Industry rumours this morning suggest that Electronic Arts' next James Bond 007 game may be based on the film GoldenEye. This would mark a return to the 1995 movie that inspired the classic Nintendo 64 title of the same name.While the new GoldenEye reportedly isn't being developed by the team behind the original game, EA must surely be well aware of the classic N64 game's credentials - which, we hope, could influence its next-gen incarnation.However, when probed about the game, Electronic Arts
Electronic Arts have released a slew of new details of their new James Bond game - in which you don't actually play as 007 himself. First-person shooter GoldenEye: Rogue Agent instead sees you play as - yes - a rogue agent, dismissed from MI6 for being a rather brutal chap. Not one to miss an opportunity, Auric Goldfinger (the guy from the film) hires you as his enforcer. As such, you become involved in Goldfinger's spat with Dr No and subsequently lose an eye to the good doctor.Now here's the,
Here are three new images of Electronic Arts' GoldenEye: Rogue Agent, the forthcoming Bond game where you don't actually play as 007 himself. The pics are pre-rendered images - so don't expect the up and running game to look this good - and feature Dr No, Goldfinger and what looks to be an infamous Bond villain's base.Goldfinger is considered by many film buffs to be the best Bond movie and this is in no short measure due to the brilliant character of Auric Goldfinger (not forgetting the silent
EA's GoldenEye: Rogue Agent continues to impress and build on its early promise and we have the latest screens of the game in action. We're particularly impressed with just how clean it looks in the in-game screens and the mix 'n' match of weapons in each hand also has our trigger-finger itching to squeeze.As a game set in the Bond universe, it's somewhat surprising that it isn't a gadget-fest of typically Bond-esque cutting edge tools but the full-on shoot-'em-up nature of the game sits very
Following rumours last month that Electronic Arts are working on a new GoldenEye game, the company has finally confirmed that they are indeed developing a new action-adventure named after the 1995 Bond movie.Of course, the first GoldenEye, developed by Rare for the Nintendo 64, was one of the finest console first-person shooters ever but it doesn't appear as if the new game, which is being coded by EA's Los Angeles studio, will take its lead from the Ninty classic. Instead, GoldenEye 2 places
This is hardcore. Or so everyone says. But what is "hardcore?" To us gamers, it means the kind of game that serious gamers devote their time to. You know, hundreds of hours of time. The kind of game that kept Granny away from gaming until Wii came along. It's about depth - of learning and understanding a game before truly mastering it. Hardcore games present the greatest (and often longest) challenges, yet also the biggest payoffs, assuming you understand how they work.
Of course,
Ever since the release of 2001's groundbreaking Grand Theft Auto III, there've been seemingly hundreds of games that shamelessly rip off its free-roaming, carjacking open-world formula. But as hard as the pretenders try, there's still only one
While most of the world are still ploughing their way through the trail of the dead in , GTA's developers Rockstar are already planning their next headlong plunge into the immoral world of mouthy mobsters.
Their latest move has been to send a group of lawyers out to sign up a variety of potential game names, while at the same time lazily reaching out a paw to give the rumour mill a quick spin.
We have uncovered five potential titles for their next GTA game, with each one having been
Ever since the release of 2001's groundbreaking Grand Theft Auto III, there've been seemingly hundreds of games that shamelessly rip off its free-roaming, carjacking open-world formula. But as hard as the pretenders try, there's still only one
The funny thing about inventing a genre of videogames is that, until it becomes completely played out, every game that emulates your formula is going to be attached to your name. Games that feature a wide-open, freely explorable world, for example, will have a hard time avoiding the label of "Grand Theft Auto clone," especially if their worlds are littered with vehicles to steal and drive.
In the six years since Grand Theft Auto III, a slew of games have tried to become "the next GTA," but so