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			<title>GamesRadar - Richard Burns Rally</title>
	    	<link>http://www.gamesradar.com/xbox/richard-burns-rally/g-2005120717403948928833</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>Richard Burns Rally developer diary: Part three (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox/f/richard-burns-rally-developer-diary-part-three/a-20060223105924562026/g-2005120717403948928833</link>
				    
				
				
				    
    				
						
					    
					    	<description>Continuing our exclusive series of diaries written by developers Warthog throughout the making of Richard Burns Rally, here&#039;s part three from creative director, Dennis Gustafsson, who brings us up to speed with the AI drivers and Pace Notes... This month I&#039;d like to talk about the season and the AI drivers. As this is what I am currently fine-tuning. The AI drivers are the computer-controlled competitors that the player is pitted against in the rally season. On our travels across the globe ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								May 6, 2004
    							
    						
    					
    				
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    					<title>Richard Burns Rally developer diary: Part two (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox/f/richard-burns-rally-developer-diary-part-two/a-20060223105915484082/g-2005120717403948928833</link>
				    
				
				
				    
    				
						
					    
					    	<description>Continuing our exclusive series of diaries written by developers Warthog throughout the making of Richard Burns Rally, here&#039;s part two from creative director, Dennis Gustafsson, who brings us the full low-down on the &#039;camber slingshot effect&#039;... Graphical realism
As with the driving experience and the rally season, we conducted extensive on-stage searching for the right look for our game, rather than trying to copy the techniques of our competitors. It instantly became apparent that, compared ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Jan 9, 2004
    							
    						
    					
    				
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   						<title>Unlock All Cars &amp; Rallies (Unlockable)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox/richard-burns-rally/unlockables/g-2005120717403948928833#2005138888000000060072</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Unlockable ...</description>
    				
    				
				    
				
				<category>Unlockable</category>
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    							    Jan 23, 2006
    							
    						
    					
    					
    				
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