So, with the awful TMNT: Arcade Attack behind us, we can start afresh, striding boldly into the new year. And… oh, we seem to have trodden in something on our brave march forwards. Hang on *pokes at shoe with a stick* Eww, it’s a big pile of Astro Boy: The Video Game.
If you enjoyed the marvelous Astro Boy: Omega Factor on GBA don’t go thinking this film tie-in is anything like that. It’s not. It’s totally broken. Astro Boy skids all over the shop, making precision movement impossible; he jumps a fixed height, so can’t avoid environmental hazards; enemies lack any kind of intelligence; the difficulty wavers between insultingly easy and painfully hard; and tapping the touchscreen to activate special powers is a wash. Flying levels work marginally better than the platforming sections, but then a broken arm is marginally better than a broken leg.
Jan 13, 2010