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			<title>GamesRadar - Without Warning</title>
	    	<link>http://www.gamesradar.com/xbox/without-warning/g-2005120714173956124877</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>Without Warning (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox/without-warning/review/without-warning/a-20060329185155723059/g-2005120714173956124877</link>
				    
				
				
				    
    				
						
					    
					    	<description>If you literally asked the third-person shooter Without Warning to justify itself, it might rave enthusiastically about its unique storyline, which follows six protagonists over twelve hours of terrorist-foiling shenanigans. It might continue by pointing out that its nothing at all like the TV series 24 ... but that would be a lie.

In practice, the only real difference between this and 24 is that you dont necessarily play the scenes in chronological order. Time jumps back and forth, just like ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>review</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 30, 2006
    							
    						
    					
    				
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    					<title>Without Warning (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox/without-warning/preview/without-warning/a-200602231107140051/g-2005120714173956124877</link>
				    
				
				
				    
    				
						
					    
					    	<description>Without Warning is deceptive. By &#039;borrowing&#039; ideas from TV drama phenomenon 24, this special-ops anti-terror game refuses to sit comfortably on the special-ops anti-terror shelf. However, you&#039;d be forgiven for thinking that it sounds like action-shooter genero-crap from the storyline. A ruthless terrorist group has seized a chemical plant close to the centre of a city. They&#039;ve taken hostages, set up perimeters, and are now patrolling areas smoking dodgy foreign fags and scowling. They reckon ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
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    								Sep 6, 2005
    							
    						
    					
    				
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    					<title>Without Warning (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox/f/without-warning/a-20060223105949468073/g-2005120714173956124877</link>
				    
				
				
				    
    				
						
					    
					    	<description>After the widely documented fallout from , Eidos whisked the series away from original developers Core Design and handed it over to Crystal Dynamics, who are currently working on Lara Croft&#039;s seventh incarnation. Following the debacle, Jeremy Heath-Smith - who co-founded Core in 1988 - left the company and has only recently resurfaced with brother Adrian with a new coding outfit, Circle Studio. 

Their first offering?  - a third-person action-adventure, natch. We caught up with Heath-Smith to ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Feb 22, 2005
    							
    						
    					
    				
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    					<title>Without Warning revealed (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox/without-warning/news/without-warning-revealed/a-20060223105947890046/g-2005120714173956124877</link>
				    
				
				
				    
    				
						
					    
					    	<description>After World War II, mouthy but endearingly furry sidekicks and cel-shading, the latest trend in gaming seems to be for multiple playable characters. Or games where groups of heroes share the lead role, giving the gamer their own unique view of the story. Core Design&#039;s Project Eden first attempted it a few years ago but, since then, we&#039;ve seen Metal Gear Solid 2 divide the battles between Raiden and Snake and soon Killer 7 will be here to do the same - but with multiple personalities. Which in a ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Feb 4, 2005
    							
    						
    					
    				
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