If you literally asked the third-person shooter Without Warning to justify itself, it might rave enthusiastically about its unique storyline, which follows six protagonists over twelve hours of terrorist-foiling shenanigans. It might continue by pointing out that its nothing at all like the TV series 24 ... but that would be a lie.
In practice, the only real difference between this and 24 is that you dont necessarily play the scenes in chronological order. Time jumps back and forth, just like ...