Monday 11 December 2006
When Ghost Recon Advanced Warfighter launched its assault on Xbox 360 it was one of the first games to really earn its next-gen stripes. Glorious visuals, natty tech tricks and intense gameplay combined to make it one of the best games of 2006.
And, as a GamesRadar reconnaissance mission to developer Ubisoft's Paris studio revealed, Ghost Recon Advanced Warfighter 2 is looking even better. Even more advanced, if you will.
The action picks up where the previous game left off - Ubisoft told us that the sequel is like the second chapter of the same story - with the remaining rebel Mexican forces gathered along the US border, threatening to launch an attack on the land of the overweight and the free.
And so GRAW's hero, Captain Scott Mitchell, and the ghosts are sent back into the line of fire to assess the seriousness of the threat and to prevent a direct attack on their homeland. Operating undercover, Mitchell and his merry men must avoid detection - if their cover is blown then the risk of an attack against America increases.
Interestingly, there will also be a link within the story between the multiplayer co-op and solo campaigns and will reveal the full extent of the danger posed by the Mexican rebels.










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