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XCOM: Enemy Unknown research and engineering guide

Armor

Armor research works in the same way as weapons research, though the various types mean there is no “best” option. Go with what works best for each individual class or character and the role you’ve created for them.

Key:
H = Health Bonus

Research: Carapace Armor

Requirements: Salvaged Alien Materials, 10 alien alloys
Unlocks: Carapace Armor (H:4), Alloy S.H.I.V.

Research: Skeleton Suit

Requirements: Carapace Armor, 15 alloys
Unlocks: Skeleton Suit (H:3, grapple hook, increased movement) 

Research: Titan Armor

Requirements: Carapace Armor, 15 alloys, 5 Elerium
Unlocks: Titan Armor (H:10, poison immunity, flame immunity)

Research: Ghost Armor

Requirements: Titan Armor, Hyperwave Communication (see “other”), 15 alloys, 15 Elerium
Unlocks: Ghost Armor (H:6, Ghost Mode ability, grapple hook)

Research: Archangel Armor

Requirements: Titan Armor, New Fighter Craft (see “other”), 15 alloys, 15 Elerium
Unlocks: Archangel Armor (H:8, flight mode)

Research: Psi Armor

Requirements: Ethereal or Sectoid Commander interrogation, 10 alloys, 10 Elerium
Unlocks: Psi Armor (H:6, Will increase of 30 for psi attacks and defense)

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