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Mikel Reparaz - GamesRadar
By Mikel Reparaz posted 5 years, 11 months ago
The Hitman series has always been about finding creative solutions to problems, specifically the "problems" its protagonist is hired to kill. As the bald assassin named 47, players have been able to run around with guns blazing, sneak through the shadows and garotte guards from behind or slip on a disguise to poison or smother their targets, all to more or less equal effect. Due in May, Hitman: Blood Money ups the ante not only by giving players inventive ways to kill, but also by giving them

By Gabe Graziani posted 5 years, 10 months ago
Prowling through the first level of the third-person assassination simulation Hitman: Blood Money, we got the distinct feeling that we were being watched. A sizable hunk of that feeling came from the voices coming through the little earpiece and the constant, spoon-fed updates to our progress in the upper right corner of the screen. Of course, that's because the first level is all about getting your feet wet and instructing you how to go about your human hunting activities. Throughout the
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