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Samurai Warriors 2: Empires


This sword has nearly lost its edge entirely

Once the planning's done, you slip into the familiar third-person hack 'n slash battle portion that we’ve seen a zillion times. Leading your troops with a variety of over-the-top characters, you attempt to overrun enemy bases, unleashing wild combos and special "Musou" attacks along the way.

While your fellow soldiers can serve to distract enemies pursuing you, they don’t do much else - making us wonder what the point is. Battles are almost always won or lost by your hand alone. And just as it has since Dynasty Warriors 2 rocked the PS2 launch in 2000, the skittish camera and lack of lock-on will drive some players crazy.

Visually, both versions are serviceable with the 360 version only being slightly superior to the PS2, but neither will aesthetically thrill you. Graphics aside, there is not much difference between the two apart from a couple of menu options. Aurally, you'll be treated to plenty of nonsensical lines and horrendous voice acting. Unless fierce Asian warriors actually did talk like surfer dudes ready for a kegger, in which case, it's perfect.


 
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The Knowledge

Samurai Warriors 2: Empires

Genre: Action
Release date: Feb 27, 2007
Published by: Koei
Developed by: Omega Force
Franchise: Samurai Warriors
Multiplayer Modes:
Offline
2 player CO-OP
6 DECENT
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This sword has nearly lost its edge entirely
Xbox 360 Review  -  Mar 2, 2007