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22 Jun 2007
Xbox Review
How do you see it? Old skool nostalgia or long-forgotten crap? Are you a rabid retro-head or a sneering next-gen obsessive? Either way, its a mini-war that neednt be, especially when were talking about over thirty games for less than twenty clams. Perhaps its time that both sides of the dispute kissed and made up, and we can all get in the warm and have a great game of New Zealand Story. Er, ...
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22 Jun 2007
Xbox Review
At least there's some truth in advertising with the beat-'em-up Teenage Mutant Ninja Turtles 3: Mutant Nightmare. This game is someone's nightmare, to be sure. Mutant Nightmare outdoes its predecessors Teenage Mutant Ninja Turtles and Teenage Mutant Ninja Turtles 2: Battle Nexus, but this is like saying when you buy the sneakers, they give you the shoelaces for free; the game could hardly be worse. It's also pointed and a bit sad to note Nightmare is outdone in almost every way by Teenage ...
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28 Nov 2006
Xbox Review
Simulation games are always a tricky proposition on consoles. The versatility of keyboard-and-mouse controls is hard to pull of on a gamepad, ergo some of the fun is often lost when the genre hits a console. But the developers at Frontier Developments, the makers of the renowned Rollercoaster Tycoon games, are up to the task of bringing the heady fun of theme-park simulation to consoles. For the most part, they succeed; the game mechanics in Thrillville work and there's a great deal of variety ...
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22 Jun 2007
Xbox Review
With Tiger Woods, the question is never “is it any good?” but just “how good is it?” The answer rests broadly on the tweakery in the swing and putting departments. Having the best swing in gaming golf is one thing theyve brought into play here. Youll now pick your fades and draws at the start of the swing by using the right thumb stick and it adjusts the length of putts - although the latter remains an optional exercise which, it must be said, makes things marginally ...
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10 Oct 2006
Xbox Review
When you consider just how simple the basic premise of golf is - knocking a ball into a hole with a stick - the degree of hidden complexity is pretty amazing. This perennial offering takes heat for not changing a hell of a lot from year to year, and it's got more than its fair share of irritants, but familiarity doesn't necessarily equal stagnation. Certainly it's disappointing to see EA continue to spend time on needlessly detailed player creation and libraries of hats, shirts, sunglasses, ...
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2 Oct 2006
Xbox Review
In a Ryder Cup year it seems very apt that EA introduce the Team Tour option into their successful golf series. It allows the gamer to gather a team together to tackle the world tour, so you can pick your power players for the wide open US courses and the technically precise golfers for the tricky Links courses. It's basic teamwork but something Mr Woods could do with a few pointers on, as for all his individual success he's never had much of an impact on the US vs Europe competition. And lets ...
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23 Feb 2006
Xbox Review
TOCA Race Driver 3 was always going to run the risk of being all wheel trim and no tyre. One of the few criticisms of TOCA 2 was that at times it spread itself far too thin. The gameplay was generally tight, but it tended to fray at the ends when it plunged its dipstick into less familiar turf, the rally sections being particularly offensive. Keeping this fresh in mind, TOCA 3 could have taken the easy option and streamlined the series into a few specialisms, ramp up the visuals and sell ...
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22 Jun 2007
Xbox Review
If you dont know what Tom Clancy looks like, one thing to keep an eye out for is a dude with a satisfied grin a mile wide. As if the monstrous success of his books wasnt enough, Clancys immensely profitable venture into videogames has created a genre all of its own. There have been enough Rainbow Sixes and Rogue Spears over the last year to keep fans more than satiated, and with the Ghost Recon series, the Clancy enterprise shows no signs of slowing down commercially. Artistically though, were ...
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12 Apr 2006
Xbox Review
With her trademark grace and charm, Lara Croft has completely reestablished herself as the supreme heroine of third-person adventure gaming. Whether solving mind-wracking puzzles, gunning down foes with chilling ruthlessness, or exploring everything from steamy jungle waterfalls in Ghana to a frigid military base in Kazakhstan, the lady who vaulted the PlayStation into stardom has returned to recapture our hearts. Throughout Tomb Raider: Legend there is a palpable sense of a perfected ...
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22 Jun 2007
Xbox Review
Ever seen a fat skateboarder? If you're going to pull off flip tricks and delicate balance moves, being light on your feet helps. That's what makes Tony Hawk's American Wasteland such a paradox - it's gained a lot of heft as a franchise over the years, but now it's starting to be weighed down by its own legacy. Granted, if it ain't broke, don't fix it - the Hawk mantra has always been to extend the skateboarding experience rather than fundamentally change it. And THAW definitely offers ...
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