The Godfather


By GamesRadar US posted 6 years ago
Before sitting down to play EA's The Godfather, early previews of the game had already given us a reasonable idea of what to expect. We already knew story details, that it employed a free-roaming mechanic, and that it would be divided between on-foot and driving sections. Our first experience with the mob-based adventure was limited to pedestrian activities only, namely melee combat and the violent methods that can be used to persuade hard-working honest types that, yes, they do want to give
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