Armor
Armor
research works in the same way as weapons research, though the various types
mean there is no “best” option. Go with what works best for each individual
class or character and the role you’ve created for them.
Key:
H = Health
Bonus
Research: Carapace Armor
Requirements:
Salvaged Alien Materials, 10 alien alloys
Unlocks:
Carapace Armor (H:4), Alloy S.H.I.V.
Research: Skeleton Suit
Requirements:
Carapace Armor, 15 alloys
Unlocks:
Skeleton Suit (H:3, grapple hook, increased movement)
Research: Titan Armor
Requirements:
Carapace Armor, 15 alloys, 5 Elerium
Unlocks:
Titan Armor (H:10, poison immunity, flame immunity)
Research: Ghost Armor
Requirements:
Titan Armor, Hyperwave Communication (see “other”), 15 alloys, 15 Elerium
Unlocks:
Ghost Armor (H:6, Ghost Mode ability, grapple hook)
Research: Archangel Armor
Requirements:
Titan Armor, New Fighter Craft (see “other”), 15 alloys, 15 Elerium
Unlocks:
Archangel Armor (H:8, flight mode)
Research: Psi Armor
Requirements:
Ethereal or Sectoid Commander interrogation, 10 alloys, 10 Elerium
Unlocks: Psi
Armor (H:6, Will increase of 30 for psi attacks and defense)