Let’s be honest. You don’t need a certified games “journalist” to explain why Grand Theft Auto IV is awesome or that the Dirty Dancing videogame is shit. You’re intelligent. You know what kinds of games you love and which ones you despise. ...
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Just in case you missed out on the biggest trailers of E3 from the Sony and Microsoft conferences, you can see them here, in all their shaky-cam glory. We've got Resident Evil 5, Fallout 3, Gears of War 2 and more - we've even got Sony's financial report illustrated with LittleBigPlanet ...
» Read More1. All in all - A code phrase signifying the start of the final paragraph of a review, wherein the writer will sum up the meat of his opinion in a few brief sentences. If you see this at the end of a review, it's a clear sign that the last paragraph is the only one you actually needed to read.
2. Immersive - So fascinating and realistic, it almost makes you forget that you're actually sitting on a couch, twitching your thumbs ...
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Campers lose. Campers are losers. Campers should be shot. Snipers are babies. Snipers aren’t good enough to mix it up with the big boys. Snipers should be shot. Running and gunning – sprinting around, living by your wits, relying on your reactions and turning, moving, gliding, weaving and doubling back - is the way a gentleman wins. ...
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We compiled game review scores (collected from Metacritic) by genre to show you which console does each kind of game best, in the most unbiased way we can ...
» Read MoreE3 2008 was on the whole a rather lame affair. But there is a great big hope on the horizon, and that hope is the Leipzig Games Convention, which happens next month in Germany ...
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Game design must be super, super hard. What else can explain the number of shortcuts being taken in almost every one? Genres are repeated, environments are recycled and storylines all begin to sound the same. Most copied, however, are the characters. Dreaming up an entirely new personality with entirely new traits is a daunting task, so the majority of folks you meet in games end up feeling identical to the folks you met in previous games. ...
» Read MoreNow that the dust has settled from the most aggressively mediocre E3 yet, we've entered that yearly lull in which the game industry kicks off its shoes and takes a pre-autumn nap. With crumminess behind and boredom ahead, we can't think of a better time to dedicate this week to a celebratory prodding of all that is banal, boring and mediocre in the game industry. In the coming days, we'll drag the laziest aspects of our industry - kicking ...
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Find cow? Fund cave? Food core? We all sat round trying to work out what was written next to my name on the office whiteboard, my task for the week. Wait, I remember: ‘Find love’. That’s it. I have to find love in a videogame. This actually makes sense. ...
» Read MoreWhat function does E3 actually serve? Edge Online lists the dubious benefits of E3, and how they might be generated in different, better ways. ...
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