As it is, Battlestations: Midway lacks this depth. There’s masses of stuff to do, there’s just not enough places to actually do it in, which is something of a shame.
This could have been the logical successor to Hostile Waters in the narrow, carrier-based action game sub-genre, with the added bonus of a unique multiplayer. As it is, for all the undeniable pleasure of skimming at zero feet in a rickety torpedo bomber towards a hulking metal monster, we’re left with something too slight to sustain us. Expect cult-multiplayer status, and pray for a sequel.


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