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Dead Space


Welcome to the new Rapture...

Dead Space is the ultimate jigsaw of gaming’s greatest hits, shamelessly stealing features from a decade of classic action games and mixing them together in one giblet-filled melting pot of horror. You’ve played it before: Resident Evil 4’s camera, Gears of War’s movement, Doom 3’s corridors, BioShock’s atmosphere and story revelations, System Shock 2’s horror, The Thing’s monsters, Metroid Prime’s doors and Cold Fear’s location (only, er, in space)…  EA Redwood Shores nabs them all, squeezes them into a terrifying ten-hour jaunt and backs it all up with production values to rival the very best. And although, post-credits, RE4 still remains king of the genre, Dead Space has proven itself to be more than just an accomplished copycat. In fact, Capcom should take note. Because EA can teach them a thing or three about survival horror.

Take the controls. It’s no wonder that after playing Dead Space, Resident Evil 5 director Jun Takeuchi has opted to swap RE’s classic set-up for Dead Space’s sidestepping freedom; a change we vehemently protested until trying it out for ourselves. Isaac’s added maneuverability makes racing through the infested corridors a breeze, even without the quick-turn action which was mysteriously dumped during alpha testing. You need this extra control as Dead Space’s monsters don’t just line up for the slaughter.

Keeping a clear head sits just below keeping a head at all in the importance stakes, because unless you carefully pick the limbs off the approaching enemies you’ll find yourself surrounded with an empty cartridge in your weapon. The Ishimura has a fully designed vent system which allows monsters to make their own way through the ship. Fail to stop them before they jump into an air duct and they’ll pop out behind you minutes later and take two bites out of your arse before you’ve had time to react.

Resident Evil 4 with better controls isn’t a bad sell at all, but the improvements don’t stop there. Strategic dismemberment enforces a much more tactical approach to combat. Hacking pieces off the Necromorphs is an integral mechanic to survival and although it tends to limit the design possibilities of your enemies (later Dead Space falls into the trap of using the same monster models but changing skin colours to signify extra toughness) the dismemberment system makes other horror foes look decidedly average. Shooting somebody in the face only to see them stagger and then continue their sprint towards you is disappointing now that we’ve seen the alternative – shooting them in the face and removing their head only to see tendrils sprout from said hole and the beast run in your direction while flailing its arms at twice the speed in a blind rage… We never said it would be pretty.


 
38 Comments
Order Comments: Newest First | Oldest First
shockolate  - 1 year 1 month ago 
looks pretty sick
JollyCrisp  - 1 year 1 month ago 
first!!! great game. great review
JollyCrisp  - 1 year 1 month ago 
shit, my bad.
PixelSly  - 1 year 1 month ago 
I cant wait to get this game tomorrow
Tasty_Pasta  - 1 year 1 month ago 
It looks cool, and I might pick it up.
BoondockSaint54  - 1 year 1 month ago 
Looks cool to me. I won't be playing it. Scares me. haha
SeVeN  - 1 year 1 month ago 
I'm trying to decide between getting this or Saints Row 2.
BerryMedley  - 1 year 1 month ago 
* Shamelessly steals ideas
hey if it makes the game better, who cares?
* Some repeated enemies
like all games
* Normal difficulty is too easy
ill be too scared to care

by no means am i saying this review sucks, these are just my opinions on how awesome this game might be (although i didnt play it:P)

awesome review, not gona buy fable 2, gona buy this instead :P
Omigod  - 1 year 1 month ago 
I want to play this game.

RENT! no multiplayer!
Samael  - 1 year 1 month ago 
As I thought, this will be one hell of a rental but will not be joining Fallout 3 and Fable 2 in the "buy" category.
jimsondanet  - 1 year 1 month ago 
no
id think id love a game that shamelessly steals the best of the best
its about time someone took initiative over ego!
seriously!
but from the sound of this review coming up with flaws cant of been easy.
i accept.
bron1417  - 1 year 1 month ago 
another game that lives up to the hype
LionheartAce  - 1 year 1 month ago 
Will want the demo before I make a decision, but I'm still rather excited to play this.
purpleshirt  - 1 year 1 month ago 
i didn't know this had zero G environments
just for that im gonna rent it at least
Pyro240  - 1 year 1 month ago 
Can't wait to rent this game!
octagons  - 1 year 1 month ago 
so the game is fun but you never specified whether you actually found it scary.
Samael  - 1 year 1 month ago 
@octagons

"The first fight through the med labs was a fluorescent-tubed, blood-drenched nightmare"

"Exploring or even re-exploring the decks is a nail-biting experience"
NelosAngelos  - 1 year 1 month ago 
I loved RE4, I am intrigued by the story behind this game. I wanna get it!
Gotxxrock  - 1 year 1 month ago 
I love this game... so much.
"Rapture in space" best way to describe it.
The only other survival-horror series I ever liked was Silent Hill; I have another now.
In RE4, all the events and game sequences seemed heavily predictable; you knew when the guy with the chainsaw was going to come at you, and the storyline was just too far-fetched and angsty. Deadspace's fantastic claustrophobic environment just keeps you so paranoid and afraid, its fantastic, and the story reminds me of my favorite sci-fi flicks.
Also... quality voice actors are always a good thing =P
I must reluctantly note though, that RE4 is still the king. If ridden of the EA taint, this game could have been revolutionary.
wysiwyg  - 1 year 1 month ago 
This a real surprise, a new,original IP from EA that is actually pretty good.I was expecting another Dark Sector/Alone In The Dark type travesty, trouble is there's so many other great games about to be released I'm afraid this will have to move down the pecking order, I'll probably pick up a copy in the post Xmas lull.
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The Knowledge
Dead Space
Dead Space

Genre: Action
Release date: Oct 14, 2008
Published by: EA GAMES
Developed by: EA Redwood Shores
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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