Instead, each mission must be solved a certain, specific way, and later stages ignore most of your more creative powers entirely in favor of straightforward shoot-‘em-up action. Finally, in order to earn enough DNA points to buy necessary weapon upgrades, you sometimes have to spend mind-numbing hours on repetitive mini-games.
In fact, it says something that Destroy All Humans is still totally worth playing despite these shortcomings. The concept is pure gold, and much of it works beautifully. We hope this becomes a series; a sequel that kept all the dark humor and cool powers, but explored and civilized its gameplay could utterly dominate us, and we wouldn't mind one bit.