The 30-second pitch for Stubbs the Zombie is supposed to be: 'It's the zombie game where you're the zombie!' That leaves two problems, however.
The first is what to do with the remaining 26 seconds, and the next is that, for many gamers, the real 30-second pitch is: 'It's that game which Alex Seropian, who founded Bungie and then left, is making with the Halo engine!'
Even that leaves you with a few spare seconds, which is still for the best, because there's more to Stubbs than meets the
The name Urban Chaos will immediately cause involuntary shudders and perhaps even seizures from those who remember the terrible PlayStation game of the same name. But worry not, as this is related to that travesty in name only. Indeed, we've seen this in action and it's looking very promising.
Urban Chaos is a first-person shooter where you dismember anyone looking even slightly aggressive, no plot needed. But Rocksteady has gone out of its way to create a nice little plot for us anyway.
We're used to gradual evolutions in gaming, be they in technical, graphical, even artistic fields. And you might have expected the same as gaming explores other new horizons, such as politics, current affairs, satire.
But with Bad Day LA, American McGee has taken a tradition that had long since become dormant (in mainstream games at least), and has pushed it from a standing start to a racing finish.
Taking on fistfuls of current taboos - terrorist attacks, immigration, obesity, tsunamis - it
Marc Ecko's never made a videogame before, but he's confident enough about this one that he's willing to put his name to it. Hey, it's a game about graffiti; it's fitting that he'll have it sprayed over every copy of it.
We wouldn't put our names to it, what with all the violence, social unrest, hoodie-wearing thugs and poorly-paid council workers stinking up the futuristic city of New Radius.
You'll play as budding 'fiti grandmaster Trane, who's determined to take over New Radius via the
Four warriors on an epic and mighty quest. Four Warriors once wronged by a desperate King who committed seven deadly sorrows. Four warriors freed to put right what once went wrong. Four warriors to redeem the King, save his soul, and the entire world. And four warriors to hack and slash and mash their way through hundreds of thousands of enemies. Again. And again. And over and over again. Hang on, we know just the boys you're looking for...
Yep, Gauntlet's story might have had a bit of spit
From Russia with Love is reminiscent of EA's previous third-person Bond adventure Everything or Nothing, at least insofar as the controls feel similar.
You can shimmy up against walls and peek around corners, the unique method of aiming (by locking on to targets and fine-tuning your aim with the C-stick) returns, and the on-foot action is broken up periodically by driving sections.
However, while its predecessor was rife with annoying niggles, From Russia with Love seems much more
EA's forthcoming addition to its hugely popular Need for Speed series returns to its high-speed pursuit roots by reintroducing police to the streets as an added challenge for petrol-heads to outwit and out-drive.
Rather than shifting its focus completely, Most Wanted still retains the ride-pimping and street-racing elements that helped accelerate the franchise into the fast lane of game sales by incorporating all of its parts into one vast, open world.
After buckling up for an extended test
Before sitting down to play EA's The Godfather, early previews of the game had already given us a reasonable idea of what to expect. We already knew story details, that it employed a free-roaming mechanic, and that it would be divided between on-foot and driving sections.
Our first experience with the mob-based adventure was limited to pedestrian activities only, namely melee combat and the violent methods that can be used to persuade hard-working honest types that, yes, they do want to give
It probably won't do for graffiti what the Tony Hawk games did for skateboarding, but Marc Ecko's Getting Up: Contents Under Pressure has gotten a pretty bad rap lately. A game about a graffiti artist living in a police state where tagging is a capital crime, it's been called everything from a celebration of vandalism to a gang-recruitment tool. But regardless of what its critics say, Getting Up takes an interesting spin on the urban-crime genre and, if done right, could be a lot of
There's no movie sequel to the The Incredibles on its way, but that hasn't stopped THQ from making up their own. With a plotline that follows on from the original film, Rise of the Underminer begins right where the film ends, where the Underminer is threatening to wreak havoc on the residents of Metroville. You have to battle against him, travelling through the city and the underground maze beneath it. You play as Mr Incredible or Frozone, who each have their unique skills. Mr Incredible uses