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Mirror's Edge


Opinion-splitting, but a must-play

Mirror’s Edge is all about momentum. Run on the flat for more than a few steps and Faith picks up speed, her slip-slapping footfalls getting closer together, her breath louder and her vision motion-blurred at the periphery. The challenge is preserving this momentum as you duck pipes, scale crates and leap between rooftops. Timing is the key: vaulting for a handhold rather than running flush into a wall, or rolling out of a high jump without a screen-reddening crunch. Nail a few in a row and you’ll begin to see the game’s attraction: speed, agility, grace, immersion. Coupled with the first person perspective, this makes stringing together a flat-out run genuinely exhilarating. The vertigo-spinning heights make you realize how drawn into the game the wide-angle view and clean display allow you to be.

Without a heavy block of metal coughing death and thunder from the center of the screen – which, in conventional shooters, understandably becomes the focus of your attention – it’s amazing how much you can take in. Or more importantly for Mirror’s Edge, how much there is to take in: the echoing rooftop silence, broken only by the hum of distant traffic and an occasional bird’s flutter; or the game’s stern, assured use of color. The city’s dystopian whiteness is broken only by stark, single-tone themed levels – the grimy green of a chasmal storm drain, the deep polished blue of an illegally-entered office. It’s an assured and stylish palette, elaborated by streaks and flashes of red as Faith’s runner vision singles out obstacles and paths for her to dash over and across (which, while strictly speaking a bit of a cheat, adds to rather than spoils the game’s looks, and is used increasingly sparingly as the game goes on).

There are slower bits: puzzling route-finding breathers, cramped creeping through air vents and big, grandstanding jumps that can take a few goes to get right (the repeated sound of Faith’s splintering limbs beating like a macabre tambourine). These lack the thrill of the chase moments, but retain the novelty and uniqueness of the rest of the game. Perhaps the most important thing of all is that the whole package – the controls, the responsiveness, the perspective – works so effectively together that when you mess up, it feels like it’s your own fault. When you fall, it doesn’t feel like you’re struggling with a broken machine, it just feels as if you’re too clumsy to control this beautiful new thing.

Well, that’s true when you’re running, at least. The only real problems with Mirror’s Edge emerge when you slow down. Throughout the game you’re chased constantly by the police or the city’s sinister private security, both on foot and by choppers in the air. They shoot at you relentlessly, which gives everything a genuine sense of danger and pace, but if you start to slow down out in the open they’ll tear you to shreds. Granted, this doesn’t happen often – you can usually run through them and you’re pretty much untouchable at top speed anyway. But on a couple of occasions – one late-game descent of a series of office-block stairways in particular comes – it feels as if you’ve no alternative but to take everyone out, a task which is haphazard and difficult. Faith can disarm opponents when their guns go red during melee attacks, but when the enemies get tougher it feels imprecise and unfair (much like the dog attacks in COD4).

More importantly, even though the gun play effects themselves are totally fine (and sound brilliantly brash and loud), it just feels awkward and wrong alongside what else is here. This game isn’t built for guns; it’s built on the graceful premise of throwing them away – and when you’re forced into using them, the results can be painful. These few moments aside, though, Mirror’s Edge is an extraordinary and special game. It’s beautiful and stylish like nothing else on consoles, and skews the over-worked mechanic of first person shooting in a new, daring and – when it clicks – brilliant direction. It’s inventive, gorgeous and cool. You’d be mad not to give it a go.

Nov 10, 2008

You'll love
  • Incredible chases
  • New way of playing games
  • Fresh, vivid look
You'll hate
  • Slow parts are weak
  • Disarming feels imprecise
  • Gunplay feels awkward and wrong

 
24 Comments
Order Comments: Newest First | Oldest First
lnksmartt  - 1 year 20 days ago 
I'm going to play this game for free and I'm glad for it.
lnksmartt  - 1 year 20 days ago 
I thought this game would be good, not great but good
bron1417  - 1 year 20 days ago 
well well the hype for this game has been lived im going to get this really soon.
purpleshirt  - 1 year 20 days ago 
so it sounds like the better you are at the game the more fun it is...
that sounds good to me
doug-e-fresh  - 1 year 19 days ago 
I'm soo glad that this game is good. It's so often that a game that seems promising or more importantly a game i wanna play turns out bad.
HotSht95  - 1 year 18 days ago 
id play if u didnt have to be a chick and if i didnt have gears 2 and if i was on crack
R38P3R  - 1 year 18 days ago 
this game is ok, could have been better.
Z-man427  - 1 year 17 days ago 
so glad to see that this is good
Defguru7777  - 1 year 14 days ago 
I wish my Internet was faster so that I could at least download the demo!
Nitemarish  - 1 year 13 days ago 
I'd get it, but WTF?! £46.93 on Amazon?!?! EA piss me off so much
crazyhaz  - 1 year 11 days ago 
Hey Guys and Gals.. I have just registered to GamesRadar to tell you all how TERRIBLE Mirrors Edge is!!! It has to be one of the most boring games i have ever played. I recommend anyone seriously wanting to buy this game, RENT it FIRST!! Looks can be deceiving and in this case THEY ARE! I have just traded in FarCry2 which was awesome but i completed it and this game caught my eye... mainly for the looks and the idea of free running, which sounded great. GamesRadar gave this an 8 out 10. i'd give it 5.. if that. Terribly disappointed!!!!!!!
crazyqazqaz  - 1 year 8 days ago 
This looks pretty cool. I might give it a shot.
radioedit420  - 1 year 4 days ago 
Why are people hating on playing as girls in games?
Although if it was a barbie or brittany spears kind of girl, i wouldn't even be playing it.
dorrick  - 1 year 1 minute ago 
crazyhaz; let me guess you're the type of guy that plays games because of gore and to feel better about the life you live outside of gaming. This game is amazing anyone that has any kind of artistic or really just not into gore and a good story line will like this game. It is a rental because of no multiplayer but this game is genre bending and the first of its kind. The music is great and the controls work perfectly. Anyone that is mad about playing as a girl really needs to get out more i mean seriously. Games weren't just made for men and i like this because it gets my girlfriend into it more and ive been trying to get my girl into gaming for awhile.
barrage7667  - 11 months 25 days ago 
omg if u dont want to play a game cause ur a girl u got issues...thts sexist and messed up... wouldnt u be pissed of a girl wouldnt play a good game cause u were the star? exactly
fallenangel660  - 11 months 12 days ago 
Why the hell are ppl not wanting to play this cause ur a girl in the game? I think ppl need to get in their heads that girls are just as capable as boys.for godsake!
fallenangel660  - 11 months 12 days ago 
and anyway for like ages girls have had to play as boys in video games, why do some ppl moan when u have to play as girl. It's just not right!
The_Dark_Lord  - 10 months 15 days ago 
How long is this game? And does it have any replay value? I just want to know if I should even consider buying it, or just renting it. And for the record, if anyone is gonna bash a game for having a female main character, ask yourself how many games you've played and hated even though there was a male main character. If the gameplay is awesome, the main character rarely detracts from the overall quality of the game. Besides, that chick seems pretty damn cool to me, I guess I just dont understand why a game has to have a big burly guy blowing peoples heads off in order to be good. Lay off the testosterone you chick bashing whiners.
osmokes  - 9 months 13 days ago 
Mirror's Edge is amazing. It is a First Person game unlike any other. It has a great visual style and an interesting enough story. You can complain about the random puzzles and such, but without them, the game would become boring. It allows people to freely move about their world and use their minds to seize oppurtunities, where you had seen in life, but never got to do. I had so much fun playing this game. It obviously could've had more, lasted longer, had fewer bugs etc. It was made quickly by a company used to making First Person shooter games (The Battlefield series). They tried something new and exciting unlike anything else and made it fun and for that I give them a High-Five.
NiftyNinja  - 8 months 3 days ago 
to keep it plain and simple i think the game is gonna be tha shiz...chick and all.
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The Knowledge
Mirror's Edge
Mirror's Edge

Genre: Action
Release date: Nov 11, 2008
Published by: EA GAMES
Developed by: DICE
Multiplayer Modes:
Offline
1 player SOLO
8 GREAT
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