It’s been a long time since we last sat down in front of Splinter Cell: Conviction; so long, in fact, we’re beginning to wonder if we really saw it at all. Did we really see Sam choking policemen, battering terrorists with chairs and putting foes through tables? Does Sam really have a beard now? Yes, we did and yes, he does. With every delay a fresh torture, we’ve been kept waiting an age to get our hands on Sam’s latest ...
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Part 5 of our Splinter Cell blowout reveals the reason. But is it really for the best?
May 23, 2007
Welcome to the final part of our week-long Splinter Cell preview. Check out Part 1, 2, 3 and 4 if you haven't already done so, then read on for more tantalizing details on this promising reimagining of the stealth genre.
Splinter Cell has traditionally appeared on every format going, all the way down to Game Boy Advance. However, for the fifth installment in the series, Ubisoft Montreal has decided to make the game for PC and Xbox 360 only. But that's a good thing, if not for PS3 fans, then ...
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So, we've already grilled the producer of Splinter Cell: Conviction, put Sam Fisher under the personality microscope and examined Splinter Cell 's new gameplay direction. Now it's time to go a bit deeper, and explore the interaction that's possible between yourself, your enemies and your surroundings.
With Splinter Cell: Conviction's new Bourne Identity -style action, it's not a case of simply finding the right bit of kit in your inventory to deal with a specific scenario. Sam Fisher's ...
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Splinter Cell is only based on light and shadows, say developers
May 19, 2007
So far, we've had a chance to take a look at how Splinter Cell: Conviction throws a wrench into the SC gameplay you know and love. We've also caught a glimpse of the changing face of the series' hero, Sam Fisher. But now we've gone straight to the source, the game's producer, Dany Lepage, to find out more about the evolution the series is undertaking.
GamesRadar: Will enemy AI have any recognition of the light around them? Will it be at all possible to hide in a dark corner?
Dany Lepage: When ...
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Part two of our weeklong exclusive Splinter Cell Conviction preview
May 18, 2007
Welcome to part two of our week-long Splinter Cell Conviction preview. Yesterday we looked at how the gameplay was changing to become a more reactive experience. Today we look at how Splinter Cell's main character, Sam Fisher, is getting a personality.
While Splinter Dell Double Agent was beginning to give the series more of a plot and some motivation for Sam, it was still very much a stealth game from the traditional mold. But that's all changed. New Splinter Cell demands a more human ...
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ESRB Rating
Tom Clancy's Splinter Cell: Conviction is rated: Rating Pending