There are also a few small frustrations and peculiarities we were surprised to see in such a major game. Organizing, comparing and managing your inventory is a huge mess. One particular cavern map is reused over and over on different planets. You spend far too much time standing in elevators and run too slowly. It often places potentially plot-changing conversations directly after boss battles. And it's glitchy - twice, we had to restart our 360 because the game had completely locked up, and two other times we encountered critical doors that refused to open, forcing us to reload our saved game.
All that said, any weaknesses are handily overwhelmed by the game's amazing strengths. When we finished Mass Effect the first time, the very next thing we did was start it all over again. It's clear that this is the beginning of a fantastic franchise, and we're already salivating over the possibilities for Mass Effect II.


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