Collectibles and the Collectopaedia
It doesn’t
take long to discover your first collectible. They appear as flaming blue balls
in nearly every area of the game. The locations of collectibles are static, but the actual
content of each one is random - though the appearance rate for certain
collectibles is higher in certain locations or during certain times, such as at
night or during a rainstorm.
Collectibles
aren’t automatically added to the Collectopaedia. Check after picking up a new
collectible to see if any of the entries have changed from a dash to a blank
space. If the entry is a blank space, you can select that space and register
the collectible. Be aware, however, that the item will then disappear from your
inventory, meaning if the item happens to be quest-related, you’ll have to find
another.
Above:
Seriously, where does Shulk put all this stuff?
Completing
the Collectopaedia entries for a given area means valuable rewards, but only if
you do so soon after discovering the area. For instance, if you wait until the
end of the game to complete the Colony 9 entries, you’ll probably have little
use for the pathetic Strength Up II gem that you may get as a reward.
Landmarks, Locations, and Exploration
Landmarks
are special points found throughout your journey. They appear as icons on your
map, and can be skip traveled to at your leisure. Once you’ve discovered one,
you can instantly warp to it by selecting it on the map. Should you die, you’ll
respawn at the landmark you last visited.
Locations
encompass broader areas. They’re marked by text on your map, and, like
landmarks, grant exp upon discovery.
Once you “discover” (the game displays text on screen and marks your map)
all landmarks and locations in a given area, the entire map will be revealed,
regardless of whether or not you traversed every nook and cranny on foot.
Above: In
Xenoblade Chronicles, one inch on the map equates to approximately seven bagillion
miles
That being
said, the world of Xenoblade is ridiculously large, so it’s important to uncover
landmarks while exploring vast, new areas, and be extra weary of danger until
you do. Nothing is more frustrating than running in a direction for ten minutes
only to accidentally fall off a cliff and be respawned at a landmark a mile
back. This strategy is especially pertinent later in the game.
Always remember
that you can also travel to any other areas’ landmarks at any time by selecting
Area Maps from the pop-up menu. This is different than simply pressing select,
which only brings up the map of the area in which you currently are.
deathman00789 - April 9, 2012 7:42 p.m.