Tales Studio, the
independent developer responsible for the Tales series of RPGs since
1995's Tales of Phantasia, has been closed
by parent company Namco
Bandai. But Tales fans can take comfort in the fact that upcoming titles
in the series haven't been cancelled – however, with the 25-year-old
studio absorbed by Namco Bandai, the future of the series is for now
in-house...
Tales Studio, the
independent developer responsible for the Tales series of RPGs since
1995's Tales of Phantasia, has been closed
by parent company Namco
Bandai. But Tales fans can take comfort in the fact that upcoming titles
in the series haven't been cancelled – however, with the 25-year-old
studio absorbed by Namco Bandai, the future of the series is for now
in-house...
If there's one thing that can get you pumped to play a game, it's a rockin' intro. Even in this age of overblown cinematics and increasingly elaborate plots spiraling into gaming oblivion, there's something about a few guitar licks and a hint of action that get the gamer juices flowing. Ever since consoles started kicking out high quality music and graphics in the early 90s, we've been addicted to the art of the intro.
7. Ys: The Ark of Napishtim (PlayStation 2, 2005)
When this game hit the
Tales Studio, the
independent developer responsible for the Tales series of RPGs since
1995's Tales of Phantasia, has been closed
by parent company Namco
Bandai. But Tales fans can take comfort in the fact that upcoming titles
in the series haven't been cancelled – however, with the 25-year-old
studio absorbed by Namco Bandai, the future of the series is for now
in-house...
Tales Studio, the
independent developer responsible for the Tales series of RPGs since
1995's Tales of Phantasia, has been closed
by parent company Namco
Bandai. But Tales fans can take comfort in the fact that upcoming titles
in the series haven't been cancelled – however, with the 25-year-old
studio absorbed by Namco Bandai, the future of the series is for now
in-house...
Think you've got the skills to school GamesRadar? Want a chance to hand us our asses online? Well now's your chance. Starting this Thursday (27 March) we're launching PlayRadar, a new fortnightly event that gives you the chance to show us your mettle in a multiplayer showdown.Every other Thursday at 4pm (GMT) two members of the GR team will take on all-comers in a series of online matches. All you have to do is send us a friend request from
Konami is releasing Teenage Mutant Ninja Turtles 3: Mutant Nightmare this April but, with Ubisoft snapping up the rights to create a game based on the upcoming Turtles computer animated feature film, this may be the last in the current series.
Konami's Turtle games are based on the animated series which uses a cel-shaded look to replicate the style of the show. Even story mode's 60 missions are split into episodes as the four half-shelled heroes attempt to save the planet from the 'Mutant
What do Solid Snake, Lara Croft and Samus Aran all have in common? They dress for success. Their own costume, be it custom-built spacesuit or bottomless backpack, is directly related to their adventuresome profession. No matter the situation, these heroes are loaded with gadgets, training and expertise that'll see them through to the end.
But not all game characters are created equal. A great many appear to have no practical application other than "the boss says this guy stays in the game."
What do Solid Snake, Lara Croft and Samus Aran all have in common? They dress for success. Their own costume, be it custom-built spacesuit or bottomless backpack, is directly related to their adventuresome profession. No matter the situation, these heroes are loaded with gadgets, training and expertise that'll see them through to the end.
But not all game characters are created equal. A great many appear to have no practical application other than "the boss says this guy stays in the game."
A game is made, and it turns out to be good. The game comes out, becomes popular... and then becomes a series. Usually, we have nothing bad to say about that. Until, inevitably, things start to slide. The creator that made the game what it was bails. Or it fizzles in the transition from one console to another. Maybe the staff just forgot what made it great. Whatever the problem, we've selected seven of the biggest offenders, for your