Quantcast

Halo Wars


Driving the Chief up a blind alley

 A whole new genre for one of the most valuable properties in gaming, or a basic Command & Conquer-alike with the Halo name slapped on? Our early enthusiasm waned with the closure of Ensemble and a less-than-stellar preview version, and despite trying our best to see the positive side, Halo Wars remains a damned difficult game to warm to.

 

The borrowed foundations will be immediately familiar to RTS fans. You start with a base that can be customised with a limited number of bits to make it capable of producing different types of vehicles and soldiers, including many you won’t have seen in the proper Halo games. Depending on how you develop your army, you’ll have access to flamethrower marines, modified Scorpion tanks that lob devastating cluster bombs, Elephant mobile fortresses, multiple grades of Warthog jeep and even a handful of Spartans.

Bases can be expanded and upgraded, adding self-defense capabilities and extra modules for developing technology and processing resources – the game’s currency. Larger maps allow the building of multiple bases, making it possible to max out the army and hit a unit cap which can be increased, in some cases, if you have enough resources to spend.

 

After a while you’ll amass the kind of war machine that would breeze through any of Halo 3’s iconic set-pieces – a fearless, multi-skilled task force equipped to fight on foot, on wheels or in the air, and capable of replenishing itself as it rumbles through enemy strongholds. But no matter what specialities you decide to invest in, the tactical potential of any battle is woefully limited. When the bullets start flying it almost always degenerates into a headlong charge towards the enemy, the limited controls and jerky framerate lending your army all the responsiveness of a broken shopping trolley after a treacle spillage on aisle nine.

 


 
64 Comments
Order Comments: Newest First | Oldest First
Unoriginal  - 9 months 9 days ago 
Why have I never heard of this game before?
Seeing that its a Halo game youd think people would be going nuts.
Grenade  - 9 months 9 days ago 
They were.
FrozenImplosion  - 9 months 9 days ago 
The demo was pretty good for this, and I hadn't heard of this game until less than two months ago
Theonik  - 9 months 9 days ago 
I can hear the fanboys coming. I can already see posts like:"OMG you gave halo wars a 7 you are so biased GR" total nonesence.
chrisat928  - 9 months 9 days ago 
If ever there was a game where ratings don't matter.

This game will sell millions, just because 'Halo' is in the title.

Course, then there will be millions of used copies available in a short time.
Jbo87  - 9 months 9 days ago 
Tbh I didn't really see this setting the world alight. RTS' for the most part belong on the PC.

With regards to the points about lack of tactical potential i've always preferred games that offer a limited number of units at the start as they force a tactical approach. Base building invariably leads to turtling, followed by mass attacks which are often scuppered by your units being completely retarded. Bring on DoW 2 thats what I say.
GoldenMe  - 9 months 9 days ago 
OMG A 7!?!?! GR IS SO BIASED!!!!!

No, not really. I knew this would happen, and I'm a big 360/Halo fanboy.

And if you want biased nonsense, look up the KillZone 2 review Theonik. You'll find your biased remarks their.
Craza  - 9 months 9 days ago 
I was expecting this actually. RTS's belong on the PC, it's their god-given home. If this were to come out on PC, I might play it, but even then, a Halo RTS just isn't very appealing to me. I was so excited when I first heard of this new Halo title. Then I found out it was an RTS and went, "Oh....well, that's cool I guess."
Craza  - 9 months 9 days ago 
Oh, and I love RTS's, I'm just hooked on other things at the moment. *Cough**Cough*RockBand*Cough**Cough*
NelosAngelos  - 9 months 9 days ago 
A part of me knew this wouldn't be as good as I thought it would when I saw that very first trailer which seemed like a lifetime ago. The visuals are great, the colors and animations looked goo. But as you said GR, its all looks nothing much else. I'll stick with StarCraft.
Corsair89  - 9 months 9 days ago 
RTS games just aren't meant for consoles. The PC is the only place for that genre. But, then again, FPS games were the same way until Goldeneye.
Gameward-Bound  - 9 months 9 days ago 
Lame game is lame.
jackf-11  - 9 months 9 days ago 
This is kind of ironic considering that GI gave it 9 and in the second opinion 9.25. I'm gonna go with GI on this one mostly cuz they are from Minneapolis. And I'm from Minnesota. Lol.
Levy  - 9 months 9 days ago 
Holy Schnikes I called a seven. Yes, its mediocre but how have you guys not heard of this game? Do you even call yourselves gamers? Have you been under a rock for the last year?
LordSkorak  - 9 months 9 days ago 
seven really?Looks like the halo series cant get rid of Bungies obsession with the number seven lol!
volrath46656  - 9 months 9 days ago 
I am also amazed that there are "gamers" who haven't heard of this game, and I pity those who buy this game simply because the name "Halo" is in the title.

GR was the most critical of the reviews I've read so far, but I'm guessing Halo fans should stick to other shooters and RTS fans should look elsewhere. Even at its best I can't see this game competing with the majority of 2009's Q1 lineup.
Deathic  - 9 months 8 days ago 
so i'm a definite huge Command & Conquer fan. have been since the first on PC when it was developed by Westwood. I played the demo for halo wars and it is a total C&C ripoff. I wasnt too impressed with it. It wasnt a bad game, but definitly nothing special. Though i did like it better than the latest C&C Red Alert 3. But that one is the biggest let down of the C&C franchise.
Akiira  - 9 months 8 days ago 
yea red alert 3 sucked
rybell  - 9 months 8 days ago 
very few games can pull off a good rts on a console. the only good one i've ever played was civilization revolution and even it had to be dumbed down
Defguru7777  - 9 months 8 days ago 
Some games I play for fun, and some I play for the story. Halo is one of those games I play for the story. And before anyone calls me a fanboy, go ahead. I really don't give a crap.
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge

Halo Wars

Genre: Strategy
Release date: 27 Feb 2009
Published by: Microsoft
Developed by: Ensemble Studios
Franchise: Halo
Multiplayer Modes:
Offline
2 player VS
6 player VS
2 player CO-OP
Online
6 player VS
2 player CO-OP
Latest Articles About This Game
Driving the Chief up a blind alley
Xbox 360 Review  -  20 Feb 2009