Google+
Sort by:
  • If you think Family Guy is a peculiar cartoon, wait until you see what the Griffin family get up to in the game. Baby Stewie's battling his half-brother Bertram (see the episode when Stewie goes inside Peter's body Inner Space-style) as both try to take over the world. Meanwhile, Brian the dog's been wrongly imprisoned for impregnating Mr. Pewterschmidt's greyhound Seabreeze and Peter thinks he's starring in a videogame after taking a bang on the head from a satellite dish. Oh, the
  • We admit it: when we first heard about plans for a Family Guy game, we cringed. And when we heard that it would be developed by High Voltage, creator of the craptacular Charlie and the Chocolate Factory, our testicles retracted into our bodies so fast that the impact collapsed our lungs. Don't get us wrong - we like Family Guy, but games like this tend to be horrible. Now that we've played it, however, it looks like our fears were unfounded. Not only is Family Guy shaping up to be a good time,
  • In development for over 90 years, the good news is it's looking more and more likely that the long wait for Far Cry Instincts is going to be worthwhile. An extensive hands-on with the game at E3 proved once and for all that this is no mere PC conversion. Ubisoft has virtually created a new game from the ground up, retaining the basics that made the PC original so brilliant but adding a shiny freshness to every aspect of the experience.Far Cry Instincts gives us new moves (including a sneaky
  • Even by Ubisoft's standards, it's a fast turnaround. Its Xbox reinterpretation of the PC shooter had barely been out three months when it announced that the next Far Cry Instincts was not only in the pipeline, but less than three months away, alongside a bumper-pack conversion of both games to Xbox 360, subtitled Predator. Could the French giant, famous for its annual sequels, really be moving to a six-monthly strategy? No. This, argues producer Bertrand Helias, is a special case, and in any
  • It's entirely debatable as to whether EA's FIFA 06 coverage offensive coinciding with the start of the new football season is lucky coincidence or astute planning, but there's no question that the uber-publisher is cute to the fact that gamers will soon be searching for the latest console kickabout to help remedy their football fever.So with the new season comes a new FIFA and, with bitter rival Pro Evolution Soccer 5 also limbering up, EA seems more determined than ever to win the hearts and
  • Now that Earth has recovered from its collective World Cup hangover (except for Italy, where the party still hasn't quite wound down), it's time for soccer superstars and regular joes alike to go back to collecting a paycheck. EA Sports focuses back on international leagues with FIFA 07, promising gobs of new features, innovations and enough frantic button press combos to make Winning Eleven fans sit up and take notice. We got to kick the ball around the pitch in PS2 and Xbox preview versions
  • The word "visceral" describes things that impact the soft internals of a body (particularly those of the stomach or ‘abdomen' to get all sciencey on you) and there's a good reason why it frequently describes boxing. Graphics or physics alone won't get the job done; a good boxing game has to make you feel like you're about to get slugged. EA has a reputation for delivering the experience of professional sports in a way that goes beyond the rules of the game, and Fight Night Round 3 hungers
  • Last year's racer FlatOut is remembered mainly for two things: drivers who went flying violently through the windshield with every serious collision, and minigames that revolved around how far you could launch your driver out of the car. Some critics dismissed the actual racing as unremarkable, but the horrible-accident minigames stood out so well that the game is getting a sequel. FlatOut 2 features everything a good sequel should: more cars, more varied tracks, more personality and twice as
  • FlatOut is remembered mainly for two things: drivers who went flying violently through the windscreen with every serious collision, and minigames that revolved around how far you could launch your driver out of the car. Some critics dismissed the actual racing as unremarkable, but the horrible-accident minigames stood out so well that the game is getting a sequel. FlatOut 2 features everything a good sequel should: more cars, more varied tracks, more personality and twice as many minigames
  • The sequel to the crash-happy racer FlatOut will careen into stores next month, and unlike the original - which was notable mainly for sending your driver flying through the windshield at the drop of a hat - FlatOut 2 looks to have plenty to help it stand out. For starters, the game looks beautiful. Sure, it starts you off racing junkers on dirt tracks, but there's a lot of detail packed into everything you see. Your car, for instance, sports nice-looking light reflections when it's pristine,

Connect with GamesRadar


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.