The New Havok
Physics? Pah! You know not of physics. This year, a new generation of physics engine will add new levels to the fun of banging boxes off of people's heads. The Euphoria "motion synthesis" engine comprises of a simulation of a person's skeleton, muscle and nervous system. Which sounds a little dull, until you put it into videogame terms - thump someone in the face and they'll crumble realistically from the impact, reaching out arms to break their fall or grabbing onto nearby objects to save themselves. It's physics with personality, animation with emotion.
Rockstar are using Euphoria for Grand Theft Auto IV. Nico Bellic's enemies will try to keep their balance in fights by twisting or turning their bodies. Each bullet that hits a target will have a distinct and visible impact on the particular body part, throwing people's legs out from under them, say. And fatal wounds won't merely result in slumped bodies, but in cartwheeling, somersaulting corpses, depending on the force applied by the projectile.









Facebook
N4G




