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Kingdom Under Fire: Circle of Doom


The latest cure for insomnia isn't a pill

They also got the multiplayer right. Hosting co-op through Xbox Live and jumping in and out out of other players' games is a snap. The interface also easily allows you to trade items with other players. Battles end much faster when you have two or three other people tagging along, and the banter traded through the headset injects a little bit of flavor that you don't get when playing solo.

Of course, while the multiplayer does uplift the experience, it doesn't do so to the extent that you'll feel justified spending sixty dollars for an otherwise generic, half-hearted dungeon crawler

You'll love
  • Loads of weapons and spells
  • Epic soundtrack
  • Seamless online co-op
You'll hate
  • Everything is SO generic
  • Combat will put you to sleep
  • Stale visuals, sluggish action

 
2 Comments
Order Comments: Newest First | Oldest First
dingdin  - 9 months 13 days ago 
it sucks balls
Stabby_Joe  - 5 months 19 days ago 
I strangely enjoyed it, I don't care much about grind.
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The Knowledge
Kingdom Under Fire: Circle of Doom
Kingdom Under Fire: Circle of Doom

Genre: Action
Release date: Jan 8, 2008
Published by: Microsoft
Developed by: Blueside
Features: Progressive Scan (480p, 720p, 1080i, 1080p), Dolby Digital, Content Download, Online Leaderboards
Multiplayer Modes:
Online
4 player CO-OP
4 FLAWED
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