You wouldnt be remiss to consider EA Sports latest soccer game a quick sequel to the annual chart-topper, FIFA Soccer. No doubt the publisher wants to cash in on its massive investment in the worlds biggest sporting event. Curiously though, this games producer goes to great lengths to pitch 2006 FIFA World Cup as a sequel to the 2002 World Cup iteration, and not the recent FIFA Soccer 06. This matters why? Mainly because FIFA Soccer 06 was generally considered to be pretty stinky, particularly
There's a handful of genres for which we probably don't need any more games: World War II shooters, medieval fantasy RPGs, and street basketball showdowns. Still, the makers of And 1 Streetball think they've got something fresh for gamers stuck at the intersection of NBA Live and NBA Street.
That something is primarily a new control scheme, designed to let you express yourself with creative moves while still bringing the thunder with a nasty dunk. And 1 calls this "I Ball," but we'll call it
By
PSM2_
posted March 24, 2005
Before we make complete fools of ourselves again - after all, we were as guilty of everyone else of calling Killzone (sorry) a Halo-beater - we'd just like to point out that one of our dear chums from a neighbouring Xbox-magazine, and we quote, claims, "Area 51 is brilliant". In fact, he's gone as far to say it's the best thing he's played since Halo 2. Not better than Bungie's epic - that would be an extremely bold/mental claim to make about 80% finished preview code - but very, very good. In
Avatar: The Last Airbender is one of the coolest cartoons on Nickelodeon these days. A far cry from the misshapen adventures of the Rugrats, it blends action and magic into a tasty blend of kick-ass Asian action. Just as a show like this can bridge the gap between kids and adults, the game THQ is cooking up brings the series' slick cartoon visuals together with the kind of action RPG gameplay mature gamers have come to love. Think X-Men Legends, and you're getting there.
Avatar's world is
During the formative years of most of GamesRadar's veteran staff, games like Disney's Ducktales and Aladdin were often amazingly polished and fun, in spite of their obvious kid appeal. But somewhere along the line this changed, and cartoon-licensed games started aiming squarely at the rugrats. Good for them, but older game fans were left out.
This is why THQ's upcoming Avatar: The Last Airbender is rather interesting. While it's not akin to the best of those old games, it's a very capable,
By
Edge_
posted February 15, 2006
We're used to gradual evolutions in gaming, be they in technical, graphical, even artistic fields. And you might have expected the same as gaming explores other new horizons, such as politics, current affairs, satire.
But with Bad Day LA, American McGee has taken a tradition that had long since become dormant (in mainstream games at least), and has pushed it from a standing start to a racing finish.
Taking on fistfuls of current taboos - terrorist attacks, immigration, obesity, tsunamis - it
The checkered history of Los Angeles suggests that on occasion it can help, ahem … redefine the concept of the human love/hate relationship. Even so, the city's seen nothing like this. In the third-person action game Bad Day L.A. you'll face missions involving plane crashes, zombie hordes, meteor showers, riots, a tsunami, an earthquake, and more. Crips vs. Bloods this is not.
At the center is misanthrope and reluctant hero Anthony Williams. He's a former Hollywood agent so disenchanted
Fact: one in 1,368 readers will be struck and killed by a falling meteor while reading this. Okay, so that's not entirely true, but similarly absurd situations and scenarios jam the subversive, satirical action-title Bad Day LA way past chock-full. Rock star game designer American McGee pokes fun at our national pastimes of racism and classism during our Bush-Era culture war of fear - but does so using everything from a guy in a hamburger suit to toxic waste-spawned zombies.
Our hands-on look
Based on Frank Miller's superb Batman Year One comics, if its Xbox mirror image is anything to go by, Batman Begins promises to be darker than a black hole and edgier than a dodecahedron. No more tights. No more comedy sidekicks. No more remote controlled Batmobiles with optional bulletproof shields either. Batman Begins - the movie - will be a Batman with its roots in the real world. He'll hunt criminals, he'll scare them shitless, but he'll feel pain, anger and lose control too.Of course, as
Why don't Top Guns get any love? Crimson Skies and Secret Weapons Over Normandy were a blast, and we demand more. Ubisoft's WWII era flight opera Blazing Angels is primed to deliver the kind of experience that has been sadly lacking on the consoles for the last