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  • Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of
  • Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of
  • Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of
  • Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of
  • Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of
  • 5th Dec, 2007 You might have read last weeks story on how Texan police have used the promise of free Xbox 360s to lure fugitive crimials out of hiding. While its a downright hilarious example to round off the year with, 2007 has been crammed like an over-crowded prison with tales of videogame-related crime. Of course, were not talking about games themselves inciting violent outbursts in those who play them (Calm down Jack!). No, rather this year has seen a staggering amount of crime stories
  • Mark your calendars, because March 10, 2009 will go down in history as the day that the best issue of the Official Xbox Magazine hit newsstands. That’s right. Next to money, OXM’s April, 2009 issue will be the most valuable thing that’s been printed on paper. Ever.

    Okay, so we’re exaggerating… a little. But that’s just because our friends at OXM have put together an exceptionally excellent issue.

  • Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of
  • Rockstar has released a posse of new images and movies from its upcoming sidewalk scrapper The Warriors. Besides slugging it out with rival gangs - and as we reported in our - players will be offered a variety of criminal distractions to keep them busy, namely robbing stores and stealing car stereos. Both of these crooked activities are shown in the movies below and also demonstrate how 'war chief' commands (orders issued to the crew by the gang leader) can be used during these scenarios
  • Rockstar has released a selection of new shots from its upcoming adaptation of 1979 cult movie The Warriors. As we've come to expect from the GTA and Manhunt publisher, The Warriors promises to feature plenty of gratuitous violence as the action follows a persecuted posse fighting its way home through hostile New York gang turf. In addition to brainless brutality, there's also mindless miscreant mischief to be had in the form of looting, mugging and swiping car stereos. We a little while

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