So Tim "King of brilliant games that no-one bought" Schafer has pulled in 1.3 million dollars (to date) of fan funding to make the point-and-click adventure game that the industry suits said no-one wanted. This is a time for celebration. Tim has changed gaming forever right?
Well no. No he hasn't. You see there a few big problems with this victory and the blanket excitement sweeping the internet as a result of it. Though this is brilliant, and there are reasons to celebrate that you might not even have considered. Click on, and I'll explain all.
Today the original Xbox turns a decade old. Celebrate with our countdown of the 25 greatest games to ever appear on Microsoft’s first console. How many of these choices did you play, and how many do you agree with?
We are all guilty of taking game development for granted. Yes, even you, the guy who plays Call of Duty 4 and wonders why co-op wasn’t implemented. As most of us know, development is less magical and more rigorous – terrible deadlines, limited resources and limited manpower – all factor in to creating what we play for the holiday season.
Our weekly Top 7 lists usually cover timeless topics that could probably post any point throughout the year. But this week, with the newly released, critically fellated LittleBigPlanet inspiring countless cases of tiny heroes roaming gigantic worlds, we wanted to be a bit timelier and celebrate the very best of the very small.