Much as we love Mortal Kombat, it feels like the series has had a progressively lamer cast of villains with every installment. Shao Kahn? When you get right down to it, he’s just a big, half-naked dude with a hammer and a super-cheap fighting style. Shinnok’s a pale old man in a stupid hat, Onaga’s the kind of villain a 12-year-old would draw on a binder, and Blaze is just another beefy guy made of fire. And don’t even get us started on their henchmen. Drahmin? Moloch? Quan Chi? Motaro? What an ugly bunch of sadsacks.
As far as we’re concerned, Mortal Kombat still hasn’t topped its original villains: the millennia-old shapeshifter Shang Tsung, the four-armed nightmare named Goro, and Shang Tsung’s creepy little helper-ninja, Reptile. And as luck would have it, all three are about to be shoved back into the limelight next week, when the new Mortal Kombat rewinds the series’ clock back to its beginning. Before that happens, however, let’s take a look at the ways those characters have evolved and changed since their first appearances 19 years ago...
There are a billion reasons to make fun of any particular Mortal Kombat game, but it’s harder to knock the series for having a sense of humor. After all, this is a franchise that creates entire characters out of inside jokes, turns violent murderers into babies, and brings out its own sound designer to punctuate your ruthless acts of aggression.
The game’s never taken itself all that seriously, even though we, the fans, do! Looking back on the series as a whole, it’s difficult to see anything other than an incredibly dire bloodbath, especially since the latest Mortal Komabt is an earnest “return to form.” With that in mind, we thought it’d be fun to take a look back at some official MK asides because once you wander off the beaten path, Mortal Kombat gets batshit insane!
Then we thought, “why stop with Street Fighter?” There’ve got to be a billion goddam skeletons creeping through virtual graveyards just begging to have their toothy visage slapped on the immortal internet. Who are we to deny them such a privilege? So, without further yammering, we present, just in time for Halloween (y Dia de los Muertos), the biggest batch of skelleys you’ve ever seen...
Just in time for Black History Month, GamesRadar is proud to present a completely unrelated article about fat people. Chubbies are everywhere these days. Your next door neighbor could be a fatty. More than likely, your mom is one, too. Oh, Snap!
On some level, roughly 95 percent of games have always been about assassination: go to point A and kill prominent entity B, fighting your way through goons C through Z to get there. Most games tend to come up with a morally justifiable pretext for all the violence, but more and more, we're seeing games that drop the act and let you be what you've secretly known yourself to be all along: a remorseless killing machine bent on destroying your targets.