Nov 20, 2007
Blizzard, Bizarre, Rockstar, Creative Assembly... These are some of gaming's biggest names in development, with some of the world's best games under their belts. But who owns these brainiac studios? And, more importantly, which publisher has the best collection of in-house devs? We thought we'd find out.
We've taken stock of the more notable studios (that is, those devs not condemned to creating endless mobile phone games) and the big-name publishers who pay their wages, issue
16 Nov, 2007
Sometimes we like adverts. As long as they're clever. Or arty. Or have got monkeys in. Or ladies that look like they want to touch us in the pants. They're all pretty good. The other kind of advert that we like are old ones. Even if they're completely rubbish - and mostly they are - they still hold a certain irresistible, nostalgic charm. And we're sure 'veteran' gamers will feel inclined to agree as they browse the next few pages, where we've generously gathered a veritable
Nov 13, 2007
Mini-games are everywhere. Videogames have gotten so big that we no longer bat an eyelid if they contain one or many bite-sized distractions that, twenty years ago, we probably wouldve been paying full price for. Hell, thanks mostly to Nintendos DS and Wii, its no longer a shock to see games made up from nothing but dozens of sub-games.
Some mini-games are amazing. Some are generic trash. Some pay heart-patting homage to yesteryear. Some are daft, ill-advised experiments that some
6 Nov 2007
Inspired by the latest comic offering from the always entertaining Penny Arcade folks (which imagines Assassin's Creed mangled with Animal Crossing to make Assassin's Crossing), we've concocted some of our own harebrained gaming hybrids.
Using two components - one part Nintendo game, one part A.N. Other - to make a single title that's never going to be made in a million years, here are half-a-dozen fantasy gaming cocktails for your mild amusement.
Note: Unfortunately we possess
Nov 6, 2007
Official ELSPA Entertainment Top 20 Software Chart (all prices) - week ending 3 November:
1 (1) Pro Evolution Soccer 2008
(PS2, PS3, Xbox 360, PC)
2 (2) FIFA 08
(PS2, PS3, Xbox 360, PC, PSP)
3 (NE) The Simpsons Game
(PS2, Xbox 360, Wii, DS)
4 (5) Ratatouille
(DS, Wii, PS2, PSP)
5 (8) Halo 3
6 (3) Football Manager 2008
7 (19) The Sims 2: Castaway
(PS2, DS, Wii, PSP)
8 (14) More Brain Training from Dr Kawashima
9 (12) Dr Kawashima's Brain
1 Nov, 2007
The junkie typically resides in the lowest sewers of humanity. Whether crack addict, alcoholic, coke head or speed freak, sustaining a habit of excessive drug taking is a tangle-footed stagger along life's shadiest alleyways with few rewards, but with plenty of broken souls and vomit-stained hardships.
In the magical make-believe lands of gaming, however, the pursuit of substance abuse can be indulged without suffering any consequence more severe than a harmless Game Over. Which
Oct 18, 2007
According to the Entertainment Software Association's 2006 report, 38 percent of gamers are females. These numbers are down from 2005, when the fairer sex reportedly accounted for 43 percent of the pie.
It seems that gaming continues to be a mostly male affair, so what's the best way to penetrate this demographic? Judging by the sex-filled ads we've seen over the years, it looks like the best way to a young man's wallet has - and always will be - through his pants. Read on and
Oct 9, 2007
Should a perfect review score be exclusively reserved for perfect games? Can a flawed masterpiece justifiably be given top marks? Is there even any such thing as a perfect game? With BioShock and Halo 3 both recently receiving the highest numerical accolades possible from many critics, we thought we'd head into the treacherous review score mine field to canvas the opinion of some of gaming's most respected magazine editors.
So, should a perfect score mean a perfect game? Here's
Oct 2, 2007
Let's face it, lady dancing clubs in games are about as erotic as a pair of your granny's skid-marked underbloomers. As hard as developers try, these establishments of the exotic fail to capture any of the, er, sensual artistry that has mesmerised men for hundreds of thousands of probably millions of years. So where are these clubs of virtual mentertainment going wrong? Well, GamesRadar is here to investigate...
We've spent, quite literally, a few minutes exploring some of
Sept 20, 2007
It's the profession some know as "getting paid to play." When people hear what game testers get to do for a living the response is often along the lines of "You get paid to do that? That's gotta be the best job in the world!" But what is testing really like? We talked to some real-life testers and got some seriously honest answers.
What's it really like being a tester?
Tester A: I hate to ruin people's fantasies about the glamour and glitz of the game industry, but