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Grand Theft Auto IV


The Top 7... gut-wrenching choices

Gaming’s toughest decisions and murkiest moral dilemmas. Which side did you pick?

Words: Charlie Barratt, GamesRadar US

The choice: The plots of most role-playing games can be boiled down to fewer than ten words: “pretty boy meets pretty girl; has adventure with same.” But what to do when there’s two pretty girls and the RPG forces you to choose allegiance between them?!

The paralyzing thought process: If you’re a fan of the Ar tonelico series, the answer is, apparently: agonize for hours or days, maintain a complicated library of PS2 saves, fill entire message boards with your rambling indecision and draw lots and lots of fan art.

Who can blame them? The game was specifically designed to prey on moe, the Japanese slang for love / fetishism of cute anime characters. The most attractive and appealing women in Ar tonelico II grow stronger through “diving,” a mechanic in which the hero unlocks their psyche and bonds with their secret subconscious. Kinky. No wonder players have such a hard time deciding which lady’s “Cosmosphere” to “bond” with fully.

Below: Just a single sampling from a single forum. And yes, that’s official artwork on the right

The aftermath: We kinda forgot to mention the specifics for this entry, but no matter. Cloche and Luca end up being sisters, a third girl (Jacqli) ends up stealing the show and true devotees of the series end up going through the game again and again anyway.



The choice: No need to explain here. You already understand the meaning and consequences of this decision. If you’re truly any kind of geek or gamer, in fact, you were probably born with that understanding. Good versus evil. Willpower versus temptation. Sith versus Jedi. Blue saber versus red saber. This stuff is in our pop culture DNA.

The paralyzing thought process: If we know the choice is coming, then, why does almost every Star Wars game – from shooters to RPGs to platformers to goddamn chess – still seize our brains with catatonic indecision? The two sides of the Force couldn’t be more different. Followers of the Light can heal, persuade and levitate. They live in shiny bright temples on bustling glittering planets. They hang out with Wookiees, droids and Ewoks, and usually end up with the girl.

Converts to the Dark, though, can choke, crush and blast lightning. They get to take over the shiny temples and glittering planets. They get to enslave the Wookiees, droids and Ewoks, and while they don’t usually end up with the girl, they can always kidnap her from the goody-two-shoe Jedi and dress her up in a nice gold bikini.

The aftermath: What aftermath? Whether the Star Wars game in question changes the whole storyline based on your decision, or simply flips the ending cutscene, you know you’ll restart and play both sides of the Force anyway. It’s in your DNA.


 
144 Comments
Order Comments: Newest First | Oldest First
Hurricrane  - 6 months 27 days ago 
hard to believe that Ar Tenelico art is official...

captcha: hits noton
NeoKef  - 6 months 27 days ago 
When going through Megaton my first time around, I decided to try to defuse the bomb with hopes of I fail and blow me and the town to hell. Instead my repair was high and I saved the town:(
TheWoolyMammoth  - 6 months 27 days ago 
The GTA choices were definitely hard, I agree. Also agree with Hurricrane about the art too lol.
keveng  - 6 months 27 days ago 
one of the biggest gut wrenching choices in my opinion is Radiata Stories where halfway through the game you have to chose between siding with the humans or the non-humans. where friends become enemies and every strategy (because of the 170+ party members being halved)is changed. i never got to play both sides but in the one play through of the game I enjoyed it.
Samael  - 6 months 27 days ago 
I think I'm gonna go play Ar tonelico now...
skyguy343  - 6 months 27 days ago 
what was the choice in Portal? im pretty sure you were forced to burn the cube :(
Gunslinger  - 6 months 27 days ago 
I know these are actually pretty hard (I mean, the GTA one had me wondering for a few minutes...) I've not usually had much of a gut-wrenching feeling for the others.
For BioShock, I just thought "well, I'll just be evil, and get more Adam. Easy!"
And as for Fallout, I thought I'd just take the role of the anti-hero. So I shot the guy in the suit. =D
crabbo  - 6 months 27 days ago 
Nice article.

I remember actually looking up an faq, to help me decide who to kill between the MCreary brothers in GTA 4... I ended up killing derrick....

I can see how choosing a starter pokemon could be a tough decision, but i usually, just start a file, trade my starter to a friend, start another save, trade, etc, and then finally have him trade me back all 3 starter pokemon.
Romination  - 6 months 27 days ago 
Carolyn's name for her Bulbasaur is totally excellent. That made me laugh pretty hard.

I don't remember a choice in portal. The only real choice is 'how am i going to solve this puzzle?' and not 'should i kill the cube?' or 'should GlaDOS go down?'

I think Pikmin's a hard choice...should I send them on a suicide mission or not?! it's heart wrenching, i tell you.
michaelmcc827  - 6 months 27 days ago 
I could really identify with the Pokemon ones, but once I chose one, I went with it for every game. I'm light side for all the Star Wars games too like KOTOR and such...

I'm also glad Splinter Cell Double Agent was mentioned, although I messed it up and ended up nuking a city :(

Best top 7 I've read in a while, great job!
jamminontha1n2  - 6 months 27 days ago 
what's the decision in infamous? is that game out already?
Unoriginal  - 6 months 27 days ago 
My personal biggest gut-wrenching choice falls under the dark/light side category.

At the end of the original KOTOR you can make a wookie (Zaalbar),who is honorbound to follow your orders, kill another member of your party who is a young girl.
When you're going for the evil ending this gets you loads of points towards the dark side.
But they had been with you the entire game and you got so attached to them. Also, they had been friends their entire lifes.
I've never felt as rotten inside as when I killed her.

Great list. And BTW, the pokémon thing isn't really an issue. Squirtle is obviously, by far, the most awesome and best choice.
GoldenMe  - 6 months 27 days ago 
Need to find me a copy of Ar Tenelico.
JizzyB  - 6 months 27 days ago 
One game this article missed was Deus Ex. Depending on your dialog choices, your brother either lives or dies. Also, the endgame decisions have far reaching consequences. Worldwide blackout? I'd say that was pretty big.
JHawk  - 6 months 27 days ago 
It seems like I always gravitate toward the "moral" decision when I get to a fork in the road. I have a really hard time choosing to be a dick in games like KOTOR. I appreciated that Fallout 3 gave achievements for being a fence sitting neutral pansy as well...or as we like to call them in America, the Swiss.
Hobojedi  - 6 months 27 days ago 
Tales of Symphonia? That had some pretty tough choices every so often.
VaneTrago  - 6 months 27 days ago 
I had just arrived at Megaton in Fallout 3, and I was doing pretty good with the missions until I made the mistake of letting my friend play while I went to the store...

Upon returning, I pulled into my parking spot at my apartment and saw that I'd received a text saying, "Your town got blowed up. Sorry!"

I grumbled a little more than a little.
Tasty_Pasta  - 6 months 27 days ago 
I was stressing out so much over who to kill in my first run through in GTA IV. It was sad...
Bloodstorm  - 6 months 27 days ago 
I have another one for Fallout 3, at least it took me a while to make the decidion.

WARNING!!!! if you havent played The Pit don't continue reading.

I had a hard time deciding to kidnap the baby or not. Freeing slaves is morally sound, but kidnapping a baby seems so wrong too.

I thought that was a pretty tough choice.
Cwf2008  - 6 months 27 days ago 
Lol i like the one for Megaton...sure you get paid a measly 500 caps, sure you kill everyone that you just met, but on the other hand, how many times do you get to f**king nuke a whole f**king city?
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