sep 2026 14:48:25 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[PS2 connected to Sony Trinitron CRT TV with GTA San Andreas gameplay on screen featuring CJ standing in street.]]></media:description>                                                            <media:text><![CDATA[PS2 connected to Sony Trinitron CRT TV with GTA San Andreas gameplay on screen featuring CJ standing in street.]]></media:text>
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                                <p>It'd be silly of me to deny the hype for <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>, as like it or not, it'll likely be the game of the decade. The thing I'm struggling to process is the fact that, in the grand scheme of things, the sandbox formula hasn't really changed <em>that</em> much. In fact, Rockstar is gearing up to bring back some of its more realistic features, which has me wondering why I wouldn't just stick with my PS2 and the biggest GTA game from the 2000s.</p><p>I'm naturally talking about Grand Theft Auto: San Andreas, an open-world romp that has players scrambling for <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> to this very day. It's easy to see why once you get a feel for what the GTA Vice City sequel is all about, as it trades the glitz and neon glimmer for the institutionally corrupt Los Santos and CJ's struggle to clear his family name and take on rival gangs.</p><p>Here's my big confession: I've never been that big into GTA as a franchise. Therefore, when it became clear that the latest entry would take us back to modern-day Vice City, I really wasn't too enthused. If anything, the fact that it's set to drop the '80s vibes that enticed me to drop into Leonida adds to that, and while my ears perked up upon hearing it will bring back a fan-favorite San Andreas mechanic, I reckon many of us should still just plug back in our PS2.</p><h2 id="play-a-gta-you-actually-own">Play a GTA you actually own</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8DQSt7Rs8tJnVFVn5K55zZ" name="gta-san-andreas-ps2-hdmi" alt="Hand holding DualShock 4 controller in front of PS2 connected to an LG OLED TV with GTA San Andreas load screen." src="https://cdn.mos.cms.futurecdn.net/8DQSt7Rs8tJnVFVn5K55zZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Before you rush to the comments, I know full well a <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> from 26 years ago won't remotely provide the same absurd GTA experience as a new system. That is to say, if you're financially barred from playing the new sandbox, which is exclusive to the PS5 and Xbox Series X, you'll naturally want to reach for good old GTA V as a modern-day alternative.</p><p>At this stage, though, anyone who's hyped for GTA V has likely drained it for every piece of open-world novelty it can provide. It's for that reason that I reckon it's high time we pitched back up the PlayStation 2 in our living rooms, and not even just because I reckon fresher-faced players probably missed out on the third 3D entry. </p><p>Here's the thing: GTA 6 is arriving during one of the worst periods in history to buy new video games. Sony is rightfully coming under fire for choosing to end physical PS5 disc support in 2028, and Rockstar has already chosen to shove its sandbox in an empty box. This has prompted some anger from fans, with a rather unorganised collective attempting a "blackout" last month, but I reckon if you really want to make a punch via a protest, you should go completely offline just as GTA 6 lands.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h4RZyMimha3s78MEcvqSFg" name="PS2-26th-anniversary" alt="Close up of original PS2 switched on with green reset and blue eject button lights illuminated." src="https://cdn.mos.cms.futurecdn.net/h4RZyMimha3s78MEcvqSFg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I know there's no talking anyone who's got GTA 6 pre-ordered into passing it up for an offline PS2 experience. Therefore, I'm largely speaking to those of you who can't afford it or are choosing not to play, as if everyone who's not venturing into the sandbox switches back to the PS2, it could be enough to catch Sony's attention this time around.</p><p>As for how you're going to do that, there are really cheap ways to get the old PlayStation 2 up and running today. It largely becomes a question of <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs and monitors</a>, and having spent the weekend testing a pretty cheap HDMI adapter, I can confirm it's a decent place to start.</p><p>For context, I usually use a dedicated upscaler like the GBS Control, as it takes an RGB signal via SCART, upscales things to 1080p, and deals with any funky, wobbly deinterlacing nonsense. However, I decided to give an adapter similar to the versions you see for <a href="https://www.amazon.com/Mcbazel-HDMI-Adapter-Converter-Support/dp/B0BPBFBPHV" target="_blank">$13.99 at Amazon</a> a shot, and it got the job done with zero visual nonsense. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9jBykRBcubocoXJ3HjBwhh" name="GBS-C-PS2" alt="GBS-C upscaler next to PS2 and Retro Fighters Defender controller on woodgrain desk." src="https://cdn.mos.cms.futurecdn.net/9jBykRBcubocoXJ3HjBwhh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you really want your consoles to look the part, you'll want to invest in either a GBS-C or an OSSC, as that will provide you with upscaling, <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">retro scanline</a> settings, and other perks that'll help things look crispier. But, I get that the whole deal here is acquiring an old GTA game to play in protest to the industry at large when you potentially don't have any gear already, so a passive HDMI adapter is a perfectly acceptable way to play.</p><p>On that note, you can pick up GTA San Andreas on PS2 <a href="https://www.ebay.com/sch/i.html?_nkw=gta+san+andreas+ps2&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank">for around $20</a> these days, and if you've not got an old console to play it on, you can grab one for under $80. Effectively, you can grab an old Grand Theft Auto and the hardware to play it on for potentially less than GTA 6 Ultimate Edition, which Sony claims you won't actually own. </p><p>You could say statements like that are fuelling my decision to revisit San Andreas rather than think about GTA 6. I get that it's completely cynical of me to say both games feature the same core mechanics of automobile theft, gunplay, and law-breaking missions, but really, Rockstar's whole shtick has remained the same for 30 years.</p><h2 id="old-crime-caper-new-controller">Old crime caper, new controller</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3nEb2ojAfnsMYnqBPeZ36a" name="8bitdo-controller-adapter" alt="Close up of 8Bitdo Retro Receiver for PS1 and PS2 inserted into controller port with red memory card lying below on black desk." src="https://cdn.mos.cms.futurecdn.net/3nEb2ojAfnsMYnqBPeZ36a-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I recently had the same conversation of "you should just re-play San Andreas on the PS2" with a friend. They initially fought me on the basis that they didn't want to use a wired DualShock 2 in the living room, so like some sort of spiv, I opened my metaphorical jacket to reveal a bunch of relevant gadgets. </p><p>I know for a fact some of you will be scrambling to say "just play the Definitive Edition on PC." Okay, yes, you can do that for a quick fix, but if you also want this project to double up as a light protest over the state of things, you should stick with an OG PS2. You can still help the old system feel nice and fresh by learning <a href="https://www.gamesradar.com/hardware/retro/how-to-use-new-controllers-with-retro-consoles/">how to use new controllers with retro consoles</a>, as if you grab an 8Bitdo Retro Receiver <a href="https://www.amazon.com/Bluetooth-Receiver-Windows-Compatible-Controller-PlayStation/dp/B0CCYML6M8" target="_blank">for $24.99</a>, you can sync up a DualShock 4 or even the DualSense to your 26-year-old machine.</p><p>Will using a PS5 controller to play San Andreas feel authentic? Nah. Will it help cut the cord and make the setup feel discrete and slick? Absolutely. I absolutely understand that not everyone wants janky old ensembles cluttering their play spaces, and while I'll normally choose an OG pad as an enthusiast, I also test the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> made today in an effort to put together modern-feeling setups. </p><h2 id="a-bit-of-san-andreas-inspiration">A bit of San Andreas inspiration</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FWS9P2SD9AGPuFFgyJ8Yy" name="SS-GTA-San-Andreas" alt="GTA San Andreas" src="https://cdn.mos.cms.futurecdn.net/FWS9P2SD9AGPuFFgyJ8Yy-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>The initial reason San Andreas ended up on my mind amid GTA 6 is admittedly the mechanical links. The new sandbox is set to borrow the realistic lifestyle routine elements of the PS2 caper, with weight fluctuation and sleep requirements ready to become a part of the formula again. Both of those features were first introduced in 2004, and if it's part of the reason to buy the latest entry, then I'll choose to go backwards.</p><p>I should note that you don't have to specifically replay San Andreas to protest by playing other GTA games. Now is a pretty good time to revisit the OG romps like GTA 3, Vice City, or even some of the spin-offs like Liberty City Stories. If you get a base PS2 setup in place, you'll have access to those outings while the modern industry has its very expensive moment, and if you really have no interest in Grand Theft Auto, there are over 4,000 OG PlayStation 2 games that'll save you paying for anything new.</p><ul><li><strong>PS2 adapters </strong><a href="https://www.amazon.com/s?k=PS2+upscaler&crid=FA60IMUMSIIA&sprefix=ps2+upscale%2Caps%2C254&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>PS2 controllers </strong><a href="https://www.amazon.com/s?k=PS2+controller&crid=1QS4EC0C63KJN&sprefix=ps2+controlle%2Caps%2C241&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather play classic GTA on the go.</em></p>
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                                                            <title><![CDATA[ The Neo Geo AES+ now isn't happening until September 2027 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Neo Geo AES+, a remake of the at-home arcade console by SNK, has been delayed by almost a year. While retro console maker PLAION hasn't quite provided an exact reason as to why the re-engineered system is now landing in September 2027, component shortages and prices are once again to blame.</p><div  class="fancy-box"><div class="fancy_box-title">Cheaper Neo Geo goodness</div><div class="fancy_box_body"><p class="fancy-box__body-text">If you're itching to play some arcade classics but aren't fussed about hardware accuracy, I'd highly recommend grabbing a <a data-analytics-id="inline-link" href="https://www.gamesradar.com/hardware/retro/the-neo-geo-mini-is-one-of-my-favorite-tiny-arcade-machines-and-its-keeping-my-friday-night-fighting-game-sessions-alive/">Neo Geo Mini</a>. It's not perfect by any means, but the tiny arcade machine will provide serviceable versions of King of Fighters and Metal Slug <a data-analytics-id="inline-link" href="https://www.amazon.com/Anniversary-Console-Classic-Compatible-Controller-Collectors/dp/B0DRHYR931" target="_blank">for $59.99 (Amazon)</a>, and it even has TV output.</p></div></div><p>In a statement, PLAION prefaces its news by saying, "we know many of you have been looking forward to receiving your NEOGEO AES+ this year," before lamenting that the "worldwide release will now take place on 16th September 2027." That means the resurrected <a href="https://www.gamesradar.com/best-retro-consoles/">best retro console</a> contender will be showing up ten months later than originally announced, as it was meant to emerge this November.</p><p>Again, a direct reason for the Neo Geo AES+ delay isn't given, but PLAION does mention "global component supply constraints." Whether that means the availability of the specific ASIC (Application-Specific Integrated Circuit) chips used to replicate the original parts is limited, or factories are too busy dealing with AI data centre demand, is unknown, but the company claims it is trying to fortify its production.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097671372881453133"><p lang="en" dir="ltr">An important update from PLAION REPLAI. https://t.co/xZKYa5E8B6<a href="https://twitter.com/cantworkitout/status/2097671372881453133">September 9, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"Rather than launch with severely limited availability, we're taking extra time to explain production, secure the components we need, and invest in an even bigger future for NEOGEO AES+," explains PLAION. In the same breath, it reassures players who have already pre-ordered that reservations "remain secure" and that "there is no price increase and no action is required." </p><p>Those of you who did choose to pre-order a Neo Geo AES+ are apparently getting a "Founding Supporter Bonus," a free wireless controller if you reserved the standard or anniversary editions. Ultimate Edition buyers will get 30% off at PLAIN REPLAI's online store, which includes consoles like <a href="https://www.gamesradar.com/hardware/retro/the-spectrum-white-edition-review/">The Spectrum</a>, versions of the <a href="https://www.gamesradar.com/atari-2600-plus-review/">Atari 2600+</a>, and the upcoming Amiga A1200 remake.</p><p>The Neo Geo AES's grand return is off to a pretty chaotic start, especially since SNK's ties to Saudi Arabia and the country's human rights record are deterring many fans from supporting the console. While the delay is being framed as productive, I'm already seeing many players who pre-ordered the $1,000 bundle question why they wouldn't just wait until it lands, as there's still lingering skepticism over whether its re-engineered ASIC chips will truly deliver hardware perfection. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kXEPhfNBphBkFFXhfpWMKQ" name="SNK-NEO-GEO-AES-PLUS" alt="Neo Geo AES+ console in back of new arcade stick and gamepad with box of new cartridges on right that are included with Ultimate edition." src="https://cdn.mos.cms.futurecdn.net/kXEPhfNBphBkFFXhfpWMKQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PLAION / SNK)</span></figcaption></figure><p>Part of me also wonders if PLAION realized that November 2026 is now a pretty terrible time to even launch anything gaming-related. Yes, players who pre-ordered the machine regardless of anything would have happily tucked into King of Fighters, Shock Troopers, and other arcade classics in a few months' time, but the majority of the scene will be preoccupied with the <a href="https://www.gamesradar.com/hardware/retro/you-probably-shouldnt-play-the-zelda-ocarina-of-time-remake-with-an-n64-controller-but-im-holding-for-og-atmospheric-controls/">Zelda: Ocarina of Time remake</a> or <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>, both of which require a Switch 2 or PS5.</p><p>All that aside, we'll need to wait the best part of a year to see what the Neo Geo AES+ is really all about. Again, the fact that Saudi Arabia holds a majority stake in the SNK Corporation is already having an effect on appeal, and technical enthusiasts will need to see some gameplay before dubbing it a true 1:1 recreation with added HDMI.</p><ul><li><strong>See more retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=LOQSSX5S8SEE&sprefix=retro+consol%2Caps%2C285&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>See all Neo Geo consoles </strong><a href="https://www.amazon.com/s?k=neo+geo+consoles&crid=2QFU6GWP65GAP&sprefix=neo+geo+console%2Caps%2C213&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for authentic pads with modern console tricks.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/the-neo-geo-aes-now-isnt-arriving-until-september-2027-and-shock-horror-its-thanks-to-component-supply-constraints/</link>
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                            <![CDATA[ The Neo Geo AES+ has been delayed until September 2027, and the retro console remake's creators say component supply constraints are to blame. ]]>
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                                                                        <pubDate>Fri, 11 Sep 2026 10:52:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[PLAION / SNK]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Neo Geo AES+ console with Jackal and Milky from Shock Troopers standing in front.]]></media:description>                                                            <media:text><![CDATA[Neo Geo AES+ console with Jackal and Milky from Shock Troopers standing in front.]]></media:text>
                                <media:title type="plain"><![CDATA[Neo Geo AES+ console with Jackal and Milky from Shock Troopers standing in front.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The Neo Geo AES+, a remake of the at-home arcade console by SNK, has been delayed by almost a year. While retro console maker PLAION hasn't quite provided an exact reason as to why the re-engineered system is now landing in September 2027, component shortages and prices are once again to blame.</p><div  class="fancy-box"><div class="fancy_box-title">Cheaper Neo Geo goodness</div><div class="fancy_box_body"><p class="fancy-box__body-text">If you're itching to play some arcade classics but aren't fussed about hardware accuracy, I'd highly recommend grabbing a <a data-analytics-id="inline-link" href="https://www.gamesradar.com/hardware/retro/the-neo-geo-mini-is-one-of-my-favorite-tiny-arcade-machines-and-its-keeping-my-friday-night-fighting-game-sessions-alive/">Neo Geo Mini</a>. It's not perfect by any means, but the tiny arcade machine will provide serviceable versions of King of Fighters and Metal Slug <a data-analytics-id="inline-link" href="https://www.amazon.com/Anniversary-Console-Classic-Compatible-Controller-Collectors/dp/B0DRHYR931" target="_blank">for $59.99 (Amazon)</a>, and it even has TV output.</p></div></div><p>In a statement, PLAION prefaces its news by saying, "we know many of you have been looking forward to receiving your NEOGEO AES+ this year," before lamenting that the "worldwide release will now take place on 16th September 2027." That means the resurrected <a href="https://www.gamesradar.com/best-retro-consoles/">best retro console</a> contender will be showing up ten months later than originally announced, as it was meant to emerge this November.</p><p>Again, a direct reason for the Neo Geo AES+ delay isn't given, but PLAION does mention "global component supply constraints." Whether that means the availability of the specific ASIC (Application-Specific Integrated Circuit) chips used to replicate the original parts is limited, or factories are too busy dealing with AI data centre demand, is unknown, but the company claims it is trying to fortify its production.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097671372881453133"><p lang="en" dir="ltr">An important update from PLAION REPLAI. https://t.co/xZKYa5E8B6<a href="https://twitter.com/cantworkitout/status/2097671372881453133">September 9, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"Rather than launch with severely limited availability, we're taking extra time to explain production, secure the components we need, and invest in an even bigger future for NEOGEO AES+," explains PLAION. In the same breath, it reassures players who have already pre-ordered that reservations "remain secure" and that "there is no price increase and no action is required." </p><p>Those of you who did choose to pre-order a Neo Geo AES+ are apparently getting a "Founding Supporter Bonus," a free wireless controller if you reserved the standard or anniversary editions. Ultimate Edition buyers will get 30% off at PLAIN REPLAI's online store, which includes consoles like <a href="https://www.gamesradar.com/hardware/retro/the-spectrum-white-edition-review/">The Spectrum</a>, versions of the <a href="https://www.gamesradar.com/atari-2600-plus-review/">Atari 2600+</a>, and the upcoming Amiga A1200 remake.</p><p>The Neo Geo AES's grand return is off to a pretty chaotic start, especially since SNK's ties to Saudi Arabia and the country's human rights record are deterring many fans from supporting the console. While the delay is being framed as productive, I'm already seeing many players who pre-ordered the $1,000 bundle question why they wouldn't just wait until it lands, as there's still lingering skepticism over whether its re-engineered ASIC chips will truly deliver hardware perfection. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kXEPhfNBphBkFFXhfpWMKQ" name="SNK-NEO-GEO-AES-PLUS" alt="Neo Geo AES+ console in back of new arcade stick and gamepad with box of new cartridges on right that are included with Ultimate edition." src="https://cdn.mos.cms.futurecdn.net/kXEPhfNBphBkFFXhfpWMKQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PLAION / SNK)</span></figcaption></figure><p>Part of me also wonders if PLAION realized that November 2026 is now a pretty terrible time to even launch anything gaming-related. Yes, players who pre-ordered the machine regardless of anything would have happily tucked into King of Fighters, Shock Troopers, and other arcade classics in a few months' time, but the majority of the scene will be preoccupied with the <a href="https://www.gamesradar.com/hardware/retro/you-probably-shouldnt-play-the-zelda-ocarina-of-time-remake-with-an-n64-controller-but-im-holding-for-og-atmospheric-controls/">Zelda: Ocarina of Time remake</a> or <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>, both of which require a Switch 2 or PS5.</p><p>All that aside, we'll need to wait the best part of a year to see what the Neo Geo AES+ is really all about. Again, the fact that Saudi Arabia holds a majority stake in the SNK Corporation is already having an effect on appeal, and technical enthusiasts will need to see some gameplay before dubbing it a true 1:1 recreation with added HDMI.</p><ul><li><strong>See more retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=LOQSSX5S8SEE&sprefix=retro+consol%2Caps%2C285&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>See all Neo Geo consoles </strong><a href="https://www.amazon.com/s?k=neo+geo+consoles&crid=2QFU6GWP65GAP&sprefix=neo+geo+console%2Caps%2C213&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for authentic pads with modern console tricks.</em></p>
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                                                            <title><![CDATA[ GOG now lets you turn digital games into big box PC releases ]]></title>
                                                                                                <dc:content><![CDATA[ <p>GOG just took its Preservation Program to the next level, as you can now print Big Box PC game packaging and make your own physical releases. Effectively, you'll be able to download 3D scans of original boxes and print them at home, and while the '90s <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> and PC player in me is hyped, it's probably the last thing my collapsing shelf needs right now. </p><p>In an announcement, GOG declares, "If they won't give you physical games, make your own" before revealing that its Preservation Program now covers Star Trek: 25th Anniversary, Armikrog, Descent, Hitman: Codename 47, and Myst (cheers, <a href="https://www.timeextension.com/news/2026/09/gog-preservation-program-now-includes-big-box-pc-packaging-you-can-print-at-home" target="_blank">Time Extension</a>). Rather than just ensuring these releases remain DRM-free and playable on gaming PCs old and new, the storefront is collaborating with Big Box Collection to also fully preserve their packaging.</p><p>"We’re adding downloadable 3D scans of legendary boxes of these selected games, ready to view, rotate, and explore using the default 3D apps on Windows and Mac." announces GOG before adding, "And for those who want to take their nostalgia offline, we’re also providing printable versions, so you can build your own DIY boxes and give these classics a place on your shelf once again!"</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097328528882540722"><p lang="en" dir="ltr">If they won't give you physical games, make your own.GOG's Preservation Program just expanded with Star Trek: 25th Anniversary and Armikrog, joining Descent, Hitman: Codename 47, and Myst. In collaboration with Big Box Collection, this wave preserves far more than just… pic.twitter.com/0iabpBODg7<a href="https://twitter.com/cantworkitout/status/2097328528882540722">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I really get a buzz out of finding big-box PC games out in the wild today, as decades of disrespect towards cardboard packaging mean complete games are rare. I tend to have luck looking amongst board games and puzzles in thrift stores, but just like NES, SNES, and <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">N64 games</a>, the old boxes are either actively disintegrating or were launched into the bin years ago. </p><p>Effectively, this new GOG program means you have the power to put big-box PC games back into production. That should come as a delight if you've been mourning the death of physical discs for your rig, as I personally kept buying DVD releases right up until 2014 (I believe my last was Titanfall); everything went completely digital.</p><p>If you've been paying attention to the console side of things, you'll be aware that Sony is planning to end PS5 discs as of 2028. As you'd expect, players aren't remotely pleased with this decision, and while you can't just make your own copies of PlayStation 5 releases, we've already witnessed preservationists make <a href="https://www.gamesradar.com/hardware/retro/im-not-interested-in-bypassing-drm-preservationist-brings-back-physical-pc-games-using-discs-and-even-mechanical-hdd-cartridges/">DIY physical PC games</a> even before GOG's announcement. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZS3vixvqSzGXrcpQ8FeHHd" name="physical-pc-disc-carts-custom" alt="Table with custom physical PC games on blue cover." src="https://cdn.mos.cms.futurecdn.net/ZS3vixvqSzGXrcpQ8FeHHd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Keegbots/ArchadesGames‬ via YouTube)</span></figcaption></figure><p>By allowing players to make accurate replicas of old PC boxes, GOG could draw in collectors to its platform who'd normally avoid digital storefronts altogether. I can honestly see myself leveraging the service to potentially even re-house original discs in reproduced packaging, as while the service is currently restricted to just the newly added titles, I am the type of person who will acquire a loose copy of Hitman and make a custom box for it.</p><p>And hey, even if you don't like to clutter up your shelves with big box PC games like me, it's neat even being able to get a proper 3D look at them on a screen.</p><ul><li><strong>External DVD drives </strong><a href="https://www.amazon.com/s?k=dvd+drive&crid=2BPH9CYOF1UM1&sprefix=dvd+driv%2Caps%2C262&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Blank CDs </strong><a href="https://www.amazon.com/s?k=blank+cds&crid=9TJL63277IZY&sprefix=blank+cd%2Caps%2C277&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon </strong></a></li></ul><p><em>Take a peek at the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> if you want an authentic setup with modern perks.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/if-they-wont-give-you-physical-games-make-your-own-gog-now-lets-you-turn-digital-games-into-big-box-pc-releases-and-my-shelf-is-already-sobbing/</link>
                                                                            <description>
                            <![CDATA[ GOG has added printable big-box PC packaging files to its Preservation Program, starting with Star Trek, Armikrog, Descent, Hitman: Codename 47, and Myst. ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 15:36:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Big Box Collection / Interplay]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[3D scan of Star Trek 25th Anniversary for PC with gameplay in backdrop.]]></media:description>                                                            <media:text><![CDATA[3D scan of Star Trek 25th Anniversary for PC with gameplay in backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[3D scan of Star Trek 25th Anniversary for PC with gameplay in backdrop.]]></media:title>
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                            <article>
                                <p>GOG just took its Preservation Program to the next level, as you can now print Big Box PC game packaging and make your own physical releases. Effectively, you'll be able to download 3D scans of original boxes and print them at home, and while the '90s <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> and PC player in me is hyped, it's probably the last thing my collapsing shelf needs right now. </p><p>In an announcement, GOG declares, "If they won't give you physical games, make your own" before revealing that its Preservation Program now covers Star Trek: 25th Anniversary, Armikrog, Descent, Hitman: Codename 47, and Myst (cheers, <a href="https://www.timeextension.com/news/2026/09/gog-preservation-program-now-includes-big-box-pc-packaging-you-can-print-at-home" target="_blank">Time Extension</a>). Rather than just ensuring these releases remain DRM-free and playable on gaming PCs old and new, the storefront is collaborating with Big Box Collection to also fully preserve their packaging.</p><p>"We’re adding downloadable 3D scans of legendary boxes of these selected games, ready to view, rotate, and explore using the default 3D apps on Windows and Mac." announces GOG before adding, "And for those who want to take their nostalgia offline, we’re also providing printable versions, so you can build your own DIY boxes and give these classics a place on your shelf once again!"</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097328528882540722"><p lang="en" dir="ltr">If they won't give you physical games, make your own.GOG's Preservation Program just expanded with Star Trek: 25th Anniversary and Armikrog, joining Descent, Hitman: Codename 47, and Myst. In collaboration with Big Box Collection, this wave preserves far more than just… pic.twitter.com/0iabpBODg7<a href="https://twitter.com/cantworkitout/status/2097328528882540722">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I really get a buzz out of finding big-box PC games out in the wild today, as decades of disrespect towards cardboard packaging mean complete games are rare. I tend to have luck looking amongst board games and puzzles in thrift stores, but just like NES, SNES, and <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">N64 games</a>, the old boxes are either actively disintegrating or were launched into the bin years ago. </p><p>Effectively, this new GOG program means you have the power to put big-box PC games back into production. That should come as a delight if you've been mourning the death of physical discs for your rig, as I personally kept buying DVD releases right up until 2014 (I believe my last was Titanfall); everything went completely digital.</p><p>If you've been paying attention to the console side of things, you'll be aware that Sony is planning to end PS5 discs as of 2028. As you'd expect, players aren't remotely pleased with this decision, and while you can't just make your own copies of PlayStation 5 releases, we've already witnessed preservationists make <a href="https://www.gamesradar.com/hardware/retro/im-not-interested-in-bypassing-drm-preservationist-brings-back-physical-pc-games-using-discs-and-even-mechanical-hdd-cartridges/">DIY physical PC games</a> even before GOG's announcement. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZS3vixvqSzGXrcpQ8FeHHd" name="physical-pc-disc-carts-custom" alt="Table with custom physical PC games on blue cover." src="https://cdn.mos.cms.futurecdn.net/ZS3vixvqSzGXrcpQ8FeHHd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Keegbots/ArchadesGames‬ via YouTube)</span></figcaption></figure><p>By allowing players to make accurate replicas of old PC boxes, GOG could draw in collectors to its platform who'd normally avoid digital storefronts altogether. I can honestly see myself leveraging the service to potentially even re-house original discs in reproduced packaging, as while the service is currently restricted to just the newly added titles, I am the type of person who will acquire a loose copy of Hitman and make a custom box for it.</p><p>And hey, even if you don't like to clutter up your shelves with big box PC games like me, it's neat even being able to get a proper 3D look at them on a screen.</p><ul><li><strong>External DVD drives </strong><a href="https://www.amazon.com/s?k=dvd+drive&crid=2BPH9CYOF1UM1&sprefix=dvd+driv%2Caps%2C262&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Blank CDs </strong><a href="https://www.amazon.com/s?k=blank+cds&crid=9TJL63277IZY&sprefix=blank+cd%2Caps%2C277&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon </strong></a></li></ul><p><em>Take a peek at the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> if you want an authentic setup with modern perks.</em></p>
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                                                            <title><![CDATA[ Retroid just said "hold my DS" to Anbernic and revealed a $149 Pocket Duo Lite ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Retroid just gave its Pocket Duo handheld a proper reveal, and the 3DS handheld is accompanied by a "Lite" sibling. While the full-fat version will start at $269 and pairs dual OLED displays with a Dragonwing Q-7790 chipset, its budget-friendly counterpart will step into the same ring as the Anbernic RG DS with a $149 price tag.</p><p>Before revealing the new Lite model, the Retroid Pocket Duo took to the stage in a gameplay demo. The four-minute <a href="https://www.youtube.com/watch?v=vzHqgipzFxc" target="_blank">clip</a> puts the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> to work running everything from Mario Kart 7 to Zelda: Ocarina of Time 3D (timely, I know), all running at 4x resolution on the 3DS emulator Azahar. Pretty impressive considering this clamshell is just 23.2mm thick, almost matching an actual 3DS XL.</p><p>Yes, the Pocket Duo packs a portable dual-screen punch that should make even the mighty Ayn Thor sweat. But shortly after showing off its take on the 3DS, Retroid also shared a trailer featuring the additional Pocket Duo Lite, and it's very much gunning for the same DS throne as the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-demos-its-nintendo-ds-clone-and-it-punches-hard-in-ps1-n64-and-even-dreamcast-games/">Anbernic RG DS Plus</a> (and existing contenders like the <a href="https://www.aliexpress.us/item/3256812819020662.html" target="_blank">$98 non-Plus original</a> model.)</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/9l4WZYU9Cg8" allowfullscreen></iframe></div></div><p>Since the RG DS is expected to arrive for under $100, you will potentially be paying $50 more for the Retroid Pocket Lite. However, the extra expense is invested in a beefier Qualcomm Dragonwing QCS6125 chipset that can dabble with lighter 3DS games. In fact, you can already see Mario Kart 7 running on its top 5.5-inch IPS display in an additional <a href="https://www.youtube.com/watch?v=tDtGGd2LcSc" target="_blank">demo</a> at x2 resolution, and that should mean it'll cover more of Nintendo's library.</p><p>If you're wondering how Retroid managed to create a $149 version of the Pocket Duo, know that its 5.5-inch and 4.5-inch IPS displays and lower-spec chipset come with other tweaks. Notably, you're getting in-line digital triggers instead of the double-stacked bumpers and triggers of the full-fat model, and other specs like Wi-Fi and RAM speed won't be as swanky, tying back to the QCS6125 SoC.</p><p>Retroid hasn't graced us with a Pocket Duo release date yet, so it'll be a while before I can take it for a dual-screen test drive. If one thing's certain, it's absolutely a great time to get into dedicated handhelds for 3DS and DS emulation, as not so long ago, one of the only options out there was a very pricey (and chonky) <a href="https://www.gamesradar.com/hardware/handhelds/ayaneo-flip-ds-review/">Ayaneo Flip DS</a>, and Windows 11 weirdness meant its emulators were restricted to just OG DS romps.</p><ul><li><strong>More DS handhelds </strong><a href="https://www.amazon.com/s?crid=27W3MFWYBLHCP&k=DS%20handheld&ref=glow_cls&refresh=1&sprefix=ds%20handhe%2Caps%2C494" target="_blank"><strong>at Amazon</strong></a></li><li><strong>More retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=3H6M0FZAX0B0W&sprefix=retro+handhel%2Caps%2C449&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for remakes, emulation systems, and plug-and-play machines.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/handhelds/retroid-just-said-hold-my-3ds-to-anbernic-and-revealed-a-usd149-pocket-duo-lite/</link>
                                                                            <description>
                            <![CDATA[ Retroid Pocket Duo is set to start at $269, but it'll be accompanied by a Lite version with IPS displays and lightweight 3DS capabilities for $149. ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 10:25:14 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Hands using Retroid Pocket Duo Lite to play Mario Kart 7 with Mario using glider.]]></media:description>                                                            <media:text><![CDATA[Hands using Retroid Pocket Duo Lite to play Mario Kart 7 with Mario using glider.]]></media:text>
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                                <p>Retroid just gave its Pocket Duo handheld a proper reveal, and the 3DS handheld is accompanied by a "Lite" sibling. While the full-fat version will start at $269 and pairs dual OLED displays with a Dragonwing Q-7790 chipset, its budget-friendly counterpart will step into the same ring as the Anbernic RG DS with a $149 price tag.</p><p>Before revealing the new Lite model, the Retroid Pocket Duo took to the stage in a gameplay demo. The four-minute <a href="https://www.youtube.com/watch?v=vzHqgipzFxc" target="_blank">clip</a> puts the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> to work running everything from Mario Kart 7 to Zelda: Ocarina of Time 3D (timely, I know), all running at 4x resolution on the 3DS emulator Azahar. Pretty impressive considering this clamshell is just 23.2mm thick, almost matching an actual 3DS XL.</p><p>Yes, the Pocket Duo packs a portable dual-screen punch that should make even the mighty Ayn Thor sweat. But shortly after showing off its take on the 3DS, Retroid also shared a trailer featuring the additional Pocket Duo Lite, and it's very much gunning for the same DS throne as the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-demos-its-nintendo-ds-clone-and-it-punches-hard-in-ps1-n64-and-even-dreamcast-games/">Anbernic RG DS Plus</a> (and existing contenders like the <a href="https://www.aliexpress.us/item/3256812819020662.html" target="_blank">$98 non-Plus original</a> model.)</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/9l4WZYU9Cg8" allowfullscreen></iframe></div></div><p>Since the RG DS is expected to arrive for under $100, you will potentially be paying $50 more for the Retroid Pocket Lite. However, the extra expense is invested in a beefier Qualcomm Dragonwing QCS6125 chipset that can dabble with lighter 3DS games. In fact, you can already see Mario Kart 7 running on its top 5.5-inch IPS display in an additional <a href="https://www.youtube.com/watch?v=tDtGGd2LcSc" target="_blank">demo</a> at x2 resolution, and that should mean it'll cover more of Nintendo's library.</p><p>If you're wondering how Retroid managed to create a $149 version of the Pocket Duo, know that its 5.5-inch and 4.5-inch IPS displays and lower-spec chipset come with other tweaks. Notably, you're getting in-line digital triggers instead of the double-stacked bumpers and triggers of the full-fat model, and other specs like Wi-Fi and RAM speed won't be as swanky, tying back to the QCS6125 SoC.</p><p>Retroid hasn't graced us with a Pocket Duo release date yet, so it'll be a while before I can take it for a dual-screen test drive. If one thing's certain, it's absolutely a great time to get into dedicated handhelds for 3DS and DS emulation, as not so long ago, one of the only options out there was a very pricey (and chonky) <a href="https://www.gamesradar.com/hardware/handhelds/ayaneo-flip-ds-review/">Ayaneo Flip DS</a>, and Windows 11 weirdness meant its emulators were restricted to just OG DS romps.</p><ul><li><strong>More DS handhelds </strong><a href="https://www.amazon.com/s?crid=27W3MFWYBLHCP&k=DS%20handheld&ref=glow_cls&refresh=1&sprefix=ds%20handhe%2Caps%2C494" target="_blank"><strong>at Amazon</strong></a></li><li><strong>More retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=3H6M0FZAX0B0W&sprefix=retro+handhel%2Caps%2C449&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for remakes, emulation systems, and plug-and-play machines.</em></p>
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                                                            <title><![CDATA[ You probably shouldn't play the Zelda Ocarina of Time remake with an N64 controller, but I'm willing to try anyway ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's safe to say the <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Zelda Ocarina of Time remake</a> plans to leave the original's janky N64 controller in the past. That much is clear from Nintendo's reveal, as the revamped classic now has a free-moving camera and dedicated buttons for jumping and sprinting, but I'd argue adding support for the classic gamepad could honor the OG 3D Hyrule outing.</p><p>Okay, yes, if you really want to play Ocarina of Time with the arguably cursed <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a>, you should probably explore <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">how to play N64 games</a> instead. While the glossy new Switch 2 remake naturally uses the groundbreaking 1998 outing as a template, this Zelda romp will look and feel like something from 2026.</p><p>I'll concede that it'd be senseless to tether the Ocarina of Time remake to antiquated controls designed for <a href="https://www.gamesradar.com/best-retro-consoles/">retro consoles</a> almost 30 years ago. At the same time, though, I fully believe playing N64 games using a controller with one stick and those massive A and B buttons is an experience in its own right, and the setup could add something unique for players seeking authentic gameplay vibes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ALjzMC3wLoce9iHnGPbkCh" name="n64-controllers" alt="Hand holding gray N64 controller with Z button facing forward and black N64 gamepad on table in backdrop." src="https://cdn.mos.cms.futurecdn.net/ALjzMC3wLoce9iHnGPbkCh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I dread to think how many hours I've sunk into Ocarina of Time over the past three and a bit decades. It has shown up on almost every Nintendo console I've owned since the N64, hitting everywhere from the GameCube to the Wii Shop, and it even got a remaster for the 3DS. </p><p>Each port feels every so slightly different to the next thanks to their respective gamepads, but there's one consistency across every single version: Z-targeting. It was Nintendo's take on camera controls, or arguably a lack thereof, and cemented a directional rhythm that turns what could be considered awful camera controls into something atmospheric. </p><p>If you've played the N64 original, the sensation of tapping the back Z button to shift the camera will be ingrained in your mind. Yes, it's primarily used to quickly reorient your point of view, but the controls also come with a tonal shift that adapts depending on where you are. In dungeons, the confirmational letterboxing, an element designed to emulate the feel of Samurai movies when you're actually locking onto an enemy, is accompanied by an eerie stone echo, which makes even trying to peek at the forward path ahead a bit more daunting. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/PFacZRzW7Rup4GZhxo7Yr5-1920-80.jpg" alt="Screenshot of N64 Zelda Ocarina of Time running on Analogue 3D with Link looking at entrance to Jabu-Jabu's belly with Z button letterboxing." /><figcaption>Even when you're not Z-targeting an enemy, the button will position the camera behind Link and activate atmospheric sounds.<small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mV54M6r4bVovewQv9nHc6Z-1920-80.jpg" alt="Zelda Ocarina of Time remake screenshot with Link Z-targeting a Deku Baba." /><figcaption>Even when Z-targeting an enemy in the Ocarina of Time remake, no letterboxing or specific sounds are present.<small role="credit">Nintendo</small></figcaption></figure></figure><p>In the overworld, Z-targeting produces a jauntier pan-flute sound, which shifts things to fit a more whimsical sense of curiosity when repositioning the camera. In both instances, using a button instead of just swinging a secondary stick around freely adds visual and audio cues that personally get me into the zone, whether I'm locking onto a ReDead trying not to pee myself or just peering down Hyrule Field at LonLon Ranch.</p><p>I've only got Mr. Aonuma's gameplay demo to go on, but it looks like the Ocarina of Time remake is leaving those atmospheric elements in the past with the mandatory Z-targeting. The latter will still be a thing, but gone is the widescreen letterbox shift and, potentially, the scene-appropriate jingles with it, leaving only the specific, almost phaser-like, enemy target sound alongside Navi's cries of "watch out!"</p><p>If Nintendo did add the option to play with an N64 controller, just like with its recent StarFox Switch 2 remake, it could help preserve these important original elements. I'm sure there are plenty of players who grew up with Breath of the Wild who'd prefer to move the camera around in a contemporary fashion, but for those of us who like the quick snap and associated sounds of the old Z-button controls, having the option to play that way could help things feel <em>right.</em></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/PQvD3p2yGwc" allowfullscreen></iframe></div></div><p>Including the fixed camera controls could even help introduce fresher players to the art of using an N64 layout. Whether you think that trident design is clever or cursed, it adds a unique, and arguably now novel, hardware experience into the mix, and if you really can't bear using the starship-shaped original, the <a href="https://www.gamesradar.com/hardware/retro/8bitdo-64-bluetooth-controller-for-analogue-3d-review/">8Bitdo N64 controller</a> works with Switch 2 and pops the exact button layout onto a contemporary shell.</p><div  class="fancy-box"><div class="fancy_box-title">Switch things up with an N64 pad</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="es3NgQs66fJEoqwnWwFNsA" name="8bitdo-n64-controller-deal" caption="" alt="Hand holding 8Btido N64 controller with Zelda: Ocarina of Time gameplay on screen in backdrop." src="https://cdn.mos.cms.futurecdn.net/es3NgQs66fJEoqwnWwFNsA-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text">If you've got your <a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/legend-of-zelda-ocarina-of-time-remake-pre-orders-are-live-heres-where-to-buy-both-editions/">Zelda Ocarina of Time remake pre-order</a> in the bag, you could play the original with an N64 pad while you wait. The 8Bitdo 64 Bluetooth controller will provide you with an authentic layout and Switch 2 compatibility <a data-analytics-id="inline-link" href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B0DKX7JZQD/" target="_blank">for $39.99</a>, while the official <a data-analytics-id="inline-link" href="https://www.nintendo.com/us/store/products/nintendo-64-controller-128577" target="_blank">$54.99</a> NSO controller is a complete replica of the '90s accessory.</p></div></div><p>There's nothing stopping you from trying to play the Ocarina of Time remake with an N64 controller. In theory, you shouldn't be blocked from using the NSO N64 controller or the aforementioned 8Bitdo version. The issue is that playability will come down to whether the Z-targeting system can quickly snap the camera behind Link, or if it only works around targetable NPCs, enemies, and objects; and even then, all the associated atmospheric goodness will be potentially missing.</p><p>Will that stop me from immediately trying to play the Zelda Ocarina of Time remake with an N64 controller when it lands November 6? Well, no, as I'm the idiot who tried to play <a href="https://www.gamesradar.com/platforms/nintendo-switch-2/yes-you-can-play-donkey-kong-bananza-with-a-set-of-donkey-konga-bongos/">Donkey Kong Bananza with a set of GameCube Donkey Konga bongos</a>. If Nintendo is snooping in on these words, though, just know that if you add a Nintendo 64 controller mode, a bunch of '90s kids will be very happy (even if the realistic, uncanny art direction still feels weird).</p><ul><li><strong>See Nintendo 64 controllers </strong><a href="https://www.amazon.com/s?k=n64+controllers&crid=377ZOHKIPQW11&sprefix=n64+controllers%2Caps%2C1127&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>More retro controllers </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=1GMT5S3UE1UMR&sprefix=retr%2Caps%2C1064&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather replay Ocarina of Time on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/you-probably-shouldnt-play-the-zelda-ocarina-of-time-remake-with-an-n64-controller-but-im-holding-for-og-atmospheric-controls/</link>
                                                                            <description>
                            <![CDATA[ The Zelda Ocarina of Time remake boasts new free camera controls, but here's why I want the new Switch 2 version to include authentic N64 controller support. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 09 Sep 2026 15:06:32 +0000</pubDate>                                                                                                                                <updated>Wed, 09 Sep 2026 15:11:20 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/WhEsHMayjkGUEGT2NM4ZeL-1920-80.jpg">
                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Hand holding grey N64 controller in front of Zelda Ocarina of Time gameplay trailer on monitor with Link on Epona looking and Death Mountain in the distance.]]></media:description>                                                            <media:text><![CDATA[Hand holding grey N64 controller in front of Zelda Ocarina of Time gameplay trailer on monitor with Link on Epona looking and Death Mountain in the distance.]]></media:text>
                                <media:title type="plain"><![CDATA[Hand holding grey N64 controller in front of Zelda Ocarina of Time gameplay trailer on monitor with Link on Epona looking and Death Mountain in the distance.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>It's safe to say the <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Zelda Ocarina of Time remake</a> plans to leave the original's janky N64 controller in the past. That much is clear from Nintendo's reveal, as the revamped classic now has a free-moving camera and dedicated buttons for jumping and sprinting, but I'd argue adding support for the classic gamepad could honor the OG 3D Hyrule outing.</p><p>Okay, yes, if you really want to play Ocarina of Time with the arguably cursed <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a>, you should probably explore <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">how to play N64 games</a> instead. While the glossy new Switch 2 remake naturally uses the groundbreaking 1998 outing as a template, this Zelda romp will look and feel like something from 2026.</p><p>I'll concede that it'd be senseless to tether the Ocarina of Time remake to antiquated controls designed for <a href="https://www.gamesradar.com/best-retro-consoles/">retro consoles</a> almost 30 years ago. At the same time, though, I fully believe playing N64 games using a controller with one stick and those massive A and B buttons is an experience in its own right, and the setup could add something unique for players seeking authentic gameplay vibes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ALjzMC3wLoce9iHnGPbkCh" name="n64-controllers" alt="Hand holding gray N64 controller with Z button facing forward and black N64 gamepad on table in backdrop." src="https://cdn.mos.cms.futurecdn.net/ALjzMC3wLoce9iHnGPbkCh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I dread to think how many hours I've sunk into Ocarina of Time over the past three and a bit decades. It has shown up on almost every Nintendo console I've owned since the N64, hitting everywhere from the GameCube to the Wii Shop, and it even got a remaster for the 3DS. </p><p>Each port feels every so slightly different to the next thanks to their respective gamepads, but there's one consistency across every single version: Z-targeting. It was Nintendo's take on camera controls, or arguably a lack thereof, and cemented a directional rhythm that turns what could be considered awful camera controls into something atmospheric. </p><p>If you've played the N64 original, the sensation of tapping the back Z button to shift the camera will be ingrained in your mind. Yes, it's primarily used to quickly reorient your point of view, but the controls also come with a tonal shift that adapts depending on where you are. In dungeons, the confirmational letterboxing, an element designed to emulate the feel of Samurai movies when you're actually locking onto an enemy, is accompanied by an eerie stone echo, which makes even trying to peek at the forward path ahead a bit more daunting. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/PFacZRzW7Rup4GZhxo7Yr5-1920-80.jpg" alt="Screenshot of N64 Zelda Ocarina of Time running on Analogue 3D with Link looking at entrance to Jabu-Jabu's belly with Z button letterboxing." /><figcaption>Even when you're not Z-targeting an enemy, the button will position the camera behind Link and activate atmospheric sounds.<small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mV54M6r4bVovewQv9nHc6Z-1920-80.jpg" alt="Zelda Ocarina of Time remake screenshot with Link Z-targeting a Deku Baba." /><figcaption>Even when Z-targeting an enemy in the Ocarina of Time remake, no letterboxing or specific sounds are present.<small role="credit">Nintendo</small></figcaption></figure></figure><p>In the overworld, Z-targeting produces a jauntier pan-flute sound, which shifts things to fit a more whimsical sense of curiosity when repositioning the camera. In both instances, using a button instead of just swinging a secondary stick around freely adds visual and audio cues that personally get me into the zone, whether I'm locking onto a ReDead trying not to pee myself or just peering down Hyrule Field at LonLon Ranch.</p><p>I've only got Mr. Aonuma's gameplay demo to go on, but it looks like the Ocarina of Time remake is leaving those atmospheric elements in the past with the mandatory Z-targeting. The latter will still be a thing, but gone is the widescreen letterbox shift and, potentially, the scene-appropriate jingles with it, leaving only the specific, almost phaser-like, enemy target sound alongside Navi's cries of "watch out!"</p><p>If Nintendo did add the option to play with an N64 controller, just like with its recent StarFox Switch 2 remake, it could help preserve these important original elements. I'm sure there are plenty of players who grew up with Breath of the Wild who'd prefer to move the camera around in a contemporary fashion, but for those of us who like the quick snap and associated sounds of the old Z-button controls, having the option to play that way could help things feel <em>right.</em></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/PQvD3p2yGwc" allowfullscreen></iframe></div></div><p>Including the fixed camera controls could even help introduce fresher players to the art of using an N64 layout. Whether you think that trident design is clever or cursed, it adds a unique, and arguably now novel, hardware experience into the mix, and if you really can't bear using the starship-shaped original, the <a href="https://www.gamesradar.com/hardware/retro/8bitdo-64-bluetooth-controller-for-analogue-3d-review/">8Bitdo N64 controller</a> works with Switch 2 and pops the exact button layout onto a contemporary shell.</p><div  class="fancy-box"><div class="fancy_box-title">Switch things up with an N64 pad</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="es3NgQs66fJEoqwnWwFNsA" name="8bitdo-n64-controller-deal" caption="" alt="Hand holding 8Btido N64 controller with Zelda: Ocarina of Time gameplay on screen in backdrop." src="https://cdn.mos.cms.futurecdn.net/es3NgQs66fJEoqwnWwFNsA-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text">If you've got your <a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/legend-of-zelda-ocarina-of-time-remake-pre-orders-are-live-heres-where-to-buy-both-editions/">Zelda Ocarina of Time remake pre-order</a> in the bag, you could play the original with an N64 pad while you wait. The 8Bitdo 64 Bluetooth controller will provide you with an authentic layout and Switch 2 compatibility <a data-analytics-id="inline-link" href="https://www.amazon.com/Bluetooth-Controller-Analogue-Windows-Gaming-Console/dp/B0DKX7JZQD/" target="_blank">for $39.99</a>, while the official <a data-analytics-id="inline-link" href="https://www.nintendo.com/us/store/products/nintendo-64-controller-128577" target="_blank">$54.99</a> NSO controller is a complete replica of the '90s accessory.</p></div></div><p>There's nothing stopping you from trying to play the Ocarina of Time remake with an N64 controller. In theory, you shouldn't be blocked from using the NSO N64 controller or the aforementioned 8Bitdo version. The issue is that playability will come down to whether the Z-targeting system can quickly snap the camera behind Link, or if it only works around targetable NPCs, enemies, and objects; and even then, all the associated atmospheric goodness will be potentially missing.</p><p>Will that stop me from immediately trying to play the Zelda Ocarina of Time remake with an N64 controller when it lands November 6? Well, no, as I'm the idiot who tried to play <a href="https://www.gamesradar.com/platforms/nintendo-switch-2/yes-you-can-play-donkey-kong-bananza-with-a-set-of-donkey-konga-bongos/">Donkey Kong Bananza with a set of GameCube Donkey Konga bongos</a>. If Nintendo is snooping in on these words, though, just know that if you add a Nintendo 64 controller mode, a bunch of '90s kids will be very happy (even if the realistic, uncanny art direction still feels weird).</p><ul><li><strong>See Nintendo 64 controllers </strong><a href="https://www.amazon.com/s?k=n64+controllers&crid=377ZOHKIPQW11&sprefix=n64+controllers%2Caps%2C1127&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>More retro controllers </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=1GMT5S3UE1UMR&sprefix=retr%2Caps%2C1064&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather replay Ocarina of Time on the go.</em></p>
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                                                            <title><![CDATA[ Yes, you can now run PS3 games from disc on PC using RPCS3, but there's a catch that ruined my plans ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The PS3 emulator RPCS3 just cracked running PS3 games straight from discs. That means you can theoretically just treat your PC or handheld like a real PlayStation 3 by popping Blu-rays straight into a drive, but I've already hit an unfortunate compatibility roadblock that spoiled my evening plans.</p><p>Technically speaking, I really don't need to use RPCS3 to play PS3 games at home since I still use the real <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> (yes, it's 20 years old, get over it). However, upon catching the news that the emulator had gained the ability to run games directly from the disc drive, I fancied using a mini PC to make a compact version of the PlayStation 3 with access to emulation bells and whistles.</p><p>Sadly, that's not on the cards for tonight, as only specific Blu-ray drives are able to actually read PS3 games. RPCS3 kindly provides a shortlist, and while I did check ahead of time and thought my specific Verbatim external writer was compatible, it turns out even near-identical models can lack the required chipset and firmware to read Sony's discs.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2096669803993829481"><p lang="en" dir="ltr">You can now play your PS3 games on PC... DIRECTLY FROM THE DISC DRIVE!💿 PLUG AND PLAY! Owning your games as physical media allows you to play games released as far back as 20 years ago without relying on any servers!See compatible disc drive models at https://t.co/nSzG5S954L pic.twitter.com/d1uKE7Bpyr<a href="https://twitter.com/cantworkitout/status/2096669803993829481">September 6, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>For context, I specifically have a Verbatim 43890 slimline external USB 3.2 Blu-ray Writer to hand. It's virtually identical to the Verbatim 43888 specifically mentioned on the RPCS3 compatibility list, but alas, it won't read PS3 discs. While there could be models not in the collection that haven't been tested, you can write off this particular variant. </p><p>Actually finding a compatible drive is trickier than you'd think, and many brands have already thrown in the Blu-ray towel. Verbatim has committed to keeping external models like the 43888 in circulation, but while it's available <a href="https://www.amazon.co.uk/Verbatim-Blu-ray-Connectivity-Enclosure-Compatible/dp/B07MTP9VKX" target="_blank">at Amazon</a> in the UK (albeit with a "price higher than typical" warning), it's MIA on the US site. </p><p>Your best bet is somewhere like eBay, where you'll find a compatible LG BP50NB40 Blu-ray drive <a href="https://www.ebay.com/itm/398353844079" target="_blank">for $120.</a> It's naturally more convenient to go the external route since many gaming PCs don't even have optical drive bay slots anymore, but I will check back with whether an LG internal drive I have lying around happens to be compatible.</p><p>Side note: If the PS3 isn't remotely old enough for your tastes, I do also have you covered on <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> using original hardware or emulators.  </p><ul><li><strong>PS3 controllers </strong><a href="https://www.amazon.com/s?k=PS3+controllers&crid=D7IPIGMKU9I1&sprefix=ps3+controller%2Caps%2C213&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>PS3 accessories </strong><a href="https://www.amazon.com/s?k=PS3+accessories&crid=3R9KIABV5BLPK&sprefix=ps3+accessorie%2Caps%2C237&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for fresh gamepads that will work with old consoles.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/yes-you-can-now-run-ps3-games-from-disc-on-pc-using-rpcs3-but-theres-a-catch-that-ruined-my-plans/</link>
                                                                            <description>
                            <![CDATA[ The PS3 emulator RPCS3 can now run PS3 games straight from disc, but you'll need to track down a compatible Blu-ray drive to revisit your physical library. ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 15:45:36 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Resistance: Fall of Man PS3 disc in external Blu-ray drive tray.]]></media:description>                                                            <media:text><![CDATA[Resistance: Fall of Man PS3 disc in external Blu-ray drive tray.]]></media:text>
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                                <p>The PS3 emulator RPCS3 just cracked running PS3 games straight from discs. That means you can theoretically just treat your PC or handheld like a real PlayStation 3 by popping Blu-rays straight into a drive, but I've already hit an unfortunate compatibility roadblock that spoiled my evening plans.</p><p>Technically speaking, I really don't need to use RPCS3 to play PS3 games at home since I still use the real <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> (yes, it's 20 years old, get over it). However, upon catching the news that the emulator had gained the ability to run games directly from the disc drive, I fancied using a mini PC to make a compact version of the PlayStation 3 with access to emulation bells and whistles.</p><p>Sadly, that's not on the cards for tonight, as only specific Blu-ray drives are able to actually read PS3 games. RPCS3 kindly provides a shortlist, and while I did check ahead of time and thought my specific Verbatim external writer was compatible, it turns out even near-identical models can lack the required chipset and firmware to read Sony's discs.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2096669803993829481"><p lang="en" dir="ltr">You can now play your PS3 games on PC... DIRECTLY FROM THE DISC DRIVE!💿 PLUG AND PLAY! Owning your games as physical media allows you to play games released as far back as 20 years ago without relying on any servers!See compatible disc drive models at https://t.co/nSzG5S954L pic.twitter.com/d1uKE7Bpyr<a href="https://twitter.com/cantworkitout/status/2096669803993829481">September 6, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>For context, I specifically have a Verbatim 43890 slimline external USB 3.2 Blu-ray Writer to hand. It's virtually identical to the Verbatim 43888 specifically mentioned on the RPCS3 compatibility list, but alas, it won't read PS3 discs. While there could be models not in the collection that haven't been tested, you can write off this particular variant. </p><p>Actually finding a compatible drive is trickier than you'd think, and many brands have already thrown in the Blu-ray towel. Verbatim has committed to keeping external models like the 43888 in circulation, but while it's available <a href="https://www.amazon.co.uk/Verbatim-Blu-ray-Connectivity-Enclosure-Compatible/dp/B07MTP9VKX" target="_blank">at Amazon</a> in the UK (albeit with a "price higher than typical" warning), it's MIA on the US site. </p><p>Your best bet is somewhere like eBay, where you'll find a compatible LG BP50NB40 Blu-ray drive <a href="https://www.ebay.com/itm/398353844079" target="_blank">for $120.</a> It's naturally more convenient to go the external route since many gaming PCs don't even have optical drive bay slots anymore, but I will check back with whether an LG internal drive I have lying around happens to be compatible.</p><p>Side note: If the PS3 isn't remotely old enough for your tastes, I do also have you covered on <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> using original hardware or emulators.  </p><ul><li><strong>PS3 controllers </strong><a href="https://www.amazon.com/s?k=PS3+controllers&crid=D7IPIGMKU9I1&sprefix=ps3+controller%2Caps%2C213&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>PS3 accessories </strong><a href="https://www.amazon.com/s?k=PS3+accessories&crid=3R9KIABV5BLPK&sprefix=ps3+accessorie%2Caps%2C237&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for fresh gamepads that will work with old consoles.</em></p>
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                                                            <title><![CDATA[ I placed two Game Boy controllers in the hands of a casual retro gamer, but the "winner" comes with caveats  ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've spent a chunk of time pitting the 8Bitdo FlipPad against the GameSir Pocket Taco in a Game Boy controller gauntlet, but I'm struggling to declare an overall winner. Both gamepads take pretty different approaches to arming your doomscroller with physical buttons, so for a fresh perspective, I handed both off to someone who doesn't test handhelds on the daily.</p><p>Who is this Game Boy gamepad testing guinea pig I've drafted in? Well, it's my partner in <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> collecting crime who isn't employed to test the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> available to the masses, but certainly enjoys playing the oldies on portables old and new. By handing both the 8Bitdo FlipPad, the latest pad <a href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6/" target="_blank">for $29.99</a>, and GameSir Pocket Taco that arrived previously <a href="https://www.amazon.com/GameSir-Pocket-Vertical-Mobile-Controller-Smartphone/dp/B0GJSWSMFN" target="_blank">for $34.99</a>, to someone who's got a comparatively casual perspective, I hoped that I'd be enlightened with a new third-party perspective that'd help me wrap up my testing. </p><div class="block__comparison"><h3>8Bitdo FlipPad vs GameSir Pocket Taco</h3><div class="comparisons"><div class="comparison"><h4>8Bitdo FlipPad</h4><ul><li>Direct USB-C input</li><li>Slim design</li><li>No back shoulder buttons</li><li>L and R buttons on the face</li><li>Dome contact buttons</li><li>Button remapping via software</li></ul></div><div class="comparison"><h4>GameSir Pocket Taco</h4><ul><li>Bluetooth and wired input</li><li>Chunky double-sided shell</li><li>Back shoulder buttons</li><li>Membrane buttons</li><li>Button remapping via app</li></ul></div></div></div><p>I get it, some of you may think this sort of A/B testing is overkill for a set of four face buttons and a d-pad. However, with both the GameSir Pocket Taco and 8Bitdo FlipPad targeting two very specific types of players who could be easily lured by the prospect of easy Pokémon access, I want to identify every pro and con possible. Therefore, I reckon drafting in a fresh pair of non-reviewer hands is absolutely justified and should help you pick out the perfect Game Boy pad.</p><h2 id="flippad-preconceptions">FlipPad preconceptions</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbfENeQRuE2nUdpk5N5SHV" name="8bitdo-flippad-gameboy" alt="Razer Edge connected to 8Bitdo FlipPad lying next to Game Boy cartridges on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/hbfENeQRuE2nUdpk5N5SHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Again, I've already put the 8Bitdo FlipPad through its paces, although the daft placement of the Asus ROG Phone 8's USB-C port meant I had to use the <a href="https://www.gamesradar.com/hardware/retro/looks-more-like-a-long-boi-i-accidentally-created-a-razer-game-boy-using-the-8bitdo-flippad-and-its-absurd-length-is-actually-great-for-tate-shmups/">Razer Edge as a very long Game Boy</a> before borrowing my partner's Google Pixel. That testing was enough for me to form my own likes and dislikes, in turn giving me a notion of how other players may feel about the gamepad.</p><p>Starting off with some of the FlipPad's strengths, I really feel like 8Bitdo is onto a winner with its sleek profile. There's far less plastic bulk to the hinged USB-C controller than the Pocket Taco, and that helps it feel less like a bulky add-on. The clicky dome switch buttons also hit tactile high notes compared to standard membranes, which also feed into a premium vibe.</p><p>The FlipPad's slightness comes at a cost, though, particularly when it comes to the USB-C. Pardon the pun, but the controller's fit and grip hinges solely on the bottom connector, and the fact that it's "one size fits all" creates some problems. My main gripe lies with the fact that unless you pick the exact right thickness of case, you're likely going to experience some side-to-side wobble, which isn't great for more frantic games (shmups like Truxton are a wiggly nightmare).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ttJLht5RTdsvK9YoV9xMia" name="9bitdo-flippad-truxton" alt="Hand holding Razer Edge with 8Bitdo FlipPad Game Boy controller connected vertically and Truxton demo on screen." src="https://cdn.mos.cms.futurecdn.net/ttJLht5RTdsvK9YoV9xMia-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'm also wary that by containing the controller to just the phone screen, it subjects players to the usual ergonomic caveats. By that, I mean your fingers will just be hanging around at the side or back of your device rather than resting on some shoulder buttons (something the Pocket Taco provides). Surprisingly, though, none of this seemed to bother my volunteer test subject, and while initially hesitant to play games on her freshly modified Google Pixel 7, she ended up getting right into Zelda: Link's Awakening using both pads.</p><h2 id="a-bit-of-a-b-game-boy-testing">A bit of A/B Game Boy testing</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UWACVdiZx7mbruG8y32iiG" name="8bitdo-flippad-comparison" alt="8Bitdo FlipPad on wicker table cover with Zelda: Link's Awakening gameplay on phone screen." src="https://cdn.mos.cms.futurecdn.net/UWACVdiZx7mbruG8y32iiG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I don't want to imply that I turned my beloved into a Game Boy guinea pig, but I did sit back and observe her as she used both the 8Bitdo FlipPad and GameSir Pocket Taco. In an effort to pick up on any third-party ergonomic quirks and real-life gameplay benefits, I watched as she roamed around Koholint Island for the first time while checking in to ask for takes on the d-pad, button tactility, and overall feel.</p><p>I immediately noticed that her index fingers would rest on the upper sides of the phone when using the FlipPad, and I figured this was due to the lack of junk in the trunk. It turns out this is more of a weird ergonomic preference, though, as she would still pop her digits on the side when using the GameSir Pocket Taco. To me, this was a sign that while the latter should provide better ergonomics in theory, it's easy to see why 8Bitdo went with a sleeker, front-focused design based on play habits. </p><p>Continuing to quash my expectations, my helpful test subject also informed me that she preferred the feel of the FlipPad's clicky D-pad over the arguably more authentic Pocket Taco's membrane directionals. This is despite the fact that she owns several real Game Boy handhelds, as while GameSir's design should feel close to those portables, I was immediately informed that the controls felt "mushy". </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/8yu3fTFBQYsZGzZosvWGhW-1920-80.jpg" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2XWALZ8ue5ymQYMzK8JPjW-1920-80.jpg" alt="Hands using GameSir Pocket Taco to play Zelda: Link's Awakening." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vHGAj6bHsBMdwGPWY7fMfW-1920-80.jpg" alt="8Bitdo FlipPad controller with hinge flipped down." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>One complaint that re-emerged with the 8Bitdo FlipPad was indeed the wiggly USB-C connector. My volunteer's phone normally uses a standard shell case with a cut-out for chargers, and while the controller does fit, it still leaves a gap. That's a little strange considering my ROG Phone 8 Pro Devilcase is too thick for the connector, and it feels like you need to buy something very specfic for an exact fit.</p><p>I'm not sure which cases the FlipPad is actually compatible with, but I do know that without one as a packer, the leftover tolerance will lead to some nervous "oop" sounds when it moves around slightly. You're more likely to notice this when making more frantic d-pad movements, like when, say, encountering enemies on the shores of Link's Awakening for the first time and being caught off guard. </p><p>Ultimately, the wiggle served to break any sort of "my phone is now a Game Boy" immersion the FlipPad is aiming to achieve. Comparatively, the Pocket Taco's sandwich approach provides a steadier grip, even if that means adding extra bulk to the back and front and swapping out direct USB-C connectivity for Bluetooth.</p><h2 id="the-flippad-steals-the-crown-with-caveats">The FlipPad steals the crown (with caveats)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yroEzPVCas7WZMG67rtYWb" name="8bitdo-flippad" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening above wicker table cover." src="https://cdn.mos.cms.futurecdn.net/yroEzPVCas7WZMG67rtYWb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>After an extended stint running around exploring Koholint Island, then foolishly wrapping things up by attacking some chickens, my partner finally picked the FlipPad as her preferred Game Boy controller. That at least proves that 8Bitdo has nailed things in terms of comparative feel and button quality, both of which I'd assumed the controller maker had in the bag anyway.</p><p>However, the wiggly USB-C connectivity haunts what would otherwise be a stellar Game Boy <a href="https://www.gamesradar.com/best-mobile-controller/">mobile controller</a> experience. It's something my playtester said would put them off playing anything more than Pokemon on their phone, even though they prefer 8Bitdo's approach to the bulkier, non-clicky Pocket Taco.</p><p>This extra user test will absolutely help back up some of my thoughts for a wider 8Bitdo FlipPad review, but I'm aware it largely focuses on casual play. Having already spent a chunk of time with the GameSir Pocket Taco, I know it provides players with extra perks like actual shoulder buttons and compatibility with other retro consoles, and that will ultimately factor into whether it's worth grabbing instead of its USB-C competitor.</p><ul><li><strong>More 8Bitdo controllers </strong><a href="https://www.amazon.com/s?k=8bitdo+controller&crid=28H699A8P95BA&sprefix=8bitdo+controlle%2Caps%2C213&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Game Boy handhelds </strong><a href="https://www.amazon.com/s?k=game+boy+handheld&crid=PORZ1MM8AE2T&sprefix=game+boy+handhe%2Caps%2C607&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you're seeking a dedicated portable console.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/i-placed-two-game-boy-controllers-in-the-hands-of-a-casual-retro-gamer-but-the-winner-comes-with-caveats/</link>
                                                                            <description>
                            <![CDATA[ The 8Bitdo FlipPad and GameSir Pocket Taco share a common Game Boy controller goal, so I drafted in a casual retro player to take both for a test spin. ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 12:09:20 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 16:18:45 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Women with red hair wearing Pennywise dress holding GameSir Pocket Taco in left hand and 8Bitdo FlipPad in right.]]></media:description>                                                            <media:text><![CDATA[Women with red hair wearing Pennywise dress holding GameSir Pocket Taco in left hand and 8Bitdo FlipPad in right.]]></media:text>
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                                <p>I've spent a chunk of time pitting the 8Bitdo FlipPad against the GameSir Pocket Taco in a Game Boy controller gauntlet, but I'm struggling to declare an overall winner. Both gamepads take pretty different approaches to arming your doomscroller with physical buttons, so for a fresh perspective, I handed both off to someone who doesn't test handhelds on the daily.</p><p>Who is this Game Boy gamepad testing guinea pig I've drafted in? Well, it's my partner in <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> collecting crime who isn't employed to test the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> available to the masses, but certainly enjoys playing the oldies on portables old and new. By handing both the 8Bitdo FlipPad, the latest pad <a href="https://www.amazon.com/8Bitdo-FlipPad-Controller-Android-Classic-Smartphone/dp/B0H6B2D9G6/" target="_blank">for $29.99</a>, and GameSir Pocket Taco that arrived previously <a href="https://www.amazon.com/GameSir-Pocket-Vertical-Mobile-Controller-Smartphone/dp/B0GJSWSMFN" target="_blank">for $34.99</a>, to someone who's got a comparatively casual perspective, I hoped that I'd be enlightened with a new third-party perspective that'd help me wrap up my testing. </p><div class="block__comparison"><h3>8Bitdo FlipPad vs GameSir Pocket Taco</h3><div class="comparisons"><div class="comparison"><h4>8Bitdo FlipPad</h4><ul><li>Direct USB-C input</li><li>Slim design</li><li>No back shoulder buttons</li><li>L and R buttons on the face</li><li>Dome contact buttons</li><li>Button remapping via software</li></ul></div><div class="comparison"><h4>GameSir Pocket Taco</h4><ul><li>Bluetooth and wired input</li><li>Chunky double-sided shell</li><li>Back shoulder buttons</li><li>Membrane buttons</li><li>Button remapping via app</li></ul></div></div></div><p>I get it, some of you may think this sort of A/B testing is overkill for a set of four face buttons and a d-pad. However, with both the GameSir Pocket Taco and 8Bitdo FlipPad targeting two very specific types of players who could be easily lured by the prospect of easy Pokémon access, I want to identify every pro and con possible. Therefore, I reckon drafting in a fresh pair of non-reviewer hands is absolutely justified and should help you pick out the perfect Game Boy pad.</p><h2 id="flippad-preconceptions">FlipPad preconceptions</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbfENeQRuE2nUdpk5N5SHV" name="8bitdo-flippad-gameboy" alt="Razer Edge connected to 8Bitdo FlipPad lying next to Game Boy cartridges on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/hbfENeQRuE2nUdpk5N5SHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Again, I've already put the 8Bitdo FlipPad through its paces, although the daft placement of the Asus ROG Phone 8's USB-C port meant I had to use the <a href="https://www.gamesradar.com/hardware/retro/looks-more-like-a-long-boi-i-accidentally-created-a-razer-game-boy-using-the-8bitdo-flippad-and-its-absurd-length-is-actually-great-for-tate-shmups/">Razer Edge as a very long Game Boy</a> before borrowing my partner's Google Pixel. That testing was enough for me to form my own likes and dislikes, in turn giving me a notion of how other players may feel about the gamepad.</p><p>Starting off with some of the FlipPad's strengths, I really feel like 8Bitdo is onto a winner with its sleek profile. There's far less plastic bulk to the hinged USB-C controller than the Pocket Taco, and that helps it feel less like a bulky add-on. The clicky dome switch buttons also hit tactile high notes compared to standard membranes, which also feed into a premium vibe.</p><p>The FlipPad's slightness comes at a cost, though, particularly when it comes to the USB-C. Pardon the pun, but the controller's fit and grip hinges solely on the bottom connector, and the fact that it's "one size fits all" creates some problems. My main gripe lies with the fact that unless you pick the exact right thickness of case, you're likely going to experience some side-to-side wobble, which isn't great for more frantic games (shmups like Truxton are a wiggly nightmare).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ttJLht5RTdsvK9YoV9xMia" name="9bitdo-flippad-truxton" alt="Hand holding Razer Edge with 8Bitdo FlipPad Game Boy controller connected vertically and Truxton demo on screen." src="https://cdn.mos.cms.futurecdn.net/ttJLht5RTdsvK9YoV9xMia-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'm also wary that by containing the controller to just the phone screen, it subjects players to the usual ergonomic caveats. By that, I mean your fingers will just be hanging around at the side or back of your device rather than resting on some shoulder buttons (something the Pocket Taco provides). Surprisingly, though, none of this seemed to bother my volunteer test subject, and while initially hesitant to play games on her freshly modified Google Pixel 7, she ended up getting right into Zelda: Link's Awakening using both pads.</p><h2 id="a-bit-of-a-b-game-boy-testing">A bit of A/B Game Boy testing</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UWACVdiZx7mbruG8y32iiG" name="8bitdo-flippad-comparison" alt="8Bitdo FlipPad on wicker table cover with Zelda: Link's Awakening gameplay on phone screen." src="https://cdn.mos.cms.futurecdn.net/UWACVdiZx7mbruG8y32iiG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I don't want to imply that I turned my beloved into a Game Boy guinea pig, but I did sit back and observe her as she used both the 8Bitdo FlipPad and GameSir Pocket Taco. In an effort to pick up on any third-party ergonomic quirks and real-life gameplay benefits, I watched as she roamed around Koholint Island for the first time while checking in to ask for takes on the d-pad, button tactility, and overall feel.</p><p>I immediately noticed that her index fingers would rest on the upper sides of the phone when using the FlipPad, and I figured this was due to the lack of junk in the trunk. It turns out this is more of a weird ergonomic preference, though, as she would still pop her digits on the side when using the GameSir Pocket Taco. To me, this was a sign that while the latter should provide better ergonomics in theory, it's easy to see why 8Bitdo went with a sleeker, front-focused design based on play habits. </p><p>Continuing to quash my expectations, my helpful test subject also informed me that she preferred the feel of the FlipPad's clicky D-pad over the arguably more authentic Pocket Taco's membrane directionals. This is despite the fact that she owns several real Game Boy handhelds, as while GameSir's design should feel close to those portables, I was immediately informed that the controls felt "mushy". </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/8yu3fTFBQYsZGzZosvWGhW-1920-80.jpg" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2XWALZ8ue5ymQYMzK8JPjW-1920-80.jpg" alt="Hands using GameSir Pocket Taco to play Zelda: Link's Awakening." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vHGAj6bHsBMdwGPWY7fMfW-1920-80.jpg" alt="8Bitdo FlipPad controller with hinge flipped down." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>One complaint that re-emerged with the 8Bitdo FlipPad was indeed the wiggly USB-C connector. My volunteer's phone normally uses a standard shell case with a cut-out for chargers, and while the controller does fit, it still leaves a gap. That's a little strange considering my ROG Phone 8 Pro Devilcase is too thick for the connector, and it feels like you need to buy something very specfic for an exact fit.</p><p>I'm not sure which cases the FlipPad is actually compatible with, but I do know that without one as a packer, the leftover tolerance will lead to some nervous "oop" sounds when it moves around slightly. You're more likely to notice this when making more frantic d-pad movements, like when, say, encountering enemies on the shores of Link's Awakening for the first time and being caught off guard. </p><p>Ultimately, the wiggle served to break any sort of "my phone is now a Game Boy" immersion the FlipPad is aiming to achieve. Comparatively, the Pocket Taco's sandwich approach provides a steadier grip, even if that means adding extra bulk to the back and front and swapping out direct USB-C connectivity for Bluetooth.</p><h2 id="the-flippad-steals-the-crown-with-caveats">The FlipPad steals the crown (with caveats)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yroEzPVCas7WZMG67rtYWb" name="8bitdo-flippad" alt="Hands using 8Bitdo FlipPad to play Zelda: Link's Awakening above wicker table cover." src="https://cdn.mos.cms.futurecdn.net/yroEzPVCas7WZMG67rtYWb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>After an extended stint running around exploring Koholint Island, then foolishly wrapping things up by attacking some chickens, my partner finally picked the FlipPad as her preferred Game Boy controller. That at least proves that 8Bitdo has nailed things in terms of comparative feel and button quality, both of which I'd assumed the controller maker had in the bag anyway.</p><p>However, the wiggly USB-C connectivity haunts what would otherwise be a stellar Game Boy <a href="https://www.gamesradar.com/best-mobile-controller/">mobile controller</a> experience. It's something my playtester said would put them off playing anything more than Pokemon on their phone, even though they prefer 8Bitdo's approach to the bulkier, non-clicky Pocket Taco.</p><p>This extra user test will absolutely help back up some of my thoughts for a wider 8Bitdo FlipPad review, but I'm aware it largely focuses on casual play. Having already spent a chunk of time with the GameSir Pocket Taco, I know it provides players with extra perks like actual shoulder buttons and compatibility with other retro consoles, and that will ultimately factor into whether it's worth grabbing instead of its USB-C competitor.</p><ul><li><strong>More 8Bitdo controllers </strong><a href="https://www.amazon.com/s?k=8bitdo+controller&crid=28H699A8P95BA&sprefix=8bitdo+controlle%2Caps%2C213&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Game Boy handhelds </strong><a href="https://www.amazon.com/s?k=game+boy+handheld&crid=PORZ1MM8AE2T&sprefix=game+boy+handhe%2Caps%2C607&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you're seeking a dedicated portable console.</em></p>
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                                                            <title><![CDATA[ Anbernic demos its new Nintendo DS clone, and it punches hard in PS1, N64, and even Dreamcast games ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Just three days ago, Anbernic unveiled a <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-just-revamped-its-nintendo-ds-clone-but-im-still-itching-for-a-cheaper-3ds-handheld-homage/">revamped version of its Nintendo DS clone</a>, but specs suggest it isn't geared for 3D games. That said, the brand just let the handheld strut its stuff running everything from the N64 to the PS1 and Sega Saturn, cementing the fact that the clamshell isn't just for dual-screen shenanigans. </p><p>In a demo that lasts just under six and a half minutes, the Anbernic RG DS Plus is mostly put to task running Nintendo DS games. Hardly surprising given it looks almost exactly like Nintendo's <a href="https://www.gamesradar.com/best-gaming-handheld/">best gaming handheld</a> contender, but the latter half of the video loads up  GTA: Vice City Stories for the PSP alongside Super Mario 64, Crazy Taxi on Dreamcast, the Sega Saturn RPG Shining Force III, and Castlevania: Symphony of the Night for PS1.</p><div  class="fancy-box"><div class="fancy_box-title">Dive into new DS handhelds</div><div class="fancy_box_body"><p class="fancy-box__body-text">Those of you who'd rather pick up a new portable now for DS games have a few options for under $100, including the <a data-analytics-id="inline-link" href="https://www.gamesradar.com/hardware/handhelds/magicx-zero-40-review/">MagicX Zero 40</a>, a delightfully odd vertical handheld <a data-analytics-id="inline-link" href="https://www.gamesradar.com/hardware/handhelds/magicx-zero-40-review/" target="_blank">for $75.99</a> that makes use of a vertical display, and the existing Anbernic RG DS that's still around <a data-analytics-id="inline-link" href="https://www.aliexpress.us/item/3256812819020662.html" target="_blank">for around $88</a> and is similar to the upcoming Plus.</p></div></div><p>Yes, the clip covers a lot of ground and proves the RG DS Plus packs a <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> punch. It does skip emulating any 3DS games, though, which is likely intentional so as not to confuse its objective. That is to say that while the video highlights the new integrated stylus in its natural dual-screen environment, the portable's Rockchip RK3568 chipset isn't going to wow when dealing with the sequel system.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/imYCeIl0nNE" allowfullscreen></iframe></div></div><p>That's not to say the RG DS Plus won't run 3DS games, and it might even fare well in some of the lighter library entries. That should be the case given that it can run Dreamcast and PSP games, but if you're looking for solid performance in said outings, you'll likely still need to look to something like the Ayn Thor for elevated dual-screen abilities. </p><p>What you should keep in mind when pondering comparative performance against those two is price. The Anbernic RG DS Plus will apparently be available for under $100, whereas you're looking <a href="https://www.ayntec.com/products/ayn-thor" target="_blank">at $259</a> for a base Ayn Thor Lite model. If you're really not fussy about frame rates and full speed across entire libraries, the new Plus version of the clamshell could pull some great moves, all while still prioritising the system it's mimicking on an aesthetic level.</p><p>The Anbernic RG DS Plus is shaping up to be a fantastic, affordable DS machine if the demo is anything to go by, but I'll reserve any verdicts until I've tried it myself. Touches like that 4.3-inch 1024 x 768 display will help sweeten the deal, and the integrated stylus is undoubtedly the cherry on top of this slicker portable with ever so slightly reduced specs. </p><ul><li><strong>More retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=8Q5S6NJ50YWM&sprefix=retro+handheld%2Caps%2C522&ref=nb_sb_noss_1" target="_blank"><strong>on Amazon</strong></a></li><li><strong>Original Nintendo DS handhelds </strong><a href="https://www.ebay.com/sch/i.html?_nkw=nintendo+ds&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank"><strong>on eBay</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for excellent remakes, emulation systems, and plug-and-play minis.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/handhelds/anbernic-demos-its-nintendo-ds-clone-and-it-punches-hard-in-ps1-n64-and-even-dreamcast-games/</link>
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                            <![CDATA[ Anbernic has shared footage of its RG DS Plus handheld running everything from Nintendo DS games to classics on the PS1, PSP, Sega Saturn, and Dreamcast. ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 15:12:21 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 15:12:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                                                            <media:credit><![CDATA[Anbernic]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Anbernic RG DS Plus in pink with hands using handheld to play Crazy Taxi for Sega Dreamcast.]]></media:description>                                                            <media:text><![CDATA[Anbernic RG DS Plus in pink with hands using handheld to play Crazy Taxi for Sega Dreamcast.]]></media:text>
                                <media:title type="plain"><![CDATA[Anbernic RG DS Plus in pink with hands using handheld to play Crazy Taxi for Sega Dreamcast.]]></media:title>
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                                <p>Just three days ago, Anbernic unveiled a <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-just-revamped-its-nintendo-ds-clone-but-im-still-itching-for-a-cheaper-3ds-handheld-homage/">revamped version of its Nintendo DS clone</a>, but specs suggest it isn't geared for 3D games. That said, the brand just let the handheld strut its stuff running everything from the N64 to the PS1 and Sega Saturn, cementing the fact that the clamshell isn't just for dual-screen shenanigans. </p><p>In a demo that lasts just under six and a half minutes, the Anbernic RG DS Plus is mostly put to task running Nintendo DS games. Hardly surprising given it looks almost exactly like Nintendo's <a href="https://www.gamesradar.com/best-gaming-handheld/">best gaming handheld</a> contender, but the latter half of the video loads up  GTA: Vice City Stories for the PSP alongside Super Mario 64, Crazy Taxi on Dreamcast, the Sega Saturn RPG Shining Force III, and Castlevania: Symphony of the Night for PS1.</p><div  class="fancy-box"><div class="fancy_box-title">Dive into new DS handhelds</div><div class="fancy_box_body"><p class="fancy-box__body-text">Those of you who'd rather pick up a new portable now for DS games have a few options for under $100, including the <a data-analytics-id="inline-link" href="https://www.gamesradar.com/hardware/handhelds/magicx-zero-40-review/">MagicX Zero 40</a>, a delightfully odd vertical handheld <a data-analytics-id="inline-link" href="https://www.gamesradar.com/hardware/handhelds/magicx-zero-40-review/" target="_blank">for $75.99</a> that makes use of a vertical display, and the existing Anbernic RG DS that's still around <a data-analytics-id="inline-link" href="https://www.aliexpress.us/item/3256812819020662.html" target="_blank">for around $88</a> and is similar to the upcoming Plus.</p></div></div><p>Yes, the clip covers a lot of ground and proves the RG DS Plus packs a <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> punch. It does skip emulating any 3DS games, though, which is likely intentional so as not to confuse its objective. That is to say that while the video highlights the new integrated stylus in its natural dual-screen environment, the portable's Rockchip RK3568 chipset isn't going to wow when dealing with the sequel system.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/imYCeIl0nNE" allowfullscreen></iframe></div></div><p>That's not to say the RG DS Plus won't run 3DS games, and it might even fare well in some of the lighter library entries. That should be the case given that it can run Dreamcast and PSP games, but if you're looking for solid performance in said outings, you'll likely still need to look to something like the Ayn Thor for elevated dual-screen abilities. </p><p>What you should keep in mind when pondering comparative performance against those two is price. The Anbernic RG DS Plus will apparently be available for under $100, whereas you're looking <a href="https://www.ayntec.com/products/ayn-thor" target="_blank">at $259</a> for a base Ayn Thor Lite model. If you're really not fussy about frame rates and full speed across entire libraries, the new Plus version of the clamshell could pull some great moves, all while still prioritising the system it's mimicking on an aesthetic level.</p><p>The Anbernic RG DS Plus is shaping up to be a fantastic, affordable DS machine if the demo is anything to go by, but I'll reserve any verdicts until I've tried it myself. Touches like that 4.3-inch 1024 x 768 display will help sweeten the deal, and the integrated stylus is undoubtedly the cherry on top of this slicker portable with ever so slightly reduced specs. </p><ul><li><strong>More retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=8Q5S6NJ50YWM&sprefix=retro+handheld%2Caps%2C522&ref=nb_sb_noss_1" target="_blank"><strong>on Amazon</strong></a></li><li><strong>Original Nintendo DS handhelds </strong><a href="https://www.ebay.com/sch/i.html?_nkw=nintendo+ds&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank"><strong>on eBay</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for excellent remakes, emulation systems, and plug-and-play minis.</em></p>
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                                                            <title><![CDATA[ The Activision Super Pocket is the cutest Evercade portable yet, but I wouldn't pick it over Banjo ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I can't think of a handheld with more versions than the <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a>, but the new Activision Edition absolutely aesthetically slays. Yes, I am a sucker for the whole '70s Supergraphics rainbow thing, and the publisher's old getup really makes for a pretty portable. The catch is that it feels more like another Atari capsule, and that's less exciting than, say, the console with Banjo-Kazooie built in.</p><p>That's not to say the Super Pocket Activision Edition won't find its people. I can guarantee there are <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> enjoyers out there with an affinity for third-party romps missing from the Atari version. It's more than the 34 built-in classics are less impressive in a lineup featuring portables with one of the best 3D collectathon platformers ever included, and I guess that applies to most of the other models too. </p><div  class="fancy-box"><div class="fancy_box-title">Seeking Super Pockets?</div><div class="fancy_box_body"><p class="fancy-box__body-text">You can pre-order the Activision Super Pocket direct at Blaze's Funstocks site <a data-analytics-id="inline-link" href="https://funstockusa.com/products/hypermegatech-activision-super-pocket" target="_blank">for $69.99</a>, but if you're gunning for existing portables like the Rare Edition, that's still going for <a data-analytics-id="inline-link" href="https://www.amazon.com/Rare-Super-Pocket-Blaze-Evercade/dp/B0GQ58D1ZF" target="_blank">$75.99 at Amazon</a>. Those of you in the UK will find the upcoming model at the likes of <a data-analytics-id="inline-link" href="https://www.very.co.uk/evercade-activision-super-pocket/1601351742.prd?" target="_blank">Very</a>, but it's weirdly MIA at Amazon UK.</p></div></div><p>Yes, I know not everyone is searching for <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">how to play N64 games</a> like Banjo-Kazooie on the go, and the <a href="https://www.gamesradar.com/hardware/retro/super-pocket-rare-edition-hands-on/">Rare Edition</a> only includes one 3D outing. Again, the Activision Super Pocket also has a different target audience, and there's a lot of fun to be had with the publishing titan's roots. Better still, since this is still an Evercade device just like every other model, you <em>can</em> play most other games via cartridges, and doing so on the prettiest version makes sense.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6TmqnJznL2QvLwQMAKqxmg" name="super-pocket-dragonfire" alt="Hand holding Super Pocket Activision Edition over woodgrain table with Dragonfire gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/6TmqnJznL2QvLwQMAKqxmg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The Activision Super Pocket dropped right on my doorstep in time for the weekend, and it really helped me revisit a chunk of my collection without setting up the <a href="https://www.gamesradar.com/atari-2600-plus-review/">Atari 2600+</a>. I won't lie, there are entries in the 34-game list I couldn't be less fussed with, specifically the sports titles like Boxing, Skiing, and Checkers. But those are outnumbered by a bunch of other excellent capers from the era that demonstrate what '80s gaming was all about.</p><p>Classics like Pitfall and its sequel are natural headliners on the Activision Super Pocket, and they capture basic platforming fun with a bit of exploration. Even though I emerged on this planet in 1991, the same day that Cher reached number one with The Shoop Shoop Song, the jungle adventure was actually one of the first games I ever played, albeit via a crummy TV Boy plug-in-play that swapped the color palette to night for copyright reasons. So, playing it on something far nicer to hold than that oval monstrosity felt like the <em>right</em> way to revisit a bona fide classic.</p><p>While sifting through the Activision portable's library, I did make something of a bittersweet discovery. Perhaps calling it a realization is more appropriate, but upon spotting Dragonfire, one of my favorite Atari games by long-gone publisher Imagic, I realized that Blaze has ditched the old label's cover art. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Voxe2S5VCuuLgBPMc4qrKb" name="super-pocket-activision-menu" alt="Close up of Super Pocket Activision Edition screen with Dragonfire selected." src="https://cdn.mos.cms.futurecdn.net/Voxe2S5VCuuLgBPMc4qrKb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>In the old silver and red box's place is a green Activision-style cover, and the swap admittedly made me feel a bit gaslit. I know it ultimately doesn't matter since you're getting a standout speedrunner with a gameplay mechanic that feels somehow spiritually linked to those videos of people darting through Scientology centres for kicks. That said, including the Imagic artwork would have preserved historically significant third-party vibes that help provide somewhat of a backdrop.</p><p>Demon Attack is also present with a new Activision-flavored costume, a right afforded to the modern-day publisher after aquiring a few of Imagic's properties back in the '80s. The old brand was never picked up in its entirety, which could be why we aren't getting the authentic box art, but the old logo is still baked into the start screen before you dive into the frantic fixed shooter. </p><p>I want to give an honourable mention to other entries like Beamrider, H.E.R.O, Keystone Kapers, and Moonsweeper, just so you don't think I'm strictly here for the Imagic games. Ultimately, though, I think it takes a certain player type to get caught up in the addictive arcade loops these old Activision relics provide, and even if you do spend a solid hour repeatedly playing Moonsweeper like me, you'll probably pick this one up for its shell.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yduLUXdD4WhxEvhaeAz7J3" name="super-pocket-activision-rainbow" alt="Close up of Activision Super Pocket buttons and rainbow shell on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/yduLUXdD4WhxEvhaeAz7J3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I am absolutely comfortable calling this portable the best-looking Super Pocket yet, and it'll catch some eyes on the train or on your shelf. The rainbow wave really pops against the black shell, providing a look you just aren't going to find with other handhelds (and not just because it looks like an LGBTGQIA+ gadget).</p><p>Before picking a specific Super Pocket, I'd have a think about whether you care about built-in games. If so, you'll want to consider the various other models out there before the Activision version, like the <a href="https://www.gamesradar.com/hardware/handhelds/the-super-pocket-is-still-keeping-the-heart-of-physical-gaming-alive-and-the-latest-retro-handheld-flavors-are-distracting-me-from-the-switch-2/">Neo Geo edition</a> for fighting games or the aforementioned Rare model for Banjo. If you're fully on board with building an Evercade cartridge collection, or even buying the upcoming Banjo-Kazooie double pack, I'd take your chance to buy the prettiest console by Blaze yet.</p><ul><li><strong>More Evercade consoles </strong><a href="https://www.amazon.com/s?k=evercade+consoles&crid=3NRLHTHEVMC5P&sprefix=evercade+console%2Caps%2C236&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Evercade games </strong><a href="https://www.amazon.com/s?k=evercade+games&crid=FZJTCGIPJTRN&sprefix=evercade+ga%2Caps%2C227&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for emulation machines, fancy FPGA remakes, and everything in between.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/the-activision-super-pocket-is-the-cutest-evercade-portable-yet-but-i-wouldnt-pick-it-over-banjo/</link>
                                                                            <description>
                            <![CDATA[ After spending a weekend on the Activision Super Pocket, I'm convinced it could become my main Evercade handheld based on looks alone. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 07 Sep 2026 12:10:43 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 15:59:55 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Super Pocket Activision Edition at an angle on woodgrain table.]]></media:description>                                                            <media:text><![CDATA[Super Pocket Activision Edition at an angle on woodgrain table.]]></media:text>
                                <media:title type="plain"><![CDATA[Super Pocket Activision Edition at an angle on woodgrain table.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>I can't think of a handheld with more versions than the <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a>, but the new Activision Edition absolutely aesthetically slays. Yes, I am a sucker for the whole '70s Supergraphics rainbow thing, and the publisher's old getup really makes for a pretty portable. The catch is that it feels more like another Atari capsule, and that's less exciting than, say, the console with Banjo-Kazooie built in.</p><p>That's not to say the Super Pocket Activision Edition won't find its people. I can guarantee there are <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> enjoyers out there with an affinity for third-party romps missing from the Atari version. It's more than the 34 built-in classics are less impressive in a lineup featuring portables with one of the best 3D collectathon platformers ever included, and I guess that applies to most of the other models too. </p><div  class="fancy-box"><div class="fancy_box-title">Seeking Super Pockets?</div><div class="fancy_box_body"><p class="fancy-box__body-text">You can pre-order the Activision Super Pocket direct at Blaze's Funstocks site <a data-analytics-id="inline-link" href="https://funstockusa.com/products/hypermegatech-activision-super-pocket" target="_blank">for $69.99</a>, but if you're gunning for existing portables like the Rare Edition, that's still going for <a data-analytics-id="inline-link" href="https://www.amazon.com/Rare-Super-Pocket-Blaze-Evercade/dp/B0GQ58D1ZF" target="_blank">$75.99 at Amazon</a>. Those of you in the UK will find the upcoming model at the likes of <a data-analytics-id="inline-link" href="https://www.very.co.uk/evercade-activision-super-pocket/1601351742.prd?" target="_blank">Very</a>, but it's weirdly MIA at Amazon UK.</p></div></div><p>Yes, I know not everyone is searching for <a href="https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/">how to play N64 games</a> like Banjo-Kazooie on the go, and the <a href="https://www.gamesradar.com/hardware/retro/super-pocket-rare-edition-hands-on/">Rare Edition</a> only includes one 3D outing. Again, the Activision Super Pocket also has a different target audience, and there's a lot of fun to be had with the publishing titan's roots. Better still, since this is still an Evercade device just like every other model, you <em>can</em> play most other games via cartridges, and doing so on the prettiest version makes sense.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6TmqnJznL2QvLwQMAKqxmg" name="super-pocket-dragonfire" alt="Hand holding Super Pocket Activision Edition over woodgrain table with Dragonfire gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/6TmqnJznL2QvLwQMAKqxmg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The Activision Super Pocket dropped right on my doorstep in time for the weekend, and it really helped me revisit a chunk of my collection without setting up the <a href="https://www.gamesradar.com/atari-2600-plus-review/">Atari 2600+</a>. I won't lie, there are entries in the 34-game list I couldn't be less fussed with, specifically the sports titles like Boxing, Skiing, and Checkers. But those are outnumbered by a bunch of other excellent capers from the era that demonstrate what '80s gaming was all about.</p><p>Classics like Pitfall and its sequel are natural headliners on the Activision Super Pocket, and they capture basic platforming fun with a bit of exploration. Even though I emerged on this planet in 1991, the same day that Cher reached number one with The Shoop Shoop Song, the jungle adventure was actually one of the first games I ever played, albeit via a crummy TV Boy plug-in-play that swapped the color palette to night for copyright reasons. So, playing it on something far nicer to hold than that oval monstrosity felt like the <em>right</em> way to revisit a bona fide classic.</p><p>While sifting through the Activision portable's library, I did make something of a bittersweet discovery. Perhaps calling it a realization is more appropriate, but upon spotting Dragonfire, one of my favorite Atari games by long-gone publisher Imagic, I realized that Blaze has ditched the old label's cover art. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Voxe2S5VCuuLgBPMc4qrKb" name="super-pocket-activision-menu" alt="Close up of Super Pocket Activision Edition screen with Dragonfire selected." src="https://cdn.mos.cms.futurecdn.net/Voxe2S5VCuuLgBPMc4qrKb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>In the old silver and red box's place is a green Activision-style cover, and the swap admittedly made me feel a bit gaslit. I know it ultimately doesn't matter since you're getting a standout speedrunner with a gameplay mechanic that feels somehow spiritually linked to those videos of people darting through Scientology centres for kicks. That said, including the Imagic artwork would have preserved historically significant third-party vibes that help provide somewhat of a backdrop.</p><p>Demon Attack is also present with a new Activision-flavored costume, a right afforded to the modern-day publisher after aquiring a few of Imagic's properties back in the '80s. The old brand was never picked up in its entirety, which could be why we aren't getting the authentic box art, but the old logo is still baked into the start screen before you dive into the frantic fixed shooter. </p><p>I want to give an honourable mention to other entries like Beamrider, H.E.R.O, Keystone Kapers, and Moonsweeper, just so you don't think I'm strictly here for the Imagic games. Ultimately, though, I think it takes a certain player type to get caught up in the addictive arcade loops these old Activision relics provide, and even if you do spend a solid hour repeatedly playing Moonsweeper like me, you'll probably pick this one up for its shell.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yduLUXdD4WhxEvhaeAz7J3" name="super-pocket-activision-rainbow" alt="Close up of Activision Super Pocket buttons and rainbow shell on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/yduLUXdD4WhxEvhaeAz7J3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I am absolutely comfortable calling this portable the best-looking Super Pocket yet, and it'll catch some eyes on the train or on your shelf. The rainbow wave really pops against the black shell, providing a look you just aren't going to find with other handhelds (and not just because it looks like an LGBTGQIA+ gadget).</p><p>Before picking a specific Super Pocket, I'd have a think about whether you care about built-in games. If so, you'll want to consider the various other models out there before the Activision version, like the <a href="https://www.gamesradar.com/hardware/handhelds/the-super-pocket-is-still-keeping-the-heart-of-physical-gaming-alive-and-the-latest-retro-handheld-flavors-are-distracting-me-from-the-switch-2/">Neo Geo edition</a> for fighting games or the aforementioned Rare model for Banjo. If you're fully on board with building an Evercade cartridge collection, or even buying the upcoming Banjo-Kazooie double pack, I'd take your chance to buy the prettiest console by Blaze yet.</p><ul><li><strong>More Evercade consoles </strong><a href="https://www.amazon.com/s?k=evercade+consoles&crid=3NRLHTHEVMC5P&sprefix=evercade+console%2Caps%2C236&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Evercade games </strong><a href="https://www.amazon.com/s?k=evercade+games&crid=FZJTCGIPJTRN&sprefix=evercade+ga%2Caps%2C227&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for emulation machines, fancy FPGA remakes, and everything in between.</em></p>
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                                                            <title><![CDATA[ How to play N64 games ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Nintendo 64 is now 30 years old, and the question of how to actually play N64 games today is more relevant than ever. Yes, the short answer involves simply getting hold of Ninty's first 3D system, but the original retro console is a bit of an oddball. Therefore, it's well worth putting a bit of love into your modern setup, whether you opt for the OG hardware, a fancy HDMI remake, or an emulation-based solution.</p><div  class="fancy-box"><div class="fancy_box-title">Jump to:</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mjvqb8rUfHjhrjUH8GoZnE" name="nintendo-64-jewel" caption="" alt="Close up of N64 jewel logo at front of console." src="https://cdn.mos.cms.futurecdn.net/mjvqb8rUfHjhrjUH8GoZnE-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="#section-using-an-original-n64-console"><strong>Original hardware</strong></a><br><a data-analytics-id="inline-link" href="#section-emulation"><strong>Emulation</strong></a></p></div></div><p>No, I'm not dunking on the N64, as I fully believe it's one of the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a> ever created. That doesn't mean it's not a bit of a dorkus, though, as some of Nintendo's design decisions haunt the original hardware experience today. I've been wrestling with this problem child in my collection for decades now in an attempt to retain reliable, authentic access to familiar classics like Super Mario 64 and Donkey Kong 64 alongside lesser-known personal favorites like Body Harvest and Quest 64, so I've got years of advice to share.</p><p>Plenty of fresh-faced players have emerged since 1996 who didn't grow up with the Nintendo 64, not to mention it's likely imprisoned in the attics of those who did. Therefore, I'd say now is the perfect time to dive into how to play N64 games, and that journey starts with dusting off those old consoles, cartridges, and that funky spaceship controller (no, you don't need three hands).</p><h2 id="n64-original-console-versus-emulation">N64 original console versus emulation</h2><p>Yes, I know you're itching to play some of the <a href="https://www.gamesradar.com/best-n64-games-all-time/">best N64 games</a> out there (or even the stinkers if you live for the jank). However, I'd have a long, hard think about where you want to play your desired Nintendo 64 capers and the level of authenticity you seek, as there are two paths you can follow that'll either get you playing Ninty's early 3D adventures on real hardware or via emulation.</p><p>Okay, yes, there is a secret third path to playing N64 games thanks to the powers of FPGA tech. If you have the funds for something like the all-singing, all-dancing 4K <a href="https://www.gamesradar.com/hardware/retro/analogue-3d-review/">Analogue 3D</a>, you can embrace full hardware accuracy while plugging straight into a modern display and having heaps of settings at your disposal. We'll get to why that could be well worthwhile for some of you, but the traditional split is between using your carts with an actual system or backing them up for use in a software emulator.</p><div class="block__comparison"><h3></h3><div class="comparisons"><div class="comparison"><h4>Original N64 console</h4><ul><li>Instantly play real cartridges</li><li>Original performance</li><li>Full native compatibility</li><li>OG and modern controllers</li><li>S-Video and composite only</li><li>Requires specific upscalers</li></ul></div><div class="comparison"><h4>Emulation</h4><ul><li>Resolution and texture options</li><li>Works on handhelds, PCs, etc</li><li>Perks like save states</li><li>USB and handheld controls</li><li>Easy access to your backed-up carts</li><li>N64 games are difficult to emulate</li></ul></div></div></div><p>Keep in mind that there's more to both original N64 console setups and DIY setups beyond this simple rundown. That said, you should have more of an idea which route you want to take, meaning you can focus on the specific way you want to play gems like Majora's Mask and Perfect Dark.</p><h3 class="article-body__section" id="section-using-an-original-n64-console"><span>Using an original N64 console</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k2ggWFqZa7CJz6uJsWDFte" name="star-fox-64-n64-setup" alt="N64 console connected to Sony Trinitron CRT TV with Slippy Toad on screen." src="https://cdn.mos.cms.futurecdn.net/k2ggWFqZa7CJz6uJsWDFte-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Before discovering why the N64 is a bit of a bugger to use today, you'll need to actually grab the system. Kudos to you if you've still got one to hand, be it still in your living room or in a dusty old box, but if you've yet to own one, you'll need to hit up the second-hand market for your very own Nintendo 64 (exciting).</p><p>Retro console prices fluctuate constantly, but right now, you're looking at around the $80 mark on eBay in the US for an N64 with cables. The UK tends to get listings for around the £60 mark, but again, you might find consoles for more or less than that at your local game stores, thrift shops, or flea markets. You absolutely will pay more if you go to somewhere like GameStop or CeX in the UK, though, with both selling systems <a href="https://www.gamestop.com/consoles-hardware/retro-consoles/products/nintendo-64-console---black/411730.html" target="_blank">for $129.99</a> and <a href="https://uk.webuy.com/search?categoryIds=401&categoryName=Nintendo+64+Consoles" target="_blank">£85</a> respectively.</p><p>Those guide prices are for a standard black N64 model, so keep that in mind if you'd prefer a funky translucent Funtastic console or the rare Pikachu model. While I'm about to dive straight into everything you'll need to get all those systems up and running, I would keep the optional RAM Expansion Pack in mind while hunting, as if you can bag one already installed without paying over the odds, you'll be able to instantly play games like DK64, Majora's Mask, and Perfect Dark.</p><h2 id="what-you-39-ll-need">What you'll need</h2><p>If you're lucky enough to still have a CRT TV, or even an older LCD with composite or S-Video, you can plug your cables in right now and start playing. It's safe to say that won't apply to the majority of you, though, even if I do personally think the ultimate way to play N64 games is via the <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">retro scanlines</a> produced by old tube sets.</p><p>Therefore, your first port of call is figuring out <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect the retro console to a modern TV or monitor</a>. That effectively boils down to taking an N64 S-video or composite cable and converting the old analogue video into a digital signal over HDMI,   and there are a bunch more ways to do that compared to even just ten years ago.</p>        <div class="featured_product_block featured_block_hero" data-id="27dbe120-a6de-11f1-bb23-2156a9e4402b">            <a href="https://www.amazon.com/Kaico-Adapter-Nintendo-Famicom-Composite/dp/B08Z4KFSB8" data-model-name="N64 to HDMI Adapter for Nintendo 64" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/WMdxBkzr4F7cT6dythyWS8.jpg" alt="Kaico N64 to Hdmi Adapter for Nintendo 64, Snes & Gamecube"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">N64 to HDMI Adapter for Nintendo 64</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b06774c8-a6de-11f1-b0c9-a54f3a383c0b">            <a href="https://www.amazon.com/BITFUNX-RetroScaler2x-HDMI-Converter-Pass-Through/dp/B0C6XQZGC4/ref=sr_1_1_sspa?crid=53EKWGNSBPAS&dib=eyJ2IjoiMSJ9.vdj83ZfKCobdXpSO1KpTl1HS3Grnn21ZY5FWxz9S7Ie_YDKOCXExxq_LusnmUSu8ZLpUsn5ca4XP_K-g3x62kVEkUqbbSmDyCR10YT4bXJXUk24g56c8zz7XxnB6S8Ku6ZITmtP77Eu3Y7cyO_Oaexsvk6DPKNg99qmEO7TRNIhTdEmRarXNHqpi-wq2JBr1UEUDQX2BvyeB21R6PdJzrcEJgAppCv_8ZAgbaaAN9Bo.fQbSNu7OWuJcUzdW1Nziam8ejVglZb2wLpMU0MhqEDQ&dib_tag=se&keywords=retro%2Bupscaler&qid=1788360974&sprefix=retro%2Bupscale%2Caps%2C207&sr=8-1-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9hdGY&th=1" data-model-name="Retroscaler2x AV/SV/YPBPR to HDMI" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/T6PTAPKb65rr6SKQwB7JLP.jpg" alt="Retroscaler2x Av/sv/ypbpr to Hdmi™ Converter, Ntsc/pal Support (blue)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>BITFUNX</div>                                        <div class="featured__title">Retroscaler2x AV/SV/YPBPR to HDMI</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b0677540-a6de-11f1-9c2f-0581c779c70c">            <a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH/ref=sr_1_3?crid=17V5NNNEPYKKG&dib=eyJ2IjoiMSJ9.-U3TDSm2QWNbYVTzDcm0yzQQ4lENXgXe_07w_VgWQGNfma8maDNucsKjS9mavLMkCrKpQPyRHBa5JYU1llxZKV0B_o4dFX1_KNCdv_fq3YpTzAV78shWO8b90cBVWnMHOax8n7xZ7t8CL1Y_ldy-NkmuAT1dUiKsWiUTbvsj_5SOKPYVMmdnDeUda6Y2A_jc5N-7_S9QIvdkrJ7gMHn2k_3kaX78UrNoRAz5A3DO1yg.sHZqGqB0sRuGprNTH2AFyFVhFlkAq4hRQx0npqtcsO8&dib_tag=se&keywords=OSSC&qid=1788361034&sprefix=oss%2Caps%2C213&sr=8-3" data-model-name="OSSC HDMI upscaler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/aNjHKfjZmpQLVL7mPSDxbW.jpg" alt="Mcbazel Ossc Scart Component Vga to Hdmi Open Source Scan Converter V1.6 for Retro Gaming Saturn Snes Ps1 Console Us Plug"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mcbazel</div>                                        <div class="featured__title">OSSC HDMI upscaler</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="connecting-an-n64-to-your-modern-screen">Connecting an N64 to your modern screen</h2><p>I need to hold the N64's hand when I say this, but the console's visuals look really scrappy on modern displays. It's not really the Nintendo 64's fault, as it was designed for a world dominated by CRT TVs, and its visuals are designed with proper pixel separation, shadow masks, and lower native resolutions in mind.</p><p>That is to say that when you do use an adapter or upscaler to get N64 visuals on your TV, they might look a bit unsightly at 4K. The fact that Nintendo chose to skip clean RGB output and stick with just composite and S-Video for its first 3D console really doesn't help, but effects like anti-aliasing and dithering baked into games by developers are also at play. </p><p>With that in mind, I need you to curb your expectations when it comes to original N64 graphics on new displays, especially larger 4K displays. Native graphics will look a bit muddy, but the right gadgets can make the best of a bad visual situation. That starts with using S-video where you can rather than composite to avoid that "Vasoline" effect, which will then provide your chosen upscaler with the cleanest signal possible without modding.</p><p>The issue is that <a href="https://www.gamesradar.com/hardware/retro/good-quality-retro-cables-matter-but-decent-wires-now-cost-more-than-i-used-to-pay-for-consoles/">retro cables</a> are becoming increasingly more expensive, and when it comes to the N64, quality really matters. If you want to avoid the blight of interference or brightness issues, you'll want to grab something from the likes of <a href="https://www.retrogamingcables.co.uk/SUPER-NINTENDO-NTSC-GAMECUBE-N64-S-VIDEO-SUPER-FAMICOM-CABLE-FULLY-SHIELDED-75-OHM" target="_blank">Retro Gaming Cables</a> for around £21 ($28), but ironically, the UK company's cables are only for NTSC systems, and unless you have an early PAL unit, S-video won't be an option at all.</p><p>Yes, this is already getting pretty messy, but if you're looking for a straight, simple HDMI solution, you can go with a simple passthrough adapter. Options by the likes of Kaico will pull the available signal and convert it to HDMI, but again, the results will look rough without any upscaling applied. </p><p>Provided you're not fussy about clarity, N64 passthrough adapters may serve you well. Those of you who'd rather crisp things up will need to consider a dedicated upscaler, and my go-to affordable option is the OSSC. Unlike traditional upscalers, the Open Source Scan Converter uses line doubling to increase the horizontal resolution of RGB signals, leading to far cleaner results and next to no input lag.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="r6QB4fZoKAk8i46XcUgHRJ" name="n64-ossc" alt="N64 connected to OSSC via Sony transcoder to KTC OLED monitor with Zelda Ocarina of Time intro on screen." src="https://cdn.mos.cms.futurecdn.net/r6QB4fZoKAk8i46XcUgHRJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The catch? Well, the N64 can't natively do RGB, so you'll need to also pick up a composite transcoder. I happen to use a really old Sony unit that converts things into a red, blue, and green signal the OSSC can use over SCART, but add-on boards for the upscaler and alternatives like the <a href="https://www.aliexpress.us/item/3256804154507127.html" target="_blank">ODV-II</a> will help with compatibility.</p><p>Alternatively, there's also a <a href="https://www.aliexpress.us/item/3256808268415575.html" target="_blank">"Pro" version</a> of the GBS-C, the upscaler featured in my <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> guide. It's not my preferred N64 upscaler, but it will provide you with on-board composite and S-Video, saving you from daisy-chaining devices. Of course, you can also branch out into premium options by <a href="https://www.retrotink.com/" target="_blank">RetroTINK</a> (like the newly announced <a href="https://www.gamesradar.com/hardware/retro/i-still-cant-afford-the-retrotink-6x-ce-but-given-its-1440p-abilities-for-usd230-its-more-likely-to-become-my-next-retro-upscaler-than-its-siblings/">1440p 6X CE</a>) or <a href="https://www.pixelfx.co/product-page/morph-2k-analog-video-scaler" target="_blank">Morph 2K</a>, but you're talking much higher price tags for FPGA features and elevated results.</p><h2 id="n64-mods">N64 mods</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dNfKEwTYasASg73f5YkCoe" name="n64-hdmi-mod" alt="N64 on woodgrain cable with HDMI cable connected." src="https://cdn.mos.cms.futurecdn.net/dNfKEwTYasASg73f5YkCoe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you're up for a bit of modding, you can help the N64 really shine as part of a modern setup. A bit of tinkering can not only give the console enhanced abilities, but it can even solve some of the connectivity woes already mentioned by enabling RGB output or even adding an HDMI port for extra convenience. </p><p>RGB modding your N64 will help provide upscalers with the cleanest N64 signal possible. If you're up for a bit of soldering, kits are available <a href="https://www.aliexpress.us/item/3256803915083920.html" target="_blank">at AliExpress</a> that will allow you to use SCART or component cables with an NTSC console's Multi Out port. However, if you want the highest quality parts possible, and PAL compatibility to boot, it's best to invest in a <a href="https://www.oldskoolconsoles.com/product-page/n64rgb-kit-with-deblur-feature-1?variantId=23b25ee5-f9c7-4e97-862b-1d21aa91ff47" target="_blank">Tim Worthington board</a> since it'll also de-blur games.</p><p>Alternatively, you can <a href="https://www.gamesradar.com/hardware/retro/i-tried-to-make-my-own-analogue-3d-using-a-usd35-n64-hdmi-mod-and-its-not-as-terrible-as-youd-think/">HDMI mod your N64</a> using affordable kits, and it will save you from using a standalone upscaler. Kits by the likes of Highspeedio are available for under $40 and will extract a clean signal straight from the console's PPU that's then outputted at 720p, and the results aren't too shabby. You can spend more on higher-res parts like the UltraHDMI, but I'd say the difference is minimal considering the price gap.</p><h2 id="fpga-hardware">FPGA hardware</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="m3sj6cxXfK3ERA6bgEqVGh" name="analogue-64" alt="Analogue 3D console on top of Nintendo 64 cartridges." src="https://cdn.mos.cms.futurecdn.net/m3sj6cxXfK3ERA6bgEqVGh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Yes, getting clean visuals out of a real N64 is hard work, and that has fuelled a demand for FPGA tech that can replicate the original hardware and strip out the caveats. That's exactly what you'll get when investing in an Analogue 3D, as it's designed to mimic the innards of the console with 100% accuracy while enabling invaluable features and scaling up to 4K.</p><p>For all intensive purposes, the Analogue 3D <em>is </em>an N64. Or, at least it thinks it is one on a hardware level, as it boasts 100% compatibility with the console's library. Sure, if you're a speedrunner or rely on cycle accuracy, you're still better off sticking with the real deal, but you're otherwise getting complete original support for carts, controllers, and accessories alongside convenient HDMI output. </p><p>On top of that, the Analogue 3D can also tap into some pretty impressive features, including a library that will track your carts, screenshots, and save states. The FPGA chipset can even overclock games that need a performance boost and even disable dithering, blur effects, and anti-aliasing to clean up visuals. The real game-changer, though, is the 3D's "Original Display Modes", which effectively mimic the look of CRT screens using model-specific scanline, shadow mask, and Aperture Grille effects.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="y2LYmtzqS76GKDEtJH7vBg" name="mario-64-4k" alt="4K Analogue 3D screenshot of Mario in Super Mario 64 with BVM CRT effect." src="https://cdn.mos.cms.futurecdn.net/y2LYmtzqS76GKDEtJH7vBg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Throw some of the 3D's latest horizontal resolution upscaling tricks into the mix, and you've got one of the best-looking N64 experiences out there. Analogue isn't the only one with an FPGA alternative, though, as you can put together your own MiSTer setup using <a href="https://mister-devel.github.io/MkDocs_MiSTer/cores/console/" target="_blank">specific cores</a> and run your ROMs with similar hardware accuracy. </p><h2 id="controllers-accessories-and-add-ons">Controllers, accessories, and add-ons</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yKnbQvotuzNyNwZBbcuhRc" name="8bitdo-n64-controller-gray" alt="8Bitdo N64 controller leaning against original N64 connected to Sony PVM CRT TV with Banjo Kazooie title screen on display." src="https://cdn.mos.cms.futurecdn.net/yKnbQvotuzNyNwZBbcuhRc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>In typical Nintendo fashion, there's a wealth of N64 accessories out there, both original and brand new. Some add-ons, like the Rumble Pak for adding controller vibration and the Memory Pak for saving non-gameplay data, are optional, but there are absolutely a few mandatory gadgets I'd look at right away.</p><p>The first is, surprise surprise, a gamepad, as Mario isn't going to be doing sweet backflips without one. Picking up the OG accessory will keep things authentic, but it also means dealing with its weird three-grip trident ergonomics and worn, wobblily joysticks that are prone to stick drift and response issues. </p><p>The quick solution here is to pick up a redesigned <a href="https://www.gamesradar.com/hardware/retro/faux-crt-tv-makers-unico-say-theyre-swapping-out-the-questionable-ai-imagery-for-real-product-photos/" target="_blank">retro controller</a> that boasts Nintendo 64 compatibility. One of my personal favorites, the <a href="https://www.gamesradar.com/hardware/retro/8bitdo-64-bluetooth-controller-for-analogue-3d-review/">8BitDo N64 controller</a>, launched alongside the Analogue 3D and adds Nintendo's specific layout to a contemporary shell while adding Bluetooth or 2.4GHz capabilities. </p>        <div class="featured_product_block featured_block_hero" data-id="5aa9995e-a854-11f1-9866-afd9b3fcd2d4">            <a href="https://www.amazon.com/Wireless-Controller-Original-N64-Console-Joystick/dp/B0GVJKCYK1" data-model-name="N64 2.4g Wireless Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tWrGSmTvYtVthnrnzmeTeL.jpg" alt="8bitdo 64 2.4g Wireless Controller for Original N64 Console, Hall Joystick"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">N64 2.4g Wireless Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5aa999d6-a854-11f1-94d3-0b1eec50ac5f">            <a href="https://www.amazon.com/8Bitdo-Bluetooth-Controller-Joystick-Nintendo-Switch/dp/B0H4LL3MT3/" data-model-name="N64 Bluetooth Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/U8B2rwhGdsazo2E5yhDevP.jpg" alt="8bitdo 64 Bluetooth Controller With Hall Effect Joystick, Gray"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">N64 Bluetooth Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="a1286ed2-a854-11f1-8ed0-839095c225a8">            <a href="https://www.amazon.com/BITFUNX-RetroScaler-Wireless-Controller-Adapter/dp/B0C5M87BZ7" data-model-name="Blueretro Bluetooth Wireless Controller Adapter Receiver (1-To-4)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/HHw25d8LfgtyHK5Z3RSW5W.jpg" alt="Bitfunx Blueretro Bluetooth Wireless Controller Adapter Receiver (1-To-4)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>BITFUNX</div>                                        <div class="featured__title">Blueretro Bluetooth Wireless Controller Adapter Receiver (1-To-4)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>If you'd rather just use Switch, PS5, or Xbox controllers you've got lying around, I'd also recommend picking up a Blueretro Bluetooth adapter. This doohickey will let you sync four pads wirelessly, meaning you won't be caught short when hosting a GoldenEye sleepover. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SMwSuWAiWD6VcZoN7xKGrK" name="8bitdo-n64-controller-golden-eye" alt="8Bitdo N64 Bluetooth controller being used to play Goldeneye on original Nintendo 64 connected to monitor." src="https://cdn.mos.cms.futurecdn.net/SMwSuWAiWD6VcZoN7xKGrK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>As convenient as opting for a new controller is, especially those with improved ergonomics and Hall effect sticks, I get why you perhaps want to stick with the OG pad. Those of you in this camp may want to consider fixing up the real deal with new parts as a compromise, as you can swap out worn-out old thumbsticks for something newer.</p><p>I'm lucky enough to still have box-fresh pads, but I have dabbled with <a href="https://www.gamesradar.com/hardware/retro/i-just-upgraded-nintendos-driftiest-controller-with-a-hall-effect-thumb-stick-but-this-n64-mod-wont-be-for-everyone/">modding N64 controllers with hall effect thumbsticks</a>. If you opt for something by the likes of Hyperkin (<a href="https://www.amazon.com/Hyperkin-Effect-Joystick-GameCube%C2%AE-Nintendo-64/dp/B0DB6N342H" target="_blank">$14.99 at Amazon</a>, FYI), you'll get the feel of a GameCube-style stick and something that's immune to stick drift, and I can confirm it provides almost the same level of input range and accuracy as the old optical-mechanical stick.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Rh5QMxHFt5DirQToUzAK8h" name="hyperkin-hall-effect-joystick-benchmarks" alt="Hyperkin Hall effect modded N64 controller next to console with benchmarking software on screen." src="https://cdn.mos.cms.futurecdn.net/Rh5QMxHFt5DirQToUzAK8h-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Outside of picking up a controller, you'll also want to pre-emptively consider picking up an N64 Expansion Pak. The memory upgrade module that goes in that front slot is technically optional, but without one, you won't be able to run some of the console's greatest outings, like Majora's Mask, Donkey Kong 64, or Perfect Dark. Therefore, I'd nip things in the bud and get one from day one.</p><p>What I will say is that the N64 Expansion Pak is pretty pricey for what it is, and no, it's not thanks to RAMageddon. You're looking <a href="https://www.ebay.com/sch/i.html?_nkw=n64+eXPANSION+PAK&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank">at around $50 at eBay</a> for the original accessory, and there's a distinct lack of new third-party options out there. The easiest way to identify an actual memory module is usually the red plastic grill at the top, but some old unofficial versions have extra funky covers that replace the original flap. </p><p>On that note, you'll also want to make sure you don't pick up a standard Jumper Pak like the all-black one that's already in your console, as while that will allow you to power things on if it was missing, it won't give you the required memory boost for specific games. I've noticed an increase in second-hand sellers listing the dummy bridge Paks as Expansion Paks, and AliExpress has a nasty habit of confusingly calling them "Expansion Cards".</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zQUZhKrDsMnaexwnyHjFgA" name="n64-expansion-pak" alt="N64 with front cover removed and red Expansion Pak installed." src="https://cdn.mos.cms.futurecdn.net/zQUZhKrDsMnaexwnyHjFgA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>While we're on the subject of memory, I'm hesitant to completely dub the Memory Pak for game saves as mandatory. However, there are specific releases that require it for game saves, like Doom 64, Turok, and Rayman 2: The Great Escape. For that reason, I do think it's worth picking one up before you start diving back into carts, but if you opt for a Blueretro Wireless Adapter or the 8Bitdo N64 controller, both actually come with storage included that's detected as a memory card.</p>        <div class="featured_product_block featured_block_hero" data-id="bc6baa9a-a865-11f1-b2fb-116e801f337e">            <a href="https://www.amazon.com/Tomee-256KB-Memory-Pak-nintendo-64/dp/B00P1OYN0S" data-model-name="256kb Memory Pak for Nintendo 64" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/cHp8rXmt73CCyhpxs8vV5U.jpg" alt="Tomee 256kb Memory Pak for Nintendo 64 – N64 Memory Card"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Tomee</div>                                        <div class="featured__title">256kb Memory Pak for Nintendo 64</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="bc6bab08-a865-11f1-a1b7-e3f2d873a613">            <a href="https://www.amazon.com/Storage-Expansion-Compatible-Nintendo-Controller-64/dp/B0FRMBKKDP" data-model-name="1mb Memory Pak, for N64 Memory Card" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/n4rCUXz2RjCShwzFVsyRk8.jpg" alt="1mb Memory Pak, for N64 Memory Card, Storage Expansion Card, Compatible With Nintendo N64 Controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Intec Gaming</div>                                        <div class="featured__title">1mb Memory Pak, for N64 Memory Card</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="bc6bab6c-a865-11f1-8b76-8b58b9fcba87">            <a href="https://www.amazon.com/Nintendo-64-Controller-Pak-Renewed/dp/B07KPN6FHQ" data-model-name="Nintendo 64 Controller Pak (renewed)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:66.60%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/QSfD65yXBse2cqUTNxfBXZ.jpg" alt="Nintendo 64 Controller Pak (renewed)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Nintendo 64 Controller Pak (renewed)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>The biggest nuance tied to using a Memory Pak is that it then occupies your controller slot, preventing you from also using gadgets like the Rumble Pak or Transfer Pak for Pokémon Stadium. Third parties once sold units that combined the two functions and allowed you to toggle them with a switch, but those can be harder to find today and pricey to boot.</p><h2 id="playing-cartridges-on-the-n64">Playing cartridges on the N64</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8uKDYcNMQa9zaPKtbFS8M9" name="n64-carts" alt="Close up of N64 carts including Yoshi's Story, Zelda Ocarina of Time, Turok 2, and 007 Goldeneye on woodgrain floor." src="https://cdn.mos.cms.futurecdn.net/8uKDYcNMQa9zaPKtbFS8M9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>With the core of your N64 setup in place, you're ready to jam those old cartridges into your system. Theoretically, that's as simple as grabbing a cart, popping it into the top loading slot, and flicking the switch, but there are hurdles that can lead to a dreaded black screen.</p><p>The first isn't exclusive to the Nintendo 64, as it ties to the cartridge contacts. If your carts are dusty, dirty, or potentially even corroded, they might not work on your console, and the quickest fix is to give them a quick clean with a Q-tip and some 99% isopropyl alcohol. You can also grab cleaning kits, but those can be pretty pricey compared to DIY solutions.</p><p>I'm not going to lecture you about blowing into the cartridge like a harmonica, as for some of you, it's part of the experience. Just know that if you do it, though, you're contributing to the very issues you're trying to sort, as the moisture from your breath can corrode the pins over time. Yes, it's a quick way to remove dust, but I'd get yourself some supplies so you can keep old adventures spittle free. </p>        <div class="featured_product_block featured_block_hero" data-id="955ba89a-a867-11f1-be20-17e9f18001ac">            <a href="https://www.amazon.com/Amazon-Basics-Cotton-Swabs-500ct/dp/B09541P9WH" data-model-name="Double-Tipped Cotton Swabs" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/dRGkVNi4VBENPgPgmCHC8P.jpg" alt="Amazon Basics Double-Tipped Cotton Swabs for Personal Hygiene and Baby Care, Cotton, Versatile, Baby Safe, 500 Count"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Amazon Basics</div>                                        <div class="featured__title">Double-Tipped Cotton Swabs</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="955ba926-a867-11f1-bc3f-777663120ea3">            <a href="https://www.amazon.com/Amazon-Brand-Isopropyl-Antiseptic-Technical/dp/B07NFSFBXQ" data-model-name="99% Isopropyl Alcohol" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/juN6SX9ikxWqmUyMwRon6U.jpg" alt="Amazon Basics 99% Isopropyl Alcohol for Technical Use,16 Fluid Ounces, 1-Pack (previously Solimo)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Amazon Basics</div>                                        <div class="featured__title">99% Isopropyl Alcohol</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b2abd03c-a867-11f1-a967-5528bf1ee38c">            <a href="https://www.amazon.com/Universal-Retro-Cartridge-Cleaner-1UPCard-NES/dp/B00NZDEULE" data-model-name="1upcard Universal Retro Video Game Cartridge Cleaner Kit" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ef2hfbzaUR3NCFupDc3sZh.jpg" alt="1upcard Universal Retro Video Game Cartridge Cleaner Kit"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>1UPcard</div>                                        <div class="featured__title">1upcard Universal Retro Video Game Cartridge Cleaner Kit</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>The other stumbling block ties to region locking, as Nintendo really didn't want you importing games back in 1996. To hinder you from doing so, it made physical tweaks to the carts and slot so that they don't fit, but you can actually play Japanese games in an American N64 and vice versa with a really simple mod.</p><p>Effectively, the only thing stopping NTSC games running on every system is a plastic insert. It's designed to line up with cut outs on the cart, with Japanese games using squares and USA releases featuring narrower corner indents. If you pop the top off your N64, you can replace the cartridge tray with one missing the notches, either via 3D printing or pre-made kits <a href="https://www.amazon.com/Cartridge-Compatible-Nintendo-Japanese-US-Japan-64/dp/B0F4PGKF49" target="_blank">at Amazon</a>, which will then let you insert every cartridge type.</p><p>The catch is that while it will also let you insert PAL region games, those still won't run on your NTSC system. The reason is explicitly tied to technical differences with the encoding system standards, with European and Australian games being designed to run at 50Hz instead of 60Hz. You can get around this by using old region adapters like the N64 Passport that spoof compatibility by using two carts simultaneously, but the results are unpredictable.</p><p>If you'd rather avoid fumbling around with multiple carts, and fancy diving into the wonderful world of N64 homebrews, you'll also want to consider a flash cart. I can personally vouch for the SummerCart64 (<a href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9" target="_blank">$87.99 at Amazon</a>), as the open-source accessory lets you load your collection onto an included 8GB SD card and even simulate N64 Disc Drive games. I've been primarily using it to check out fantastic <a href="https://www.gamesradar.com/hardware/ive-fallen-down-a-zelda-rom-hack-rabbit-hole-and-this-nifty-n64-flash-cart-is-to-blame/">Zelda ROM hacks</a>, and it works well on both OG hardware and the Analogue 3D.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w3vhdxk4cfYsD3ow4and5K" name="summercart64-zelda-rom" alt="Nintendo 64 console with SummerCart64 inserted on desk with Panasonic CRT TV and Zelda: Ultimate Trial hack on screen." src="https://cdn.mos.cms.futurecdn.net/w3vhdxk4cfYsD3ow4and5K-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>The Summercart64 also solves the issue of region locking, as it's designed to fit in every model and cater to PAL and NTSC. There's specifically a modal option for setting your TV type for each game, which is incredibly handy if you're trying to avoid playing imports in black and white on an old CRT or region-specific screen.</p><h2 id="top-tips">Top tips</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UhfM3CHyMMLaYeiiTcCHaa" name="8bitdo-n64-controller-star-fox-gameplay" alt="Phil Hayton holding 8Bitdo N64 controler while playing Star Fox 64 on N64 using Sony Trinitron CRT TV." src="https://cdn.mos.cms.futurecdn.net/UhfM3CHyMMLaYeiiTcCHaa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Check your TV connections</h3><div class="card__description-wrapper"><div class="card__description"><p>If you've got a TV from the past decade, you'll want to check if you have more than HDMI. If you don't have access to classic inputs like composite or S-video, you'll have to invest in an upscaler or passive adapter. </p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Double check your expansion bay</h3><div class="card__description-wrapper"><div class="card__description"><p>Some N64 console out in the wild will be missing the Jumper Pak in the front bay, and if you haven't got one or an Expansion Pak RAM upgrade, your system isn't going to power on.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Test the power adapter</h3><div class="card__description-wrapper"><div class="card__description"><p>Unlike its rivals, the N64 features a modular power supply that plugs into the back of the system. You'll want to make sure it's plugged all the way in and that the pins aren't dirty to avoid reset and start-up issues, and if it appears to be cooked, you can replace it.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Clean your games</h3><div class="card__description-wrapper"><div class="card__description"><p>N64 games are endured 30 years of dust and grime, so there's a good chance your carts will need a clean. If your pins are spotless, you'll also want to make sure you're not trying to play PAL releases on an NTSC system or vice versa, as this won't natively work.</p></div></div></div></div><h2 id="troubleshooting">Troubleshooting</h2><p><strong>My N64 won't show up on my TV</strong></p><p>If you've got an HDMI adapter or upscaler plugged into your N64 and you're still not getting an image, you'll want to check your connection type and console model. Later revisions of systems, like the NUS-CPU-P-02 and the pretty Pikachu edition, actually lack S-video, so if you've got that cable specifically plugged into a upscaling device, it's not going to work. There's also a chance you've got an RGB cable plugged in, which also isn't going to output an image since the Nintendo 64 natively lacks support. </p><p>Failing that, you should also check your Jumper/Expansion Pak is properly inserted and that your games are clean. Both can result in games not starting up, meaning you'll get a black screen.</p><p><strong>My cartridge won't fit </strong></p><p>Over the years, N64 games for overseas have made their way to different countries. That means you could end up trying to insert a Japanese game into an American console, and thanks to specific notches inside, that's not going to work. If you're itching to play in import, you can modify your system by replacing the internal cart tray plastic, but PAL region games will require special adapters.</p><p><strong>My N64 joystick is wobbly</strong></p><p>Finding N64 controllers with a joystick that doesn't wobble is becoming a rarity, and it's caused by wear and tear. Years of swinging Bowser around causes the optical-mechanical mechanism inside to grind away the bottom bowl, meaning there's extra space at the bottom. The quick fix for this is to replace the internal module either using a like-for-like replacement or a new hall-effect thumb stick, with the latter ensuring stick-drift is a thing of the past.</p><h2 id="good-to-know">Good to know</h2><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/best-n64-games-all-time/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/aFicCrzUnNAK4r3yyce5Tc.jpg" alt="N64"></p></div><div class="card__content"><h3 class="card__title">The best N64 games of all time</h3><div class="card__description-wrapper"><div class="card__description"><p>Our list to the 25 best Nintendo 64 games will help you add essential outings to your collection.</p></div></div></div></a><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/niNFThJSV8LAKwkmxfgvD8.jpg" alt="Back view of N64 with HDMI mod and cable connected to LG OLED C4 TV in backdrop with Zelda: Ocarina of Time gameplay on screen."></p></div><div class="card__content"><h3 class="card__title">Make your own HDMI N64 with this mod</h3><div class="card__description-wrapper"><div class="card__description"><p>If you want to hook straight up to a modern TV, you could add HDMI to your original N64 using a mod kit.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/r6QB4fZoKAk8i46XcUgHRJ.jpg" alt="N64 connected to OSSC via Sony transcoder to KTC OLED monitor with Zelda Ocarina of Time intro on screen."></p></div><div class="card__content"><h3 class="card__title">How to connect to modern TVs and monitors</h3><div class="card__description-wrapper"><div class="card__description"><p>This guide will clue you up on connecting every retro console to your modern screen, including the N64.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/xthqT252oTMSTVn6FVahqa.jpg" alt="Hand holding Hyperkin Hall Effect joystick next to grey Nintendo 64 controller on woodgrain desk."></p></div><div class="card__content"><h3 class="card__title">Mod your N64 controller</h3><div class="card__description-wrapper"><div class="card__description"><p>Yes, you can replace your N64 joystick, but you can do one better and upgrade it with hall effect tech.</p></div></div></div></div><h2 class="article-body__section" id="section-emulation"><span>Emulation</span></h2><p>It's needless to say that while playing on real hardware is a treat, plenty of you will be looking to emulate N64 games. The issue is that unlike other consoles from the '90s, the Nintendo 64 is notoriously difficult to emulate using software, and while there are solid options for playing, your milage will vary based on your device. </p><h2 id="what-you-will-need">What you will need</h2><p>One of the biggest challenges you'll face trying to play your N64 cartridges on other devices is actually getting them on there. Yes, you will need to own an actual cartridge and a the real console regardless, as you'll otherwise be sailing the seven seas of piracy. Even then, the whole process should be strictly for private use, and if you'd rather steer clear of legal grey areas and long-standing arguments that extracting ROMs is a copyright infringement, you might want to just stick with licenced ports of classics.</p><p>Yes, I know being told to consider a modern console for N64 games isn't ideal, but the Switch will provide you 44 classics without faffing with emulators and ROMs. You'll also be able to use authentic controllers like the 8Bitdo N64 controller or Ninty's own <a href="https://www.gamesradar.com/hardware/gaming-controllers/nintendo-switch-online-n64-controller-review/">NSO Nintendo 64 controller</a>, so you won't be stuck with JoyCons or a modern pad. What you won't have is access to specific options and overlay settings, but in return, you're getting set, reliable performance.</p>        <div class="featured_product_block featured_block_hero" data-id="5ef08298-a872-11f1-9606-45de3dbb217b">            <a href="https://www.gamestop.com/consoles-hardware/retro-consoles/products/nintendo-64-console---black/406117.html" data-model-name="Nintendo 64 Console" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YEDnFtvDH5siGxrwSJfvya.jpg" alt="Nintendo 64 Console - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Nintendo 64 Console</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5ef081bc-a872-11f1-b638-29e93e6f938c">            <a href="https://www.aliexpress.us/item/3256812468048442.html" data-model-name="Rev2.1 N64xCart USB-C Cartridge Dumper " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/WGAdCYbkGbp6UikQymWsZE.jpg" alt="Auroxin N64 ROM dumper with white backdrop."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Auroxin</div>                                        <div class="featured__title">Rev2.1 N64xCart USB-C Cartridge Dumper </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_standard" data-id="5ef08234-a872-11f1-8131-1de85b4978dc">            <a href="https://www.amazon.co.uk/Nintendo-Switch-Online-Membership-Download/dp/B07BB8L9LT" data-model-name="Nintendo Switch Online Membership - 12 Months" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:144.51%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/fHNvtb548ncZQVh5HUGhR.jpg" alt="Nintendo Switch Online Membership - 12 Months | Switch Download Code"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Nintendo Switch Online Membership - 12 Months</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="retro-handheld-options">Retro handheld options</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uTvdsLYCcVPyTeB4ATLG3D" name="anbernic-rg-cube-n64-emulation" alt="Hand holding Anbernic RG Cube with Donkey Kong 64 main menu on screen." src="https://cdn.mos.cms.futurecdn.net/uTvdsLYCcVPyTeB4ATLG3D-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handhelds</a> are designed with emulation in mind, but not every portable will play nice with N64 games. For the best results, you should aim for at least a mid-range gadget, while some of the more premium options will cover more of the Nintendo 64 library with minimal caveats.</p><div ><table><caption>Key specs to look out for</caption><tbody><tr><td class="firstcol " ><p>Display</p></td><td  ><p>At least 640 x 480</p></td></tr><tr><td class="firstcol " ><p>Operating system</p></td><td  ><p>Windows, Android, or Linux</p></td></tr><tr><td class="firstcol " ><p>Controls</p></td><td  ><p>At least one thumb stick, d-pad, four face buttons, L and R back bumpers, L and R triggers</p></td></tr><tr><td class="firstcol " ><p>Chipset</p></td><td  ><p>Quad-core ARM Cortex-A55 or better</p></td></tr><tr><td class="firstcol " ><p>RAM</p></td><td  ><p>3GB or more</p></td></tr><tr><td class="firstcol " ><p>Storage </p></td><td  ><p>32GB minimum</p></td></tr></tbody></table></div><p>I've wrestled with N64 emulation on everything from handhelds to PCs over the past two decades, and sometimes extra horsepower won't save you. That said, I find that aiming higher with handheld specs does help difficult-to-run N64 games out in the frame rate and visuals department, so if you've got the funds, something like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg-cube-review/">Anbernic RG Cube</a> can provide nice results.</p><p>If you'd rather pick up something more budget-friendly, you can get away with lower-spec options like the RH36, unbranded portable that's typically under $50. The main issue there is that you'll have to stick with some of the earlier adventures like Super Mario 64, as games that require a Expansion Pak or are harder to run will suffer in the frame rate department (like Perfect Dark and Goldeneye).</p>        <div class="featured_product_block featured_block_hero" data-id="06e1ecb8-a877-11f1-8ae3-c1db7ba58e7c">            <a href="https://www.amazon.com/R36H-Portable-Handheld-Console-Simulators/dp/B0G61B1JFV" data-model-name="R36H Portable Handheld" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:58.26%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/XNzRchq2YbdKRRsXoxCpgj.jpg" alt="R36h Portable Handheld Video Game Console With 20,000 Plus Games Retro Video Games With Simulators for Nes, Gba, Md, Sfc, Mame, Psp, Ps1, Gb, Nds, N64 and Cps (purple)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">R36H Portable Handheld</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="06e1ed1c-a877-11f1-99ab-cd1d19a4b39e">            <a href="https://www.amazon.com/RGCube-Handheld-Console-Android-Lighting/dp/B0DJ6N2LMX/ref=sr_1_3_sspa?crid=1MPU6HS58NF34&dib=eyJ2IjoiMSJ9.u3XCeBokkSpAlYMObEEMWRNs5TCMJm0Mk-qaWF8tcgHk5HDouL7bYVop9nYhGjpt9c9xku1YWsJUX9O9dJ1sPnpOaCojJzTAaBPspnkjNNM2IdqA3Cbv-SIkgTP9TzLwJP_r0TH4RB8tYGX2s6XZ6kZmCAcQxuCKwNFlDeg0P5pnnIP6vAPYk0CN_hSiuVaLK-FHpZkw1v1GHBaQEqkyKlhlPCmY1Aw3phmPK2vLUrj0Q2J6dk8wmLj0NhoIXFC7i-AtbXnMSPCEHvGOtBQcYCtPKraaK4esH1kZNWgTfoI.4zBn6catlnIE5VqQa6F1gbB11P4lY9OhMrEX_ENYcgc&dib_tag=se&keywords=anbernic%2Brg%2Bcube&qid=1788536435&sprefix=anbernic%2Brg%2Bcub%2Caps%2C205&sr=8-3-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9hdGY&th=1" data-model-name="RG Cube" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:83.80%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/WA7B6XKVkJgLnBqXySHWRo.jpg" alt="Anbernic Rg Cube Retro Handheld Game Console, 3.95-Inch Ips, T820 Gray"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Anbernic </div>                                        <div class="featured__title">RG Cube</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="1c09be7c-a877-11f1-ba5b-6dc478875f58">            <a href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2/ref=sr_1_1?crid=27HXO0HV485GT&dib=eyJ2IjoiMSJ9.zxu91CV_w_5Yw3ag0npdc6CG_NxXgvpK9NkJjkIWfhGTYNh63itiBDGAHlAHZno0UFm7L4w0h9aP0_3Mxzg5p0oJtX8lbriw37jtetaXCq0qUJrHX3uSCxo356-wg1TOxEhMogvuxHZ72xc6qPay-itm7OXmPPLYiINm1eEFWFfiHxqZVtQFenITKYkVmFFzvq1-yX9Qy5rzYmAmchbJOZnO2ceKEpvF_8Zm-twP_yo.DCqaNBsgIdIQokx0_Nn2gh1R8cMBQNbk088fOd3mskk&dib_tag=se&keywords=RETROID%2BPOCKET%2B5&qid=1788536465&sprefix=retroid%2Bpocket%2B4%2Caps%2C209&sr=8-1&th=1" data-model-name="Pocket 5" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3CwAtaW3zPy3dWpzrY4mj5.jpg" alt="Retroid Pocket 5 Retro Handheld Game Console, 8+128g, 5.5-Inch Touchscreen 1080p Portable Android Gaming Handheld With Adreno 650 Gpu & Wifi 6/bt5.1, Snapdragon 865 Processor, Android 13 (black)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Retroid</div>                                        <div class="featured__title">Pocket 5</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="how-to-play-n64-games-on-a-handheld">How to play N64 games on a handheld</h2><ul><li>Fetch a compatible emulator like Project64</li><li>Import your N64 ROMs to your device</li><li>Let the app scan your game collection folder</li><li>Launch your chosen game to check performance</li><li>Tweak scaling or graphics API if required</li></ul><h2 id="how-to-play-n64-games-on-pc">How to play N64 games on PC</h2><ul><li>Install an emulator like Ares and Gopher64</li><li>Import your game ROMs to the app's library folder</li><li>Scan the folder for your games to add</li><li>Plug in a compatible USB gamepad and map buttons in the settings menu</li><li>Check performance and tweak graphics/scaling settings if required</li></ul><h2 id="how-to-play-n64-games-on-ios">How to play N64 games on iOS</h2><ul><li>Head to the app store</li><li>Download Delta or Retroarch emulator for N64 games</li><li>Add the folder with your game ROMs</li><li>Let the app scan for files and launch your game</li></ul><p><em>Check out </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/"><em>how to play PS2 games</em></a><em> if you're looking for more retro setups.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/how-to-play-n64-games/</link>
                                                                            <description>
                            <![CDATA[ Here's how to play N64 games on Nintendo's original console, brand new 4K remakes like the Analogue 3D, and emulators for your shiny new handhelds. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Fri, 04 Sep 2026 16:34:40 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 16:51:42 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Pokemon Stadium with close up of Gengar on Sony PVM CRT next to Pikachu N64 console on black desk.]]></media:description>                                                            <media:text><![CDATA[Pokemon Stadium with close up of Gengar on Sony PVM CRT next to Pikachu N64 console on black desk.]]></media:text>
                                <media:title type="plain"><![CDATA[Pokemon Stadium with close up of Gengar on Sony PVM CRT next to Pikachu N64 console on black desk.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The Nintendo 64 is now 30 years old, and the question of how to actually play N64 games today is more relevant than ever. Yes, the short answer involves simply getting hold of Ninty's first 3D system, but the original retro console is a bit of an oddball. Therefore, it's well worth putting a bit of love into your modern setup, whether you opt for the OG hardware, a fancy HDMI remake, or an emulation-based solution.</p><div  class="fancy-box"><div class="fancy_box-title">Jump to:</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mjvqb8rUfHjhrjUH8GoZnE" name="nintendo-64-jewel" caption="" alt="Close up of N64 jewel logo at front of console." src="https://cdn.mos.cms.futurecdn.net/mjvqb8rUfHjhrjUH8GoZnE-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="#section-using-an-original-n64-console"><strong>Original hardware</strong></a><br><a data-analytics-id="inline-link" href="#section-emulation"><strong>Emulation</strong></a></p></div></div><p>No, I'm not dunking on the N64, as I fully believe it's one of the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a> ever created. That doesn't mean it's not a bit of a dorkus, though, as some of Nintendo's design decisions haunt the original hardware experience today. I've been wrestling with this problem child in my collection for decades now in an attempt to retain reliable, authentic access to familiar classics like Super Mario 64 and Donkey Kong 64 alongside lesser-known personal favorites like Body Harvest and Quest 64, so I've got years of advice to share.</p><p>Plenty of fresh-faced players have emerged since 1996 who didn't grow up with the Nintendo 64, not to mention it's likely imprisoned in the attics of those who did. Therefore, I'd say now is the perfect time to dive into how to play N64 games, and that journey starts with dusting off those old consoles, cartridges, and that funky spaceship controller (no, you don't need three hands).</p><h2 id="n64-original-console-versus-emulation">N64 original console versus emulation</h2><p>Yes, I know you're itching to play some of the <a href="https://www.gamesradar.com/best-n64-games-all-time/">best N64 games</a> out there (or even the stinkers if you live for the jank). However, I'd have a long, hard think about where you want to play your desired Nintendo 64 capers and the level of authenticity you seek, as there are two paths you can follow that'll either get you playing Ninty's early 3D adventures on real hardware or via emulation.</p><p>Okay, yes, there is a secret third path to playing N64 games thanks to the powers of FPGA tech. If you have the funds for something like the all-singing, all-dancing 4K <a href="https://www.gamesradar.com/hardware/retro/analogue-3d-review/">Analogue 3D</a>, you can embrace full hardware accuracy while plugging straight into a modern display and having heaps of settings at your disposal. We'll get to why that could be well worthwhile for some of you, but the traditional split is between using your carts with an actual system or backing them up for use in a software emulator.</p><div class="block__comparison"><h3></h3><div class="comparisons"><div class="comparison"><h4>Original N64 console</h4><ul><li>Instantly play real cartridges</li><li>Original performance</li><li>Full native compatibility</li><li>OG and modern controllers</li><li>S-Video and composite only</li><li>Requires specific upscalers</li></ul></div><div class="comparison"><h4>Emulation</h4><ul><li>Resolution and texture options</li><li>Works on handhelds, PCs, etc</li><li>Perks like save states</li><li>USB and handheld controls</li><li>Easy access to your backed-up carts</li><li>N64 games are difficult to emulate</li></ul></div></div></div><p>Keep in mind that there's more to both original N64 console setups and DIY setups beyond this simple rundown. That said, you should have more of an idea which route you want to take, meaning you can focus on the specific way you want to play gems like Majora's Mask and Perfect Dark.</p><h3 class="article-body__section" id="section-using-an-original-n64-console"><span>Using an original N64 console</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k2ggWFqZa7CJz6uJsWDFte" name="star-fox-64-n64-setup" alt="N64 console connected to Sony Trinitron CRT TV with Slippy Toad on screen." src="https://cdn.mos.cms.futurecdn.net/k2ggWFqZa7CJz6uJsWDFte-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Before discovering why the N64 is a bit of a bugger to use today, you'll need to actually grab the system. Kudos to you if you've still got one to hand, be it still in your living room or in a dusty old box, but if you've yet to own one, you'll need to hit up the second-hand market for your very own Nintendo 64 (exciting).</p><p>Retro console prices fluctuate constantly, but right now, you're looking at around the $80 mark on eBay in the US for an N64 with cables. The UK tends to get listings for around the £60 mark, but again, you might find consoles for more or less than that at your local game stores, thrift shops, or flea markets. You absolutely will pay more if you go to somewhere like GameStop or CeX in the UK, though, with both selling systems <a href="https://www.gamestop.com/consoles-hardware/retro-consoles/products/nintendo-64-console---black/411730.html" target="_blank">for $129.99</a> and <a href="https://uk.webuy.com/search?categoryIds=401&categoryName=Nintendo+64+Consoles" target="_blank">£85</a> respectively.</p><p>Those guide prices are for a standard black N64 model, so keep that in mind if you'd prefer a funky translucent Funtastic console or the rare Pikachu model. While I'm about to dive straight into everything you'll need to get all those systems up and running, I would keep the optional RAM Expansion Pack in mind while hunting, as if you can bag one already installed without paying over the odds, you'll be able to instantly play games like DK64, Majora's Mask, and Perfect Dark.</p><h2 id="what-you-39-ll-need">What you'll need</h2><p>If you're lucky enough to still have a CRT TV, or even an older LCD with composite or S-Video, you can plug your cables in right now and start playing. It's safe to say that won't apply to the majority of you, though, even if I do personally think the ultimate way to play N64 games is via the <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">retro scanlines</a> produced by old tube sets.</p><p>Therefore, your first port of call is figuring out <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect the retro console to a modern TV or monitor</a>. That effectively boils down to taking an N64 S-video or composite cable and converting the old analogue video into a digital signal over HDMI,   and there are a bunch more ways to do that compared to even just ten years ago.</p>        <div class="featured_product_block featured_block_hero" data-id="27dbe120-a6de-11f1-bb23-2156a9e4402b">            <a href="https://www.amazon.com/Kaico-Adapter-Nintendo-Famicom-Composite/dp/B08Z4KFSB8" data-model-name="N64 to HDMI Adapter for Nintendo 64" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/WMdxBkzr4F7cT6dythyWS8.jpg" alt="Kaico N64 to Hdmi Adapter for Nintendo 64, Snes & Gamecube"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">N64 to HDMI Adapter for Nintendo 64</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b06774c8-a6de-11f1-b0c9-a54f3a383c0b">            <a href="https://www.amazon.com/BITFUNX-RetroScaler2x-HDMI-Converter-Pass-Through/dp/B0C6XQZGC4/ref=sr_1_1_sspa?crid=53EKWGNSBPAS&dib=eyJ2IjoiMSJ9.vdj83ZfKCobdXpSO1KpTl1HS3Grnn21ZY5FWxz9S7Ie_YDKOCXExxq_LusnmUSu8ZLpUsn5ca4XP_K-g3x62kVEkUqbbSmDyCR10YT4bXJXUk24g56c8zz7XxnB6S8Ku6ZITmtP77Eu3Y7cyO_Oaexsvk6DPKNg99qmEO7TRNIhTdEmRarXNHqpi-wq2JBr1UEUDQX2BvyeB21R6PdJzrcEJgAppCv_8ZAgbaaAN9Bo.fQbSNu7OWuJcUzdW1Nziam8ejVglZb2wLpMU0MhqEDQ&dib_tag=se&keywords=retro%2Bupscaler&qid=1788360974&sprefix=retro%2Bupscale%2Caps%2C207&sr=8-1-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9hdGY&th=1" data-model-name="Retroscaler2x AV/SV/YPBPR to HDMI" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/T6PTAPKb65rr6SKQwB7JLP.jpg" alt="Retroscaler2x Av/sv/ypbpr to Hdmi™ Converter, Ntsc/pal Support (blue)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>BITFUNX</div>                                        <div class="featured__title">Retroscaler2x AV/SV/YPBPR to HDMI</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b0677540-a6de-11f1-9c2f-0581c779c70c">            <a href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH/ref=sr_1_3?crid=17V5NNNEPYKKG&dib=eyJ2IjoiMSJ9.-U3TDSm2QWNbYVTzDcm0yzQQ4lENXgXe_07w_VgWQGNfma8maDNucsKjS9mavLMkCrKpQPyRHBa5JYU1llxZKV0B_o4dFX1_KNCdv_fq3YpTzAV78shWO8b90cBVWnMHOax8n7xZ7t8CL1Y_ldy-NkmuAT1dUiKsWiUTbvsj_5SOKPYVMmdnDeUda6Y2A_jc5N-7_S9QIvdkrJ7gMHn2k_3kaX78UrNoRAz5A3DO1yg.sHZqGqB0sRuGprNTH2AFyFVhFlkAq4hRQx0npqtcsO8&dib_tag=se&keywords=OSSC&qid=1788361034&sprefix=oss%2Caps%2C213&sr=8-3" data-model-name="OSSC HDMI upscaler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/aNjHKfjZmpQLVL7mPSDxbW.jpg" alt="Mcbazel Ossc Scart Component Vga to Hdmi Open Source Scan Converter V1.6 for Retro Gaming Saturn Snes Ps1 Console Us Plug"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mcbazel</div>                                        <div class="featured__title">OSSC HDMI upscaler</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="connecting-an-n64-to-your-modern-screen">Connecting an N64 to your modern screen</h2><p>I need to hold the N64's hand when I say this, but the console's visuals look really scrappy on modern displays. It's not really the Nintendo 64's fault, as it was designed for a world dominated by CRT TVs, and its visuals are designed with proper pixel separation, shadow masks, and lower native resolutions in mind.</p><p>That is to say that when you do use an adapter or upscaler to get N64 visuals on your TV, they might look a bit unsightly at 4K. The fact that Nintendo chose to skip clean RGB output and stick with just composite and S-Video for its first 3D console really doesn't help, but effects like anti-aliasing and dithering baked into games by developers are also at play. </p><p>With that in mind, I need you to curb your expectations when it comes to original N64 graphics on new displays, especially larger 4K displays. Native graphics will look a bit muddy, but the right gadgets can make the best of a bad visual situation. That starts with using S-video where you can rather than composite to avoid that "Vasoline" effect, which will then provide your chosen upscaler with the cleanest signal possible without modding.</p><p>The issue is that <a href="https://www.gamesradar.com/hardware/retro/good-quality-retro-cables-matter-but-decent-wires-now-cost-more-than-i-used-to-pay-for-consoles/">retro cables</a> are becoming increasingly more expensive, and when it comes to the N64, quality really matters. If you want to avoid the blight of interference or brightness issues, you'll want to grab something from the likes of <a href="https://www.retrogamingcables.co.uk/SUPER-NINTENDO-NTSC-GAMECUBE-N64-S-VIDEO-SUPER-FAMICOM-CABLE-FULLY-SHIELDED-75-OHM" target="_blank">Retro Gaming Cables</a> for around £21 ($28), but ironically, the UK company's cables are only for NTSC systems, and unless you have an early PAL unit, S-video won't be an option at all.</p><p>Yes, this is already getting pretty messy, but if you're looking for a straight, simple HDMI solution, you can go with a simple passthrough adapter. Options by the likes of Kaico will pull the available signal and convert it to HDMI, but again, the results will look rough without any upscaling applied. </p><p>Provided you're not fussy about clarity, N64 passthrough adapters may serve you well. Those of you who'd rather crisp things up will need to consider a dedicated upscaler, and my go-to affordable option is the OSSC. Unlike traditional upscalers, the Open Source Scan Converter uses line doubling to increase the horizontal resolution of RGB signals, leading to far cleaner results and next to no input lag.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="r6QB4fZoKAk8i46XcUgHRJ" name="n64-ossc" alt="N64 connected to OSSC via Sony transcoder to KTC OLED monitor with Zelda Ocarina of Time intro on screen." src="https://cdn.mos.cms.futurecdn.net/r6QB4fZoKAk8i46XcUgHRJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The catch? Well, the N64 can't natively do RGB, so you'll need to also pick up a composite transcoder. I happen to use a really old Sony unit that converts things into a red, blue, and green signal the OSSC can use over SCART, but add-on boards for the upscaler and alternatives like the <a href="https://www.aliexpress.us/item/3256804154507127.html" target="_blank">ODV-II</a> will help with compatibility.</p><p>Alternatively, there's also a <a href="https://www.aliexpress.us/item/3256808268415575.html" target="_blank">"Pro" version</a> of the GBS-C, the upscaler featured in my <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> guide. It's not my preferred N64 upscaler, but it will provide you with on-board composite and S-Video, saving you from daisy-chaining devices. Of course, you can also branch out into premium options by <a href="https://www.retrotink.com/" target="_blank">RetroTINK</a> (like the newly announced <a href="https://www.gamesradar.com/hardware/retro/i-still-cant-afford-the-retrotink-6x-ce-but-given-its-1440p-abilities-for-usd230-its-more-likely-to-become-my-next-retro-upscaler-than-its-siblings/">1440p 6X CE</a>) or <a href="https://www.pixelfx.co/product-page/morph-2k-analog-video-scaler" target="_blank">Morph 2K</a>, but you're talking much higher price tags for FPGA features and elevated results.</p><h2 id="n64-mods">N64 mods</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dNfKEwTYasASg73f5YkCoe" name="n64-hdmi-mod" alt="N64 on woodgrain cable with HDMI cable connected." src="https://cdn.mos.cms.futurecdn.net/dNfKEwTYasASg73f5YkCoe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you're up for a bit of modding, you can help the N64 really shine as part of a modern setup. A bit of tinkering can not only give the console enhanced abilities, but it can even solve some of the connectivity woes already mentioned by enabling RGB output or even adding an HDMI port for extra convenience. </p><p>RGB modding your N64 will help provide upscalers with the cleanest N64 signal possible. If you're up for a bit of soldering, kits are available <a href="https://www.aliexpress.us/item/3256803915083920.html" target="_blank">at AliExpress</a> that will allow you to use SCART or component cables with an NTSC console's Multi Out port. However, if you want the highest quality parts possible, and PAL compatibility to boot, it's best to invest in a <a href="https://www.oldskoolconsoles.com/product-page/n64rgb-kit-with-deblur-feature-1?variantId=23b25ee5-f9c7-4e97-862b-1d21aa91ff47" target="_blank">Tim Worthington board</a> since it'll also de-blur games.</p><p>Alternatively, you can <a href="https://www.gamesradar.com/hardware/retro/i-tried-to-make-my-own-analogue-3d-using-a-usd35-n64-hdmi-mod-and-its-not-as-terrible-as-youd-think/">HDMI mod your N64</a> using affordable kits, and it will save you from using a standalone upscaler. Kits by the likes of Highspeedio are available for under $40 and will extract a clean signal straight from the console's PPU that's then outputted at 720p, and the results aren't too shabby. You can spend more on higher-res parts like the UltraHDMI, but I'd say the difference is minimal considering the price gap.</p><h2 id="fpga-hardware">FPGA hardware</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="m3sj6cxXfK3ERA6bgEqVGh" name="analogue-64" alt="Analogue 3D console on top of Nintendo 64 cartridges." src="https://cdn.mos.cms.futurecdn.net/m3sj6cxXfK3ERA6bgEqVGh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Yes, getting clean visuals out of a real N64 is hard work, and that has fuelled a demand for FPGA tech that can replicate the original hardware and strip out the caveats. That's exactly what you'll get when investing in an Analogue 3D, as it's designed to mimic the innards of the console with 100% accuracy while enabling invaluable features and scaling up to 4K.</p><p>For all intensive purposes, the Analogue 3D <em>is </em>an N64. Or, at least it thinks it is one on a hardware level, as it boasts 100% compatibility with the console's library. Sure, if you're a speedrunner or rely on cycle accuracy, you're still better off sticking with the real deal, but you're otherwise getting complete original support for carts, controllers, and accessories alongside convenient HDMI output. </p><p>On top of that, the Analogue 3D can also tap into some pretty impressive features, including a library that will track your carts, screenshots, and save states. The FPGA chipset can even overclock games that need a performance boost and even disable dithering, blur effects, and anti-aliasing to clean up visuals. The real game-changer, though, is the 3D's "Original Display Modes", which effectively mimic the look of CRT screens using model-specific scanline, shadow mask, and Aperture Grille effects.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="y2LYmtzqS76GKDEtJH7vBg" name="mario-64-4k" alt="4K Analogue 3D screenshot of Mario in Super Mario 64 with BVM CRT effect." src="https://cdn.mos.cms.futurecdn.net/y2LYmtzqS76GKDEtJH7vBg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Throw some of the 3D's latest horizontal resolution upscaling tricks into the mix, and you've got one of the best-looking N64 experiences out there. Analogue isn't the only one with an FPGA alternative, though, as you can put together your own MiSTer setup using <a href="https://mister-devel.github.io/MkDocs_MiSTer/cores/console/" target="_blank">specific cores</a> and run your ROMs with similar hardware accuracy. </p><h2 id="controllers-accessories-and-add-ons">Controllers, accessories, and add-ons</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yKnbQvotuzNyNwZBbcuhRc" name="8bitdo-n64-controller-gray" alt="8Bitdo N64 controller leaning against original N64 connected to Sony PVM CRT TV with Banjo Kazooie title screen on display." src="https://cdn.mos.cms.futurecdn.net/yKnbQvotuzNyNwZBbcuhRc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>In typical Nintendo fashion, there's a wealth of N64 accessories out there, both original and brand new. Some add-ons, like the Rumble Pak for adding controller vibration and the Memory Pak for saving non-gameplay data, are optional, but there are absolutely a few mandatory gadgets I'd look at right away.</p><p>The first is, surprise surprise, a gamepad, as Mario isn't going to be doing sweet backflips without one. Picking up the OG accessory will keep things authentic, but it also means dealing with its weird three-grip trident ergonomics and worn, wobblily joysticks that are prone to stick drift and response issues. </p><p>The quick solution here is to pick up a redesigned <a href="https://www.gamesradar.com/hardware/retro/faux-crt-tv-makers-unico-say-theyre-swapping-out-the-questionable-ai-imagery-for-real-product-photos/" target="_blank">retro controller</a> that boasts Nintendo 64 compatibility. One of my personal favorites, the <a href="https://www.gamesradar.com/hardware/retro/8bitdo-64-bluetooth-controller-for-analogue-3d-review/">8BitDo N64 controller</a>, launched alongside the Analogue 3D and adds Nintendo's specific layout to a contemporary shell while adding Bluetooth or 2.4GHz capabilities. </p>        <div class="featured_product_block featured_block_hero" data-id="5aa9995e-a854-11f1-9866-afd9b3fcd2d4">            <a href="https://www.amazon.com/Wireless-Controller-Original-N64-Console-Joystick/dp/B0GVJKCYK1" data-model-name="N64 2.4g Wireless Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tWrGSmTvYtVthnrnzmeTeL.jpg" alt="8bitdo 64 2.4g Wireless Controller for Original N64 Console, Hall Joystick"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">N64 2.4g Wireless Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5aa999d6-a854-11f1-94d3-0b1eec50ac5f">            <a href="https://www.amazon.com/8Bitdo-Bluetooth-Controller-Joystick-Nintendo-Switch/dp/B0H4LL3MT3/" data-model-name="N64 Bluetooth Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/U8B2rwhGdsazo2E5yhDevP.jpg" alt="8bitdo 64 Bluetooth Controller With Hall Effect Joystick, Gray"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">N64 Bluetooth Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="a1286ed2-a854-11f1-8ed0-839095c225a8">            <a href="https://www.amazon.com/BITFUNX-RetroScaler-Wireless-Controller-Adapter/dp/B0C5M87BZ7" data-model-name="Blueretro Bluetooth Wireless Controller Adapter Receiver (1-To-4)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/HHw25d8LfgtyHK5Z3RSW5W.jpg" alt="Bitfunx Blueretro Bluetooth Wireless Controller Adapter Receiver (1-To-4)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>BITFUNX</div>                                        <div class="featured__title">Blueretro Bluetooth Wireless Controller Adapter Receiver (1-To-4)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>If you'd rather just use Switch, PS5, or Xbox controllers you've got lying around, I'd also recommend picking up a Blueretro Bluetooth adapter. This doohickey will let you sync four pads wirelessly, meaning you won't be caught short when hosting a GoldenEye sleepover. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SMwSuWAiWD6VcZoN7xKGrK" name="8bitdo-n64-controller-golden-eye" alt="8Bitdo N64 Bluetooth controller being used to play Goldeneye on original Nintendo 64 connected to monitor." src="https://cdn.mos.cms.futurecdn.net/SMwSuWAiWD6VcZoN7xKGrK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>As convenient as opting for a new controller is, especially those with improved ergonomics and Hall effect sticks, I get why you perhaps want to stick with the OG pad. Those of you in this camp may want to consider fixing up the real deal with new parts as a compromise, as you can swap out worn-out old thumbsticks for something newer.</p><p>I'm lucky enough to still have box-fresh pads, but I have dabbled with <a href="https://www.gamesradar.com/hardware/retro/i-just-upgraded-nintendos-driftiest-controller-with-a-hall-effect-thumb-stick-but-this-n64-mod-wont-be-for-everyone/">modding N64 controllers with hall effect thumbsticks</a>. If you opt for something by the likes of Hyperkin (<a href="https://www.amazon.com/Hyperkin-Effect-Joystick-GameCube%C2%AE-Nintendo-64/dp/B0DB6N342H" target="_blank">$14.99 at Amazon</a>, FYI), you'll get the feel of a GameCube-style stick and something that's immune to stick drift, and I can confirm it provides almost the same level of input range and accuracy as the old optical-mechanical stick.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Rh5QMxHFt5DirQToUzAK8h" name="hyperkin-hall-effect-joystick-benchmarks" alt="Hyperkin Hall effect modded N64 controller next to console with benchmarking software on screen." src="https://cdn.mos.cms.futurecdn.net/Rh5QMxHFt5DirQToUzAK8h-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Outside of picking up a controller, you'll also want to pre-emptively consider picking up an N64 Expansion Pak. The memory upgrade module that goes in that front slot is technically optional, but without one, you won't be able to run some of the console's greatest outings, like Majora's Mask, Donkey Kong 64, or Perfect Dark. Therefore, I'd nip things in the bud and get one from day one.</p><p>What I will say is that the N64 Expansion Pak is pretty pricey for what it is, and no, it's not thanks to RAMageddon. You're looking <a href="https://www.ebay.com/sch/i.html?_nkw=n64+eXPANSION+PAK&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank">at around $50 at eBay</a> for the original accessory, and there's a distinct lack of new third-party options out there. The easiest way to identify an actual memory module is usually the red plastic grill at the top, but some old unofficial versions have extra funky covers that replace the original flap. </p><p>On that note, you'll also want to make sure you don't pick up a standard Jumper Pak like the all-black one that's already in your console, as while that will allow you to power things on if it was missing, it won't give you the required memory boost for specific games. I've noticed an increase in second-hand sellers listing the dummy bridge Paks as Expansion Paks, and AliExpress has a nasty habit of confusingly calling them "Expansion Cards".</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zQUZhKrDsMnaexwnyHjFgA" name="n64-expansion-pak" alt="N64 with front cover removed and red Expansion Pak installed." src="https://cdn.mos.cms.futurecdn.net/zQUZhKrDsMnaexwnyHjFgA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>While we're on the subject of memory, I'm hesitant to completely dub the Memory Pak for game saves as mandatory. However, there are specific releases that require it for game saves, like Doom 64, Turok, and Rayman 2: The Great Escape. For that reason, I do think it's worth picking one up before you start diving back into carts, but if you opt for a Blueretro Wireless Adapter or the 8Bitdo N64 controller, both actually come with storage included that's detected as a memory card.</p>        <div class="featured_product_block featured_block_hero" data-id="bc6baa9a-a865-11f1-b2fb-116e801f337e">            <a href="https://www.amazon.com/Tomee-256KB-Memory-Pak-nintendo-64/dp/B00P1OYN0S" data-model-name="256kb Memory Pak for Nintendo 64" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/cHp8rXmt73CCyhpxs8vV5U.jpg" alt="Tomee 256kb Memory Pak for Nintendo 64 – N64 Memory Card"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Tomee</div>                                        <div class="featured__title">256kb Memory Pak for Nintendo 64</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="bc6bab08-a865-11f1-a1b7-e3f2d873a613">            <a href="https://www.amazon.com/Storage-Expansion-Compatible-Nintendo-Controller-64/dp/B0FRMBKKDP" data-model-name="1mb Memory Pak, for N64 Memory Card" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/n4rCUXz2RjCShwzFVsyRk8.jpg" alt="1mb Memory Pak, for N64 Memory Card, Storage Expansion Card, Compatible With Nintendo N64 Controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Intec Gaming</div>                                        <div class="featured__title">1mb Memory Pak, for N64 Memory Card</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="bc6bab6c-a865-11f1-8b76-8b58b9fcba87">            <a href="https://www.amazon.com/Nintendo-64-Controller-Pak-Renewed/dp/B07KPN6FHQ" data-model-name="Nintendo 64 Controller Pak (renewed)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:66.60%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/QSfD65yXBse2cqUTNxfBXZ.jpg" alt="Nintendo 64 Controller Pak (renewed)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Nintendo 64 Controller Pak (renewed)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>The biggest nuance tied to using a Memory Pak is that it then occupies your controller slot, preventing you from also using gadgets like the Rumble Pak or Transfer Pak for Pokémon Stadium. Third parties once sold units that combined the two functions and allowed you to toggle them with a switch, but those can be harder to find today and pricey to boot.</p><h2 id="playing-cartridges-on-the-n64">Playing cartridges on the N64</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8uKDYcNMQa9zaPKtbFS8M9" name="n64-carts" alt="Close up of N64 carts including Yoshi's Story, Zelda Ocarina of Time, Turok 2, and 007 Goldeneye on woodgrain floor." src="https://cdn.mos.cms.futurecdn.net/8uKDYcNMQa9zaPKtbFS8M9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>With the core of your N64 setup in place, you're ready to jam those old cartridges into your system. Theoretically, that's as simple as grabbing a cart, popping it into the top loading slot, and flicking the switch, but there are hurdles that can lead to a dreaded black screen.</p><p>The first isn't exclusive to the Nintendo 64, as it ties to the cartridge contacts. If your carts are dusty, dirty, or potentially even corroded, they might not work on your console, and the quickest fix is to give them a quick clean with a Q-tip and some 99% isopropyl alcohol. You can also grab cleaning kits, but those can be pretty pricey compared to DIY solutions.</p><p>I'm not going to lecture you about blowing into the cartridge like a harmonica, as for some of you, it's part of the experience. Just know that if you do it, though, you're contributing to the very issues you're trying to sort, as the moisture from your breath can corrode the pins over time. Yes, it's a quick way to remove dust, but I'd get yourself some supplies so you can keep old adventures spittle free. </p>        <div class="featured_product_block featured_block_hero" data-id="955ba89a-a867-11f1-be20-17e9f18001ac">            <a href="https://www.amazon.com/Amazon-Basics-Cotton-Swabs-500ct/dp/B09541P9WH" data-model-name="Double-Tipped Cotton Swabs" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:150%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/dRGkVNi4VBENPgPgmCHC8P.jpg" alt="Amazon Basics Double-Tipped Cotton Swabs for Personal Hygiene and Baby Care, Cotton, Versatile, Baby Safe, 500 Count"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Amazon Basics</div>                                        <div class="featured__title">Double-Tipped Cotton Swabs</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="955ba926-a867-11f1-bc3f-777663120ea3">            <a href="https://www.amazon.com/Amazon-Brand-Isopropyl-Antiseptic-Technical/dp/B07NFSFBXQ" data-model-name="99% Isopropyl Alcohol" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/juN6SX9ikxWqmUyMwRon6U.jpg" alt="Amazon Basics 99% Isopropyl Alcohol for Technical Use,16 Fluid Ounces, 1-Pack (previously Solimo)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Amazon Basics</div>                                        <div class="featured__title">99% Isopropyl Alcohol</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b2abd03c-a867-11f1-a967-5528bf1ee38c">            <a href="https://www.amazon.com/Universal-Retro-Cartridge-Cleaner-1UPCard-NES/dp/B00NZDEULE" data-model-name="1upcard Universal Retro Video Game Cartridge Cleaner Kit" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ef2hfbzaUR3NCFupDc3sZh.jpg" alt="1upcard Universal Retro Video Game Cartridge Cleaner Kit"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>1UPcard</div>                                        <div class="featured__title">1upcard Universal Retro Video Game Cartridge Cleaner Kit</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>The other stumbling block ties to region locking, as Nintendo really didn't want you importing games back in 1996. To hinder you from doing so, it made physical tweaks to the carts and slot so that they don't fit, but you can actually play Japanese games in an American N64 and vice versa with a really simple mod.</p><p>Effectively, the only thing stopping NTSC games running on every system is a plastic insert. It's designed to line up with cut outs on the cart, with Japanese games using squares and USA releases featuring narrower corner indents. If you pop the top off your N64, you can replace the cartridge tray with one missing the notches, either via 3D printing or pre-made kits <a href="https://www.amazon.com/Cartridge-Compatible-Nintendo-Japanese-US-Japan-64/dp/B0F4PGKF49" target="_blank">at Amazon</a>, which will then let you insert every cartridge type.</p><p>The catch is that while it will also let you insert PAL region games, those still won't run on your NTSC system. The reason is explicitly tied to technical differences with the encoding system standards, with European and Australian games being designed to run at 50Hz instead of 60Hz. You can get around this by using old region adapters like the N64 Passport that spoof compatibility by using two carts simultaneously, but the results are unpredictable.</p><p>If you'd rather avoid fumbling around with multiple carts, and fancy diving into the wonderful world of N64 homebrews, you'll also want to consider a flash cart. I can personally vouch for the SummerCart64 (<a href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9" target="_blank">$87.99 at Amazon</a>), as the open-source accessory lets you load your collection onto an included 8GB SD card and even simulate N64 Disc Drive games. I've been primarily using it to check out fantastic <a href="https://www.gamesradar.com/hardware/ive-fallen-down-a-zelda-rom-hack-rabbit-hole-and-this-nifty-n64-flash-cart-is-to-blame/">Zelda ROM hacks</a>, and it works well on both OG hardware and the Analogue 3D.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w3vhdxk4cfYsD3ow4and5K" name="summercart64-zelda-rom" alt="Nintendo 64 console with SummerCart64 inserted on desk with Panasonic CRT TV and Zelda: Ultimate Trial hack on screen." src="https://cdn.mos.cms.futurecdn.net/w3vhdxk4cfYsD3ow4and5K-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>The Summercart64 also solves the issue of region locking, as it's designed to fit in every model and cater to PAL and NTSC. There's specifically a modal option for setting your TV type for each game, which is incredibly handy if you're trying to avoid playing imports in black and white on an old CRT or region-specific screen.</p><h2 id="top-tips">Top tips</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UhfM3CHyMMLaYeiiTcCHaa" name="8bitdo-n64-controller-star-fox-gameplay" alt="Phil Hayton holding 8Bitdo N64 controler while playing Star Fox 64 on N64 using Sony Trinitron CRT TV." src="https://cdn.mos.cms.futurecdn.net/UhfM3CHyMMLaYeiiTcCHaa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Check your TV connections</h3><div class="card__description-wrapper"><div class="card__description"><p>If you've got a TV from the past decade, you'll want to check if you have more than HDMI. If you don't have access to classic inputs like composite or S-video, you'll have to invest in an upscaler or passive adapter. </p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Double check your expansion bay</h3><div class="card__description-wrapper"><div class="card__description"><p>Some N64 console out in the wild will be missing the Jumper Pak in the front bay, and if you haven't got one or an Expansion Pak RAM upgrade, your system isn't going to power on.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Test the power adapter</h3><div class="card__description-wrapper"><div class="card__description"><p>Unlike its rivals, the N64 features a modular power supply that plugs into the back of the system. You'll want to make sure it's plugged all the way in and that the pins aren't dirty to avoid reset and start-up issues, and if it appears to be cooked, you can replace it.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Clean your games</h3><div class="card__description-wrapper"><div class="card__description"><p>N64 games are endured 30 years of dust and grime, so there's a good chance your carts will need a clean. If your pins are spotless, you'll also want to make sure you're not trying to play PAL releases on an NTSC system or vice versa, as this won't natively work.</p></div></div></div></div><h2 id="troubleshooting">Troubleshooting</h2><p><strong>My N64 won't show up on my TV</strong></p><p>If you've got an HDMI adapter or upscaler plugged into your N64 and you're still not getting an image, you'll want to check your connection type and console model. Later revisions of systems, like the NUS-CPU-P-02 and the pretty Pikachu edition, actually lack S-video, so if you've got that cable specifically plugged into a upscaling device, it's not going to work. There's also a chance you've got an RGB cable plugged in, which also isn't going to output an image since the Nintendo 64 natively lacks support. </p><p>Failing that, you should also check your Jumper/Expansion Pak is properly inserted and that your games are clean. Both can result in games not starting up, meaning you'll get a black screen.</p><p><strong>My cartridge won't fit </strong></p><p>Over the years, N64 games for overseas have made their way to different countries. That means you could end up trying to insert a Japanese game into an American console, and thanks to specific notches inside, that's not going to work. If you're itching to play in import, you can modify your system by replacing the internal cart tray plastic, but PAL region games will require special adapters.</p><p><strong>My N64 joystick is wobbly</strong></p><p>Finding N64 controllers with a joystick that doesn't wobble is becoming a rarity, and it's caused by wear and tear. Years of swinging Bowser around causes the optical-mechanical mechanism inside to grind away the bottom bowl, meaning there's extra space at the bottom. The quick fix for this is to replace the internal module either using a like-for-like replacement or a new hall-effect thumb stick, with the latter ensuring stick-drift is a thing of the past.</p><h2 id="good-to-know">Good to know</h2><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/best-n64-games-all-time/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/aFicCrzUnNAK4r3yyce5Tc.jpg" alt="N64"></p></div><div class="card__content"><h3 class="card__title">The best N64 games of all time</h3><div class="card__description-wrapper"><div class="card__description"><p>Our list to the 25 best Nintendo 64 games will help you add essential outings to your collection.</p></div></div></div></a><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/niNFThJSV8LAKwkmxfgvD8.jpg" alt="Back view of N64 with HDMI mod and cable connected to LG OLED C4 TV in backdrop with Zelda: Ocarina of Time gameplay on screen."></p></div><div class="card__content"><h3 class="card__title">Make your own HDMI N64 with this mod</h3><div class="card__description-wrapper"><div class="card__description"><p>If you want to hook straight up to a modern TV, you could add HDMI to your original N64 using a mod kit.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/r6QB4fZoKAk8i46XcUgHRJ.jpg" alt="N64 connected to OSSC via Sony transcoder to KTC OLED monitor with Zelda Ocarina of Time intro on screen."></p></div><div class="card__content"><h3 class="card__title">How to connect to modern TVs and monitors</h3><div class="card__description-wrapper"><div class="card__description"><p>This guide will clue you up on connecting every retro console to your modern screen, including the N64.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/xthqT252oTMSTVn6FVahqa.jpg" alt="Hand holding Hyperkin Hall Effect joystick next to grey Nintendo 64 controller on woodgrain desk."></p></div><div class="card__content"><h3 class="card__title">Mod your N64 controller</h3><div class="card__description-wrapper"><div class="card__description"><p>Yes, you can replace your N64 joystick, but you can do one better and upgrade it with hall effect tech.</p></div></div></div></div><h2 class="article-body__section" id="section-emulation"><span>Emulation</span></h2><p>It's needless to say that while playing on real hardware is a treat, plenty of you will be looking to emulate N64 games. The issue is that unlike other consoles from the '90s, the Nintendo 64 is notoriously difficult to emulate using software, and while there are solid options for playing, your milage will vary based on your device. </p><h2 id="what-you-will-need">What you will need</h2><p>One of the biggest challenges you'll face trying to play your N64 cartridges on other devices is actually getting them on there. Yes, you will need to own an actual cartridge and a the real console regardless, as you'll otherwise be sailing the seven seas of piracy. Even then, the whole process should be strictly for private use, and if you'd rather steer clear of legal grey areas and long-standing arguments that extracting ROMs is a copyright infringement, you might want to just stick with licenced ports of classics.</p><p>Yes, I know being told to consider a modern console for N64 games isn't ideal, but the Switch will provide you 44 classics without faffing with emulators and ROMs. You'll also be able to use authentic controllers like the 8Bitdo N64 controller or Ninty's own <a href="https://www.gamesradar.com/hardware/gaming-controllers/nintendo-switch-online-n64-controller-review/">NSO Nintendo 64 controller</a>, so you won't be stuck with JoyCons or a modern pad. What you won't have is access to specific options and overlay settings, but in return, you're getting set, reliable performance.</p>        <div class="featured_product_block featured_block_hero" data-id="5ef08298-a872-11f1-9606-45de3dbb217b">            <a href="https://www.gamestop.com/consoles-hardware/retro-consoles/products/nintendo-64-console---black/406117.html" data-model-name="Nintendo 64 Console" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YEDnFtvDH5siGxrwSJfvya.jpg" alt="Nintendo 64 Console - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Nintendo 64 Console</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5ef081bc-a872-11f1-b638-29e93e6f938c">            <a href="https://www.aliexpress.us/item/3256812468048442.html" data-model-name="Rev2.1 N64xCart USB-C Cartridge Dumper " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/WGAdCYbkGbp6UikQymWsZE.jpg" alt="Auroxin N64 ROM dumper with white backdrop."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Auroxin</div>                                        <div class="featured__title">Rev2.1 N64xCart USB-C Cartridge Dumper </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_standard" data-id="5ef08234-a872-11f1-8131-1de85b4978dc">            <a href="https://www.amazon.co.uk/Nintendo-Switch-Online-Membership-Download/dp/B07BB8L9LT" data-model-name="Nintendo Switch Online Membership - 12 Months" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:144.51%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/fHNvtb548ncZQVh5HUGhR.jpg" alt="Nintendo Switch Online Membership - 12 Months | Switch Download Code"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Nintendo Switch Online Membership - 12 Months</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="retro-handheld-options">Retro handheld options</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uTvdsLYCcVPyTeB4ATLG3D" name="anbernic-rg-cube-n64-emulation" alt="Hand holding Anbernic RG Cube with Donkey Kong 64 main menu on screen." src="https://cdn.mos.cms.futurecdn.net/uTvdsLYCcVPyTeB4ATLG3D-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handhelds</a> are designed with emulation in mind, but not every portable will play nice with N64 games. For the best results, you should aim for at least a mid-range gadget, while some of the more premium options will cover more of the Nintendo 64 library with minimal caveats.</p><div ><table><caption>Key specs to look out for</caption><tbody><tr><td class="firstcol " ><p>Display</p></td><td  ><p>At least 640 x 480</p></td></tr><tr><td class="firstcol " ><p>Operating system</p></td><td  ><p>Windows, Android, or Linux</p></td></tr><tr><td class="firstcol " ><p>Controls</p></td><td  ><p>At least one thumb stick, d-pad, four face buttons, L and R back bumpers, L and R triggers</p></td></tr><tr><td class="firstcol " ><p>Chipset</p></td><td  ><p>Quad-core ARM Cortex-A55 or better</p></td></tr><tr><td class="firstcol " ><p>RAM</p></td><td  ><p>3GB or more</p></td></tr><tr><td class="firstcol " ><p>Storage </p></td><td  ><p>32GB minimum</p></td></tr></tbody></table></div><p>I've wrestled with N64 emulation on everything from handhelds to PCs over the past two decades, and sometimes extra horsepower won't save you. That said, I find that aiming higher with handheld specs does help difficult-to-run N64 games out in the frame rate and visuals department, so if you've got the funds, something like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg-cube-review/">Anbernic RG Cube</a> can provide nice results.</p><p>If you'd rather pick up something more budget-friendly, you can get away with lower-spec options like the RH36, unbranded portable that's typically under $50. The main issue there is that you'll have to stick with some of the earlier adventures like Super Mario 64, as games that require a Expansion Pak or are harder to run will suffer in the frame rate department (like Perfect Dark and Goldeneye).</p>        <div class="featured_product_block featured_block_hero" data-id="06e1ecb8-a877-11f1-8ae3-c1db7ba58e7c">            <a href="https://www.amazon.com/R36H-Portable-Handheld-Console-Simulators/dp/B0G61B1JFV" data-model-name="R36H Portable Handheld" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:58.26%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/XNzRchq2YbdKRRsXoxCpgj.jpg" alt="R36h Portable Handheld Video Game Console With 20,000 Plus Games Retro Video Games With Simulators for Nes, Gba, Md, Sfc, Mame, Psp, Ps1, Gb, Nds, N64 and Cps (purple)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">R36H Portable Handheld</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="06e1ed1c-a877-11f1-99ab-cd1d19a4b39e">            <a href="https://www.amazon.com/RGCube-Handheld-Console-Android-Lighting/dp/B0DJ6N2LMX/ref=sr_1_3_sspa?crid=1MPU6HS58NF34&dib=eyJ2IjoiMSJ9.u3XCeBokkSpAlYMObEEMWRNs5TCMJm0Mk-qaWF8tcgHk5HDouL7bYVop9nYhGjpt9c9xku1YWsJUX9O9dJ1sPnpOaCojJzTAaBPspnkjNNM2IdqA3Cbv-SIkgTP9TzLwJP_r0TH4RB8tYGX2s6XZ6kZmCAcQxuCKwNFlDeg0P5pnnIP6vAPYk0CN_hSiuVaLK-FHpZkw1v1GHBaQEqkyKlhlPCmY1Aw3phmPK2vLUrj0Q2J6dk8wmLj0NhoIXFC7i-AtbXnMSPCEHvGOtBQcYCtPKraaK4esH1kZNWgTfoI.4zBn6catlnIE5VqQa6F1gbB11P4lY9OhMrEX_ENYcgc&dib_tag=se&keywords=anbernic%2Brg%2Bcube&qid=1788536435&sprefix=anbernic%2Brg%2Bcub%2Caps%2C205&sr=8-3-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9hdGY&th=1" data-model-name="RG Cube" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:83.80%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/WA7B6XKVkJgLnBqXySHWRo.jpg" alt="Anbernic Rg Cube Retro Handheld Game Console, 3.95-Inch Ips, T820 Gray"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Anbernic </div>                                        <div class="featured__title">RG Cube</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="1c09be7c-a877-11f1-ba5b-6dc478875f58">            <a href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2/ref=sr_1_1?crid=27HXO0HV485GT&dib=eyJ2IjoiMSJ9.zxu91CV_w_5Yw3ag0npdc6CG_NxXgvpK9NkJjkIWfhGTYNh63itiBDGAHlAHZno0UFm7L4w0h9aP0_3Mxzg5p0oJtX8lbriw37jtetaXCq0qUJrHX3uSCxo356-wg1TOxEhMogvuxHZ72xc6qPay-itm7OXmPPLYiINm1eEFWFfiHxqZVtQFenITKYkVmFFzvq1-yX9Qy5rzYmAmchbJOZnO2ceKEpvF_8Zm-twP_yo.DCqaNBsgIdIQokx0_Nn2gh1R8cMBQNbk088fOd3mskk&dib_tag=se&keywords=RETROID%2BPOCKET%2B5&qid=1788536465&sprefix=retroid%2Bpocket%2B4%2Caps%2C209&sr=8-1&th=1" data-model-name="Pocket 5" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3CwAtaW3zPy3dWpzrY4mj5.jpg" alt="Retroid Pocket 5 Retro Handheld Game Console, 8+128g, 5.5-Inch Touchscreen 1080p Portable Android Gaming Handheld With Adreno 650 Gpu & Wifi 6/bt5.1, Snapdragon 865 Processor, Android 13 (black)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Retroid</div>                                        <div class="featured__title">Pocket 5</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="how-to-play-n64-games-on-a-handheld">How to play N64 games on a handheld</h2><ul><li>Fetch a compatible emulator like Project64</li><li>Import your N64 ROMs to your device</li><li>Let the app scan your game collection folder</li><li>Launch your chosen game to check performance</li><li>Tweak scaling or graphics API if required</li></ul><h2 id="how-to-play-n64-games-on-pc">How to play N64 games on PC</h2><ul><li>Install an emulator like Ares and Gopher64</li><li>Import your game ROMs to the app's library folder</li><li>Scan the folder for your games to add</li><li>Plug in a compatible USB gamepad and map buttons in the settings menu</li><li>Check performance and tweak graphics/scaling settings if required</li></ul><h2 id="how-to-play-n64-games-on-ios">How to play N64 games on iOS</h2><ul><li>Head to the app store</li><li>Download Delta or Retroarch emulator for N64 games</li><li>Add the folder with your game ROMs</li><li>Let the app scan for files and launch your game</li></ul><p><em>Check out </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/"><em>how to play PS2 games</em></a><em> if you're looking for more retro setups.</em></p>
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                                                            <title><![CDATA[ Anbernic just revamped its Nintendo DS clone, but I'm still itching for cheaper 3DS handheld homage ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Anbernic's take on the Nintendo DS is getting the "Plus" treatment, as the RG DS is back with enhanced specs. Compared to last year's model, the new version is set to be a "next-generation dual-screen handheld" with four times the resolution of the 2000s portable, a brand new interface designed for two screens, and even a stylus authentically tucked in at the side, but we're not in 3DS clone territory yet.</p><p>The Anbernic RG DS Plus looks a bit more like a 3DS XL, but it's not gunning for that <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> throne. The trailer makes that clear by revealing a single thumbstick, not unlike the <a href="https://www.gamesradar.com/hardware/handhelds/magicx-zero-40-review/">MagicX Zero 40</a> (the vertical screen oddball that's <a href="https://www.aliexpress.us/item/3256809983758407.html" target="_blank">$55 at AliExpress</a>) and specifically highlighting the increased resolution compared to the 256x192 pixels provided by the OG DS. </p><p>By way of "4x pixel perfect scaling" and a "16-in-1 pixel density", the RG DS Plus hopes to enhance the clarity of original DS games. That means revisiting those romps on a 1024 x 768 display compared to just 640 x 480 on last year's version, which should crisp things up. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/e_ZBKwptV5U" allowfullscreen></iframe></div></div><p>Anbernic doesn't fully reveal specs in the trailer, but <a href="https://retrohandhelds.gg/anbernic-rg-ds-plus-officially-revealed-equipped-with-larger-screens-and-built-in-stylus-for-under-100/" target="_blank">Retrohandhelds</a> has the scoop. The fact that it dials back memory from 3GB to 1GB may throw some of you off, but since this version swaps Android out for Linux, it arguably isn't as ravenous for RAM. It also lacks built-in eMMC Storage, which again, is viable since the OS can function with a microSD.</p><p>Those measures are naturally an effort to keep RAMageddon at bay, and considering the RG DS Plus will be available for under $100, it seems to be working. Yes, if you do value more memory and storage over higher-resolution screens, you'll want to stick with the vanilla RG DS since it's also <a href="https://www.aliexpress.us/item/3256810046024839.html" target="_blank">under $100 at AliExpress</a>, but I'd argue this revamp feels like a better fit for OG DS romps.</p><p>Had Anbernic swapped out the Rockchip RK3568 chipset with something beefier and kept the memory, we'd be looking at a 3DS portable. Instead, the handheld maker is dialling in everything you'd want from a normal DS, including a new baked-in NNDDSS emulator and a tailored front-end for your library. The 2000s console cherry on top, though, is the included stylus that slides in at the side; while it's just a capacitive stick with a rubber end, it really helps hit all the right vibes.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/hzBKnzKpvXwDfoXPLVAbk3-1920-80.jpg" alt="Stylus sliding out of pink Anbernic RG DS Plus handheld." /><figcaption><small role="credit">Anbernic</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kbZAvCUjS333H3ZmhTvxo3-1920-80.jpg" alt="Finger using pink Anbernic RG DS Plus library front end. " /><figcaption><small role="credit">Anbernic</small></figcaption></figure></figure><p>We'll need to wait a touch longer for an official RG DS Plus release date and spec sheet, but Anbernic seems to be faring well despite the current pricing situation. Its apparent plan of refining each portable for its respective platform, rather than cramming specs and features in, feels like a wise move that combats associated hikes while improving the overall experience for specific libraries. But alas, I'll need to get hands-on with the copycat NDS to confirm whether it's worth its $100 price tag, and I'd still like a proper 3DS clamshell with a respectable cost.</p><ul><li><strong>More retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=25TWK9Z8D4CAT&sprefix=retro+handheld%2Caps%2C203&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Anbernic handhelds </strong><a href="https://www.aliexpress.com/store/1101412986?spm=a2g0o.tm1000058088.8489910190.1.7c0e3951vHP7Wy&aecmd=true" target="_blank"><strong>at AliExpress </strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for remakes, emulation machines, and HDMI plug and play systems.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/handhelds/anbernic-just-revamped-its-nintendo-ds-clone-but-im-still-itching-for-a-cheaper-3ds-handheld-homage/</link>
                                                                            <description>
                            <![CDATA[ The Anbernic RG DS Plus is a revamped version of last year's Nintendo DS handheld with four times higher resolution screens and a sneaky stylus at the ]]>
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                                                                        <pubDate>Fri, 04 Sep 2026 10:34:10 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton / Anbernic]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Anbernic RG DS Plus handhelds with blue on left, pink in middle next to stylus, and black on right with blurred Nintendo DS games in backdrop.]]></media:description>                                                            <media:text><![CDATA[Anbernic RG DS Plus handhelds with blue on left, pink in middle next to stylus, and black on right with blurred Nintendo DS games in backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[Anbernic RG DS Plus handhelds with blue on left, pink in middle next to stylus, and black on right with blurred Nintendo DS games in backdrop.]]></media:title>
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                                <p>Anbernic's take on the Nintendo DS is getting the "Plus" treatment, as the RG DS is back with enhanced specs. Compared to last year's model, the new version is set to be a "next-generation dual-screen handheld" with four times the resolution of the 2000s portable, a brand new interface designed for two screens, and even a stylus authentically tucked in at the side, but we're not in 3DS clone territory yet.</p><p>The Anbernic RG DS Plus looks a bit more like a 3DS XL, but it's not gunning for that <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> throne. The trailer makes that clear by revealing a single thumbstick, not unlike the <a href="https://www.gamesradar.com/hardware/handhelds/magicx-zero-40-review/">MagicX Zero 40</a> (the vertical screen oddball that's <a href="https://www.aliexpress.us/item/3256809983758407.html" target="_blank">$55 at AliExpress</a>) and specifically highlighting the increased resolution compared to the 256x192 pixels provided by the OG DS. </p><p>By way of "4x pixel perfect scaling" and a "16-in-1 pixel density", the RG DS Plus hopes to enhance the clarity of original DS games. That means revisiting those romps on a 1024 x 768 display compared to just 640 x 480 on last year's version, which should crisp things up. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/e_ZBKwptV5U" allowfullscreen></iframe></div></div><p>Anbernic doesn't fully reveal specs in the trailer, but <a href="https://retrohandhelds.gg/anbernic-rg-ds-plus-officially-revealed-equipped-with-larger-screens-and-built-in-stylus-for-under-100/" target="_blank">Retrohandhelds</a> has the scoop. The fact that it dials back memory from 3GB to 1GB may throw some of you off, but since this version swaps Android out for Linux, it arguably isn't as ravenous for RAM. It also lacks built-in eMMC Storage, which again, is viable since the OS can function with a microSD.</p><p>Those measures are naturally an effort to keep RAMageddon at bay, and considering the RG DS Plus will be available for under $100, it seems to be working. Yes, if you do value more memory and storage over higher-resolution screens, you'll want to stick with the vanilla RG DS since it's also <a href="https://www.aliexpress.us/item/3256810046024839.html" target="_blank">under $100 at AliExpress</a>, but I'd argue this revamp feels like a better fit for OG DS romps.</p><p>Had Anbernic swapped out the Rockchip RK3568 chipset with something beefier and kept the memory, we'd be looking at a 3DS portable. Instead, the handheld maker is dialling in everything you'd want from a normal DS, including a new baked-in NNDDSS emulator and a tailored front-end for your library. The 2000s console cherry on top, though, is the included stylus that slides in at the side; while it's just a capacitive stick with a rubber end, it really helps hit all the right vibes.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/hzBKnzKpvXwDfoXPLVAbk3-1920-80.jpg" alt="Stylus sliding out of pink Anbernic RG DS Plus handheld." /><figcaption><small role="credit">Anbernic</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kbZAvCUjS333H3ZmhTvxo3-1920-80.jpg" alt="Finger using pink Anbernic RG DS Plus library front end. " /><figcaption><small role="credit">Anbernic</small></figcaption></figure></figure><p>We'll need to wait a touch longer for an official RG DS Plus release date and spec sheet, but Anbernic seems to be faring well despite the current pricing situation. Its apparent plan of refining each portable for its respective platform, rather than cramming specs and features in, feels like a wise move that combats associated hikes while improving the overall experience for specific libraries. But alas, I'll need to get hands-on with the copycat NDS to confirm whether it's worth its $100 price tag, and I'd still like a proper 3DS clamshell with a respectable cost.</p><ul><li><strong>More retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=25TWK9Z8D4CAT&sprefix=retro+handheld%2Caps%2C203&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Anbernic handhelds </strong><a href="https://www.aliexpress.com/store/1101412986?spm=a2g0o.tm1000058088.8489910190.1.7c0e3951vHP7Wy&aecmd=true" target="_blank"><strong>at AliExpress </strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for remakes, emulation machines, and HDMI plug and play systems.</em></p>
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                                                            <title><![CDATA[ Faux CRT makers Unico say they're swapping out the questionable AI imagery for real product images ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Yesterday, I highted a <a href="https://www.gamesradar.com/hardware/retro/yet-another-faux-crt-tv-just-hit-kickstarter-but-im-not-convinced-itll-actually-help-you-relive-the-glory-days-of-console-gaming/">faux CRT TV</a> by arcade hardware makers Unico that's launching on Kickstarter. It's undeniably early days for the campaign, but the fact it's currently using AI-generated imagery only added to my scepticism as a retro console and cathode-ray tube enthusiast. However, the brand has reached out to say it's ditching the artificial photos, signalling a willingness to course correct.</p><p>Reaching out via email, a representative for Unico and the TRAVELLER-ULW10 faux CRT has confirmed that the team is "updating all the asset packaging to be real assets as they become available." That means that the current, highly questionable AI-generated lifestyle images should be switched out with actual photos, starting with the <a href="https://www.unico-usa.com/pages/traveller-ulw10" target="_blank">official webpage</a> then the <a href="https://www.kickstarter.com/projects/unicousa/travellerulw10-a-modern-take-on-the-retro-4-3-pvm-monitor" target="_blank">Kickstarter</a> campaign.</p><p>I always appreciate when <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> and accessory makers pro-actively listen to feedback, and Unico seem to be paying attention. While passionate CRT display devotees aren't really the target audience for the 4:3 TRAVELLER-ULW10, especially since it's focussed on easy connectivity over authentic tube visuals and replicating <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">retro scanlines</a>, AI images only serve to hamper its chances before it even gets going.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u2RqsUn2qRVLHiJiqWiPHZ" name="TRAVELLER-ULW10" alt="TRAVELLER ULW10 4:3 TV on glass table next to manual with masc presenting person behind." src="https://cdn.mos.cms.futurecdn.net/u2RqsUn2qRVLHiJiqWiPHZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unico)</span></figcaption></figure><p>Unico says up front that the "ULW10 isn’t trying to be the best conventional monitor." Without specs to hand, it's hard to decipher what that actually means, though, as it could be that the Sony Trinitron PVM-inspired cube will use a basic LCD and inputs that don't deal with upscaling in an ideal way. </p><p>Thankfully, the brand says it will share TRAVELLER-ULW10 specifications, and I'm hoping that puts some of my fears to rest. I'm really hoping it's not using one a security camera LCD display at its core with inputs like composite, RGB, and VGA built in, as while those will save you working out <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect your retro consoles to a modern TV</a>, you'll be at the mercy of latency and poor response timings. </p><p>Ideally, Unico won't be using off the shelf displays or boards for the TRAVELLER-ULW10,  or will at least use a decent upscaler like the GBS-C (<a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank">$89 at Amazon</a>) with a good quality LCD panel. Despite my reservations, I'm keen to get hands on with this faux CRT TV to find out first-hand whether you can replicate the functionality of an old tube set, and while the AI images have me on edge, I'll reserve proper judgement for those eventual specs and upcoming real images. </p><ul><li><strong>See all retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=QC9G684Q70OW&sprefix=retro+console%2Caps%2C200&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>See all retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=OYM03HDTKCMY&sprefix=retro+upscaler%2Caps%2C205&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for brand new gamepads with modern tricks.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/faux-crt-tv-makers-unico-say-theyre-swapping-out-the-questionable-ai-imagery-for-real-product-photos/</link>
                                                                            <description>
                            <![CDATA[ Unico, the brand behind the upcoming faux CRT 4:3 TRAVELLER-ULW10 retro display has confirmed it's swapping out its AI Kickstarter images with real photos. ]]>
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                                                                        <pubDate>Thu, 03 Sep 2026 11:19:00 +0000</pubDate>                                                                                                                                <updated>Thu, 03 Sep 2026 11:23:56 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Unico]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[TRAVELLER ULW10 faux CRT TV 3D render and Sonic the Hedgehog 2 gameplay demo with blurred lifestyle imagary in backdrop.]]></media:description>                                                            <media:text><![CDATA[TRAVELLER ULW10 faux CRT TV 3D render and Sonic the Hedgehog 2 gameplay demo with blurred lifestyle imagary in backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[TRAVELLER ULW10 faux CRT TV 3D render and Sonic the Hedgehog 2 gameplay demo with blurred lifestyle imagary in backdrop.]]></media:title>
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                                <p>Yesterday, I highted a <a href="https://www.gamesradar.com/hardware/retro/yet-another-faux-crt-tv-just-hit-kickstarter-but-im-not-convinced-itll-actually-help-you-relive-the-glory-days-of-console-gaming/">faux CRT TV</a> by arcade hardware makers Unico that's launching on Kickstarter. It's undeniably early days for the campaign, but the fact it's currently using AI-generated imagery only added to my scepticism as a retro console and cathode-ray tube enthusiast. However, the brand has reached out to say it's ditching the artificial photos, signalling a willingness to course correct.</p><p>Reaching out via email, a representative for Unico and the TRAVELLER-ULW10 faux CRT has confirmed that the team is "updating all the asset packaging to be real assets as they become available." That means that the current, highly questionable AI-generated lifestyle images should be switched out with actual photos, starting with the <a href="https://www.unico-usa.com/pages/traveller-ulw10" target="_blank">official webpage</a> then the <a href="https://www.kickstarter.com/projects/unicousa/travellerulw10-a-modern-take-on-the-retro-4-3-pvm-monitor" target="_blank">Kickstarter</a> campaign.</p><p>I always appreciate when <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> and accessory makers pro-actively listen to feedback, and Unico seem to be paying attention. While passionate CRT display devotees aren't really the target audience for the 4:3 TRAVELLER-ULW10, especially since it's focussed on easy connectivity over authentic tube visuals and replicating <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">retro scanlines</a>, AI images only serve to hamper its chances before it even gets going.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u2RqsUn2qRVLHiJiqWiPHZ" name="TRAVELLER-ULW10" alt="TRAVELLER ULW10 4:3 TV on glass table next to manual with masc presenting person behind." src="https://cdn.mos.cms.futurecdn.net/u2RqsUn2qRVLHiJiqWiPHZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unico)</span></figcaption></figure><p>Unico says up front that the "ULW10 isn’t trying to be the best conventional monitor." Without specs to hand, it's hard to decipher what that actually means, though, as it could be that the Sony Trinitron PVM-inspired cube will use a basic LCD and inputs that don't deal with upscaling in an ideal way. </p><p>Thankfully, the brand says it will share TRAVELLER-ULW10 specifications, and I'm hoping that puts some of my fears to rest. I'm really hoping it's not using one a security camera LCD display at its core with inputs like composite, RGB, and VGA built in, as while those will save you working out <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect your retro consoles to a modern TV</a>, you'll be at the mercy of latency and poor response timings. </p><p>Ideally, Unico won't be using off the shelf displays or boards for the TRAVELLER-ULW10,  or will at least use a decent upscaler like the GBS-C (<a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank">$89 at Amazon</a>) with a good quality LCD panel. Despite my reservations, I'm keen to get hands on with this faux CRT TV to find out first-hand whether you can replicate the functionality of an old tube set, and while the AI images have me on edge, I'll reserve proper judgement for those eventual specs and upcoming real images. </p><ul><li><strong>See all retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=QC9G684Q70OW&sprefix=retro+console%2Caps%2C200&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>See all retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=OYM03HDTKCMY&sprefix=retro+upscaler%2Caps%2C205&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for brand new gamepads with modern tricks.</em></p>
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                                                            <title><![CDATA[ A faux CRT just hit Kickstarter, but I doubt it'll help you "relive the glory days" of retro gaming ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After being shunned for plasma and LCD in the 2000s, CRT TVs are once again desirable. The only issue is that while retro gamers have spent the past decade hunting down working tubes and keeping them in the home, there's now a shortage after that initial household cathode ray cull. Yes, that means there's a big old gap in the market now that tube sets are all the rage again, so I'm not surprised there's now a faux Sony PVM on Kickstarter.</p><p>Here's the thing: while the <a href="https://www.kickstarter.com/projects/unicousa/travellerulw10-a-modern-take-on-the-retro-4-3-pvm-monitor" target="_blank">TRAVELLER-ULW10</a> by Unico looks like a CRT, specifically an ultra-desirable Sony Trinitron PVM, it's basically just a 4:3 LCD. The idea is that by making something with an aspect ratio that matches most of the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a> and the right inputs to boot, you'll be able to "relive the glory days of console gaming".</p><p>If that sounds familiar, it's likely because Unico, an arcade hardware maker founded in 2019, isn't the only company pitching a CRT revival. Back in January, a startup by the name of <a href="https://www.gamesradar.com/hardware/retro/as-a-crt-enthusiast-im-hyped-to-see-a-startup-try-to-bring-back-the-vhs-combo-tv-but-the-retro-gamer-in-me-is-suspicious/">RetroBox promised to bring back the "VHS combo TV"</a>, but the faux portable tube set has yet to land. You may have also scrolled past other LCD-based Sony PVM remakes on social media by <a href="https://retroldtech.com/" target="_blank">Retrooldtech</a>, which have a very similar vibe to the "new" TRAVELLER-ULW10.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/AxLKF-mV5AE" allowfullscreen></iframe></div></div><p>All these screens, including the Unico TRAVELLER-ULW10, will save you the trouble of figuring out <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs</a>. I'd love to gulp down the proverbial Kool-Aid and believe that this latest pseudo-tube will actually emulate the look and feel of a cathode-ray tube set, but I suspect there's nothing particularly special lurking inside the box. </p><p>It doesn't help that Unico avoids delving into actual specs or letting you see what's powering that 10-inch 4:3 LCD display. Even the cheesy lifestyle marketing is AI-generated, and while that's majorly off-putting in its own right, it also makes the screen look far larger than it actually is in some images. All of that, paired with no insights into the tech itself, leads me to believe we're looking at a box that won't do anything specific to combat the cons of using old consoles with new displays.</p><p>That's not to say the TRAVELLER-ULW10 won't provide you with somewhere to ram your retro cables, as it'll apparently boast RGB and VGA input alongside HDMI for modern consoles. It could be using something similar to a <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C upscaler</a> inside (<a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank">$89.90 at Amazon</a>, FYI), but if it goes down that route, it will also have to include an extra transcoder for composite-only systems like the NES and N64. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ce9KWAXpDXkopy5bnw6Bdc-1920-80.jpg" alt="Back render of TRAVELLER ULW10 faux CRT TV with ports in view and console inside." /><figcaption>Ah yes, "GBR" inputs.<small role="credit">Unico</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/V5uwTETcU7c8eFShksLSUo-1920-80.jpg" alt="AI generated TRAVELLER ULW10 promotional image by Unico of two masc presenting players using a CRT TV to play games." /><figcaption>This AI render of the TRAVELLER ULW10 looks like a completely different 14-inch CRT.<small role="credit">Unico</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/W6ETpSip3SacQqp8BZmVTo-1920-80.jpg" alt="3D render of TRAVELLER ULW10 CRT TV with Super Mario Bros title on screen." /><figcaption>At least you can watch Super Mario Bros play on a 3D render.<small role="credit">Unico</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/23Bc2HkMmx2tVC5nfDr7Vo-1920-80.jpg" alt="TRAVELLER ULW10 on woodgrain bench with Sega Genesis cartridges and NES on left and a turntable on right." /><figcaption>A bunch of Sega Genesis games next to an NES, because why not.<small role="credit">Unico</small></figcaption></figure></figure><p>I should note that getting a GBS-C or any other dedicated upscaler in there is a best-case scenario. It could very well be using a cheap HDMI adapter with all the relevant ports, meaning you'd then have to deal with input lag and graphical quirks like artificing. All I can do is speculate since the actual main board is a mystery, and being able to pop your console in the leftover void is pretty neat, but I've been laughing for five solid minutes at the fact there are no speakers behind the side grills in the promo video.</p><p>It's my job to help you easily play retro consoles in the modern age authentically, and solid modern alternatives to CRT TVs would ease my burden. It's for that reason that I hope the Unico TRAVELLER-ULW10 delivers everything it's promising and more, but the issue is that the company hasn't explicitly detailed what it wants to achieve beyond a virtual 360 <a href="https://ulw.unicousa.com/" target="_blank">demo</a> and rendered ideas (I suspect Nintendo didn't grant permission for the NES games featured in the former).</p><p>Keep in mind this is a pre-launch page, so we'll hopefully find out more about the TRAVELLER-ULW10 in a grand reveal. So far, the Kickstarter only has six backers, which makes sense given the lack of information and AI-generated marketing. Simply put, Unico really needs more than a 10-inch 4:3 display to emulate the look of CRT tech, and I'm really hoping it doesn't just use a cheap AliExpress security camera screen at its core. </p><ul><li><strong>View retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=3RCXSTXI896ZJ&sprefix=retro+console%2Caps%2C199&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=8BQ3ARMK2Q4O&sprefix=retro+upscaler%2Caps%2C202&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/"><em>how to play PS2 games</em></a><em> if you're trying to hook up Sony's legendary system.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/yet-another-faux-crt-tv-just-hit-kickstarter-but-im-not-convinced-itll-actually-help-you-relive-the-glory-days-of-console-gaming/</link>
                                                                            <description>
                            <![CDATA[ The TRAVELLER ULW10 is a faux CRT for retro gaming that just landed on Kickstarter, but there's more to emulating old tube displays than a 4:3 aspect ratio. ]]>
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                                                                        <pubDate>Wed, 02 Sep 2026 11:47:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[TVs & Monitors]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Unico]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[TRAVELLER ULW10 4:3 TV on glass table next to manual with masc presenting person behind.]]></media:description>                                                            <media:text><![CDATA[TRAVELLER ULW10 4:3 TV on glass table next to manual with masc presenting person behind.]]></media:text>
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                                <p>After being shunned for plasma and LCD in the 2000s, CRT TVs are once again desirable. The only issue is that while retro gamers have spent the past decade hunting down working tubes and keeping them in the home, there's now a shortage after that initial household cathode ray cull. Yes, that means there's a big old gap in the market now that tube sets are all the rage again, so I'm not surprised there's now a faux Sony PVM on Kickstarter.</p><p>Here's the thing: while the <a href="https://www.kickstarter.com/projects/unicousa/travellerulw10-a-modern-take-on-the-retro-4-3-pvm-monitor" target="_blank">TRAVELLER-ULW10</a> by Unico looks like a CRT, specifically an ultra-desirable Sony Trinitron PVM, it's basically just a 4:3 LCD. The idea is that by making something with an aspect ratio that matches most of the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a> and the right inputs to boot, you'll be able to "relive the glory days of console gaming".</p><p>If that sounds familiar, it's likely because Unico, an arcade hardware maker founded in 2019, isn't the only company pitching a CRT revival. Back in January, a startup by the name of <a href="https://www.gamesradar.com/hardware/retro/as-a-crt-enthusiast-im-hyped-to-see-a-startup-try-to-bring-back-the-vhs-combo-tv-but-the-retro-gamer-in-me-is-suspicious/">RetroBox promised to bring back the "VHS combo TV"</a>, but the faux portable tube set has yet to land. You may have also scrolled past other LCD-based Sony PVM remakes on social media by <a href="https://retroldtech.com/" target="_blank">Retrooldtech</a>, which have a very similar vibe to the "new" TRAVELLER-ULW10.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/AxLKF-mV5AE" allowfullscreen></iframe></div></div><p>All these screens, including the Unico TRAVELLER-ULW10, will save you the trouble of figuring out <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs</a>. I'd love to gulp down the proverbial Kool-Aid and believe that this latest pseudo-tube will actually emulate the look and feel of a cathode-ray tube set, but I suspect there's nothing particularly special lurking inside the box. </p><p>It doesn't help that Unico avoids delving into actual specs or letting you see what's powering that 10-inch 4:3 LCD display. Even the cheesy lifestyle marketing is AI-generated, and while that's majorly off-putting in its own right, it also makes the screen look far larger than it actually is in some images. All of that, paired with no insights into the tech itself, leads me to believe we're looking at a box that won't do anything specific to combat the cons of using old consoles with new displays.</p><p>That's not to say the TRAVELLER-ULW10 won't provide you with somewhere to ram your retro cables, as it'll apparently boast RGB and VGA input alongside HDMI for modern consoles. It could be using something similar to a <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C upscaler</a> inside (<a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank">$89.90 at Amazon</a>, FYI), but if it goes down that route, it will also have to include an extra transcoder for composite-only systems like the NES and N64. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ce9KWAXpDXkopy5bnw6Bdc-1920-80.jpg" alt="Back render of TRAVELLER ULW10 faux CRT TV with ports in view and console inside." /><figcaption>Ah yes, "GBR" inputs.<small role="credit">Unico</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/V5uwTETcU7c8eFShksLSUo-1920-80.jpg" alt="AI generated TRAVELLER ULW10 promotional image by Unico of two masc presenting players using a CRT TV to play games." /><figcaption>This AI render of the TRAVELLER ULW10 looks like a completely different 14-inch CRT.<small role="credit">Unico</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/W6ETpSip3SacQqp8BZmVTo-1920-80.jpg" alt="3D render of TRAVELLER ULW10 CRT TV with Super Mario Bros title on screen." /><figcaption>At least you can watch Super Mario Bros play on a 3D render.<small role="credit">Unico</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/23Bc2HkMmx2tVC5nfDr7Vo-1920-80.jpg" alt="TRAVELLER ULW10 on woodgrain bench with Sega Genesis cartridges and NES on left and a turntable on right." /><figcaption>A bunch of Sega Genesis games next to an NES, because why not.<small role="credit">Unico</small></figcaption></figure></figure><p>I should note that getting a GBS-C or any other dedicated upscaler in there is a best-case scenario. It could very well be using a cheap HDMI adapter with all the relevant ports, meaning you'd then have to deal with input lag and graphical quirks like artificing. All I can do is speculate since the actual main board is a mystery, and being able to pop your console in the leftover void is pretty neat, but I've been laughing for five solid minutes at the fact there are no speakers behind the side grills in the promo video.</p><p>It's my job to help you easily play retro consoles in the modern age authentically, and solid modern alternatives to CRT TVs would ease my burden. It's for that reason that I hope the Unico TRAVELLER-ULW10 delivers everything it's promising and more, but the issue is that the company hasn't explicitly detailed what it wants to achieve beyond a virtual 360 <a href="https://ulw.unicousa.com/" target="_blank">demo</a> and rendered ideas (I suspect Nintendo didn't grant permission for the NES games featured in the former).</p><p>Keep in mind this is a pre-launch page, so we'll hopefully find out more about the TRAVELLER-ULW10 in a grand reveal. So far, the Kickstarter only has six backers, which makes sense given the lack of information and AI-generated marketing. Simply put, Unico really needs more than a 10-inch 4:3 display to emulate the look of CRT tech, and I'm really hoping it doesn't just use a cheap AliExpress security camera screen at its core. </p><ul><li><strong>View retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=3RCXSTXI896ZJ&sprefix=retro+console%2Caps%2C199&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=8BQ3ARMK2Q4O&sprefix=retro+upscaler%2Caps%2C202&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/"><em>how to play PS2 games</em></a><em> if you're trying to hook up Sony's legendary system.</em></p>
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                                                            <title><![CDATA[ You can play Quake on PS1, but there's already a version not made using "substantial AI assistance" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Upon stumbling across a new PS1 homebrew with a Quake demo included, I thought I'd finally found a solid way to play the shooter on Sony's console. Unlike DOOM, the iconic MS-DOS romp didn't get an invite to the PlayStation party back in the '90s, but my dreams of playing it AFK were shattered by one caveat: it's made using AI.</p><p>Yes, this is another impressive <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> project that has AI lurking beneath the surface. It's a pity too, as the PSxOxide <a href="https://github.com/EBonura/PSoXide" target="_blank">demo</a> bundles Quake in with a wonderfully odd bunch of PS1 projects, including a version of Minecraft, Guitar Hero, and Rocket League. You can even dive into Celeste Classic if you fancy some platforming, but alas, it'll fuel AI-aided development.</p><div  class="fancy-box"><div class="fancy_box-title">More than a memory card</div><div class="fancy_box_body"><p class="fancy-box__body-text">If you're itching to dive into PS1 homebrews or even just easily run imported games, you can do that all with a PSXMemCard. For <a data-analytics-id="inline-link" href="https://www.amazon.com/BITFUNX-PSxMemCard-Gen2-Memory-Card-Unlimited/dp/B0DQL7VC5P/" target="_blank">under $40</a>, you're getting a gadget that can act like over 60,000 OG memory cards (no, really) and run tools like TonyHax to bypass pesky disc checks.</p></div></div><p>Over at the demo's GitHub, PSoXide's developer, EBonura, discloses that they used "substantial AI assistance under human direction and hardware verification." Simply put, while the code wasn't completely generated, Claude was used for debugging and as a developmental aid. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NedjBdbThwQFFoQXBkpxLJ" name="psoxide" alt="Close up of Sony Trinitron CRT TV with PSoXide PS1 demon menu on screen with Quake selected." src="https://cdn.mos.cms.futurecdn.net/NedjBdbThwQFFoQXBkpxLJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I admittedly hadn't checked for a way to play Quake on PS1 for a while, as it turns out the PSoXide demo is based on an older project. Dubbed QuakePSX, dates on the <a href="https://github.com/fgsfdsfgs/quakepsx" target="_blank">page</a> suggest it's been around for at least five years, and it received updates nine months ago. The older shareware port doesn't leverage AI as far as I'm aware, so it is possible to give it a whirl regardless.</p><p>Having played both the PSoXide and original QuakePSX demos over the weekend, the latter actually feels closer to what I'm after anyway. That's largely thanks to the fact it features support for the PS1 mouse, meaning you can get a bit of a PC feel on the '90s console. It also felt like it was running at a higher fps, but you should brace yourself for frame rate frights well below 30.</p><p>I should note I also shot myself in the proverbial PS1 setup foot right after discovering these Quake ports. Foolishly, I decided to re-shell the modded OG PlayStation I was using to run the shooter via a burned CD, and the subtle changes to the laser alignment mean both aren't loading properly.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gYqUMfk9ZGSKm8yxhX2u5n" name="transparent-ps1" alt="Transparent PS1 connected to Sony Trinitron CRT TV with Quake load screen displayed." src="https://cdn.mos.cms.futurecdn.net/gYqUMfk9ZGSKm8yxhX2u5n-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This transparent PS1 is a beauty, but it really doesn't like Quake. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>That's worth keeping in mind even if you're debating picking up more modern accessories like a PSxMemCard for TonyHax abilities or swapping out the disc drive for something like an XStation SD card ODE (<a href="https://www.aliexpress.us/item/3256809398506464.html?" target="_blank">$51 at Aliexpress</a>, FYI). The latter will save you from the pain of trying to load in Quake, but as someone who's very passionate about keeping physical media alive, I am investigating why a shell swap is messing it up.</p><p>It feels like we're getting closer to seemingly impossible ports making their way onto the OG PS1. The issue is that there are far too many projects using AI rather than the traditional journey, and while I'd love to play a crunchy version of Quake for the console, I'd rather avoid fuelling tools that are actively eroding the art of development.</p><ul><li><strong>More PS1 accessories </strong><a href="https://www.amazon.com/s?k=ps1+accessories&crid=3DD7FZRUG5L47&sprefix=ps1+accessorie%2Caps%2C359&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>See all retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=UG1TBUG45A73&sprefix=retro+consoles%2Caps%2C205&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a><strong></strong></li></ul><p><em>You'll want to check out </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/"><em>how to play PS2 games</em></a><em> next if you've got the original console or handheld emulation on your mind.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/30-years-later-i-finally-got-to-play-quake-on-the-ps1-but-thats-before-i-found-a-better-version-that-doesnt-rely-on-substantial-ai-assistance/</link>
                                                                            <description>
                            <![CDATA[ PSoXide is a PS1 homebrew with an impressive Quake demo, but there's an older port that doesn't rely on AI tools. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 01 Sep 2026 13:59:55 +0000</pubDate>                                                                                                                                <updated>Tue, 01 Sep 2026 14:04:11 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[PS1 with transparent shell connected to Sony Trinitron CRT TV with Quake gameplay on screen.]]></media:description>                                                            <media:text><![CDATA[PS1 with transparent shell connected to Sony Trinitron CRT TV with Quake gameplay on screen.]]></media:text>
                                <media:title type="plain"><![CDATA[PS1 with transparent shell connected to Sony Trinitron CRT TV with Quake gameplay on screen.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Upon stumbling across a new PS1 homebrew with a Quake demo included, I thought I'd finally found a solid way to play the shooter on Sony's console. Unlike DOOM, the iconic MS-DOS romp didn't get an invite to the PlayStation party back in the '90s, but my dreams of playing it AFK were shattered by one caveat: it's made using AI.</p><p>Yes, this is another impressive <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> project that has AI lurking beneath the surface. It's a pity too, as the PSxOxide <a href="https://github.com/EBonura/PSoXide" target="_blank">demo</a> bundles Quake in with a wonderfully odd bunch of PS1 projects, including a version of Minecraft, Guitar Hero, and Rocket League. You can even dive into Celeste Classic if you fancy some platforming, but alas, it'll fuel AI-aided development.</p><div  class="fancy-box"><div class="fancy_box-title">More than a memory card</div><div class="fancy_box_body"><p class="fancy-box__body-text">If you're itching to dive into PS1 homebrews or even just easily run imported games, you can do that all with a PSXMemCard. For <a data-analytics-id="inline-link" href="https://www.amazon.com/BITFUNX-PSxMemCard-Gen2-Memory-Card-Unlimited/dp/B0DQL7VC5P/" target="_blank">under $40</a>, you're getting a gadget that can act like over 60,000 OG memory cards (no, really) and run tools like TonyHax to bypass pesky disc checks.</p></div></div><p>Over at the demo's GitHub, PSoXide's developer, EBonura, discloses that they used "substantial AI assistance under human direction and hardware verification." Simply put, while the code wasn't completely generated, Claude was used for debugging and as a developmental aid. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NedjBdbThwQFFoQXBkpxLJ" name="psoxide" alt="Close up of Sony Trinitron CRT TV with PSoXide PS1 demon menu on screen with Quake selected." src="https://cdn.mos.cms.futurecdn.net/NedjBdbThwQFFoQXBkpxLJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I admittedly hadn't checked for a way to play Quake on PS1 for a while, as it turns out the PSoXide demo is based on an older project. Dubbed QuakePSX, dates on the <a href="https://github.com/fgsfdsfgs/quakepsx" target="_blank">page</a> suggest it's been around for at least five years, and it received updates nine months ago. The older shareware port doesn't leverage AI as far as I'm aware, so it is possible to give it a whirl regardless.</p><p>Having played both the PSoXide and original QuakePSX demos over the weekend, the latter actually feels closer to what I'm after anyway. That's largely thanks to the fact it features support for the PS1 mouse, meaning you can get a bit of a PC feel on the '90s console. It also felt like it was running at a higher fps, but you should brace yourself for frame rate frights well below 30.</p><p>I should note I also shot myself in the proverbial PS1 setup foot right after discovering these Quake ports. Foolishly, I decided to re-shell the modded OG PlayStation I was using to run the shooter via a burned CD, and the subtle changes to the laser alignment mean both aren't loading properly.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gYqUMfk9ZGSKm8yxhX2u5n" name="transparent-ps1" alt="Transparent PS1 connected to Sony Trinitron CRT TV with Quake load screen displayed." src="https://cdn.mos.cms.futurecdn.net/gYqUMfk9ZGSKm8yxhX2u5n-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This transparent PS1 is a beauty, but it really doesn't like Quake. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>That's worth keeping in mind even if you're debating picking up more modern accessories like a PSxMemCard for TonyHax abilities or swapping out the disc drive for something like an XStation SD card ODE (<a href="https://www.aliexpress.us/item/3256809398506464.html?" target="_blank">$51 at Aliexpress</a>, FYI). The latter will save you from the pain of trying to load in Quake, but as someone who's very passionate about keeping physical media alive, I am investigating why a shell swap is messing it up.</p><p>It feels like we're getting closer to seemingly impossible ports making their way onto the OG PS1. The issue is that there are far too many projects using AI rather than the traditional journey, and while I'd love to play a crunchy version of Quake for the console, I'd rather avoid fuelling tools that are actively eroding the art of development.</p><ul><li><strong>More PS1 accessories </strong><a href="https://www.amazon.com/s?k=ps1+accessories&crid=3DD7FZRUG5L47&sprefix=ps1+accessorie%2Caps%2C359&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>See all retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=UG1TBUG45A73&sprefix=retro+consoles%2Caps%2C205&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a><strong></strong></li></ul><p><em>You'll want to check out </em><a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/"><em>how to play PS2 games</em></a><em> next if you've got the original console or handheld emulation on your mind.</em></p>
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                                                            <title><![CDATA[ Anbernic's first Snapdragon handheld looks like a Switch Lite, but it will sweat running PS2 games ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Anbernic finally has a Snapdragon contender in its new RG 55G1 handheld. Yes, it follows the portable console maker's cosplaying traditions, as it's dressed up like a Switch Lite, but for under $140, it certainly won't be running games from the past few generations.</p><p>Starting <a href="https://anbernic.com/products/rg-55g1?variant=50206099046657" target="_blank">at $139.99</a>, the Anbernic RG 55G1 instead has its sights on the mid-range <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handheld</a> throne. It's armed with a respectable Snapdragon G1 Gen 2, again meaning it's the first Qualcomm option by the portable maker. It's also rocking 4GB/64GB and 8GB/128GB RAM and memory combos, but the latter raises the bill to $164.99. </p><p>That's not too shabby considering retro handheld prices are spiralling upwards, and other console makers like <a href="https://www.gamesradar.com/hardware/handhelds/the-ayn-odin-3-is-creeping-up-to-old-steam-deck-prices-and-i-cant-wrap-my-head-around-the-usd529-max/">Ayn are fighting Qualcomm-specific hikes</a>. The chip does give the RG 55G1 an edge over other sub-$200 options like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg-cube-review/">Anbernic RG Cube</a> (the square one that's <a href="https://www.amazon.com/Handheld-Console-Processor-Joystick-Lighting/dp/B0D5LZ1GD1" target="_blank">$170 at Amazon</a>), although if you're looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> specifically, I'd maybe aim slightly higher. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/OvH0pfgEEF4" allowfullscreen></iframe></div></div><p>In an <a href="https://www.youtube.com/watch?v=Kxv-l-QWdcI" target="_blank">early look</a> at the Anbernic RG 55G1, Retro Game Corps has already put the portable through its PS2 paces. The YouTuber notes that while the performance in games at native resolution is "pretty impressive" for the price, provided you stick with something like Jak and Daxter. However, you will experience slowdown in heavier classics like Burnout Revenge and God of War, meaning it's anything but a PlayStation 2 juggernaut.</p><p>Of course, those limitations with the now 26-year-old PS2 mean that while it looks like a Switch Lite, it doesn't quack like a Switch Lite. The portable's comfort zone is very much up to and including N64, PS1, and Sega Saturn. Nintendo GameCube capers are completely doable too, but the jist is that the Snapdragon G1 Gen 2 starts to sweat when dealing with 3D-based engines. </p><p>It's easy to get hung up on a handheld's limits, but the Anberic RG 55G1 is the right kind of portable given the current climate. The company could have gone all guns blazing and made a PS2 powerhouse flagship with a beefer Snapdragon G2 or even G3 in. Instead, it's seemingly being conscious of what those dedicated to the brand can actually afford, and making a slick faux Switch Lite that balances tried-and-tested ergonomics with specs that don't lead to an ever-deepening money pit.</p><ul><li><strong>More retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=2QFJ072CPCYDT&sprefix=retro+handheld%2Caps%2C260&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Peek at the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for remakes, emulation systems, and HDMI plug-and-play solutions.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/handhelds/anbernics-first-snapdragon-handheld-looks-like-a-switch-lite-but-it-will-sweat-running-ps2-games/</link>
                                                                            <description>
                            <![CDATA[ The RG 55G1 is the first Anbernic handheld to feature a Qualcomm Snapdragon chipset, but while it looks like a much newer Switch 2 Lite, it lacks a PS2 punch. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 01 Sep 2026 10:07:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Anbernic]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Hands using Anbernic RG 55G1 to play God Hand for PS2.]]></media:description>                                                            <media:text><![CDATA[Hands using Anbernic RG 55G1 to play God Hand for PS2.]]></media:text>
                                <media:title type="plain"><![CDATA[Hands using Anbernic RG 55G1 to play God Hand for PS2.]]></media:title>
                                                    </media:content>
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                            <![CDATA[
                            <article>
                                <p>Anbernic finally has a Snapdragon contender in its new RG 55G1 handheld. Yes, it follows the portable console maker's cosplaying traditions, as it's dressed up like a Switch Lite, but for under $140, it certainly won't be running games from the past few generations.</p><p>Starting <a href="https://anbernic.com/products/rg-55g1?variant=50206099046657" target="_blank">at $139.99</a>, the Anbernic RG 55G1 instead has its sights on the mid-range <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handheld</a> throne. It's armed with a respectable Snapdragon G1 Gen 2, again meaning it's the first Qualcomm option by the portable maker. It's also rocking 4GB/64GB and 8GB/128GB RAM and memory combos, but the latter raises the bill to $164.99. </p><p>That's not too shabby considering retro handheld prices are spiralling upwards, and other console makers like <a href="https://www.gamesradar.com/hardware/handhelds/the-ayn-odin-3-is-creeping-up-to-old-steam-deck-prices-and-i-cant-wrap-my-head-around-the-usd529-max/">Ayn are fighting Qualcomm-specific hikes</a>. The chip does give the RG 55G1 an edge over other sub-$200 options like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg-cube-review/">Anbernic RG Cube</a> (the square one that's <a href="https://www.amazon.com/Handheld-Console-Processor-Joystick-Lighting/dp/B0D5LZ1GD1" target="_blank">$170 at Amazon</a>), although if you're looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> specifically, I'd maybe aim slightly higher. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/OvH0pfgEEF4" allowfullscreen></iframe></div></div><p>In an <a href="https://www.youtube.com/watch?v=Kxv-l-QWdcI" target="_blank">early look</a> at the Anbernic RG 55G1, Retro Game Corps has already put the portable through its PS2 paces. The YouTuber notes that while the performance in games at native resolution is "pretty impressive" for the price, provided you stick with something like Jak and Daxter. However, you will experience slowdown in heavier classics like Burnout Revenge and God of War, meaning it's anything but a PlayStation 2 juggernaut.</p><p>Of course, those limitations with the now 26-year-old PS2 mean that while it looks like a Switch Lite, it doesn't quack like a Switch Lite. The portable's comfort zone is very much up to and including N64, PS1, and Sega Saturn. Nintendo GameCube capers are completely doable too, but the jist is that the Snapdragon G1 Gen 2 starts to sweat when dealing with 3D-based engines. </p><p>It's easy to get hung up on a handheld's limits, but the Anberic RG 55G1 is the right kind of portable given the current climate. The company could have gone all guns blazing and made a PS2 powerhouse flagship with a beefer Snapdragon G2 or even G3 in. Instead, it's seemingly being conscious of what those dedicated to the brand can actually afford, and making a slick faux Switch Lite that balances tried-and-tested ergonomics with specs that don't lead to an ever-deepening money pit.</p><ul><li><strong>More retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=2QFJ072CPCYDT&sprefix=retro+handheld%2Caps%2C260&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Peek at the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for remakes, emulation systems, and HDMI plug-and-play solutions.</em></p>
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                                                            <title><![CDATA[ The legacy Evercade cart making a comeback is the Piko Interactive Collection 1 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The mystery Evercade cartridge set to ditch its legacy status is the Piko Interactive Collection 1, as Blaze has announced it's back in print. While the original compilation featured 20 classics, this edition knocks that number down to 19, but while the previously included shmup Magic Girl is now MIA, you're still getting a 40-hour Sega RPG alongside other excellent 16-bit capers.</p><p>That RPG is Brave Battle Saga, a turn-based RPG for the Sega Mega Drive that arrived in Asia back in 1996. In an announcement post, Blaze reveals that the "fan-favorite" outing will return as part of a 19-game collection housed in a clamshell case with new refreshed artwork. Losing Magic Girl, a vertical shooter with big anime vibes, is a bummer, but I suspect leaving it behind helped this re-release happen.</p><p>Collections like this are what arguably help elevate the Evercade range within the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro console</a> race. There's every chance you've played a bunch of these romps, as while inclusions like The Immortal, Drakkhen, and Radical Rex will perhaps be on your radar already, the likes of 8 Eyes on NES is a bit more obscure. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2093262380369113365"><p lang="en" dir="ltr">IT'S BACK!Piko Interactive Collection 1 is back from legacy status! This time, 19 great games return to Evercade, including the fan-favourite RPG Brave Battle Saga, and a little artwork makeover!Available right now from Evercade retailers!https://t.co/fmgzyMGSqp pic.twitter.com/9laYTROXll<a href="https://twitter.com/cantworkitout/status/2093262380369113365">August 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The fact that Blaze is actively bringing back discontinued Evercade carts is a great sign. Not only does it mean we could end up with even more shelved releases making a comeback, but it means you won't miss out if you're only just getting round to grabbing a retro handheld or system.</p><p>The bigger event for the brand is naturally the Evercade Nexus, a handheld with a focus on 3D games. It's pricer than previous portables <a href="https://www.amazon.com/Evercade-Nexus-Banjo-Kazooie-Double-Pack/dp/B0GVW2JHQ7/" target="_blank">at $199.99</a>, but you are getting a full thumbstick ensemble, a larger 5.89-inch IPS screen, and elevated specs, so it could make for a nice upgrade from the <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a> or an older Evercade handheld.</p><p>Even if you do choose to go for the Super Pocket (the Rare Edition is <a href="https://www.amazon.com/Rare-Super-Pocket-Blaze-Evercade/dp/B0GQ58D1ZF" target="_blank">$74.99 at Amazon</a>), you'll still get access to all the same games. The re-release of the Piko Interactive Collection 1 means you'll now have access to one more compilation as well as over 500 other outings, and that's pretty impressive for a platform that's only six years old.</p><ul><li><strong>Evercade consoles </strong><a href="https://www.amazon.com/s?k=evercade+consoles&crid=2F7AHQRWJ8F3T&sprefix=evercade+consoles%2Caps%2C392&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Evercade cartridges </strong><a href="https://www.amazon.com/s?k=evercade+cartridges&ref=nb_sb_noss" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for new pads with wireless tricks and modern features.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/the-legacy-evercade-cart-making-a-comeback-is-the-piko-interactive-collection-1-and-it-includes-a-fan-favorite-rpg/</link>
                                                                            <description>
                            <![CDATA[ Blaze has revealed that the Evercade Piko Interactive Collection 1 is making a comeback, but the legacy cartridge will return without Magic Girl. ]]>
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                                                                        <pubDate>Fri, 28 Aug 2026 11:31:33 +0000</pubDate>                                                                                                                                <updated>Fri, 28 Aug 2026 11:39:29 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Evercade]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Evercade Piko Interactive Collection 1 next to sprites and Brave Battle Saga gameplay in backdrop.]]></media:description>                                                            <media:text><![CDATA[Evercade Piko Interactive Collection 1 next to sprites and Brave Battle Saga gameplay in backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[Evercade Piko Interactive Collection 1 next to sprites and Brave Battle Saga gameplay in backdrop.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The mystery Evercade cartridge set to ditch its legacy status is the Piko Interactive Collection 1, as Blaze has announced it's back in print. While the original compilation featured 20 classics, this edition knocks that number down to 19, but while the previously included shmup Magic Girl is now MIA, you're still getting a 40-hour Sega RPG alongside other excellent 16-bit capers.</p><p>That RPG is Brave Battle Saga, a turn-based RPG for the Sega Mega Drive that arrived in Asia back in 1996. In an announcement post, Blaze reveals that the "fan-favorite" outing will return as part of a 19-game collection housed in a clamshell case with new refreshed artwork. Losing Magic Girl, a vertical shooter with big anime vibes, is a bummer, but I suspect leaving it behind helped this re-release happen.</p><p>Collections like this are what arguably help elevate the Evercade range within the <a href="https://www.gamesradar.com/best-retro-consoles/">best retro console</a> race. There's every chance you've played a bunch of these romps, as while inclusions like The Immortal, Drakkhen, and Radical Rex will perhaps be on your radar already, the likes of 8 Eyes on NES is a bit more obscure. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2093262380369113365"><p lang="en" dir="ltr">IT'S BACK!Piko Interactive Collection 1 is back from legacy status! This time, 19 great games return to Evercade, including the fan-favourite RPG Brave Battle Saga, and a little artwork makeover!Available right now from Evercade retailers!https://t.co/fmgzyMGSqp pic.twitter.com/9laYTROXll<a href="https://twitter.com/cantworkitout/status/2093262380369113365">August 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The fact that Blaze is actively bringing back discontinued Evercade carts is a great sign. Not only does it mean we could end up with even more shelved releases making a comeback, but it means you won't miss out if you're only just getting round to grabbing a retro handheld or system.</p><p>The bigger event for the brand is naturally the Evercade Nexus, a handheld with a focus on 3D games. It's pricer than previous portables <a href="https://www.amazon.com/Evercade-Nexus-Banjo-Kazooie-Double-Pack/dp/B0GVW2JHQ7/" target="_blank">at $199.99</a>, but you are getting a full thumbstick ensemble, a larger 5.89-inch IPS screen, and elevated specs, so it could make for a nice upgrade from the <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a> or an older Evercade handheld.</p><p>Even if you do choose to go for the Super Pocket (the Rare Edition is <a href="https://www.amazon.com/Rare-Super-Pocket-Blaze-Evercade/dp/B0GQ58D1ZF" target="_blank">$74.99 at Amazon</a>), you'll still get access to all the same games. The re-release of the Piko Interactive Collection 1 means you'll now have access to one more compilation as well as over 500 other outings, and that's pretty impressive for a platform that's only six years old.</p><ul><li><strong>Evercade consoles </strong><a href="https://www.amazon.com/s?k=evercade+consoles&crid=2F7AHQRWJ8F3T&sprefix=evercade+consoles%2Caps%2C392&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Evercade cartridges </strong><a href="https://www.amazon.com/s?k=evercade+cartridges&ref=nb_sb_noss" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for new pads with wireless tricks and modern features.</em></p>
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                                                            <title><![CDATA[ GameStop wants you to "trade in gaming history" for new games, and I need you to tell them no ]]></title>
                                                                                                <dc:content><![CDATA[ <p>GameStop has been bartering with trade-ins for decades, and its program allows you to even swap your retro consoles for in-store credit. That's how it keeps itself stocked with old systems on its website that normally cost a chunk above second-hand listings, but whenever you see an in-store sign prompting you to "trade in gaming history", I need you to stop. </p><p>I should note that I live in Scotland, so my <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> collection is out of GameStop's reach. However, Bluesky User GWIZ shares a <a href="https://bsky.app/profile/gwizofthestars.com/post/3mtzoiv6nys2k" target="_blank">photo</a> of in-store signage tempting players to trade in valuable systems and games, and even the wording of the pitch should be a red flag.</p><p>The sign in full reads, "Nintendo Wii controllers? Dreamcasts? Your original copy of Final Fantasy VII? We'll take those and other retro items off your hands." Yes, the poster is assuming you have more than one of Sega's last console lying around, but the overall message reads like it's doing you a favor by taking your classic systems.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="muSEMKRZfptJcqtYEKzggC" name="gamestop-trade-in" alt="Sign GameStop that reads "Trade In Gaming History: "Nintendo Wii controllers? Dreamcasts? Your original copy of Final Fnatasy VII? We'll take those and other retro items off your hands."" src="https://cdn.mos.cms.futurecdn.net/muSEMKRZfptJcqtYEKzggC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bluesky/GWIZ)</span></figcaption></figure><p>The part that worries me is that even the Xbox Series X, released six years ago, now starts at $749.99, and some people may end up trading in their systems to fund inflated prices. This specific pitch may appeal to players who don't know <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs and monitors</a>,  thinking the old platforms aren't any use in 2026. </p><p>In case you weren't aware, that's not remotely the case, and those retro consoles can still serve as a portal to some of the best games ever made. In fact, they will arguably provide a refreshing experience compared to modern systems since you can just pop in physical games and dive straight in, whereas Sony is inching towards an all-digital future with the PS5. </p><p>Again, trade-ins are nothing new at GameStop, and it has a whole retro gaming <a href="https://www.gamestop.com/video-games/retro-gaming" target="_blank">page</a> at its storefront. I should also note that as someone from a working-class background, I'm not remotely against trade-ins since they help people continue to buy new games. What I will say is that, unlike trading in a new game you've just completed and never plan on playing again, swapping your classic systems will mean potentially parting ways with your collection while the store makes double what they paid you for reselling it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fWtSyrf4VoRuT2gZfsK5cE" name="sega-dreamcast" alt="Top down view of Sega Dreamcast on white surface." src="https://cdn.mos.cms.futurecdn.net/fWtSyrf4VoRuT2gZfsK5cE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>As a quick example, let's just say you give GameStop one of those Dreamcasts it's hungry for. On the website, it claims it'll give you "up to $70" store credit or just $49 cash. It will then sell that same system <a href="https://www.gamestop.com/consoles-hardware/retro-consoles/products/sega-dreamcast-console---gray/112064.html" target="_blank">for $129.99</a>, which is actually above the going rate at second-hand sites like eBay.</p><p>It goes without saying that those rates are pretty pants, but GameStop is well aware that retro gaming is having another resurgence. Now is its window of opportunity to get you to part with consoles that players will be looking to revisit when they can't afford new machines or simply don't want to use something with no physical discs, and even if you are desperate to pick up <a href="https://www.gamesradar.com/gta-6-guide/">GTA VI</a> and something to play it on, I can promise you'll regret trading in your trusty systems and collections. </p><p>Rather than heeding GameStop's ravenous call for retro consoles, I want you to instead think about all your favorite old adventures. If there's something you'd honestly rather dive into than most new releases, then it's worth considering hooking them back up and investing in a new <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> that'll help add modern perks like wireless connectivity. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4P26nD2wXxg7j8frmB9AGW" name="retro-fighters-dreamcast-controller-fighting-games" alt="Retro Fighters StrikerDC being used with Sony Trinitron CRT TV and Sega Dreamcast to play Street Fighter Third Striker with Remi punching Chun-Li from above." src="https://cdn.mos.cms.futurecdn.net/4P26nD2wXxg7j8frmB9AGW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you need a bit of a hand getting started with classic systems with funky video cables, it just so happens I specialize in retro console setups. I've already got you covered on <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a>, and I plan on covering just about every platform out there. There's plenty of gaming life in those old machines, and as a preservationist, I fully believe that "gaming history" deserves more than being kept in a GameStop warehouse.</p><ul><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=2RQCI5DNJAVF8&sprefix=retro+upscaler%2Caps%2C218&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro controller options </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=3O2WWC3HOB4WJ&sprefix=retro+controller%2Caps%2C200&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather emulate your favorite consoles on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/gamestop-wants-you-to-trade-in-gaming-history-for-new-games-and-i-need-you-to-tell-them-no/</link>
                                                                            <description>
                            <![CDATA[ GameStop thinks you should trade in retro consoles like the Dreamcast for games like GTA 6, but I'd urge you to reject the offer and embrace your old systems. ]]>
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                                                                        <pubDate>Thu, 27 Aug 2026 16:31:42 +0000</pubDate>                                                                                                                                <updated>Thu, 27 Aug 2026 16:37:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Sony Trinitron CRT TV with Big the Cat from Sonic Adventure on screen next to Sega Dreamcast with Retro Fighters controller.]]></media:description>                                                            <media:text><![CDATA[Sony Trinitron CRT TV with Big the Cat from Sonic Adventure on screen next to Sega Dreamcast with Retro Fighters controller.]]></media:text>
                                <media:title type="plain"><![CDATA[Sony Trinitron CRT TV with Big the Cat from Sonic Adventure on screen next to Sega Dreamcast with Retro Fighters controller.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>GameStop has been bartering with trade-ins for decades, and its program allows you to even swap your retro consoles for in-store credit. That's how it keeps itself stocked with old systems on its website that normally cost a chunk above second-hand listings, but whenever you see an in-store sign prompting you to "trade in gaming history", I need you to stop. </p><p>I should note that I live in Scotland, so my <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> collection is out of GameStop's reach. However, Bluesky User GWIZ shares a <a href="https://bsky.app/profile/gwizofthestars.com/post/3mtzoiv6nys2k" target="_blank">photo</a> of in-store signage tempting players to trade in valuable systems and games, and even the wording of the pitch should be a red flag.</p><p>The sign in full reads, "Nintendo Wii controllers? Dreamcasts? Your original copy of Final Fantasy VII? We'll take those and other retro items off your hands." Yes, the poster is assuming you have more than one of Sega's last console lying around, but the overall message reads like it's doing you a favor by taking your classic systems.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="muSEMKRZfptJcqtYEKzggC" name="gamestop-trade-in" alt="Sign GameStop that reads "Trade In Gaming History: "Nintendo Wii controllers? Dreamcasts? Your original copy of Final Fnatasy VII? We'll take those and other retro items off your hands."" src="https://cdn.mos.cms.futurecdn.net/muSEMKRZfptJcqtYEKzggC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bluesky/GWIZ)</span></figcaption></figure><p>The part that worries me is that even the Xbox Series X, released six years ago, now starts at $749.99, and some people may end up trading in their systems to fund inflated prices. This specific pitch may appeal to players who don't know <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs and monitors</a>,  thinking the old platforms aren't any use in 2026. </p><p>In case you weren't aware, that's not remotely the case, and those retro consoles can still serve as a portal to some of the best games ever made. In fact, they will arguably provide a refreshing experience compared to modern systems since you can just pop in physical games and dive straight in, whereas Sony is inching towards an all-digital future with the PS5. </p><p>Again, trade-ins are nothing new at GameStop, and it has a whole retro gaming <a href="https://www.gamestop.com/video-games/retro-gaming" target="_blank">page</a> at its storefront. I should also note that as someone from a working-class background, I'm not remotely against trade-ins since they help people continue to buy new games. What I will say is that, unlike trading in a new game you've just completed and never plan on playing again, swapping your classic systems will mean potentially parting ways with your collection while the store makes double what they paid you for reselling it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fWtSyrf4VoRuT2gZfsK5cE" name="sega-dreamcast" alt="Top down view of Sega Dreamcast on white surface." src="https://cdn.mos.cms.futurecdn.net/fWtSyrf4VoRuT2gZfsK5cE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>As a quick example, let's just say you give GameStop one of those Dreamcasts it's hungry for. On the website, it claims it'll give you "up to $70" store credit or just $49 cash. It will then sell that same system <a href="https://www.gamestop.com/consoles-hardware/retro-consoles/products/sega-dreamcast-console---gray/112064.html" target="_blank">for $129.99</a>, which is actually above the going rate at second-hand sites like eBay.</p><p>It goes without saying that those rates are pretty pants, but GameStop is well aware that retro gaming is having another resurgence. Now is its window of opportunity to get you to part with consoles that players will be looking to revisit when they can't afford new machines or simply don't want to use something with no physical discs, and even if you are desperate to pick up <a href="https://www.gamesradar.com/gta-6-guide/">GTA VI</a> and something to play it on, I can promise you'll regret trading in your trusty systems and collections. </p><p>Rather than heeding GameStop's ravenous call for retro consoles, I want you to instead think about all your favorite old adventures. If there's something you'd honestly rather dive into than most new releases, then it's worth considering hooking them back up and investing in a new <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> that'll help add modern perks like wireless connectivity. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4P26nD2wXxg7j8frmB9AGW" name="retro-fighters-dreamcast-controller-fighting-games" alt="Retro Fighters StrikerDC being used with Sony Trinitron CRT TV and Sega Dreamcast to play Street Fighter Third Striker with Remi punching Chun-Li from above." src="https://cdn.mos.cms.futurecdn.net/4P26nD2wXxg7j8frmB9AGW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you need a bit of a hand getting started with classic systems with funky video cables, it just so happens I specialize in retro console setups. I've already got you covered on <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a>, and I plan on covering just about every platform out there. There's plenty of gaming life in those old machines, and as a preservationist, I fully believe that "gaming history" deserves more than being kept in a GameStop warehouse.</p><ul><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=2RQCI5DNJAVF8&sprefix=retro+upscaler%2Caps%2C218&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro controller options </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=3O2WWC3HOB4WJ&sprefix=retro+controller%2Caps%2C200&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather emulate your favorite consoles on the go.</em></p>
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                                                            <title><![CDATA[ Blaze is bringing back a mystery Evercade cartirdge that you may have missed the first time around ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Blaze has a habit of discontinuing Evercade cartridges, but the console company is bringing back a legacy collection. While we'll find out which compilation is getting re-released on Friday, it's a sign that it can and will bring back physical games you may have missed. </p><p>In an Evercade teaser post headlined "Something is coming... back!", the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> makers confirm a legacy cartridge will return on Friday, August 28. By my count, 19 physical games are now marked as "legacy", including the Namco collections 1 and 1 alongside the Atari Lynx compilations and both Piko Interactive carts. </p><p>There's a <a href="https://evercade.co.uk/cartridges/" target="_blank">complete list</a> of legacy cartridges for reference at the Evercade site. It's handy for identifying the games you can and can't buy right now for retro handhelds like the <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a> (like the <a href="https://www.gamesradar.com/hardware/retro/super-pocket-rare-edition-hands-on/">Rare Edition</a> that's <a href="https://www.amazon.com/Rare-Super-Pocket-Blaze-Evercade/dp/B0GQ58D1ZF" target="_blank">currently $71</a>), but will also give you an idea of what's coming back this Friday.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2092552694577656229"><p lang="en" dir="ltr">Something is coming... back!We're delighted to announce that later this week, a legacy cartridge collection will be returining! Keep an eye out on Friday August 28th for all the news.Wonder what it could be... pic.twitter.com/hRxY1Q2WZF<a href="https://twitter.com/cantworkitout/status/2092552694577656229">August 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Some of you might be wondering why physical Evercade games vanish from sale to begin with, and it's largely for the same reasons as digital delisting. It all ties back to the idea of licensing agreements and, for the most part, said rights have usually expired when it comes to discontinued carts. All it really takes is for a publisher to increase their fees or even keep some games for other projects, and it means a game can no longer legally be kept in print.</p><p>It's anyone's guess what the cartridge might be, although I'm already seeing Evercade collectors place their bets (I won't spoil what they're saying). The re-release does mean you'll have an extra game cart to consider if you're picking up the <a href="https://www.gamesradar.com/hardware/retro/evercade-nexus-pre-orders/">Evercade Nexus</a> this October or even the <a href="https://www.gamesradar.com/hardware/retro/the-next-super-pocket-is-hoarding-classic-capers-that-are-missing-from-the-atari-version/">Activision Super Pocket</a>. I suspect Blaze is continually trying to find ways to bring back legacy carts regardless, so it's nice to see one actually return since it's now one of the last bastions of physical gaming.</p><ul><li><strong>See all Evercade consoles </strong><a href="https://www.amazon.com/s?k=evercade+console&crid=K1LE537SRS6T&sprefix=evercade+conso%2Caps%2C274&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>See more Evercade cartridges </strong><a href="https://www.amazon.com/s?k=evercade+cartirdge&crid=2660MG3EVT91K&sprefix=evercade+cartird%2Caps%2C238&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for authentic pads with wireless connectivity and new tricks.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/blaze-is-bringing-back-a-mystery-evercade-cartridge-that-you-may-have-missed-the-first-time-around/</link>
                                                                            <description>
                            <![CDATA[ A mystery "legacy" Evercade cart is making its grand return this Friday, and it'll give you a second chance to grab a discontinued compilation for your handheld. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 27 Aug 2026 12:11:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Super Pocket Capcom Edition surrounded by Evercade cartridges on woodgrain desk.]]></media:description>                                                            <media:text><![CDATA[Super Pocket Capcom Edition surrounded by Evercade cartridges on woodgrain desk.]]></media:text>
                                <media:title type="plain"><![CDATA[Super Pocket Capcom Edition surrounded by Evercade cartridges on woodgrain desk.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Blaze has a habit of discontinuing Evercade cartridges, but the console company is bringing back a legacy collection. While we'll find out which compilation is getting re-released on Friday, it's a sign that it can and will bring back physical games you may have missed. </p><p>In an Evercade teaser post headlined "Something is coming... back!", the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> makers confirm a legacy cartridge will return on Friday, August 28. By my count, 19 physical games are now marked as "legacy", including the Namco collections 1 and 1 alongside the Atari Lynx compilations and both Piko Interactive carts. </p><p>There's a <a href="https://evercade.co.uk/cartridges/" target="_blank">complete list</a> of legacy cartridges for reference at the Evercade site. It's handy for identifying the games you can and can't buy right now for retro handhelds like the <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a> (like the <a href="https://www.gamesradar.com/hardware/retro/super-pocket-rare-edition-hands-on/">Rare Edition</a> that's <a href="https://www.amazon.com/Rare-Super-Pocket-Blaze-Evercade/dp/B0GQ58D1ZF" target="_blank">currently $71</a>), but will also give you an idea of what's coming back this Friday.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2092552694577656229"><p lang="en" dir="ltr">Something is coming... back!We're delighted to announce that later this week, a legacy cartridge collection will be returining! Keep an eye out on Friday August 28th for all the news.Wonder what it could be... pic.twitter.com/hRxY1Q2WZF<a href="https://twitter.com/cantworkitout/status/2092552694577656229">August 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Some of you might be wondering why physical Evercade games vanish from sale to begin with, and it's largely for the same reasons as digital delisting. It all ties back to the idea of licensing agreements and, for the most part, said rights have usually expired when it comes to discontinued carts. All it really takes is for a publisher to increase their fees or even keep some games for other projects, and it means a game can no longer legally be kept in print.</p><p>It's anyone's guess what the cartridge might be, although I'm already seeing Evercade collectors place their bets (I won't spoil what they're saying). The re-release does mean you'll have an extra game cart to consider if you're picking up the <a href="https://www.gamesradar.com/hardware/retro/evercade-nexus-pre-orders/">Evercade Nexus</a> this October or even the <a href="https://www.gamesradar.com/hardware/retro/the-next-super-pocket-is-hoarding-classic-capers-that-are-missing-from-the-atari-version/">Activision Super Pocket</a>. I suspect Blaze is continually trying to find ways to bring back legacy carts regardless, so it's nice to see one actually return since it's now one of the last bastions of physical gaming.</p><ul><li><strong>See all Evercade consoles </strong><a href="https://www.amazon.com/s?k=evercade+console&crid=K1LE537SRS6T&sprefix=evercade+conso%2Caps%2C274&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>See more Evercade cartridges </strong><a href="https://www.amazon.com/s?k=evercade+cartirdge&crid=2660MG3EVT91K&sprefix=evercade+cartird%2Caps%2C238&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for authentic pads with wireless connectivity and new tricks.</em></p>
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                                                            <title><![CDATA[ Atari is reuniting with Activision to bring back cartridges "for the first time in over 40 years" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Atari and Activision have somewhat of a turbulent history, but the two publishers are teaming back up in the name of new cartridges. The collection will provide vintage console fans with the chance to nab 12 standard edition releases, including Pitfall!, River Raid, Kaboom!, and H.E.R.O, and if you're feeling really fancy, you can add 39 "deluxe" boxed classics to your shelf with ludicrous price tags. </p><p>The Atari x Activision Collection almost feels like two old pals finally falling back in. While there hasn't been any real animosity between the two publishing giants, the developer of '80s hits like Pitfall and River Raid originally broke away from the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> maker in 1979 to become the first-ever third-party developer for the 2600. Let's just say the four programmers who started the legendary company, David Crane, Alan Miller, Bob Whitehead, and Larry Kaplan, weren't happy with their treatment at Atari, and the rest is history.</p><p>Of course, even though those grudges were left back in the '80s, the two companies evolved as seperate entities. That matters today since we now have shiny new systems like the <a href="https://www.gamesradar.com/atari-2600-plus-review/">Atari 2600+</a> remake (<a href="https://www.amazon.com/Atari-2600/dp/B0CG7LMFKY" target="_blank">$129 at Amazon</a>, FYI) accompanied by real carts and even <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a>s like the Activision Super Pocket loaded up with the developer's classic capers. Normally, you have to opt for something attributed to Atari or Activision, but the new cart collaboration unites the two after almost 50 years.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Qr_vseOWLaQ" allowfullscreen></iframe></div></div><p>If you're simply seeking physical Activision cartridges you can play using original hardware or the new <a href="https://www.gamesradar.com/hardware/atari-7800-plus-review/">Atari 7800+</a> or 2600+ emulation-based remakes, you're looking <a href="https://atari.com/search?type=product&q=activision&options%5Bprefix%5D=last" target="_blank">at $34.99 / £27</a>. That batch of cardboard releases sticks to just 12 of the console's third-party greats, but you can go absolutely wild and pick up the four "Deluxe" collector's boxes at a staggering <a href="https://atari.com/products/atari-x-activision-all-star-bundle" target="_blank">$249.99 / £261</a> a pop.</p><p>I should note that with the Treasure, Speed, Secrets, and Victory Deluxe boxes, you're getting a bunch of feelies with each of the 39 games. You'll be treated to collectable patches and pins to stick on your denim jacket, and if you somehow have <a href="https://atari.com/products/atari-x-activision-superfan-bundle" target="_blank">$999.96 / £1,006</a> (?!) for the "Complete Collection", you'll also get a mysterious to-be-announced collectable item. </p><p>For just shy of $1,000, I'd personally be expecting a solid gold Atari, but I don't want to yuck anyone's collectable yum. At the same time, the Atari x Activision clearly isn't geared towards casual players who want to embrace physical retro gaming, as even the $35 MSRP tied to the standard editions is a little steep. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/rXkwybdfgCLt25y9VGkyMo-1920-80.jpg" alt="Atari x Activision collection standard edition boxes with black backdrop and rainbow art." /><figcaption><small role="credit">Atari</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yN8icDwGMeoCNPhdi7ttMo-1920-80.jpg" alt="Atari x Activision collection Deluxe "Treasure" edition with boxes lined up next to carts and Pitfall patch and badge." /><figcaption><small role="credit">Atari</small></figcaption></figure></figure><p>I'm not completely down with the price tags, but I do appreciate the sentiment behind the Atari x Activision collection. In a statement marking the reveal, the company's VP of hardware, Matt Burnett, acknowledges the historical significance of the breakup that happened way back in the '70s.</p><p>“In 1979, a group of Atari programmers set out to prove that great games could come from independent creators and ended up changing the industry forever,” remarks Burnett. “The Atari x Activision Collection brings that legacy to life through the games themselves, giving fans an opportunity to experience, collect and preserve the work of the developers who helped establish a new model for the video game industry.”</p><p>The real question is whether the Atari x Activision collaboration will be a one-off, or if we'll continue to see first and third-party games co-exist on the same new systems. That would save the need for separate handhelds like the Super Pocket, but I'm also holding out for new editions that even bring back the likes of Imagic since that developer is owned by Activision. </p><p>I'm not asking for much, perhaps even just some nice re-releases of Dragon Fire, Laser Gates, or Moon Sweeper in those metallic boxes. I'd even settle for a nice handheld with all of those baked in, and I guess the Atari x Activision proves that it is possible despite any licensing divisions in the big 26.</p><ul><li><strong>Atari consoles </strong><a href="https://www.amazon.com/s?k=atari+consoles&crid=21A8Q2R1QGODA&sprefix=atari+consol%2Caps%2C214&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=1QPIGHGV43Y5U&sprefix=retro+console%2Caps%2C206&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for authentic gamepads with new tricks.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/48-years-later-atari-is-finally-reuniting-with-activision-to-bring-back-cartridges-but-im-holding-out-for-more-than-pitfall/</link>
                                                                            <description>
                            <![CDATA[ The Atari x Activision Collection puts iconic cartridges back into print, but you're looking at almost $1,000 for all 39 re-released classics. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 26 Aug 2026 11:08:15 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Atari x Activision Collection boxes with artwork for Pitfall, Freeway, and Keystone Capers in front.]]></media:description>                                                            <media:text><![CDATA[Atari x Activision Collection boxes with artwork for Pitfall, Freeway, and Keystone Capers in front.]]></media:text>
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                            <![CDATA[
                            <article>
                                <p>Atari and Activision have somewhat of a turbulent history, but the two publishers are teaming back up in the name of new cartridges. The collection will provide vintage console fans with the chance to nab 12 standard edition releases, including Pitfall!, River Raid, Kaboom!, and H.E.R.O, and if you're feeling really fancy, you can add 39 "deluxe" boxed classics to your shelf with ludicrous price tags. </p><p>The Atari x Activision Collection almost feels like two old pals finally falling back in. While there hasn't been any real animosity between the two publishing giants, the developer of '80s hits like Pitfall and River Raid originally broke away from the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> maker in 1979 to become the first-ever third-party developer for the 2600. Let's just say the four programmers who started the legendary company, David Crane, Alan Miller, Bob Whitehead, and Larry Kaplan, weren't happy with their treatment at Atari, and the rest is history.</p><p>Of course, even though those grudges were left back in the '80s, the two companies evolved as seperate entities. That matters today since we now have shiny new systems like the <a href="https://www.gamesradar.com/atari-2600-plus-review/">Atari 2600+</a> remake (<a href="https://www.amazon.com/Atari-2600/dp/B0CG7LMFKY" target="_blank">$129 at Amazon</a>, FYI) accompanied by real carts and even <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a>s like the Activision Super Pocket loaded up with the developer's classic capers. Normally, you have to opt for something attributed to Atari or Activision, but the new cart collaboration unites the two after almost 50 years.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Qr_vseOWLaQ" allowfullscreen></iframe></div></div><p>If you're simply seeking physical Activision cartridges you can play using original hardware or the new <a href="https://www.gamesradar.com/hardware/atari-7800-plus-review/">Atari 7800+</a> or 2600+ emulation-based remakes, you're looking <a href="https://atari.com/search?type=product&q=activision&options%5Bprefix%5D=last" target="_blank">at $34.99 / £27</a>. That batch of cardboard releases sticks to just 12 of the console's third-party greats, but you can go absolutely wild and pick up the four "Deluxe" collector's boxes at a staggering <a href="https://atari.com/products/atari-x-activision-all-star-bundle" target="_blank">$249.99 / £261</a> a pop.</p><p>I should note that with the Treasure, Speed, Secrets, and Victory Deluxe boxes, you're getting a bunch of feelies with each of the 39 games. You'll be treated to collectable patches and pins to stick on your denim jacket, and if you somehow have <a href="https://atari.com/products/atari-x-activision-superfan-bundle" target="_blank">$999.96 / £1,006</a> (?!) for the "Complete Collection", you'll also get a mysterious to-be-announced collectable item. </p><p>For just shy of $1,000, I'd personally be expecting a solid gold Atari, but I don't want to yuck anyone's collectable yum. At the same time, the Atari x Activision clearly isn't geared towards casual players who want to embrace physical retro gaming, as even the $35 MSRP tied to the standard editions is a little steep. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/rXkwybdfgCLt25y9VGkyMo-1920-80.jpg" alt="Atari x Activision collection standard edition boxes with black backdrop and rainbow art." /><figcaption><small role="credit">Atari</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yN8icDwGMeoCNPhdi7ttMo-1920-80.jpg" alt="Atari x Activision collection Deluxe "Treasure" edition with boxes lined up next to carts and Pitfall patch and badge." /><figcaption><small role="credit">Atari</small></figcaption></figure></figure><p>I'm not completely down with the price tags, but I do appreciate the sentiment behind the Atari x Activision collection. In a statement marking the reveal, the company's VP of hardware, Matt Burnett, acknowledges the historical significance of the breakup that happened way back in the '70s.</p><p>“In 1979, a group of Atari programmers set out to prove that great games could come from independent creators and ended up changing the industry forever,” remarks Burnett. “The Atari x Activision Collection brings that legacy to life through the games themselves, giving fans an opportunity to experience, collect and preserve the work of the developers who helped establish a new model for the video game industry.”</p><p>The real question is whether the Atari x Activision collaboration will be a one-off, or if we'll continue to see first and third-party games co-exist on the same new systems. That would save the need for separate handhelds like the Super Pocket, but I'm also holding out for new editions that even bring back the likes of Imagic since that developer is owned by Activision. </p><p>I'm not asking for much, perhaps even just some nice re-releases of Dragon Fire, Laser Gates, or Moon Sweeper in those metallic boxes. I'd even settle for a nice handheld with all of those baked in, and I guess the Atari x Activision proves that it is possible despite any licensing divisions in the big 26.</p><ul><li><strong>Atari consoles </strong><a href="https://www.amazon.com/s?k=atari+consoles&crid=21A8Q2R1QGODA&sprefix=atari+consol%2Caps%2C214&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=1QPIGHGV43Y5U&sprefix=retro+console%2Caps%2C206&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for authentic gamepads with new tricks.</em></p>
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                                                            <title><![CDATA[ Commodore unveils a Cyberpunk 2077 C64 Ultimate with an "original demo found nowhere else" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Commodore is making a Cyberpunk 2077 version of the C64 Ultimate, marking its first-ever hardware collaboration. The special edition microcomputer is powered by the same FPGA hardware as last year's remake, but the new machine is cosplaying as an Edgerunner and includes a "shard" C64 demo cartridge.</p><p>Dubbed the Commodore 77, the special edition microcomputer will drain your CredChip account. The gritty yellow breadbin will set you back $377, which is a chunk more than the Beige and Startlight <a href="https://www.gamesradar.com/hardware/retro/commodore-64-ultimate-review/">Commodore 64 Ultimate</a> models, but not quite as steep as the $549.99 Founders Edition (keep in mind that the C64 Mini <a href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank">is $68</a>). That said, if you happen to fall in the middle of this very specific Cyberpunk 2077 and '80s microcomputer-loving Venn diagram, you'll already have your eddies at the ready. </p><p>In a press release marking the reveal, Commodore's CEO Christian Simpson (Perri Fractic) uses an amusing (if not slightly cheesy) allegory to highlight the C77's purpose. “In a world dominated by corporate surveillance, algorithmic feeds, and private security, the safest tech is sometimes the oldest,” heralds Simpson. “Commodore 64 owners have never needed a corporation’s permission to build something new on our hardware, and that’s very much the spirit of Cyberpunk 2077. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Hkc5s3bKkiVFksD5rUdD8Q-1920-80.jpg" alt="Angled view of Commodore 77 in Cyberpunk 2077 inspired workbench." /><figcaption><small role="credit">Commodore</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ZUuyp4WEXcv2ragJ7ZgC7b-1920-80.jpg" alt="Close up of Commodore 77 badge at top of machine." /><figcaption><small role="credit">Commodore</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/d9xcmr275xB2pEJ8S3mLWH-1920-80.jpg" alt="Side view of Commodore 77, with C64 ports at back and Cyberpunk 2077 faux stickers on side." /><figcaption><small role="credit">Commodore</small></figcaption></figure></figure><p>Yes, the offline, low-spec nature is once again being pitched as an escape from the horrors of online algorithms and social media. But, it's clear to see the Commodore 77 is targeting retro console and microcomputer collectors who also love either the CD Projekt RPG, the Edgerunners anime, or both. </p><p>Visually, the Commodore 77 does just look like a standard C64 with an artistically scuffed-up yellow breadbin. If you zoom in, though, you'll see that the shell is clad in various little visual easter eggs, including a "NiCola" soft drink faux sticker on the side and a "Daemon" shift key. The shell itself also has a transparent bottom, meaning it'll have the same RGB twinkle as the previously released Starlight Edition.</p><p>Better still, upon powering on the machine, you'll be treated to a special version of BASIC that uses a Cyberpunk 2077 font. These tiny details make sense given that the RPG's developers worked with Commodore on the machine, and Patrick Mills, Franchise Content Strategy Lead at CD PROJEKT RED, really seems to understand the assignment.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="m5R8WMJSo74czrrFmbAQ5b" name="commodore-77-basic" alt="Commodore 77 connected to monitor with Cyberpunk 2077 themed BASIC screen." src="https://cdn.mos.cms.futurecdn.net/m5R8WMJSo74czrrFmbAQ5b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Commodore)</span></figcaption></figure><p>“When we signed the deal with Commodore to collaborate on the Commodore 77, I was thrilled,” remarks Mills. "As an old-school PC gamer myself, I can still remember when the Commodore 64 was the pinnacle of gaming tech. Commodore’s legacy wasn't the only thing that excited me, though. The tech in Cyberpunk 2077 is chunky, tactile, and substantial — meaning that the Commodore 77 can really feel like a device lifted straight out of the game world and onto your desktop."</p><p>Mills also touches on the exclusive demo content created by long-standing Polish C64 demo group Arise. You could say the bundled cartridge is inspired by the RPG's physical media Shards is a reason to pick up the Commodore 77 on its own, as it includes a chiptune soundtrack by composer LukHash and a visual showcase that takes full advantage of the FPGA machine's SID chip, 24-channel stereo audio, 2MB cartridge (up from the original 16KB), and controllable RGB lighting.</p><p>The Content Strategy lead sums that up, saying, "The Commodore 77 demo similarly brings a slice of Cyberpunk 2077 and Night City to the long-established C64 demo scene, a demonstration of technical skill and the power of the Commodore.” It feels like both the physical design of the C77 and its demo scene origins are a perfect match, and I can't wait to see it show up as part of setups pushing the hardware's limits.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RPWADVZbSWANVLSn9givth-1920-80.gif" alt="Commodore 77 demo by Arise Tech featuring cyber ninja and spinning shuriken. " /><figcaption><small role="credit">Commodore / Arise</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qwQKCRMB5tTgRkGnQiyFQi-1920-80.gif" alt="Commodore 77 demo by Arise Tech featuring fem player art." /><figcaption><small role="credit">Commodore / Arise</small></figcaption></figure></figure><p>I won't lie: Cyberpunk 2077 wasn't on my C64 collab bingo card. On the sci-fi side of things, I figured Alien would maybe have a look in purely based on aesthetics, which would have tied in beautifully with Commodore's return to game publishing with an Alien Breed collection. Failing that, the microcomputer makes cameos in everything from John Wick to Fast and Furious 9, so there's plenty of scope for cinematic tie-ins. </p><p>That said, there's something creative about making a microcomputer designed in the 1980s look like something from 2077. The janky vibes compared to the advanced in-game terminals and cybernetics feel like it feeds into Edgerunners lore, almost like something a netrunner would use to take on the Megacorps without being detected.  It's a vibe I'm more than on board with, but the $377 price tag means it's firmly for a specific target audience.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=2Q427XVP1R45A&sprefix=retro+console%2Caps%2C307&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for new gamepads that still feel authentic.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/the-commodore-77-looks-like-a-c64-ultimate-for-edgerunners-but-it-also-brings-a-slice-of-cyberpunk-2077-and-night-city-to-the-long-established-c64-demo-scene/</link>
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                            <![CDATA[ Commodore just unveiled a Cyberpunk 2077 version of the C64 Ultimate, and the company's first-ever hardware collaboration includes exclusive demo content. ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 21:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Commodore 77 version of C64 Ultimate on black desk next to Callback Flipphone and TAC joystick surrounded by wires and a CRT on the right hand side.]]></media:description>                                                            <media:text><![CDATA[Commodore 77 version of C64 Ultimate on black desk next to Callback Flipphone and TAC joystick surrounded by wires and a CRT on the right hand side.]]></media:text>
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                                <p>Commodore is making a Cyberpunk 2077 version of the C64 Ultimate, marking its first-ever hardware collaboration. The special edition microcomputer is powered by the same FPGA hardware as last year's remake, but the new machine is cosplaying as an Edgerunner and includes a "shard" C64 demo cartridge.</p><p>Dubbed the Commodore 77, the special edition microcomputer will drain your CredChip account. The gritty yellow breadbin will set you back $377, which is a chunk more than the Beige and Startlight <a href="https://www.gamesradar.com/hardware/retro/commodore-64-ultimate-review/">Commodore 64 Ultimate</a> models, but not quite as steep as the $549.99 Founders Edition (keep in mind that the C64 Mini <a href="https://www.amazon.com/THEC64-Mini-Black-Not-Machine-Specific/dp/B0FKJCL1ZF" target="_blank">is $68</a>). That said, if you happen to fall in the middle of this very specific Cyberpunk 2077 and '80s microcomputer-loving Venn diagram, you'll already have your eddies at the ready. </p><p>In a press release marking the reveal, Commodore's CEO Christian Simpson (Perri Fractic) uses an amusing (if not slightly cheesy) allegory to highlight the C77's purpose. “In a world dominated by corporate surveillance, algorithmic feeds, and private security, the safest tech is sometimes the oldest,” heralds Simpson. “Commodore 64 owners have never needed a corporation’s permission to build something new on our hardware, and that’s very much the spirit of Cyberpunk 2077. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Hkc5s3bKkiVFksD5rUdD8Q-1920-80.jpg" alt="Angled view of Commodore 77 in Cyberpunk 2077 inspired workbench." /><figcaption><small role="credit">Commodore</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ZUuyp4WEXcv2ragJ7ZgC7b-1920-80.jpg" alt="Close up of Commodore 77 badge at top of machine." /><figcaption><small role="credit">Commodore</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/d9xcmr275xB2pEJ8S3mLWH-1920-80.jpg" alt="Side view of Commodore 77, with C64 ports at back and Cyberpunk 2077 faux stickers on side." /><figcaption><small role="credit">Commodore</small></figcaption></figure></figure><p>Yes, the offline, low-spec nature is once again being pitched as an escape from the horrors of online algorithms and social media. But, it's clear to see the Commodore 77 is targeting retro console and microcomputer collectors who also love either the CD Projekt RPG, the Edgerunners anime, or both. </p><p>Visually, the Commodore 77 does just look like a standard C64 with an artistically scuffed-up yellow breadbin. If you zoom in, though, you'll see that the shell is clad in various little visual easter eggs, including a "NiCola" soft drink faux sticker on the side and a "Daemon" shift key. The shell itself also has a transparent bottom, meaning it'll have the same RGB twinkle as the previously released Starlight Edition.</p><p>Better still, upon powering on the machine, you'll be treated to a special version of BASIC that uses a Cyberpunk 2077 font. These tiny details make sense given that the RPG's developers worked with Commodore on the machine, and Patrick Mills, Franchise Content Strategy Lead at CD PROJEKT RED, really seems to understand the assignment.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="m5R8WMJSo74czrrFmbAQ5b" name="commodore-77-basic" alt="Commodore 77 connected to monitor with Cyberpunk 2077 themed BASIC screen." src="https://cdn.mos.cms.futurecdn.net/m5R8WMJSo74czrrFmbAQ5b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Commodore)</span></figcaption></figure><p>“When we signed the deal with Commodore to collaborate on the Commodore 77, I was thrilled,” remarks Mills. "As an old-school PC gamer myself, I can still remember when the Commodore 64 was the pinnacle of gaming tech. Commodore’s legacy wasn't the only thing that excited me, though. The tech in Cyberpunk 2077 is chunky, tactile, and substantial — meaning that the Commodore 77 can really feel like a device lifted straight out of the game world and onto your desktop."</p><p>Mills also touches on the exclusive demo content created by long-standing Polish C64 demo group Arise. You could say the bundled cartridge is inspired by the RPG's physical media Shards is a reason to pick up the Commodore 77 on its own, as it includes a chiptune soundtrack by composer LukHash and a visual showcase that takes full advantage of the FPGA machine's SID chip, 24-channel stereo audio, 2MB cartridge (up from the original 16KB), and controllable RGB lighting.</p><p>The Content Strategy lead sums that up, saying, "The Commodore 77 demo similarly brings a slice of Cyberpunk 2077 and Night City to the long-established C64 demo scene, a demonstration of technical skill and the power of the Commodore.” It feels like both the physical design of the C77 and its demo scene origins are a perfect match, and I can't wait to see it show up as part of setups pushing the hardware's limits.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RPWADVZbSWANVLSn9givth-1920-80.gif" alt="Commodore 77 demo by Arise Tech featuring cyber ninja and spinning shuriken. " /><figcaption><small role="credit">Commodore / Arise</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qwQKCRMB5tTgRkGnQiyFQi-1920-80.gif" alt="Commodore 77 demo by Arise Tech featuring fem player art." /><figcaption><small role="credit">Commodore / Arise</small></figcaption></figure></figure><p>I won't lie: Cyberpunk 2077 wasn't on my C64 collab bingo card. On the sci-fi side of things, I figured Alien would maybe have a look in purely based on aesthetics, which would have tied in beautifully with Commodore's return to game publishing with an Alien Breed collection. Failing that, the microcomputer makes cameos in everything from John Wick to Fast and Furious 9, so there's plenty of scope for cinematic tie-ins. </p><p>That said, there's something creative about making a microcomputer designed in the 1980s look like something from 2077. The janky vibes compared to the advanced in-game terminals and cybernetics feel like it feeds into Edgerunners lore, almost like something a netrunner would use to take on the Megacorps without being detected.  It's a vibe I'm more than on board with, but the $377 price tag means it's firmly for a specific target audience.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=2Q427XVP1R45A&sprefix=retro+console%2Caps%2C307&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for new gamepads that still feel authentic.</em></p>
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                                                            <title><![CDATA[ The PS2 can play PS1 games, but here's why I'd stick with Sony's '90s console for PlayStation discs ]]></title>
                                                                                                <dc:content><![CDATA[ <p>By rights, the original PlayStation should be an icon, but I can't help but feel the PS1 lives in the shadow of the PlayStation 2. After all, the latter is the best-selling console of all time, not to mention it can run its predecessor's library thanks to backwards compatibility. However, I need everyone to stop telling new players to just "pick up a PS2", as if you're specifically looking to play those original black discs; it could end in tears. </p><p>That's not to say that if you've already sussed out <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> on original hardware, you can't use it for PS1 discs. The sequel system has the same MIPS R3000A microprocessor as the '90s <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a>, and that means it can run 98% of the OG PlayStation library. The problem is that various other hardware differences can get in the way of you playing certified classics, and the issues stem from subtle differences with the PlayStation 2 outside of backwards compatibility. </p><p>When I first got my hands on the mighty PlayStation 2, it evicted every other console from my CRT TV trolley. Luckily, I've never gotten rid of a console in my life, so upon running into various weird hiccups with PS1 games, including even Tomb Raider 2, I fetched the original and popped it on top of its successor. To this day, I still use a separate system for PlayStation discs, and if you're serious about that specific library, you probably should too.</p><h2 id="laser-tolerance-turmoil">Laser tolerance turmoil </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AUR3D5rKpBpcTycsnUASDh" name="PS2-slim-laser" alt="Close up of pink PS2 Slim disc tray and lens." src="https://cdn.mos.cms.futurecdn.net/AUR3D5rKpBpcTycsnUASDh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Functionally speaking, the PS1 and PS2 perform similar tricks. Pop in a disc, close the lid, and boom, you're playing a video game. Of course, even those of you who aren't tech-savvy will know the PlayStation 2 is designed to run DVDs, whereas its predecessor deals in CDs, and while that doesn't stop the sixth-gen system from running both, it's more a secondary role.</p><p>I don't want you to think the PS2 is <em>bad</em> at reading CDs; that's not strictly true. It's got a dual diode laser assembly that's specifically designed to run DVDs and those black discs. Out of the box, it'll have no trouble with either, but feed it something that's perhaps been resurfaced in a shop a few times back in the day, and the game's potentially a bogey.</p><p>I actually learned this the hard ware first hand upon aquiring a commercial disc resurfacing machine. The victim was a copy of Croc 2 for the PS1 that had scratches that looked deliberately inflicted, likely out of rage since the platformer is painful thanks to its slippery mechanics. Initially, its only issue on PS2 was that it'd refuse to play cutscenes, but after a few whirls in the Disc-go-devil, it refused to work in the PlayStation 2.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9chPuKEsPzYX5JNG65QAV3" name="ps1-disc-spinning" alt="Hand pressing PS1 disc cover down as disc spins inside." src="https://cdn.mos.cms.futurecdn.net/9chPuKEsPzYX5JNG65QAV3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">My original PS1 still has a spring pressing the open mechanism, which is handy for peeking inside to see if things are at full speed. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Whenever you "resurface" or "polish" a disc using a commercial machine, you're taking a microscopic layer off of your CD or DVD. One instance of repair shouldn't impact anything, but keeping it in for extended periods will reduce your discs density. This is exactly what trips the PS2 up, as it's setup is specifically sensitive when you change the 780nm CD requirements of its blue laser.</p><p>On the flip side, Croc 2 still works perfectly fine in both a standard PS1 and the slim oval PSOne from the 2000s. Its single diode laser assembly has a better time powering through scratches that the PS2 simply can't tolerate, and that also applies to reduced layers. </p><p>My anecdote might sound like it won't apply to you, but reality is that you won't know how many times a game shop has ran your disc through a machine, and that could lead you to thinking your PS1 disc is busted. If you have a PS1 to hand, though, you may find that it's simply out of tolerance range for the PS2's dual-diode laser. Simply put, if you use an actual PlayStation, you chances running battered and bruised games theoretically increase. </p><h2 id="some-ps2-consoles-are-ps1-emulators">Some PS2 consoles are PS1 emulators</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BNzf3dvvnkbYoEFJciGqYW" name="ossc-ps2-silent-hill" alt="Silent Hill 2 cutscene running on PS2 connected to OSSC and Dough Spectrum Black monitor." src="https://cdn.mos.cms.futurecdn.net/BNzf3dvvnkbYoEFJciGqYW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The whole point of picking up a real console is arguably to avoid emulation. While many PS2 models will run PS1 games "natively" using a chipset, there are a few later systems that actually use software emulation. That means your games will be theoretically subject to worse compatibility, and from my experience, the issues can catch you off guard. </p><p>I should note that Sony's emulation software has a good track record, which makes sense given it almost ended up in a PS1 DualShock "PUGA" plug-and-play console for the Brazilian market. It also brought PlayStation classics to retro handhelds like the PSP and makes the PS3 a solid HDMI-capable option, and while it's technically a different emulation suite to that included with the SCPH-75000 models and SlimSCPH-900xx systems, it does work fairly well. </p><p>The main issue with the PS2's "Deckard" emulation is simply that it's emulation, so it's subject to all the usual quirks. Audio issues, freezing, and loading issues are all on the table, and I even encountered a system that had trouble playing Tomb Raider 2 with a third-party DualShock 2 controller. Just to be clear, the gamepad was working both with other games and consoles with the PS1 chipset, meaning there was something odd going on with the way it interfaced with the emulator via the controller port. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xPa8KeG6ryQzArzmAMq5Qm" name="third-party-controller" alt="Generic third party PS2 controller on desk." src="https://cdn.mos.cms.futurecdn.net/xPa8KeG6ryQzArzmAMq5Qm-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'm pretty sure the gamepad in question was this horrible generic third-party pad. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Even when things are running fine, PS2s that use PS1 emulation can suffer performance-wise. I specifically recall bringing my copy of Spyro 3: Year of the Dragon to my friend's house to play on a Slim system. Everything seemingly went swimmingly, but when I fired it up back home, my nine-year-old eyes could swear it was running smoother.</p><p>That's due to the fact I was still using a PS1 to play, whereas my friend had "updated" to a PS2 Slim after their fat version had an unfortunate run-in with a foot (yes, someone kicked the disc tray in a rage fit). The point is that while you might not care about frame rates when playing janky early 3D games anyway, there is a difference to be found, and that could sway whether you use a PS2 for everything or opt for an original PlayStation.</p><h2 id="playing-ps1-games-on-a-ps2-or-ps3-has-its-perks">Playing PS1 games on a PS2 or PS3 has its perks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mujJVgLuG4P3Wnhi2C4Y4L" name="ktc-g27p6-muppet-monster-madness.jpg" alt="KTC G27P6 connected to PS2 with gameplay from Muppet Monster Madness on screen" src="https://cdn.mos.cms.futurecdn.net/mujJVgLuG4P3Wnhi2C4Y4L-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>Okay, I don't want to completely dismiss the idea of playing PS1 games on a PS2 or even the PS3. Using other systems, even those that rely on emulation, can help you tap into different output types, including component and HDMI, in turn saving you from looking up <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs or monitors</a>. I'd argue it's still worth grabbing a <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C upscaler to combat jittery de-interlacing in PS2 games</a> anyway, but it'll still save some faff. </p><p>The PlayStation 2 also has some sneaky texture smoothing tricks hidden in its menu, and they're worthwhile if you hate the blocky look of some games. By hitting triangle in the main menu and selecting "PlayStation Driver", you can toggle the effects and take the harshness off early 3D capers like Metal Gear Solid, but I personally prefer the raw pixel look. </p><p>Later, the PS3 built upon these effects with "PS Smoothing", which effectively adds in anti-aliasing to properly combat jaggies. It can work well depending on the game, but you'll want to avoid using it on anything 2D or stylistically blocky, as it'll hamper definition even when using clean HDMI output.</p><h2 id="the-ps1-just-hits-different">The PS1 just hits different</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GG2WdLunNWwfhSzNMDQG4N" name="PS1-close-up" alt="Close up of PS1 console with green power light on." src="https://cdn.mos.cms.futurecdn.net/GG2WdLunNWwfhSzNMDQG4N-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Even when you place all those objective PS1 benefits aside, I still prefer the vibes when playing PlayStation games on the OG hardware. Everything from getting the full ominous Sony Computer Entertainment BIOS screen to the chirps of the original laser are a wonderful, hardware-specific experience, even if the latter spoils jump scares in horror romps. </p><p>The technical quirks when trying to play PS1 games on PS2 are really just part of my wider quest to keep Sony's first console relevant. I'll have plenty more specific words to say about the OG PlayStation for years to come, but for now, I want you to consider picking one up if you'll be largely playing '90s classics anyway.</p><p>Side note: if you're looking for something timely to play, I've been revisiting an <a href="https://www.gamesradar.com/games/25-years-before-coyote-vs-acme-willie-e-coyotes-blue-collar-cousin-got-his-own-ps1-game/">obscure PS1 stealth game with connections to Coyote vs Acme,</a> released 25 years before the spoof courtroom drama.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=27JEB60SQ31SF&sprefix=retro+consol%2Caps%2C252&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=19P9KROXPKTEM&sprefix=retro+upscale%2Caps%2C204&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for modern PS1 and PS2 gamepad alternatives.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/backwards-compatibility-is-neat-but-id-grab-an-original-ps1-rather-than-listening-to-people-saying-just-buy-a-ps2/</link>
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                            <![CDATA[ You can play PS1 games on your PS2, but here's why it's sometimes better to use Sony's original console rather than rely on backwards compatibility. ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 16:07:56 +0000</pubDate>                                                                                                                                <updated>Fri, 28 Aug 2026 13:40:52 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[PS1 on black desk next to Sony Trinitron CRT TV with Croc 2 gameplay on screen and PS2 standing vertical on right.]]></media:description>                                                            <media:text><![CDATA[PS1 on black desk next to Sony Trinitron CRT TV with Croc 2 gameplay on screen and PS2 standing vertical on right.]]></media:text>
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                                <p>By rights, the original PlayStation should be an icon, but I can't help but feel the PS1 lives in the shadow of the PlayStation 2. After all, the latter is the best-selling console of all time, not to mention it can run its predecessor's library thanks to backwards compatibility. However, I need everyone to stop telling new players to just "pick up a PS2", as if you're specifically looking to play those original black discs; it could end in tears. </p><p>That's not to say that if you've already sussed out <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> on original hardware, you can't use it for PS1 discs. The sequel system has the same MIPS R3000A microprocessor as the '90s <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a>, and that means it can run 98% of the OG PlayStation library. The problem is that various other hardware differences can get in the way of you playing certified classics, and the issues stem from subtle differences with the PlayStation 2 outside of backwards compatibility. </p><p>When I first got my hands on the mighty PlayStation 2, it evicted every other console from my CRT TV trolley. Luckily, I've never gotten rid of a console in my life, so upon running into various weird hiccups with PS1 games, including even Tomb Raider 2, I fetched the original and popped it on top of its successor. To this day, I still use a separate system for PlayStation discs, and if you're serious about that specific library, you probably should too.</p><h2 id="laser-tolerance-turmoil">Laser tolerance turmoil </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AUR3D5rKpBpcTycsnUASDh" name="PS2-slim-laser" alt="Close up of pink PS2 Slim disc tray and lens." src="https://cdn.mos.cms.futurecdn.net/AUR3D5rKpBpcTycsnUASDh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Functionally speaking, the PS1 and PS2 perform similar tricks. Pop in a disc, close the lid, and boom, you're playing a video game. Of course, even those of you who aren't tech-savvy will know the PlayStation 2 is designed to run DVDs, whereas its predecessor deals in CDs, and while that doesn't stop the sixth-gen system from running both, it's more a secondary role.</p><p>I don't want you to think the PS2 is <em>bad</em> at reading CDs; that's not strictly true. It's got a dual diode laser assembly that's specifically designed to run DVDs and those black discs. Out of the box, it'll have no trouble with either, but feed it something that's perhaps been resurfaced in a shop a few times back in the day, and the game's potentially a bogey.</p><p>I actually learned this the hard ware first hand upon aquiring a commercial disc resurfacing machine. The victim was a copy of Croc 2 for the PS1 that had scratches that looked deliberately inflicted, likely out of rage since the platformer is painful thanks to its slippery mechanics. Initially, its only issue on PS2 was that it'd refuse to play cutscenes, but after a few whirls in the Disc-go-devil, it refused to work in the PlayStation 2.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9chPuKEsPzYX5JNG65QAV3" name="ps1-disc-spinning" alt="Hand pressing PS1 disc cover down as disc spins inside." src="https://cdn.mos.cms.futurecdn.net/9chPuKEsPzYX5JNG65QAV3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">My original PS1 still has a spring pressing the open mechanism, which is handy for peeking inside to see if things are at full speed. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Whenever you "resurface" or "polish" a disc using a commercial machine, you're taking a microscopic layer off of your CD or DVD. One instance of repair shouldn't impact anything, but keeping it in for extended periods will reduce your discs density. This is exactly what trips the PS2 up, as it's setup is specifically sensitive when you change the 780nm CD requirements of its blue laser.</p><p>On the flip side, Croc 2 still works perfectly fine in both a standard PS1 and the slim oval PSOne from the 2000s. Its single diode laser assembly has a better time powering through scratches that the PS2 simply can't tolerate, and that also applies to reduced layers. </p><p>My anecdote might sound like it won't apply to you, but reality is that you won't know how many times a game shop has ran your disc through a machine, and that could lead you to thinking your PS1 disc is busted. If you have a PS1 to hand, though, you may find that it's simply out of tolerance range for the PS2's dual-diode laser. Simply put, if you use an actual PlayStation, you chances running battered and bruised games theoretically increase. </p><h2 id="some-ps2-consoles-are-ps1-emulators">Some PS2 consoles are PS1 emulators</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BNzf3dvvnkbYoEFJciGqYW" name="ossc-ps2-silent-hill" alt="Silent Hill 2 cutscene running on PS2 connected to OSSC and Dough Spectrum Black monitor." src="https://cdn.mos.cms.futurecdn.net/BNzf3dvvnkbYoEFJciGqYW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The whole point of picking up a real console is arguably to avoid emulation. While many PS2 models will run PS1 games "natively" using a chipset, there are a few later systems that actually use software emulation. That means your games will be theoretically subject to worse compatibility, and from my experience, the issues can catch you off guard. </p><p>I should note that Sony's emulation software has a good track record, which makes sense given it almost ended up in a PS1 DualShock "PUGA" plug-and-play console for the Brazilian market. It also brought PlayStation classics to retro handhelds like the PSP and makes the PS3 a solid HDMI-capable option, and while it's technically a different emulation suite to that included with the SCPH-75000 models and SlimSCPH-900xx systems, it does work fairly well. </p><p>The main issue with the PS2's "Deckard" emulation is simply that it's emulation, so it's subject to all the usual quirks. Audio issues, freezing, and loading issues are all on the table, and I even encountered a system that had trouble playing Tomb Raider 2 with a third-party DualShock 2 controller. Just to be clear, the gamepad was working both with other games and consoles with the PS1 chipset, meaning there was something odd going on with the way it interfaced with the emulator via the controller port. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xPa8KeG6ryQzArzmAMq5Qm" name="third-party-controller" alt="Generic third party PS2 controller on desk." src="https://cdn.mos.cms.futurecdn.net/xPa8KeG6ryQzArzmAMq5Qm-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'm pretty sure the gamepad in question was this horrible generic third-party pad. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Even when things are running fine, PS2s that use PS1 emulation can suffer performance-wise. I specifically recall bringing my copy of Spyro 3: Year of the Dragon to my friend's house to play on a Slim system. Everything seemingly went swimmingly, but when I fired it up back home, my nine-year-old eyes could swear it was running smoother.</p><p>That's due to the fact I was still using a PS1 to play, whereas my friend had "updated" to a PS2 Slim after their fat version had an unfortunate run-in with a foot (yes, someone kicked the disc tray in a rage fit). The point is that while you might not care about frame rates when playing janky early 3D games anyway, there is a difference to be found, and that could sway whether you use a PS2 for everything or opt for an original PlayStation.</p><h2 id="playing-ps1-games-on-a-ps2-or-ps3-has-its-perks">Playing PS1 games on a PS2 or PS3 has its perks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mujJVgLuG4P3Wnhi2C4Y4L" name="ktc-g27p6-muppet-monster-madness.jpg" alt="KTC G27P6 connected to PS2 with gameplay from Muppet Monster Madness on screen" src="https://cdn.mos.cms.futurecdn.net/mujJVgLuG4P3Wnhi2C4Y4L-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><p>Okay, I don't want to completely dismiss the idea of playing PS1 games on a PS2 or even the PS3. Using other systems, even those that rely on emulation, can help you tap into different output types, including component and HDMI, in turn saving you from looking up <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs or monitors</a>. I'd argue it's still worth grabbing a <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C upscaler to combat jittery de-interlacing in PS2 games</a> anyway, but it'll still save some faff. </p><p>The PlayStation 2 also has some sneaky texture smoothing tricks hidden in its menu, and they're worthwhile if you hate the blocky look of some games. By hitting triangle in the main menu and selecting "PlayStation Driver", you can toggle the effects and take the harshness off early 3D capers like Metal Gear Solid, but I personally prefer the raw pixel look. </p><p>Later, the PS3 built upon these effects with "PS Smoothing", which effectively adds in anti-aliasing to properly combat jaggies. It can work well depending on the game, but you'll want to avoid using it on anything 2D or stylistically blocky, as it'll hamper definition even when using clean HDMI output.</p><h2 id="the-ps1-just-hits-different">The PS1 just hits different</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GG2WdLunNWwfhSzNMDQG4N" name="PS1-close-up" alt="Close up of PS1 console with green power light on." src="https://cdn.mos.cms.futurecdn.net/GG2WdLunNWwfhSzNMDQG4N-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Even when you place all those objective PS1 benefits aside, I still prefer the vibes when playing PlayStation games on the OG hardware. Everything from getting the full ominous Sony Computer Entertainment BIOS screen to the chirps of the original laser are a wonderful, hardware-specific experience, even if the latter spoils jump scares in horror romps. </p><p>The technical quirks when trying to play PS1 games on PS2 are really just part of my wider quest to keep Sony's first console relevant. I'll have plenty more specific words to say about the OG PlayStation for years to come, but for now, I want you to consider picking one up if you'll be largely playing '90s classics anyway.</p><p>Side note: if you're looking for something timely to play, I've been revisiting an <a href="https://www.gamesradar.com/games/25-years-before-coyote-vs-acme-willie-e-coyotes-blue-collar-cousin-got-his-own-ps1-game/">obscure PS1 stealth game with connections to Coyote vs Acme,</a> released 25 years before the spoof courtroom drama.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=27JEB60SQ31SF&sprefix=retro+consol%2Caps%2C252&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscalers&crid=19P9KROXPKTEM&sprefix=retro+upscale%2Caps%2C204&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for modern PS1 and PS2 gamepad alternatives.</em></p>
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                                                            <title><![CDATA[ Commodore is branching out into game publishing by reviving one of "Amiga’s most beloved franchises" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Commodore just announced it's bringing back Alien Breed, an iconic Amiga shooter that's been in limbo for over a decade. The new 35th Anniversary Collection ports all six original Alien-inspired romps to modern consoles and PC, marking the retro hardware company's new venture into game publishing.</p><p>Scheduled to land September 24 on PS5, Xbox, Switch, and PC, the Alien Breed 35th Anniversary Collection bundles the six original shooters together. If you need a recap, that covers the 1991 Alien Breed original as well as the 1992 Special Edition, Alien Breed II: The Horror Continues (1993), Tower Assault (1994), and Alien Breed 3D I and II released on the Amiga CD32.</p><p>Yes, this is the same company that makes the <a href="https://www.gamesradar.com/hardware/retro/commodore-64-ultimate-review/">Commodore 64 Ultimate</a> and has a C64C remake on the cards. That's worth highlighting since there are so many fingers in the Amiga right pie (there's an unrelated Amiga microcomputer remake <a href="https://www.amazon.com/PLAION-THEA1200/dp/B0G2T59RMN" target="_blank">at Amazon for $189</a>), but this publishing debut follows a <a href="https://www.gamesradar.com/hardware/retro/a-commodore-amiga-fpga-remake-is-now-possible-thanks-to-new-landmark-agreements/">recent deal</a> that'll make releasing anything Amiga-related less painful. That's not to say we'll suddenly see an influx of <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> and microcomputing hardware, but bringing back Alien Breed feels like a positive sign of things to come. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/WBFZrkcAYK6YukfrwtX9JF-1920-80.jpg" alt="Alien Breed Special Edition gameplay screenshot with player facing enemy." /><figcaption><small role="credit">Commodore</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SDfURSFvYtGyLwqipMKFJF-1920-80.jpg" alt="Alien Breed gameplay screenshot with 3D player facing enemy." /><figcaption><small role="credit">Commodore</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/aMpmYeJyKKyBCt8xvsXCJF-1920-80.jpg" alt="Alien Breed Tower Assult gameplay screenshot." /><figcaption><small role="credit">Commodore</small></figcaption></figure></figure><p>In a press release marking the announcement, Commodore's CEO Christian Simpson (Peri Fractic) shares his love for the Amiga shooter with a personal backstory. “When I was 8, I persuaded my parents to let me watch a certain Ridley Scott movie," shares Simpson. "For the first time, they said yes. I had nightmares for two years afterwards. A few years later, it was payback time! <em>Alien Breed</em> is the reason a lot of us stayed up way too late as kids, creeping through those corridors with the motion tracker beeping and no idea what was waiting around the corner.” </p><p>Rosy memories aside, Christian Simpson also praises original developers, stating that "Team17 built something that still holds up without any nostalgia required, and bringing all six games together in one place, running the way they were meant to run, felt like exactly the right project to launch Commodore back into publishing.”</p><p>Bringing back the entire '90s Alien Breed series indeed feels like a power move. Not only is the original one of the <a href="https://www.gamesradar.com/best-amiga-500-games/">best Amiga games</a> of all time, but it's also notably absent from the likes of the THEA1200 microcomputer remake. The only other ports I can personally think of that still live are <a href="https://www.gog.com/en/games?query=ALIEN%20BREED&order=desc:score" target="_blank">on GOG</a>, which happen to be MS-DOS versions. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PDSMPXkjBJw7SnSXZ7gZmX" name="alien-breed-3d-2" alt="Screenshot of Alien Breed 3D 2 with player facing enemy." src="https://cdn.mos.cms.futurecdn.net/PDSMPXkjBJw7SnSXZ7gZmX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Commodore)</span></figcaption></figure><p>The Alien Breed revival is a collaboration between Commodore and "gaming preservationists Antstream, a studio that's normally associated with the Antstream Arcade streaming service. No, you won't need an internet connection to play the new collection, as the team's role here is seemingly on the porting side. </p><p>“As a British game studio, we are immensely proud to be working on a legendary gaming legacy from such an important British publisher,” says Antstream CEO Steve Cottam. “We believe it is absolutely vital to preserve games for future generations, and this collection honors that mission while opening it up to a new generation of gamers.”</p><p>There's certainly a bit of a dance required when it comes to making dormant retro games digital. By that, I mean you have to strike a balance between catering to new-age players who download everything and people who'd rather Alien Breed made its return on an Amiga 3.5-inch floppy, not to mention there are now lots of players fighting for physical media of the back of Sony's PS5 disc situation.</p><p>I certainly won't snub the chance to play the Amiga version of Team17's eerie top-down horror shooter on the <a href="https://www.gamesradar.com/steam-deck-oled-review/">Steam Deck OLED</a>. But, there is part of me that's hoping we'll see an actual physical version of the collection launch alongside an Amiga FPGA machine I can plug into a CRT, and if that's the path ahead, Commodore could really help keep the physical gaming space alive.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=26HK7V76A7KOP&sprefix=retro+console%2Caps%2C279&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather take your Amiga collection on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/commodore-is-getting-back-to-game-publishing-by-reviving-one-of-amigas-most-beloved-franchises/</link>
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                            <![CDATA[ Commodore has announced its marking its return to game publishing with an Alien Breed 35th Anniversary Collection on consoles and PC. ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 19:30:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Alien Breed gameplay with art of marine on left and Breed alien on right.]]></media:description>                                                            <media:text><![CDATA[Alien Breed gameplay with art of marine on left and Breed alien on right.]]></media:text>
                                <media:title type="plain"><![CDATA[Alien Breed gameplay with art of marine on left and Breed alien on right.]]></media:title>
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                                <p>Commodore just announced it's bringing back Alien Breed, an iconic Amiga shooter that's been in limbo for over a decade. The new 35th Anniversary Collection ports all six original Alien-inspired romps to modern consoles and PC, marking the retro hardware company's new venture into game publishing.</p><p>Scheduled to land September 24 on PS5, Xbox, Switch, and PC, the Alien Breed 35th Anniversary Collection bundles the six original shooters together. If you need a recap, that covers the 1991 Alien Breed original as well as the 1992 Special Edition, Alien Breed II: The Horror Continues (1993), Tower Assault (1994), and Alien Breed 3D I and II released on the Amiga CD32.</p><p>Yes, this is the same company that makes the <a href="https://www.gamesradar.com/hardware/retro/commodore-64-ultimate-review/">Commodore 64 Ultimate</a> and has a C64C remake on the cards. That's worth highlighting since there are so many fingers in the Amiga right pie (there's an unrelated Amiga microcomputer remake <a href="https://www.amazon.com/PLAION-THEA1200/dp/B0G2T59RMN" target="_blank">at Amazon for $189</a>), but this publishing debut follows a <a href="https://www.gamesradar.com/hardware/retro/a-commodore-amiga-fpga-remake-is-now-possible-thanks-to-new-landmark-agreements/">recent deal</a> that'll make releasing anything Amiga-related less painful. That's not to say we'll suddenly see an influx of <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> and microcomputing hardware, but bringing back Alien Breed feels like a positive sign of things to come. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/WBFZrkcAYK6YukfrwtX9JF-1920-80.jpg" alt="Alien Breed Special Edition gameplay screenshot with player facing enemy." /><figcaption><small role="credit">Commodore</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SDfURSFvYtGyLwqipMKFJF-1920-80.jpg" alt="Alien Breed gameplay screenshot with 3D player facing enemy." /><figcaption><small role="credit">Commodore</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/aMpmYeJyKKyBCt8xvsXCJF-1920-80.jpg" alt="Alien Breed Tower Assult gameplay screenshot." /><figcaption><small role="credit">Commodore</small></figcaption></figure></figure><p>In a press release marking the announcement, Commodore's CEO Christian Simpson (Peri Fractic) shares his love for the Amiga shooter with a personal backstory. “When I was 8, I persuaded my parents to let me watch a certain Ridley Scott movie," shares Simpson. "For the first time, they said yes. I had nightmares for two years afterwards. A few years later, it was payback time! <em>Alien Breed</em> is the reason a lot of us stayed up way too late as kids, creeping through those corridors with the motion tracker beeping and no idea what was waiting around the corner.” </p><p>Rosy memories aside, Christian Simpson also praises original developers, stating that "Team17 built something that still holds up without any nostalgia required, and bringing all six games together in one place, running the way they were meant to run, felt like exactly the right project to launch Commodore back into publishing.”</p><p>Bringing back the entire '90s Alien Breed series indeed feels like a power move. Not only is the original one of the <a href="https://www.gamesradar.com/best-amiga-500-games/">best Amiga games</a> of all time, but it's also notably absent from the likes of the THEA1200 microcomputer remake. The only other ports I can personally think of that still live are <a href="https://www.gog.com/en/games?query=ALIEN%20BREED&order=desc:score" target="_blank">on GOG</a>, which happen to be MS-DOS versions. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PDSMPXkjBJw7SnSXZ7gZmX" name="alien-breed-3d-2" alt="Screenshot of Alien Breed 3D 2 with player facing enemy." src="https://cdn.mos.cms.futurecdn.net/PDSMPXkjBJw7SnSXZ7gZmX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Commodore)</span></figcaption></figure><p>The Alien Breed revival is a collaboration between Commodore and "gaming preservationists Antstream, a studio that's normally associated with the Antstream Arcade streaming service. No, you won't need an internet connection to play the new collection, as the team's role here is seemingly on the porting side. </p><p>“As a British game studio, we are immensely proud to be working on a legendary gaming legacy from such an important British publisher,” says Antstream CEO Steve Cottam. “We believe it is absolutely vital to preserve games for future generations, and this collection honors that mission while opening it up to a new generation of gamers.”</p><p>There's certainly a bit of a dance required when it comes to making dormant retro games digital. By that, I mean you have to strike a balance between catering to new-age players who download everything and people who'd rather Alien Breed made its return on an Amiga 3.5-inch floppy, not to mention there are now lots of players fighting for physical media of the back of Sony's PS5 disc situation.</p><p>I certainly won't snub the chance to play the Amiga version of Team17's eerie top-down horror shooter on the <a href="https://www.gamesradar.com/steam-deck-oled-review/">Steam Deck OLED</a>. But, there is part of me that's hoping we'll see an actual physical version of the collection launch alongside an Amiga FPGA machine I can plug into a CRT, and if that's the path ahead, Commodore could really help keep the physical gaming space alive.</p><ul><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=26HK7V76A7KOP&sprefix=retro+console%2Caps%2C279&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather take your Amiga collection on the go.</em></p>
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                                                            <title><![CDATA[ Sorry, Coyote vs. Acme - this obscure PS1 stealth game stole your thunder 25 years ago ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/coyote-vs-acme/">Coyote vs. Acme</a> challenges the idea that some Looney Tunes characters are born to be screwed over. Yes, there is something bananas about Willie E. Coyote getting his day in court as the “little guy” against an evil mega-corp, but 25 years prior, the Road Runner-chasing wolf’s cousin was exploited in a spoof game show PS1 stealth game with a mean streak.</p><p>The star of Sheep Raider (called Sheep, Dog n’ Wolf in Europe) isn’t everyone’s favorite dynamite-wielding, chaotic Coyote. Instead, it’s Willie’s blue-collar cousin, Ralf Wolf, who somehow managed to get his own video game before the Hollywood star. The two are almost indistinguishable, but if you see a big red nose and slightly darker fur, you’re looking at a nine-to-five sheep thief with no interest in Road Runners or lawsuits. </p><p>Ralph is perhaps the last Looney Tunes character you’d expect to get his own <a href="https://www.gamesradar.com/best-psx-games/">PS1 game</a>. While trying to catch Road Runner is a vocation for Willie driven by animalistic hunger and obsession, pinching livestock is just a job for Mr Wolf. In the classic '50s Chuck Jones cartoons, he even punches in and out for shifts and has a working relationship with his “nemesis”, Sam Sheepdog. The PlayStation puzzle-stealth platformer shakes up that daily ritual with a satirical take on the false hope of wealth and success propagated by game shows, feeding into the vibe that the Wolf/Coyote family has historically been swindled (or at least has felt hard done by).</p><h2 id="mutton-to-lose-but-your-dignity">Mutton to lose (but your dignity)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="F4VUNQC2sxQCQgPFSYeGZH" name="ralf-remote" alt="Gameplay screenshot of Sheep, Dog, N' Wolf cutscene with Ralf Wolf in arm chair holding remote." src="https://cdn.mos.cms.futurecdn.net/F4VUNQC2sxQCQgPFSYeGZH-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Nothing good can come of Daffy Duck rocking up to your abode in a limo wearing a Talking Heads-sized suit. That’s especially true if you’ve just spent a day being bonked in the head for a living by a buff canine, but Sheep, Dog 'n' Wolf sees Ralf forced into what’s essentially unpaid overtime in the guise of a lucrative game show (and a PS1 gameplay loop). </p><p>Again, some Looney Tunes characters are destined to be the butt of a joke, and that’s tied to Ralf’s lack of agency. At no point in the game’s intro cutscene does he look thrilled to be dragged from his shack and onto the set of “Who wants to be a sheep stealer?” a game show that’s purposely made to put the wolf back to work and televise the labor for entertainment. </p><p>Regardless of whether you’re born for slapstick, you’d think Ralf would simply say no. He’s seldomly speaks, but unlike his cousin, he can indeed spit out a few words when off the clock. Getting caught up in the moment is what grants us one hell of a PS1 puzzler, and while I don’t want to completely spoil the 25-year-old platformer just yet, the whole situation is actually tied to the Wolf’s inner desire for career success and a break from the monotony of the daily grind. </p><h2 id="following-acme-cartoon-conventions">Following Acme cartoon conventions</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DkHZovSL8UFZMyexdYnFEg" name="ralf-road-runner" alt="Screenshot of Sheep, Dog N' Wolf gameplay with Ralf Wolf standing on road next to tumbleweed and Road Runner in the backdrop." src="https://cdn.mos.cms.futurecdn.net/DkHZovSL8UFZMyexdYnFEg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I’m not sure Ralf has the same case against whoever’s paying Daffy to run a dystopian game show as Willie E. Coyote vs Acme. Still, part of me feels bad for thoroughly enjoying making the wolf work for the grand prize of catapulting the duck to “super stardom.” Make no mistake, the core loop here is the very same labor carried out by the critter in those classic cartoons, with the core objective being to sneak past Sam Sheepdog with sheep in hand.</p><p>The thing that really separates Sheep, Dog, and Wolf from other interactive puzzlers or stealth games is that this is like a cartoon RPG. Almost every mechanic in this platformer draws influence from Looney Tunes tropes, from dressing up as bushes to using Acme mail-order packages and launching sheep with bolder see-saw contraptions. Even the laws of physics conform to Merry Melodies conventions, as you can run over canyon gaps and use rubber bands to slingshot yourself.</p><p>This caliber of cartoon caper on the PS1 wasn’t anything new; the console has multiple Looney Tunes outings in its catalogue, including Bugs Bunny: Lost in Time, Bugs and Taz: Time Busters. It’s more than “Sheep Raider” plays more like an animated sequence than those other platformers, drawing even more on interactive tropes and having you play out the slapstick situations that drive the 10-minute episodes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kcsZjGfnPCntYFobmdPJrm" name="sheep-dog-n-wolf-road-runner" alt="Gameplay screenshot of Ralf Wolf chasing Road Runner on road with bolder in view." src="https://cdn.mos.cms.futurecdn.net/kcsZjGfnPCntYFobmdPJrm-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I also appreciate that while this isn’t a Willie E. Coyote game, Infogrames still incorporates plenty of nods. Yes, that includes racing Road Runner with “Wheel-O-Feet” legs on a treacherous path littered with the usual occupational hazards. The fact that more nods and references are infused into the 18 stages as the game progresses makes for a driving reason to keep playing. You might start off pinching sheep, but you’ll swiftly find yourself role-playing the Rabbit Season / Duck Season saga wearing a bunny costume in a bid to confuse Elmer Fudd.</p><p>Yosemite Sam, Toro the Bull, and Gossamer the hairy red monster all make an appearance as “threats” too, which all play into their respective gameplay tropes. The cameos ramp up until you find yourself in space thanks to Marvin the Martian, providing more puzzle-solving playpens beyond the intro farmyard work floor. </p><p>I’ll admit that the surprisingly authentic cell-shaded graphics and those aforementioned cartoon trope mechanics dress up what is otherwise just a puzzler. Don’t get me wrong, the conundrums are pretty solid, featuring the same style of “trial and error” as some of the greats like Portal. But it’s those same challenges ramping up in difficulty throughout that will keep you playing for eight hours tops, and once you know what you’re doing, a sub-five-hour completion time is more than achievable. </p><h2 id="you-ve-just-won-a-bonk-on-the-head">You’ve just won… a bonk on the head</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pTfC8tNXGWJWJudDUzuQAY" name="ralf-boink" alt="Gameplay cutscene of Sheep, Dog, N' Wolf featuring Sam Sheepdog about to hit Ralf Wolf over the head." src="https://cdn.mos.cms.futurecdn.net/pTfC8tNXGWJWJudDUzuQAY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>For the player, the excellent early 3D visuals, the banging electronic and jazz mishmash soundtrack, and environmental puzzles are all the prize. Despite ultimately winning “Who wants to be a sheep stealer?” though, and managing to fetch sheep even from deep space, Ralf’s grand prize is being punched over the head by his colleague Sam. Or, at least it would be if this wasn’t all a post-work dream. Talk about a Christopher Nolan-level twist, huh?</p><p>That does mean that Infogrames effectively turned the anxiety dream of a 70-year-old cartoon character into an excellent PS1 romp. It also means that, unlike Willie E. Coyote, Ralf can’t legally challenge the fact he was dragged onto a TV show and put through a slapstick rigmarole for nothing. However, I reckon there’s a deeper-seated issue going on with this Looney Tunes family, as it feels like both characters long for the same level of success as the main Space Jam cast.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sPRFjBCuxN78BTjcHSJ24C" name="game-show-looney-tunes" alt="Gameplay screenshot of Sheep, Dog, N' Wolf cutscene with Ralf Wolf, Daffy, Marvin the Martian, and a black sheep on game show floor." src="https://cdn.mos.cms.futurecdn.net/sPRFjBCuxN78BTjcHSJ24C-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>This is something that’s even represented in the real world, as Coyote vs Acme was almost shelved as a tax write-off. Sure, Willie’s core objective in the flick is to take on Acme and get reparations for the occupational harm inflicted, but I also like to think the critter simply wanted the same Hollywood break as Bugs and his seemingly immune-to-harm inner circle. </p><p>In turn, these are similar ambitions to those of his cousin, with Ralf ultimately dreaming himself into a scenario to attain status within his field. Both Coyote vs Acme and Sheep, Dog, N’ Wolf are arguably just vehicles that’ll take both canines somewhere they can feel vindicated. I’m not so sure that panned out for Ralf since the PS1 game ultimately stands by its mean-spirited tropes, whereas 25 years later, Willie has found an alternate route to respect via the art of courtroom drama. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/25-years-before-coyote-vs-acme-willie-e-coyotes-blue-collar-cousin-got-his-own-ps1-game/</link>
                                                                            <description>
                            <![CDATA[ 25 years before Coyote vs Acme, the Looney Tunes character's blue-collar cousin got his own PS1 game, and Sheep Raider is anything but a courtroom drama. ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 16:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 28 Aug 2026 16:08:03 +0000</updated>
                                                                                                                                            <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ketchup Entertainment / Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot of Sheep, Dog N&#039; Wolf gameplay on left with Ralf Wolf carrying sheep and Coyote vs Acme on the right with Willie. E Coyote in court.]]></media:description>                                                            <media:text><![CDATA[Screenshot of Sheep, Dog N&#039; Wolf gameplay on left with Ralf Wolf carrying sheep and Coyote vs Acme on the right with Willie. E Coyote in court.]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot of Sheep, Dog N&#039; Wolf gameplay on left with Ralf Wolf carrying sheep and Coyote vs Acme on the right with Willie. E Coyote in court.]]></media:title>
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                                <p><a href="https://www.gamesradar.com/coyote-vs-acme/">Coyote vs. Acme</a> challenges the idea that some Looney Tunes characters are born to be screwed over. Yes, there is something bananas about Willie E. Coyote getting his day in court as the “little guy” against an evil mega-corp, but 25 years prior, the Road Runner-chasing wolf’s cousin was exploited in a spoof game show PS1 stealth game with a mean streak.</p><p>The star of Sheep Raider (called Sheep, Dog n’ Wolf in Europe) isn’t everyone’s favorite dynamite-wielding, chaotic Coyote. Instead, it’s Willie’s blue-collar cousin, Ralf Wolf, who somehow managed to get his own video game before the Hollywood star. The two are almost indistinguishable, but if you see a big red nose and slightly darker fur, you’re looking at a nine-to-five sheep thief with no interest in Road Runners or lawsuits. </p><p>Ralph is perhaps the last Looney Tunes character you’d expect to get his own <a href="https://www.gamesradar.com/best-psx-games/">PS1 game</a>. While trying to catch Road Runner is a vocation for Willie driven by animalistic hunger and obsession, pinching livestock is just a job for Mr Wolf. In the classic '50s Chuck Jones cartoons, he even punches in and out for shifts and has a working relationship with his “nemesis”, Sam Sheepdog. The PlayStation puzzle-stealth platformer shakes up that daily ritual with a satirical take on the false hope of wealth and success propagated by game shows, feeding into the vibe that the Wolf/Coyote family has historically been swindled (or at least has felt hard done by).</p><h2 id="mutton-to-lose-but-your-dignity">Mutton to lose (but your dignity)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="F4VUNQC2sxQCQgPFSYeGZH" name="ralf-remote" alt="Gameplay screenshot of Sheep, Dog, N' Wolf cutscene with Ralf Wolf in arm chair holding remote." src="https://cdn.mos.cms.futurecdn.net/F4VUNQC2sxQCQgPFSYeGZH-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Nothing good can come of Daffy Duck rocking up to your abode in a limo wearing a Talking Heads-sized suit. That’s especially true if you’ve just spent a day being bonked in the head for a living by a buff canine, but Sheep, Dog 'n' Wolf sees Ralf forced into what’s essentially unpaid overtime in the guise of a lucrative game show (and a PS1 gameplay loop). </p><p>Again, some Looney Tunes characters are destined to be the butt of a joke, and that’s tied to Ralf’s lack of agency. At no point in the game’s intro cutscene does he look thrilled to be dragged from his shack and onto the set of “Who wants to be a sheep stealer?” a game show that’s purposely made to put the wolf back to work and televise the labor for entertainment. </p><p>Regardless of whether you’re born for slapstick, you’d think Ralf would simply say no. He’s seldomly speaks, but unlike his cousin, he can indeed spit out a few words when off the clock. Getting caught up in the moment is what grants us one hell of a PS1 puzzler, and while I don’t want to completely spoil the 25-year-old platformer just yet, the whole situation is actually tied to the Wolf’s inner desire for career success and a break from the monotony of the daily grind. </p><h2 id="following-acme-cartoon-conventions">Following Acme cartoon conventions</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DkHZovSL8UFZMyexdYnFEg" name="ralf-road-runner" alt="Screenshot of Sheep, Dog N' Wolf gameplay with Ralf Wolf standing on road next to tumbleweed and Road Runner in the backdrop." src="https://cdn.mos.cms.futurecdn.net/DkHZovSL8UFZMyexdYnFEg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I’m not sure Ralf has the same case against whoever’s paying Daffy to run a dystopian game show as Willie E. Coyote vs Acme. Still, part of me feels bad for thoroughly enjoying making the wolf work for the grand prize of catapulting the duck to “super stardom.” Make no mistake, the core loop here is the very same labor carried out by the critter in those classic cartoons, with the core objective being to sneak past Sam Sheepdog with sheep in hand.</p><p>The thing that really separates Sheep, Dog, and Wolf from other interactive puzzlers or stealth games is that this is like a cartoon RPG. Almost every mechanic in this platformer draws influence from Looney Tunes tropes, from dressing up as bushes to using Acme mail-order packages and launching sheep with bolder see-saw contraptions. Even the laws of physics conform to Merry Melodies conventions, as you can run over canyon gaps and use rubber bands to slingshot yourself.</p><p>This caliber of cartoon caper on the PS1 wasn’t anything new; the console has multiple Looney Tunes outings in its catalogue, including Bugs Bunny: Lost in Time, Bugs and Taz: Time Busters. It’s more than “Sheep Raider” plays more like an animated sequence than those other platformers, drawing even more on interactive tropes and having you play out the slapstick situations that drive the 10-minute episodes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kcsZjGfnPCntYFobmdPJrm" name="sheep-dog-n-wolf-road-runner" alt="Gameplay screenshot of Ralf Wolf chasing Road Runner on road with bolder in view." src="https://cdn.mos.cms.futurecdn.net/kcsZjGfnPCntYFobmdPJrm-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I also appreciate that while this isn’t a Willie E. Coyote game, Infogrames still incorporates plenty of nods. Yes, that includes racing Road Runner with “Wheel-O-Feet” legs on a treacherous path littered with the usual occupational hazards. The fact that more nods and references are infused into the 18 stages as the game progresses makes for a driving reason to keep playing. You might start off pinching sheep, but you’ll swiftly find yourself role-playing the Rabbit Season / Duck Season saga wearing a bunny costume in a bid to confuse Elmer Fudd.</p><p>Yosemite Sam, Toro the Bull, and Gossamer the hairy red monster all make an appearance as “threats” too, which all play into their respective gameplay tropes. The cameos ramp up until you find yourself in space thanks to Marvin the Martian, providing more puzzle-solving playpens beyond the intro farmyard work floor. </p><p>I’ll admit that the surprisingly authentic cell-shaded graphics and those aforementioned cartoon trope mechanics dress up what is otherwise just a puzzler. Don’t get me wrong, the conundrums are pretty solid, featuring the same style of “trial and error” as some of the greats like Portal. But it’s those same challenges ramping up in difficulty throughout that will keep you playing for eight hours tops, and once you know what you’re doing, a sub-five-hour completion time is more than achievable. </p><h2 id="you-ve-just-won-a-bonk-on-the-head">You’ve just won… a bonk on the head</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pTfC8tNXGWJWJudDUzuQAY" name="ralf-boink" alt="Gameplay cutscene of Sheep, Dog, N' Wolf featuring Sam Sheepdog about to hit Ralf Wolf over the head." src="https://cdn.mos.cms.futurecdn.net/pTfC8tNXGWJWJudDUzuQAY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>For the player, the excellent early 3D visuals, the banging electronic and jazz mishmash soundtrack, and environmental puzzles are all the prize. Despite ultimately winning “Who wants to be a sheep stealer?” though, and managing to fetch sheep even from deep space, Ralf’s grand prize is being punched over the head by his colleague Sam. Or, at least it would be if this wasn’t all a post-work dream. Talk about a Christopher Nolan-level twist, huh?</p><p>That does mean that Infogrames effectively turned the anxiety dream of a 70-year-old cartoon character into an excellent PS1 romp. It also means that, unlike Willie E. Coyote, Ralf can’t legally challenge the fact he was dragged onto a TV show and put through a slapstick rigmarole for nothing. However, I reckon there’s a deeper-seated issue going on with this Looney Tunes family, as it feels like both characters long for the same level of success as the main Space Jam cast.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sPRFjBCuxN78BTjcHSJ24C" name="game-show-looney-tunes" alt="Gameplay screenshot of Sheep, Dog, N' Wolf cutscene with Ralf Wolf, Daffy, Marvin the Martian, and a black sheep on game show floor." src="https://cdn.mos.cms.futurecdn.net/sPRFjBCuxN78BTjcHSJ24C-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>This is something that’s even represented in the real world, as Coyote vs Acme was almost shelved as a tax write-off. Sure, Willie’s core objective in the flick is to take on Acme and get reparations for the occupational harm inflicted, but I also like to think the critter simply wanted the same Hollywood break as Bugs and his seemingly immune-to-harm inner circle. </p><p>In turn, these are similar ambitions to those of his cousin, with Ralf ultimately dreaming himself into a scenario to attain status within his field. Both Coyote vs Acme and Sheep, Dog, N’ Wolf are arguably just vehicles that’ll take both canines somewhere they can feel vindicated. I’m not so sure that panned out for Ralf since the PS1 game ultimately stands by its mean-spirited tropes, whereas 25 years later, Willie has found an alternate route to respect via the art of courtroom drama. </p>
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                                                            <title><![CDATA[ The RetroTINK-6X CE balances impressive QHD retro console upscaling abilities with a $230 price tag ]]></title>
                                                                                                <dc:content><![CDATA[ <p>RetroTINK retro upscalers are something of a gold standard, but they come with a heavy price barrier. Yes, I am a classic console setup connoisseur, but even I could only dream of spending $750 on the lavish FPGA-powered 4K Pro model. Even the 4K-CE version with scaled-back specs comes with too heavy a toll, so when even cheaper 6X CE rolled into town with QHD abilities, I was instilled with hope.</p><p>I'm still not convinced I can personally afford the RetroTINK-6X CE <a href="https://www.retrotink.com/shop/retrotink-6x-ce" target="_blank">at $239 / £225</a>. However, the lower MSRP and impressive specs for the money mean I've been sneakily crunching numbers. In a <a href="https://x.com/retrotink2/status/2091201079845548332" target="_blank">reveal</a> posted to X, the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> gadget maker's founder, Mike Chi, unveils the 1440p upscaler alongside some headline abilities, including "true HDR10 CRT Simulation", alongside VGA, SCART, YPbPr (component), S-video, and composite for hooking up virtually everything. </p><div  class="fancy-box"><div class="fancy_box-title">Retro console upscaling on a budget</div><div class="fancy_box_body"><p class="fancy-box__body-text">The RetroTIN- 6X CE packs a punch for $239, but budget-friendly options like the OSSC can line double your retro console visuals and output via HDMI <a data-analytics-id="inline-link" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank">for $111.99</a>. There's also the GBS-C <a data-analytics-id="inline-link" href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank">at $89.90</a>if you're specifically playing on a console with shaky interlacing effects, but keep in mind both are 1080p max and are RGB only.</p></div></div><p>Getting deeper into the accompanying <a href="https://www.retrotink.com/blog/introducing-the-retrotink-6x-ce" target="_blank">blog</a>, RetroTINK claims the 6X CE "redefines what's possible in an entry-level retro gaming video processor." I'm not sure I'd call it "entry-level" at $239, but the key there is that this isn't really just a traditional upscaler, as it uses FPGA tech to accurately translate old resolutions into a native QHD image with ridiculous color accuracy and zero visual nonsense.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091201079845548332"><p lang="en" dir="ltr">Introducing the RetroTINK-6X CE:‣Native 2560x1440p‣True HDR10 CRT Simulation‣VGA / SCART / YPbPr / S-video / CVBS$230 USD + sales tax (US)International pricing includes VAT, duties and all import feesAvailable Immediately / Not a Preorder:https://t.co/6tC3xjFyg3 pic.twitter.com/aL8uW1CgJ2<a href="https://twitter.com/cantworkitout/status/2091201079845548332">August 22, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>One of the biggies here is that the RetroTINK 6X CE actually uses the same "end to end RGB pipeline with internal 12-bit precision." That allows for minimal quantization errors during more complex resolution upscaling jobs, all while paving the way for detailed effects. </p><p>Just like the <a href="https://www.gamesradar.com/hardware/retro/analogue-3d-review/">Analogue 3D</a>, the RetroTINK 6X CE can simulate the look of a CRT TV. While the 4K N64 has this baked in, the latter upscaler adds detailed shadow masks and mimics the look of Sony's old tube-set Aperture Grille tech. That's all achieved by waving in <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">retro scanlines</a> alongside specific mask shapes and faux electron beam modulation to hit the same glow you'd get from old displays.</p><p>If you're specifically exploring <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> using original hardware, the 6X-CE will also solve the console's jittery visuals. Like the much cheaper <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C</a>, RetroTINK's new QHD upscaler boasts motion-adaptive de-interlacing, but it's admittedly on a different level. Both will steady the shaky effects produced by stitching odd and even scanlines together, but the 6X CE and its siblings will do it using an FPGA to completely avoid artifacting or any other visual degradation symptoms.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yT4dSLhasGnXXDzqGrF233" name="retrotink-6x-ce-ports" alt="Back view of RetroTINK-6X CE ports with white backdrop." src="https://cdn.mos.cms.futurecdn.net/yT4dSLhasGnXXDzqGrF233-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: RetroTINK)</span></figcaption></figure><p>If you have a massive retro console collection, picking up a pricey upscaler makes sense. The RetroTINK 6X CE takes almost everything the lavish 4K version supplies, including profiles for specific systems and advanced image processing tricks, and shoves them into a new, cheaper QHD package. </p><p>$239 is still what I'd consider steep, especially since line doublers like the OSSC and the aforementioned GBS-C upscaler do provide nice results for half the price. That said, you'll end up having to let your TV or gaming monitor deal with a 1080p signal, which then can add softness compared to a RetroTINK with higher resolution capabilities. Plus, most of those RGB options can't deal with composite or S-Video out of the box, which is a pain for systems that are stuck with both. </p><p>If I can find a way to afford the RetroTINK 6X CE, I'll certainly put it through its paces with almost every retro console out there. I'm extremely keen to see how both really compare to sub-$100 options like the GBS-C or the slightly pricier OSSC, as I've certainly got casual players in my life who will argue there's no meaningful difference. </p><ul><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscaler&crid=3IR4R7PUQ1QH2&sprefix=retro+upscale%2Caps%2C297&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=1ZM6S036UN9N7&sprefix=retro+console%2Caps%2C291&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> to arm your setup with fresh wireless gamepads.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/i-still-cant-afford-the-retrotink-6x-ce-but-given-its-1440p-abilities-for-usd230-its-more-likely-to-become-my-next-retro-upscaler-than-its-siblings/</link>
                                                                            <description>
                            <![CDATA[ The RetroTINK-6X CE is a freshly revealed 1440p retro console upscaler with a cheaper $230 price tag than its top-end 4K siblings, but it packs a similar punch. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 24 Aug 2026 10:47:41 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 10:49:29 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[RetroTINK]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[RetroTINK-6X CE upscaler at an angle with composite and S-video inputs on front and close up of Final Fantasy 6 visuals in backdrop.]]></media:description>                                                            <media:text><![CDATA[RetroTINK-6X CE upscaler at an angle with composite and S-video inputs on front and close up of Final Fantasy 6 visuals in backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[RetroTINK-6X CE upscaler at an angle with composite and S-video inputs on front and close up of Final Fantasy 6 visuals in backdrop.]]></media:title>
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                                <p>RetroTINK retro upscalers are something of a gold standard, but they come with a heavy price barrier. Yes, I am a classic console setup connoisseur, but even I could only dream of spending $750 on the lavish FPGA-powered 4K Pro model. Even the 4K-CE version with scaled-back specs comes with too heavy a toll, so when even cheaper 6X CE rolled into town with QHD abilities, I was instilled with hope.</p><p>I'm still not convinced I can personally afford the RetroTINK-6X CE <a href="https://www.retrotink.com/shop/retrotink-6x-ce" target="_blank">at $239 / £225</a>. However, the lower MSRP and impressive specs for the money mean I've been sneakily crunching numbers. In a <a href="https://x.com/retrotink2/status/2091201079845548332" target="_blank">reveal</a> posted to X, the <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> gadget maker's founder, Mike Chi, unveils the 1440p upscaler alongside some headline abilities, including "true HDR10 CRT Simulation", alongside VGA, SCART, YPbPr (component), S-video, and composite for hooking up virtually everything. </p><div  class="fancy-box"><div class="fancy_box-title">Retro console upscaling on a budget</div><div class="fancy_box_body"><p class="fancy-box__body-text">The RetroTIN- 6X CE packs a punch for $239, but budget-friendly options like the OSSC can line double your retro console visuals and output via HDMI <a data-analytics-id="inline-link" href="https://www.amazon.com/Mcbazel-Component-Converter-Nintendo-Super-NES/dp/B083FG6PXH" target="_blank">for $111.99</a>. There's also the GBS-C <a data-analytics-id="inline-link" href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" target="_blank">at $89.90</a>if you're specifically playing on a console with shaky interlacing effects, but keep in mind both are 1080p max and are RGB only.</p></div></div><p>Getting deeper into the accompanying <a href="https://www.retrotink.com/blog/introducing-the-retrotink-6x-ce" target="_blank">blog</a>, RetroTINK claims the 6X CE "redefines what's possible in an entry-level retro gaming video processor." I'm not sure I'd call it "entry-level" at $239, but the key there is that this isn't really just a traditional upscaler, as it uses FPGA tech to accurately translate old resolutions into a native QHD image with ridiculous color accuracy and zero visual nonsense.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091201079845548332"><p lang="en" dir="ltr">Introducing the RetroTINK-6X CE:‣Native 2560x1440p‣True HDR10 CRT Simulation‣VGA / SCART / YPbPr / S-video / CVBS$230 USD + sales tax (US)International pricing includes VAT, duties and all import feesAvailable Immediately / Not a Preorder:https://t.co/6tC3xjFyg3 pic.twitter.com/aL8uW1CgJ2<a href="https://twitter.com/cantworkitout/status/2091201079845548332">August 22, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>One of the biggies here is that the RetroTINK 6X CE actually uses the same "end to end RGB pipeline with internal 12-bit precision." That allows for minimal quantization errors during more complex resolution upscaling jobs, all while paving the way for detailed effects. </p><p>Just like the <a href="https://www.gamesradar.com/hardware/retro/analogue-3d-review/">Analogue 3D</a>, the RetroTINK 6X CE can simulate the look of a CRT TV. While the 4K N64 has this baked in, the latter upscaler adds detailed shadow masks and mimics the look of Sony's old tube-set Aperture Grille tech. That's all achieved by waving in <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">retro scanlines</a> alongside specific mask shapes and faux electron beam modulation to hit the same glow you'd get from old displays.</p><p>If you're specifically exploring <a href="https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/">how to play PS2 games</a> using original hardware, the 6X-CE will also solve the console's jittery visuals. Like the much cheaper <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C</a>, RetroTINK's new QHD upscaler boasts motion-adaptive de-interlacing, but it's admittedly on a different level. Both will steady the shaky effects produced by stitching odd and even scanlines together, but the 6X CE and its siblings will do it using an FPGA to completely avoid artifacting or any other visual degradation symptoms.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yT4dSLhasGnXXDzqGrF233" name="retrotink-6x-ce-ports" alt="Back view of RetroTINK-6X CE ports with white backdrop." src="https://cdn.mos.cms.futurecdn.net/yT4dSLhasGnXXDzqGrF233-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: RetroTINK)</span></figcaption></figure><p>If you have a massive retro console collection, picking up a pricey upscaler makes sense. The RetroTINK 6X CE takes almost everything the lavish 4K version supplies, including profiles for specific systems and advanced image processing tricks, and shoves them into a new, cheaper QHD package. </p><p>$239 is still what I'd consider steep, especially since line doublers like the OSSC and the aforementioned GBS-C upscaler do provide nice results for half the price. That said, you'll end up having to let your TV or gaming monitor deal with a 1080p signal, which then can add softness compared to a RetroTINK with higher resolution capabilities. Plus, most of those RGB options can't deal with composite or S-Video out of the box, which is a pain for systems that are stuck with both. </p><p>If I can find a way to afford the RetroTINK 6X CE, I'll certainly put it through its paces with almost every retro console out there. I'm extremely keen to see how both really compare to sub-$100 options like the GBS-C or the slightly pricier OSSC, as I've certainly got casual players in my life who will argue there's no meaningful difference. </p><ul><li><strong>Retro upscalers </strong><a href="https://www.amazon.com/s?k=retro+upscaler&crid=3IR4R7PUQ1QH2&sprefix=retro+upscale%2Caps%2C297&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro consoles </strong><a href="https://www.amazon.com/s?k=retro+consoles&crid=1ZM6S036UN9N7&sprefix=retro+console%2Caps%2C291&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> to arm your setup with fresh wireless gamepads.</em></p>
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                                                            <title><![CDATA[ How to play PS2 games  ]]></title>
                                                                                                <dc:content><![CDATA[ <p>For years now, I’ve been asked by friends and family how to play PS2 games now that the console is considered “retro.” It’s tempting to simply point towards an original console and give them a big thumbs up, but even if you do have Sony’s 2000s system to hand, replaying PlayStation 2 classics in the modern age can feel like a rigmarole rabbit hole.</p><div  class="fancy-box"><div class="fancy_box-title">Jump to:</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h4RZyMimha3s78MEcvqSFg" name="PS2-26th-anniversary" caption="" alt="Close up of original PS2 switched on with green reset and blue eject button lights illuminated." src="https://cdn.mos.cms.futurecdn.net/h4RZyMimha3s78MEcvqSFg-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text"><strong></strong><a data-analytics-id="inline-link" href="#section-using-a-original-ps2-console"><strong>Original hardware</strong></a><strong></strong><br><strong></strong><a data-analytics-id="inline-link" href="#section-ps2-emulation"><strong>Emulation</strong></a></p></div></div><p>I haven’t been keeping count, but I’d say more people in my life have asked about playing PS2 games over any other classic gaming library. That makes sense given that it’s the best-selling system of all time, not to mention the kids who grew up with Sony’s <a href="https://www.gamesradar.com/best-retro-consoles/">best retro console</a> contender are now adults with adult money. All it really takes is for someone to mention a bona fide classic like Silent Hill 2 or Grand Theft Auto: San Andreas and boom, a bunch of millennials are searching for how to dive back in. </p><p>Of course, there will be a bunch of you who didn’t sink hours of your teens into playing PlayStation 2 capers. Whether you weren’t into gaming at the time, or you’re a fresher-faced player, now is the perfect time to experience the retro console that arguably changed gaming forever, and it’s my goal to show you how to play PS2 games while getting the most out of your original hardware and new gadgets with emulation abilities. </p><h2 id="ps2-original-console-versus-emulation">PS2 original console versus emulation</h2><p>Before you step foot into some of the <a href="https://www.gamesradar.com/best-ps2-games-all-time/">best PS2 games</a> out there, you'll first have to deal with a crossroads. If you care about the physical experience of popping discs into a tray and letting the ominous start-up jingle send you back 26 years, you'll want to go down the original PlayStation 2 hardware route. The alternative path, however, leads to a world of emulators that'll enable you to play on everything from fancy new retro handhelds to even your PC. </p><p>I'll say up front that I'm a bit of a purist and fully believe the whizzing sound of discs and those green and blue LEDs piercing your eyeballs is all part of the full PlayStation 2 experience. That said, opting to emulate your PS2 collection if you've got original copies of games to back up comes with its perks, especially for those of you who prefer streamlined setups. </p><div class="block__comparison"><h3>PS2 console vs emulation</h3><div class="comparisons"><div class="comparison"><h4>Original PS2 console</h4><ul><li>Easily play physical games</li><li>Standardised performance</li><li>Hardware compatibility</li><li>Native controller support</li><li>Natural, unaltered 480i visuals</li><li>Requires adapters/upscalers for modern screens</li></ul></div><div class="comparison"><h4>Emulation</h4><ul><li>Play at higher resolutions</li><li>Let's you play on handhelds</li><li>Perks like save states, fast-forwarding, and texture packs</li><li>Controller mapping for USB pads</li><li>Saves you from messing with discs</li><li>Susceptible to bugs, glitches, and performance caveats</li></ul></div></div></div><p>Don't worry, I'm going to delve into the ins and outs of using original PS2 hardware and DIY solutions. However, this initial rundown should help set you on the right PlayStation 2 path, as while you'll ultimately end up replaying gems like Jak and Daxter, how you go about doing so will feel drastically different. </p><h3 class="article-body__section" id="section-using-a-original-ps2-console"><span>Using a original PS2 console</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yFdcULcXhQrN2UZwFQrrNG" name="PS2-26th-birthday" alt="Original PS2 console on right and Sony PVM CRT TV on right with Silent Hill 2 intro featuring Maria on screen." src="https://cdn.mos.cms.futurecdn.net/yFdcULcXhQrN2UZwFQrrNG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Look, I get it, the PS2 in the grand scheme of things isn't that old. Some of you will no doubt be shouting online about how it isn't a retro console, which will give others the impression using one isn't any different to a PS5. Sadly, that's not going to be the case for the majority of players out there, as chances are that your TV has completely ditched support for the 26-year-old machine.</p><p>Before I even get to that, though, I should check if you even have an original PS2 to hand. If not, then your best bet is to head out into the wild west that is the second-hand market and try and snag one. These days, you're looking at <a href="https://www.ebay.com/sch/i.html?_nkw=ps2+console+fat&_sop=12" target="_blank">around $100</a> for an original "fat" model or <a href="https://www.ebay.com/sch/i.html?_nkw=ps2+console+slim&_sacat=0&_from=R40&_trksid=p2334524.m570.l1313&_odkw=ps2+console&_osacat=0&_sop=12" target="_blank">up to $120</a> for the slim model, typically with a controller and the cords, on eBay in the US, while the <a href="https://www.ebay.co.uk/sch/i.html?_nkw=PS2+console&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank">UK site</a> has listings for under £30.</p><p>Prices on retro consoles are constantly fluctuating, and you might be better off checking local ad listings or even Facebook Marketplace if that's your jam. Once you've got hold of at least the base console, you're ready to look round the back of your modern screen, scratch your head, and wonder where the old video cable is meant to go.</p><h2 id="what-you-39-ll-need-2">What you'll need</h2><p>We're at another crossroads: if you happen to still have an old CRT TV from 20 years ago, or even something newer with traditional analogue video inputs, you're actually good to go. Just like back in the glory days when GTA: Vice City was all the rage, all you technically have to do is plug your standard RCA cable into your compatible display, and voila, you've got yourself a PlayStation 2 setup.</p><p>I should note that I am a CRT enthusiast, and while I am passionate about keeping old tube TVs going in the modern age, they're not for everyone. Yes, features intrinsic to the way the old tech works, like <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">scanlines used by retro consoles</a>, will give you super authentic visuals and help everything look "right", but you're still talking about standard definition on aging hardware that might not look so box fresh anymore. </p><p>Using newer LCD panels that are still old enough to have RCA composite or component inputs also comes with major caveats. Plugging straight into those displays will save you looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs and monitors</a>, but screens aren't particularly good at upscaling the PS2's interlaced standard definition visuals to HD and beyond. That's where upscalers and adapters come in, as these doohickies will handle the signal for you, help it look sharp, and minimize input lag.</p>        <div class="featured_product_block featured_block_hero" data-id="e0331826-9d63-11f1-9f1e-69298844bd15">            <a href="https://www.amazon.com/HDMI-Cable-Sony-PlayStation-Models-2/dp/B083RY5NZH" data-model-name="HDMI adapter for PS1/PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/6kiX6WAvkQ3828w2Fs6MBg.jpg" alt="Kaico Ps1 Hdmi / Ps2 Av Cable Compatible With Sony Playstation & Ps2 Models - Switch Between Rgb & Component - Ps1 & Ps2 to Hdmi Converter for Any Hd Tv"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">HDMI adapter for PS1/PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b573eeae-9d62-11f1-988c-f16386e24fb7">            <a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" data-model-name="GBS-C HDMI upscaler " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/uJr7RiUaiCRtYCcwZNESqX.jpg" alt="Mcbazel Odv-Gbs-C Rgbs/scart/ypbpr/vga to Hdmi/vga Scan Converter for Retro Gaming Console With Us Plug - No Av/composite/rca | Vga Max 60hz"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mcbazel</div>                                        <div class="featured__title">GBS-C HDMI upscaler </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b573ef1c-9d62-11f1-b6e0-93576117cb3a">            <a href="https://www.amazon.com/HTDYOO-SCART-Cable-Sony-Playstation/dp/B0BKVYPJQ3" data-model-name="RGB SCART cable" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:119.90%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/2iespRWSBDHXjC6XkXryAh.jpg" alt="Htdyoo Rgb Scart Cable Compatible for Ps1/2/3(3.28 Feet)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HTDYOO</div>                                        <div class="featured__title">RGB SCART cable</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="connecting-a-ps2-to-your-modern-screen">Connecting a PS2 to your modern screen</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uWA8jhXxLVZSmdrWSgyWbP" name="gbs-c-ps2-upscaler" alt="PS2 console with GBS-C upscaler connected via SCART and sitting on top with James from Silent Hill 2 on screen in backdrop." src="https://cdn.mos.cms.futurecdn.net/uWA8jhXxLVZSmdrWSgyWbP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I've tested plenty of upscalers with the PS2 over the years, ranging from crummy HDMI adapters to dedicated devices. By default, you'll want to avoid generic boxes that take an analogue signal and spit out an "HD" signal through HDMI, as these will often introduce blur and input lag that'll spoil your PlayStation 2 experience. </p><p>That said, I've identified some issues specific to Sony's console that can be a nuisance even when using half-decent adapters. The main issue stems from the PS2's interlaced video signal, as most devices will use "Bob" deinterlacing to turn visuals into full frames for your modern screen. This can introduce an annoying flicker effect that's impossible to ignore once you've spotted it, but devices like the <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C can kick those jitters to the curb</a> and put out a nice clean RGB signal.</p><p>For other retro consoles, I tend to use the OSSC where I can since it can produce sharper results using line doubling over traditional frame buffer upscaling. The GBS-C has it specifically beat when it comes to PS2, though, as its motion adaptive deinterlacing ensures visuals are free from the jitter tied to stitching together odd and even image lines. </p><p>Here's Silent Hill 2 with motion adaptive deinterlacing off and on to illustrate the benefits:</p><div class="looped-video"><video class="lazyload-in-view lazyloading" data-src="https://cdn.mos.cms.futurecdn.net/7mVfPGZYuwvKC4an7u77Mf/GBS-C-deinterlacing.mp4" autoplay loop muted playsinline src="https://cdn.mos.cms.futurecdn.net/7mVfPGZYuwvKC4an7u77Mf/GBS-C-deinterlacing.mp4"></video></div><p>I should note there are upscalers and adapters at each end of the budget scale. If you're really not too fussed about color accuracy, jitter-free visuals, and minimal input lag, direct HDMI adapters are a thing. They will do the trick <a href="https://www.amazon.com/s?k=intec+HDMI+adapter+ps2&crid=3V55UW1YTAW0F&sprefix=intec+hdmi+adapter+ps%2Caps%2C215&ref=nb_sb_noss" target="_blank">for under $30</a>, but I've yet to find one that doesn't do OG PlayStation 2 visuals a disservice. Plus, you'll be buying a gadget that'll only work with the PS1 and PS2, so the cheaper price tag becomes anything but if you then end up with more old systems. </p><h2 id="controllers-and-convenient-accessories">Controllers and convenient accessories </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kYZagniXhUYNgRQQMmKj8W" name="8bitdo-ps1-ps2-retro-receiver" alt="Hand holding PS5 DualSense in front of original PS2 connected to Sony PVM CRT TV on right with 8Bitdo Retro Receiver connected and Silent Hill 2 gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/kYZagniXhUYNgRQQMmKj8W-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Provided that you've now got PS2 visuals blaring away on your screen, it's time to chat controllers. If you have an original DualShock 2 to hand, then you're technically all sorted on that front, but there are absolutely ways to go the extra mile and use new controllers that are less likely to be caked in years of hand grime. </p><p>I've got a literal bucket of PS2 controllers, but having also spent years refurbing old sticky pads, I'd say it's worth considering new options. There's nothing worse than crusty buttons deciding not to work halfway through a session, and even clean DualShock 2 pads will be starting to wear down inside. Plus, if you've accidentally grabbed an original PS1 DualShock, you'll find that it won't actually work with PS2 games, mostly because Sony likes to be really annoying. </p><p>Thankfully, there are heaps of gamepad options for the old timer today, and as unholy as it sounds, you can even <a href="https://www.gamesradar.com/hardware/retro/after-30-years-of-using-every-ps1-controller-you-could-dream-of-im-convinced-most-players-will-just-want-to-use-their-dualsense-with-the-og-console/">pair your PS5 DualSense with the PS2</a>. That's thanks to the 8Bitdo Bluetooth Retro Receiver, a dongle that goes straight in the console's port and wirelessly links almost every pad after the Xbox One. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3nEb2ojAfnsMYnqBPeZ36a" name="8bitdo-controller-adapter" alt="Close up of 8Bitdo Retro Receiver for PS1 and PS2 inserted into controller port with red memory card lying below on black desk." src="https://cdn.mos.cms.futurecdn.net/3nEb2ojAfnsMYnqBPeZ36a-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>That's just one way you can use <a href="https://www.gamesradar.com/hardware/retro/how-to-use-new-controllers-with-retro-consoles/">new controllers with retro consoles</a> like the PlayStation 2, but you can also use entirely new pads. One of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> I've tested for the PS2 yet is the Retro Fighters Defender, as it hooks up via its own low-latency 2.4Ghz adapter and will save you from the horrors of stick drift with Hall-effect thumbsticks.</p>        <div class="featured_product_block featured_block_standard" data-id="b573f3fe-9d62-11f1-a67a-cda3ed95f60d">            <a href="https://www.amazon.com/8Bitdo-Bluetooth-Compatible-Controlle-Controller/dp/B0CJXZWMPJ" data-model-name="Bluetooth Retro Controller Adapter Receiver for PS1/PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/pWuV5wheZMBcSy4ecKWt9Z.jpg" alt="8bitdo Bluetooth Retro Controller Adapter Receiver for Ps1 Ps2 and Windows"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">Bluetooth Retro Controller Adapter Receiver for PS1/PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="7abea258-9d63-11f1-9d80-2d9d29bdd33c">            <a href="https://www.amazon.com/Controller-Compatible-Bluetooth-Controllers-Configuration/dp/B0FX98LN14" data-model-name="Wireless Controller Adapter for PS1/PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/NJGuEWxCYexaz3mxUBfkyM.jpg" alt="Wireless Controller Adapter for Ps2/ps1 Ps One, Mini Adapter Compatible With Ps5/ps4/ps3, Series X/s, Switch Pro Bluetooth Controllers,firmware Upgrade, Dual-Mode Bt, Keymap Configuration Supported"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>BlueRetro</div>                                        <div class="featured__title">Wireless Controller Adapter for PS1/PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_standard" data-id="b573f4a8-9d62-11f1-972e-0fd838a9da66">            <a href="https://www.amazon.com/Fighters-Defender-Bluetooth-Controller-PC-Compatible/dp/B0BSK96ZMH/" data-model-name="Defender Bluetooth Controller for PS1/PS2/PS3" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ebeqGH8CK3mAG3vmCMwKih.jpg" alt="Retro Fighters Defender Bluetooth Controller Next-Gen Ps3, Ps4 & Pc Compatible Wireless (black)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Retro Fighters</div>                                        <div class="featured__title">Defender Bluetooth Controller for PS1/PS2/PS3</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>New gamepads and the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> purpose-made for the system will feel pretty slick across most of the PS2 library, but there's a genre of accessory that was almost obliterated post-CRT era: light guns.</p><p>Unless you've still got a tube TV parked in front of you, PS2 light guns simply aren't going to work with your modern setup. Until recently, that meant that arcade clock-watching, gun-slingin' classics like Time Crisis 2 were impossible to play on new screens, but shiny new gadgets like the <a href="https://www.gamesradar.com/hardware/retro/intec-time-breaker-lightgun-for-ps1-ps2-review/">Intec Time Breaker Lightgun</a> will help bridge the compatibility gap. </p><p>Light gun games might sound a bit niche to the unacquainted, but they were a big deal back in the PS2's heyday. The Time Breaker works to ensure you can revisit more of the console's back catalogue with ease today, and while it's a pricey peripheral, it provides surprisingly close to CRT aiming accuracy for a wireless controller that uses an IR sensor as a workaround. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gQq5WRZeFGbBiUqQAzBLYd" name="intec-time-breaker-lightgun-for-ps1-ps2-review" alt="Hand holding Intec Time Breaker Lightgun for PS1/PS2 in front of monitor with Time Crisis 2 start screen displayed." src="https://cdn.mos.cms.futurecdn.net/gQq5WRZeFGbBiUqQAzBLYd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Moving on from controllers, another vital piece of the OG PS2 setup is sitting right above the gamepad port. That's right, I'm talking about the memory card, an ancient relic from before consoles packed terabytes of solid-state storage into their expensive shells. Unless you're a sicko and plan on completing Metal Gear Solid 3 in a single session, you're going to need one, and you've got options old and new. </p><p>If you do opt for an old PS2 memory card second hand, it's usually best to stick with official options by Sony. While not every third-party version needs to be avoided, cheaper cards can be prone to issues and corrupt your save files, which is always heartbreaking when you've not backed up the 150 you've spent on Final Fantasy X (yes, this happened to me back in 2001).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="348C6gbtHnPdSdebeiJucN" name="PS2-memory-card" alt="Hand holding PS2 memory card with various others in backdrop on desk." src="https://cdn.mos.cms.futurecdn.net/348C6gbtHnPdSdebeiJucN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you'd rather avoid old memory cards altogether, you can actually pick up brand-new versions that use microSD cards rather than old flash memory chips. This will sound bananas, but the likes of the PSxMemCard can hold the equivalent of 8,000 virtual PS2 memory cards in terms of blocks capacity, and it also boasts neat tricks like FreeMcboot support for running backups and homebrew games. </p>        <div class="featured_product_block featured_block_standard" data-id="b573f732-9d62-11f1-af32-a74609320c89">            <a href="https://www.amazon.com/Guilekeys-PSxMemCard-Compatible-Supports-Unlimited/dp/B0F2HLCRC6" data-model-name="PsxMemCard for PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/b28fqwRRKv7WydnxDASMzk.jpg" alt="Guilekeys Psxmemcard Game Memory Card Compatible With Ps2/ps1/ps One Console, 8gb Microsd Card Include, Supports Firmware Upgrade, Unlimited Storage and Sd2psxtd, High Speed"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>GuileKeys</div>                                        <div class="featured__title">PsxMemCard for PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="2f1688ca-9d63-11f1-9bec-e7eaee3d6d23">            <a href="https://www.amazon.com/Kaico-Free-Mcboot-Memory-Card/dp/B06XB16TDY" data-model-name="FreeMcboot Ps2 Memory Card" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Yc5nnAc46gf35wUEVMUWs8.jpg" alt="Kaico Free Mcboot Ps2 Memory Card 8mb, Fmcb 1.966 Pre-Installed"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">FreeMcboot Ps2 Memory Card</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_standard" data-id="b573f7aa-9d62-11f1-a1c7-7d7cbd402666">            <a href="https://www.amazon.com/Kaico-Compatble-PlayStation-Firmware-Upgradeable/dp/B0F1V55SRM" data-model-name="SD2psx Gen2 Memory Card for PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/4dssHNaRoneo8pjQxd3sD5.jpg" alt="Kaico Sd2psx Gen2 Memory Card, 8gb Microsd"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">SD2psx Gen2 Memory Card for PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="playing-discs-on-the-ps2">Playing discs on the PS2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xakGPpD8AuNWkkT8TTJhcj" name="PS2-games" alt="PS2 games on shelf with Auron Final Fantasy X keychain on right." src="https://cdn.mos.cms.futurecdn.net/xakGPpD8AuNWkkT8TTJhcj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you've been following along, then the hard work of putting an OG PS2 setup together is over. You should be sitting with a controller in hand, ready to dive into old favorites, and that means spinning up some discs. </p><p>This isn't something you really need guidance for, as using those old DVD games is as simple as ejecting your PS2 disc drawer (or flipping the top if you're rocking a slim model), popping it in label facing upwards, and letting the magical "PlayStation 2" mark the start of your journey. You can even play PS1 games thanks to the handy dandy backwards compatibility chip within the console, but the pearls of physical media, and in turn deadly disc scratches, absolutely apply.</p><p>Basically, those of you picking up games second hand may very likely encounter games that simply won't work. This is one of the perhaps big forgotten drawbacks of older physical media, as the PS2's laser is particularly sensitive. Ultimately, if you end up at that dreaded cloudy red "please insert a PlayStation or PlayStation 2 format disc" screen, the jig is up, and you'll either have to get the disc resurfaced, try and buff out the scratch yourself, or get another copy.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VtfVCJ8vCU23K5SpsKa9oT" name="ps2-silent-hill-2" alt="Hand holding Silent Hill 2 disc next to PS2 console." src="https://cdn.mos.cms.futurecdn.net/VtfVCJ8vCU23K5SpsKa9oT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'm currently experimenting with disc repair methods, largely to prove that Sony is wrong to discontinue PS5 discs despite the caveats. I'll check back in with an update once I've got some results to report, but if you don't have a local shop with a disc repair machine, or a way to repair it yourself, it could be worth instead using something like <a href="https://israpps.github.io/FreeMcBoot-Installer/test/1_Introduction.html" target="_blank">FreeMcboot</a> to try and run a backup of your chosen game instead.</p><p>Given the price of some rarer PS2 games (cough cough, Rule of Rose), and even just general pricing across the library, I can see why investing in discs that could have issues is off-putting. It's all part of the OG console setup experience, and if you're going to spend hundreds on a collection, you may as well use the physical thing you've paid for rather than instantly opt for digitization. </p><p>Outside of games, the PS2 also plays CDs and DVDs. In fact, you could say it helped usher in the move from VHS back in the 2000s, and it could serve as a way to watch physical movies today. All the functions you'd normally get from a standalone player can be accessed using the DualShock 2, but Sony and third parties also released a DVD remote, and you won't even need a controller port receiver if you have an SCPH-70xxx, SCPH-79xxx, or SCPH-90xxx model since they have it built in (look for the tiny "R" under the power button).</p><h2 id="top-tips-2">Top tips</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vrywRLiHPCnEGw6ZEmJoN7" name="PS2" alt="Phil holding an original PS2 with one hand next to vampire Pac-Man plush." src="https://cdn.mos.cms.futurecdn.net/vrywRLiHPCnEGw6ZEmJoN7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Peek at your TV ports</h3><div class="card__description-wrapper"><div class="card__description"><p>When putting together a PS2 setup, checking your TV or monitor ports is vital. If you've only got HDMI input to hand, you'll need an upscaler or adapter, whereas you'll be able to plug straight into older LCD screens and CRT TVs if you can find one.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Aim for RGB output</h3><div class="card__description-wrapper"><div class="card__description"><p>The PlayStation 2 supports RGB signals via SCART and component, and some games support a cleaner 480p signal over component. You can even hit 1080i in Gran Turismo 2 if you use the full set of RCA cables over just the yellow RCA phono.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Check your controller</h3><div class="card__description-wrapper"><div class="card__description"><p>If you're picking up a PS2 second hand, or you've got various PlayStation bits and bobs still around, you'll want to check your controllers. While the OG DualShock is near identical to the DualShock 2, it isn't going to work with PlayStation 2 releases.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Grab multiple memory cards</h3><div class="card__description-wrapper"><div class="card__description"><p>If you're aiming to keep onto saves, or plan on playing <em>a lot</em> of games, you should try and grab more than one memory card. Those originals only hold 8MB of data, so it's wise to buy multiple or invest in a memory card that can act like more than one unit. </p></div></div></div></div><h2 id="troubleshooting-2">Troubleshooting</h2><p><strong>My PS2 won't show up on my TV</strong></p><p>If you've got the PS2 plugged into a functioning HDMI upscaler or adapter and you're getting nothing on screen, there's a chance the console is set to the wrong output type. If you're using an RGB cable and your system is set to use component (or vice versa), you can switch output types by powering the console on, waiting ten seconds, then hitting Down and X to reach the configurating screen despite no visuals. Then, hitting  Down, Down, Down, X, Right, X on your controller will navigate to the right option and hopefully prompt visuals to reappear. </p><p>Wrong configurations are the most common PS2 output issue, but if you still can't get anything to show, it's worth swapping out your cable or upscaler. Failing that, your console might have faulty internals that deal with the video signal that need replaced.</p><p><strong>I can't get imported games to run</strong></p><p>The PS2 is a bit of a bugger when it comes to region locking, and your console will only play games from its country of origin by default. That means if you have an American NTSC system, it won't run games from Japan or Europe, and the same applies to those territories too. Historically, this is something modders have bypassed with physical mods, like a flip top for disc swap exploits, but modern softmods like <a href="https://github.com/mecharesearch/mechapwn" target="_blank">MechaPwn</a> can help you bypass region checks when using older models. </p><p><strong>My PS2 Slim is scratching my games</strong></p><p>Uh-oh! The PS2 Slim has an annoying issue with its laser ribbon cable, as it can poke up from the assembly and make contact with your disc. This will then leave a perfectly circular scratch on your disc, ranging from a singular line to a more severe scuff if the adhesive has lifted completely. To stop it happening again, you'll have to secure the cable back onto the shielding while ensuring it can still move with the mechanism, while you'll need to get your disc resurfaced to remedy games that will no longer play.</p><p><strong>PS2 says "Please insert a PlayStation or PlayStation 2 format disc"</strong></p><p>The dreaded "Please insert a PlayStation or PlayStation 2 format disc" is usually linked to scratched or dirty discs. If you're lucky, a quick clean with a microfibre cloth will get the game booting up, but if the disc is damaged, you'll need to buff out any heavy damage or resurface the game using a professional machine. In some instances, PS1 games that have been resurfaced too many times can struggle to run on the PlayStation 2's laser, whereas an original PlayStation will fare better.</p><h2 id="good-to-know-2">Good to know</h2><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/best-ps2-games-all-time/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/jjnNLgLZ7vij5VeRLsaTRi.jpg" alt="PS2"></p></div><div class="card__content"><h3 class="card__title">The best PS2 games of all time</h3><div class="card__description-wrapper"><div class="card__description"><p>Our list of the 25 best PS2 games ever will help you pick out the GOAT classics for your collection. </p></div></div></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9jBykRBcubocoXJ3HjBwhh.jpg" alt="GBS-C upscaler next to PS2 and Retro Fighters Defender controller on woodgrain desk."></p></div><div class="card__content"><h3 class="card__title">This PS2 upscaler kicks jitters to the curb</h3><div class="card__description-wrapper"><div class="card__description"><p>If you're looking for an upscaler that'll ping PS2 visuals to your TV with no jitter, the GBS-C is the way to go.</p></div></div></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/WGgiPTm7N92sCW9LB2UNWL.jpg" alt="Close up of HDMI modded N64 on woodgrain coffee table with Zelda: Ocarina of Time gameplay on TV in backdrop."></p></div><div class="card__content"><h3 class="card__title">How to connect to modern TVs</h3><div class="card__description-wrapper"><div class="card__description"><p>The ins and outs of connecting retro consoles, including the PS2, to modern screens with HDMI output.</p></div></div></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/hardware/retro/how-to-use-new-controllers-with-retro-consoles/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/kYZagniXhUYNgRQQMmKj8W.jpg" alt="Hand holding PS5 DualSense in front of original PS2 connected to Sony PVM CRT TV on right with 8Bitdo Retro Receiver connected and Silent Hill 2 gameplay on screen."></p></div><div class="card__content"><h3 class="card__title">How to use new controllers with retro consoles</h3><div class="card__description-wrapper"><div class="card__description"><p>If you'd rather avoid using a stick old DualShock 2, there are ways to use modern pads with your PS2, including the DualSense and newbies.</p></div></div></div></a><h3 class="article-body__section" id="section-ps2-emulation"><span>PS2 Emulation</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jvq2J7QYKsYA4Kf4mjsy7e" name="prime-day-retro-handhelds-2" alt="Hand holding Anbernic RG556 handheld with Kingdom Hearts gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/jvq2J7QYKsYA4Kf4mjsy7e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Those of you who prefer the new devices of today, or simply don't want a retro console taking up space in your house, will be thinking about PS2 emulation. The catch is that to legally play classic PlayStation 2 games on a device of your choosing, you will actually need to own an original system, copies of games, and the means to use both software and your system's BIOS in emulators. </p><h2 id="what-you-will-need-2">What you will need</h2><p>The good news is that it's easier to emulate PS2 games without sailing the seven seas now than before. The process boils down to extracting your console's BIOS and digitizing your collection, as once you've got both to hand, you'll have everything you need to start using popular emulators like PCSX2 for Windows, Linux, and Mac, or  NetherSX2 on Android.</p><p>You'll of course need a PS2 console to do any of this, so make sure to hunt one of those down first along with some games. Once those are in hand, you can use homebrew tools like <a href="https://israpps.github.io/FreeMcBoot-Installer/test/8_Downloads.html" target="_blank">FreeMcboot</a> (via something like a PSXMemCard) and a utility like <a href="https://github.com/F0bes/biosdrain" target="_blank">Biosdrain</a> to pull a copy of the BIOS from. To back up your games, you'll then need a DVD burner and disc-imaging software like <a href="https://www.imgburn.com/" target="_blank">Imgburn </a> to turn your physical discs into digital .ISO files for use in emulators.</p>        <div class="featured_product_block featured_block_hero" data-id="b5740178-9d62-11f1-ba74-0fbab8175567">            <a href="https://www.gamestop.com/consoles-hardware/retro-consoles/products/sony-playstation-2-console/909062.html" data-model-name="Playstation 2 Console" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/7hGtu7qiCBUjF2MfKe7VjF.jpg" alt="Sony Playstation 2 Console"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Sony</div>                                        <div class="featured__title">Playstation 2 Console</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b57401e6-9d62-11f1-b22a-dbb467f1507c">            <a href="https://www.amazon.com/Kaico-Compatble-PlayStation-Firmware-Upgradeable/dp/B0F1V55SRM" data-model-name="SD2PSX Gen2 Memory Card" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/auA7enNdTJp5YPpnJbwU3n.jpg" alt="Kaico Sd2psx Gen2 Memory Card, 8gb Microsd"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">SD2PSX Gen2 Memory Card</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b574025e-9d62-11f1-ac65-9db75e07b930">            <a href="https://www.amazon.com/ASUS-ZenDrive-External-Compatible-BackItUp/dp/B076CM5SZN" data-model-name="Asus Zendrive Black 13mm External 8x Dvd/burner Drive +/-Rw With M-Disc Support, Compatible With Both Mac & Windows and Nero Backitup for Android Devices (usb 2.0 & Type-C Cables Included)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/xYtbCYQftVcshEzvXNfKq9.jpg" alt="Asus Zendrive Black 13mm External 8x Dvd/burner Drive +/-Rw With M-Disc Support, Compatible With Both Mac & Windows and Nero Backitup for Android Devices (usb 2.0 & Type-C Cables Included)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>ASUS</div>                                        <div class="featured__title">Asus Zendrive Black 13mm External 8x Dvd/burner Drive +/-Rw With M-Disc Support, Compatible With Both Mac & Windows and Nero Backitup for Android Devices (usb 2.0 & Type-C Cables Included)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="retro-handheld-options-2">Retro handheld options</h2><p>Most of you out there with PS2 emulation on your minds will be thinking about handhelds. We're pretty much at a stage where you can buy Linux and Android portables that can run most of the PlayStation 2 library with ease, boasting full controls and specs that'll help each classic shine.</p><div ><table><caption>Key specs to look out for</caption><tbody><tr><td class="firstcol " ><p>Display</p></td><td  ><p>1920 x 1080</p></td></tr><tr><td class="firstcol " ><p>Operating system</p></td><td  ><p>Windows, Android, or Linux</p></td></tr><tr><td class="firstcol " ><p>Controls</p></td><td  ><p>Two thumb sticks, d-pad, four face buttons, L and R back bumpers, L and R triggers</p></td></tr><tr><td class="firstcol " ><p>Chipset</p></td><td  ><p>Qualcomm Snapdragon 865 or better</p></td></tr><tr><td class="firstcol " ><p>RAM</p></td><td  ><p>6GB or more</p></td></tr><tr><td class="firstcol " ><p>Storage </p></td><td  ><p>32GB minimum</p></td></tr></tbody></table></div><p>I've tested plenty of handhelds over the years, and PS2 games have always been trickier to emulate than other consoles. You can get away with using some upper mid-range handhelds with Unisoc T820 chipsets, like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg-cube-review/">Anbernic RG Cube</a>, but you'll see slowdown in more demanding games like God of War II, Jak and Daxter, or Gran Turismo 4. </p><p>You'll also be primarily playing at original native resolutions, rather than taking advantage of the lavish screen specs handhelds can provide. Therefore, I would advise spending a little more on something like a Qualcomm Snapdragon 865 or beefier, like the Retroid Pocket 5 or Mangmi Pocket Max, as you'll then have room to play with x2 or x3 scaling. </p>        <div class="featured_product_block featured_block_hero" data-id="b574048e-9d62-11f1-a607-59561922911f">            <a href="https://www.amazon.com/RGCube-Handheld-Console-Android-Lighting/dp/B0DJ6N2LMX/ref=sr_1_2_sspa?crid=2WIRGOSHF0AGP&dib=eyJ2IjoiMSJ9.u3XCeBokkSpAlYMObEEMWdFfHtLEoU4N-Vun7iqIZFetP-6vlEdq5cNdbE1uW-yv9c9xku1YWsJUX9O9dJ1sPnHtxpfmb-CFyxBlzR0xLPD8__HaV5KH8f1KJURO25WRo3NjEQVK__0W8L2E_uyFbJdjc6W9mSzJiOZOYEPAtgRgajmm9yZrubUxXUZa6b4n9_0X8PD8kdFtv2Wg9x05Cg16cuLKHiuXit9JSHSGnEqs3xtLeNtmrC5fs7ovdxfoGxV2c5YPNTdGAD_qBBvUMiACsMkVXMgBZ4_YHN48vHo.w2YaMLwgIh2AgnDb6IlU342Nb-QTdInSPIK6mg9pEt4&dib_tag=se&keywords=anbernic%2Brg%2Bcube&qid=1787239419&sprefix=anbernic%2Brg%2Bcube%2Caps%2C250&sr=8-2-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9hdGY&th=1" data-model-name="RG Cube" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:83.80%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/kd59cPJtfvcmuGgdNdVJW8.jpg" alt="Anbernic Rg Cube Retro Handheld Game Console, 3.95-Inch Ips, T820 Gray"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Anbernic</div>                                        <div class="featured__title">RG Cube</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b5740506-9d62-11f1-a34e-012aed7884c6">            <a href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2/ref=sr_1_1?crid=2D1F9IQRUJNHM&dib=eyJ2IjoiMSJ9.zxu91CV_w_5Yw3ag0npdc5fSobB13ClyanXZQQv1vWys2TJUjqYxdPeM1jrQoCIS6jcaIZQdPqD8zhAH7yODzcpTzR1QGS_YdCB-_5OhaljcYVonq-XqL7jWswcyTbDxFl_sRhFoCtEqFqn-1s6lIMW-fx6eOQHtZWrGmsfe7TFyLm2RloLbAW7cfyvJPs3CeGeCqTQNlrYl3aoEYdexoo0OKFmANvOP9B_IrohqjUI.SZdbOaasLrBtj33yhuAHeMagTlIQ8SCJss6v70aV6qY&dib_tag=se&keywords=RETROID%2BPOCKET%2B5&qid=1787239475&sprefix=retroid%2Bpocket%2B5%2Caps%2C529&sr=8-1&th=1" data-model-name="Pocket 5" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/DdLikrEGJZihnpNghirmoE.jpg" alt="Retroid Pocket 5 Retro Handheld Game Console, 8+128g, 5.5-Inch Touchscreen 1080p Portable Android Gaming Handheld With Adreno 650 Gpu & Wifi 6/bt5.1, Snapdragon 865 Processor, Android 13 (black)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Retroid</div>                                        <div class="featured__title">Pocket 5</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b5740574-9d62-11f1-9c89-c1f229373bad">            <a href="https://www.amazon.com/MANGMI-Pocket-Gaming-Handheld-Snapdragon-Android/dp/B0GWKS63HQ" data-model-name="Pocket Max" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/JtiGshkJp2YCJPzqFhTrS5.jpg" alt="Mangmi Pocket Max Gaming Handheld, 7" 144hz Amoled, Snapdragon 865, 8+128gb"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mangmi</div>                                        <div class="featured__title">Pocket Max</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>That in itself will justify your decision to emulate over using the original PS2 hardware. However, there's certainly something nice about taking your collection with you and treating your thumbs to Hall-effect joysticks and tactile buttons while blasting the benefits of new screen tech into your eyeballs.</p><h2 id="how-to-play-ps2-games-on-a-handheld">How to play PS2 games on a handheld</h2><p>Many of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handhelds</a> out there already come with emulators pre-installed. What they won't provide is a BIOS file or games, and if they do, you should discard these and use your own. If you've not got any emulators already loaded, you'll find versions for Linux and Windows based on <a href="https://pcsx2.net/" target="_blank">PCSX2</a> at the official site or third-party derivatives on the Google Play Store if you're using Android. </p><ul><li>Install a compatible emulator like PCSX2</li><li>Add your PS2 BIOS via the setup screen</li><li>Let the app scan your game collection folder</li><li>Launch your chosen game to check performance</li><li>Use the settings to tweak scaling or graphics API if required</li></ul><h2 id="how-to-play-ps2-games-on-pc">How to play PS2 games on PC</h2><p>If you're using your own PC-based emulation setup, playing PS2 games pretty much involves the same steps as on a handheld. In fact, if you're using a portable PC like the <a href="https://www.gamesradar.com/steam-deck-oled-review/">Steam Deck OLED</a> or something Windows-based, you'll be able to fetch PCSX2 directly from its maker and use the device's built-in controls. On a desktop rig, you will have the extra step of providing your own controller, but the emulator will auto-map gamepads using XInput.</p><ul><li>Download and install PCSX2</li><li>Import your PS2 BIOS using the setup screen</li><li>Scan the folder with your game collection files</li><li>Plug in a compatible USB gamepad and map buttons in the settings menu</li><li>Check performance and tweak graphics/scaling settings if required</li></ul><h2 id="how-to-play-ps2-games-on-ios">How to play PS2 games on iOS</h2><p>Playing PS2 games on iOS devices is little more complicated compared to Android phones and handhelds. That's primarily due to the fact emulators like Play! or iPSX2 aren't on the Apple App store, meaning you'll need to sideload them onto your iPhone or iPad using a tool like SideStore. It's also best to use a fairly new model of either with good single-core CPU performance (newer than iPhone 15 Pro or an iPad with an M-series chip) as you'll otherwise run into performance issues.</p><ul><li>Install SideStore on your iOS device</li><li>Download the latest IPA release of <a href="https://purei.org/downloads.php" target="_blank">Play!</a> or <a href="https://github.com/Thiago-Heleno/iPSX2-src" target="_blank">iPSX2</a></li><li>Sideload your emulator via SideStore</li><li>Launch the app to configure folder structures</li><li>Place your BIOS and ISO game files in the relevant folders</li><li>Let the app scan for files and launch your game</li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-gaming-handheld/"><em>best gaming handhelds</em></a><em> for portables that'll run games old and new.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/how-to-play-ps2-games/</link>
                                                                            <description>
                            <![CDATA[ Here's how to play PS2 games using your physical discs on the original retro console or emulators on PCs, handhelds, and other modern gadgets. ]]>
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                                                                        <pubDate>Fri, 21 Aug 2026 16:30:50 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 14:39:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Black PS2 on right and pink PS2 Slim on left with stack of PS2 games in front with a controller on top next to a light gun.]]></media:description>                                                            <media:text><![CDATA[Black PS2 on right and pink PS2 Slim on left with stack of PS2 games in front with a controller on top next to a light gun.]]></media:text>
                                <media:title type="plain"><![CDATA[Black PS2 on right and pink PS2 Slim on left with stack of PS2 games in front with a controller on top next to a light gun.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>For years now, I’ve been asked by friends and family how to play PS2 games now that the console is considered “retro.” It’s tempting to simply point towards an original console and give them a big thumbs up, but even if you do have Sony’s 2000s system to hand, replaying PlayStation 2 classics in the modern age can feel like a rigmarole rabbit hole.</p><div  class="fancy-box"><div class="fancy_box-title">Jump to:</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h4RZyMimha3s78MEcvqSFg" name="PS2-26th-anniversary" caption="" alt="Close up of original PS2 switched on with green reset and blue eject button lights illuminated." src="https://cdn.mos.cms.futurecdn.net/h4RZyMimha3s78MEcvqSFg-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p class="fancy-box__body-text"><strong></strong><a data-analytics-id="inline-link" href="#section-using-a-original-ps2-console"><strong>Original hardware</strong></a><strong></strong><br><strong></strong><a data-analytics-id="inline-link" href="#section-ps2-emulation"><strong>Emulation</strong></a></p></div></div><p>I haven’t been keeping count, but I’d say more people in my life have asked about playing PS2 games over any other classic gaming library. That makes sense given that it’s the best-selling system of all time, not to mention the kids who grew up with Sony’s <a href="https://www.gamesradar.com/best-retro-consoles/">best retro console</a> contender are now adults with adult money. All it really takes is for someone to mention a bona fide classic like Silent Hill 2 or Grand Theft Auto: San Andreas and boom, a bunch of millennials are searching for how to dive back in. </p><p>Of course, there will be a bunch of you who didn’t sink hours of your teens into playing PlayStation 2 capers. Whether you weren’t into gaming at the time, or you’re a fresher-faced player, now is the perfect time to experience the retro console that arguably changed gaming forever, and it’s my goal to show you how to play PS2 games while getting the most out of your original hardware and new gadgets with emulation abilities. </p><h2 id="ps2-original-console-versus-emulation">PS2 original console versus emulation</h2><p>Before you step foot into some of the <a href="https://www.gamesradar.com/best-ps2-games-all-time/">best PS2 games</a> out there, you'll first have to deal with a crossroads. If you care about the physical experience of popping discs into a tray and letting the ominous start-up jingle send you back 26 years, you'll want to go down the original PlayStation 2 hardware route. The alternative path, however, leads to a world of emulators that'll enable you to play on everything from fancy new retro handhelds to even your PC. </p><p>I'll say up front that I'm a bit of a purist and fully believe the whizzing sound of discs and those green and blue LEDs piercing your eyeballs is all part of the full PlayStation 2 experience. That said, opting to emulate your PS2 collection if you've got original copies of games to back up comes with its perks, especially for those of you who prefer streamlined setups. </p><div class="block__comparison"><h3>PS2 console vs emulation</h3><div class="comparisons"><div class="comparison"><h4>Original PS2 console</h4><ul><li>Easily play physical games</li><li>Standardised performance</li><li>Hardware compatibility</li><li>Native controller support</li><li>Natural, unaltered 480i visuals</li><li>Requires adapters/upscalers for modern screens</li></ul></div><div class="comparison"><h4>Emulation</h4><ul><li>Play at higher resolutions</li><li>Let's you play on handhelds</li><li>Perks like save states, fast-forwarding, and texture packs</li><li>Controller mapping for USB pads</li><li>Saves you from messing with discs</li><li>Susceptible to bugs, glitches, and performance caveats</li></ul></div></div></div><p>Don't worry, I'm going to delve into the ins and outs of using original PS2 hardware and DIY solutions. However, this initial rundown should help set you on the right PlayStation 2 path, as while you'll ultimately end up replaying gems like Jak and Daxter, how you go about doing so will feel drastically different. </p><h3 class="article-body__section" id="section-using-a-original-ps2-console"><span>Using a original PS2 console</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yFdcULcXhQrN2UZwFQrrNG" name="PS2-26th-birthday" alt="Original PS2 console on right and Sony PVM CRT TV on right with Silent Hill 2 intro featuring Maria on screen." src="https://cdn.mos.cms.futurecdn.net/yFdcULcXhQrN2UZwFQrrNG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Look, I get it, the PS2 in the grand scheme of things isn't that old. Some of you will no doubt be shouting online about how it isn't a retro console, which will give others the impression using one isn't any different to a PS5. Sadly, that's not going to be the case for the majority of players out there, as chances are that your TV has completely ditched support for the 26-year-old machine.</p><p>Before I even get to that, though, I should check if you even have an original PS2 to hand. If not, then your best bet is to head out into the wild west that is the second-hand market and try and snag one. These days, you're looking at <a href="https://www.ebay.com/sch/i.html?_nkw=ps2+console+fat&_sop=12" target="_blank">around $100</a> for an original "fat" model or <a href="https://www.ebay.com/sch/i.html?_nkw=ps2+console+slim&_sacat=0&_from=R40&_trksid=p2334524.m570.l1313&_odkw=ps2+console&_osacat=0&_sop=12" target="_blank">up to $120</a> for the slim model, typically with a controller and the cords, on eBay in the US, while the <a href="https://www.ebay.co.uk/sch/i.html?_nkw=PS2+console&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank">UK site</a> has listings for under £30.</p><p>Prices on retro consoles are constantly fluctuating, and you might be better off checking local ad listings or even Facebook Marketplace if that's your jam. Once you've got hold of at least the base console, you're ready to look round the back of your modern screen, scratch your head, and wonder where the old video cable is meant to go.</p><h2 id="what-you-39-ll-need-2">What you'll need</h2><p>We're at another crossroads: if you happen to still have an old CRT TV from 20 years ago, or even something newer with traditional analogue video inputs, you're actually good to go. Just like back in the glory days when GTA: Vice City was all the rage, all you technically have to do is plug your standard RCA cable into your compatible display, and voila, you've got yourself a PlayStation 2 setup.</p><p>I should note that I am a CRT enthusiast, and while I am passionate about keeping old tube TVs going in the modern age, they're not for everyone. Yes, features intrinsic to the way the old tech works, like <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">scanlines used by retro consoles</a>, will give you super authentic visuals and help everything look "right", but you're still talking about standard definition on aging hardware that might not look so box fresh anymore. </p><p>Using newer LCD panels that are still old enough to have RCA composite or component inputs also comes with major caveats. Plugging straight into those displays will save you looking into <a href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/">how to connect retro consoles to modern TVs and monitors</a>, but screens aren't particularly good at upscaling the PS2's interlaced standard definition visuals to HD and beyond. That's where upscalers and adapters come in, as these doohickies will handle the signal for you, help it look sharp, and minimize input lag.</p>        <div class="featured_product_block featured_block_hero" data-id="e0331826-9d63-11f1-9f1e-69298844bd15">            <a href="https://www.amazon.com/HDMI-Cable-Sony-PlayStation-Models-2/dp/B083RY5NZH" data-model-name="HDMI adapter for PS1/PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/6kiX6WAvkQ3828w2Fs6MBg.jpg" alt="Kaico Ps1 Hdmi / Ps2 Av Cable Compatible With Sony Playstation & Ps2 Models - Switch Between Rgb & Component - Ps1 & Ps2 to Hdmi Converter for Any Hd Tv"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">HDMI adapter for PS1/PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b573eeae-9d62-11f1-988c-f16386e24fb7">            <a href="https://www.amazon.com/Mcbazel-ODV-GBS-C-Component-Converter-Console/dp/B0B4B2CM9F" data-model-name="GBS-C HDMI upscaler " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/uJr7RiUaiCRtYCcwZNESqX.jpg" alt="Mcbazel Odv-Gbs-C Rgbs/scart/ypbpr/vga to Hdmi/vga Scan Converter for Retro Gaming Console With Us Plug - No Av/composite/rca | Vga Max 60hz"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mcbazel</div>                                        <div class="featured__title">GBS-C HDMI upscaler </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b573ef1c-9d62-11f1-b6e0-93576117cb3a">            <a href="https://www.amazon.com/HTDYOO-SCART-Cable-Sony-Playstation/dp/B0BKVYPJQ3" data-model-name="RGB SCART cable" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:119.90%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/2iespRWSBDHXjC6XkXryAh.jpg" alt="Htdyoo Rgb Scart Cable Compatible for Ps1/2/3(3.28 Feet)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HTDYOO</div>                                        <div class="featured__title">RGB SCART cable</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="connecting-a-ps2-to-your-modern-screen">Connecting a PS2 to your modern screen</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uWA8jhXxLVZSmdrWSgyWbP" name="gbs-c-ps2-upscaler" alt="PS2 console with GBS-C upscaler connected via SCART and sitting on top with James from Silent Hill 2 on screen in backdrop." src="https://cdn.mos.cms.futurecdn.net/uWA8jhXxLVZSmdrWSgyWbP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I've tested plenty of upscalers with the PS2 over the years, ranging from crummy HDMI adapters to dedicated devices. By default, you'll want to avoid generic boxes that take an analogue signal and spit out an "HD" signal through HDMI, as these will often introduce blur and input lag that'll spoil your PlayStation 2 experience. </p><p>That said, I've identified some issues specific to Sony's console that can be a nuisance even when using half-decent adapters. The main issue stems from the PS2's interlaced video signal, as most devices will use "Bob" deinterlacing to turn visuals into full frames for your modern screen. This can introduce an annoying flicker effect that's impossible to ignore once you've spotted it, but devices like the <a href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/">GBS-C can kick those jitters to the curb</a> and put out a nice clean RGB signal.</p><p>For other retro consoles, I tend to use the OSSC where I can since it can produce sharper results using line doubling over traditional frame buffer upscaling. The GBS-C has it specifically beat when it comes to PS2, though, as its motion adaptive deinterlacing ensures visuals are free from the jitter tied to stitching together odd and even image lines. </p><p>Here's Silent Hill 2 with motion adaptive deinterlacing off and on to illustrate the benefits:</p><div class="looped-video"><video class="lazyload-in-view lazyloading" data-src="https://cdn.mos.cms.futurecdn.net/7mVfPGZYuwvKC4an7u77Mf/GBS-C-deinterlacing.mp4" autoplay loop muted playsinline src="https://cdn.mos.cms.futurecdn.net/7mVfPGZYuwvKC4an7u77Mf/GBS-C-deinterlacing.mp4"></video></div><p>I should note there are upscalers and adapters at each end of the budget scale. If you're really not too fussed about color accuracy, jitter-free visuals, and minimal input lag, direct HDMI adapters are a thing. They will do the trick <a href="https://www.amazon.com/s?k=intec+HDMI+adapter+ps2&crid=3V55UW1YTAW0F&sprefix=intec+hdmi+adapter+ps%2Caps%2C215&ref=nb_sb_noss" target="_blank">for under $30</a>, but I've yet to find one that doesn't do OG PlayStation 2 visuals a disservice. Plus, you'll be buying a gadget that'll only work with the PS1 and PS2, so the cheaper price tag becomes anything but if you then end up with more old systems. </p><h2 id="controllers-and-convenient-accessories">Controllers and convenient accessories </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kYZagniXhUYNgRQQMmKj8W" name="8bitdo-ps1-ps2-retro-receiver" alt="Hand holding PS5 DualSense in front of original PS2 connected to Sony PVM CRT TV on right with 8Bitdo Retro Receiver connected and Silent Hill 2 gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/kYZagniXhUYNgRQQMmKj8W-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Provided that you've now got PS2 visuals blaring away on your screen, it's time to chat controllers. If you have an original DualShock 2 to hand, then you're technically all sorted on that front, but there are absolutely ways to go the extra mile and use new controllers that are less likely to be caked in years of hand grime. </p><p>I've got a literal bucket of PS2 controllers, but having also spent years refurbing old sticky pads, I'd say it's worth considering new options. There's nothing worse than crusty buttons deciding not to work halfway through a session, and even clean DualShock 2 pads will be starting to wear down inside. Plus, if you've accidentally grabbed an original PS1 DualShock, you'll find that it won't actually work with PS2 games, mostly because Sony likes to be really annoying. </p><p>Thankfully, there are heaps of gamepad options for the old timer today, and as unholy as it sounds, you can even <a href="https://www.gamesradar.com/hardware/retro/after-30-years-of-using-every-ps1-controller-you-could-dream-of-im-convinced-most-players-will-just-want-to-use-their-dualsense-with-the-og-console/">pair your PS5 DualSense with the PS2</a>. That's thanks to the 8Bitdo Bluetooth Retro Receiver, a dongle that goes straight in the console's port and wirelessly links almost every pad after the Xbox One. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3nEb2ojAfnsMYnqBPeZ36a" name="8bitdo-controller-adapter" alt="Close up of 8Bitdo Retro Receiver for PS1 and PS2 inserted into controller port with red memory card lying below on black desk." src="https://cdn.mos.cms.futurecdn.net/3nEb2ojAfnsMYnqBPeZ36a-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>That's just one way you can use <a href="https://www.gamesradar.com/hardware/retro/how-to-use-new-controllers-with-retro-consoles/">new controllers with retro consoles</a> like the PlayStation 2, but you can also use entirely new pads. One of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> I've tested for the PS2 yet is the Retro Fighters Defender, as it hooks up via its own low-latency 2.4Ghz adapter and will save you from the horrors of stick drift with Hall-effect thumbsticks.</p>        <div class="featured_product_block featured_block_standard" data-id="b573f3fe-9d62-11f1-a67a-cda3ed95f60d">            <a href="https://www.amazon.com/8Bitdo-Bluetooth-Compatible-Controlle-Controller/dp/B0CJXZWMPJ" data-model-name="Bluetooth Retro Controller Adapter Receiver for PS1/PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/pWuV5wheZMBcSy4ecKWt9Z.jpg" alt="8bitdo Bluetooth Retro Controller Adapter Receiver for Ps1 Ps2 and Windows"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8Bitdo</div>                                        <div class="featured__title">Bluetooth Retro Controller Adapter Receiver for PS1/PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="7abea258-9d63-11f1-9d80-2d9d29bdd33c">            <a href="https://www.amazon.com/Controller-Compatible-Bluetooth-Controllers-Configuration/dp/B0FX98LN14" data-model-name="Wireless Controller Adapter for PS1/PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/NJGuEWxCYexaz3mxUBfkyM.jpg" alt="Wireless Controller Adapter for Ps2/ps1 Ps One, Mini Adapter Compatible With Ps5/ps4/ps3, Series X/s, Switch Pro Bluetooth Controllers,firmware Upgrade, Dual-Mode Bt, Keymap Configuration Supported"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>BlueRetro</div>                                        <div class="featured__title">Wireless Controller Adapter for PS1/PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_standard" data-id="b573f4a8-9d62-11f1-972e-0fd838a9da66">            <a href="https://www.amazon.com/Fighters-Defender-Bluetooth-Controller-PC-Compatible/dp/B0BSK96ZMH/" data-model-name="Defender Bluetooth Controller for PS1/PS2/PS3" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ebeqGH8CK3mAG3vmCMwKih.jpg" alt="Retro Fighters Defender Bluetooth Controller Next-Gen Ps3, Ps4 & Pc Compatible Wireless (black)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Retro Fighters</div>                                        <div class="featured__title">Defender Bluetooth Controller for PS1/PS2/PS3</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>New gamepads and the <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">best retro controllers</a> purpose-made for the system will feel pretty slick across most of the PS2 library, but there's a genre of accessory that was almost obliterated post-CRT era: light guns.</p><p>Unless you've still got a tube TV parked in front of you, PS2 light guns simply aren't going to work with your modern setup. Until recently, that meant that arcade clock-watching, gun-slingin' classics like Time Crisis 2 were impossible to play on new screens, but shiny new gadgets like the <a href="https://www.gamesradar.com/hardware/retro/intec-time-breaker-lightgun-for-ps1-ps2-review/">Intec Time Breaker Lightgun</a> will help bridge the compatibility gap. </p><p>Light gun games might sound a bit niche to the unacquainted, but they were a big deal back in the PS2's heyday. The Time Breaker works to ensure you can revisit more of the console's back catalogue with ease today, and while it's a pricey peripheral, it provides surprisingly close to CRT aiming accuracy for a wireless controller that uses an IR sensor as a workaround. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gQq5WRZeFGbBiUqQAzBLYd" name="intec-time-breaker-lightgun-for-ps1-ps2-review" alt="Hand holding Intec Time Breaker Lightgun for PS1/PS2 in front of monitor with Time Crisis 2 start screen displayed." src="https://cdn.mos.cms.futurecdn.net/gQq5WRZeFGbBiUqQAzBLYd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Moving on from controllers, another vital piece of the OG PS2 setup is sitting right above the gamepad port. That's right, I'm talking about the memory card, an ancient relic from before consoles packed terabytes of solid-state storage into their expensive shells. Unless you're a sicko and plan on completing Metal Gear Solid 3 in a single session, you're going to need one, and you've got options old and new. </p><p>If you do opt for an old PS2 memory card second hand, it's usually best to stick with official options by Sony. While not every third-party version needs to be avoided, cheaper cards can be prone to issues and corrupt your save files, which is always heartbreaking when you've not backed up the 150 you've spent on Final Fantasy X (yes, this happened to me back in 2001).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="348C6gbtHnPdSdebeiJucN" name="PS2-memory-card" alt="Hand holding PS2 memory card with various others in backdrop on desk." src="https://cdn.mos.cms.futurecdn.net/348C6gbtHnPdSdebeiJucN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you'd rather avoid old memory cards altogether, you can actually pick up brand-new versions that use microSD cards rather than old flash memory chips. This will sound bananas, but the likes of the PSxMemCard can hold the equivalent of 8,000 virtual PS2 memory cards in terms of blocks capacity, and it also boasts neat tricks like FreeMcboot support for running backups and homebrew games. </p>        <div class="featured_product_block featured_block_standard" data-id="b573f732-9d62-11f1-af32-a74609320c89">            <a href="https://www.amazon.com/Guilekeys-PSxMemCard-Compatible-Supports-Unlimited/dp/B0F2HLCRC6" data-model-name="PsxMemCard for PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/b28fqwRRKv7WydnxDASMzk.jpg" alt="Guilekeys Psxmemcard Game Memory Card Compatible With Ps2/ps1/ps One Console, 8gb Microsd Card Include, Supports Firmware Upgrade, Unlimited Storage and Sd2psxtd, High Speed"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>GuileKeys</div>                                        <div class="featured__title">PsxMemCard for PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="2f1688ca-9d63-11f1-9bec-e7eaee3d6d23">            <a href="https://www.amazon.com/Kaico-Free-Mcboot-Memory-Card/dp/B06XB16TDY" data-model-name="FreeMcboot Ps2 Memory Card" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Yc5nnAc46gf35wUEVMUWs8.jpg" alt="Kaico Free Mcboot Ps2 Memory Card 8mb, Fmcb 1.966 Pre-Installed"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">FreeMcboot Ps2 Memory Card</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_standard" data-id="b573f7aa-9d62-11f1-a1c7-7d7cbd402666">            <a href="https://www.amazon.com/Kaico-Compatble-PlayStation-Firmware-Upgradeable/dp/B0F1V55SRM" data-model-name="SD2psx Gen2 Memory Card for PS2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/4dssHNaRoneo8pjQxd3sD5.jpg" alt="Kaico Sd2psx Gen2 Memory Card, 8gb Microsd"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">SD2psx Gen2 Memory Card for PS2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="playing-discs-on-the-ps2">Playing discs on the PS2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xakGPpD8AuNWkkT8TTJhcj" name="PS2-games" alt="PS2 games on shelf with Auron Final Fantasy X keychain on right." src="https://cdn.mos.cms.futurecdn.net/xakGPpD8AuNWkkT8TTJhcj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>If you've been following along, then the hard work of putting an OG PS2 setup together is over. You should be sitting with a controller in hand, ready to dive into old favorites, and that means spinning up some discs. </p><p>This isn't something you really need guidance for, as using those old DVD games is as simple as ejecting your PS2 disc drawer (or flipping the top if you're rocking a slim model), popping it in label facing upwards, and letting the magical "PlayStation 2" mark the start of your journey. You can even play PS1 games thanks to the handy dandy backwards compatibility chip within the console, but the pearls of physical media, and in turn deadly disc scratches, absolutely apply.</p><p>Basically, those of you picking up games second hand may very likely encounter games that simply won't work. This is one of the perhaps big forgotten drawbacks of older physical media, as the PS2's laser is particularly sensitive. Ultimately, if you end up at that dreaded cloudy red "please insert a PlayStation or PlayStation 2 format disc" screen, the jig is up, and you'll either have to get the disc resurfaced, try and buff out the scratch yourself, or get another copy.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VtfVCJ8vCU23K5SpsKa9oT" name="ps2-silent-hill-2" alt="Hand holding Silent Hill 2 disc next to PS2 console." src="https://cdn.mos.cms.futurecdn.net/VtfVCJ8vCU23K5SpsKa9oT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'm currently experimenting with disc repair methods, largely to prove that Sony is wrong to discontinue PS5 discs despite the caveats. I'll check back in with an update once I've got some results to report, but if you don't have a local shop with a disc repair machine, or a way to repair it yourself, it could be worth instead using something like <a href="https://israpps.github.io/FreeMcBoot-Installer/test/1_Introduction.html" target="_blank">FreeMcboot</a> to try and run a backup of your chosen game instead.</p><p>Given the price of some rarer PS2 games (cough cough, Rule of Rose), and even just general pricing across the library, I can see why investing in discs that could have issues is off-putting. It's all part of the OG console setup experience, and if you're going to spend hundreds on a collection, you may as well use the physical thing you've paid for rather than instantly opt for digitization. </p><p>Outside of games, the PS2 also plays CDs and DVDs. In fact, you could say it helped usher in the move from VHS back in the 2000s, and it could serve as a way to watch physical movies today. All the functions you'd normally get from a standalone player can be accessed using the DualShock 2, but Sony and third parties also released a DVD remote, and you won't even need a controller port receiver if you have an SCPH-70xxx, SCPH-79xxx, or SCPH-90xxx model since they have it built in (look for the tiny "R" under the power button).</p><h2 id="top-tips-2">Top tips</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vrywRLiHPCnEGw6ZEmJoN7" name="PS2" alt="Phil holding an original PS2 with one hand next to vampire Pac-Man plush." src="https://cdn.mos.cms.futurecdn.net/vrywRLiHPCnEGw6ZEmJoN7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Peek at your TV ports</h3><div class="card__description-wrapper"><div class="card__description"><p>When putting together a PS2 setup, checking your TV or monitor ports is vital. If you've only got HDMI input to hand, you'll need an upscaler or adapter, whereas you'll be able to plug straight into older LCD screens and CRT TVs if you can find one.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Aim for RGB output</h3><div class="card__description-wrapper"><div class="card__description"><p>The PlayStation 2 supports RGB signals via SCART and component, and some games support a cleaner 480p signal over component. You can even hit 1080i in Gran Turismo 2 if you use the full set of RCA cables over just the yellow RCA phono.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Check your controller</h3><div class="card__description-wrapper"><div class="card__description"><p>If you're picking up a PS2 second hand, or you've got various PlayStation bits and bobs still around, you'll want to check your controllers. While the OG DualShock is near identical to the DualShock 2, it isn't going to work with PlayStation 2 releases.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card__content"><h3 class="card__title">Grab multiple memory cards</h3><div class="card__description-wrapper"><div class="card__description"><p>If you're aiming to keep onto saves, or plan on playing <em>a lot</em> of games, you should try and grab more than one memory card. Those originals only hold 8MB of data, so it's wise to buy multiple or invest in a memory card that can act like more than one unit. </p></div></div></div></div><h2 id="troubleshooting-2">Troubleshooting</h2><p><strong>My PS2 won't show up on my TV</strong></p><p>If you've got the PS2 plugged into a functioning HDMI upscaler or adapter and you're getting nothing on screen, there's a chance the console is set to the wrong output type. If you're using an RGB cable and your system is set to use component (or vice versa), you can switch output types by powering the console on, waiting ten seconds, then hitting Down and X to reach the configurating screen despite no visuals. Then, hitting  Down, Down, Down, X, Right, X on your controller will navigate to the right option and hopefully prompt visuals to reappear. </p><p>Wrong configurations are the most common PS2 output issue, but if you still can't get anything to show, it's worth swapping out your cable or upscaler. Failing that, your console might have faulty internals that deal with the video signal that need replaced.</p><p><strong>I can't get imported games to run</strong></p><p>The PS2 is a bit of a bugger when it comes to region locking, and your console will only play games from its country of origin by default. That means if you have an American NTSC system, it won't run games from Japan or Europe, and the same applies to those territories too. Historically, this is something modders have bypassed with physical mods, like a flip top for disc swap exploits, but modern softmods like <a href="https://github.com/mecharesearch/mechapwn" target="_blank">MechaPwn</a> can help you bypass region checks when using older models. </p><p><strong>My PS2 Slim is scratching my games</strong></p><p>Uh-oh! The PS2 Slim has an annoying issue with its laser ribbon cable, as it can poke up from the assembly and make contact with your disc. This will then leave a perfectly circular scratch on your disc, ranging from a singular line to a more severe scuff if the adhesive has lifted completely. To stop it happening again, you'll have to secure the cable back onto the shielding while ensuring it can still move with the mechanism, while you'll need to get your disc resurfaced to remedy games that will no longer play.</p><p><strong>PS2 says "Please insert a PlayStation or PlayStation 2 format disc"</strong></p><p>The dreaded "Please insert a PlayStation or PlayStation 2 format disc" is usually linked to scratched or dirty discs. If you're lucky, a quick clean with a microfibre cloth will get the game booting up, but if the disc is damaged, you'll need to buff out any heavy damage or resurface the game using a professional machine. In some instances, PS1 games that have been resurfaced too many times can struggle to run on the PlayStation 2's laser, whereas an original PlayStation will fare better.</p><h2 id="good-to-know-2">Good to know</h2><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/best-ps2-games-all-time/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/jjnNLgLZ7vij5VeRLsaTRi.jpg" alt="PS2"></p></div><div class="card__content"><h3 class="card__title">The best PS2 games of all time</h3><div class="card__description-wrapper"><div class="card__description"><p>Our list of the 25 best PS2 games ever will help you pick out the GOAT classics for your collection. </p></div></div></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/hardware/retro/ive-finally-found-an-upscaler-for-my-ps2-that-kicks-jitters-to-the-curb-and-its-affordable-compared-to-its-enthusiast-grade-counterparts/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9jBykRBcubocoXJ3HjBwhh.jpg" alt="GBS-C upscaler next to PS2 and Retro Fighters Defender controller on woodgrain desk."></p></div><div class="card__content"><h3 class="card__title">This PS2 upscaler kicks jitters to the curb</h3><div class="card__description-wrapper"><div class="card__description"><p>If you're looking for an upscaler that'll ping PS2 visuals to your TV with no jitter, the GBS-C is the way to go.</p></div></div></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/hardware/retro/how-to-connect-your-retro-console-to-a-modern-tv-or-monitor/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/WGgiPTm7N92sCW9LB2UNWL.jpg" alt="Close up of HDMI modded N64 on woodgrain coffee table with Zelda: Ocarina of Time gameplay on TV in backdrop."></p></div><div class="card__content"><h3 class="card__title">How to connect to modern TVs</h3><div class="card__description-wrapper"><div class="card__description"><p>The ins and outs of connecting retro consoles, including the PS2, to modern screens with HDMI output.</p></div></div></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/hardware/retro/how-to-use-new-controllers-with-retro-consoles/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/kYZagniXhUYNgRQQMmKj8W.jpg" alt="Hand holding PS5 DualSense in front of original PS2 connected to Sony PVM CRT TV on right with 8Bitdo Retro Receiver connected and Silent Hill 2 gameplay on screen."></p></div><div class="card__content"><h3 class="card__title">How to use new controllers with retro consoles</h3><div class="card__description-wrapper"><div class="card__description"><p>If you'd rather avoid using a stick old DualShock 2, there are ways to use modern pads with your PS2, including the DualSense and newbies.</p></div></div></div></a><h3 class="article-body__section" id="section-ps2-emulation"><span>PS2 Emulation</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jvq2J7QYKsYA4Kf4mjsy7e" name="prime-day-retro-handhelds-2" alt="Hand holding Anbernic RG556 handheld with Kingdom Hearts gameplay on screen." src="https://cdn.mos.cms.futurecdn.net/jvq2J7QYKsYA4Kf4mjsy7e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Those of you who prefer the new devices of today, or simply don't want a retro console taking up space in your house, will be thinking about PS2 emulation. The catch is that to legally play classic PlayStation 2 games on a device of your choosing, you will actually need to own an original system, copies of games, and the means to use both software and your system's BIOS in emulators. </p><h2 id="what-you-will-need-2">What you will need</h2><p>The good news is that it's easier to emulate PS2 games without sailing the seven seas now than before. The process boils down to extracting your console's BIOS and digitizing your collection, as once you've got both to hand, you'll have everything you need to start using popular emulators like PCSX2 for Windows, Linux, and Mac, or  NetherSX2 on Android.</p><p>You'll of course need a PS2 console to do any of this, so make sure to hunt one of those down first along with some games. Once those are in hand, you can use homebrew tools like <a href="https://israpps.github.io/FreeMcBoot-Installer/test/8_Downloads.html" target="_blank">FreeMcboot</a> (via something like a PSXMemCard) and a utility like <a href="https://github.com/F0bes/biosdrain" target="_blank">Biosdrain</a> to pull a copy of the BIOS from. To back up your games, you'll then need a DVD burner and disc-imaging software like <a href="https://www.imgburn.com/" target="_blank">Imgburn </a> to turn your physical discs into digital .ISO files for use in emulators.</p>        <div class="featured_product_block featured_block_hero" data-id="b5740178-9d62-11f1-ba74-0fbab8175567">            <a href="https://www.gamestop.com/consoles-hardware/retro-consoles/products/sony-playstation-2-console/909062.html" data-model-name="Playstation 2 Console" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/7hGtu7qiCBUjF2MfKe7VjF.jpg" alt="Sony Playstation 2 Console"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Sony</div>                                        <div class="featured__title">Playstation 2 Console</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b57401e6-9d62-11f1-b22a-dbb467f1507c">            <a href="https://www.amazon.com/Kaico-Compatble-PlayStation-Firmware-Upgradeable/dp/B0F1V55SRM" data-model-name="SD2PSX Gen2 Memory Card" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/auA7enNdTJp5YPpnJbwU3n.jpg" alt="Kaico Sd2psx Gen2 Memory Card, 8gb Microsd"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Kaico</div>                                        <div class="featured__title">SD2PSX Gen2 Memory Card</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b574025e-9d62-11f1-ac65-9db75e07b930">            <a href="https://www.amazon.com/ASUS-ZenDrive-External-Compatible-BackItUp/dp/B076CM5SZN" data-model-name="Asus Zendrive Black 13mm External 8x Dvd/burner Drive +/-Rw With M-Disc Support, Compatible With Both Mac & Windows and Nero Backitup for Android Devices (usb 2.0 & Type-C Cables Included)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/xYtbCYQftVcshEzvXNfKq9.jpg" alt="Asus Zendrive Black 13mm External 8x Dvd/burner Drive +/-Rw With M-Disc Support, Compatible With Both Mac & Windows and Nero Backitup for Android Devices (usb 2.0 & Type-C Cables Included)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>ASUS</div>                                        <div class="featured__title">Asus Zendrive Black 13mm External 8x Dvd/burner Drive +/-Rw With M-Disc Support, Compatible With Both Mac & Windows and Nero Backitup for Android Devices (usb 2.0 & Type-C Cables Included)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="retro-handheld-options-2">Retro handheld options</h2><p>Most of you out there with PS2 emulation on your minds will be thinking about handhelds. We're pretty much at a stage where you can buy Linux and Android portables that can run most of the PlayStation 2 library with ease, boasting full controls and specs that'll help each classic shine.</p><div ><table><caption>Key specs to look out for</caption><tbody><tr><td class="firstcol " ><p>Display</p></td><td  ><p>1920 x 1080</p></td></tr><tr><td class="firstcol " ><p>Operating system</p></td><td  ><p>Windows, Android, or Linux</p></td></tr><tr><td class="firstcol " ><p>Controls</p></td><td  ><p>Two thumb sticks, d-pad, four face buttons, L and R back bumpers, L and R triggers</p></td></tr><tr><td class="firstcol " ><p>Chipset</p></td><td  ><p>Qualcomm Snapdragon 865 or better</p></td></tr><tr><td class="firstcol " ><p>RAM</p></td><td  ><p>6GB or more</p></td></tr><tr><td class="firstcol " ><p>Storage </p></td><td  ><p>32GB minimum</p></td></tr></tbody></table></div><p>I've tested plenty of handhelds over the years, and PS2 games have always been trickier to emulate than other consoles. You can get away with using some upper mid-range handhelds with Unisoc T820 chipsets, like the <a href="https://www.gamesradar.com/hardware/handhelds/anbernic-rg-cube-review/">Anbernic RG Cube</a>, but you'll see slowdown in more demanding games like God of War II, Jak and Daxter, or Gran Turismo 4. </p><p>You'll also be primarily playing at original native resolutions, rather than taking advantage of the lavish screen specs handhelds can provide. Therefore, I would advise spending a little more on something like a Qualcomm Snapdragon 865 or beefier, like the Retroid Pocket 5 or Mangmi Pocket Max, as you'll then have room to play with x2 or x3 scaling. </p>        <div class="featured_product_block featured_block_hero" data-id="b574048e-9d62-11f1-a607-59561922911f">            <a href="https://www.amazon.com/RGCube-Handheld-Console-Android-Lighting/dp/B0DJ6N2LMX/ref=sr_1_2_sspa?crid=2WIRGOSHF0AGP&dib=eyJ2IjoiMSJ9.u3XCeBokkSpAlYMObEEMWdFfHtLEoU4N-Vun7iqIZFetP-6vlEdq5cNdbE1uW-yv9c9xku1YWsJUX9O9dJ1sPnHtxpfmb-CFyxBlzR0xLPD8__HaV5KH8f1KJURO25WRo3NjEQVK__0W8L2E_uyFbJdjc6W9mSzJiOZOYEPAtgRgajmm9yZrubUxXUZa6b4n9_0X8PD8kdFtv2Wg9x05Cg16cuLKHiuXit9JSHSGnEqs3xtLeNtmrC5fs7ovdxfoGxV2c5YPNTdGAD_qBBvUMiACsMkVXMgBZ4_YHN48vHo.w2YaMLwgIh2AgnDb6IlU342Nb-QTdInSPIK6mg9pEt4&dib_tag=se&keywords=anbernic%2Brg%2Bcube&qid=1787239419&sprefix=anbernic%2Brg%2Bcube%2Caps%2C250&sr=8-2-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9hdGY&th=1" data-model-name="RG Cube" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:83.80%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/kd59cPJtfvcmuGgdNdVJW8.jpg" alt="Anbernic Rg Cube Retro Handheld Game Console, 3.95-Inch Ips, T820 Gray"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Anbernic</div>                                        <div class="featured__title">RG Cube</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b5740506-9d62-11f1-a34e-012aed7884c6">            <a href="https://www.amazon.com/Retroid-Pocket-Touchscreen-Snapdragon-Processor/dp/B0DT4G4PD2/ref=sr_1_1?crid=2D1F9IQRUJNHM&dib=eyJ2IjoiMSJ9.zxu91CV_w_5Yw3ag0npdc5fSobB13ClyanXZQQv1vWys2TJUjqYxdPeM1jrQoCIS6jcaIZQdPqD8zhAH7yODzcpTzR1QGS_YdCB-_5OhaljcYVonq-XqL7jWswcyTbDxFl_sRhFoCtEqFqn-1s6lIMW-fx6eOQHtZWrGmsfe7TFyLm2RloLbAW7cfyvJPs3CeGeCqTQNlrYl3aoEYdexoo0OKFmANvOP9B_IrohqjUI.SZdbOaasLrBtj33yhuAHeMagTlIQ8SCJss6v70aV6qY&dib_tag=se&keywords=RETROID%2BPOCKET%2B5&qid=1787239475&sprefix=retroid%2Bpocket%2B5%2Caps%2C529&sr=8-1&th=1" data-model-name="Pocket 5" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/DdLikrEGJZihnpNghirmoE.jpg" alt="Retroid Pocket 5 Retro Handheld Game Console, 8+128g, 5.5-Inch Touchscreen 1080p Portable Android Gaming Handheld With Adreno 650 Gpu & Wifi 6/bt5.1, Snapdragon 865 Processor, Android 13 (black)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Retroid</div>                                        <div class="featured__title">Pocket 5</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b5740574-9d62-11f1-9c89-c1f229373bad">            <a href="https://www.amazon.com/MANGMI-Pocket-Gaming-Handheld-Snapdragon-Android/dp/B0GWKS63HQ" data-model-name="Pocket Max" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/JtiGshkJp2YCJPzqFhTrS5.jpg" alt="Mangmi Pocket Max Gaming Handheld, 7" 144hz Amoled, Snapdragon 865, 8+128gb"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mangmi</div>                                        <div class="featured__title">Pocket Max</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>That in itself will justify your decision to emulate over using the original PS2 hardware. However, there's certainly something nice about taking your collection with you and treating your thumbs to Hall-effect joysticks and tactile buttons while blasting the benefits of new screen tech into your eyeballs.</p><h2 id="how-to-play-ps2-games-on-a-handheld">How to play PS2 games on a handheld</h2><p>Many of the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handhelds</a> out there already come with emulators pre-installed. What they won't provide is a BIOS file or games, and if they do, you should discard these and use your own. If you've not got any emulators already loaded, you'll find versions for Linux and Windows based on <a href="https://pcsx2.net/" target="_blank">PCSX2</a> at the official site or third-party derivatives on the Google Play Store if you're using Android. </p><ul><li>Install a compatible emulator like PCSX2</li><li>Add your PS2 BIOS via the setup screen</li><li>Let the app scan your game collection folder</li><li>Launch your chosen game to check performance</li><li>Use the settings to tweak scaling or graphics API if required</li></ul><h2 id="how-to-play-ps2-games-on-pc">How to play PS2 games on PC</h2><p>If you're using your own PC-based emulation setup, playing PS2 games pretty much involves the same steps as on a handheld. In fact, if you're using a portable PC like the <a href="https://www.gamesradar.com/steam-deck-oled-review/">Steam Deck OLED</a> or something Windows-based, you'll be able to fetch PCSX2 directly from its maker and use the device's built-in controls. On a desktop rig, you will have the extra step of providing your own controller, but the emulator will auto-map gamepads using XInput.</p><ul><li>Download and install PCSX2</li><li>Import your PS2 BIOS using the setup screen</li><li>Scan the folder with your game collection files</li><li>Plug in a compatible USB gamepad and map buttons in the settings menu</li><li>Check performance and tweak graphics/scaling settings if required</li></ul><h2 id="how-to-play-ps2-games-on-ios">How to play PS2 games on iOS</h2><p>Playing PS2 games on iOS devices is little more complicated compared to Android phones and handhelds. That's primarily due to the fact emulators like Play! or iPSX2 aren't on the Apple App store, meaning you'll need to sideload them onto your iPhone or iPad using a tool like SideStore. It's also best to use a fairly new model of either with good single-core CPU performance (newer than iPhone 15 Pro or an iPad with an M-series chip) as you'll otherwise run into performance issues.</p><ul><li>Install SideStore on your iOS device</li><li>Download the latest IPA release of <a href="https://purei.org/downloads.php" target="_blank">Play!</a> or <a href="https://github.com/Thiago-Heleno/iPSX2-src" target="_blank">iPSX2</a></li><li>Sideload your emulator via SideStore</li><li>Launch the app to configure folder structures</li><li>Place your BIOS and ISO game files in the relevant folders</li><li>Let the app scan for files and launch your game</li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-gaming-handheld/"><em>best gaming handhelds</em></a><em> for portables that'll run games old and new.</em></p>
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                                                            <title><![CDATA[ I accidentally created a Razer Game Boy using the 8Bitdo FlipPad ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Believe me when I say I didn't wake up yesterday looking to make a Razer Game Boy. Just like most of you, I picked up the 8Bitdo FlipPad to do that to my smartphone, but the tiny hinged controller ended up incompatible thanks to silly design choices with the Asus ROG Phone. </p><div  class="fancy-box"><div class="fancy_box-title">Turn your phone into a more conventional Game Boy</div><div class="fancy_box_body"><p class="fancy-box__body-text">I'm really not expecting everyone to hunt down a Razer Edge in 2026 and turn it into a really long Game Boy, but the 8Bitdo FlipPad is now available <a data-analytics-id="inline-link" href="https://www.amazon.com/8Bitdo-FlipPad-Mobile-Controller-Android-Smartphone/dp/B0H6B2D9G6" target="_blank">for $29.99 at Amazon</a>. So long as you've got a USB-C connector on the bottom of your phone, you're ready to turn your doomscroller into a Pokémon machine.</p></div></div><p>Yes, I'll get to exactly how I created a Razer Game Boy using 8Bitdo's new flippy <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a>. But first, I want to explain how I got here, just in case some sort of <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> court wants to hear my story. The short answer is that my daily driver, the Asus ROG Phone 9 Pro, isn't compatible, and upon discovering that unfortunate hiccup on my review path, I started rummaging for <em>something</em> that could accommodate the buttons. </p><p>My whole experience using the 8Bitdo FlipPad so far feels like that "Junk Cars" meme. You know, the one often used to depict monstrous Lego creations that deviate from the instructions, preceded by a "We buy junk... Aw man, what's wrong with my car?" Case in point: </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WuEV8pYUJwkaHkjNCxKcqC" name="8bitdo-asus-rog-phone" alt="8Bitdo FlipPad connected into Asus ROG Phone with controller sticking out to the left due to USB-C port placement." src="https://cdn.mos.cms.futurecdn.net/WuEV8pYUJwkaHkjNCxKcqC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Yes, Asus' daft offset USB-C port means you can't use the FlipPad to turn it into a Pokémon machine. You'll have to stick with the <a href="https://www.gamesradar.com/hardware/retro/gamesir-pocket-taco-review/">GameSir Pocket Taco</a> if you've got that gaming phone, a sentence that sounds absurd when you say it out loud. What you can easily do, though, is pop 8Bitdo's rival onto the <a href="https://www.gamesradar.com/razer-edge-review/">Razer Edge</a>, an Android handheld with a 6.8-inch AMOLED screen, flip it vertical, and you've got yourself a stupidly long, high-spec Game Boy.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Sq8aTP5ZgDG39X7Gj7xgcK" name="8bitdo-flippad-pokemon" alt="Hand holding Razer Edge with 8Bitdo FlipPad connected with Pokemon Blue start screen displayed." src="https://cdn.mos.cms.futurecdn.net/Sq8aTP5ZgDG39X7Gj7xgcK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I can already hear an angry mob, gearing up to hunt my Razer Game Boy Frankenstein monster and me. One friend remarked, "Ew, what is that?" while another jabbed at my creation, saying, "Game Boy? Looks more like a Long Boi." In making the questionable decision to pair the FlipPad with the Edge, though, I've actually made a handheld that slaps for 2D romps and uses length to become a solid machine for TATE arcade shmups. </p><p>Naturally, having 5 inches of screen length stretching past the 8Bitdo FlipPad feels a little unbalanced. Some handhelds that use an extra-long screen, like the <a href="https://www.gamesradar.com/hardware/handhelds/magicx-zero-40-review/">MagicX Zero 40</a> for Nintendo DS games, give you something to grip onto, but holding the Razer Edge by the buttons on the bottom feels a bit like flipping pancakes.</p><p>I'd say the benefits of flipping that 20:9 aspect ratio screen really outweigh the cons, though, as you'll end up with a 4-inch Game Boy play window that's larger than the Analogue Pocket. Plus, the colors and contrast rival my Game Boy Color AMOLED screen mod while tapping into the handheld's 6.8-inch display and 2400 x 1080 144Hz capabilities.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbfENeQRuE2nUdpk5N5SHV" name="8bitdo-flippad-gameboy" alt="Razer Edge connected to 8Bitdo FlipPad lying next to Game Boy cartridges on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/hbfENeQRuE2nUdpk5N5SHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Is using the Razer Edge as a Game Boy overkill? Perhaps, but extra length at the top aside, you'll still end up with a really high-spec vertical handheld if you spin it and use the 8Bitdo FlipPad. As I've already spoiled, its real strengths lie in its natural TATE abilities, as that extra 5 inches is perfect for vertical shmups like Truxton.</p><p>The only handheld I can think of that offers up a larger screen for blasting down alien ships in a longer dogfight is the Evercade EXP-R. It specifically boasts a TATE mode while placing two alternative A and B buttons to suit the orientation, and Blaze also sells an optional grip. I'd argue the Razer Edge and 8Bitdo FlipPad provide a really similar experience to that portable, albeit with elevated screen specs.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ttJLht5RTdsvK9YoV9xMia" name="9bitdo-flippad-truxton" alt="Hand holding Razer Edge with 8Bitdo FlipPad Game Boy controller connected vertically and Truxton demo on screen." src="https://cdn.mos.cms.futurecdn.net/ttJLht5RTdsvK9YoV9xMia-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'll be giving the 8Bitdo FlipPad proper review treatment over the weekend, and that includes sourcing another smartphone for testing. So far, I'm absolutely delighted at its clicky metal dome switches, satisfying magnetic hinge for retaining full screen access, and its overall feel. On the <em>flip side, </em>I reckon phone compatibility, putting the shoulder buttons on the face, and no real standalone connectivity options will stand as controller cons, and that makes sense given my situation right now.</p><ul><li><strong>Retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=8J0H2ANXI1KK&sprefix=retro+handhelds%2Caps%2C212&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro controllers </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=1SFCTOMAFB6RT&sprefix=retro+controller%2Caps%2C204&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for classic remakes and emulation machines.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/looks-more-like-a-long-boi-i-accidentally-created-a-razer-game-boy-using-the-8bitdo-flippad-and-its-absurd-length-is-actually-great-for-tate-shmups/</link>
                                                                            <description>
                            <![CDATA[ Turns out you can turn the Razer Edge into an absurdly long Game Boy using the new 8Bitdo FlipPad, and it's solid for both Nintendo classics and vertical shmups. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 20 Aug 2026 10:31:05 +0000</pubDate>                                                                                                                                <updated>Thu, 20 Aug 2026 10:53:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/CdTkB8szK6RhFk5649ZSnB-1920-80.jpg">
                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Hand holding Razer Edge with 8Bitdo FlipPad Game Boy controller inserted into the bottom with DMG Game Boy and cartridges on table below.]]></media:description>                                                            <media:text><![CDATA[Hand holding Razer Edge with 8Bitdo FlipPad Game Boy controller inserted into the bottom with DMG Game Boy and cartridges on table below.]]></media:text>
                                <media:title type="plain"><![CDATA[Hand holding Razer Edge with 8Bitdo FlipPad Game Boy controller inserted into the bottom with DMG Game Boy and cartridges on table below.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Believe me when I say I didn't wake up yesterday looking to make a Razer Game Boy. Just like most of you, I picked up the 8Bitdo FlipPad to do that to my smartphone, but the tiny hinged controller ended up incompatible thanks to silly design choices with the Asus ROG Phone. </p><div  class="fancy-box"><div class="fancy_box-title">Turn your phone into a more conventional Game Boy</div><div class="fancy_box_body"><p class="fancy-box__body-text">I'm really not expecting everyone to hunt down a Razer Edge in 2026 and turn it into a really long Game Boy, but the 8Bitdo FlipPad is now available <a data-analytics-id="inline-link" href="https://www.amazon.com/8Bitdo-FlipPad-Mobile-Controller-Android-Smartphone/dp/B0H6B2D9G6" target="_blank">for $29.99 at Amazon</a>. So long as you've got a USB-C connector on the bottom of your phone, you're ready to turn your doomscroller into a Pokémon machine.</p></div></div><p>Yes, I'll get to exactly how I created a Razer Game Boy using 8Bitdo's new flippy <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a>. But first, I want to explain how I got here, just in case some sort of <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> court wants to hear my story. The short answer is that my daily driver, the Asus ROG Phone 9 Pro, isn't compatible, and upon discovering that unfortunate hiccup on my review path, I started rummaging for <em>something</em> that could accommodate the buttons. </p><p>My whole experience using the 8Bitdo FlipPad so far feels like that "Junk Cars" meme. You know, the one often used to depict monstrous Lego creations that deviate from the instructions, preceded by a "We buy junk... Aw man, what's wrong with my car?" Case in point: </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WuEV8pYUJwkaHkjNCxKcqC" name="8bitdo-asus-rog-phone" alt="8Bitdo FlipPad connected into Asus ROG Phone with controller sticking out to the left due to USB-C port placement." src="https://cdn.mos.cms.futurecdn.net/WuEV8pYUJwkaHkjNCxKcqC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Yes, Asus' daft offset USB-C port means you can't use the FlipPad to turn it into a Pokémon machine. You'll have to stick with the <a href="https://www.gamesradar.com/hardware/retro/gamesir-pocket-taco-review/">GameSir Pocket Taco</a> if you've got that gaming phone, a sentence that sounds absurd when you say it out loud. What you can easily do, though, is pop 8Bitdo's rival onto the <a href="https://www.gamesradar.com/razer-edge-review/">Razer Edge</a>, an Android handheld with a 6.8-inch AMOLED screen, flip it vertical, and you've got yourself a stupidly long, high-spec Game Boy.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Sq8aTP5ZgDG39X7Gj7xgcK" name="8bitdo-flippad-pokemon" alt="Hand holding Razer Edge with 8Bitdo FlipPad connected with Pokemon Blue start screen displayed." src="https://cdn.mos.cms.futurecdn.net/Sq8aTP5ZgDG39X7Gj7xgcK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I can already hear an angry mob, gearing up to hunt my Razer Game Boy Frankenstein monster and me. One friend remarked, "Ew, what is that?" while another jabbed at my creation, saying, "Game Boy? Looks more like a Long Boi." In making the questionable decision to pair the FlipPad with the Edge, though, I've actually made a handheld that slaps for 2D romps and uses length to become a solid machine for TATE arcade shmups. </p><p>Naturally, having 5 inches of screen length stretching past the 8Bitdo FlipPad feels a little unbalanced. Some handhelds that use an extra-long screen, like the <a href="https://www.gamesradar.com/hardware/handhelds/magicx-zero-40-review/">MagicX Zero 40</a> for Nintendo DS games, give you something to grip onto, but holding the Razer Edge by the buttons on the bottom feels a bit like flipping pancakes.</p><p>I'd say the benefits of flipping that 20:9 aspect ratio screen really outweigh the cons, though, as you'll end up with a 4-inch Game Boy play window that's larger than the Analogue Pocket. Plus, the colors and contrast rival my Game Boy Color AMOLED screen mod while tapping into the handheld's 6.8-inch display and 2400 x 1080 144Hz capabilities.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hbfENeQRuE2nUdpk5N5SHV" name="8bitdo-flippad-gameboy" alt="Razer Edge connected to 8Bitdo FlipPad lying next to Game Boy cartridges on woodgrain table." src="https://cdn.mos.cms.futurecdn.net/hbfENeQRuE2nUdpk5N5SHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Is using the Razer Edge as a Game Boy overkill? Perhaps, but extra length at the top aside, you'll still end up with a really high-spec vertical handheld if you spin it and use the 8Bitdo FlipPad. As I've already spoiled, its real strengths lie in its natural TATE abilities, as that extra 5 inches is perfect for vertical shmups like Truxton.</p><p>The only handheld I can think of that offers up a larger screen for blasting down alien ships in a longer dogfight is the Evercade EXP-R. It specifically boasts a TATE mode while placing two alternative A and B buttons to suit the orientation, and Blaze also sells an optional grip. I'd argue the Razer Edge and 8Bitdo FlipPad provide a really similar experience to that portable, albeit with elevated screen specs.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ttJLht5RTdsvK9YoV9xMia" name="9bitdo-flippad-truxton" alt="Hand holding Razer Edge with 8Bitdo FlipPad Game Boy controller connected vertically and Truxton demo on screen." src="https://cdn.mos.cms.futurecdn.net/ttJLht5RTdsvK9YoV9xMia-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'll be giving the 8Bitdo FlipPad proper review treatment over the weekend, and that includes sourcing another smartphone for testing. So far, I'm absolutely delighted at its clicky metal dome switches, satisfying magnetic hinge for retaining full screen access, and its overall feel. On the <em>flip side, </em>I reckon phone compatibility, putting the shoulder buttons on the face, and no real standalone connectivity options will stand as controller cons, and that makes sense given my situation right now.</p><ul><li><strong>Retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=8J0H2ANXI1KK&sprefix=retro+handhelds%2Caps%2C212&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Retro controllers </strong><a href="https://www.amazon.com/s?k=retro+controllers&crid=1SFCTOMAFB6RT&sprefix=retro+controller%2Caps%2C204&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for classic remakes and emulation machines.</em></p>
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                                                            <title><![CDATA[ Intec Time Breaker Lightgun for PS1/PS2 review ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Call me a Debbie Downer, but I initially assumed the Intec Time Breaker Lightgun would ultimately be a waste of time. I figured that a wireless, modern-day recreation of the mighty PS1/PS2 Guncon that's compatible with modern TVs would be riddled with caveats, especially compared to an original CRT experience. You know what they say about assumptions, as after having a blast playing all my favorite arcade shooters with the faux firearm, I now feel like an ass. </p><p>My original reservations were linked to the Intec Time Breaker Lightgun for PS1/PS2 being fully compatible with original <a href="https://www.gamesradar.com/best-retro-consoles/">retro consoles</a>, rather than flat screen compatibility. After all, I've already put plenty of modern alternatives through their paces, including the mighty <a href="https://www.gamesradar.com/sinden-lightgun-review/">Sinden Lightgun</a> for custom PC emulation setups and the <a href="https://www.gamesradar.com/hardware/retro/gaime-time-crisis-lightgun-console-review/">G'AIM'E Time Crisis Lightgun console</a> that serves as its own standalone system. Those retro setup sidearms serve as enthusiast and entry-level options respectively, whereas Intec's console-compatible piece sits somewhere in the middle.</p><p>That's not to say this <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> is "mid-range", it's more that it's one of the only modern PS1/PS2 compatible lightguns that'll play nice with modern gaming monitors and TVs. I do have qualms with calling this acessory "plug and play", as you'll need to go through the usual calibration rigmaole to start your retro raid. But, once you have things set, this plastic pistol offers respectable responsiveness and accuracy that justifies its $160 price tag.</p><h2 id="assembly-required-before-jumping-into-action">Assembly required before jumping into action</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/oxRLdGcX5LzXcMtxLkDszQ-1920-80.jpg" alt="Intec Time Breaker Lightgun in foam box insert with barrel and magazine separated next to PS1 and PS2 dongles and IR sensor." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xDaZM3jsxosja3ymWtW2aU-1920-80.jpg" alt="Hand holding Intec Time Breaker Lightgun barrel part with PCB and connector inside." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/H6zywN49dqmVnqtArnEkWU-1920-80.jpg" alt="Intec Time Breaker with magazine and barrel unclipped with wires connecting both parts." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HcHuppsGhpXmhfsMDbjXZU-1920-80.jpg" alt="Intec Time Breaker with hex key inserted into bolt to connect both halves of the light gun together." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>I'm not entirely sure why, but Intec's light gun is separated into two parts. Before getting started, you'll have to unite the grip with the body, which feels a bit like being a gunsmith. However, there's a specific step that is a bit iffy for something at this price range, as you'll have to connect wires to a socket in the magazine.</p><p>Sure, given that I fix retro consoles and mess around with PCs, I'm comfortable plugging cables into bare PCBs. I suspect some people might find it uncomfortable, though, and there are various ways you could damage the socket or yank the wires out of their connector. You'll also have to slide the mag into the body without pinching the wires between the plastic, so keep that in mind if you've already picked up these plastic arms.</p><p>That said, the two-step assembly process is fairly simple if you take care, and once you've secured a side hex screw into place to hold everything together, you're ready to start shootin'. Or, you're at least primed to plug either the included PS1 receiver or PS2 USB dongle into your Sony console of choice and start calibrating.</p><h2 id="calibration-obligations">Calibration obligations</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8WMwvMSkEPuG2H7NzmkeM5" name="intec-time-breaker-calibration" alt="Intec Time Breaker Lightgun pointing at Time Crisis 2 for PS2 calibration screen." src="https://cdn.mos.cms.futurecdn.net/8WMwvMSkEPuG2H7NzmkeM5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The Time Breaker boldly states that it's "plug and play" on the box, so you might be fooled into thinking you can simply plug in your appropriate console dongle alongside the included IR receiver on the top of your screen and start landing virtual bullets in the noggins of fictional terrorists.</p><p>Compared to the Sinden Lightgun, the Time Breaker's plug-and-play qualities ring true since you won't have to touch additional software. You also won't have to go through a whole calibration rigmarole every time you switch your system on (looking at you, G'AIM'E console), but if you don't get the initial tweaks quite right, accuracy will feel more like "plug and nae".</p><p>Unlike either the Sinden Lightgun or the G'AIM'E system, Intec's accessory works more like a Wiimote. No, that isn't a dig, but the fact its camera sensor uses the IR bar to calculate positioning does feel more rudimentary. This works in conjunction with additional screen edge mapping, represented by two LEDs on the back, that can help you determine the top corners and set a more exact boundary. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TNobQHZAEcYBnmL2jRpgeL" name="time-breaker-ir-sensor" alt="Intec Time Breaker Lightgun IR sensor on top of monitor." src="https://cdn.mos.cms.futurecdn.net/TNobQHZAEcYBnmL2jRpgeL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Not unlike the G'AIM'E box, the Time Breaker comes with both a quick setup sheet and a full manual. Both will guide you through the calibration process, but I found that while it details each step, there are some intricacies it could have elaborated on more. I'm specifically hung up about the pivoting side dial that adjusts the camera sensor angle for vertical calibration; if that's not precise, it will throw off the horizontal mapping step.</p><p>After messing in the Time Crisis 2 initial calibration screen trying to get everything to play ball, I eventually figured out how to accurately adjust the vertical sensor angle. It sounds obvious as I typed this out loud, but the best approach is to get the moving reticule on screen (by shooting the target and sticking the thumbstick), then tweaking the dial so that shots land exactly in view of the top orange iron sight. </p><p>Once the vertical side of things feels precise, you'll find that the back lights will let you better set the horizontal screen boundaries. You'll know things are functioning when the LED displays one red and one green when pointing at the left and right corners, allowing you to press their respective buttons and fire to confirm their positioning and achieve all green.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2Lt46bWKhDMRcB8RGDF6pd" name="intec-time-breaker-calibration-lights" alt="Hand holding Intec Time Breaker Lightgun left calibration green and right light red." src="https://cdn.mos.cms.futurecdn.net/2Lt46bWKhDMRcB8RGDF6pd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Of course, environmental factors can throw off the Time Breaker's aim too, like bright lights near your screen or the IR sensor sitting at a weird angle. You'll also want to pay attention to the manual's distance advice based on your display size, as that will absolutely matter. Providing you've nailed the steps both via the pamphlet and the nuances I've described above, you should be ready to start making a ruckus in your favorite PS1 and PS2 shooters.</p><h2 id="a-solid-shooter-with-surprising-features">A solid shooter with surprising features</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="usZqT8Nti9D3962TjBqjfV" name="intec-time-breaker-ps2" alt="Intec Time Breaker Lightgun sitting on top of PS2." src="https://cdn.mos.cms.futurecdn.net/usZqT8Nti9D3962TjBqjfV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Again, I feel like a fool for doubting the Time Breaker when it comes to build quality. I figured it would feel slightly lighter in the hand than both the Sinden and G'AIM'E light guns, but it actually feels more solid than the latter and includes plenty of fancy extras that give it a premium vibe. </p><p>Naturally, the Time Breaker avoids looking exactly like a Guncon for copyright reasons, but it still looks very much like a spiritual successor. It's got plenty of detailing on the body, like faux barrel and "cocking serration" ridges that actually serve a purpose on a real gun, not to mention it's got big A and B buttons on the sides that add to the '90s at-home arcadey vibes. </p><p>Simply put, it nails the Guncon aesthetics and sprinkles in some lavish extras like RGB side lights and illumination behind those aforementioned A and B buttons. That should all come second to the actual feel of this piece in the hands, and I'd actually go as far as to say that it pleases my hands more than the G'AIM'E and Sinden guns, albeit in different ways compared to each. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Xi3H2FsSfDjv3dsBSAQXyW" name="light-guns" alt="Intec Time Breaker Lightgun with G'AIM'E Lightgun above and Sinden Lightgun below on woodgrain floor." src="https://cdn.mos.cms.futurecdn.net/Xi3H2FsSfDjv3dsBSAQXyW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I don't want to accuse the G'AIM'E guns of now feeling plasticky, but they are certainly on the light side compared to the Time Breaker. Yes, part of that is all the extras, including the 3,500 mAh rechargeable battery crammed into Intec's accessory. The latter also means you won't have a cord pulling the magazine ever so slightly downwards, which in itself is a testament to the benefits of cutting the cord. </p><p>The Sinden gun is far weightier than either light gun, providing a heft that's closer to the arcade pistols. That's in part due to the solenoid recoil that provides each shot with an extraordinary kick, but I do almost prefer the clickiness of Intec's trigger switches and the larger side buttons. </p><p>I still think the Sinden is a different class of light gun, providing perks like pump action reloading and a d-pad before we even get to overall performance accuracy. That said, the Time Breaker feels more like a comfortable PS1/PS2 Guncon alternative that'll suit modern players, providing conveniences like on-board toggles for rapid-fire, recoil, and a full thumbstick where the hammer would live for a modern controller feel.</p><h2 id="the-time-breaker-aims-to-please-but-only-in-guncon-games">The Time Breaker aims to please, but only in Guncon games</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kur4H44c6KZQ3zyZoQb4yf" name="intec-time-breaker-gameplay-cutscene" alt="Intec Time Breaker Lightgun facing monitor with Time Crisis cutscene playing featuring Jacob Kinisky." src="https://cdn.mos.cms.futurecdn.net/kur4H44c6KZQ3zyZoQb4yf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Behind the scenes, I've been putting together a general run-through on how to play PS2 games using an original console and other means. The Intec Time Breaker has accompanied me on that journey, assisting in the light gun side of things, and while raining bullets upon masked goons in the Time Crisis series has been delightful and surprisingly close in feel to a CRT TV setup, the experience is exclusive to Guncon-compatible games.</p><p>The intricacies of lightgun tech aren't often relevant in 2026, largely due to options like the Sinden working with emulators via a PC app for compatibility. Where the Time Breaker differs is that it has to spoof the functionality of an actual accessory for specific games, and it has chosen to mimic Namco's light gun exclusively.</p><p>There is a technical reason for sticking to one, as the OG Guncon used different tech to the likes of the Konami Justifier. The latter solely relied on specific game programming and the PS1's controller port, whereas both the Guncon 1 and 2 tap into your <a href="https://www.gamesradar.com/hardware/retro/good-quality-retro-cables-matter-but-decent-wires-now-cost-more-than-i-used-to-pay-for-consoles/">retro console cable's</a> composite signal. It's a clever process that uses video sync data for frame timing, allowing for more accurate shots based on calculated aim coordinates. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nAGqsYvFhMEpKyKJbcMwAc" name="lightgun-port" alt="RGB SCART connector for PlayStation multiport with light gun composite jack sitting on PS2." src="https://cdn.mos.cms.futurecdn.net/nAGqsYvFhMEpKyKJbcMwAc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Of course, that technique can only be used by CRTs since it relies on detecting a white flash drawn by an electron beam <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">scanlines</a>. That's why I'm now talking about a modern alternative in the first place, but the Time Breaker still needs to mimic the inputs of that process back to your console using signals from its IR strip and camera sensor combo. I suspect the issue is that it'd either cost more or be more complicated to also mimic the solo controller port elements used by non-Guncon games, but it does limit your library scope.</p><p>With that in mind, my tests exclusively apply to Guncon games for now, even if I may delve into workarounds in the future. That means playing a hell of a lot of Time Crisis 2 and 3, and the Time Breaker really struts its stuff when gunning down Wild Dog's silly soldiers. </p><p>All I really want from a light gun is to gun down some guy on a balcony like I'm 007. Bond's shots always seem to land true in every old flick, with said soldier normally hurling to their demise following the traditional Wilhelm scream. The Time Breaker basically helped maintain that vibe in both Time Crisis games after getting calibration on point, and I was pretty taken aback with how accurate every shot felt when really trying to use the iron sight.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/gM7aQoQoWZR4jdudQqBYRN-1920-80.jpg" alt="Hands using Intec Time Breaker Lightgun to shoot close up enemy in Time Crisis 2." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SH8kSArtrrAerVfBJHj6w4-1920-80.jpg" alt="Hands using Intec Time Breaker Lightgun to shoot merc in speedboat in Time Crisis 2 on PS2." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>I suspect in most cases you would get away with minimal setup if you're playing casually. I've played on enough neglected Time Crisis cabinets to know that you can Scarface your way to the end by carefully watching the shot animation and adjusting your aim accordingly. Actually lining up your shot and kneecapping a goon really hits different, though, and it proves this gun can boast the same precision as the OG accessories.</p><p>I even had more success during the frustrating speedboat segment in Namco's shooter sequel, which is a bit of a bugger. The 60fps camera tech of the Sinden gun does ultimately feel that bit more pinpoint compared to the Time Breaker, but shots landing first time is a win in my book. Plus, keep in mind we're talking about a setup with no white borders, which feels like an appropriate tradeoff. </p><p>Ducking to reload matters just as much as unloading your mag, and the Time Breaker's button setup works wonderfully. I prefer to hold my thumb on the left A button when it's time to open fire, but the larger C button at the bottom is nice to have too. Using the on-board crouch feels nicer on Intec's gun compared to both the Sinden's smaller buttons and the G'AIM'E's oval toggles, but both of those options do have easy access to additional pedals. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3ezVSSYgLbrNH2FDsCQgkH" name="intec-time-breaker-lightgun-crouch-button" alt="Intec Time Breaker Lightgun lying on black desk with bottom C button facing camera next to PS2 and monitor with Time Crisis 2 intro in backdrop." src="https://cdn.mos.cms.futurecdn.net/3ezVSSYgLbrNH2FDsCQgkH-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Let's face it, stomping on a big switch to fire is far more satisfying than a button press. I do wish the Time Breaker came with a foot pedal for the price, but I ended up realizing late that you can actually plug a 3.5mm into into the bottom of the gun. I haven't had a good chance to test this yet, or sourced a pedal that will work, so I'll come back with an update once I've messed around with the setup. </p><h2 id="less-clack-clack-more-rumble-rumble">Less clack clack, more rumble rumble</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZFjKUCC5v98bpRsjLcjQJA" name="intec-time-breaker-rumble-side-switch" alt="Close up of Intec Time Breaker Lightgun rumble and rapid fire switches." src="https://cdn.mos.cms.futurecdn.net/ZFjKUCC5v98bpRsjLcjQJA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Let it be known that I think it's nice that the Time Breaker includes recoil at all. I also fully believe it enhances the experience, but it ultimately feels more like traditional rumble than a proper hand-shuddering clack.</p><p>You're only going to get that arcade recoil feel from the Sinden Lightfun since it uses a solenoid, whereas the G'AIM'E and Time Breaker guns stick with a subtler rumble response. Even though both are using weighted motors, the latter is a subtler burst compared to the Time Crisis console, and I suspect that's tied to preserving wireless battery life. </p><p>The feedback is still more than enough to aid immersion, not to mention it makes less of a racket when playing, say, at 2am when you should be sleeping (what can I say, this job really isn't a 9-5 affair). It does highlight how bananas the Sinden's actual moving recoil is, though, serving as a reason to go for the emulator-friendly gun instead.</p><h2 id="that-battery-holds-a-lot-of-bullets">That battery holds a lot of bullets</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LUD9U76F2cgY84sY5FoHn6" name="intec-time-breaker-lightgun-battery-life-wireless" alt="Hand holding Intec Time Breaker Lightgun to the side with yellow battery indicator strip in view." src="https://cdn.mos.cms.futurecdn.net/LUD9U76F2cgY84sY5FoHn6-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>By including wireless connectivity and a built-in battery, the Time Breaker is opening itself up to more scrutiny. I feel like Intec knew it couldn't drop the ball on either, as managed to get over 12 hours out of the lightgun before reaching for a USB-C charger, and that's with the LED lights on and recoil enabled.</p><p>Yes, that's hardly surprising since most controllers boast a similar runtime these days, but it's still a nice feat. Recharging measured in at just over an hour and a half, and the gun also seems to retain its charge when unused, which is good considering the specific genre use case of this accessory.</p><p>The 2.4Ghz wireless also means there's minimal latency with the Time Breaker, and that's a godsend since we're basically talking motion controls. The last thing you want when shooting those rocket-launcher idiots in Time Crisis is your aim having noticeable lag, and as far as I can tell, there's minimal delay to any movements replicated on screen. </p><h2 id="should-you-pick-up-the-intec-time-breaker-lightgun-for-ps1-ps2">Should you pick up the Intec Time Breaker Lightgun for PS1/PS2?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UeSLrdhC9XG2bTFrUTHD3F" name="intec-gaming-ps2-light-gun" alt="Intec Gaming PS2 light gun in gray next to vampire Pac-Man plush." src="https://cdn.mos.cms.futurecdn.net/UeSLrdhC9XG2bTFrUTHD3F-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'll admit that $160 feels like a lot for a single-genre accessory for the OG PlayStation and PS2, but the Intec Time Breaker proves its worth. It's the only light gun I know of out there right now that will fill the compatibility gap left by the transition from CRT TVs to modern LCD and OLED displays on an actual console, and focusing on the latter comes with bigger library benefits.</p><p>You could say that the Time Breaker further highlights the main issue with the G'AIM'E Time Crisis Console, as while it has nice wired lightguns that mimic the Guncon, it's confined to just four games on a static box. That pales in contrast to Intec's gun, which has every Guncon-compatible game released on the PS1 and PS2 on its plate, not to mention you can just pop a disc in rather than messing with emulators and more advanced software like with the Sinden.</p><p>Add the fact it's wireless into the mix, and you've got a modern light gun that feels like what should have been normalized in the post-CRT era rather than Wiimotes, Kinect, and those dorky Sony Move controllers with the big glowing ball. The Time Breaker's build quality and even small touches like RGB should serve as a blueprint for bringing back the neglected accessory type, but there are still caveats to be found.</p><p>I do think that if you want a reliable way to play Guncon games on a flat screen using an actual PS1 or PS2, the Time Breaker is the way to go. The main thing that's really holding this light gun back is being confined to just Guncon games, as it adds a sting to its $160 price point. That, and some calibration confusion aside, I do think Intec's accessory is a standout option for casual players, even if it doesn't quite knock the Sinden from the emulation enthusiast throne.</p><h2 id="how-i-tested-the-intec-time-breaker-lightgun-for-ps1-ps2">How I tested the Intec Time Breaker Lightgun for PS1/PS2</h2><p>Over the course of a month, I used the Intec Time Breaker Lightgun as part of my PS1 and PS2 setup to play Guncon games like the Time Crisis trilogy. During testing, I assessed the accessories build quality compared to rivals like the G'AIM'E Time Crisis console and Sinden Lightgun while comparing its calibration process, accuracy, and additional features side by side.</p><p>For more information on how we test retro console and accessories, swing by our full <a href="https://www.gamesradar.com/gamesradar-hardware-policy/">GamesRadar+ Hardware Policy</a> for a deep dive.</p><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd prefer to play your favorite classics on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/intec-time-breaker-lightgun-for-ps1-ps2-review/</link>
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                            <![CDATA[ If you've been longing to play games like Time Crisis on a real console, the Intec Time Breaker Lightgun for PS1/PS2 will arm you with a modern screen solution. ]]>
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                                                                        <pubDate>Wed, 19 Aug 2026 11:48:28 +0000</pubDate>                                                                                                                                <updated>Wed, 19 Aug 2026 11:49:34 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Hand holding Intec Time Breaker Lightgun for PS1/PS2 in front of monitor with Time Crisis 2 start screen displayed.]]></media:description>                                                            <media:text><![CDATA[Hand holding Intec Time Breaker Lightgun for PS1/PS2 in front of monitor with Time Crisis 2 start screen displayed.]]></media:text>
                                <media:title type="plain"><![CDATA[Hand holding Intec Time Breaker Lightgun for PS1/PS2 in front of monitor with Time Crisis 2 start screen displayed.]]></media:title>
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                                <p>Call me a Debbie Downer, but I initially assumed the Intec Time Breaker Lightgun would ultimately be a waste of time. I figured that a wireless, modern-day recreation of the mighty PS1/PS2 Guncon that's compatible with modern TVs would be riddled with caveats, especially compared to an original CRT experience. You know what they say about assumptions, as after having a blast playing all my favorite arcade shooters with the faux firearm, I now feel like an ass. </p><p>My original reservations were linked to the Intec Time Breaker Lightgun for PS1/PS2 being fully compatible with original <a href="https://www.gamesradar.com/best-retro-consoles/">retro consoles</a>, rather than flat screen compatibility. After all, I've already put plenty of modern alternatives through their paces, including the mighty <a href="https://www.gamesradar.com/sinden-lightgun-review/">Sinden Lightgun</a> for custom PC emulation setups and the <a href="https://www.gamesradar.com/hardware/retro/gaime-time-crisis-lightgun-console-review/">G'AIM'E Time Crisis Lightgun console</a> that serves as its own standalone system. Those retro setup sidearms serve as enthusiast and entry-level options respectively, whereas Intec's console-compatible piece sits somewhere in the middle.</p><p>That's not to say this <a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/">retro controller</a> is "mid-range", it's more that it's one of the only modern PS1/PS2 compatible lightguns that'll play nice with modern gaming monitors and TVs. I do have qualms with calling this acessory "plug and play", as you'll need to go through the usual calibration rigmaole to start your retro raid. But, once you have things set, this plastic pistol offers respectable responsiveness and accuracy that justifies its $160 price tag.</p><h2 id="assembly-required-before-jumping-into-action">Assembly required before jumping into action</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/oxRLdGcX5LzXcMtxLkDszQ-1920-80.jpg" alt="Intec Time Breaker Lightgun in foam box insert with barrel and magazine separated next to PS1 and PS2 dongles and IR sensor." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xDaZM3jsxosja3ymWtW2aU-1920-80.jpg" alt="Hand holding Intec Time Breaker Lightgun barrel part with PCB and connector inside." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/H6zywN49dqmVnqtArnEkWU-1920-80.jpg" alt="Intec Time Breaker with magazine and barrel unclipped with wires connecting both parts." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HcHuppsGhpXmhfsMDbjXZU-1920-80.jpg" alt="Intec Time Breaker with hex key inserted into bolt to connect both halves of the light gun together." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>I'm not entirely sure why, but Intec's light gun is separated into two parts. Before getting started, you'll have to unite the grip with the body, which feels a bit like being a gunsmith. However, there's a specific step that is a bit iffy for something at this price range, as you'll have to connect wires to a socket in the magazine.</p><p>Sure, given that I fix retro consoles and mess around with PCs, I'm comfortable plugging cables into bare PCBs. I suspect some people might find it uncomfortable, though, and there are various ways you could damage the socket or yank the wires out of their connector. You'll also have to slide the mag into the body without pinching the wires between the plastic, so keep that in mind if you've already picked up these plastic arms.</p><p>That said, the two-step assembly process is fairly simple if you take care, and once you've secured a side hex screw into place to hold everything together, you're ready to start shootin'. Or, you're at least primed to plug either the included PS1 receiver or PS2 USB dongle into your Sony console of choice and start calibrating.</p><h2 id="calibration-obligations">Calibration obligations</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8WMwvMSkEPuG2H7NzmkeM5" name="intec-time-breaker-calibration" alt="Intec Time Breaker Lightgun pointing at Time Crisis 2 for PS2 calibration screen." src="https://cdn.mos.cms.futurecdn.net/8WMwvMSkEPuG2H7NzmkeM5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>The Time Breaker boldly states that it's "plug and play" on the box, so you might be fooled into thinking you can simply plug in your appropriate console dongle alongside the included IR receiver on the top of your screen and start landing virtual bullets in the noggins of fictional terrorists.</p><p>Compared to the Sinden Lightgun, the Time Breaker's plug-and-play qualities ring true since you won't have to touch additional software. You also won't have to go through a whole calibration rigmarole every time you switch your system on (looking at you, G'AIM'E console), but if you don't get the initial tweaks quite right, accuracy will feel more like "plug and nae".</p><p>Unlike either the Sinden Lightgun or the G'AIM'E system, Intec's accessory works more like a Wiimote. No, that isn't a dig, but the fact its camera sensor uses the IR bar to calculate positioning does feel more rudimentary. This works in conjunction with additional screen edge mapping, represented by two LEDs on the back, that can help you determine the top corners and set a more exact boundary. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TNobQHZAEcYBnmL2jRpgeL" name="time-breaker-ir-sensor" alt="Intec Time Breaker Lightgun IR sensor on top of monitor." src="https://cdn.mos.cms.futurecdn.net/TNobQHZAEcYBnmL2jRpgeL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Not unlike the G'AIM'E box, the Time Breaker comes with both a quick setup sheet and a full manual. Both will guide you through the calibration process, but I found that while it details each step, there are some intricacies it could have elaborated on more. I'm specifically hung up about the pivoting side dial that adjusts the camera sensor angle for vertical calibration; if that's not precise, it will throw off the horizontal mapping step.</p><p>After messing in the Time Crisis 2 initial calibration screen trying to get everything to play ball, I eventually figured out how to accurately adjust the vertical sensor angle. It sounds obvious as I typed this out loud, but the best approach is to get the moving reticule on screen (by shooting the target and sticking the thumbstick), then tweaking the dial so that shots land exactly in view of the top orange iron sight. </p><p>Once the vertical side of things feels precise, you'll find that the back lights will let you better set the horizontal screen boundaries. You'll know things are functioning when the LED displays one red and one green when pointing at the left and right corners, allowing you to press their respective buttons and fire to confirm their positioning and achieve all green.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2Lt46bWKhDMRcB8RGDF6pd" name="intec-time-breaker-calibration-lights" alt="Hand holding Intec Time Breaker Lightgun left calibration green and right light red." src="https://cdn.mos.cms.futurecdn.net/2Lt46bWKhDMRcB8RGDF6pd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Of course, environmental factors can throw off the Time Breaker's aim too, like bright lights near your screen or the IR sensor sitting at a weird angle. You'll also want to pay attention to the manual's distance advice based on your display size, as that will absolutely matter. Providing you've nailed the steps both via the pamphlet and the nuances I've described above, you should be ready to start making a ruckus in your favorite PS1 and PS2 shooters.</p><h2 id="a-solid-shooter-with-surprising-features">A solid shooter with surprising features</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="usZqT8Nti9D3962TjBqjfV" name="intec-time-breaker-ps2" alt="Intec Time Breaker Lightgun sitting on top of PS2." src="https://cdn.mos.cms.futurecdn.net/usZqT8Nti9D3962TjBqjfV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Again, I feel like a fool for doubting the Time Breaker when it comes to build quality. I figured it would feel slightly lighter in the hand than both the Sinden and G'AIM'E light guns, but it actually feels more solid than the latter and includes plenty of fancy extras that give it a premium vibe. </p><p>Naturally, the Time Breaker avoids looking exactly like a Guncon for copyright reasons, but it still looks very much like a spiritual successor. It's got plenty of detailing on the body, like faux barrel and "cocking serration" ridges that actually serve a purpose on a real gun, not to mention it's got big A and B buttons on the sides that add to the '90s at-home arcadey vibes. </p><p>Simply put, it nails the Guncon aesthetics and sprinkles in some lavish extras like RGB side lights and illumination behind those aforementioned A and B buttons. That should all come second to the actual feel of this piece in the hands, and I'd actually go as far as to say that it pleases my hands more than the G'AIM'E and Sinden guns, albeit in different ways compared to each. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Xi3H2FsSfDjv3dsBSAQXyW" name="light-guns" alt="Intec Time Breaker Lightgun with G'AIM'E Lightgun above and Sinden Lightgun below on woodgrain floor." src="https://cdn.mos.cms.futurecdn.net/Xi3H2FsSfDjv3dsBSAQXyW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I don't want to accuse the G'AIM'E guns of now feeling plasticky, but they are certainly on the light side compared to the Time Breaker. Yes, part of that is all the extras, including the 3,500 mAh rechargeable battery crammed into Intec's accessory. The latter also means you won't have a cord pulling the magazine ever so slightly downwards, which in itself is a testament to the benefits of cutting the cord. </p><p>The Sinden gun is far weightier than either light gun, providing a heft that's closer to the arcade pistols. That's in part due to the solenoid recoil that provides each shot with an extraordinary kick, but I do almost prefer the clickiness of Intec's trigger switches and the larger side buttons. </p><p>I still think the Sinden is a different class of light gun, providing perks like pump action reloading and a d-pad before we even get to overall performance accuracy. That said, the Time Breaker feels more like a comfortable PS1/PS2 Guncon alternative that'll suit modern players, providing conveniences like on-board toggles for rapid-fire, recoil, and a full thumbstick where the hammer would live for a modern controller feel.</p><h2 id="the-time-breaker-aims-to-please-but-only-in-guncon-games">The Time Breaker aims to please, but only in Guncon games</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kur4H44c6KZQ3zyZoQb4yf" name="intec-time-breaker-gameplay-cutscene" alt="Intec Time Breaker Lightgun facing monitor with Time Crisis cutscene playing featuring Jacob Kinisky." src="https://cdn.mos.cms.futurecdn.net/kur4H44c6KZQ3zyZoQb4yf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Behind the scenes, I've been putting together a general run-through on how to play PS2 games using an original console and other means. The Intec Time Breaker has accompanied me on that journey, assisting in the light gun side of things, and while raining bullets upon masked goons in the Time Crisis series has been delightful and surprisingly close in feel to a CRT TV setup, the experience is exclusive to Guncon-compatible games.</p><p>The intricacies of lightgun tech aren't often relevant in 2026, largely due to options like the Sinden working with emulators via a PC app for compatibility. Where the Time Breaker differs is that it has to spoof the functionality of an actual accessory for specific games, and it has chosen to mimic Namco's light gun exclusively.</p><p>There is a technical reason for sticking to one, as the OG Guncon used different tech to the likes of the Konami Justifier. The latter solely relied on specific game programming and the PS1's controller port, whereas both the Guncon 1 and 2 tap into your <a href="https://www.gamesradar.com/hardware/retro/good-quality-retro-cables-matter-but-decent-wires-now-cost-more-than-i-used-to-pay-for-consoles/">retro console cable's</a> composite signal. It's a clever process that uses video sync data for frame timing, allowing for more accurate shots based on calculated aim coordinates. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nAGqsYvFhMEpKyKJbcMwAc" name="lightgun-port" alt="RGB SCART connector for PlayStation multiport with light gun composite jack sitting on PS2." src="https://cdn.mos.cms.futurecdn.net/nAGqsYvFhMEpKyKJbcMwAc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Of course, that technique can only be used by CRTs since it relies on detecting a white flash drawn by an electron beam <a href="https://www.gamesradar.com/hardware/retro/what-are-scanlines/">scanlines</a>. That's why I'm now talking about a modern alternative in the first place, but the Time Breaker still needs to mimic the inputs of that process back to your console using signals from its IR strip and camera sensor combo. I suspect the issue is that it'd either cost more or be more complicated to also mimic the solo controller port elements used by non-Guncon games, but it does limit your library scope.</p><p>With that in mind, my tests exclusively apply to Guncon games for now, even if I may delve into workarounds in the future. That means playing a hell of a lot of Time Crisis 2 and 3, and the Time Breaker really struts its stuff when gunning down Wild Dog's silly soldiers. </p><p>All I really want from a light gun is to gun down some guy on a balcony like I'm 007. Bond's shots always seem to land true in every old flick, with said soldier normally hurling to their demise following the traditional Wilhelm scream. The Time Breaker basically helped maintain that vibe in both Time Crisis games after getting calibration on point, and I was pretty taken aback with how accurate every shot felt when really trying to use the iron sight.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/gM7aQoQoWZR4jdudQqBYRN-1920-80.jpg" alt="Hands using Intec Time Breaker Lightgun to shoot close up enemy in Time Crisis 2." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SH8kSArtrrAerVfBJHj6w4-1920-80.jpg" alt="Hands using Intec Time Breaker Lightgun to shoot merc in speedboat in Time Crisis 2 on PS2." /><figcaption><small role="credit">Phil Hayton</small></figcaption></figure></figure><p>I suspect in most cases you would get away with minimal setup if you're playing casually. I've played on enough neglected Time Crisis cabinets to know that you can Scarface your way to the end by carefully watching the shot animation and adjusting your aim accordingly. Actually lining up your shot and kneecapping a goon really hits different, though, and it proves this gun can boast the same precision as the OG accessories.</p><p>I even had more success during the frustrating speedboat segment in Namco's shooter sequel, which is a bit of a bugger. The 60fps camera tech of the Sinden gun does ultimately feel that bit more pinpoint compared to the Time Breaker, but shots landing first time is a win in my book. Plus, keep in mind we're talking about a setup with no white borders, which feels like an appropriate tradeoff. </p><p>Ducking to reload matters just as much as unloading your mag, and the Time Breaker's button setup works wonderfully. I prefer to hold my thumb on the left A button when it's time to open fire, but the larger C button at the bottom is nice to have too. Using the on-board crouch feels nicer on Intec's gun compared to both the Sinden's smaller buttons and the G'AIM'E's oval toggles, but both of those options do have easy access to additional pedals. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3ezVSSYgLbrNH2FDsCQgkH" name="intec-time-breaker-lightgun-crouch-button" alt="Intec Time Breaker Lightgun lying on black desk with bottom C button facing camera next to PS2 and monitor with Time Crisis 2 intro in backdrop." src="https://cdn.mos.cms.futurecdn.net/3ezVSSYgLbrNH2FDsCQgkH-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Let's face it, stomping on a big switch to fire is far more satisfying than a button press. I do wish the Time Breaker came with a foot pedal for the price, but I ended up realizing late that you can actually plug a 3.5mm into into the bottom of the gun. I haven't had a good chance to test this yet, or sourced a pedal that will work, so I'll come back with an update once I've messed around with the setup. </p><h2 id="less-clack-clack-more-rumble-rumble">Less clack clack, more rumble rumble</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZFjKUCC5v98bpRsjLcjQJA" name="intec-time-breaker-rumble-side-switch" alt="Close up of Intec Time Breaker Lightgun rumble and rapid fire switches." src="https://cdn.mos.cms.futurecdn.net/ZFjKUCC5v98bpRsjLcjQJA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Let it be known that I think it's nice that the Time Breaker includes recoil at all. I also fully believe it enhances the experience, but it ultimately feels more like traditional rumble than a proper hand-shuddering clack.</p><p>You're only going to get that arcade recoil feel from the Sinden Lightfun since it uses a solenoid, whereas the G'AIM'E and Time Breaker guns stick with a subtler rumble response. Even though both are using weighted motors, the latter is a subtler burst compared to the Time Crisis console, and I suspect that's tied to preserving wireless battery life. </p><p>The feedback is still more than enough to aid immersion, not to mention it makes less of a racket when playing, say, at 2am when you should be sleeping (what can I say, this job really isn't a 9-5 affair). It does highlight how bananas the Sinden's actual moving recoil is, though, serving as a reason to go for the emulator-friendly gun instead.</p><h2 id="that-battery-holds-a-lot-of-bullets">That battery holds a lot of bullets</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LUD9U76F2cgY84sY5FoHn6" name="intec-time-breaker-lightgun-battery-life-wireless" alt="Hand holding Intec Time Breaker Lightgun to the side with yellow battery indicator strip in view." src="https://cdn.mos.cms.futurecdn.net/LUD9U76F2cgY84sY5FoHn6-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>By including wireless connectivity and a built-in battery, the Time Breaker is opening itself up to more scrutiny. I feel like Intec knew it couldn't drop the ball on either, as managed to get over 12 hours out of the lightgun before reaching for a USB-C charger, and that's with the LED lights on and recoil enabled.</p><p>Yes, that's hardly surprising since most controllers boast a similar runtime these days, but it's still a nice feat. Recharging measured in at just over an hour and a half, and the gun also seems to retain its charge when unused, which is good considering the specific genre use case of this accessory.</p><p>The 2.4Ghz wireless also means there's minimal latency with the Time Breaker, and that's a godsend since we're basically talking motion controls. The last thing you want when shooting those rocket-launcher idiots in Time Crisis is your aim having noticeable lag, and as far as I can tell, there's minimal delay to any movements replicated on screen. </p><h2 id="should-you-pick-up-the-intec-time-breaker-lightgun-for-ps1-ps2">Should you pick up the Intec Time Breaker Lightgun for PS1/PS2?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UeSLrdhC9XG2bTFrUTHD3F" name="intec-gaming-ps2-light-gun" alt="Intec Gaming PS2 light gun in gray next to vampire Pac-Man plush." src="https://cdn.mos.cms.futurecdn.net/UeSLrdhC9XG2bTFrUTHD3F-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>I'll admit that $160 feels like a lot for a single-genre accessory for the OG PlayStation and PS2, but the Intec Time Breaker proves its worth. It's the only light gun I know of out there right now that will fill the compatibility gap left by the transition from CRT TVs to modern LCD and OLED displays on an actual console, and focusing on the latter comes with bigger library benefits.</p><p>You could say that the Time Breaker further highlights the main issue with the G'AIM'E Time Crisis Console, as while it has nice wired lightguns that mimic the Guncon, it's confined to just four games on a static box. That pales in contrast to Intec's gun, which has every Guncon-compatible game released on the PS1 and PS2 on its plate, not to mention you can just pop a disc in rather than messing with emulators and more advanced software like with the Sinden.</p><p>Add the fact it's wireless into the mix, and you've got a modern light gun that feels like what should have been normalized in the post-CRT era rather than Wiimotes, Kinect, and those dorky Sony Move controllers with the big glowing ball. The Time Breaker's build quality and even small touches like RGB should serve as a blueprint for bringing back the neglected accessory type, but there are still caveats to be found.</p><p>I do think that if you want a reliable way to play Guncon games on a flat screen using an actual PS1 or PS2, the Time Breaker is the way to go. The main thing that's really holding this light gun back is being confined to just Guncon games, as it adds a sting to its $160 price point. That, and some calibration confusion aside, I do think Intec's accessory is a standout option for casual players, even if it doesn't quite knock the Sinden from the emulation enthusiast throne.</p><h2 id="how-i-tested-the-intec-time-breaker-lightgun-for-ps1-ps2">How I tested the Intec Time Breaker Lightgun for PS1/PS2</h2><p>Over the course of a month, I used the Intec Time Breaker Lightgun as part of my PS1 and PS2 setup to play Guncon games like the Time Crisis trilogy. During testing, I assessed the accessories build quality compared to rivals like the G'AIM'E Time Crisis console and Sinden Lightgun while comparing its calibration process, accuracy, and additional features side by side.</p><p>For more information on how we test retro console and accessories, swing by our full <a href="https://www.gamesradar.com/gamesradar-hardware-policy/">GamesRadar+ Hardware Policy</a> for a deep dive.</p><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd prefer to play your favorite classics on the go.</em></p>
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                                                            <title><![CDATA[ The 24K gold-plated Supreme Analogue Pocket is absurd, but it isn't for regular Game Boy enjoyers ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I'm not convinced a 24K gold Supreme Analogue Pocket is what we need while handheld prices spiral. But hey, it's going to be a thing later this year, and while it's bound to aggravate retro enthusiasts who already have beef with the console maker's limited runs and scarcity, the seasonal-drop lovers and fans of the skating brand will be all over this.</p><p>Set to arrive in both the aforementioned 24K gold-plated and metallic red flavors, the <a href="https://supreme.com/previews/fallwinter2026/all/36?=supreme-analogue-pocket-15&back=all" target="_blank">Supreme Analogue Pocket</a> will still be the same <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handheld</a> contender under its lavish hood. It still boasts the ability to mimic every Game Boy using FPGA tech and original cartridges. It can even run Sega Game Gear, Atari Lynx, PC Engine, and Neo Geo Pocket carts if you pick up an adapter, all while presenting each outing on a much larger 3.5-inch LCD display running at 1600 x 1440.</p><div  class="fancy-box"><div class="fancy_box-title">Not into gold Game Boys?</div><div class="fancy_box_body"><p class="fancy-box__body-text">The Analogue Pocket is the best modern Game Boy, but cheaper emulation-based alternatives like the <a data-analytics-id="inline-link" href="https://www.gamesradar.com/anbernic-rg35xx-plus-review/">Anbernic RG35XX Plus</a> will get you playing classic capers <a data-analytics-id="inline-link" href="https://www.amazon.com/Handheld-Console-Classic-2600mAh-Battery/dp/B0FR3MYDQX" target="_blank">for $60 (Amazon)</a>. You will need to back up carts yourself, though, so if you'd rather embrace physical gaming and keep things authentic, <a data-analytics-id="inline-link" href="https://www.gamesradar.com/hardware/handhelds/the-game-boy-color-is-once-again-my-favorite-handheld-thanks-to-this-gorgeous-amoled-touchscreen-mod/">modding a Game Boy Color with an AMOLED screen</a> is also an option.</p></div></div><p>Yes, the Analogue Pocket is a serious bit of kit, and it really doesn't need gold-plating to sit upon the retro handheld throne. Its cart-running abilities and additional openFPGA tricks mean it could replace a bunch of my original systems if I let it, especially when paired with the docking station. The main things holding it back are price and availability, and right now, the little bugger is out of stock.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2089366644384514052"><p lang="en" dir="ltr">Supreme x Analogue. Coming soon. pic.twitter.com/bO8rWR1z6X<a href="https://twitter.com/cantworkitout/status/2089366644384514052">August 17, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Right now, we know very little about the Supreme Analogue Pocket. The fact that it's got a landing page at the fashion brand suggests it will be dealing with a limited drop rather than using the handheld maker's site, but I reckon it'll still catch heat for making another limited run of the portable. Embossed badge on the front aside, this special edition wave isn't too dissimilar to the aluminium editions launched in 2024, so players could end up even more upset than last time.</p><p>The biggie here will be the price as I suspect the MSRP will be close to, if not higher than, the $499 Analogue Pocket Aluminium edition. That's a chunk more than the usual <a href="https://store.analogue.co/products/analogue-pocket-black" target="_blank">$239.99 tag</a>, and that puts a financial barrier between people who just want the best Game Boy experience possible and the FPGA tech hiding within a fancy fashionista shell.</p><p>To be fair to Analogue, though, the Supreme Pocket isn't a crime against fashion handhelds. Last year, <a href="https://www.gamesradar.com/hardware/handhelds/i-cant-believe-balenciaga-managed-to-mess-up-making-a-game-boy-that-runs-everyones-favorite-nokia-3310-game/">Balenciaga revealed a fugly Game Boy clone</a> that plays the Nokia 3310 Snake, and even <a href="https://www.gamesradar.com/hardware/retro/im-not-sure-who-asked-for-a-super-pocket-capcom-x-kith-fashion-collab-but-its-a-thing/">Blaze teamed up with Kith</a> to make a comparatively boring Capcom <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a> with a checkerboard logo. I reckon unless you care about making enthusiast retro devices into drip, you'll probably just wait for Analogue Pocket stock to replenish, and brand collab shenanigans aside, the FPGA powerhouse is well worth considering.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X85Zle"></div>                            </div>                            <script src="https://kwizly.com/embed/X85Zle.js" async></script><p>If you are itching to get hold of the Supreme Analogue Pocket, it's scheduled to arrive as part of the fall/winter 2026 collection alongside some bizarre counterparts. I'm talking everything from post-boxes, paintball guns, and a aggressively red Dyson vacuum, all of which make the Game Boy seem sort of sensible.</p><ul><li><strong>Retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=232L4NVE62BCJ&sprefix=retro+handhel%2Caps%2C395&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Analogue Pocket accessories </strong><a href="https://www.amazon.com/s?k=analogue+pocket&crid=46KAOV2EO1GX&sprefix=analogue+poc%2Caps%2C329&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for authentic remakes and modern emulation stations.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/yes-a-24k-gold-plated-supreme-analogue-pocket-is-absurd-but-it-isnt-for-regular-game-boy-enjoyers-like-me/</link>
                                                                            <description>
                            <![CDATA[ Analogue is teaming up with Supreme to make a 24K gold-plated Analogue Pocket alongside a metallic red version, but the vanilla handheld is still out of stock. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 18 Aug 2026 10:30:38 +0000</pubDate>                                                                                                                                <updated>Tue, 18 Aug 2026 10:42:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton / Analogue]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Supreme Analogue Pocket 24K gold-plated handheld with Game Boy games in backdrop.]]></media:description>                                                            <media:text><![CDATA[Supreme Analogue Pocket 24K gold-plated handheld with Game Boy games in backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[Supreme Analogue Pocket 24K gold-plated handheld with Game Boy games in backdrop.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/8WQAtfWs3gYCfJi5Djvy8X-1920-80.jpg" />
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                            <![CDATA[
                            <article>
                                <p>I'm not convinced a 24K gold Supreme Analogue Pocket is what we need while handheld prices spiral. But hey, it's going to be a thing later this year, and while it's bound to aggravate retro enthusiasts who already have beef with the console maker's limited runs and scarcity, the seasonal-drop lovers and fans of the skating brand will be all over this.</p><p>Set to arrive in both the aforementioned 24K gold-plated and metallic red flavors, the <a href="https://supreme.com/previews/fallwinter2026/all/36?=supreme-analogue-pocket-15&back=all" target="_blank">Supreme Analogue Pocket</a> will still be the same <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">best retro handheld</a> contender under its lavish hood. It still boasts the ability to mimic every Game Boy using FPGA tech and original cartridges. It can even run Sega Game Gear, Atari Lynx, PC Engine, and Neo Geo Pocket carts if you pick up an adapter, all while presenting each outing on a much larger 3.5-inch LCD display running at 1600 x 1440.</p><div  class="fancy-box"><div class="fancy_box-title">Not into gold Game Boys?</div><div class="fancy_box_body"><p class="fancy-box__body-text">The Analogue Pocket is the best modern Game Boy, but cheaper emulation-based alternatives like the <a data-analytics-id="inline-link" href="https://www.gamesradar.com/anbernic-rg35xx-plus-review/">Anbernic RG35XX Plus</a> will get you playing classic capers <a data-analytics-id="inline-link" href="https://www.amazon.com/Handheld-Console-Classic-2600mAh-Battery/dp/B0FR3MYDQX" target="_blank">for $60 (Amazon)</a>. You will need to back up carts yourself, though, so if you'd rather embrace physical gaming and keep things authentic, <a data-analytics-id="inline-link" href="https://www.gamesradar.com/hardware/handhelds/the-game-boy-color-is-once-again-my-favorite-handheld-thanks-to-this-gorgeous-amoled-touchscreen-mod/">modding a Game Boy Color with an AMOLED screen</a> is also an option.</p></div></div><p>Yes, the Analogue Pocket is a serious bit of kit, and it really doesn't need gold-plating to sit upon the retro handheld throne. Its cart-running abilities and additional openFPGA tricks mean it could replace a bunch of my original systems if I let it, especially when paired with the docking station. The main things holding it back are price and availability, and right now, the little bugger is out of stock.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2089366644384514052"><p lang="en" dir="ltr">Supreme x Analogue. Coming soon. pic.twitter.com/bO8rWR1z6X<a href="https://twitter.com/cantworkitout/status/2089366644384514052">August 17, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Right now, we know very little about the Supreme Analogue Pocket. The fact that it's got a landing page at the fashion brand suggests it will be dealing with a limited drop rather than using the handheld maker's site, but I reckon it'll still catch heat for making another limited run of the portable. Embossed badge on the front aside, this special edition wave isn't too dissimilar to the aluminium editions launched in 2024, so players could end up even more upset than last time.</p><p>The biggie here will be the price as I suspect the MSRP will be close to, if not higher than, the $499 Analogue Pocket Aluminium edition. That's a chunk more than the usual <a href="https://store.analogue.co/products/analogue-pocket-black" target="_blank">$239.99 tag</a>, and that puts a financial barrier between people who just want the best Game Boy experience possible and the FPGA tech hiding within a fancy fashionista shell.</p><p>To be fair to Analogue, though, the Supreme Pocket isn't a crime against fashion handhelds. Last year, <a href="https://www.gamesradar.com/hardware/handhelds/i-cant-believe-balenciaga-managed-to-mess-up-making-a-game-boy-that-runs-everyones-favorite-nokia-3310-game/">Balenciaga revealed a fugly Game Boy clone</a> that plays the Nokia 3310 Snake, and even <a href="https://www.gamesradar.com/hardware/retro/im-not-sure-who-asked-for-a-super-pocket-capcom-x-kith-fashion-collab-but-its-a-thing/">Blaze teamed up with Kith</a> to make a comparatively boring Capcom <a href="https://www.gamesradar.com/super-pocket-review/">Super Pocket</a> with a checkerboard logo. I reckon unless you care about making enthusiast retro devices into drip, you'll probably just wait for Analogue Pocket stock to replenish, and brand collab shenanigans aside, the FPGA powerhouse is well worth considering.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X85Zle"></div>                            </div>                            <script src="https://kwizly.com/embed/X85Zle.js" async></script><p>If you are itching to get hold of the Supreme Analogue Pocket, it's scheduled to arrive as part of the fall/winter 2026 collection alongside some bizarre counterparts. I'm talking everything from post-boxes, paintball guns, and a aggressively red Dyson vacuum, all of which make the Game Boy seem sort of sensible.</p><ul><li><strong>Retro handhelds </strong><a href="https://www.amazon.com/s?k=retro+handhelds&crid=232L4NVE62BCJ&sprefix=retro+handhel%2Caps%2C395&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Analogue Pocket accessories </strong><a href="https://www.amazon.com/s?k=analogue+pocket&crid=46KAOV2EO1GX&sprefix=analogue+poc%2Caps%2C329&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/best-retro-consoles/"><em>best retro consoles</em></a><em> for authentic remakes and modern emulation stations.</em></p>
                                                            </article>
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                                                            <title><![CDATA[ IRL Homescreen now includes a secret bookshelf mechanism for randomly selecting physical game discs ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It looks like that <a href="https://www.gamesradar.com/hardware/retro/inventor-creates-irl-home-screen-for-physical-discs-that-brings-the-convenience-of-a-digital-library-to-an-actual-game-shelf/">"IRL homescreen" that brings the feel of a digital library to your physical game shelf</a> is going from strength to strength. In fact, it now features a secret mystery bookshelf-style mechanism that will save you from indecisiveness when choosing what to play, transforming the process into a roulette lightshow.</p><p>Created by AlmostInventor, the IRL homescreen project still lets you highlight games for <a href="https://www.gamesradar.com/best-retro-consoles/">retro consoles</a> or even new releases on your shelf like you would using a digital library. The invention still lets you highlight real game boxes, view projected game art animation below, and easily grab each disc thanks to motors that shunt it forward, but there's now a faux box in there that'll initiate a randomizer that'll pick for you. </p><p>In earlier builds, the IRL homescreen setup used a Gambling machine-style lever at the side. For what it's worth, I loved the arcadey look of that setup, but AlmostInventor has now swapped that out with something a bit more Scooby-Doo-inspired. Upon pulling the "RANDOMIZER: Roulette" box forward, the software behind the scenes turns the Wii-inspired selection sounds into a spinning Wheel of Fortune chirp complete with random box highlights before eventually landing on a single pick.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/uojt3BgFVmY" allowfullscreen></iframe></div></div><p>The idea of game-picking randomizers isn't new, and digital versions for Steam will throw your library onto a spinning wheel. I'm even guilty of using similar custom tools for picking everything from what films to watch to boring freezer meals on a Monday, where picking is <em>pain, </em>so my ADHD brain can absolutely see the appeal of a system doing that for physical games on my shelf. </p><p>The IRL homescreen is very much a "proof of concept" for now, as it's still confined to a single square of an IKEA unit and covers a short stack of games. Keep in mind that the mechanism behind it is 3D printed and relies on games being in a specific place so the projector can highlight them using software, but I'm extremely keen to see if it can expand to cover an entire bookshelf or collection.</p><p>Ultimately, the project is just a bit of fun, but it could be interpreted as an important statement piece. Sony is pushing ahead with the discontinuation of physical PS5 games in 2028, and infusing digital features into a real-life collection demonstrates that players still want the best of both worlds.</p><p>On a related note, a <a href="https://www.gamesradar.com/hardware/retro/im-not-interested-in-bypassing-drm-preservationist-brings-back-physical-pc-games-using-discs-and-even-mechanical-hdd-cartridges/">preservationist brings back physical PC games using custom discs</a>, proving we could still have physical media that'll work with Steam, GOG, and the Xbox App.</p><ul><li><strong>Physical PS5 games </strong><a href="https://www.amazon.com/s/ref=nb_sb_noss_2?url=search-alias%3Daps&field-keywords=PS5+games&crid=3MYGTOBOZ5FXU&sprefix=%2Caps%2C770" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Nintendo Switch 2 games </strong><a href="https://www.amazon.com/s?k=nintendo+switch+2+games&crid=30L94BBK21XNH&sprefix=nintendo+switch+2+game%2Caps%2C304&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> for ways to play classic capers on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/irl-homescreen-for-wii-physical-discs-now-includes-a-secret-bookshelf-mechanism-that-will-save-you-from-the-horrors-of-deciding-what-to-play/</link>
                                                                            <description>
                            <![CDATA[ The IRL Homescreen is going from strength to strength with a new "Roulette Randomizer" that will pick a physical Wii game from your shelf. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 17 Aug 2026 12:35:12 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Almostinventor via YouTube]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image with left featuring hand pulling Wii Randomizer Roulette box and right showing random selection lights with Donkey Kong Country Returns art under shelf.]]></media:description>                                                            <media:text><![CDATA[Split image with left featuring hand pulling Wii Randomizer Roulette box and right showing random selection lights with Donkey Kong Country Returns art under shelf.]]></media:text>
                                <media:title type="plain"><![CDATA[Split image with left featuring hand pulling Wii Randomizer Roulette box and right showing random selection lights with Donkey Kong Country Returns art under shelf.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/oWsUsxSd9Cw2VrXugcLwum-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>It looks like that <a href="https://www.gamesradar.com/hardware/retro/inventor-creates-irl-home-screen-for-physical-discs-that-brings-the-convenience-of-a-digital-library-to-an-actual-game-shelf/">"IRL homescreen" that brings the feel of a digital library to your physical game shelf</a> is going from strength to strength. In fact, it now features a secret mystery bookshelf-style mechanism that will save you from indecisiveness when choosing what to play, transforming the process into a roulette lightshow.</p><p>Created by AlmostInventor, the IRL homescreen project still lets you highlight games for <a href="https://www.gamesradar.com/best-retro-consoles/">retro consoles</a> or even new releases on your shelf like you would using a digital library. The invention still lets you highlight real game boxes, view projected game art animation below, and easily grab each disc thanks to motors that shunt it forward, but there's now a faux box in there that'll initiate a randomizer that'll pick for you. </p><p>In earlier builds, the IRL homescreen setup used a Gambling machine-style lever at the side. For what it's worth, I loved the arcadey look of that setup, but AlmostInventor has now swapped that out with something a bit more Scooby-Doo-inspired. Upon pulling the "RANDOMIZER: Roulette" box forward, the software behind the scenes turns the Wii-inspired selection sounds into a spinning Wheel of Fortune chirp complete with random box highlights before eventually landing on a single pick.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/uojt3BgFVmY" allowfullscreen></iframe></div></div><p>The idea of game-picking randomizers isn't new, and digital versions for Steam will throw your library onto a spinning wheel. I'm even guilty of using similar custom tools for picking everything from what films to watch to boring freezer meals on a Monday, where picking is <em>pain, </em>so my ADHD brain can absolutely see the appeal of a system doing that for physical games on my shelf. </p><p>The IRL homescreen is very much a "proof of concept" for now, as it's still confined to a single square of an IKEA unit and covers a short stack of games. Keep in mind that the mechanism behind it is 3D printed and relies on games being in a specific place so the projector can highlight them using software, but I'm extremely keen to see if it can expand to cover an entire bookshelf or collection.</p><p>Ultimately, the project is just a bit of fun, but it could be interpreted as an important statement piece. Sony is pushing ahead with the discontinuation of physical PS5 games in 2028, and infusing digital features into a real-life collection demonstrates that players still want the best of both worlds.</p><p>On a related note, a <a href="https://www.gamesradar.com/hardware/retro/im-not-interested-in-bypassing-drm-preservationist-brings-back-physical-pc-games-using-discs-and-even-mechanical-hdd-cartridges/">preservationist brings back physical PC games using custom discs</a>, proving we could still have physical media that'll work with Steam, GOG, and the Xbox App.</p><ul><li><strong>Physical PS5 games </strong><a href="https://www.amazon.com/s/ref=nb_sb_noss_2?url=search-alias%3Daps&field-keywords=PS5+games&crid=3MYGTOBOZ5FXU&sprefix=%2Caps%2C770" target="_blank"><strong>at Amazon</strong></a></li><li><strong>Nintendo Switch 2 games </strong><a href="https://www.amazon.com/s?k=nintendo+switch+2+games&crid=30L94BBK21XNH&sprefix=nintendo+switch+2+game%2Caps%2C304&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Check out the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> for ways to play classic capers on the go.</em></p>
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                                                            <title><![CDATA[ "I'm remaking all of Ocarina of Time's prerenders in 3D" - I'd play this dev's Zelda N64 romhack over the remake ]]></title>
                                                                                                <dc:content><![CDATA[ <p>We've already got both a Legend of Zelda: Ocarina of Time remake on the way and a remaster on the 3DS, but the beloved N64 original is getting a redo. Not only does project "OoT unJPEG" swap out the 1998 version's fixed prerendered backdrops with full three-dimensional set pieces and free camera movement, but the dev confirms no AI was involved up front. </p><p>In a Bluesky <a href="https://bsky.app/profile/reonu.bsky.social/post/3mt7oxypigs2m" target="_blank">reveal</a>, modder Reonu shows off the Zelda OoT N64 ROM hack they've been working on for a year. "I'm remaking all of Ocarina of Time's prerenders in 3D, trying to match the N64 style rather than the 3DS one," explains the dev before confirming that the "provisional name is OoT unJPEG." Yes, that's a cheeky nod to the fact it swaps out the static backdrops for full 3D models, and while I love the low-res '90s art, the results are anything but a gag.</p><div  class="fancy-box"><div class="fancy_box-title">A portal to Zelda N64 ROM hacks</div><div class="fancy_box_body"><p class="fancy-box__body-text">If you've been itching for more Zelda on N64 since wrapping up Majora's Mask back in the 2000s, you can dive into the wonderful world of <a data-analytics-id="inline-link" href="https://www.gamesradar.com/platforms/nintendo/after-30-years-as-a-zelda-fanatic-i-cant-believe-ive-found-a-new-way-to-revisit-the-series-on-n64/">ROM hacks</a>. By picking up a flash cart like the Summercart64 <a data-analytics-id="inline-link" href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9" target="_blank">for $87.99</a>, you can play excellent fan adventures on real N64 hardware or in 4K if you've already invested in the Analogue 3D.</p></div></div><p>In addition to sharing a short demo that showcases Zelda OoT's Market with full 3D assets, free camera movement, and no load screens, Reonu also dives into the process. The dev says they've been using Blender and the Fast64 plugin to combine everything into one scene. That sounds like it'd be too much for Ninty's <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> to handle, but the modder has seemingly used some tricks as a workaround. </p><blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:4l65cxawfy2ebkjfk2dwetup/app.bsky.feed.post/3mt7oxypigs2m" data-bluesky-cid="bafyreibvzmvp77meygjt6w32ku54qtizp24vx5kwimvv3ssq4hgkdasgpq" cite="https://bsky.app/profile/reonu.bsky.social/post/3mt7oxypigs2m"><p lang="en">I've been working on this for over a year: I'm remaking all of Ocarina of Time's prerenders in 3D, trying to match the N64 style rather than the 3DS one. The provisional name is OoT unJPEG.It will be distributed as both a romhack that runs on real N64 hardware and a mod for Zelda 64 Recompiled.</p>— @reonu.bsky.social (<a href="https://bsky.app/profile/did:plc:4l65cxawfy2ebkjfk2dwetup?ref_src=embed">@reonu.bsky.social.bsky.social</a>) <a href="https://bsky.app/profile/reonu.bsky.social/post/3mt7oxypigs2m">2026-08-17T11:36:39.090Z</a></blockquote><p>"Making this work on N64 hardware with ok performance was very hard and required me to write custom CPU culling code," says Reonu. "The N64 version also has LODs for all the buildings in the market to help with performance. These LODs won't be there in the recomp version."</p><p>For those of you unfamiliar with N64 technicalities, LOD, or Level of Detail, is an optimization technique available to the console's CPU. It can be set by developers to switch between high and low quality models based on the player's proximity to an in-game model. Dynamically changing asset quality will help the ROM run reasonably on a stock Nintendo 64, but I'm itching to see how it would fare on beefier hardware or an overclocked system. </p><p>My mind is specifically on the <a href="https://www.gamesradar.com/hardware/retro/analogue-3d-review/">Analogue 3D</a> for this one, since the 4K N64 has an overclocking mode that boosts its FPGA. By doing so, it could potentially run OoT unJPEG without taking a massive performance hit, allowing you to play on something that mimics the '90s console on a hardware level while providing enough modern juice to handle those new 3D assets. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/yAb8oPhAr4o" allowfullscreen></iframe></div></div><p>Analogue's 4K system also just got a fancy new horizontal upscaling mode that helps sharpen things even further at 4K. The results are pretty spectacular even when sticking with OG Zelda: Ocarina of Time, so I can only imagine the extra pixels will help the OoT unJPEG look even crispier with new 2D textures injected.</p><p>On that note, Reonu is actually on the hunt for some artist help. "I'm not great at making textures (most of the ones here are either vanilla OoT textures, textures from other games, or photos of walls or floors I took IRL adapted into a texture)," admits the modder. "So if you're a 2D texture artist who would be down to help me with some things, contact me!"</p><p>I personally think even the current textures look pretty fantastic, and Reonu gets extra points for refusing to use AI for anything. Too many recompilations and retro port projects made using the tools are slipping out into the wild, and some of them lack any sort of disclaimers informing players who'd rather not support the tech. The last thing the original Ocarina of Time needs ahead of the remake stealing its thunder is sloppification, and OoT unJPEG embodies everything I love about the modding scene before AI haunted its halls.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mbYazFLg3kAyEyDFUmsoFH-1920-80.jpg" alt="OoT UnJPEG screenshot with N64 version of Link standing outside 3D Temple of Time." /><figcaption>The resolution is low, but here's an example of Link standing outside the 3D Temple of Time model with free camera movement.<small role="credit">Reonu via YouTube</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MyDyXYyKBgV7iJv7vveoHH-1920-80.jpg" alt="Original prerendered version of Temple of Time in Zelda Ocarina of Time for N64." /><figcaption>A before shot of the Temple of Time in the original N64 game.<small role="credit">Reonu via YouTube</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pjDeCpEyG8PBUmghNNYWLH-1920-80.jpg" alt="OoT UnJPEG 3D version of Temple of Time in Zelda Ocarina of Time for N64." /><figcaption>An after 3D model shot of the Temple of Time in the Zelda UnJpeg mod.<small role="credit">Reonu via YouTube</small></figcaption></figure></figure><p>If you'd rather ditch the jank of the OG N64, the port will be compatible with Zelda 64 Recompiled. That means you'll get the full benefit of a free camera and 3D building when playing the PC port, and everything looks far higher res as a result. I'd argue sticking with the '90s hardware limitations is part of the charm, though, so I'm hyped that Reonu is catering to both.</p><p>I'm not saying I won't play the new Zelda Ocarina of Time remake when it lands on Switch 2, but my heart belongs to the N64 version. I'd even choose it over the enhanced 3DS remaster, and Reonu's project feels very much like a demaster of that handheld port that fits the vibe of the OG. It needn't be said that as soon as OoT unJPEG is available to try, it'll be going straight on my flash cart, so I'll update you once I've set foot in the fully 3D version of Hyrule.</p><ul><li><strong>N64 controllers </strong><a href="https://www.amazon.com/s?k=n64+controller&crid=5XX0D36TBWU6&sprefix=n64+%2Caps%2C227&ref=nb_sb_ss_p13n-expert-pd-ops-ranker_ci_hl-bn-left_1_4" target="_blank"><strong>at Amazon</strong></a></li><li><strong>N64 accessories </strong><a href="https://www.amazon.com/s?k=n64+accessories&crid=1ITGOLXBHIPKI&sprefix=n64+accessorie%2Caps%2C225&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather play N64 games on the go.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/im-remaking-all-of-ocarina-of-times-prerenders-in-3d-id-play-this-devs-zelda-n64-romhack-over-the-remake-and-better-still-no-genai-was-used-for-any-part/</link>
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                            <![CDATA[ A modder is creating a Zelda Ocarina of Time ROM hack for N64 that swaps out the prerendered backdrops with full 3D buildings and a free camera. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 17 Aug 2026 11:13:22 +0000</pubDate>                                                                                                                                <updated>Mon, 17 Aug 2026 11:37:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ phil.hayton@futurenet.com (Phil Hayton) ]]></author>                    <dc:creator><![CDATA[ Phil Hayton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ygA7jyaZ6Q8QizTZkkHFE8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I’ve been messing around with PCs, video game consoles, and tech since before I could speak. Don’t get me wrong, I kickstarted my relationship with technology by jamming a Hot Wheels double-decker bus into my parent’s VCR, but we all have to start somewhere. I even somehow managed to become a walking, talking buyer’s guide at my teenage supermarket job, which helped me accept my career fate. So, rather than try to realise my musician dreams, or see out my University degree, I started running my own retro pop culture site and writing about video games and tech for the likes of TechRadar, The Daily Star, and the BBC before eventually ending up with a job covering graphics card shenanigans at PCGamesN. Now, I’m your friendly neighbourhood Hardware Editor at GamesRadar, and it’s my job to make sure you can kick butt in all your favourite games using the best gaming hardware, whether you’re a sucker for handhelds like the Steam Deck and Nintendo Switch or a hardcore gaming PC enthusiast. &lt;/p&gt;&lt;p&gt;&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                                                            <media:credit><![CDATA[Reonu via YouTube]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image of Zelda UnJPEG N64 ROMHACK footage with Temple of Time on left with N64 graphics and Link running on right in recomp version.]]></media:description>                                                            <media:text><![CDATA[Split image of Zelda UnJPEG N64 ROMHACK footage with Temple of Time on left with N64 graphics and Link running on right in recomp version.]]></media:text>
                                <media:title type="plain"><![CDATA[Split image of Zelda UnJPEG N64 ROMHACK footage with Temple of Time on left with N64 graphics and Link running on right in recomp version.]]></media:title>
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                            <article>
                                <p>We've already got both a Legend of Zelda: Ocarina of Time remake on the way and a remaster on the 3DS, but the beloved N64 original is getting a redo. Not only does project "OoT unJPEG" swap out the 1998 version's fixed prerendered backdrops with full three-dimensional set pieces and free camera movement, but the dev confirms no AI was involved up front. </p><p>In a Bluesky <a href="https://bsky.app/profile/reonu.bsky.social/post/3mt7oxypigs2m" target="_blank">reveal</a>, modder Reonu shows off the Zelda OoT N64 ROM hack they've been working on for a year. "I'm remaking all of Ocarina of Time's prerenders in 3D, trying to match the N64 style rather than the 3DS one," explains the dev before confirming that the "provisional name is OoT unJPEG." Yes, that's a cheeky nod to the fact it swaps out the static backdrops for full 3D models, and while I love the low-res '90s art, the results are anything but a gag.</p><div  class="fancy-box"><div class="fancy_box-title">A portal to Zelda N64 ROM hacks</div><div class="fancy_box_body"><p class="fancy-box__body-text">If you've been itching for more Zelda on N64 since wrapping up Majora's Mask back in the 2000s, you can dive into the wonderful world of <a data-analytics-id="inline-link" href="https://www.gamesradar.com/platforms/nintendo/after-30-years-as-a-zelda-fanatic-i-cant-believe-ive-found-a-new-way-to-revisit-the-series-on-n64/">ROM hacks</a>. By picking up a flash cart like the Summercart64 <a data-analytics-id="inline-link" href="https://www.amazon.com/SummerCart64-Source-Support-Compatibility-Nintendo-64/dp/B0DJPHCLZ9" target="_blank">for $87.99</a>, you can play excellent fan adventures on real N64 hardware or in 4K if you've already invested in the Analogue 3D.</p></div></div><p>In addition to sharing a short demo that showcases Zelda OoT's Market with full 3D assets, free camera movement, and no load screens, Reonu also dives into the process. The dev says they've been using Blender and the Fast64 plugin to combine everything into one scene. That sounds like it'd be too much for Ninty's <a href="https://www.gamesradar.com/best-retro-consoles/">retro console</a> to handle, but the modder has seemingly used some tricks as a workaround. </p><blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:4l65cxawfy2ebkjfk2dwetup/app.bsky.feed.post/3mt7oxypigs2m" data-bluesky-cid="bafyreibvzmvp77meygjt6w32ku54qtizp24vx5kwimvv3ssq4hgkdasgpq" cite="https://bsky.app/profile/reonu.bsky.social/post/3mt7oxypigs2m"><p lang="en">I've been working on this for over a year: I'm remaking all of Ocarina of Time's prerenders in 3D, trying to match the N64 style rather than the 3DS one. The provisional name is OoT unJPEG.It will be distributed as both a romhack that runs on real N64 hardware and a mod for Zelda 64 Recompiled.</p>— @reonu.bsky.social (<a href="https://bsky.app/profile/did:plc:4l65cxawfy2ebkjfk2dwetup?ref_src=embed">@reonu.bsky.social.bsky.social</a>) <a href="https://bsky.app/profile/reonu.bsky.social/post/3mt7oxypigs2m">2026-08-17T11:36:39.090Z</a></blockquote><p>"Making this work on N64 hardware with ok performance was very hard and required me to write custom CPU culling code," says Reonu. "The N64 version also has LODs for all the buildings in the market to help with performance. These LODs won't be there in the recomp version."</p><p>For those of you unfamiliar with N64 technicalities, LOD, or Level of Detail, is an optimization technique available to the console's CPU. It can be set by developers to switch between high and low quality models based on the player's proximity to an in-game model. Dynamically changing asset quality will help the ROM run reasonably on a stock Nintendo 64, but I'm itching to see how it would fare on beefier hardware or an overclocked system. </p><p>My mind is specifically on the <a href="https://www.gamesradar.com/hardware/retro/analogue-3d-review/">Analogue 3D</a> for this one, since the 4K N64 has an overclocking mode that boosts its FPGA. By doing so, it could potentially run OoT unJPEG without taking a massive performance hit, allowing you to play on something that mimics the '90s console on a hardware level while providing enough modern juice to handle those new 3D assets. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/yAb8oPhAr4o" allowfullscreen></iframe></div></div><p>Analogue's 4K system also just got a fancy new horizontal upscaling mode that helps sharpen things even further at 4K. The results are pretty spectacular even when sticking with OG Zelda: Ocarina of Time, so I can only imagine the extra pixels will help the OoT unJPEG look even crispier with new 2D textures injected.</p><p>On that note, Reonu is actually on the hunt for some artist help. "I'm not great at making textures (most of the ones here are either vanilla OoT textures, textures from other games, or photos of walls or floors I took IRL adapted into a texture)," admits the modder. "So if you're a 2D texture artist who would be down to help me with some things, contact me!"</p><p>I personally think even the current textures look pretty fantastic, and Reonu gets extra points for refusing to use AI for anything. Too many recompilations and retro port projects made using the tools are slipping out into the wild, and some of them lack any sort of disclaimers informing players who'd rather not support the tech. The last thing the original Ocarina of Time needs ahead of the remake stealing its thunder is sloppification, and OoT unJPEG embodies everything I love about the modding scene before AI haunted its halls.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mbYazFLg3kAyEyDFUmsoFH-1920-80.jpg" alt="OoT UnJPEG screenshot with N64 version of Link standing outside 3D Temple of Time." /><figcaption>The resolution is low, but here's an example of Link standing outside the 3D Temple of Time model with free camera movement.<small role="credit">Reonu via YouTube</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MyDyXYyKBgV7iJv7vveoHH-1920-80.jpg" alt="Original prerendered version of Temple of Time in Zelda Ocarina of Time for N64." /><figcaption>A before shot of the Temple of Time in the original N64 game.<small role="credit">Reonu via YouTube</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pjDeCpEyG8PBUmghNNYWLH-1920-80.jpg" alt="OoT UnJPEG 3D version of Temple of Time in Zelda Ocarina of Time for N64." /><figcaption>An after 3D model shot of the Temple of Time in the Zelda UnJpeg mod.<small role="credit">Reonu via YouTube</small></figcaption></figure></figure><p>If you'd rather ditch the jank of the OG N64, the port will be compatible with Zelda 64 Recompiled. That means you'll get the full benefit of a free camera and 3D building when playing the PC port, and everything looks far higher res as a result. I'd argue sticking with the '90s hardware limitations is part of the charm, though, so I'm hyped that Reonu is catering to both.</p><p>I'm not saying I won't play the new Zelda Ocarina of Time remake when it lands on Switch 2, but my heart belongs to the N64 version. I'd even choose it over the enhanced 3DS remaster, and Reonu's project feels very much like a demaster of that handheld port that fits the vibe of the OG. It needn't be said that as soon as OoT unJPEG is available to try, it'll be going straight on my flash cart, so I'll update you once I've set foot in the fully 3D version of Hyrule.</p><ul><li><strong>N64 controllers </strong><a href="https://www.amazon.com/s?k=n64+controller&crid=5XX0D36TBWU6&sprefix=n64+%2Caps%2C227&ref=nb_sb_ss_p13n-expert-pd-ops-ranker_ci_hl-bn-left_1_4" target="_blank"><strong>at Amazon</strong></a></li><li><strong>N64 accessories </strong><a href="https://www.amazon.com/s?k=n64+accessories&crid=1ITGOLXBHIPKI&sprefix=n64+accessorie%2Caps%2C225&ref=nb_sb_noss_2" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Swing by the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/"><em>best retro handhelds</em></a><em> if you'd rather play N64 games on the go.</em></p>
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                                                            <title><![CDATA[ The PSP is the ultimate physical media EDC in 2026, change my mind ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I don't normally consider myself a trend hopper, but when the physical media resurgence started popping off I knew I was in for a treat. With new tech surging in price, streaming brands getting greedier, and pride in ownership at an all-time low it was obvious something was about to give and I'm so glad it has. I do worry, though. </p><p>With all this rushing towards CD players, Blu-ray rippers, and <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handhelds</a>, how many cheap plastic devices are going to make it into our carts, and eventually into landfill once the trend dies down? What if there was an ahead-of-its-time device that could scratch that itch for physical ownership without requiring the Temu factories to rev their engines? What if we could, rather than shelling out for the latest nostalgia tat, save older devices from their own e-waste fate? </p><p>Enter my one true love, the PSP. </p><p>The PlayStation Portable, first debuted in 2005 (in NA and EU), had its sights set on being more than a <a href="https://www.gamesradar.com/best-gaming-handheld/">gaming handheld</a>. At launch it not only promised performance closer to that of a PS2 than a PS1, but it heralded in one of Sony's most beautiful designs; the UMD. A shining beacon of creativity that faded to ash far too quickly.</p><p>The fact that this is a handheld console running disc games never quite gets the flowers it deserves in my opinion, and it's partly Sony's optimism in its format that keeps the PSP close to my heart. However, that UMD meant the PSP could stand as a portable gaming machine and media center all from your pocket. Ironically, now that Sony has become enemy number one in the fight against digitalisation, it's these little discs that are keeping that physical media itch scratched for me.</p><div  class="fancy-box"><div class="fancy_box-title">They're usually pretty cheap too</div><div class="fancy_box_body"><p class="fancy-box__body-text">PSP games can start at just a couple bucks if you're after some of the more widely printed ones. You'll find them cheaper second-hand (or in job-lots) at via <a data-analytics-id="inline-link" href="https://www.ebay.com/sch/i.html?_nkw=PSP+games&_sacat=0&_from=R40&_trksid=p2334524.m570.l1313&_odkw=PSP+1000&_osacat=0" target="_blank">eBay</a>, but <a data-analytics-id="inline-link" href="https://www.gamestop.com/video-games/psp" target="_blank">GameStop</a> still stocks some classics at a higher markup if you don't want to go down the market route.</p></div></div><p>The UMD was a product of its time, Sony could never have expected to keep its games limited to the 1.8GB at hand. That doesn't mean it's not still impressive today, though. While it only really lasted about four years (after 2009, Sony was more focused on distribution via is PS Store, as evidenced by the all-digital PSP Go), current estimates put about 1,000 - 1,500 movies available on UMD, and nearly 2,000 games. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4j74aMnwgdbdbGitzw3S3a" name="PSP UMDs" alt="PSP UMDs arranged on a wooden desk with a white PSP handheld in the corner" src="https://cdn.mos.cms.futurecdn.net/4j74aMnwgdbdbGitzw3S3a-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>It gets even better, though. </p><p>Remember when I said the PSP had its sights set on being more than a gaming handheld? It really wanted to be a smartphone, well before ole Steve got on stage in 2007. </p><p>Thumbing through 'PSP: The Official Guide Book' on <a href="https://archive.org/details/PSP_Playstation_Portable_The_Official_Guide_Book_2005_Future_Publishing_GB/page/24/mode/2up" target="_blank">Internet Archive</a> provides a clear look at just how Sony wanted the PSP to position itself in your pocket. The mag notes that "in November 2003, when Sony unveiled its prototype PSP to western journalists, mobile telephone functionality was mentioned among the list of possible features." (25). The spread on future applications speculates around then-rumored hardware upgrades, ranging from a USB keyboard for productivity to the then-"prototype" GPS add-on that would later become the Sony PSP-290 (still kicking around <a href="https://www.ebay.com/sch/i.html?_nkw=psp-290+GPS&_sacat=0&_from=R40&_trksid=m570.l1313&_odkw=psp-290+GPU&_osacat=0" target="_blank">on eBay</a>). </p><p>Unfortunately, the PSP never received its call and message functionality, though it could still tick a smartphone's other boxes; web browsing, mp3 playback, movies, photos (via the Go!Cam attachment), and of course gaming. The difference, even back then, was that it still put that physical media ownership at the center of its package. And it could well be the last device to truly be able to claim that. </p><p>So where does it stand today? Pretty tall if you ask me. </p><p>No, you won't get the latest Blu-ray releases on here (though there was a time when Sony wanted to package PSP-friendly versions of movies in with its Blu-Rays- as per <a href="https://www.gamedeveloper.com/game-platforms/blu-ray-discs-to-include-psp-support" target="_blank">Game Developer</a>). You'll also need to rip your CDs before you can build up a song library you actually own. </p><p>But the PSP fights hard to keep your entertainment in your control in 2026. What other device can hold an entire (albeit in the case of movies and games, dated) media library in your pocket. And actually in your pocket, by the way - none of this Steam Deck bulk. It's all the physical media gadgets we've been yearning for rolled into one, and it pulls off that seemingly impossible (by 2005's standards) feat with grace and style. </p><div  class="fancy-box"><div class="fancy_box-title">How much should you pay for a PSP in 2026?</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fESTcEUPNeexgKZpdNzyyV" name="PSP" caption="" alt="White PSP handheld on a shelf with a Nintendo-themed picture and notebook" src="https://cdn.mos.cms.futurecdn.net/fESTcEUPNeexgKZpdNzyyV-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text">In today's market, I would aim for about $60-$80 / £40-£60 to get a working PSP1000 with some minor cosmetic scuffs via sites like <a data-analytics-id="inline-link" href="https://www.ebay.com/sch/i.html?_nkw=PSP+1000&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank">eBay</a> and <a data-analytics-id="inline-link" href="https://www.vinted.com/catalog?search_text=PSP+1000" target="_blank">Vinted</a>. You may have to pick up a spare charger, battery, or memory card at that price, but moving closer to $100 you should be getting those by default. Go cheaper and you can easily find replacement parts at <a data-analytics-id="inline-link" href="https://www.aliexpress.com/" target="_blank">AliExpress</a>.</p></div></div><p>If you're keen to join my PSP Appreciation club, you've only really got one option. These days, you'll find working PSP 1000s on sites like eBay and Vinted for between $50 and $120 (I generally see working devices for £40 - £100 in the UK), depending on their level of wear and how many accessories are included. </p><p>The real fun, though, starts under that 'working' price threshold. I've been hiding my second biggest reason for loving the PSP. It's a tinkerer's gateway. </p><p>The thing is remarkably easy to tear down and diagnose. It's got relatively few parts all told, and they generally hold up pretty well. Not only that, but there's a massive market for third party replacements over on <a href="https://www.aliexpress.com/" target="_blank">AliExpress</a>, and I would say 80% of PSPs I've polished up over the last few years have been fixable without a solder iron. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="myEvhLH2SqFQvVfvGR8Bmi" name="PSP faceplate" alt="PSP with faceplate removed on a blue board with spare screen and thumbstick components" src="https://cdn.mos.cms.futurecdn.net/myEvhLH2SqFQvVfvGR8Bmi-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>See, these things were <strong>popular </strong>and they were <strong>portable</strong>. They lived in the pockets of 00s denizens, so most of them are cracked and pretty filthy. A broken PSP for $30/£30 is pretty easy to find and, in my experience, most of them just need a good clean (obviously read descriptions carefully and be prepared to lose on this gamble if you're not experienced with more complicated fixes). The first PSP I rescued was sold at a discount due to dead face buttons and a wandering thumbstick. A new nubbin and some isopropyl alcohol later it's up and running like new. </p><p>Avoiding the inevitable rush of cheap tat when factories look to capitalize on the physical media trend while saving seemingly 'broken' tech from landfill? Count me in.</p><p>I'll go down swinging for the PSP for years to come, but if your EDC does it better, change my mind in the comments below.  </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W5ADBW"></div>                            </div>                            <script src="https://kwizly.com/embed/W5ADBW.js" async></script><p><em>We're also rounding up all the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for other systems, or if you're looking to scratch a more modern physical media itch, Rosalie's </em><a href="https://www.gamesradar.com/hardware/ive-been-buying-blu-rays-for-over-15-years-and-these-are-my-top-tips-for-building-the-ultimate-physical-film-collection/"><em>tips and tricks for collecting Blu-Rays</em></a><em> is also available. </em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/retro/the-psp-is-the-ultimate-physical-media-edc-in-2026-change-my-mind/</link>
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                            <![CDATA[ The PSP still holds up as a pocket friendly mult-media device, and its focus on physical media makes it the go-to for current ownership trends. ]]>
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                                                                        <pubDate>Fri, 14 Aug 2026 15:54:33 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tabitha Baker ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Pdm5hN2zwhdQpL8Amr4bW9-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Two PSPs positioned in front of physical game cases on a wooden desk]]></media:description>                                                            <media:text><![CDATA[Two PSPs positioned in front of physical game cases on a wooden desk]]></media:text>
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                                <p>I don't normally consider myself a trend hopper, but when the physical media resurgence started popping off I knew I was in for a treat. With new tech surging in price, streaming brands getting greedier, and pride in ownership at an all-time low it was obvious something was about to give and I'm so glad it has. I do worry, though. </p><p>With all this rushing towards CD players, Blu-ray rippers, and <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handhelds</a>, how many cheap plastic devices are going to make it into our carts, and eventually into landfill once the trend dies down? What if there was an ahead-of-its-time device that could scratch that itch for physical ownership without requiring the Temu factories to rev their engines? What if we could, rather than shelling out for the latest nostalgia tat, save older devices from their own e-waste fate? </p><p>Enter my one true love, the PSP. </p><p>The PlayStation Portable, first debuted in 2005 (in NA and EU), had its sights set on being more than a <a href="https://www.gamesradar.com/best-gaming-handheld/">gaming handheld</a>. At launch it not only promised performance closer to that of a PS2 than a PS1, but it heralded in one of Sony's most beautiful designs; the UMD. A shining beacon of creativity that faded to ash far too quickly.</p><p>The fact that this is a handheld console running disc games never quite gets the flowers it deserves in my opinion, and it's partly Sony's optimism in its format that keeps the PSP close to my heart. However, that UMD meant the PSP could stand as a portable gaming machine and media center all from your pocket. Ironically, now that Sony has become enemy number one in the fight against digitalisation, it's these little discs that are keeping that physical media itch scratched for me.</p><div  class="fancy-box"><div class="fancy_box-title">They're usually pretty cheap too</div><div class="fancy_box_body"><p class="fancy-box__body-text">PSP games can start at just a couple bucks if you're after some of the more widely printed ones. You'll find them cheaper second-hand (or in job-lots) at via <a data-analytics-id="inline-link" href="https://www.ebay.com/sch/i.html?_nkw=PSP+games&_sacat=0&_from=R40&_trksid=p2334524.m570.l1313&_odkw=PSP+1000&_osacat=0" target="_blank">eBay</a>, but <a data-analytics-id="inline-link" href="https://www.gamestop.com/video-games/psp" target="_blank">GameStop</a> still stocks some classics at a higher markup if you don't want to go down the market route.</p></div></div><p>The UMD was a product of its time, Sony could never have expected to keep its games limited to the 1.8GB at hand. That doesn't mean it's not still impressive today, though. While it only really lasted about four years (after 2009, Sony was more focused on distribution via is PS Store, as evidenced by the all-digital PSP Go), current estimates put about 1,000 - 1,500 movies available on UMD, and nearly 2,000 games. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4j74aMnwgdbdbGitzw3S3a" name="PSP UMDs" alt="PSP UMDs arranged on a wooden desk with a white PSP handheld in the corner" src="https://cdn.mos.cms.futurecdn.net/4j74aMnwgdbdbGitzw3S3a-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>It gets even better, though. </p><p>Remember when I said the PSP had its sights set on being more than a gaming handheld? It really wanted to be a smartphone, well before ole Steve got on stage in 2007. </p><p>Thumbing through 'PSP: The Official Guide Book' on <a href="https://archive.org/details/PSP_Playstation_Portable_The_Official_Guide_Book_2005_Future_Publishing_GB/page/24/mode/2up" target="_blank">Internet Archive</a> provides a clear look at just how Sony wanted the PSP to position itself in your pocket. The mag notes that "in November 2003, when Sony unveiled its prototype PSP to western journalists, mobile telephone functionality was mentioned among the list of possible features." (25). The spread on future applications speculates around then-rumored hardware upgrades, ranging from a USB keyboard for productivity to the then-"prototype" GPS add-on that would later become the Sony PSP-290 (still kicking around <a href="https://www.ebay.com/sch/i.html?_nkw=psp-290+GPS&_sacat=0&_from=R40&_trksid=m570.l1313&_odkw=psp-290+GPU&_osacat=0" target="_blank">on eBay</a>). </p><p>Unfortunately, the PSP never received its call and message functionality, though it could still tick a smartphone's other boxes; web browsing, mp3 playback, movies, photos (via the Go!Cam attachment), and of course gaming. The difference, even back then, was that it still put that physical media ownership at the center of its package. And it could well be the last device to truly be able to claim that. </p><p>So where does it stand today? Pretty tall if you ask me. </p><p>No, you won't get the latest Blu-ray releases on here (though there was a time when Sony wanted to package PSP-friendly versions of movies in with its Blu-Rays- as per <a href="https://www.gamedeveloper.com/game-platforms/blu-ray-discs-to-include-psp-support" target="_blank">Game Developer</a>). You'll also need to rip your CDs before you can build up a song library you actually own. </p><p>But the PSP fights hard to keep your entertainment in your control in 2026. What other device can hold an entire (albeit in the case of movies and games, dated) media library in your pocket. And actually in your pocket, by the way - none of this Steam Deck bulk. It's all the physical media gadgets we've been yearning for rolled into one, and it pulls off that seemingly impossible (by 2005's standards) feat with grace and style. </p><div  class="fancy-box"><div class="fancy_box-title">How much should you pay for a PSP in 2026?</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fESTcEUPNeexgKZpdNzyyV" name="PSP" caption="" alt="White PSP handheld on a shelf with a Nintendo-themed picture and notebook" src="https://cdn.mos.cms.futurecdn.net/fESTcEUPNeexgKZpdNzyyV-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text">In today's market, I would aim for about $60-$80 / £40-£60 to get a working PSP1000 with some minor cosmetic scuffs via sites like <a data-analytics-id="inline-link" href="https://www.ebay.com/sch/i.html?_nkw=PSP+1000&_sacat=0&_from=R40&_trksid=p4624852.m570.l1313" target="_blank">eBay</a> and <a data-analytics-id="inline-link" href="https://www.vinted.com/catalog?search_text=PSP+1000" target="_blank">Vinted</a>. You may have to pick up a spare charger, battery, or memory card at that price, but moving closer to $100 you should be getting those by default. Go cheaper and you can easily find replacement parts at <a data-analytics-id="inline-link" href="https://www.aliexpress.com/" target="_blank">AliExpress</a>.</p></div></div><p>If you're keen to join my PSP Appreciation club, you've only really got one option. These days, you'll find working PSP 1000s on sites like eBay and Vinted for between $50 and $120 (I generally see working devices for £40 - £100 in the UK), depending on their level of wear and how many accessories are included. </p><p>The real fun, though, starts under that 'working' price threshold. I've been hiding my second biggest reason for loving the PSP. It's a tinkerer's gateway. </p><p>The thing is remarkably easy to tear down and diagnose. It's got relatively few parts all told, and they generally hold up pretty well. Not only that, but there's a massive market for third party replacements over on <a href="https://www.aliexpress.com/" target="_blank">AliExpress</a>, and I would say 80% of PSPs I've polished up over the last few years have been fixable without a solder iron. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="myEvhLH2SqFQvVfvGR8Bmi" name="PSP faceplate" alt="PSP with faceplate removed on a blue board with spare screen and thumbstick components" src="https://cdn.mos.cms.futurecdn.net/myEvhLH2SqFQvVfvGR8Bmi-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>See, these things were <strong>popular </strong>and they were <strong>portable</strong>. They lived in the pockets of 00s denizens, so most of them are cracked and pretty filthy. A broken PSP for $30/£30 is pretty easy to find and, in my experience, most of them just need a good clean (obviously read descriptions carefully and be prepared to lose on this gamble if you're not experienced with more complicated fixes). The first PSP I rescued was sold at a discount due to dead face buttons and a wandering thumbstick. A new nubbin and some isopropyl alcohol later it's up and running like new. </p><p>Avoiding the inevitable rush of cheap tat when factories look to capitalize on the physical media trend while saving seemingly 'broken' tech from landfill? Count me in.</p><p>I'll go down swinging for the PSP for years to come, but if your EDC does it better, change my mind in the comments below.  </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W5ADBW"></div>                            </div>                            <script src="https://kwizly.com/embed/W5ADBW.js" async></script><p><em>We're also rounding up all the </em><a href="https://www.gamesradar.com/hardware/retro/best-retro-controllers/"><em>best retro controllers</em></a><em> for other systems, or if you're looking to scratch a more modern physical media itch, Rosalie's </em><a href="https://www.gamesradar.com/hardware/ive-been-buying-blu-rays-for-over-15-years-and-these-are-my-top-tips-for-building-the-ultimate-physical-film-collection/"><em>tips and tricks for collecting Blu-Rays</em></a><em> is also available. </em></p>
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