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Jul 11, 2007
Xbox Preview | Medal of Honor: Airborne
We've been invited to check out Medal of Honor: Airborne time and time again. This latest visit, though, put us in touch with a brand new level that really showcased what separates the game from its competition. Based on an actual German construction, the Flaktürme, or Flak Tower - a massive gun-emplaced tower designed to defend against air strikes on key cities. Where does this leave you? Parachuting down, of course, past a massive concrete tower that's crawling with Nazi soldiers (of ...
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Jan 26, 2007
Xbox Preview | TMNT
The Turtles are back, but Vanilla Ice isn't. That's probably for the best, to be honest. Anyway, to complement the new CGI-heavy Turtles film that's out this year, Ubisoft is resurrecting the pizza-eating dudes. Apparently the new film is a bit darker and edgier than previous Turtles fare (harking back to the original comics and role-playing game) and the game will reflect that. While we've yet to see just how "dark" and "edgy" this'll be, the way the game plays seems, so far, to be a little ...
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Nov 6, 2006
Xbox Preview | Thrillville
Ever wanted to make your own amusement park? Yeah, neither have we. One only has to imagine all of the red tape, legalese, investment concerns, zoning issues, contract disputes, liability claims, piles of vomit everywhere... you might be dead before you get around to designing your first ...
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Oct 13, 2006
Xbox Preview | Capcom Classics Collection vol. 2
Outside of a few nitpicky graphical issues, Capcom's classic game compilations, released over the last year, are among the best on the market. No, this isn't terribly surprising considering the company's rich arcade heritage. But between the handheld and console versions, it's been hard to keep track of what classic game's on which retro compilation. And just when you thought you had it all straight, here comes yet another version to muddy the waters. Capcom Classics Collection Vol. 2 is more ...
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Oct 12, 2006
Xbox Preview | Superman Returns
EA popped in the other day to show us how Superman Returns is progressing, and, as it turns out, it's chugging along quite nicely. There haven't been many new additions to the gameplay side of things, so the mechanics that we saw at E3 are the same as we remembered them. The major differences come from the level of polish and detail infused into every pixel - Superman Returns looks spectacular even if it plays like half a dozen other games based on ...
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Oct 11, 2006
Xbox Preview | Family Guy
We admit it: when we first heard about plans for a Family Guy game, we cringed. And when we heard that it would be developed by High Voltage, creator of the craptacular Charlie and the Chocolate Factory, our testicles retracted into our bodies so fast that the impact collapsed our lungs. Don't get us wrong - we like Family Guy, but games like this tend to be horrible. Now that we've played it, however, it looks like our fears were unfounded. Not only is Family Guy shaping up to be a good time, ...
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Oct 10, 2006
Xbox Preview | Destroy All Humans! 2
Tuesday 10 October 2006 Pitching a wise-cracking alien against the small-minded conformism of 1950s America, the original Destroy All Humans encouraged the widespread destruction and eventual invasion of the United States. This sequel is fundamentally more of the same, expanded over a global setting and with a far stronger emphasis on free-roaming. Leering, lecherous alien star Crypto remains the game's strongest focus, and rightly so. Although it's initially difficult to empathise with him, ...
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Oct 2, 2006
Xbox Preview | Avatar: The Last Airbender
During the formative years of most of GamesRadar's veteran staff, games like Disney's Ducktales and Aladdin were often amazingly polished and fun, in spite of their obvious kid appeal. But somewhere along the line this changed, and cartoon-licensed games started aiming squarely at the rugrats. Good for them, but older game fans were left out. This is why THQ's upcoming Avatar: The Last Airbender is rather interesting. While it's not akin to the best of those old games, it's a very capable, ...
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Sep 28, 2006
Xbox Preview | Destroy All Humans! 2
It's not easy being green, but it's harder being grey. This was just one of the lessons we learned in the original Destroy All Humans!, Pandemic's fun, clever, slightly shallow parody of 1950s sci-fi flicks. Experiencing the action from the aliens' perspective, it was hard not to feel sympathy for the vicious little bastards even as they ran around sucking out innocent victims' ...
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Sep 26, 2006
Xbox Preview | Thrillville
There's really only one problem with monster-selling games like Rollercoaster Tycoon and Theme Park: they're no fun. Somehow, these micro-management games found a way to strip all the amusement out of amusement parks. Can Thrillville change it all? The simpler setup feels like a good start: You're the young relative of a theme park tycoon and he's thrilled that you're coming on board to help him run the place (and stop Globo-Joy from taking it over). You've got carte blanche to improve ...
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