The 133 Locked Doors of Silent Hill: Homecoming

Even Official Xbox Magazine editor-in-chief Francesca Reyes is in agreement with her review, %26ldquo;[From its]%26hellip;wild-goose chase through gray, same-y hallways filled with useless, placebo doorways to a story that takes much too long%26hellip;%26rdquo; it%26rsquo;s much too clear that Silent Hill is in desperate need of a franchise reboot. Enough words: gaze below at the pain you have yet to experience. Spoiler warning: these doors represent the first third of the game. Be careful if you don%26rsquo;t want the environments ruined for you.

Above: It looks like the lock is broken. I can%26rsquo;t open it. It looks like the lock is broken. I can%26rsquo;t open it. It looks like the lock is broken. I can%26rsquo;t open it

Oct 9, 2008