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Left 4 Dead


A terrifying redefinition of co-op gaming that will have you drenched in blood, sweat, and tears

The run-of-the-mill zombies are little more than backup dancers to the five types of “boss infected” that stalk you. Even in large numbers, normal zombies rarely pose a serious threat to well-coordinated survivors, but being forced to deal with the masses creates a perfect diversion that allows the boss infected to close in for the kill. It’s these super-zombies that truly put your survival in the hands of your teammates, because they can pin you down and render you helpless until a teammate comes to your rescue. While the existence of “special” zombies is somewhat antithetical to the entire concept of zombies, the variety and flavor they add to the action is undeniable, and they successfully prevent the inevitable boredom that comes from fighting just one type of enemy. Plus, hearing the disgusting gurgle of a Boomer or the distinctive, haunting wail of a Witch somewhere nearby elevates the tension to a level well above what is safely playable by gamers with heart conditions.

The importance of teamwork may be a point of frustration when playing online, at least at first. The ability to see your teammates’ outlines through walls is a more useful tool for coordination than any screen-cluttering mini-map, but trying to convince everyone to stick close and cover each other is tough even when you’re all experienced gamers sitting in the same room - doing it over the game’s built-in voice chat (or worse, the text-based quick-commands) with anonymous teammates accustomed to playing Rambo-style is a recipe for disaster. Your first few attempts are likely to end in tears, but once everyone has learned their very painful lesson and started to function as a group and listen to each other, the real game can begin.

Survivors are limited to one primary weapon - at the start of each campaign you have a choice of an Uzi or a pump-action shotgun - in addition to your unlimited-ammo backup pistol and a single pipe bomb or Molotov cocktail. In the later parts of the campaign you’ll be able to swap your primary weapon for a more powerful assault rifle, semi-automatic shotgun, or scoped hunting rifle. This is another means by which L4D forces cooperation, because one player cannot carry enough weaponry to handle every situation (and zombies will not let you call time-out to reload).

The current arsenal is a bit anemic, though, and boils down to only three types of weapon: rapid fire, shotgun, and long-range rifle - and the rifle is really only useful in certain wide-open areas where you can use the scope to snipe zombies. But, because the survivors are always on the move you can never hold a sniping position for very long, and the rifle’s low rate-of-fire makes it nearly useless in close-quarters combat indoors. It would have been nice to see some extra weapons (flamethrowers and chain saws come to mind), but there are enough available to get the job done.

No matter how good a shot you are, at least a few zombies will get up close and personal, and there are few things more terrifying than being surrounded by growling zombies tearing away at your flesh. Smacking them with your rifle-butt sends them staggering backwards for a second and gives you some breathing room - time to reload or retreat. But rifle-butting isn’t just a last resort - it’s also a very useful tool that can be used for a variety of tactics. For example, you can use it to push a Boomer back before shooting him, in order to avoid being slimed in the explosion.

Each campaign has a different setting, but all follow roughly the same structure, with five stages separated by safe rooms. It’s not all strictly run-and-gun as fast as you can towards the exit, though - Valve pulls a few tricks to mix up the pace. For example, at certain points you must push a button in order to clear a path - e.g., sending a van crashing through a locked door. Those situations come with a warning of, “Get ready to fight the horde!” This gives you a moment to dig in and think about how best to use your environment to destroy an incoming rush of zombies, such as setting up choke points and throwing down Molotov cocktails in their path, before triggering the rush.


 
29 Comments
Order Comments: Newest First | Oldest First
Gameward-Bound  - 1 year 12 days ago 
first :D
drummerteenX  - 1 year 12 days ago 
Second! This game looks to be quite awesome. Gotta have live to really enjoy it though.
S1ightlyParano1d  - 1 year 12 days ago 
Third! I WANT this game. The demo was epic.
Defguru7777  - 1 year 12 days ago 
I'm on the fence about this. I really like single player over multiplayer.
S1ightlyParano1d  - 1 year 12 days ago 
Sacrificing yourself for the the good of the team always feels good, being the hero and all. Shame this isn't in the PS3, oh well. Here's hoping for DLC Maps, characters and guns!
Maxstats69  - 1 year 12 days ago 
Yeah, maybe their lack of character customization was done on purpose. DLC is almost guaranteed for this game.
MobstahLobstah  - 1 year 12 days ago 
When I played the demo of this, I thought it was more funny than scary. Well, whatever, still a great game. :D
GodlikeApe  - 1 year 12 days ago 
Nah, not scary at all. But so freaking fun. Wish I had money to get this, it's easily the most fun out of all the recent 'AAA' titles released.
Reminds me a lot of Painkiller, but with less awesome guns, but more awesome scenarios. So it's balanced out kind of. But still... A GUN THAT SHOOTS SHURIKEN AND LIGHTNING!
Nitemarish  - 1 year 12 days ago 
One time (in the demo) the Witch was sitting right in front of that door switch... what the shit? I just got pissed and threw a molotov at the bitch. Everyone died...

Brilliant game, though!
ineedaweapon  - 1 year 12 days ago 
The demo was indeed very fun, however, the fact that it's only 6 hours or so might put me off getting it just yet. It's for the same reason I haven't bought CoD:WaW yet. I only have so much money, and I want a game that's going to last.
MrMuffinMan  - 1 year 12 days ago 
"No character customization"? What kind of a complaint is that? Did you just make it up because you couldn't come up with anything else?

WHY would you expect customization in this game? The characters have personal lines that they say - in their very own voices - directly to other characters. Don't you think that's more important?

Besides, people are definitely going to make tons of skins, this being a Source engine game and all.

On the subject of Source, anyone who's doubting the lenght, consider that there will be many custom, fan-made campaigns as well. And obviously Valve will add more to the collection as well.
bron1417  - 1 year 12 days ago 
game looks friggin epic i want this game i dont care if i have to play single player.
Jimmyjammy  - 1 year 11 days ago 
Hah! I beat you to the top of the page EA ad bar. Try and get me to preorder NFS undercover will ya?

In other news, I have never played a demo as much as I have the L4D one. Plus it's Valve, Source and has fast, crazy zombies. So what can go wrong?
GaMeZ4LiFe  - 1 year 9 days ago 
I have been checking into this game for a few months now and it is clear to me that this is going to be a fun game.
Must buy in my opinion.
Tymiegie  - 1 year 9 days ago 
I really don't think not having character customization for this game matters at all. Is it really a complaint that you don't get to customize characters like Gordan Freeman? The only two versus maps is very perplexing though and I hope a patch is in the works. I really hope this game gets great DLC support with new campaigns and yes, a chainsaw and especially a flamethrower would be awesome!
sourmoomoo95  - 1 year 5 days ago 
i bough the game its awesome playing as a tank in multiplayer :D did you know that at the end of the no mercy campaign the chopper pilot after he picked you up and you escaped "i just did a ground pickup and now i don't feel too good" then he starts growling like a zombie lol they cut it cuz it ruined the sence of accomplishment from surviving
Moosebomber  - 1 year 3 days ago 
at defguru
whats the diffrence? singleplayer is about the same as multiplayer, except without a whole lot of teamwork.
Gunit3031  - 11 months 28 days ago 
This game is awesome...
R38P3R  - 11 months 23 days ago 
I personally got enough out of the demo.
Tidy-Trooper  - 11 months 21 hours ago 
They have really hit the spot with this game by just having so many zombies on screen at once. I mean whats scaryer than a few of them ..... loads of them thats what lol
AMAZING game but a little to short
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The Knowledge

Left 4 Dead

Genre: Shooter
Release date: 18 Nov 2008
Published by: Electronic Arts
Developed by: Turtle Rock Studios
Multiplayer Modes:
Online
4 player CO-OP
8 player VS
9 AWESOME
Read the review