GamesRadar - Xbox 360 Featureshttp://www.gamesradar.com/xbox360/features/l-R/s-a-zGC 09: Microsoft Gamescom conference (RAGE)http://www.gamesradar.com/f/gc-09-microsoft-gamescom-conference/a-2009081815457253054<p>Microsoft's Gamescom press conference happened this morning. We were expecting Lionhead's Peter Molyneux to reveal what his studio is working on and maybe some other Microsoft/Xbox related stuff to be mentioned. We got plenty of the former, but not so much of the latter. Actually we get none of the latter. Turns out this was prety much just a Fable conference. Here's an abridged version of events: ...</p>360 featureAug 19, 2009The world's best game devs in their own words (RAGE)http://www.gamesradar.com/f/the-worlds-best-game-devs-in-their-own-words/a-20090309123414718020<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/03/Never%20made%20a%20bad%20game%202/Never_made_a_bad_game_2_blog--article_blog_image.jpg" border="0"></img><br /><p>The secrets of their success in their own words. ...</p>360 featureMar 11, 2009The Preemptive 2009 Game Awards (RAGE)http://www.gamesradar.com/f/the-preemptive-2009-game-awards/a-2009012310548715042<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/01/Preemptive%20Game%20Awards/Raw/Best%20PS3%20game/killzone2--article_blog_image.jpg" border="0"></img><br /><p>At the end of every year we get a new year &#8211; one that is numerically superior to its predecessor and brimming with new stuff to buy. But how do you know what to buy if all the shiny &#8220;best of&#8221; awards are given at the end of the year? You could spend your precious 365.24 days reading game reviews, but what are they compared to shiny metallic awards? ...</p>360 featureJan 23, 2009TalkRadar UK #15: Soundboard Abuse (Red Dead Redemption)http://www.gamesradar.com/f/talkradar-uk-soundboard-abuse/a-20091123162211671002<p>We bin the backing music and introduce a menace to the proceedings - George and his soundboard. Oh, and there's some talk about games too. ...</p>360 featureNov 25, 2009TalkRadar 69 &#8211; time attack! (Red Faction: Guerrilla)http://www.gamesradar.com/f/talkradar-69-time-attack/a-20090917183925445038<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/TalkRadar/2009-09-18/final_pepsiman--article_blog_image.jpg" border="0"></img><br /><p>The Topics:</p> <p>Top 7&#8230; oddest Japanese videogame heroes &#8211; does it count as racist if they&#8217;re making fun of themselves?</p> <p>Modern Warfare 2 hands-on &#8211; Tyler and Lizzie played it for hours. Want to hear about it?</p> Ballad of Gay Tony hands-on &#8211; four editors discuss the ups and downs of GTA returning to San Andreas-levels of silliness. <p>And more! ...</p>360 featureSep 18, 2009Red Faction Guerrilla: Demons of the Badlands - review (Red Faction: Guerrilla)http://www.gamesradar.com/f/red-faction-guerrilla-demons-of-the-badlands-review/a-2009082594850952051<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Red%20Faction%20Guerrilla/Bulk%20Viewers/360_PS3/2009-07-21/screen0709_038--article_blog_image.jpg" border="0"></img><br /><p>The main campaign of Red Faction: Guerrilla has received its fair share of accolades, chief among them our suggestion that it's one of 2009's most intense, satisfying experiences. The majority of its appeal comes not from story or character, but from using guns, missiles, trucks, even walking mech-tanks to annihilate buildings in the most destructively gratifying manner we&#8217;ve ever played. ...</p>360 featureAug 25, 2009TalkRadar 61 - NERDS! (Red Faction: Guerrilla)http://www.gamesradar.com/f/talkradar-61-nerds/a-20090724115821212074<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/TalkRadar/2009-07-24/AlpineGuy--article_blog_image.jpg" border="0"></img><br /><p>On call in this nerdy cast:</p> <p>The Top 7&#8230; Evil Corporations &#8211; all those lovely companies that have taken so much from us while giving so little.</p> <p>Nintendo: Banned in the USA - Nudity, Nazis and the podcast will contain some EXCLUSIVE Child Abuse!</p> <p>300 Blu-rays</p> <p>Comic-Con</p> <p>and much more! ...</p>360 featureJul 24, 2009The Top 7... best games of 2009 (so far) (Red Faction: Guerrilla)http://www.gamesradar.com/f/the-top-7-best-games-of-2009-so-far/a-20090622101040194021<img src="http://static.gamesradar.com/images/mbGamesRadar/us/Features/2009/06/Top%207%20best%20of%202009/PCG200.rev_plants.anno--article_blog_image.jpg" border="0"></img><br /><p>Much like the Oscars tend to ignore movies released between January and September, end-of-year game awards usually forget the top-notch software released in the first six months. It&#8217;s true that the holiday shopping season is stacked with surefire hits, but let&#8217;s not forget the games that kept boredom at bay when 2009 was still the New Year. ...</p>360 featureJun 22, 2009TalkRadar 56 - mystery and science (Red Faction: Guerrilla)http://www.gamesradar.com/f/talkradar-56-mystery-and-science/a-20090619115622700006<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/TalkRadar/2009-06-19/Barrattones--article_blog_image.jpg" border="0"></img><br /><p><strong>Quote of the week:</strong> But does UFC have a wife arm? ...</p>360 featureJun 19, 2009Stupid game terminology (Red Faction: Guerrilla)http://www.gamesradar.com/f/stupid-game-terminology/a-2009061714459875057<p>Why can&#8217;t some people just call a spade a spade? Or, in the case of video games, call a health pack a health pack, instead of a multi-purpose, cosmic healitron 3000. We&#8217;re sick of developers trying to give their games extra context or dimension by pasting unnecessary and sometimes baffling terminology onto simple, every day game actions or objects. It&#8217;s convoluted, embarrassing and totally comically. Below are some of the ...</p>360 featureJun 18, 2009Preview promises that didn't deliver (Red Faction: Guerrilla)http://www.gamesradar.com/f/preview-promises-that-didnt-deliver/a-20090422115639875015<p>Resident Evil 5Light and Dark mechanics</p><p>What they promised</p><p>Prior to the game&#8217;s release, Jun Takeuchi, the producer behind Resi 5, promised heat and lighting effects that would genuinely have an impact on gameplay, in turn, distinguishing it from the illustrious fourth game. He hinted when Chris stepped out into sun-kissed areas from dark buildings the screen would blur, as his eyes adjusted to the change in light. Capcom ...</p>360 featureApr 23, 2009The glorious carnage of Red Faction: Guerrilla (Red Faction: Guerrilla)http://www.gamesradar.com/f/the-glorious-carnage-of-red-faction-guerrilla/a-2009040315834625078<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/04/Red%20Faction%20preview%20video/Red_Faction_Blog--article_blog_image.jpg" border="0"></img><br /><p>VIDEO: We didn't just wreck things. We wrecked them SPECTACULARLY.&#160; ...</p>360 featureApr 4, 2009The Top 7&#8230; Tasteful game heroines (Resident Evil 5)http://www.gamesradar.com/f/the-top-7-tasteful-game-heroines/a-20091109102113599019<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/11/Top%207%20tasteful%20heroines/Finished/110909_t7tastefulheroines_obs05--article_blog_image.jpg" border="0"></img><br /><p>Like comic books and movies, videogames tend to present an exaggerated representation of men and women. Dudes are typically muscle-bound meatheads with powerful jaw lines and a thorough understanding of all forms of combat, while women generally have back-breaking chests and dress like strippers regardless of their profession. ...</p>360 featureNov 9, 2009The rise and fall of the mine cart level (Resident Evil 5)http://www.gamesradar.com/f/the-rise-and-fall-of-the-mine-cart-level/a-200911029482282050<p>The art, science, and tragic history of the greatest gaming innovation known to man. ...</p>360 featureNov 2, 2009Horror movies that would make great games (Resident Evil 5)http://www.gamesradar.com/f/horror-movies-that-would-make-great-games/a-2009102812759424077<p>Incestuous. That&#8217;s the best way to explain the ongoing relationship between horror films and games. First games stole from films in early licenses like Halloween and Texas Chainsaw Massacre, then horror films stole from games, most obviously in the &#8216;works&#8217; of Uwe Boll like House of the Dead and BloodRayne.</p> <p>&#160; ...</p>360 featureOct 30, 2009The 37 greatest zombie triumphs (Resident Evil 5)http://www.gamesradar.com/f/the-37-greatest-zombie-triumphs/a-20091027105127116012<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/10/37%20greatest%20zombie%20triumphs/pano/armyofdarkness--article_blog_image.jpg" border="0"></img><br /><p>You don&#8217;t have to see or play absolutely everything on this list to be a proper zombie connoisseur, but you should at least know them. These are the genre&#8217;s defining relics. Some are responsible for the very creation of the zombie mythos, others adapted and advanced it, while the rest simply encapsulate it so exquisitely that they must be experienced. This may not be everyone&#8217;s definitive list of zombie lore ...</p>360 featureOct 27, 2009Win a Capcom prize pack from GamesRadar! (Resident Evil 5)http://www.gamesradar.com/f/win-a-capcom-prize-pack-from-gamesradar/a-2009101612150117096<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/10/Capcom%20prize%20pack/101609_marvelprizepack_image--article_blog_image.jpg" border="0"></img><br /><p>If you paid any attention to Comic-Con 2009 (and based on&#160;our experience&#160;there, about a billion of you did), you no doubt heard about Capcom&#8217;s amazingly generous giveaway: a remix soundtrack to Marvel vs Capcom 2, with music provided by 10 proven hip hop artists such as DJ Qbert, Talib Kweli and Raekwon. Oh, and it&#8217;s an actual, playable record ...</p>360 featureOct 16, 2009How to make a game that&#8217;ll sell a million copies (Resident Evil 5)http://www.gamesradar.com/f/how-to-make-a-game-thatll-sell-a-million-copies/a-2009090911523680063<p>Any old Tom, Dick or Harry with a comprehensive grip of computer programming and loads of money-men friendly ideas can spew forth a game that&#8217;ll sell a shit-load of copies. With that in mind, and a science stick gripped in one hand, we&#8217;ve come up with full-proof calculations on how to make the perfect moolah-making game for most of the major genres. Below you&#8217;ll find the perfect titles that&#8217;ll make any suit sully his ...</p>360 featureSep 9, 2009The Top 7... evil corporations (Resident Evil 5)http://www.gamesradar.com/f/the-top-7-evil-corporations/a-2009072095837372040<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/07/Top%207%20Evil%20Companies/Art/Finished/FinalFantasy7AdventChildren1-1--article_blog_image.jpg" border="0"></img><br /><p>Yes, your boss is evil. The fritzy coffee machine and the copier are evil. The guy in your department who says, &#8220;long lunch today?&#8221; is pure evil. There&#8217;s probably a sub-cavern in hell with extra bubbly lava reserved for people who say &#8220;taskforce,&#8221; &#8220;mindshare,&#8221; &#8220;workflow,&#8221; &#8220;ping,&#8221; &#8220;team player,&#8221; &#8220;value add&#8221; or &#8220;pro-active.&#8221; ...</p>360 featureJul 20, 2009How to Survive a Zombie Invasion (Resident Evil 5)http://www.gamesradar.com/f/how-to-survive-a-zombie-invasion/a-20090717115240169017<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/07/How%20to%20survive%20a%20zombie%20invasion/images/chainsaw--article_blog_image.jpg" border="0"></img><br /><p>Fact: zombie invasions suck. Just ask anyone who&#8217;s been through one, and he&#8217;ll tell you: &#8220;bluurble gurrble braiiins.&#8221; Does that sound like the guttural moaning of someone who had a good time? No, it sure as shit does not. ...</p>360 featureJul 17, 2009