There's a handful of genres for which we probably don't need any more games: World War II shooters, medieval fantasy RPGs, and street basketball showdowns. Still, the makers of And 1 Streetball think they've got something fresh for gamers stuck at the intersection of NBA Live and NBA Street.
That something is primarily a new control scheme, designed to let you express yourself with creative moves while still bringing the thunder with a nasty dunk. And 1 calls this "I Ball," but we'll call it
Before we make complete fools of ourselves again - after all, we were as guilty of everyone else of calling Killzone (sorry) a Halo-beater - we'd just like to point out that one of our dear chums from a neighbouring Xbox-magazine, and we quote, claims, "Area 51 is brilliant". In fact, he's gone as far to say it's the best thing he's played since Halo 2. Not better than Bungie's epic - that would be an extremely bold/mental claim to make about 80% finished preview code - but very, very good. In
Avatar: The Last Airbender is one of the coolest cartoons on Nickelodeon these days. A far cry from the misshapen adventures of the Rugrats, it blends action and magic into a tasty blend of kick-ass Asian action. Just as a show like this can bridge the gap between kids and adults, the game THQ is cooking up brings the series' slick cartoon visuals together with the kind of action RPG gameplay mature gamers have come to love. Think X-Men Legends, and you're getting there.
Avatar's world is
During the formative years of most of GamesRadar's veteran staff, games like Disney's Ducktales and Aladdin were often amazingly polished and fun, in spite of their obvious kid appeal. But somewhere along the line this changed, and cartoon-licensed games started aiming squarely at the rugrats. Good for them, but older game fans were left out.
This is why THQ's upcoming Avatar: The Last Airbender is rather interesting. While it's not akin to the best of those old games, it's a very capable,