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Resident Evil 5

Also known as: RE 5, Resident Evil V, Resi 5

Can one of 2009's biggest games live up to its groundbreaking predecessor?

Words: Brett Elston, GamesRadar US

Following in RE4’s footsteps, part five offers several damn good reasons to keep playing even after the credits have run their course. There’s The Mercenaries mode, which has you selecting a character and running through an area of your choice with a time limit, racking up combo kills for a high score (more or less as it was in RE4). It was supremely addicting four years ago and still retains that “just one more time” appeal, and now that your various records are (allegedly) trackable online, there’s even more incentive to squeeze every last second out of your timed assault.

Now here’s the utterly confusing bit – Mercenaries does not support online multiplayer. It has to be played split screen with someone sitting next to you. The entire campaign is co-op, so it’s correct to expect a simple shooting gallery mode would be online as well. Comparing scores on leaderboards is one thing, but we want to hook up with friends from all over, not force them into the same room. Stranger still is what the split screen actually looks like. Take a gander:


Above: Wha?

Several other 360 games offer split screen play, but none we can think of shrink the screen and present each player in an off-center window. It’s a little distracting at first and doesn’t make any sense at all, but at least it’s not horribly distracting.

Update: We have confirmed with Capcom that Mercenaries mode will be online at launch via a free downloadable patch. Also revealed are other new multiplayer modes. These additions do not affect our 9/10 score, but do remedy one of our concerns. See you online!

Then there’s the densely populated Library, which is packed with ultra-detailed, Smash Bros.-style figurines and hundreds of pages explaining every character, every virus, every company we could think of. It’s a wonderful tome of knowledge for anyone enraptured with RE’s labyrinthine story, though the presentation is dull as can be – just text on a bland, boring background.


Above: Content!

Add in the requisite silly costumes and hidden weapons (which we dare not spoil, that’s half the fun) and there’s definitely more to do than wade through the surprisingly straightforward story. But, as we’ve alluded to throughout the review, it’s all stuff RE4 did quite well, so ultimately…

From top to bottom, RE5 is a copy of its groundbreaking predecessor. The enemies animate similarly, some of the bosses are clearly one-upped versions of RE4 favorites and the weapons are pretty much identical. Trouble is, the moments meant to pay homage to RE4 lack weight, because there’s no mystery, no suspense at all. Compare fighting the fish boss in RE4:


Above: Leon on a leaky boat, with hand-thrown spears

With the aquatic boss in RE5:


Above: Chris and Sheva on a cruiser with machine guns and rocket launchers

It’s the same general idea, but ratcheted up to high hell and stripped of surprise. There’s no spooky “why are the villagers acting this way?” atmosphere, your partner is a highly trained specialist instead of a helpless girl and the story exists only to give Chris and Sheva a reason to strap on more ammo. It’s still damn good fun, and extremely recommended for co-op, but feels like a Hollywood-ized take on the RE4 experience with a few (much appreciated) control improvements and admittedly gorgeous visuals.

Then there’s the matter of the alleged “racism” that’s followed RE5 since its African setting was revealed. Amidst all the screens and videos you may have noticed Majini enemies wearing grass skirts, brandishing tribal masks and giant spears. In-game excuse or no, they could be the subject of much discussion, far more than the images that’ve already caused a stir. If you’re dead set on pursuing this topic, consider this article on the subject.

 

Gears of War 2? It’s on par in overall excitement, with plenty of bloody spectacle and gleeful ways to annihilate your enemies. Neither are scary, yet are populated with nightmarish creatures that, in a proper horror setting, would have us reaching for the light switch. Multiplayer belongs to Gears though.

 

Dead Space? It borrowed heavily from RE4, but not as much as RE5 – Dead Space was at least filled with a few cool new ideas that made it stand as its own game. Plus it’s a lot more forgiving with aiming and attacking, unlike a certain sequel we happen to be reviewing right now (you still can’t walk while holding a knife!). These two are very close, but we can agree that Space’s solo is stronger, while RE5’s co-op makes it just a bit better.

Silent Hill Homecoming? We’re only putting this here because these two series used to be bitter rivals and comparisons are bound to be made. But it’s just not applicable anymore, as Silent Hill embraces its clumsy horror background and strives to provide a genuinely unsettling, disturbing story, while, as we’ve mentioned to death, RE5 is more like Gears with a few switch puzzles.

 

Resident Evil 4 taught the industry so much, and in turn we expected RE5 to at least learn from what others have since added to those accomplishments. Instead, it jams the series full of gasoline-enriched testosterone, keeps outdated inventory and control ideas and refuses to admit the franchise is now more action-adventure than survival horror. Don’t let the negatives fool you though – it’s still one of the best balls-to-the-wall co-op excursions you can buy.

You'll love
  • Co-op campaign is immensely fun
  • Amazingly gorgeous visuals
  • After-game content is quite generous
You'll hate
  • You still have to stop to shoot
  • Lacks the mystery or suspense of RE4
  • A couple of really frustrating areas

 
90 Comments
Order Comments: Newest First | Oldest First
Ramen_Soup  - 8 months 28 days ago 
I think RE4 is better then RE5. I remember the first time I played RE4 I was like holy then I played the RE5 demo and was like meh its okay. But this game still seems pretty cool. Nice review by the way.
wrapdump  - 8 months 28 days ago 
YAY! Nice review lads, gamesradar reviews have never steered me wrong yet, I'll be there launch night.
jar-head  - 8 months 28 days ago 
this is by far another F8cking amazing review, this friday is gana be loaded with Rebull+mosters's BFC+some caffein pills
riodoku79  - 8 months 28 days ago 
Awww...not scary? Oh well. I still want it.
Grenade  - 8 months 28 days ago 
I'm so mad that you actually complained about having to stop to shoot.

Just... no.
noobmasteroftehworld  - 8 months 28 days ago 
YYYEEESSS OMG I LOVE RESIDENT EVIL I CANT WAIT TO PWN SOME NOOB MANJINI ASS!
GearsofRabies  - 8 months 28 days ago 
Nazi Zombies on World at War has that same splitscreen style and it sucks.
mirthor  - 8 months 28 days ago 
i effing love me some resident evil. i cant wait till thursday at midnight to get my grubby gamer hands on this new chapter of a finely crafted franchise.
rocketfuel  - 8 months 28 days ago 
@GearsofRabies,

Not only nazi zombies but the whole freakin game's split screen is like that. I rally have no idea why, its not very reveloutionary to me, it just seems stupid
Z-man427  - 8 months 28 days ago 
as big an RE fan as I once was, i do not want RE5. usually, if GR reviews a game as good, i'll play it. but i played the demo and hated it.

Capcom could have made something that could have been a GOTY contender. RE5 just seems like a missed opportunity. They reskinned RE4, sped up the infected, because they aren't zombies and gave the awful AI character a gun.

I may rent it in a few months just to see what the buzz is, but i highly doubt i'll be buying this.

No hard feelings to you though GR. It was still a very well written review, as always
understudybass  - 8 months 28 days ago 
The 'you need to stand still to shoot' idea kills me and, personally, it killed the demo. i just don't understand WHY they'd stick with that antiquated control idea. stupid stupid stupid.
GoldenMe  - 8 months 28 days ago 
I'm just not a fan of the series, and aftr the games demo, it's a double negative for me.

And no, that will not make a positive.
Fenix654  - 8 months 28 days ago 
For all it's flaws, I still love the series.
I'm not really complaining about an improved Resi 4.
BTW: I didn't think resident evil 4 was all that scary, but it did do a good job of making you think that something was going to pop out at you all the time
RebornKusabi  - 8 months 28 days ago 
I will be renting it but the lack of fear and horror keeps me from buying the game.
Samael  - 8 months 28 days ago 
Sounds very good, but I am very pissed that they kept the "no shooting while moving" while getting rid of any remnants of fright. If that continues into RE6...grr.
NelosAngelos  - 8 months 28 days ago 
I expected it to borrow a lot from RE4, but never really this much. I'm also a little sad to hear the fact that the survival horror has basically just gotten a little less "horror" and a bit more "whips out mini-gun to shoot a fly buzzing in my face, while shouting guttural "HELL YES! DIE ZOMBIES!!!"

It still looks entertaining and I liked the demo, the visuals are sharp as all hell. I'll probably have it as a "Hey man, wanna come over and play a game?" experience though. Nice review by the way.
TheWebSwinger  - 8 months 27 days ago 
Where did my excitement for this game go? Sigh.
RonnyLive19881  - 8 months 27 days ago 
"I'm so mad that you actually complained about having to stop to shoot.

Just... no."

I KNOW! If they want to play Gears 3, Gaylo 4 or Killzone 3 they are obviously not fans of Resident Evil at all. Stoping to shoot, herbs and the Survival aspects are the only things that have survived from the first ones.
RonnyLive19881  - 8 months 27 days ago 
Why are people basing their opinions off a year old demo? Things have changed since then!
Hiimad  - 8 months 27 days ago 
For me one of the main draws of RE4,Was that it was hard on normal,the first time i played through it.

Since i have reserved the limited edition and payed it off,Im wondering,Will that remain?is it still going to be a hard game the first run through,and then the second and third will it just be easier as you get better weapons and the like?

You could up the difficulty by youreself by just using the handguns though,right?
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The Knowledge
Resident Evil 5
Resident Evil 5

Genre: Action
Release date: 13 Mar 2009
Published by: Capcom
Developed by: Capcom
Franchise: Resident Evil
Multiplayer Modes:
Online
2 player CO-OP
9 AWESOME
Read the review
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Can one of 2009's biggest games live up to its groundbreaking predecessor?
Xbox 360 Review  -  9 Mar 2009