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The Darkness


Five in-game deaths that actually made us sad

Death in games is cheap. Here are some bereavements that really mattered

Words: Matt Cundy, GamesRadar UK

Game: Lost Odyssey
The deceased: Lirum Argonar

The first time the player actually gets to meet Lirum Argonar in the 'flesh', as it where, is when she's lying on her death bed. Until that point she's only glimpsed using flashbacks, which is the way Lost Odyssey reveals the backstory of its 1000 year-old immortal protagonist, Kaim Argonar. Lirum is Kaim's daughter - a daughter he thought he'd seen perish several years earlier. So it's a particularly cruel twist of fate that the two are only reunited as Lirum is drawing her last breaths. Press play to watch an edited version of the emotional reunion.

But while the death scene is moving and tragic and affectively glum-inducing, it's the subdued post-mortem preparations and 'sending off' ceremony that really make Lirum's death so sadly poignant and memorable. We can't recall any other game that has actively involved the player in a character's religious funeral or, indeed, dwelled so ponderously upon it...

By tasking the player with picking flowers to adorn Lirum's body and with lighting symbolic torches at the ceremony, it crafts a sense of solemn significance and produces a palpable atmosphere of mourning. Her appearance in the game may be incredibly brief, but Lirum's departure is treated with a touching sobriety that proved to be a powerful influence on our mood.

Game: Advance Wars: Dark Conflict/Days of Ruin (UK/US)
The deceased: Captain O'Brian/Brenner (UK/US)

Proof that it's not just the Gig-spitting machines of near-cinematic magic that can tickle the blue chords with genuine feeling, this DS gem surprised us by making us feel suitably down hearted at the death of one of its lead characters, Captain O'Brian (Captain Brenner in the US). We've got no movie to illustrate the event, but watching static illustrations out of context wouldn't effectively convey the anguish that anyone who played the game would have felt.

For that you would need to have played the game from the start, where your character, Ed (Will in the US), is rescued by O'Brian. The Captain becomes Ed/Will's mentor and the narrative quickly establishes O'Brian/Brenner as a heroic, humane and compassionate soldier that follows an unwritten code of honour on the battlefield. The Captain's penultimate action before his death halfway through the game is a characteristically chivalrous one, effectively sacrificing himself so Ed/Will and the rest of his men can escape a certain crushing defeat at the hands of a merciless enemy.

And while the picture of a beaten O'Brian/Brenner slumped against a wall (which was displayed using both the DS' screens) was the only visual tool for illustrating his demise, it was an incredibly poignant image, and made us realise - with a touch of surprise - that we were properly sad about the Captain dying. Testament surely to the game's great characters and affecting narrative.


 
66 Comments
Order Comments: Newest First | Oldest First
cog114  - 1 year 3 months ago 
i realy liked gaz, jackson, griggs, and price and it was sad when they died.
DARK_SIDE  - 1 year 2 months ago 
I never played the games but i don't feel sad. I was though kinda sad when I had to choose between kurt(nightcrawler) and jean(marvel girl) in MARVEL: ULTIMATE ALLIANCE, damn you Mephisto and Blackheart
Vordus  - 1 year 2 months ago 
I chose to leave Kaiden to his death in Mass Effect instead. Mopey bastard had been practically begging for it the whole game.
KHfan  - 1 year 2 months ago 
its well sad when zack dies in crisis core
:(almost cried lol
Corsair89  - 1 year 2 months ago 
The CoD4 deaths were sad. So was Jenny. But, I thought for sure that you guys would put in Aerith.
dcsmith3  - 1 year 2 months ago 
I would add Eli Vance to this list. The ending to Half Life 2, Episode 2 left me staring in disbelief...
Face0324  - 1 year 2 months ago 
In mgs3 after you kill the boss and eva tells snake that the boss was actually a good girl who was fighting for the same cause snake was I think I shed a tear that game had the best story I have ever seen in a video game
pimlicosound  - 1 year 2 months ago 
I thought GlaDOS's destruction in Portal was particularly sad, especially when it turns out that the cake was NOT a lie. Perhaps she'd been telling the truth all along...

But she's still alive! That makes me feel better.
KingGeorge  - 1 year 2 months ago 
the only game that ever made me sad was Fire Emblem on the Wii, the characters stay dead and this effects the other characters' plots. i lost Edward, the archer and couldn't play the game for a week.
crazybeaverz  - 1 year 2 months ago 
companion cube, Aerith like Corsair stated, Niomi in mgs4, maybe the main characters brother or fiance in Advent Rising
supergg2k  - 1 year 2 months ago 
Ok, I didn't cry but Aerith's death in Final Fantasy VII was my first WTF moment in gaming. She should be number one on this list.
Smeggs  - 1 year 2 months ago 
In the words of Yahtzee, "When he finally breathed his last, unloved and unmourned a million miles from home. this part of the game in my eyes made COD4 go from better than average gun-wank to pretty excellent gun-wank." The ending to the game caught me off gaurd. It came out of nowhere right when I thought "Oh, I got these soldiers under*BOOM* WTF?!" Then everyone dies and I'm pissed so when I finally grabbed Price's pistol I first brained the two gaurd and then once the last guy turned around I pumped the rest of the clip right into his chest. Price's death was worst for me though, since he was the only soldier besides myself who wasn't shot.
g4m3rk1dd  - 1 year 2 months ago 
im a lil upset...w8...PISSED D= that zack and aerith arent up here i cried when they died =/
deadbolt85  - 1 year 2 months ago 
I agree with the writer, Jenny;s death was incredibly depressing.
Bri77777  - 1 year 2 months ago 
God, felt terrible after the death's of price,jackson,griggs, and gaz. I can never forget them.
Face0324  - 1 year 2 months ago 
crazybeaverz
naomi really? she was the reason all the shit happened in the mgs series or atleast a major player
vic88  - 1 year 2 months ago 
snakes passage thru the microwave tunnel, not give any thing away, was very heart tugging, I pushed that triangle button like crazy!
Dreddwar  - 10 months 21 days ago 
Its not Gaz that leads you to sagety, GR, its probably one of the random soldiers I forgot about, Gaz has pale skin and wears a hat. The rescuer has neither of those things.

The death of Paul Jackson in COD4, the other character you play as, came as a shock to me, so shocking that I actually just sat and stared for a few minutes.
shobuku  - 9 months 17 days ago 
you shouldve included Maria from GOW 2
theschwartzb  - 9 months 17 days ago 
The really crappy thing is that the deaths at the very end of CoD 4 seem pretty pointless to me. In act II, One Shot One Kill, when you have to shoot Imran Zakhaev, i pulled managed to pull off a headshot on him, and i was thinking, he cant possibly survive that shot, how is he still alive in the current time? So really, the deaths at the end probably shouldnt have happened, considering i put a bullet into this guy's head that wouldve shattered his head into a pulpy mess on the ground. Oh well, i guess if it werent possible for a guy to survive a headshot from a .50 calibre weapon, there wouldve been no story line.
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