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BioShock 2


How BioShock 2 will be better than the first

10 genetic upgrades, explained - and illustrated with video - by the sequel’s creative director

Words: Charlie Barratt, GamesRadar US

Rapture has changed. Rapture is not what you expect.

JT: “Our first goal is to bring new mystery to Rapture. The events of BioShock 2 take place 10 years – roughly – after the events of the first game. A ton of things have changed. Rapture is evolving in the absence of the guiding influence of Andrew Ryan. The Splicers are going tribal. They’re starting to think of Andrew Ryan as more of a diabolical figure who led them astray, and to revere the player of the first game as a messiah.”

“The first generation Splicers are addicted to a substance that ultimately causes death if you don’t keep splicing with it. The guys who have managed to survive all that time are the ones who have gone feral and are starting to become quite post-human. Our ceiling crawlers are leaping to ‘clutch points’ and are able to navigate really rapidly around surfaces that you put between you and them. They’re also lengthening and essentially evolving toward their new survival purpose.”

“To deal with a character like you - to deal with a Big Daddy - they’ve got to use pack tactics.”

Rapture is bigger, too.

JT: “The Big Daddy is the ultimate survivor and can even take the ocean being dropped on his head. It also allows him to go outside and explore that whole underwater terrain that surrounds Rapture. You know, the bottom of the ocean in real life is almost like an alien world. We wanted to take that and exaggerate it.”

“In BioShock 1, the ocean was very much a character, too – a constant companion. It was with you, but it remained at a distance, separated by glass. In BioShock 2, part of being a Big Daddy means going outside and meeting it face to face.”

“You can go where the Splicers cannot, take the voyeuristic opportunity to look in on places you’re about to enter and use that information to plan an encounter that, in the first game, you wouldn’t have been able to. While you’re out there, you get updates on the story and you can pick up loose Adam slugs that are only available outside. We hope the player will look outside and go, “Oh, only I can go out there! I’m going to go explore and see what I can find!”

The Little Sisters are more important than ever.

JT: “In the first game, you were very much like a Splicer – a human man running around and slowly becoming more monstrous over the course of the game. In BioShock 2, the world perceives you as a Big Daddy. One of the key changes is in the way that you interact with the Little Sisters. We call this mechanic ‘adoption’.

“There are new Little Sisters in Rapture that have been created out of abductees all over the Atlantic Coast, and the Big Sister is responsible for that. Meanwhile, when you pick her up and put her on your shoulder, the two of you form a dynamic partnership. Your job is to protect her when you place her out in the world and hers is to guide you to Adam. She’ll guide you to these special bodies that have enough Adam in them for her to gather from.

“If you’re going to put her in the world, however, that’s going to draw the Splicers toward her because she – to them – is like a jackpot. That means you have this chance to set up a perimeter and use all of your tools to efficiently process all the guys who will be descending on her and tag the ones who make it through your fence. No two of these fights are exactly alike.”

“The adoption mechanic texturizes your relationship to the Little Sisters, both morally and mechanically, in the sense that they see you as a father. In BioShock 1, you were a stranger. This time around, you’re a family member and they auto trust you. So you have to decide whether you’re going to betray that trust as the only Big Daddy with free will, or if you’re going to rescue them and send them to Tenenbaum. Meanwhile, you can decide - if you’re a super dick - to exploit them the whole way, tap out the Adam in the entire level and then harvest them. At which point, your long-term decisions do play into the ending… and you do get a chance to see it coming.”

The human characters will seem more, well, human.

JT: “Much of the game is still a radio drama. But if we’re going to have a moment where you confront them in person, it is a fully-fledged, rich and facially animated moment where the two of you share space and you make your decisions looking at a person rather than a shadow.”


 
59 Comments
Order Comments: Newest First | Oldest First
remote  - 7 months 7 days ago 
- Comment removed by Community
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AdrianVillalta  - 7 months 7 days ago 
would the story line be based more apon the good ending though or the bad one? and how can she start the cylce all over again
EliteBigDaddy  - 7 months 7 days ago 
I really hope this is as good as the first one and am really looking forward to getting my hands on it. Seems like it will be just as fun to play.

Also, not first.
Bossco  - 7 months 7 days ago 
Looks awesome, I can't wait to play this game
Dontsayimfirst  - 7 months 7 days ago 
People really should stop saying im first ... im kinda at a point i dont even want to read the comments anymore because there is always a little kid noob that is saying IM FIRST !! yes and so what u are first ? just comment the damn game ....
Dontsayimfirst  - 7 months 7 days ago 
if u see people saying im first ... PLEASE REPORT THEM !!!
nai1210  - 7 months 7 days ago 
Man Bioshock is one of my all time favourite games of all time,looking forward to this but can't help feel some things should just be left no cash in sequels etc...but feeling a bit more possitive after checking out this article,currently playing through the original again.
ChrisMacDee  - 7 months 7 days ago 
As long as the 50's vibe is still there, the story is intriguing enough and the combat provides something new over the first then I'm sold :D maybe at the beginning of the game you can choose which ending you picked from the last game :S although a LOT of dialogue would have to be done to compensate for the two different endings...
xXHaloKillerXx  - 7 months 7 days ago 
I played the first one but im not sure about playing this one.I heard it takes place before the first one with you playing as a prototype Big Daddy.It sounds cool but it could be stupid.
Sash  - 7 months 7 days ago 
Day 1 Purchase!! Whos with me?
Awesomeitude1523  - 7 months 7 days ago 
Sash I am.

I remember, the first time I saw a Big Daddy, just walking over to it, putting the controller down and saying "What are you" over and over loduly.
Luiman04  - 7 months 7 days ago 
@xXHaloKillerXx

i you had read carefully u would have read that it takes place ten years after the first game and that you're the first big daddy that was "released" from some type of sleep
GamesRadarJoeMcNeilly  - 7 months 7 days ago 
Can not wait to go on a drill-and-plasmid rampage!
CosmicSmeghead  - 7 months 7 days ago 
When is it due out anyone?
looks amazing
the first one i loved and still can't put down
3 completions later only got it at Christmas
so i think i'm ready
can't wait!!
Amnesiac  - 7 months 7 days ago 
Forgive me if I'm still just a bit skeptical, but I am still looking forward to this very much. My prediction: still very good, but not instant classic like the first. Like RE5.
LionheartAce  - 7 months 7 days ago 
I really want the story to blow me away, that's all I want.
LtThunderpants  - 7 months 7 days ago 
Slight spoiler, maybe?:There was only one moment that I didn't like in the first BioShock: defending the little sister.

If there's a ton of that in the sequel, I won't be happy.

Otherwise, give me Rapture!
oryandymackie  - 7 months 7 days ago 
You play as a Big Daddy? But THAT means you'll be strong, heavily armoured, and speedy (how?) This will remove the fear factor of you just being some average guy whose plane crashes into the Atlantic and stumbles upon an abandoned lighthouse. The entire wonderment was there, as in, when you see that whale shark, and the plane crashes through the tunnel, that was a brown trouser right there. Maybe they could make it up to me by being able to stick a drill through some Splicers, with Fallout 3 slow-mo results please? RC: Slavonic pizzas
volrath46656  - 7 months 7 days ago 
Is anyone else worried that this game might end up being even easier than the first one?
DrRock  - 7 months 7 days ago 
“One Little Sister in particular did not, could not leave Rapture behind. She returns there, finds it in shambles and starts to show off these crazy powers that come from her growing up. She starts the cycle over again.”
Anyone have any ideas on what this will entail? I was kinda on the fence about Bioshock 2 but after seeing the gameplay trailer and reading the story I'm quite intrigued about the game. I beat Bioshock 3 different times and I'm debating about going back to it again. Definitely worth playing through imo.
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