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Prototype


Good, bad... you're the guy with the telescoping horror-arms

Words: Mikel Reparaz, GamesRadar US

If you’ve ever played 2005’s The Incredible Hulk: Ultimate Destruction (or the lukewarm 2008 follow-up from Sega), then you know that its “hero” aspect is largely inconsequential. Who cares about saving puny humans when you can make boxing gloves out of their cars and smash their buildings into rubble? Being a rampaging monster was a lot more fun than trying to be a good guy, and that was something Radical Entertainment – also the developer of Ultimate Destruction – seems to have taken to heart when creating Prototype.


Above: Go on, embrace your inner murderbeast. You know you want to 

While it looks like a standard superhero game, Prototype is really more about running amok through Manhattan as an unstoppable force of nature. Its protagonist, Alex Mercer, has been infected by a virus that’s turning everyone else into zombies and oversized mutants, but in his case has just given him amnesia and a fat portfolio of really gross superpowers. As the island gradually descends into zombie-infested chaos, Alex has to contend not only with swarms of increasingly monstrous infected, but also with the trigger-happy military, who are hell-bent on killing him before he uncovers the truth about his identity.

To help him survive, Alex has a staggering array of powers and special attacks, most of which revolve around turning his arms into weird implements of destruction. Busting out a set of claws enables him to slash his enemies to ribbons and impale them with underground spikes, while the telescoping “whipfist” can slice large crowds of enemies (or civilians) in half, hit distant enemies and grab helicopters for easy skyjacking. His “hammerfist” power turns his hands into huge, heavy spheres for blunt-force trauma, and transforming one of his arms into a single huge blade enables him to slice open tanks in seconds. Infrared and “Infected” vision powers help him single out enemies when the action gets too thick, he can grow a suit of armor to protect himself from the game’s tougher enemies and - when his health is either really high or really low – he can bust out massive “Devastator” attacks capable of killing everything around him.


Above: Sort of like this 

Oh, and he can fly. Or something awfully close to it, once you’ve fully unlocked his air-dash and gliding abilities. Used in tandem, they can give you a boosted glide that’s good for covering large distances in a hurry. Finally, Alex is able to use any weaponry dropped by soldiers, ranging from M-16s to heat-seeking bazookas, although this aspect doesn’t get really cool until you’ve gained the ability to call in airstrikes or jack tanks and helicopter gunships. (That said, the canned animation that accompanies every tank-jacking could have stood to be a lot shorter, as Alex’s posing makes it more likely he’ll get knocked off the tank by a rocket before climbing inside.)


Above: A brief sampling of what Alex is capable of

You’ll need to play for a while before you earn all this stuff, of course, but Prototype plays it smart by starting out near the end of its story, offering a quick taste of what full-powered Alex can do in a completely infested Times Square. Once that’s over, you’re sent – via flashback - to square one. The city quiets down and you’re left pining for those kickass abilities, which have been reduced to just sprinting up walls, throwing cars and chunks of scenery, and absorbing people to get a health boost and the ability to disguise yourself as them.

Thankfully, you’ll feel like you’re earning those powers back quickly. In its first few hours, Prototype rewards you with tons of “evolution points” for every mission you accomplish, every military base you clear out and every infected fiend you consume, enabling you to unlock awesome new powers every few minutes. It’s not until fairly late in the game that a feeling of grinding through levels sets in, although by that point the upgrades are strictly optional, and you’ll have unlocked so many that you’ll probably have a hard time keeping track of them anyway.


Above: Seriously, there’s like 113 of these things to unlock 

There’s one caveat: the more powerful you become, the more likely you are to notice one of Prototype’s central flaws: the controls are great for blasting around like a high-speed madman, but they can be a tantrum-inducing bastard when you need them to be precise. If you’re trying to scale narrow surfaces (like the pinnacle of the Empire State Building, for example), you’ll need to take it extremely slow if you don’t want to leap out into space – and even then, Alex might inexplicably hurl himself off the building with no input from you. Similarly, the game’s rooftop races can quickly turn frustrating if you’re not careful, as a careless flick of a thumbstick while air-dashing can send Alex careening in the exact opposite direction you wanted, usually off a building.


 
72 Comments
Order Comments: Newest First | Oldest First
DeadManHumper  - 5 months 19 days ago 
THis game is pretty damn fun. You know you've picked a good game when you get to run over 20 civilians a second with a tank that you stole
Surafel  - 5 months 19 days ago 
looks cool
TedDidlio  - 5 months 19 days ago 
Love how there's a comment from 11 months and 30 days ago claiming he loves the game, considering the game comes out tomorrow.

Fantastic review though Mikel, can't wait to get this sh*t from Gamefly.
Bhouse563  - 5 months 19 days ago 
The 11 month thing is a glitch in the time stamp, this article wasn't up 11 months ago....

Also the game came out yesterday 6/9/09. Good try though.
tonyjk78  - 5 months 19 days ago 
This has been a must-buy since I first heard about it.
Thanks, Mikel, for not mirroring IGN's surprisingly negative review (yeah, 7.5 isn't all that negative, but I really want to like this game).
cart00n  - 5 months 19 days ago 
I am having SOOOOO much fun with this game. The gore is far from subtle, and the seemingly endless exploration is fantastic. The combat is wicked and gruesome, and the way the story is told is ickily intriguing. It puzzles me that Alex Mercer isn't the type to know how to drive, but no matter. I have plenty of games that let me drive around town, THIS game lets me solve a mystery using osmosis! Woohoo!
AcrobatSausages  - 5 months 19 days ago 
this is definitely a game.
crabbo  - 5 months 19 days ago 
To be perfectly honest, I wasn't really interested in prototype up until this point. Its safe to say that this review has solidified at least renting the game.
Z-man427  - 5 months 19 days ago 
@AcrobatSausages - yes, it is indeed a game.

anyway, I'm buying this tomorrow and I can't wait to attack some helicopters, Indiana Jones style. the consumptions look beautiful. and what could possibly keep me from wanting to elbow drop some tanks?
Ramijiman  - 5 months 19 days ago 
I know i can trust Mikel Reparaz for my reviews :) I'm going to buy it
Ramijiman  - 5 months 19 days ago 
btw my post wasn't sarcasm
Phazon117  - 5 months 19 days ago 
BLARRRRRRRRRRRRRRGH! HOW COULD THIS DO BETTER THAN inFamous!? I haven't played Prototype but I know inFamous is better!

Let's hope you guys understand sarcasm.
Yellowhat17  - 5 months 19 days ago 
omigod u so bias u cant compar prototipe n infamos cuz infamos is 4 teh ps3 n gr is teh bias 4 kill zon s0 u cant say bias

[/sarcasm]

Oh the infamous super reviews! Ah good as ever, Wikiparaz, gotta love 'em, unless you're a goddamn PS3 fan boy.
Phazon117  - 5 months 19 days ago 
Hey, the dates are effed up! It says the comments were 11 months 30 days ago lol.
NipplesTheSuperHippo  - 5 months 19 days ago 
wow, there haven't been, really any, PS3 fanboys yet. Mikel must have his flame shield up.

Good review as usual, I will check it out.
Timothy_Lemon  - 5 months 19 days ago 
i'm shocked to see no abusive or reported comments yet consideing this game is better than infamous by a country mile.

oh and Bhouse563, uk release fool.

"good try though..." ;)
Hypermonkey262  - 5 months 19 days ago 
Playing it, loving it.
Awesome game, awesome review.

YOU DA MAN MIKEL
Levy  - 5 months 19 days ago 
Yipee
caboose3698  - 5 months 19 days ago 
i has the game, i love the, if you dont have the game then you should either go get it, or you know, like, find a length of rope and a rickity chair :P
caboose3698  - 5 months 19 days ago 
hehe, i love the game***

can't type for shit today
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The Knowledge

Prototype

Genre: Action
Release date: 12 Jun 2009
Published by: Activision
Developed by: Radical Entertainment
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