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Gears of War 2

Also known as: Gears of War II

Does what it sets out to do flawlessly

There’s a moment at the end of the second act of Gears of War 2 where, all of a sudden, the infamous Unreal Engine 3 ‘Meatcube’ demo makes sense. At that point, you’ll realize why Epic thought it so important to show Marcus Fenix blasting around a giant hunk of meat at the Games Developers Conference, and just why getting those wibbly-wobbly meat physics right were so important. Maybe at that point you’ll wonder whether the new power of Unreal Engine 3 is behind the design for Gears 2, or whether the design of Gears 2 is what made Epic evolve Unreal Engine 3, but whether the chicken or the egg came first, it’s clear throughout that there’s new technology behind the game.

The meaty climax to Act 2 is an obvious demonstration of the engine’s new power, but the signs are there throughout – meaty chunks can be shot out of the bigger Locusts, water and blood flows and pools more realistically, the environment splinters and shreds under sustained fire, and every act has at least one epic battle against swarms of Locusts. It’s all technology shown off at GDC 2008 and it has made Gears 2 a very different game.

In truth, nobody wanted Gears 2 to be a whole new world. Gears of War worked. The cover system worked, the guns worked, the linear stages worked, the roadie run worked, and the chainsaw on the end of the Lancer worked. Gears was never broken, and Epic have elected not to fix it, but that’s not to say the new tech hasn’t led to some new ideas. Gears 2 is a natural evolution, perfecting the systems which almost worked, scrapping the systems which never worked, and adding new systems – all of which work brilliantly.

What’s most surprising isn’t the things Epic decided had been ‘wrong’ in the original and ‘fixed’ in the sequel; it’s in the things that were almost right in Gears, and have been perfected in Gears 2. Suddenly, your AI partners are worth keeping alive – standing and fighting like men rather than collapsing and dying immediately upon glimpsing an enemy, and coming to your aid while you’re down. The roadie run is more precise – you’ll stick to the wrong cover less and snap to the right cover more. That cover system too, is better – you’ll snap in and out more fluidly and can take advantage of the environmental damage to whittle your enemy’s cover away and nail a crafty headshot. The same applies to the executions; it was always fun to stamp and squash a head, and Epic have spent the last 24 months perfecting the meaty squish with their updated engine, adding new animations and options for ways to dispose of (or make use of) a downed foe.


 
84 Comments
Order Comments: Newest First | Oldest First
Cookieking23  - 1 year 1 month ago 
first, lololololol

this game looks epic, can't wait to get it at launch
jar-head  - 1 year 1 month ago 
I love Games Radar reviews, to the point, and unbiased but only the Truth stands. Well said, Well put, Well written.
shockolate  - 1 year 1 month ago 
I want. So bad.
shockolate  - 1 year 1 month ago 
also, what about the multiplayer/horde?
maxx1  - 1 year 1 month ago 
Wait, its out already ? LOOOOOL
Mystery514  - 1 year 1 month ago 
It comes out this Friday.....
Scott1121  - 1 year 1 month ago 
This game looks so awesome it makes me glad i preordered it
slickmcwilly  - 1 year 1 month ago 
ONLY A 9!?!?!!?!?!

jk i can't wait till friday
GamesRadarJoeMcNeilly  - 1 year 1 month ago 
I'm about halfway through it, and agree completely with all the reviewer's salient points. It's gorgeous, and loads of gory fun with some cool new weapons and bad guys and epic set pieces. But if i have to suffer through another "Defend Jack while he..." mission i will plotz.

Hurry up and get it guise so we can play Horde already!!!
TyrannosaurusAlan  - 1 year 1 month ago 
Rawr! This looks sick.
HotSht95  - 1 year 1 month ago 
horrible reveiw i havent even played it and i can already say 10 u guys are so picky
Graham  - 1 year 1 month ago 
I love it when great games return to form in their sequels. I was glad about Rock Band 2 and I'm really glad about Gears.

Say it ain't so Joe, they kept the stupid-ass Jack defense segments in? That makes me sad.
King_T  - 1 year 1 month ago 
why did my 360 have to die...
it chooses the best gaming weeks in the year!?

oh yeah GOW2 looks amazing
purpleshirt  - 1 year 1 month ago 
its out? what the fuck am I doing here then
purpleshirt  - 1 year 1 month ago 
fuck its not out is it I hate it when you guys review a game and then forget about the multiplayer entirely 'cause you got it before anybody else.
please review it again so when you've played multiplayer and stuff
Z-man427  - 1 year 1 month ago 
looks good and sounds decent. still going to wait to play it though
TheWebSwinger  - 1 year 1 month ago 
@Jar-Head: This review was actually written by Xbox 360 World UK. Which is kinda lame that they outsource their reviews...
TheWebSwinger  - 1 year 1 month ago 
@purpleshirt: They DO play multiplayer, genius, but only with other people who have the review code.
Jajudoman001  - 1 year 1 month ago 
I know this sounds awfull, but I'm glad that the games isn't a ten.
meluigi  - 1 year 1 month ago 
maybe this game does deserve a ten but I would definatly say they should have given it a ten.
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The Knowledge
Gears of War 2
Gears of War 2

Genre: Shooter
Expected release date: November 2008
Published by: Microsoft
Developed by: Epic Games
Designer: Cliff Bleszinski
Franchise: Gears of War
Multiplayer Modes:
Offline
2 player CO-OP
1 player SOLO
Online
10 player VS
5 player CO-OP
9 AWESOME
Read the review
Latest Articles About This Game
Does what it sets out to do flawlessly
Xbox 360 Review  -  3 Nov 2008