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Tom Clancy's EndWar


He who talks loudest and fastest will rule the world

For the first half hour, you might feel a bit of a numpty playing EndWar. Everything in the game is controlled by the sound of your voice. You bark commands into a headset to make the tanks, planes and troops move around the map and attack enemies. How weird.

EndWar lets you concentrate on tactics rather than what button to press. It takes around five minutes to train the voice recognition software. After that, we were truly impressed with its ability to understand what we were saying, even through our thick accent. Knowing how to issue commands is also clear and straightforward. First you say the name of the unit, followed by the type of action (move, destroy, secure, etc.), finishing with the name of the target. For those too self-conscious to speak out loud or the quietly spoken, the standard controller is also supported.

There are some subtle differences between the three warring factions, and thankfully they seem reasonably well balanced, if not as varied as other RTSs. Russia’s units are heavy-duty and pack a punch saved up since the Cold War. European troops have more advanced weaponry, such as orbital laser strikes and robotics. GRAW fans will most likely opt for the American forces, primed with superior air support from HAWX and stealthy assistance from Splinter Cell’s Third Echelon.

Unlike other RTS games, EndWar isn’t about building resources, and the paper, scissors, rock-style combat will seem too obvious to hardcore players. A more technical challenge involves the way surviving units can progress through six ranks, adding new perks. It can be stressful deciding whether or not to risk losing them in the heat of battle, or to evacuate them from the field when the chips are down. The game’s cover system, forcing you to move infantry with care through destructible environments, also stood out. Compared to other RTS EndWar is basic, but it has the makings of a unique series.

Nov 4, 2008

You'll love
  • More accessible RTS
  • Deeply satisfying online modes
  • Unique voice controls
You'll hate
  • Lacks depth
  • Lacks that Clancy presentation
  • Embarrassing voice controls

 
7 Comments
Order Comments: Newest First | Oldest First
Dominator2112  - 1 year 6 days ago 
first

nice review
Dominator2112  - 1 year 6 days ago 
i thought it would be better
BoondockSaint54  - 1 year 6 days ago 
My only issue is that I can only play games when everyone is asleep so I can't use the mic. I would've liked the reviewer to talk about how the controller actually works but it got the score I was expecting. Not a very long review for a hyped game, though.
pdiddy0819  - 1 year 4 days ago 
- Comment removed by Moderator
Reported
AMayer  - 1 year 4 days ago 
Not that I don't care about the game, but GamesRadar you need to step up on the reviews. I understand that you may be too busy to make it longer, but you kinda get paid for this. Interesting game though. Cool concept.
bron1417  - 1 year 19 hours ago 
im still going to try and get this game
jar-head  - 11 months 29 days ago 
oh shittt, Finally i found the end war review, god thats a Huge neck, srry GR, thnaks
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The Knowledge
Tom Clancy's EndWar
Tom Clancy's EndWar

Genre: Strategy
Release date: Nov 4, 2008
Published by: Ubisoft
Developed by: Ubisoft Shanghai
Multiplayer Modes:
Online
2 player VS
Latest Articles About This Game
He who talks loudest and fastest will rule the world
Xbox 360 Review  -  Nov 4, 2008