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Gaming's freakiest monsters: A biological study

An attempt to explain the most bizarre creatures in games

Words: Matthew Keast, GamesRadar US

Bruiser

Biosphere: Doom 3: Resurrection of Evil
Classification: Monitorus incisors

A truly remarkable organism, the Bruiser tends to be somewhat of a recluse, remaining hidden in dark places like Mars mining colonies or the churning depths of Hell. Initially, the television-monitor apparatus serves as a sort of lure – unsuspecting homo sapiens attempting to interface with the internet are drawn to the allure like a bee to a flower.

We also see that the secondary function of the television-monitor apparatus is to communicate – in this case, the all-important and universal warning of baring the teeth with the mouth open – a sure sign that an intruder has stumbled into a Bruiser’s territory. Remember, if a predator makes the effort to warn you, it’s more interested in protecting its territory than in harming you, and is in fact probably quite afraid of you.

Also note the horns and powerful arm plates. Based on the positioning of the horns on the head, they probably aren’t very useful as weapons, since leaning forward to present them toward prey would put the delicate monitor near the ground and other objects that might break it. Therefore, most scientists agree that the horns are merely decorative, or may help in foraging – the Bruiser using them to rub against trees to pry loose tasty leaves. As for the arms, some have posited that they are designed for digging. Indeed, if the Bruiser can burrow and partially conceal itself, it can better disguise its facial monitor as an alluring internet terminal.


Turtle Boss Thingy

Biosphere: Contra: Shattered Soldier
Classification: Terrapin buttface

A shy creature, the Turtle Boss Thingy made its first appearance in Contra III, where it refused to show the lovely apparatus on its posterior end. Initially thought to simply be a hideous, giant mutant turtle, the creature revealed its most interesting trait in Contra: Shattered Soldier.

When frightened, the Turtle Boss Thingy presents its posterior, much like the behavior of the common skunk. In this case, instead of musk glands, it illicits the response of HOLY GOD WHAT THE F--- IS THAT?

Ahem. Certain moths and caterpillars have developed features, often away from their head, that simulate the facial characteristics of larger, more dangerous animals in order to frighten and confuse potential predators. Many animals have shown behaviors such as vomiting or defecating in order to “gross out” attackers. In the case of the Turtle Boss Thingy, scientists are unsure exactly which body function it is performing.

Oct 28, 2009


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43 Comments
Order Comments: Newest First | Oldest First
conchking  - 4 months 20 days ago 
Awesome article, Ioled at terrapin buttface
lewis42025  - 4 months 20 days ago 
very, very funny....and informative?
lewis42025  - 4 months 20 days ago 
very, very funny!!!....and disturbing
Corsair89  - 4 months 20 days ago 
Oh God, the Regenerators and the Iron Maidens nearly made me shit my pants when I first saw them. That breathing still invades my nightmares.
Cyberninja  - 4 months 20 days ago 
great article
GamerTagsSuck  - 4 months 20 days ago 
I called the Regenerators Hyperventilating Zombies before I learned their name. I still think my name is much better.
Terro  - 4 months 20 days ago 
All my nightmares condensed into one article.
I still get nerves about the Regenerators every time I play through RE4, even though I'm got my Inf. Rocket Launcher...
Hurricrane  - 4 months 20 days ago 
*coterrorizes whith Corsair*
and the re-imagining of Cerberus is equal parts awesome and extremely disturbing... guess I should expect that from Dante's Inferno by now >.>
jar-head  - 4 months 20 days ago 
Damn Funny! Gata Love GR's Approach on some of the Best Survival/horror games out there...Cannot Wait for Dante's Inferno, an Epic Classic.....GR Has to publish a symbolism/creature Guide when it's released...
Jordo141  - 4 months 20 days ago 
Oh GamesRadar, how you combine my love of games and biology.
Metroidhunter32  - 4 months 20 days ago 
Hm. Those Regenerators are going tro be interesting when I get to them in RE4. Not much in that or Eternal Darkness has scared me yet, not even Baghead, so I'm begining to wonder if a video game can scare me. Those guys will push that to the test
ryno  - 4 months 20 days ago 
i think the turtle thing will give me nightmares
c1nd3rcell  - 4 months 20 days ago 
these things scare the living crap out of me!! well, at least they're better looking that my history teacher ;)
FrozenImplosion  - 4 months 20 days ago 
This was great, I'm loving these Halloween themed articles!
norid  - 4 months 20 days ago 
(3 years ago)ahhhhhhh make the beathing stop. *sobbing*
(present) ahhhhhh make the breathing stop.
iron maidens aren't real *sobbing in the corner*
Shadowhatchi  - 4 months 20 days ago 
I don't find cerburus scary at all because to me he is the only monster in the game that looks like he was made in spore.
Conman93  - 4 months 21 days ago 
Regenerators are creepy as hell. Nightmares are returning.

Very informative article. Now I know, and knowing is half the battle ( GI JOE!!!! )
jtslugmaster10  - 4 months 20 days ago 
wow i am surprised no monsters from diablo made it into the article... oh well still a good article
Hobojedi  - 4 months 20 days ago 
There's too many freaky monsters to count, I think of this guide as just a small sample of them.
patriotfan09  - 4 months 20 days ago 
Not to be rude or anything, but what about Feral Ghouls from Fallout 3? I know there was probably a reason for them being left out, but what was it? Thanks
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