While it's ostensibly a crime movie, The Godfather seems a weird choice for a video-game adaptation. There's violence, sure, but it's far outweighed in screen time by ruminations on familial responsibility, weddings, funerals, grouchy conversations in poorly lit rooms and boiling pots of pasta.
That's probably why EA chose to make its version of The Godfather about the Mafia's foot soldiers instead of its stuffy, slow-moving generals. Opening in 1945, the Godfather game follows the plot of the
Few movie-to-game adaptations have garnered as much attention and speculation as EA's take on The Godfather, which finally hits stores later this month. Casting players as a random wiseguy in the Corleone crime family, it combines free-form, Grand Theft Auto-style gameplay with a plot that follows the epic Mafia film from behind the scenes.
We've spent some hard time with this gangland simulation, and we can say that the driving feels great, the violence is intense, the story is riveting and